smesh/src/SMESHGUI/SMESHGUI_ComputeDlg.cxx

1147 lines
38 KiB
C++
Raw Normal View History

// SMESH SMESHGUI : GUI for SMESH component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
// File : SMESHGUI_ComputeDlg.cxx
// Author : Edward AGAPOV
// Module : SMESH
#include "SMESHGUI_ComputeDlg.h"
#include "SMESHGUI.h"
#include "SMESHGUI_GEOMGenUtils.h"
#include "SMESHGUI_MeshUtils.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMESHGUI_HypothesesUtils.h"
#include "SMDS_SetIterator.hxx"
#include <SMDS_Mesh.hxx>
#include "GEOMBase.h"
#include "GEOM_Actor.h"
#include "LightApp_SelectionMgr.h"
#include "LightApp_UpdateFlags.h"
#include "SALOMEDSClient_SObject.hxx"
#include "SALOME_ListIO.hxx"
#include "SVTK_ViewWindow.h"
#include "SVTK_ViewModel.h"
#include "SalomeApp_Tools.h"
#include "SalomeApp_Application.h"
#include "SUIT_ResourceMgr.h"
#include "SUIT_OverrideCursor.h"
#include "SUIT_MessageBox.h"
#include "SUIT_Desktop.h"
#include "SUIT_Study.h"
#include "OB_Browser.h"
// OCCT Includes
#include <BRep_Tool.hxx>
#include <TopExp.hxx>
#include <TopExp_Explorer.hxx>
#include <TopTools_IndexedMapOfShape.hxx>
#include <TopoDS.hxx>
#include <TopLoc_Location.hxx>
#include <Poly_Triangulation.hxx>
#include <Bnd_Box.hxx>
#include <BRepBndLib.hxx>
#include <BRepMesh_IncrementalMesh.hxx>
#include <Standard_ErrorHandler.hxx>
// QT Includes
#include <qframe.h>
#include <qlayout.h>
#include <qpushbutton.h>
#include <qlabel.h>
#include <qbuttongroup.h>
#include <qradiobutton.h>
#include <qtable.h>
#include <qhbox.h>
#include <qhgroupbox.h>
#include <qvgroupbox.h>
#include <vtkProperty.h>
// IDL Headers
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Gen)
#include CORBA_SERVER_HEADER(SMESH_Mesh)
#include <vector>
#include <set>
#define SPACING 5
#define MARGIN 10
#define COLONIZE(str) (QString(str).contains(":") > 0 ? QString(str) : QString(str) + " :" )
#define _SEPARATOR(father) \
{\
/*new QLabel(father); new QLabel(father); new QLabel(father)*/;\
(new QFrame(father))->setFrameStyle(QFrame::HLine | QFrame::Sunken);\
(new QFrame(father))->setFrameStyle(QFrame::HLine | QFrame::Sunken);\
(new QFrame(father))->setFrameStyle(QFrame::HLine | QFrame::Sunken);\
(new QFrame(father))->setFrameStyle(QFrame::HLine | QFrame::Sunken);\
}
enum TCol { COL_ALGO = 0, COL_SHAPE, COL_ERROR, COL_SHAPEID, COL_PUBLISHED, NB_COLUMNS };
using namespace SMESH;
namespace SMESH {
//=============================================================================
/*!
* \brief Allocate some memory at construction and release it at destruction.
* Is used to be able to continue working after mesh generation or visualization
* break due to lack of memory
*/
//=============================================================================
struct MemoryReserve
{
char* myBuf;
MemoryReserve(): myBuf( new char[1024*1024*1] ){} // 1M
~MemoryReserve() { delete [] myBuf; }
};
// =========================================================================================
/*!
* \brief Class showing shapes without publishing
*/
// =========================================================================================
class TShapeDisplayer
{
public:
// -----------------------------------------------------------------------
TShapeDisplayer(): myViewWindow(0)
{
myProperty = vtkProperty::New();
myProperty->SetRepresentationToWireframe();
myProperty->SetColor( 250, 0, 250 );
myProperty->SetAmbientColor( 250, 0, 250 );
myProperty->SetDiffuseColor( 250, 0, 250 );
//myProperty->SetSpecularColor( 250, 0, 250 );
myProperty->SetLineWidth( 5 );
}
// -----------------------------------------------------------------------
~TShapeDisplayer()
{
DeleteActors();
myProperty->Delete();
}
// -----------------------------------------------------------------------
void DeleteActors()
{
if ( hasViewWindow() ) {
TActorIterator actorIt = actorIterator();
while ( actorIt.more() )
if (VTKViewer_Actor* anActor = actorIt.next()) {
myViewWindow->RemoveActor( anActor );
//anActor->Delete();
}
}
myIndexToShape.Clear();
myActors.clear();
myShownActors.clear();
myBuiltSubs.clear();
}
// -----------------------------------------------------------------------
void SetVisibility (bool theVisibility)
{
TActorIterator actorIt = shownIterator();
while ( actorIt.more() )
if (VTKViewer_Actor* anActor = actorIt.next())
anActor->SetVisibility(theVisibility);
SMESH::RepaintCurrentView();
}
// -----------------------------------------------------------------------
bool HasReadyActorsFor (int subShapeID, GEOM::GEOM_Object_var aMainShape )
{
string mainEntry;
if ( !aMainShape->_is_nil() )
mainEntry = aMainShape->GetStudyEntry();
