smesh/src/OBJECT/SMESH_Object.cxx

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2004-06-18 14:34:31 +06:00
// SMESH OBJECT : interactive object for SMESH visualization
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESH_Grid.cxx
// Author : Nicolas REJNERI
// Module : SMESH
#include "SMESH_Object.h"
#include "SMDS_Mesh.hxx"
#include "SALOME_ExtractUnstructuredGrid.h"
#include "SMESH_Actor.h"
#include CORBA_SERVER_HEADER(SALOME_Exception)
#include <vtkUnstructuredGrid.h>
#include <vtkUnstructuredGridWriter.h>
#include <vtkUnstructuredGridReader.h>
#include <memory>
#include <sstream>
#include <stdexcept>
#include <set>
#include "utilities.h"
using namespace std;
#ifndef EXCEPTION
#define EXCEPTION(TYPE, MSG) {\
std::ostringstream aStream;\
aStream<<__FILE__<<"["<<__LINE__<<"]::"<<MSG;\
throw TYPE(aStream.str());\
}
#endif
#ifdef _DEBUG_
static int MYDEBUG = 1;
static int MYDEBUGWITHFILES = 0;
#else
static int MYDEBUG = 0;
static int MYDEBUGWITHFILES = 0;
#endif
void WriteUnstructuredGrid(vtkUnstructuredGrid* theGrid, const char* theFileName){
vtkUnstructuredGridWriter* aWriter = vtkUnstructuredGridWriter::New();
aWriter->SetFileName(theFileName);
aWriter->SetInput(theGrid);
aWriter->Write();
aWriter->Delete();
}
namespace{
inline const SMDS_MeshNode* FindNode(const SMDS_Mesh* theMesh, int theId){
if(const SMDS_MeshNode* anElem = theMesh->FindNode(theId)) return anElem;
EXCEPTION(runtime_error,"SMDS_Mesh::FindNode - cannot find a SMDS_MeshNode for ID = "<<theId);
}
inline const SMDS_MeshElement* FindElement(const SMDS_Mesh* theMesh, int theId){
if(const SMDS_MeshElement* anElem = theMesh->FindElement(theId)) return anElem;
EXCEPTION(runtime_error,"SMDS_Mesh::FindElement - cannot find a SMDS_MeshElement for ID = "<<theId);
}
inline void AddNodesWithID(SMDS_Mesh* theMesh,
SMESH::log_array_var& theSeq,
CORBA::Long theId)
{
const SMESH::double_array& aCoords = theSeq[theId].coords;
const SMESH::long_array& anIndexes = theSeq[theId].indexes;
CORBA::Long anElemId = 0, aNbElems = theSeq[theId].number;
if(3*aNbElems != aCoords.length())
EXCEPTION(runtime_error,"AddNodesWithID - 3*aNbElems != aCoords.length()");
for(CORBA::Long aCoordId = 0; anElemId < aNbElems; anElemId++, aCoordId+=3){
SMDS_MeshElement* anElem = theMesh->AddNodeWithID(aCoords[aCoordId],
aCoords[aCoordId+1],
aCoords[aCoordId+2],
anIndexes[anElemId]);
if(!anElem)
EXCEPTION(runtime_error,"SMDS_Mesh::FindElement - cannot AddNodeWithID for ID = "<<anElemId);
}
}
inline void AddEdgesWithID(SMDS_Mesh* theMesh,
SMESH::log_array_var& theSeq,
CORBA::Long theId)
{
const SMESH::double_array& aCoords = theSeq[theId].coords;
const SMESH::long_array& anIndexes = theSeq[theId].indexes;
CORBA::Long anElemId = 0, aNbElems = theSeq[theId].number;
if(3*aNbElems != anIndexes.length())
EXCEPTION(runtime_error,"AddEdgeWithID - 3*aNbElems != aCoords.length()");
for(CORBA::Long anIndexId = 0; anElemId < aNbElems; anElemId++, anIndexId+=3){
SMDS_MeshElement* anElem = theMesh->AddEdgeWithID(anIndexes[anIndexId+1],
anIndexes[anIndexId+2],
anIndexes[anIndexId]);
if(!anElem)
EXCEPTION(runtime_error,"SMDS_Mesh::FindElement - cannot AddEdgeWithID for ID = "<<anElemId);
}
}
inline void AddTriasWithID(SMDS_Mesh* theMesh,
SMESH::log_array_var& theSeq,
CORBA::Long theId)
{
const SMESH::double_array& aCoords = theSeq[theId].coords;
const SMESH::long_array& anIndexes = theSeq[theId].indexes;
CORBA::Long anElemId = 0, aNbElems = theSeq[theId].number;
if(4*aNbElems != anIndexes.length())
EXCEPTION(runtime_error,"AddEdgeWithID - 4*aNbElems != anIndexes.length()");
for(CORBA::Long anIndexId = 0; anElemId < aNbElems; anElemId++, anIndexId+=4){
SMDS_MeshElement* anElem = theMesh->AddFaceWithID(anIndexes[anIndexId+1],
anIndexes[anIndexId+2],
anIndexes[anIndexId+3],
