2015-02-13 13:38:35 +05:00
|
|
|
// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
|
2012-08-09 16:03:55 +06:00
|
|
|
//
|
|
|
|
// This library is free software; you can redistribute it and/or
|
|
|
|
// modify it under the terms of the GNU Lesser General Public
|
|
|
|
// License as published by the Free Software Foundation; either
|
2014-02-20 18:25:37 +06:00
|
|
|
// version 2.1 of the License, or (at your option) any later version.
|
2012-08-09 16:03:55 +06:00
|
|
|
//
|
|
|
|
// This library is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
// Lesser General Public License for more details.
|
|
|
|
//
|
|
|
|
// You should have received a copy of the GNU Lesser General Public
|
|
|
|
// License along with this library; if not, write to the Free Software
|
|
|
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
|
|
//
|
|
|
|
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
|
|
|
//
|
|
|
|
|
|
|
|
// SMESH OBJECT : interactive object for SMESH visualization
|
|
|
|
// File : SMESH_PreviewActorsCollection.h
|
|
|
|
// Author : OCN
|
|
|
|
// Module : SMESH
|
|
|
|
// $Header: /home/server/cvs/SMESH/SMESH_SRC/src/OBJECT/SMESH_PreviewActorsCollection.h,v 1
|
|
|
|
//
|
|
|
|
#ifndef SMESH_PREVIEW_ACTOR_COLLECTION_H
|
|
|
|
#define SMESH_PREVIEW_ACTOR_COLLECTION_H
|
|
|
|
|
|
|
|
#include "SMESH_Object.h"
|
|
|
|
|
|
|
|
#include <TopoDS_Shape.hxx>
|
|
|
|
#include <TopAbs_ShapeEnum.hxx>
|
|
|
|
#include <TopTools_IndexedMapOfShape.hxx>
|
|
|
|
#include <QList>
|
|
|
|
#include <QMap>
|
|
|
|
#include <QString>
|
|
|
|
|
|
|
|
class vtkRenderer;
|
|
|
|
class GEOM_Actor;
|
|
|
|
class SVTK_Selector;
|
|
|
|
|
|
|
|
class SMESHOBJECT_EXPORT SMESH_PreviewActorsCollection
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
SMESH_PreviewActorsCollection();
|
|
|
|
~SMESH_PreviewActorsCollection();
|
|
|
|
|
|
|
|
virtual void AddToRender(vtkRenderer* theRenderer);
|
|
|
|
virtual void RemoveFromRender(vtkRenderer* theRenderer);
|
|
|
|
|
|
|
|
bool Init( const TopoDS_Shape& theShape, TopAbs_ShapeEnum subShapeType = TopAbs_EDGE, const QString& = QString("") );
|
|
|
|
|
|
|
|
void SetSelector( SVTK_Selector* );
|
|
|
|
|
|
|
|
void HighlightAll( bool );
|
|
|
|
void HighlightID( int );
|
|
|
|
|
|
|
|
GEOM_Actor* GetActorByIndex( int );
|
|
|
|
|
|
|
|
int GetIndexByShape( const TopoDS_Shape& );
|
|
|
|
|
|
|
|
void SetShown( bool );
|
|
|
|
|
|
|
|
int count() const;
|
|
|
|
int chunkSize() const;
|
|
|
|
int currentChunk() const;
|
|
|
|
bool hasPrevious() const;
|
|
|
|
bool hasNext() const;
|
|
|
|
void previous();
|
|
|
|
void next();
|
|
|
|
|
|
|
|
protected:
|
|
|
|
GEOM_Actor* createActor( const TopoDS_Shape& );
|
|
|
|
void showCurrentChunk();
|
|
|
|
void clearActors();
|
|
|
|
|
|
|
|
protected:
|
|
|
|
TopAbs_ShapeEnum myType;
|
|
|
|
QString myEntry;
|
|
|
|
TopoDS_Shape myMainShape;
|
|
|
|
SVTK_Selector* mySelector;
|
|
|
|
vtkRenderer* myRenderer;
|
|
|
|
TopTools_IndexedMapOfShape myMapOfShapes;
|
|
|
|
QMap<int, GEOM_Actor*> myMapOfActors;
|
|
|
|
QList<int> myIndices;
|
|
|
|
int myCurrentChunk;
|
|
|
|
int myChunkSize;
|
|
|
|
bool myIsShown;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
#endif //SMESH_DEVICE_ACTOR_COLLECTION_H
|