return ( myMainEntry == mainEntry &&
myBuiltSubs.find( subShapeID ) != myBuiltSubs.end() );
}
// -----------------------------------------------------------------------
void Show( int subShapeID, GEOM::GEOM_Object_var aMainShape, bool only = false)
{
SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( SMESHGUI::GetSMESHGUI() );
string mainEntry;
if ( !aMainShape->_is_nil() )
mainEntry = aMainShape->GetStudyEntry();
if ( myMainEntry != mainEntry || aViewWindow != myViewWindow ) { // remove actors
DeleteActors();
TopoDS_Shape aShape;
if ( !aMainShape->_is_nil() && GEOMBase::GetShape(aMainShape, aShape)) {
checkTriangulation( aShape );
TopExp::MapShapes(aShape, myIndexToShape);
myActors.resize( myIndexToShape.Extent(), 0 );
myShownActors.reserve( myIndexToShape.Extent() );
}
myMainEntry = mainEntry;
myViewWindow = aViewWindow;
}
if ( only ) { // hide shown actors
TActorIterator actorIt = shownIterator();
while ( actorIt.more() )
if (VTKViewer_Actor* anActor = actorIt.next())
anActor->SetVisibility(false);
myShownActors.clear();
}
// find actors to show
TopoDS_Shape aShape = myIndexToShape( subShapeID );
if ( !aShape.IsNull() ) {
TopAbs_ShapeEnum type( aShape.ShapeType() >= TopAbs_WIRE ? TopAbs_EDGE : TopAbs_FACE );
for ( TopExp_Explorer exp( aShape, type ); exp.More(); exp.Next() ) {
//checkTriangulation( exp.Current() );
if ( GEOM_Actor* anActor = getActor( exp.Current() ))
myShownActors.push_back( anActor );
}
if ( type == TopAbs_FACE ) {
for ( TopExp_Explorer exp( aShape, TopAbs_EDGE ); exp.More(); exp.Next() ) {
const TopoDS_Edge & edge = TopoDS::Edge( exp.Current() );
if ( !BRep_Tool::Degenerated( edge ))
if ( GEOM_Actor* anActor = getActor( exp.Current() ))
myShownActors.push_back( anActor );
}
}
}
myBuiltSubs.insert( subShapeID );
SetVisibility(true);
}
// -----------------------------------------------------------------------
private:
typedef std::vector<GEOM_Actor*> TActorVec;
TActorVec myActors;
TActorVec myShownActors;
TopTools_IndexedMapOfShape myIndexToShape;
string myMainEntry;
SVTK_ViewWindow* myViewWindow;
vtkProperty* myProperty;
std::set<int> myBuiltSubs;
// -----------------------------------------------------------------------
typedef SMDS_SetIterator< GEOM_Actor*, TActorVec::const_iterator> TActorIterator;
TActorIterator actorIterator() {
return TActorIterator( myActors.begin(), myActors.end() );
}
TActorIterator shownIterator() {
return TActorIterator( myShownActors.begin(), myShownActors.end() );
}
// -----------------------------------------------------------------------
GEOM_Actor* getActor(const TopoDS_Shape& shape)
{
int index = myIndexToShape.FindIndex( shape ) - 1;
if ( index < 0 || index >= myActors.size() )
return 0;
GEOM_Actor* & actor = myActors[ index ];
if ( !actor ) {
actor = GEOM_Actor::New();
if ( actor ) {
actor->setInputShape(shape,0,0);
//actor->SetProperty(myProperty);
actor->SetShadingProperty(myProperty);
actor->SetWireframeProperty(myProperty);
actor->SetPreviewProperty(myProperty);
actor->PickableOff();
// if ( shape.ShapeType() == TopAbs_EDGE )
// actor->SubShapeOn();
myViewWindow->AddActor( actor );
}
}
return actor;
}
// -----------------------------------------------------------------------
void checkTriangulation(const TopoDS_Shape& shape)
{
TopLoc_Location aLoc;
Standard_Boolean alreadymesh = Standard_True;
TopExp_Explorer ex(shape, TopAbs_FACE);
if ( ex.More() )
for (; ex.More(); ex.Next()) {
const TopoDS_Face& aFace = TopoDS::Face(ex.Current());
Handle(Poly_Triangulation) aPoly = BRep_Tool::Triangulation(aFace,aLoc);
if(aPoly.IsNull()) { alreadymesh = Standard_False; break; }
}
else
for (ex.Init(shape, TopAbs_EDGE); ex.More(); ex.Next()) {
const TopoDS_Edge& edge = TopoDS::Edge(ex.Current());
Handle(Poly_Polygon3D) aPoly = BRep_Tool::Polygon3D(edge, aLoc);
if(aPoly.IsNull()) { alreadymesh = Standard_False; break; }
}
if (alreadymesh) return;
// Compute default deflection
Bnd_Box B;
BRepBndLib::Add(shape, B);
Standard_Real aXmin, aYmin, aZmin, aXmax, aYmax, aZmax;
B.Get(aXmin, aYmin, aZmin, aXmax, aYmax, aZmax);
double deflection = Max( aXmax-aXmin , Max ( aYmax-aYmin , aZmax-aZmin)) * 0.01 *4;
BRepMesh_IncrementalMesh MESH(shape,deflection);
}
// -----------------------------------------------------------------------
bool hasViewWindow() const
{
if ( !myViewWindow ) return false;
if ( SalomeApp_Application* anApp = SMESHGUI::GetSMESHGUI()->getApp() )
return FindVtkViewWindow( anApp->getViewManager(SVTK_Viewer::Type(), false ),
myViewWindow );
return false;
}
};
// =========================================================================================
/*!