anIndexes[anIndexId]);
if(!anElem)
EXCEPTION(runtime_error,"SMDS_Mesh::FindElement - cannot AddFaceWithID for ID = "<<anElemId);
}
}
inline void AddQuadsWithID(SMDS_Mesh* theMesh,
SMESH::log_array_var theSeq,
CORBA::Long theId)
{
const SMESH::double_array& aCoords = theSeq[theId].coords;
const SMESH::long_array& anIndexes = theSeq[theId].indexes;
CORBA::Long anElemId = 0, aNbElems = theSeq[theId].number;
if(5*aNbElems != anIndexes.length())
EXCEPTION(runtime_error,"AddEdgeWithID - 4*aNbElems != anIndexes.length()");
for(CORBA::Long anIndexId = 0; anElemId < aNbElems; anElemId++, anIndexId+=5){
SMDS_MeshElement* anElem = theMesh->AddFaceWithID(anIndexes[anIndexId+1],
anIndexes[anIndexId+2],
anIndexes[anIndexId+3],
anIndexes[anIndexId+4],
anIndexes[anIndexId]);
if(!anElem)
EXCEPTION(runtime_error,"SMDS_Mesh::FindElement - cannot AddFaceWithID for ID = "<<anElemId);
}
}
inline void AddTetrasWithID(SMDS_Mesh* theMesh,
SMESH::log_array_var& theSeq,
CORBA::Long theId)
{
const SMESH::double_array& aCoords = theSeq[theId].coords;
const SMESH::long_array& anIndexes = theSeq[theId].indexes;
CORBA::Long anElemId = 0, aNbElems = theSeq[theId].number;
if(5*aNbElems != anIndexes.length())
EXCEPTION(runtime_error,"AddEdgeWithID - 5*aNbElems != anIndexes.length()");
for(CORBA::Long anIndexId = 0; anElemId < aNbElems; anElemId++, anIndexId+=5){
SMDS_MeshElement* anElem = theMesh->AddVolumeWithID(anIndexes[anIndexId+1],
anIndexes[anIndexId+2],
anIndexes[anIndexId+3],
anIndexes[anIndexId+4],
anIndexes[anIndexId]);
if(!anElem)
EXCEPTION(runtime_error,"SMDS_Mesh::FindElement - cannot AddFaceWithID for ID = "<<anElemId);
}
}
inline void AddPiramidsWithID(SMDS_Mesh* theMesh,
SMESH::log_array_var& theSeq,
CORBA::Long theId)
{
const SMESH::double_array& aCoords = theSeq[theId].coords;
const SMESH::long_array& anIndexes = theSeq[theId].indexes;
CORBA::Long anElemId = 0, aNbElems = theSeq[theId].number;
if(6*aNbElems != anIndexes.length())
EXCEPTION(runtime_error,"AddEdgeWithID - 6*aNbElems != anIndexes.length()");
for(CORBA::Long anIndexId = 0; anElemId < aNbElems; anElemId++, anIndexId+=6){
SMDS_MeshElement* anElem = theMesh->AddVolumeWithID(anIndexes[anIndexId+1],
anIndexes[anIndexId+2],
anIndexes[anIndexId+3],
anIndexes[anIndexId+4],
anIndexes[anIndexId+5],
anIndexes[anIndexId]);
if(!anElem)
EXCEPTION(runtime_error,"SMDS_Mesh::FindElement - cannot AddFaceWithID for ID = "<<anElemId);
}
}
inline void AddPrismsWithID(SMDS_Mesh* theMesh,
SMESH::log_array_var& theSeq,
CORBA::Long theId)
{
const SMESH::double_array& aCoords = theSeq[theId].coords;
const SMESH::long_array& anIndexes = theSeq[theId].indexes;
CORBA::Long anElemId = 0, aNbElems = theSeq[theId].number;
if(7*aNbElems != anIndexes.length())
EXCEPTION(runtime_error,"AddEdgeWithID - 7*aNbElems != anIndexes.length()");
for(CORBA::Long anIndexId = 0; anElemId < aNbElems; anElemId++, anIndexId+=7){
SMDS_MeshElement* anElem = theMesh->AddVolumeWithID(anIndexes[anIndexId+1],
anIndexes[anIndexId+2],
anIndexes[anIndexId+3],
anIndexes[anIndexId+4],
anIndexes[anIndexId+5],
anIndexes[anIndexId+6],
anIndexes[anIndexId]);
if(!anElem)
EXCEPTION(runtime_error,"SMDS_Mesh::FindElement - cannot AddFaceWithID for ID = "<<anElemId);
}
}
inline void AddHexasWithID(SMDS_Mesh* theMesh,
SMESH::log_array_var& theSeq,
CORBA::Long theId)
{
const SMESH::double_array& aCoords = theSeq[theId].coords;
const SMESH::long_array& anIndexes = theSeq[theId].indexes;
CORBA::Long anElemId = 0, aNbElems = theSeq[theId].number;
if(9*aNbElems != anIndexes.length())
EXCEPTION(runtime_error,"AddEdgeWithID - 9*aNbElems != anIndexes.length()");
for(CORBA::Long anIndexId = 0; anElemId < aNbElems; anElemId++, anIndexId+=9){
SMDS_MeshElement* anElem = theMesh->AddVolumeWithID(anIndexes[anIndexId+1],
