smesh/src/SMESH_I/SMESH_MeshEditor_i.cxx

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// SMESH SMESH_I : idl implementation based on 'SMESH' unit's calsses
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESH_MeshEditor_i.cxx
// Author : Nicolas REJNERI
// Module : SMESH
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// $Header$
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using namespace std;
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#include "SMESH_MeshEditor_i.hxx"
#include "SMDS_MeshEdge.hxx"
#include "SMDS_MeshFace.hxx"
#include "SMDS_MeshVolume.hxx"
#include "utilities.h"
#include <TColStd_MapOfInteger.hxx>
#include <TColStd_MapIteratorOfMapOfInteger.hxx>
//=============================================================================
/*!
*
*/
//=============================================================================
SMESH_MeshEditor_i::SMESH_MeshEditor_i(SMESHDS_Mesh* theMesh)
{
_myMeshDS = theMesh;
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};
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::RemoveElements(const SMESH::
long_array & IDsOfElements)
{
for (int i = 0; i < IDsOfElements.length(); i++)
{
CORBA::Long index = IDsOfElements[i];
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const SMDS_MeshElement * elem = _myMeshDS->FindElement(index);
// an element may be removed as a result of preceding
// loop removal
if ( elem )
{
_myMeshDS->RemoveElement( elem );
MESSAGE("Element " << index << " was removed");
}
}
return true;
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};
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::RemoveNodes(const SMESH::
long_array & IDsOfNodes)
{
// It's nodes' turn to die
for (int i = 0; i < IDsOfNodes.length(); i++)
{
const SMDS_MeshNode * node=_myMeshDS->FindNode(IDsOfNodes[i]);
if(node==NULL)
{
MESSAGE("SMESH_MeshEditor_i::RemoveNodes: Node "<<IDsOfNodes[i]
<<" not found");
continue;
}
_myMeshDS->RemoveNode(node);
MESSAGE("Node " << IDsOfNodes[i] << " was removed")
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}
return true;
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};
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::AddEdge(const SMESH::long_array & IDsOfNodes)
{
int NbNodes = IDsOfNodes.length();
if (NbNodes == 2)
{
CORBA::Long index1 = IDsOfNodes[0];
CORBA::Long index2 = IDsOfNodes[1];
_myMeshDS->AddEdge(_myMeshDS->FindNode(index1), _myMeshDS->FindNode(index2));
}
return true;
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}
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::AddNode(CORBA::Double x,
CORBA::Double y, CORBA::Double z)
{
MESSAGE(" AddNode " << x << " , " << y << " , " << z)
int idNode = _myMeshDS->AddNode(x, y, z)->GetID();
MESSAGE(" idNode " << idNode) return true;
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}
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::AddFace(const SMESH::long_array & IDsOfNodes)
{
int NbNodes = IDsOfNodes.length();
const SMDS_MeshNode* nodes[4];
for(int i=0;i<NbNodes;i++) nodes[i]=_myMeshDS->FindNode(IDsOfNodes[i]);
if (NbNodes == 3)
{
_myMeshDS->AddFace(nodes[0], nodes[1], nodes[2]);
}
else if (NbNodes == 4)
{
_myMeshDS->AddFace(nodes[0], nodes[1], nodes[2], nodes[3]);
}
return true;
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};
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::AddVolume(const SMESH::
long_array & IDsOfNodes)
{
int NbNodes = IDsOfNodes.length();
const SMDS_MeshNode* n[8];
for(int i=0;i<NbNodes;i++) n[i]=_myMeshDS->FindNode(IDsOfNodes[i]);
switch(NbNodes)
{
case 4:_myMeshDS->AddVolume(n[0],n[1],n[2],n[3]); break;
case 5:_myMeshDS->AddVolume(n[0],n[1],n[2],n[3],n[4]); break;
case 6:_myMeshDS->AddVolume(n[0],n[1],n[2],n[3],n[4],n[5]); break;
case 8:_myMeshDS->AddVolume(n[0],n[1],n[2],n[3],n[4],n[5],n[6],n[7]); break;
}
return true;
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};