2013-04-01 19:05:47 +06:00
|
|
|
// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
|
2012-10-08 17:56:59 +06:00
|
|
|
//
|
|
|
|
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
|
|
|
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
|
|
|
//
|
|
|
|
// This library is free software; you can redistribute it and/or
|
|
|
|
// modify it under the terms of the GNU Lesser General Public
|
|
|
|
// License as published by the Free Software Foundation; either
|
|
|
|
// version 2.1 of the License.
|
|
|
|
//
|
|
|
|
// This library is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
// Lesser General Public License for more details.
|
|
|
|
//
|
|
|
|
// You should have received a copy of the GNU Lesser General Public
|
|
|
|
// License along with this library; if not, write to the Free Software
|
|
|
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
|
|
//
|
|
|
|
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
|
|
|
//
|
|
|
|
|
|
|
|
// SMESH OBJECT : interactive object for SMESH visualization
|
|
|
|
// File : SMESH_SVTKActor.h
|
|
|
|
// Author : Roman NIKOLAEV
|
|
|
|
// Module : SMESH
|
|
|
|
//
|
|
|
|
#ifndef SMESH_SVTKACTOR_H
|
|
|
|
#define SMESH_SVTKACTOR_H
|
|
|
|
|
|
|
|
#include "SMESH_Object.h"
|
|
|
|
#include <SVTK_Actor.h>
|
|
|
|
|
|
|
|
|
|
|
|
class SVTK_Actor;
|
|
|
|
class vtkUnstructureGrid;
|
|
|
|
class vtkDataSetMapper;
|
|
|
|
|
|
|
|
class SMESHOBJECT_EXPORT SMESH_SVTKActor : public SVTK_Actor {
|
|
|
|
|
|
|
|
public:
|
|
|
|
static SMESH_SVTKActor* New();
|
|
|
|
|
|
|
|
vtkTypeMacro(SMESH_SVTKActor, SVTK_Actor);
|
|
|
|
|
|
|
|
void SetBallSize(float theSize);
|
|
|
|
void Set0DSize(float theSize);
|
|
|
|
|
|
|
|
//! To publish the actor an all its internal devices
|
|
|
|
virtual
|
|
|
|
void
|
|
|
|
AddToRender(vtkRenderer* theRendere);
|
|
|
|
|
|
|
|
virtual void SetVisibility( int theVisibility );
|
|
|
|
|
|
|
|
//! Initialiaze the instance completely
|
|
|
|
virtual void
|
|
|
|
Initialize();
|
|
|
|
|
|
|
|
//! Allow to recostruct selected cells from source SALOME_Actor and map of subindexes
|
|
|
|
virtual void
|
|
|
|
MapCells(SALOME_Actor* theMapActor,
|
|
|
|
const TColStd_IndexedMapOfInteger& theMapIndex);
|
|
|
|
|
|
|
|
|
|
|
|
//! To remove the actor an all its internal devices
|
|
|
|
virtual
|
|
|
|
void
|
|
|
|
RemoveFromRender(vtkRenderer* theRendere);
|
|
|
|
|
2013-09-13 16:00:15 +06:00
|
|
|
void SetVisualObject(TVisualObjPtr theVisualObj);
|
|
|
|
|
2012-10-08 17:56:59 +06:00
|
|
|
protected:
|
|
|
|
SVTK_DeviceActor* my0DActor;
|
|
|
|
SVTK_DeviceActor* myBallActor;
|
|
|
|
|
|
|
|
vtkUnstructuredGrid* my0DGrid;
|
|
|
|
vtkUnstructuredGrid* myBallGrid;
|
2013-09-13 16:00:15 +06:00
|
|
|
TVisualObjPtr myVisualObj;
|
2012-10-08 17:56:59 +06:00
|
|
|
|
|
|
|
SMESH_SVTKActor();
|
|
|
|
virtual ~SMESH_SVTKActor();
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|