anIndexes[anIndexId+2],
anIndexes[anIndexId+3],
anIndexes[anIndexId+4],
anIndexes[anIndexId+5],
anIndexes[anIndexId+6],
anIndexes[anIndexId+7],
anIndexes[anIndexId+8],
anIndexes[anIndexId]);
if(!anElem)
EXCEPTION(runtime_error,"SMDS_Mesh::FindElement - cannot AddFaceWithID for ID = "<<anElemId);
}
}
}
/*
Class : SMESH_VisualObj
Description : Base class for all mesh objects to be visuilised
*/
//=================================================================================
// function : getCellType
// purpose : Get type of VTK cell
//=================================================================================
static inline vtkIdType getCellType( const SMESH::ElementType theType,
const int theNbNodes )
{
switch( theType )
{
case SMESH::EDGE: return theNbNodes == 2 ? VTK_LINE : VTK_EMPTY_CELL;
case SMESH::FACE : if ( theNbNodes == 3 ) return VTK_TRIANGLE;
else if ( theNbNodes == 4 ) return VTK_QUAD;
else return VTK_EMPTY_CELL;
case SMESH::VOLUME: if ( theNbNodes == 4 ) return VTK_TETRA;
else if ( theNbNodes == 5 ) return VTK_PYRAMID;
else if ( theNbNodes == 6 ) return VTK_WEDGE;
else if ( theNbNodes == 8 ) return VTK_HEXAHEDRON;
else return VTK_EMPTY_CELL;
default: return VTK_EMPTY_CELL;
}
}
//=================================================================================
// functions : SMESH_VisualObj
// purpose : Constructor
//=================================================================================
SMESH_VisualObj::SMESH_VisualObj()
{
myGrid = vtkUnstructuredGrid::New();
}
SMESH_VisualObj::~SMESH_VisualObj()
{
if ( MYDEBUG )
MESSAGE( "~SMESH_MeshObj - myGrid->GetReferenceCount() = " << myGrid->GetReferenceCount() );
myGrid->Delete();
}
//=================================================================================
// functions : GetNodeObjId, GetNodeVTKId, GetElemObjId, GetElemVTKId
// purpose : Methods for retrieving VTK IDs by SMDS IDs and vice versa
//=================================================================================
vtkIdType SMESH_VisualObj::GetNodeObjId( int theVTKID )
{
return myVTK2SMDSNodes.find(theVTKID) == myVTK2SMDSNodes.end() ? -1 : myVTK2SMDSNodes[theVTKID];
}
vtkIdType SMESH_VisualObj::GetNodeVTKId( int theObjID )
{
return mySMDS2VTKNodes.find(theObjID) == mySMDS2VTKNodes.end() ? -1 : mySMDS2VTKNodes[theObjID];
}
vtkIdType SMESH_VisualObj::GetElemObjId( int theVTKID )
{
return myVTK2SMDSElems.find(theVTKID) == myVTK2SMDSElems.end() ? -1 : myVTK2SMDSElems[theVTKID];
}
vtkIdType SMESH_VisualObj::GetElemVTKId( int theObjID )
{
return mySMDS2VTKElems.find(theObjID) == mySMDS2VTKElems.end() ? -1 : mySMDS2VTKElems[theObjID];
}
//=================================================================================
// function : SMESH_VisualObj::createPoints
// purpose : Create points from nodes
//=================================================================================
void SMESH_VisualObj::createPoints( vtkPoints* thePoints )
{
if ( thePoints == 0 )
return;
TEntityList aNodes;
vtkIdType nbNodes = GetEntities( SMESH::NODE, aNodes );
thePoints->SetNumberOfPoints( nbNodes );
int nbPoints = 0;
TEntityList::const_iterator anIter;
for ( anIter = aNodes.begin(); anIter != aNodes.end(); ++anIter )
{
const SMDS_MeshNode* aNode = ( const SMDS_MeshNode* )(*anIter);
if ( aNode != 0 )
{
thePoints->SetPoint( nbPoints, aNode->X(), aNode->Y(), aNode->Z() );
int anId = aNode->GetID();
mySMDS2VTKNodes.insert( TMapOfIds::value_type( anId, nbPoints ) );
myVTK2SMDSNodes.insert( TMapOfIds::value_type( nbPoints, anId ) );
nbPoints++;
}
}
if ( nbPoints != nbNodes )
thePoints->SetNumberOfPoints( nbPoints );
}
//=================================================================================
// function : buildPrs
// purpose : create VTK cells( fill unstructured grid )
