smesh/src/SMESHGUI/SMESHGUI_ComputeDlg.h

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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
// File : SMESHGUI_ComputeDlg.h
// Author : Edward AGAPOV
// Module : SMESH
#ifndef SMESHGUI_ComputeDlg_H
#define SMESHGUI_ComputeDlg_H
#include "SMESHGUI_Dialog.h"
#include "SMESHGUI_SelectionOp.h"
#include "VTKViewer.h"
#include "SALOMEconfig.h"
#include CORBA_SERVER_HEADER(GEOM_Gen)
#include <qgroupbox.h>
class QFrame;
class QPushButton;
class QTable;
class QLabel;
class SMESHGUI_ComputeDlg;
class GEOM_Actor;
namespace SMESH {
class TShapeDisplayer;
}
/*!
* \brief Operation to compute a mesh and show computation errors
*/
class SMESHGUI_ComputeOp: public SMESHGUI_Operation
{
Q_OBJECT
public:
SMESHGUI_ComputeOp();
virtual ~SMESHGUI_ComputeOp();
virtual LightApp_Dialog* dlg() const;
protected:
virtual void startOperation();
virtual void stopOperation();
protected slots:
virtual bool onApply();
private slots:
void onPreviewShape();
void onPublishShape();
void currentCellChanged();
private:
QTable* table();
SMESHGUI_ComputeDlg* myDlg;
GEOM::GEOM_Object_var myMainShape;
SMESH::TShapeDisplayer* myTShapeDisplayer;
};
/*!
* \brief Box showing mesh info
*/
class SMESHGUI_MeshInfosBox : public QGroupBox
{
Q_OBJECT
public:
SMESHGUI_MeshInfosBox(const bool full, QWidget* theParent);
void SetInfoByMesh(SMESH::SMESH_Mesh_var mesh);
private:
bool myFull;
QLabel* myNbNode;
QLabel* myNbEdge, *myNbLinEdge, *myNbQuadEdge;
QLabel* myNbTrai, *myNbLinTrai, *myNbQuadTrai;
QLabel* myNbQuad, *myNbLinQuad, *myNbQuadQuad;
QLabel* myNbFace, *myNbLinFace, *myNbQuadFace;
QLabel* myNbPolyg;
QLabel* myNbHexa, *myNbLinHexa, *myNbQuadHexa;
QLabel* myNbTetra, *myNbLinTetra, *myNbQuadTetra;
QLabel* myNbPyra, *myNbLinPyra, *myNbQuadPyra;
QLabel* myNbPrism, *myNbLinPrism, *myNbQuadPrism;
QLabel* myNbVolum, *myNbLinVolum, *myNbQuadVolum;
QLabel* myNbPolyh;
};
/*!
* \brief Dialog to compute a mesh and show computation errors
*/
class SMESHGUI_ComputeDlg : public SMESHGUI_Dialog
{
Q_OBJECT
public:
SMESHGUI_ComputeDlg();
private:
QFrame* createMainFrame (QWidget*);
QLabel* myMeshName;
QGroupBox* myMemoryLackGroup;
QGroupBox* myCompErrorGroup;
QGroupBox* myHypErrorGroup;
QLabel* myHypErrorLabel;
QTable* myTable;
QPushButton* myShowBtn;
QPushButton* myPublishBtn;
SMESHGUI_MeshInfosBox* myBriefInfo;
SMESHGUI_MeshInfosBox* myFullInfo;
friend class SMESHGUI_ComputeOp;
};
#endif