* \brief Return text describing an error
*/
#define CASE2TEXT(enum) case SMESH::enum: text = QObject::tr( #enum ); break;
QString errorText(int errCode, const char* comment)
{
QString text;
switch ( errCode ) {
CASE2TEXT( COMPERR_OK );
CASE2TEXT( COMPERR_BAD_INPUT_MESH);
CASE2TEXT( COMPERR_STD_EXCEPTION );
CASE2TEXT( COMPERR_OCC_EXCEPTION );
case SMESH::COMPERR_SLM_EXCEPTION: break; // avoid double "Salome exception"
CASE2TEXT( COMPERR_EXCEPTION );
CASE2TEXT( COMPERR_MEMORY_PB );
CASE2TEXT( COMPERR_BAD_SHAPE );
case SMESH::COMPERR_ALGO_FAILED:
if ( strlen(comment) == 0 )
text = QObject::tr("COMPERR_ALGO_FAILED");
break;
default:
text = QString("#%1").arg( -errCode );
}
if ( text.length() > 0 ) text += ". ";
return text + comment;
}
// -----------------------------------------------------------------------
/*!
* \brief Return SO of a subshape
*/
_PTR(SObject) getSubShapeSO( int subShapeID, GEOM::GEOM_Object_var aMainShape)
{
_PTR(SObject) so = SMESH::FindSObject(aMainShape);
if ( subShapeID == 1 || !so )
return so;
_PTR(ChildIterator) it;
if (_PTR(Study) study = SMESH::GetActiveStudyDocument())
it = study->NewChildIterator(so);
_PTR(SObject) subSO;
if ( it ) {
for ( it->InitEx(true); !subSO && it->More(); it->Next() ) {
GEOM::GEOM_Object_var geom = SMESH::SObjectToInterface<GEOM::GEOM_Object>( it->Value() );
if ( !geom->_is_nil() ) {
GEOM::ListOfLong_var list = geom->GetSubShapeIndices();
if ( list->length() == 1 && list[0] == subShapeID )
subSO = it->Value();
}
}
}
return subSO;
}
// -----------------------------------------------------------------------
/*!
* \brief Return subshape by ID
*/
GEOM::GEOM_Object_ptr getSubShape( int subShapeID, GEOM::GEOM_Object_var aMainShape)
{
GEOM::GEOM_Object_var aSubShape;
if ( subShapeID == 1 )
aSubShape = aMainShape;
else if ( _PTR(SObject) so = getSubShapeSO( subShapeID, aMainShape ))
aSubShape = SMESH::SObjectToInterface<GEOM::GEOM_Object>( so );
else
aSubShape = SMESH::GetSubShape( aMainShape, subShapeID );
return aSubShape._retn();
}
// -----------------------------------------------------------------------
/*!
* \brief Return shape type name
*/
#define CASE2NAME(enum) case GEOM::enum: name = QObject::tr( "GEOM_" #enum ); break;
QString shapeTypeName(GEOM::GEOM_Object_var aShape, const char* dflt = "" )
{
QString name = dflt;
if ( !aShape->_is_nil() ) {
switch ( aShape->GetShapeType() ) {
CASE2NAME( VERTEX );
CASE2NAME( EDGE );
CASE2NAME( WIRE );
CASE2NAME( FACE );
CASE2NAME( SHELL );
CASE2NAME( SOLID );
CASE2NAME( COMPSOLID );
CASE2NAME( COMPOUND );
default:;
}
}
return name;
}
// -----------------------------------------------------------------------
/*!
* \brief Return text describing a subshape
*/
QString shapeText(int subShapeID, GEOM::GEOM_Object_var aMainShape )
{
QString text;
if ( _PTR(SObject) aSO = getSubShapeSO( subShapeID, aMainShape ))
text = aSO->GetName();
else {
text = QString("#%1").arg( subShapeID );
QString typeName = shapeTypeName( getSubShape( subShapeID, aMainShape ));
if ( typeName.length() )
text += QString(" (%1)").arg(typeName);
}
return text;
}
// -----------------------------------------------------------------------
/*!
* \brief Return a list of selected rows
*/
bool getSelectedRows(QTable* table, list< int > & rows)
{
rows.clear();
int nbSel = table->numSelections();
for ( int i = 0; i < nbSel; ++i )
{
QTableSelection selected = table->selection(i);
if ( !selected.isActive() ) continue;
for ( int row = selected.topRow(); row <= selected.bottomRow(); ++row )
rows.push_back( row );
}
if (rows.empty() && table->currentRow() > -1 )
rows.push_back( table->currentRow() );
return !rows.empty();
}
} // namespace SMESH
// =========================================================================================
/*!