//=================================================================================
void SMESH_VisualObj::buildPrs()
{
try
{
mySMDS2VTKNodes.clear();
myVTK2SMDSNodes.clear();
mySMDS2VTKElems.clear();
myVTK2SMDSElems.clear();
if ( IsNodePrs() )
buildNodePrs();
else
buildElemPrs();
}
catch( const std::exception& exc )
{
INFOS("Follow exception was cought:\n\t"<<exc.what());
}
catch(...)
{
INFOS("Unknown exception was cought !!!");
}
if( MYDEBUG ) MESSAGE( "Update - myGrid->GetNumberOfCells() = "<<myGrid->GetNumberOfCells() );
if( MYDEBUGWITHFILES ) WriteUnstructuredGrid( myGrid,"/tmp/buildPrs" );
}
//=================================================================================
// function : buildNodePrs
// purpose : create VTK cells for nodes
//=================================================================================
void SMESH_VisualObj::buildNodePrs()
{
vtkPoints* aPoints = vtkPoints::New();
createPoints( aPoints );
int nbPoints = aPoints->GetNumberOfPoints();
myGrid->SetPoints( aPoints );
aPoints->Delete();
myGrid->SetCells( 0, 0, 0 );
// Create cells
/*vtkIdList *anIdList = vtkIdList::New();
anIdList->SetNumberOfIds( 1 );
vtkCellArray *aCells = vtkCellArray::New();
aCells->Allocate( 2 * nbPoints, 0 );
vtkUnsignedCharArray* aCellTypesArray = vtkUnsignedCharArray::New();
aCellTypesArray->SetNumberOfComponents( 1 );
aCellTypesArray->Allocate( nbPoints );
for( vtkIdType aCellId = 0; aCellId < nbPoints; aCellId++ )
{
anIdList->SetId( 0, aCellId );
aCells->InsertNextCell( anIdList );
aCellTypesArray->InsertNextValue( VTK_VERTEX );
}
vtkIntArray* aCellLocationsArray = vtkIntArray::New();
aCellLocationsArray->SetNumberOfComponents( 1 );
aCellLocationsArray->SetNumberOfTuples( nbPoints );
aCells->InitTraversal();
for( vtkIdType i = 0, *pts, npts; aCells->GetNextCell( npts, pts ); i++ )
aCellLocationsArray->SetValue( i, aCells->GetTraversalLocation( npts ) );
myGrid->SetCells( aCellTypesArray, aCellLocationsArray, aCells );
aCellLocationsArray->Delete();
aCellTypesArray->Delete();
aCells->Delete();
anIdList->Delete(); */
}
//=================================================================================
// function : buildElemPrs
// purpose : Create VTK cells for elements
//=================================================================================
void SMESH_VisualObj::buildElemPrs()
{
// Create points
vtkPoints* aPoints = vtkPoints::New();
createPoints( aPoints );
myGrid->SetPoints( aPoints );
aPoints->Delete();
if ( MYDEBUG )
MESSAGE("Update - myGrid->GetNumberOfPoints() = "<<myGrid->GetNumberOfPoints());
// Calculate cells size
static SMESH::ElementType aTypes[ 3 ] = { SMESH::EDGE, SMESH::FACE, SMESH::VOLUME };
// get entity data
map< int, int > nbEnts;
map< int, TEntityList > anEnts;
for ( int i = 0; i <= 2; i++ )
nbEnts[ aTypes[ i ] ] = GetEntities( aTypes[ i ], anEnts[ aTypes[ i ] ] );
vtkIdType aCellsSize = 3 * nbEnts[ SMESH::EDGE ];
for ( int i = 1; i <= 2; i++ ) // iterate through faces and volumes
{
if ( nbEnts[ aTypes[ i ] ] )
{
const TEntityList& aList = anEnts[ aTypes[ i ] ];
TEntityList::const_iterator anIter;
for ( anIter = aList.begin(); anIter != aList.end(); ++anIter )
aCellsSize += (*anIter)->NbNodes() + 1;
}
}
vtkIdType aNbCells = nbEnts[ SMESH::EDGE ] + nbEnts[ SMESH::FACE ] + nbEnts[ SMESH::VOLUME ];
if ( MYDEBUG )
MESSAGE( "Update - aNbCells = "<<aNbCells<<"; aCellsSize = "<<aCellsSize );
// Create cells
vtkCellArray* aConnectivity = vtkCellArray::New();
aConnectivity->Allocate( aCellsSize, 0 );
vtkUnsignedCharArray* aCellTypesArray = vtkUnsignedCharArray::New();
aCellTypesArray->SetNumberOfComponents( 1 );
aCellTypesArray->Allocate( aNbCells * aCellTypesArray->GetNumberOfComponents() );
vtkIdList *anIdList = vtkIdList::New();
vtkIdType iElem = 0;
