smesh/src/StdMeshers/StdMeshers_ProjectionSource3D.hxx

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// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
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//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
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// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
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// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
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// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
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// SMESH SMESH : idl implementation based on 'SMESH' unit's calsses
// File : StdMeshers_ProjectionSource3D.hxx
// Author : Edward AGAPOV
// Module : SMESH
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//
#ifndef _SMESH_ProjectionSource3D_HXX_
#define _SMESH_ProjectionSource3D_HXX_
#include "SMESH_StdMeshers.hxx"
#include "SMESH_Hypothesis.hxx"
#include "Utils_SALOME_Exception.hxx"
#include <TopoDS_Vertex.hxx>
class SMESH_Gen;
// =========================================================
/*!
* This hypothesis specifies a meshed shell or solid to take a mesh pattern from
* and optionally association of vertices between the source shape and a
* target one (where a hipothesis is assigned to)
*/
// =========================================================
class STDMESHERS_EXPORT StdMeshers_ProjectionSource3D: public SMESH_Hypothesis
{
public:
// Constructor
StdMeshers_ProjectionSource3D( int hypId, int studyId, SMESH_Gen * gen );
// Destructor
virtual ~StdMeshers_ProjectionSource3D();
/*!
* Sets a source <shape> to take a mesh pattern from
*/
void SetSource3DShape(const TopoDS_Shape& shape)
throw ( SALOME_Exception );
/*!
* Returns the source shape
*/
TopoDS_Shape GetSource3DShape() const;
/*!
* Sets source <mesh> to take a mesh pattern from
*/
void SetSourceMesh(SMESH_Mesh* mesh);
/*!
* Return source mesh
*/
SMESH_Mesh* GetSourceMesh() const { return _sourceMesh; }
/*!
* Sets vertex association between the source shape and the target one.
* This parameter is optional.
* Two vertices must belong to one edge of a shape
*/
void SetVertexAssociation(const TopoDS_Shape& sourceVertex1,
const TopoDS_Shape& sourceVertex2,
const TopoDS_Shape& targetVertex1,
const TopoDS_Shape& targetVertex2)
throw ( SALOME_Exception );
/*!
* Returns the <i>-th source vertex associated with the <i>-th target vertex.
* Result may be nil if association not set.
*/
TopoDS_Vertex GetSourceVertex(int i) const throw ( SALOME_Exception );
/*!
* Returns the <i>-th target vertex associated with the <i>-th source vertex.
* Result may be nil if association not set.
*/
TopoDS_Vertex GetTargetVertex(int i) const throw ( SALOME_Exception );
/*!
* \brief Test if vertex association defined
* \retval bool - test result
*/
bool HasVertexAssociation() const
{ return ( !_sourceVertex1.IsNull() && !_targetVertex1.IsNull() &&
!_sourceVertex2.IsNull() && !_targetVertex2.IsNull()); }
/*!
* \brief Return all parameters
*/
void GetStoreParams(TopoDS_Shape& s1,
TopoDS_Shape& s2,
TopoDS_Shape& s3,
TopoDS_Shape& s4,
TopoDS_Shape& s5) const;
/*!
* \brief Set all parameters without notifying on modification
*/
void RestoreParams(const TopoDS_Shape& s1,
const TopoDS_Shape& s2,
const TopoDS_Shape& s3,
const TopoDS_Shape& s4,
const TopoDS_Shape& s5,
SMESH_Mesh* mesh);
virtual std::ostream & SaveTo(std::ostream & save);
virtual std::istream & LoadFrom(std::istream & load);
friend std::ostream & operator <<(std::ostream & save, StdMeshers_ProjectionSource3D & hyp);
friend std::istream & operator >>(std::istream & load, StdMeshers_ProjectionSource3D & hyp);
/*!
* \brief Initialize parameters by the mesh built on the geometry
* \param theMesh - the built mesh
* \param theShape - the geometry of interest
* \retval bool - true if parameter values have been successfully defined
*
* Implementation does noting
*/
virtual bool SetParametersByMesh(const SMESH_Mesh* theMesh, const TopoDS_Shape& theShape);
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/*!
* \brief Initialize my parameter values by default parameters.
* \retval bool - true if parameter values have been successfully defined
*/
virtual bool SetParametersByDefaults(const TDefaults& dflts, const SMESH_Mesh* theMesh=0);
protected:
TopoDS_Shape _sourceShape;
SMESH_Mesh* _sourceMesh;
TopoDS_Vertex _sourceVertex1;
TopoDS_Vertex _sourceVertex2;
TopoDS_Vertex _targetVertex1;
TopoDS_Vertex _targetVertex2;
};
#endif