* \brief Box showing mesh info
*/
// =========================================================================================
SMESHGUI_MeshInfosBox::SMESHGUI_MeshInfosBox(const bool full, QWidget* theParent)
:QGroupBox( 4, Qt::Horizontal, tr("SMESH_MESHINFO_TITLE"), theParent ), myFull( full )
{
// title
QLabel* lab1 = new QLabel(this);
QLabel* lab2 = new QLabel(tr("SMESH_MESHINFO_ORDER0"), this );
QLabel* lab3 = new QLabel(tr("SMESH_MESHINFO_ORDER1"), this );
QLabel* lab4 = new QLabel(tr("SMESH_MESHINFO_ORDER2"), this );
QFont italic = lab1->font(); italic.setItalic(true);
QFont bold = lab1->font(); bold.setBold(true);
lab1->setMinimumWidth(100); lab1->setFont( italic );
lab2->setMinimumWidth(100); lab2->setFont( italic );
lab3->setMinimumWidth(100); lab3->setFont( italic );
lab4->setMinimumWidth(100); lab4->setFont( italic );
if ( myFull )
{
// nodes
(new QLabel(COLONIZE(tr("SMESH_MESHINFO_NODES")), this ))->setFont( bold );
myNbNode = new QLabel( this );
new QLabel(this);
new QLabel(this);
_SEPARATOR(this);
// edges
(new QLabel(COLONIZE(tr("SMESH_MESHINFO_EDGES")), this ))->setFont( bold );
myNbEdge = new QLabel( this );
myNbLinEdge = new QLabel( this );
myNbQuadEdge = new QLabel( this );
_SEPARATOR(this);
// faces
(new QLabel(COLONIZE(tr("SMESH_MESHINFO_FACES")), this))->setFont( bold );
myNbFace = new QLabel( this );
myNbLinFace = new QLabel( this );
myNbQuadFace = new QLabel( this );
// triangles
new QLabel(COLONIZE(tr("SMESH_MESHINFO_TRIANGLES")), this );
myNbTrai = new QLabel( this );
myNbLinTrai = new QLabel( this );
myNbQuadTrai = new QLabel( this );
// quadrangles
new QLabel(COLONIZE(tr("SMESH_MESHINFO_QUADRANGLES")), this );
myNbQuad = new QLabel( this );
myNbLinQuad = new QLabel( this );
myNbQuadQuad = new QLabel( this );
// poligones
new QLabel(COLONIZE(tr("SMESH_MESHINFO_POLYGONES")), this );
myNbPolyg = new QLabel( this );
new QLabel("",this );
new QLabel("", this );
_SEPARATOR(this);
// volumes
(new QLabel(COLONIZE(tr("SMESH_MESHINFO_VOLUMES")), this))->setFont( bold );
myNbVolum = new QLabel( this );
myNbLinVolum = new QLabel( this );
myNbQuadVolum = new QLabel( this );
// tetras
new QLabel(COLONIZE(tr("SMESH_MESHINFO_TETRAS")), this );
myNbTetra = new QLabel( this );
myNbLinTetra = new QLabel( this );
myNbQuadTetra = new QLabel( this );
// hexas
new QLabel(COLONIZE(tr("SMESH_MESHINFO_HEXAS")), this );
myNbHexa = new QLabel( this );
myNbLinHexa = new QLabel( this );
myNbQuadHexa = new QLabel( this );
// pyras
new QLabel(COLONIZE(tr("SMESH_MESHINFO_PYRAS")), this );
myNbPyra = new QLabel( this );
myNbLinPyra = new QLabel( this );
myNbQuadPyra = new QLabel( this );
// prisms
new QLabel(COLONIZE(tr("SMESH_MESHINFO_PRISMS")), this );
myNbPrism = new QLabel( this );
myNbLinPrism = new QLabel( this );
myNbQuadPrism = new QLabel( this );
// polyedres
new QLabel(COLONIZE(tr("SMESH_MESHINFO_POLYEDRES")), this );
myNbPolyh = new QLabel( this );
new QLabel("", this );
new QLabel("", this );
}
else
{
// nodes
new QLabel(COLONIZE(tr("SMESH_MESHINFO_NODES")), this );
myNbNode = new QLabel( this );
new QLabel(this);
new QLabel(this);
// edges
new QLabel(COLONIZE(tr("SMESH_MESHINFO_EDGES")), this );
myNbEdge = new QLabel( this );
myNbLinEdge = new QLabel( this );
myNbQuadEdge = new QLabel( this );
// faces
new QLabel(COLONIZE(tr("SMESH_MESHINFO_FACES")), this);
myNbFace = new QLabel( this );
myNbLinFace = new QLabel( this );
myNbQuadFace = new QLabel( this );
// volumes
new QLabel(COLONIZE(tr("SMESH_MESHINFO_VOLUMES")), this);
myNbVolum = new QLabel( this );
myNbLinVolum = new QLabel( this );
myNbQuadVolum = new QLabel( this );
}
}
// =========================================================================================
/*!