for ( int i = 0; i <= 2; i++ ) // iterate through edges, faces and volumes
{
if( nbEnts[ aTypes[ i ] ] > 0 )
{
const TEntityList& aList = anEnts[ aTypes[ i ] ];
TEntityList::const_iterator anIter;
for ( anIter = aList.begin(); anIter != aList.end(); ++anIter )
{
const SMDS_MeshElement* anElem = *anIter;
vtkIdType aNbNodes = anElem->NbNodes();
anIdList->SetNumberOfIds( aNbNodes );
int anId = anElem->GetID();
mySMDS2VTKElems.insert( TMapOfIds::value_type( anId, iElem ) );
myVTK2SMDSElems.insert( TMapOfIds::value_type( iElem, anId ) );
SMDS_ElemIteratorPtr aNodesIter = anElem->nodesIterator();
for( vtkIdType aNodeId = 0; aNodesIter->more(); aNodeId++ )
{
const SMDS_MeshElement* aNode = aNodesIter->next();
anIdList->SetId( aNodeId, mySMDS2VTKNodes[aNode->GetID()] );
}
aConnectivity->InsertNextCell( anIdList );
aCellTypesArray->InsertNextValue( getCellType( aTypes[ i ], aNbNodes ) );
iElem++;
}
}
}
// Insert cells in grid
vtkIntArray* aCellLocationsArray = vtkIntArray::New();
aCellLocationsArray->SetNumberOfComponents( 1 );
aCellLocationsArray->SetNumberOfTuples( aNbCells );
aConnectivity->InitTraversal();
for( vtkIdType idType = 0, *pts, npts; aConnectivity->GetNextCell( npts, pts ); idType++ )
aCellLocationsArray->SetValue( idType, aConnectivity->GetTraversalLocation( npts ) );
myGrid->SetCells( aCellTypesArray, aCellLocationsArray,aConnectivity );
aCellLocationsArray->Delete();
aCellTypesArray->Delete();
aConnectivity->Delete();
anIdList->Delete();
}
/*
Class : SMESH_MeshObj
Description : Class for visualisation of mesh
*/
//=================================================================================
// function : SMESH_MeshObj
// purpose : Constructor
//=================================================================================
SMESH_MeshObj::SMESH_MeshObj(SMESH::SMESH_Mesh_ptr theMesh)
{
if ( MYDEBUG )
MESSAGE("SMESH_MeshObj - theMesh->_is_nil() = "<<theMesh->_is_nil());
myMeshServer = SMESH::SMESH_Mesh::_duplicate( theMesh );
myMeshServer->Register();
myMesh = new SMDS_Mesh();
}
//=================================================================================
// function : ~SMESH_MeshObj
// purpose : Destructor
//=================================================================================
SMESH_MeshObj::~SMESH_MeshObj()
{
myMeshServer->Destroy();
delete myMesh;
}
//=================================================================================
// function : Update
// purpose : Update mesh and fill grid with new values if necessary
//=================================================================================
void SMESH_MeshObj::Update( int theIsClear )
{
// Update SMDS_Mesh on client part
try
{
SMESH::log_array_var aSeq = myMeshServer->GetLog( theIsClear );
CORBA::Long aLength = aSeq->length();
if( MYDEBUG ) MESSAGE( "Update: length of the script is "<<aLength );
if( !aLength )
return;
for ( CORBA::Long anId = 0; anId < aLength; anId++)
{
const SMESH::double_array& aCoords = aSeq[anId].coords;
const SMESH::long_array& anIndexes = aSeq[anId].indexes;
CORBA::Long anElemId = 0, aNbElems = aSeq[anId].number;
SMDS_MeshElement* anElem = NULL;
CORBA::Long aCommand = aSeq[anId].commandType;
switch(aCommand)
{
case SMESH::ADD_NODE : AddNodesWithID ( myMesh, aSeq, anId ); break;
case SMESH::ADD_EDGE : AddEdgesWithID ( myMesh, aSeq, anId ); break;
case SMESH::ADD_TRIANGLE : AddTriasWithID ( myMesh, aSeq, anId ); break;
case SMESH::ADD_QUADRANGLE : AddQuadsWithID ( myMesh, aSeq, anId ); break;
case SMESH::ADD_TETRAHEDRON: AddTetrasWithID ( myMesh, aSeq, anId ); break;
case SMESH::ADD_PYRAMID : AddPiramidsWithID( myMesh, aSeq, anId ); break;
case SMESH::ADD_PRISM : AddPrismsWithID ( myMesh, aSeq, anId ); break;
case SMESH::ADD_HEXAHEDRON : AddHexasWithID ( myMesh, aSeq, anId ); break;
