smesh/src/SMESHDS/SMESHDS_GroupBase.cxx

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// SMESH SMESHDS : idl implementation based on 'SMESH' unit's classes
//
// Copyright (C) 2004 CEA
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESHDS_Group.cxx
// Module : SMESH
// $Header$
#include "SMESHDS_GroupBase.hxx"
#include "SMESHDS_Mesh.hxx"
#include "utilities.h"
using namespace std;
//=============================================================================
/*!
*
*/
//=============================================================================
SMESHDS_GroupBase::SMESHDS_GroupBase (const int theID,
const SMESHDS_Mesh* theMesh,
const SMDSAbs_ElementType theType):
myID(theID), myMesh(theMesh), myType(theType), myStoreName(""),
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myCurIndex(0), myCurID(-1)
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{
}
//=============================================================================
/*!
*
*/
//=============================================================================
int SMESHDS_GroupBase::GetID (const int theIndex)
{
if (myCurIndex < 1 || myCurIndex > theIndex) {
myIterator = GetElements();
myCurIndex = 0;
myCurID = -1;
}
while (myCurIndex < theIndex && myIterator->more()) {
myCurIndex++;
myCurID = myIterator->next()->GetID();
}
return myCurIndex == theIndex ? myCurID : -1;
}
//=============================================================================
/*!
*
*/
//=============================================================================
const SMDS_MeshElement* SMESHDS_GroupBase::findInMesh (const int theID) const
{
SMDSAbs_ElementType aType = GetType();
const SMDS_MeshElement* aElem = NULL;
if (aType == SMDSAbs_Node) {
aElem = GetMesh()->FindNode(theID);
}
else if (aType != SMDSAbs_All) {
aElem = GetMesh()->FindElement(theID);
if (aElem && aType != aElem->GetType())
aElem = NULL;
}
return aElem;
}
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//=============================================================================
/*!
* Internal method: resets cached iterator, should be called by ancestors
* when they are modified (ex: Add() or Remove() )
*/
//=============================================================================
void SMESHDS_GroupBase::resetIterator()
{
myCurIndex = 0;
myCurID = -1;
}
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//=======================================================================
//function : Extent
//purpose :
//=======================================================================
int SMESHDS_GroupBase::Extent()
{
SMDS_ElemIteratorPtr it = GetElements();
int nb = 0;
if ( it )
for ( ; it->more(); it->next() )
nb++;
return nb;
}
//=======================================================================
//function : IsEmpty
//purpose :
//=======================================================================
bool SMESHDS_GroupBase::IsEmpty()
{
SMDS_ElemIteratorPtr it = GetElements();
return ( !it || !it->more() );
}
//=======================================================================
//function : Contains
//purpose :
//=======================================================================
bool SMESHDS_GroupBase::Contains (const int theID)
{
SMDS_ElemIteratorPtr it = GetElements();
bool contains = false;
if ( it )
while ( !contains && it->more() )
contains = ( it->next()->GetID() == theID );
return contains;
}
//=======================================================================
//function : SetType
//purpose :
//=======================================================================
void SMESHDS_GroupBase::SetType(SMDSAbs_ElementType theType)
{
myType = theType;
}