* \brief Set mesh info
*/
// =========================================================================================
void SMESHGUI_MeshInfosBox::SetInfoByMesh(SMESH::SMESH_Mesh_var mesh)
{
const SMESH::ElementOrder lin = SMESH::ORDER_LINEAR;
int nbTot, nbLin;
// nodes
myNbNode ->setText( QString("%1").arg( mesh->NbNodes() ));
// edges
nbTot = mesh->NbEdges(), nbLin = mesh->NbEdgesOfOrder(lin);
myNbEdge ->setText( QString("%1").arg( nbTot ));
myNbLinEdge ->setText( QString("%1").arg( nbLin ));
myNbQuadEdge ->setText( QString("%1").arg( nbTot - nbLin ));
// faces
nbTot = mesh->NbFaces(), nbLin = mesh->NbFacesOfOrder(lin);
myNbFace ->setText( QString("%1").arg( nbTot ));
myNbLinFace ->setText( QString("%1").arg( nbLin ));
myNbQuadFace ->setText( QString("%1").arg( nbTot - nbLin ));
// volumes
nbTot = mesh->NbVolumes(), nbLin = mesh->NbVolumesOfOrder(lin);
myNbVolum ->setText( QString("%1").arg( nbTot ));
myNbLinVolum ->setText( QString("%1").arg( nbLin ));
myNbQuadVolum->setText( QString("%1").arg( nbTot - nbLin ));
if ( myFull )
{
// triangles
nbTot = mesh->NbTriangles(), nbLin = mesh->NbTrianglesOfOrder(lin);
myNbTrai ->setText( QString("%1").arg( nbTot ));
myNbLinTrai ->setText( QString("%1").arg( nbLin ));
myNbQuadTrai ->setText( QString("%1").arg( nbTot - nbLin ));
// quadrangles
nbTot = mesh->NbQuadrangles(), nbLin = mesh->NbQuadranglesOfOrder(lin);
myNbQuad ->setText( QString("%1").arg( nbTot ));
myNbLinQuad ->setText( QString("%1").arg( nbLin ));
myNbQuadQuad ->setText( QString("%1").arg( nbTot - nbLin ));
// poligones
myNbPolyg ->setText( QString("%1").arg( mesh->NbPolygons() ));
// tetras
nbTot = mesh->NbTetras(), nbLin = mesh->NbTetrasOfOrder(lin);
myNbTetra ->setText( QString("%1").arg( nbTot ));
myNbLinTetra ->setText( QString("%1").arg( nbLin ));
myNbQuadTetra->setText( QString("%1").arg( nbTot - nbLin ));
// hexas
nbTot = mesh->NbHexas(), nbLin = mesh->NbHexasOfOrder(lin);
myNbHexa ->setText( QString("%1").arg( nbTot ));
myNbLinHexa ->setText( QString("%1").arg( nbLin ));
myNbQuadHexa ->setText( QString("%1").arg( nbTot - nbLin ));
// pyras
nbTot = mesh->NbPyramids(), nbLin = mesh->NbPyramidsOfOrder(lin);
myNbPyra ->setText( QString("%1").arg( nbTot ));
myNbLinPyra ->setText( QString("%1").arg( nbLin ));
myNbQuadPyra ->setText( QString("%1").arg( nbTot - nbLin ));
// prisms
nbTot = mesh->NbPrisms(), nbLin = mesh->NbPrismsOfOrder(lin);
myNbPrism ->setText( QString("%1").arg( nbTot ));
myNbLinPrism ->setText( QString("%1").arg( nbLin ));
myNbQuadPrism->setText( QString("%1").arg( nbTot - nbLin ));
// polyedres
myNbPolyh ->setText( QString("%1").arg( mesh->NbPolyhedrons() ));
}
}
// =========================================================================================
/*!
* \brief Dialog to compute a mesh and show computation errors
*/
//=======================================================================
SMESHGUI_ComputeDlg::SMESHGUI_ComputeDlg(): SMESHGUI_Dialog( 0, false, true, OK/* | Help*/ )
{
QVBoxLayout* aDlgLay = new QVBoxLayout (mainFrame(), 0, SPACING);
QFrame* aMainFrame = createMainFrame (mainFrame());
aDlgLay->addWidget(aMainFrame);
aDlgLay->setStretchFactor(aMainFrame, 1);
}
//=======================================================================
// function : createMainFrame()
// purpose : Create frame containing dialog's fields
//=======================================================================
#define CASE2HEADER(enum) case enum: header = QObject::tr( #enum "_HEADER" ); break;
QFrame* SMESHGUI_ComputeDlg::createMainFrame (QWidget* theParent)
{
QFrame* aFrame = new QFrame(theParent);
SUIT_ResourceMgr* rm = resourceMgr();
QPixmap iconCompute (rm->loadPixmap("SMESH", tr("ICON_COMPUTE")));
// constructor
QButtonGroup* aPixGrp = new QButtonGroup(1, Qt::Vertical, tr("CONSTRUCTOR"), aFrame);
aPixGrp->setExclusive(TRUE);
QRadioButton* aRBut = new QRadioButton(aPixGrp);
aRBut->setPixmap(iconCompute);
aRBut->setChecked(TRUE);
// Mesh name
QHGroupBox* nameBox = new QHGroupBox(tr("SMESH_MESHINFO_NAME"), aFrame );
myMeshName = new QLabel(nameBox);
// Mesh Info