case SMESH::REMOVE_NODE:
for( ; anElemId < aNbElems; anElemId++ )
myMesh->RemoveNode( FindNode( myMesh, anIndexes[anElemId] ) );
break;
case SMESH::REMOVE_ELEMENT:
for( ; anElemId < aNbElems; anElemId++ )
myMesh->RemoveElement( FindElement( myMesh, anIndexes[anElemId] ) );
break;
}
}
}
catch ( SALOME::SALOME_Exception& exc )
{
INFOS("Follow exception was cought:\n\t"<<exc.details.text);
}
catch( const std::exception& exc)
{
INFOS("Follow exception was cought:\n\t"<<exc.what());
}
catch(...)
{
INFOS("Unknown exception was cought !!!");
}
if ( MYDEBUG )
{
MESSAGE("Update - myMesh->NbNodes() = "<<myMesh->NbNodes());
MESSAGE("Update - myMesh->NbEdges() = "<<myMesh->NbEdges());
MESSAGE("Update - myMesh->NbFaces() = "<<myMesh->NbFaces());
MESSAGE("Update - myMesh->NbVolumes() = "<<myMesh->NbVolumes());
}
// Fill unstructured grid
buildPrs();
}
//=================================================================================
// function : GetElemDimension
// purpose : Get dimension of element
//=================================================================================
int SMESH_MeshObj::GetElemDimension( const int theObjId )
{
const SMDS_MeshElement* anElem = myMesh->FindElement( theObjId );
if ( anElem == 0 )
return 0;
int aType = anElem->GetType();
switch ( aType )
{
case SMDSAbs_Edge : return 1;
case SMDSAbs_Face : return 2;
case SMDSAbs_Volume: return 3;
default : return 0;
}
}
//=================================================================================
// function : GetEntities
// purpose : Get entities of specified type. Return number of entities
//=================================================================================
int SMESH_MeshObj::GetNbEntities( const SMESH::ElementType theType) const
{
switch ( theType )
{
case SMESH::NODE:
{
return myMesh->NbNodes();
}
break;
case SMESH::EDGE:
{
return myMesh->NbEdges();
}
break;
case SMESH::FACE:
{
return myMesh->NbFaces();
}
break;
case SMESH::VOLUME:
{
return myMesh->NbVolumes();
}
break;
default:
return 0;
break;
}
}
int SMESH_MeshObj::GetEntities( const SMESH::ElementType theType, TEntityList& theObjs ) const
{
theObjs.clear();
switch ( theType )
{
case SMESH::NODE:
{
SMDS_NodeIteratorPtr anIter = myMesh->nodesIterator();
while ( anIter->more() ) theObjs.push_back( anIter->next() );
}
break;
case SMESH::EDGE:
{
SMDS_EdgeIteratorPtr anIter = myMesh->edgesIterator();
while ( anIter->more() ) theObjs.push_back( anIter->next() );
}
break;
case SMESH::FACE:
{
SMDS_FaceIteratorPtr anIter = myMesh->facesIterator();
while ( anIter->more() ) theObjs.push_back( anIter->next() );
}
break;
case SMESH::VOLUME:
{
SMDS_VolumeIteratorPtr anIter = myMesh->volumesIterator();
while ( anIter->more() ) theObjs.push_back( anIter->next() );
}
break;
default:
break;
}
return theObjs.size();
}
//=================================================================================
// function : UpdateFunctor
// purpose : Update functor in accordance with current mesh
//=================================================================================
void SMESH_MeshObj::UpdateFunctor( SMESH::Functor_ptr f )
{
f->SetMesh( myMeshServer );
}
//=================================================================================
// function : IsNodePrs
// purpose : Return true if node presentation is used
//=================================================================================
bool SMESH_MeshObj::IsNodePrs() const
{
return myMesh->NbEdges() == 0 &&myMesh->NbFaces() == 0 &&myMesh->NbVolumes() == 0 ;
}
/*
Class : SMESH_SubMeshObj
Description : Base class for visualisation of submeshes and groups
*/
//=================================================================================
// function : SMESH_SubMeshObj
// purpose : Constructor
