smesh/doc/salome/gui/SMESH/input/moving_nodes.doc

36 lines
1007 B
Plaintext
Raw Normal View History

/*!
\page moving_nodes_page Moving nodes
\n In MESH you can change the location of any node of your mesh. In
this case all adjacent elements (edges) will be also transformed right
after the displaced node.
<em>To displace a node:</em>
<ol>
<li>From the \b Modification menu choose the <b>Move node</b> item or
click <em>"Move Node"</em> button in the toolbar.
\image html image67.gif
<center><em>"Move Node" button</em></center>
The following dialog box shall appear:
\image html movenodes.png
</li>
<li>Enter the ID of the required node in the <b>Node ID</b> field or
select this node in the 3D viewer. The coordinates of your node will
be automatically displayed in the \b Coordinates set of fields.</li>
<li>Set new coordinates for your node in the \b Coordinates set of fields.</li>
<li>Click the \b Apply or \b OK button.</li>
</ol>
\image html moving_nodes1.png
\image html moving_nodes2.png
<br><b>See Also</b> a sample TUI Script of a
\ref tui_moving_nodes "Moving Nodes" operation.
*/