myBriefInfo = new SMESHGUI_MeshInfosBox(false, aFrame);
myFullInfo = new SMESHGUI_MeshInfosBox(true, aFrame);
// Computation errors
myCompErrorGroup = new QGroupBox(tr("ERRORS"), aFrame, "myCompErrorGroup");
myTable = new QTable( 1, NB_COLUMNS, myCompErrorGroup, "myTable");
myShowBtn = new QPushButton(tr("SHOW_SHAPE"), myCompErrorGroup, "myShowBtn");
myPublishBtn = new QPushButton(tr("PUBLISH_SHAPE"), myCompErrorGroup, "myPublishBtn");
myTable->setReadOnly( TRUE );
myTable->hideColumn( COL_PUBLISHED );
myTable->hideColumn( COL_SHAPEID );
myTable->setColumnStretchable( COL_ERROR, 1 );
for ( int col = 0; col < NB_COLUMNS; ++col ) {
QString header;
switch ( col ) {
CASE2HEADER( COL_ALGO );
CASE2HEADER( COL_SHAPE );
CASE2HEADER( COL_ERROR );
CASE2HEADER( COL_SHAPEID );
CASE2HEADER( COL_PUBLISHED);
}
myTable->horizontalHeader()->setLabel( col, header );
}
// layouting
myCompErrorGroup->setColumnLayout(0, Qt::Vertical);
myCompErrorGroup->layout()->setSpacing(0);
myCompErrorGroup->layout()->setMargin(0);
QGridLayout* grpLayout = new QGridLayout(myCompErrorGroup->layout());
grpLayout->setAlignment(Qt::AlignTop);
grpLayout->setSpacing(SPACING);
grpLayout->setMargin(MARGIN);
grpLayout->addMultiCellWidget( myTable, 0, 2, 0, 0 );
grpLayout->addWidget ( myShowBtn, 0, 1 );
grpLayout->addWidget ( myPublishBtn, 1, 1 );
grpLayout->setRowStretch( 2, 1 );
// Hypothesis definition errors
myHypErrorGroup = new QGroupBox(1,Qt::Vertical, tr("SMESH_WRN_MISSING_PARAMETERS"),aFrame);
myHypErrorLabel = new QLabel(myHypErrorGroup);
// Memory Lack Label
myMemoryLackGroup = new QVGroupBox(tr("ERRORS"), aFrame, "memlackGrBox");
QLabel* memLackLabel = new QLabel(tr("MEMORY_LACK"), myMemoryLackGroup);
QFont bold = memLackLabel->font(); bold.setBold(true);
memLackLabel->setFont( bold );
memLackLabel->setMinimumWidth(300);
// add all widgets to aFrame
QVBoxLayout* aLay = new QVBoxLayout(aFrame);
aLay->addWidget( aPixGrp );
aLay->addWidget( nameBox );
aLay->addWidget( myBriefInfo );
aLay->addWidget( myFullInfo );
aLay->addWidget( myHypErrorGroup );
aLay->addWidget( myCompErrorGroup );
aLay->addWidget( myMemoryLackGroup );
aLay->setStretchFactor( myCompErrorGroup, 1 );
((QPushButton*) button( OK ))->setDefault( true );
return aFrame;
}
//================================================================================
/*!
* \brief Constructor
*/
//================================================================================
SMESHGUI_ComputeOp::SMESHGUI_ComputeOp()
{
myDlg = new SMESHGUI_ComputeDlg;
myTShapeDisplayer = new TShapeDisplayer();
//myHelpFileName = "/files/about_meshes.htm"; // V3
myHelpFileName = "about_meshes_page.html"; // V4
// connect signals and slots
connect(myDlg->myShowBtn, SIGNAL (clicked()), SLOT(onPreviewShape()));
connect(myDlg->myPublishBtn, SIGNAL (clicked()), SLOT(onPublishShape()));
connect(table(),SIGNAL(selectionChanged()), SLOT(currentCellChanged()));
connect(table(),SIGNAL(currentChanged(int,int)), SLOT(currentCellChanged()));
}
//=======================================================================
// function : startOperation()
// purpose : Init dialog fields, connect signals and slots, show dialog
//=======================================================================
void SMESHGUI_ComputeOp::startOperation()
{
SMESHGUI_Operation::startOperation();
// check selection
SMESH::SMESH_Mesh_var aMesh;
myMainShape = GEOM::GEOM_Object::_nil();
LightApp_SelectionMgr *Sel = selectionMgr();
SALOME_ListIO selected; Sel->selectedObjects( selected );
int nbSel = selected.Extent();
if (nbSel != 1) {
SUIT_MessageBox::warn1(desktop(),
tr("SMESH_WRN_WARNING"),
tr("SMESH_WRN_NO_AVAILABLE_DATA"),
tr("SMESH_BUT_OK"));
onCancel();
return;
}
Handle(SALOME_InteractiveObject) IObject = selected.First();
aMesh = SMESH::GetMeshByIO(IObject);
if (aMesh->_is_nil()) {
SUIT_MessageBox::warn1(desktop(),
tr("SMESH_WRN_WARNING"),
tr("SMESH_WRN_NO_AVAILABLE_DATA"),
tr("SMESH_BUT_OK"));
onCancel();
return;
}
// COMPUTE MESH
MemoryReserve aMemoryReserve;
SMESH::compute_error_array_var aCompErrors;
QString aHypErrors;
bool computeFailed = true, memoryLack = false;