//=================================================================================
SMESH_SubMeshObj::SMESH_SubMeshObj( SMESH_MeshObj* theMeshObj )
{
if ( MYDEBUG ) MESSAGE( "SMESH_SubMeshObj - theMeshObj = " << theMeshObj );
myMeshObj = theMeshObj;
}
SMESH_SubMeshObj::~SMESH_SubMeshObj()
{
}
//=================================================================================
// function : GetElemDimension
// purpose : Get dimension of element
//=================================================================================
int SMESH_SubMeshObj::GetElemDimension( const int theObjId )
{
return myMeshObj == 0 ? 0 : myMeshObj->GetElemDimension( theObjId );
}
//=================================================================================
// function : UpdateFunctor
// purpose : Update functor in accordance with current mesh
//=================================================================================
void SMESH_SubMeshObj::UpdateFunctor( SMESH::Functor_ptr f )
{
f->SetMesh( myMeshObj->GetMeshServer() );
}
//=================================================================================
// function : UpdateFunctor
// purpose : Update mesh object and fill grid with new values
//=================================================================================
void SMESH_SubMeshObj::Update( int theIsClear )
{
myMeshObj->Update( theIsClear );
buildPrs();
}
/*
Class : SMESH_GroupObj
Description : Class for visualisation of groups
*/
//=================================================================================
// function : SMESH_GroupObj
// purpose : Constructor
//=================================================================================
SMESH_GroupObj::SMESH_GroupObj( SMESH::SMESH_Group_ptr theGroup,
SMESH_MeshObj* theMeshObj )
: SMESH_SubMeshObj( theMeshObj ),
myGroupServer( SMESH::SMESH_Group::_duplicate(theGroup) )
{
if ( MYDEBUG ) MESSAGE("SMESH_GroupObj - theGroup->_is_nil() = "<<theGroup->_is_nil());
myGroupServer->Register();
}
SMESH_GroupObj::~SMESH_GroupObj()
{
if ( MYDEBUG ) MESSAGE("~SMESH_GroupObj");
myGroupServer->Destroy();
}
//=================================================================================
// function : IsNodePrs
// purpose : Return true if node presentation is used
//=================================================================================
bool SMESH_GroupObj::IsNodePrs() const
{
return myGroupServer->GetType() == SMESH::NODE;
}
//=================================================================================
// function : getNodesFromElems
// purpose : Retrieve nodes from elements
//=================================================================================
static int getNodesFromElems( SMESH::long_array_var& theElemIds,
const SMDS_Mesh* theMesh,
std::list<const SMDS_MeshElement*>& theResList )
{
set<const SMDS_MeshElement*> aNodeSet;
for ( CORBA::Long i = 0, n = theElemIds->length(); i < n; i++ )
{
const SMDS_MeshElement* anElem = theMesh->FindElement( theElemIds[ i ] );
if ( anElem != 0 )
{
SMDS_ElemIteratorPtr anIter = anElem->nodesIterator();
while ( anIter->more() )
{
const SMDS_MeshElement* aNode = anIter->next();
if ( aNode != 0 )
aNodeSet.insert( aNode );
}
}
}
set<const SMDS_MeshElement*>::const_iterator anIter;
for ( anIter = aNodeSet.begin(); anIter != aNodeSet.end(); ++anIter )
theResList.push_back( *anIter );
return theResList.size();
}
//=================================================================================
// function : getPointers
// purpose : Get std::list<const SMDS_MeshElement*> from list of IDs
//=================================================================================
static int getPointers( const SMESH::ElementType theRequestType,
SMESH::long_array_var& theElemIds,
