2019-02-14 14:55:47 +03:00
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// Copyright (C) 2007-2019 CEA/DEN, EDF R&D, OPEN CASCADE
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2009-02-17 05:27:49 +00:00
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//
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2012-08-09 10:03:55 +00:00
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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2009-02-17 05:27:49 +00:00
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//
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2012-08-09 10:03:55 +00:00
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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2014-02-20 16:25:37 +04:00
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// version 2.1 of the License, or (at your option) any later version.
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2003-05-19 13:49:00 +00:00
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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2003-05-19 13:49:00 +00:00
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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2003-07-10 09:49:12 +00:00
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//
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2012-08-09 10:03:55 +00:00
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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2003-07-10 09:49:12 +00:00
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//
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2017-12-28 14:28:17 +03:00
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// SMESH SMDS : implementation of Salome mesh data structure
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// File : SMDS_MeshElement.hxx
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// Module : SMESH
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//
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#ifndef _SMDS_MeshElement_HeaderFile
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#define _SMDS_MeshElement_HeaderFile
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#include "SMESH_SMDS.hxx"
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#include "SMDSAbs_ElementType.hxx"
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#include "SMDS_MeshObject.hxx"
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#include "SMDS_ElemIterator.hxx"
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#include "SMDS_StdIterator.hxx"
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2003-09-23 14:33:41 +00:00
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#include <iostream>
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#include <vtkType.h>
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#include <vtkCellType.h>
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class SMDS_ElementChunk;
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class SMDS_Mesh;
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class SMDS_MeshNode;
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class SMDS_UnstructuredGrid;
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// ============================================================
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/*!
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* \brief Base class for elements
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*/
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// ============================================================
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2017-02-28 19:42:01 +03:00
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class SMDS_EXPORT SMDS_MeshElement : public SMDS_MeshObject
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{
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public:
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// ===========================
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// Access to nodes
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// ===========================
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virtual SMDS_ElemIteratorPtr nodesIterator() const = 0;
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virtual SMDS_NodeIteratorPtr nodeIterator() const = 0;
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virtual SMDS_NodeIteratorPtr interlacedNodesIterator() const { return nodeIterator(); }
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virtual SMDS_NodeIteratorPtr nodesIteratorToUNV() const { return nodeIterator(); }
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// std-like iteration on nodes
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typedef SMDS_StdIterator< const SMDS_MeshNode*, SMDS_NodeIteratorPtr > iterator;
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iterator begin_nodes() const { return iterator( nodeIterator() ); }
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iterator end_nodes() const { return iterator(); }
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// ===========================
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// Type of element
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// ===========================
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virtual int NbNodes() const = 0;
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virtual int NbEdges() const = 0;
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virtual int NbFaces() const = 0;
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virtual SMDSAbs_ElementType GetType() const = 0;
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virtual SMDSAbs_EntityType GetEntityType() const = 0;
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virtual SMDSAbs_GeometryType GetGeomType() const = 0;
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virtual VTKCellType GetVtkType() const = 0;
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virtual bool IsPoly() const = 0;
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virtual bool IsQuadratic() const = 0;
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virtual bool IsMediumNode(const SMDS_MeshNode* node) const;
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virtual int NbCornerNodes() const = 0;
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// ===========================
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// Access to nodes by index
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// ===========================
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/*!
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* \brief Return node by its index
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* \param ind - node index
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* \retval const SMDS_MeshNode* - the node
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*/
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virtual const SMDS_MeshNode* GetNode(const int ind) const = 0;
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/*!
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* \brief Return node by its index
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* \param ind - node index
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* \retval const SMDS_MeshNode* - the node
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*
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* Index is wrapped if it is out of a valid range of corner nodes
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*/
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const SMDS_MeshNode* GetNodeWrap(const int ind) const { return GetNode( WrappedIndex( ind )); }
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/*!
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* \brief Return true if index of node is valid (0 <= ind < NbNodes())
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* \param ind - node index
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* \retval bool - index check result
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*/
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virtual bool IsValidIndex(const int ind) const;
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/*!
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* \brief Return a valid corner node index, fixing the given one if necessary
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* \param ind - node index
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* \retval int - valid node index
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*/
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int WrappedIndex(const int ind) const;
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2006-05-06 08:51:48 +00:00
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/*!
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* \brief Check if a node belongs to the element
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* \param node - the node to check
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* \retval int - node index within the element, -1 if not found
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*/
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virtual int GetNodeIndex( const SMDS_MeshNode* node ) const;
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virtual int GetID() const;
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virtual int GetVtkID() const;
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virtual int getshapeId() const { return GetShapeID(); }
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virtual int GetShapeID() const;
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// mark this element; to be used in algos
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virtual void setIsMarked( bool is ) const;
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virtual bool isMarked() const;
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// element can be allocated but "not used"
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bool IsNull() const { return myHolder == 0; }
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SMDS_Mesh* GetMesh() const;
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void Print(std::ostream & OS) const;
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friend SMDS_EXPORT std::ostream & operator <<(std::ostream & OS, const SMDS_MeshElement *);
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friend class SMDS_ElementFactory;
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friend class SMESHDS_SubMesh;
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/*!
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* \brief Filters of elements, to be used with SMDS_SetIterator
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*/
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struct Filter
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{
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virtual bool operator()(const SMDS_MeshElement* e) const = 0;
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virtual ~Filter() {}
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};
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struct NonNullFilter: public Filter
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{
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bool operator()(const SMDS_MeshElement* e) const { return e; }
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};
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struct TypeFilter : public Filter
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{
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SMDSAbs_ElementType _type;
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TypeFilter( SMDSAbs_ElementType t = SMDSAbs_NbElementTypes ):_type(t) {}
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bool operator()(const SMDS_MeshElement* e) const { return e && e->GetType() == _type; }
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};
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struct EntityFilter : public Filter
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{
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SMDSAbs_EntityType _type;
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EntityFilter( SMDSAbs_EntityType t = SMDSEntity_Last ):_type(t) {}
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bool operator()(const SMDS_MeshElement* e) const { return e && e->GetEntityType() == _type; }
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};
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struct GeomFilter : public Filter
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{
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SMDSAbs_GeometryType _type;
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GeomFilter( SMDSAbs_GeometryType t = SMDSGeom_NONE ):_type(t) {}
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bool operator()(const SMDS_MeshElement* e) const { return e && e->GetGeomType() == _type; }
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};
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protected:
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SMDS_MeshElement();
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void setVtkID(const int vtkID );
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virtual void setShapeID( const int shapeID ) const;
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SMDS_UnstructuredGrid* getGrid() const;
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protected:
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SMDS_ElementChunk* myHolder;
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};
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// ============================================================
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/*!
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* \brief Comparator of elements by ID for usage in std containers
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*/
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// ============================================================
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2013-08-23 13:11:32 +00:00
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struct TIDTypeCompare {
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bool operator () (const SMDS_MeshElement* e1, const SMDS_MeshElement* e2) const
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{ return e1->GetType() == e2->GetType() ? e1->GetID() < e2->GetID() : e1->GetType() < e2->GetType(); }
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};
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2013-08-23 13:11:32 +00:00
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// WARNING: this comparator makes impossible to store both nodes and elements in the same set
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// because there are nodes and elements with the same ID. Use TIDTypeCompare for such containers.
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struct TIDCompare {
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bool operator () (const SMDS_MeshElement* e1, const SMDS_MeshElement* e2) const
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{ return e1->GetID() < e2->GetID(); }
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};
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#endif
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