_PTR(SObject) aMeshSObj = SMESH::FindSObject(aMesh);
myMainShape = aMesh->GetShapeToMesh();
bool hasShape = aMesh->HasShapeToMesh();
bool shapeOK = myMainShape->_is_nil() ? !hasShape : hasShape;
if ( shapeOK && aMeshSObj )
{
myDlg->myMeshName->setText( aMeshSObj->GetName() );
SMESH::SMESH_Gen_var gen = getSMESHGUI()->GetSMESHGen();
SMESH::algo_error_array_var errors = gen->GetAlgoState(aMesh,myMainShape);
if ( errors->length() > 0 ) {
aHypErrors = SMESH::GetMessageOnAlgoStateErrors( errors.in() );
}
SUIT_OverrideCursor aWaitCursor;
try {
#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
OCC_CATCH_SIGNALS;
#endif
if (gen->Compute(aMesh, myMainShape))
computeFailed = false;
}
catch(const SALOME::SALOME_Exception & S_ex){
memoryLack = true;
}
try {
#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
OCC_CATCH_SIGNALS;
#endif
aCompErrors = gen->GetComputeErrors( aMesh, myMainShape );
// check if there are memory problems
for ( int i = 0; (i < aCompErrors->length()) && !memoryLack; ++i )
memoryLack = ( aCompErrors[ i ].code == SMESH::COMPERR_MEMORY_PB );
}
catch(const SALOME::SALOME_Exception & S_ex){
memoryLack = true;
}
// NPAL16631: if ( !memoryLack )
{
SMESH::ModifiedMesh(aMeshSObj, !computeFailed, aMesh->NbNodes() == 0);
update( UF_ObjBrowser | UF_Model );
// SHOW MESH
// NPAL16631: if ( getSMESHGUI()->automaticUpdate() )
if ( !memoryLack && getSMESHGUI()->automaticUpdate() )
{
try {
#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
OCC_CATCH_SIGNALS;
#endif
SMESH::Update(IObject, true);
}
catch (...) {
#ifdef _DEBUG_
cout << "Exception thrown during mesh visualization" << endl;
#endif
if ( SMDS_Mesh::CheckMemory(true) ) { // has memory to show warning?
SMESH::OnVisuException();
}
else {
memoryLack = true;
}
}
}
Sel->setSelectedObjects( selected );
}
}
myDlg->setCaption(tr( computeFailed ? "SMESH_WRN_COMPUTE_FAILED" : "SMESH_COMPUTE_SUCCEED"));
myDlg->myMemoryLackGroup->hide();
// SHOW ERRORS
bool noCompError = ( !aCompErrors.operator->() || aCompErrors->length() == 0 );
bool noHypoError = ( aHypErrors.isEmpty() );
if ( memoryLack )
{
myDlg->myMemoryLackGroup->show();
myDlg->myFullInfo->hide();
myDlg->myBriefInfo->hide();
myDlg->myHypErrorGroup->hide();
myDlg->myCompErrorGroup->hide();
}
else if ( noCompError && noHypoError )
{
myDlg->myFullInfo->SetInfoByMesh( aMesh );
myDlg->myFullInfo->show();
myDlg->myBriefInfo->hide();
myDlg->myHypErrorGroup->hide();
myDlg->myCompErrorGroup->hide();
}
else
{
QTable* tbl = myDlg->myTable;
myDlg->myBriefInfo->SetInfoByMesh( aMesh );
myDlg->myBriefInfo->show();
myDlg->myFullInfo->hide();
if ( noHypoError ) {
myDlg->myHypErrorGroup->hide();
}
else {
myDlg->myHypErrorGroup->show();
myDlg->myHypErrorLabel->setText( aHypErrors );
}
if ( noCompError ) {
myDlg->myCompErrorGroup->hide();
}
else {
myDlg->myCompErrorGroup->show();
if ( !hasShape ) {
myDlg->myPublishBtn->hide();
myDlg->myShowBtn->hide();
}
else {
myDlg->myPublishBtn->show();
myDlg->myShowBtn->show();
}
// fill table of errors
tbl->setNumRows( aCompErrors->length() );
if ( !hasShape ) tbl->hideColumn( COL_SHAPE );
else tbl->showColumn( COL_SHAPE );
tbl->setColumnWidth( COL_ERROR, 200 );
for ( int row = 0; row < aCompErrors->length(); ++row )
{
SMESH::ComputeError & err = aCompErrors[ row ];
tbl->setText( row, COL_ALGO, err.algoName.in() );
tbl->setText( row, COL_ERROR, errorText( err.code, err.comment.in() ));
tbl->setText( row, COL_SHAPEID, QString("%1").arg( err.subShapeID ));
QString text = hasShape ? shapeText( err.subShapeID, myMainShape ) : QString("");
tbl->setText( row, COL_SHAPE, text );
text = ( !hasShape || getSubShapeSO( err.subShapeID, myMainShape )) ? "PUBLISHED" : "";
tbl->setText( row, COL_PUBLISHED, text ); // if text=="", "PUBLISH" button enabled
tbl->item( row, COL_ERROR )->setWordWrap( TRUE );
tbl->adjustRow( row );
}
tbl->adjustColumn( COL_ALGO );
tbl->adjustColumn( COL_SHAPE );
tbl->setCurrentCell(0,0);
currentCellChanged(); // to update buttons
}
}
myDlg->show();
}
//================================================================================
/*!