const SMDS_Mesh* theMesh,
std::list<const SMDS_MeshElement*>& theResList )
{
for ( CORBA::Long i = 0, n = theElemIds->length(); i < n; i++ )
{
const SMDS_MeshElement* anElem = theRequestType == SMESH::NODE
? theMesh->FindNode( theElemIds[ i ] ) : theMesh->FindElement( theElemIds[ i ] );
if ( anElem != 0 )
theResList.push_back( anElem );
}
return theResList.size();
}
//=================================================================================
// function : GetEntities
// purpose : Get entities of specified type. Return number of entities
//=================================================================================
int SMESH_GroupObj::GetNbEntities( const SMESH::ElementType theType) const
{
if(myGroupServer->GetType() == theType){
return myGroupServer->Size();
}
return 0;
}
int SMESH_GroupObj::GetEntities( const SMESH::ElementType theType, TEntityList& theResList ) const
{
theResList.clear();
SMDS_Mesh* aMesh = myMeshObj->GetMesh();
if ( myGroupServer->Size() == 0 || aMesh == 0 )
return 0;
SMESH::ElementType aGrpType = myGroupServer->GetType();
SMESH::long_array_var anIds = myGroupServer->GetListOfID();
if ( aGrpType == theType )
return getPointers( theType, anIds, aMesh, theResList );
else if ( theType == SMESH::NODE )
return getNodesFromElems( anIds, aMesh, theResList );
else
return 0;
}
/*
Class : SMESH_subMeshObj
Description : Class for visualisation of submeshes
*/
//=================================================================================
// function : SMESH_subMeshObj
// purpose : Constructor
//=================================================================================
SMESH_subMeshObj::SMESH_subMeshObj( SMESH::SMESH_subMesh_ptr theSubMesh,
SMESH_MeshObj* theMeshObj )
: SMESH_SubMeshObj( theMeshObj ),
mySubMeshServer( SMESH::SMESH_subMesh::_duplicate( theSubMesh ) )
{
if ( MYDEBUG ) MESSAGE( "SMESH_subMeshObj - theSubMesh->_is_nil() = " << theSubMesh->_is_nil() );
mySubMeshServer->Register();
}
SMESH_subMeshObj::~SMESH_subMeshObj()
{
if ( MYDEBUG ) MESSAGE( "~SMESH_subMeshObj" );
mySubMeshServer->Destroy();
}
//=================================================================================
// function : GetEntities
// purpose : Get entities of specified type. Return number of entities
//=================================================================================
int SMESH_subMeshObj::GetNbEntities( const SMESH::ElementType theType) const
{
switch ( theType )
{
case SMESH::NODE:
{
return mySubMeshServer->GetNumberOfNodes();
}
break;
case SMESH::EDGE:
case SMESH::FACE:
case SMESH::VOLUME:
{
SMESH::long_array_var anIds = mySubMeshServer->GetElementsByType( theType );
return anIds->length();
}
default:
return 0;
break;
}
}
int SMESH_subMeshObj::GetEntities( const SMESH::ElementType theType, TEntityList& theResList ) const
{
theResList.clear();
SMDS_Mesh* aMesh = myMeshObj->GetMesh();
if ( aMesh == 0 )
return 0;
bool isNodal = IsNodePrs();
if ( isNodal )
{
if ( theType == SMESH::NODE )
{
SMESH::long_array_var anIds = mySubMeshServer->GetNodesId();
return getPointers( SMESH::NODE, anIds, aMesh, theResList );
}
}
else
{
if ( theType == SMESH::NODE )
{
SMESH::long_array_var anIds = mySubMeshServer->GetElementsId();
return getNodesFromElems( anIds, aMesh, theResList );
}
else
{
SMESH::long_array_var anIds = mySubMeshServer->GetElementsByType( theType );
return getPointers( theType, anIds, aMesh, theResList );
}
}
return 0;
}
//=================================================================================
// function : IsNodePrs
// purpose : Return true if node presentation is used
//=================================================================================
bool SMESH_subMeshObj::IsNodePrs() const
{
return mySubMeshServer->GetNumberOfElements() == 0;
}