smesh/src/SMESHGUI/SMESHGUI_AddQuadraticElementDlg.h

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// Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
#ifndef DIALOGBOX_ADD_QUADRATIC_ELEMENT_H
#define DIALOGBOX_ADD_QUADRATIC_ELEMENT_H
#include "LightApp_SelectionMgr.h"
// QT Includes
#include <qdialog.h>
#include <qtable.h>
class QButtonGroup;
class QGroupBox;
class QLineEdit;
class QPushButton;
class QRadioButton;
class QCheckBox;
class QTable;
class SMESHGUI;
class SMESH_Actor;
class SVTK_Selector;
namespace SMESH{
struct TElementSimulation;
}
// IDL Headers
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Mesh)
enum { QUAD_EDGE, QUAD_TRIANGLE, QUAD_QUADRANGLE, QUAD_TETRAHEDRON, QUAD_PYRAMID, QUAD_PENTAHEDRON, QUAD_HEXAHEDRON };
//=================================================================================
// class : SMESHGUI_AddQuadraticElementDlg
// purpose :
//=================================================================================
class SMESHGUI_AddQuadraticElementDlg : public QDialog
{
Q_OBJECT
public:
SMESHGUI_AddQuadraticElementDlg( SMESHGUI* theModule,
const int theType,
const char* = 0,
bool modal = FALSE, WFlags fl = 0 );
~SMESHGUI_AddQuadraticElementDlg();
private:
void Init ();
void closeEvent (QCloseEvent*);
void hideEvent (QHideEvent*); /* ESC key */
void enterEvent (QEvent*); /* mouse enter the QWidget */
void keyPressEvent(QKeyEvent*);
void displaySimulation();
void UpdateTable( bool theConersValidity = true );
bool IsValid();
SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */
int myNbCorners; /* The required number of corners */
bool myBusy;
SVTK_Selector* mySelector;
SMESH::SMESH_Mesh_var myMesh;
SMESH_Actor* myActor;
SMESH::TElementSimulation* mySimulation;
int myType;
bool myIsEditCorners;
QButtonGroup* GroupConstructors;
QRadioButton* myRadioButton1;
QGroupBox* GroupArguments;
QLineEdit* myCornerNodes;
QPushButton* mySelectButton;
QTable* myTable;
QCheckBox* myReverseCB;
QGroupBox* GroupButtons;
QPushButton* buttonOk;
QPushButton* buttonCancel;
QPushButton* buttonApply;
QPushButton * buttonHelp;
QString myHelpFileName;
private slots:
void onTextChange(const QString&);
void onCellTextChange(int, int);
void onReverse( int );
void onCellDoubleClicked(int, int, int, const QPoint&);
void ClickOnOk();
void ClickOnCancel();
void ClickOnApply();
void ClickOnHelp();
void SetEditCorners() ;
void SelectionIntoArgument() ;
void DeactivateActiveDialog() ;
void ActivateThisDialog() ;
};
class SMESHGUI_IdEditItem: public QTableItem
{
public:
SMESHGUI_IdEditItem(QTable* table, EditType et, const QString& text ):
QTableItem(table, et, text) {};
~SMESHGUI_IdEditItem() {};
QWidget* createEditor() const;
};
#endif // DIALOGBOX_ADD_QUADRATIC_ELEMENT_H