* \brief Stops operation
*/
//================================================================================
void SMESHGUI_ComputeOp::stopOperation()
{
SMESHGUI_Operation::stopOperation();
myTShapeDisplayer->SetVisibility( false );
}
//================================================================================
/*!
* \brief publish selected subshape
*/
//================================================================================
void SMESHGUI_ComputeOp::onPublishShape()
{
GEOM::GEOM_Gen_var geomGen = SMESH::GetGEOMGen();
SALOMEDS::Study_var study = SMESHGUI::GetSMESHGen()->GetCurrentStudy();
list< int > rows;
list< int >::iterator row;
getSelectedRows( table(), rows );
for ( row = rows.begin(); row != rows.end(); ++row )
{
int curSub = table()->text(*row, COL_SHAPEID).toInt();
GEOM::GEOM_Object_var shape = getSubShape( curSub, myMainShape );
if ( !shape->_is_nil() && ! getSubShapeSO( curSub, myMainShape ))
{
if ( !getSubShapeSO( 1, myMainShape )) // the main shape not published
{
QString name = GEOMBase::GetDefaultName( shapeTypeName( myMainShape, "MAIN_SHAPE" ));
SALOMEDS::SObject_var so =
geomGen->AddInStudy( study, myMainShape, name, GEOM::GEOM_Object::_nil());
// look for myMainShape in the table
for ( int r = 0, nr = table()->numRows(); r < nr; ++r ) {
if ( table()->text(r, COL_SHAPEID) == "1" ) {
if ( so->_is_nil() ) {
table()->setText( r, COL_SHAPE, so->GetName() );
table()->setText( r, COL_PUBLISHED, so->GetID() );
}
break;
}
}
if ( curSub == 1 ) continue;
}
QString name = GEOMBase::GetDefaultName( shapeTypeName( shape, "ERROR_SHAPE" ));
SALOMEDS::SObject_var so = geomGen->AddInStudy( study, shape, name, myMainShape);
if ( !so->_is_nil() ) {
table()->setText( *row, COL_SHAPE, so->GetName() );
table()->setText( *row, COL_PUBLISHED, so->GetID() );
}
}
}
getSMESHGUI()->getApp()->updateObjectBrowser();
currentCellChanged(); // to update buttons
}
//================================================================================
/*!
* \brief SLOT called when a selected cell in table() changed
*/
//================================================================================
void SMESHGUI_ComputeOp::currentCellChanged()
{
myTShapeDisplayer->SetVisibility( false );
bool publishEnable = 0, showEnable = 0, showOnly = 1;
list< int > rows;
list< int >::iterator row;
getSelectedRows( table(), rows );
for ( row = rows.begin(); row != rows.end(); ++row )
{
bool hasData = ( !table()->text(*row, COL_SHAPE).isEmpty() );
bool isPublished = ( !table()->text(*row, COL_PUBLISHED).isEmpty() );
if ( hasData && !isPublished )
publishEnable = true;
int curSub = table()->text(*row, COL_SHAPEID).toInt();
bool prsReady = myTShapeDisplayer->HasReadyActorsFor( curSub, myMainShape );
if ( prsReady ) {
myTShapeDisplayer->Show( curSub, myMainShape, showOnly );
showOnly = false;
}
else {
showEnable = true;
}
}
myDlg->myPublishBtn->setEnabled( publishEnable );
myDlg->myShowBtn->setEnabled( showEnable );
}
//================================================================================
/*!
* \brief update preview
*/
//================================================================================
void SMESHGUI_ComputeOp::onPreviewShape()
{
if ( myTShapeDisplayer )
{
SUIT_OverrideCursor aWaitCursor;
list< int > rows;
list< int >::iterator row;
getSelectedRows( table(), rows );
bool showOnly = true;
for ( row = rows.begin(); row != rows.end(); ++row )
{
int curSub = table()->text(*row, COL_SHAPEID).toInt();
if ( curSub > 0 ) {
myTShapeDisplayer->Show( curSub, myMainShape, showOnly );
showOnly = false;
}
}
currentCellChanged(); // to update buttons
}
}
//================================================================================
/*!
* \brief Destructor
*/
//================================================================================
SMESHGUI_ComputeOp::~SMESHGUI_ComputeOp()
{
if ( myTShapeDisplayer ) delete myTShapeDisplayer;
}
//================================================================================
/*!
* \brief Gets dialog of this operation
* \retval LightApp_Dialog* - pointer to dialog of this operation
*/
//================================================================================
LightApp_Dialog* SMESHGUI_ComputeOp::dlg() const
{
return myDlg;
}
//================================================================================
/*!
* \brief perform it's intention action: compute mesh
*/
//================================================================================
bool SMESHGUI_ComputeOp::onApply()
{
return true;
}
//================================================================================
/*!
* \brief Return a table
*/
//================================================================================
QTable* SMESHGUI_ComputeOp::table()
{
return myDlg->myTable;
}