smesh/src/SMDS/SMDS_MeshElementIDFactory.cxx

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// SMESH SMDS : implementaion of Salome mesh data structure
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMDS_MeshElementIDFactory.cxx
// Author : Jean-Michel BOULCOURT
// Module : SMESH
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#include "SMDS_MeshElementIDFactory.hxx"
#include "SMDS_MeshElement.hxx"
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//=======================================================================
//function : SMDS_MeshElementIDFactory
//purpose :
//=======================================================================
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SMDS_MeshElementIDFactory::SMDS_MeshElementIDFactory():SMDS_MeshIDFactory()
{
}
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//=======================================================================
//function : BindID
//purpose :
//=======================================================================
bool SMDS_MeshElementIDFactory::BindID(int ID, SMDS_MeshElement * elem)
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{
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bool bound=myIDElements.insert(
map<int, SMDS_MeshElement*>::value_type(ID,elem)).second;
if(bound) elem->myID=ID;
return bound;
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}
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//=======================================================================
//function : MeshElement
//purpose :
//=======================================================================
SMDS_MeshElement* SMDS_MeshElementIDFactory::MeshElement(int ID)
{
map<int, SMDS_MeshElement*>::iterator it=myIDElements.find(ID);
if(it==myIDElements.end()) return NULL; else return (*it).second;
}
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//=======================================================================
//function : GetFreeID
//purpose :
//=======================================================================
int SMDS_MeshElementIDFactory::GetFreeID()
{
int ID;
do {
ID = SMDS_MeshIDFactory::GetFreeID();
} while (myIDElements.find(ID) != myIDElements.end());
return ID;
}
//=======================================================================
//function : ReleaseID
//purpose :
//=======================================================================
void SMDS_MeshElementIDFactory::ReleaseID(const int ID)
{
myIDElements.erase(ID);
SMDS_MeshIDFactory::ReleaseID(ID);
}