2012-08-09 16:03:55 +06:00
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// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
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2004-12-01 15:48:31 +05:00
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//
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2012-08-09 16:03:55 +06:00
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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2004-12-01 15:48:31 +05:00
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//
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2012-08-09 16:03:55 +06:00
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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2009-02-17 10:27:49 +05:00
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//
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2012-08-09 16:03:55 +06:00
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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2009-02-17 10:27:49 +05:00
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//
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2012-08-09 16:03:55 +06:00
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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2009-02-17 10:27:49 +05:00
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//
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2012-08-09 16:03:55 +06:00
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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2004-12-01 15:48:31 +05:00
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//
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2012-08-09 16:03:55 +06:00
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2004-12-01 15:48:31 +05:00
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// File : SMESH_Pattern.idl
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// Created : Mon Aug 2 10:48:36 2004
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// Author : Edward AGAPOV (eap)
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// $Header:
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//
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#ifndef _SMESH_PATTERN_IDL_
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#define _SMESH_PATTERN_IDL_
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#include "SMESH_Mesh.idl"
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module SMESH
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{
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typedef sequence<SMESH::PointStruct> point_array;
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/*!
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* SMESH_Pattern: interface of mesh pattern
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*/
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interface SMESH_Pattern {
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/*!
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* Load a pattern from the string <theFileContents>
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*/
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boolean LoadFromFile(in string theFileContents);
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/*!
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* Create a pattern from the mesh built on <theFace>.
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* <theProject>==true makes override nodes positions
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* on <theFace> computed by mesher
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*/
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boolean LoadFromFace(in SMESH_Mesh theMesh,
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in GEOM::GEOM_Object theFace,
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in boolean theProject);
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/*!
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* Create a pattern from the mesh built on <theBlock>
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*/
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boolean LoadFrom3DBlock(in SMESH_Mesh theMesh,
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in GEOM::GEOM_Object theBlock);
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/*!
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* Compute nodes coordinates applying
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* the loaded pattern to <theFace>. The first key-point
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* will be mapped into <theVertexOnKeyPoint1>, which must
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* be in the outer wire of theFace
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*/
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point_array ApplyToFace(in GEOM::GEOM_Object theFace,
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in GEOM::GEOM_Object theVertexOnKeyPoint1,
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in boolean theReverse);
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/*!
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* Compute nodes coordinates applying
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* the loaded pattern to <theBlock>. The (0,0,0) key-point
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* will be mapped into <theVertex000>. The (0,0,1)
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* key-point will be mapped into <theVertex001>.
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*/
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point_array ApplyTo3DBlock(in GEOM::GEOM_Object theBlock,
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in GEOM::GEOM_Object theVertex000,
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in GEOM::GEOM_Object theVertex001);
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2005-01-20 11:25:54 +05:00
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/*!
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* Compute nodes coordinates applying
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* the loaded pattern to mesh faces. The first key-point
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* will be mapped into <theNodeIndexOnKeyPoint1>-th node of each face
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*/
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point_array ApplyToMeshFaces(in SMESH_Mesh theMesh,
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in long_array theFacesIDs,
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in long theNodeIndexOnKeyPoint1,
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in boolean theReverse);
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/*!
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* Compute nodes coordinates applying
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* the loaded pattern to hexahedrons. The (0,0,0) key-point
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* will be mapped into <theNode000Index>-th node of each volume.
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* The (0,0,1) key-point will be mapped into <theNode001Index>-th
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* node of each volume.
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*/
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point_array ApplyToHexahedrons(in SMESH_Mesh theMesh,
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in long_array theVolumesIDs,
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in long theNode000Index,
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in long theNode001Index);
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/*!
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* Create nodes and elements in <theMesh> using nodes
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* coordinates computed by either of Apply...() methods.
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* If CreatePolygons is TRUE, replace adjacent faces by polygons
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* to keep mesh conformity.
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* If CreatePolyedrs is TRUE, replace adjacent volumes by polyedrs
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* to keep mesh conformity.
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*/
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boolean MakeMesh (in SMESH_Mesh theMesh,
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in boolean CreatePolygons,
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in boolean CreatePolyedrs);
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/*!
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* Return the loaded pattern in the string form to be saved in file
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*/
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string GetString();
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/*!
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* error code of the last of one of above operations
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*/
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enum ErrorCode {
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ERR_OK,
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// Load(file)
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ERR_READ_NB_POINTS, // couldn't read nb of points
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ERR_READ_POINT_COORDS, // invalid nb of point coordinates
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ERR_READ_TOO_FEW_POINTS, // too few points in a pattern
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ERR_READ_3D_COORD, // coordinate of 3D point out of [0,1] range
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ERR_READ_NO_KEYPOINT, // no key-points in 2D pattern
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ERR_READ_BAD_INDEX, // invalid point index
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ERR_READ_ELEM_POINTS, // invalid nb of points in element
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ERR_READ_NO_ELEMS, // no elements in a pattern
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ERR_READ_BAD_KEY_POINT, // a key-point not on a boundary
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// Save(file)
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ERR_SAVE_NOT_LOADED, // pattern was not loaded
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// Load(shape)
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ERR_LOAD_EMPTY_SUBMESH, // no elements to load
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// Load(face)
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ERR_LOADF_NARROW_FACE, // too narrow face
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ERR_LOADF_CLOSED_FACE, // closed face
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ERR_LOADF_CANT_PROJECT, // impossible to project nodes
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// Load(volume)
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ERR_LOADV_BAD_SHAPE, // volume is not a brick of 6 faces
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ERR_LOADV_COMPUTE_PARAMS, // cant compute point parameters
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// Apply(shape)
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ERR_APPL_NOT_LOADED, // pattern was not loaded
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ERR_APPL_BAD_DIMENTION, // wrong shape dimention
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ERR_APPL_BAD_NB_VERTICES, // keypoints - vertices mismatch
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// Apply(face)
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ERR_APPLF_BAD_TOPOLOGY, // bad pattern topology
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ERR_APPLF_BAD_VERTEX, // first vertex not on an outer face boundary
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ERR_APPLF_INTERNAL_EEROR, // program error
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// Apply(volume)
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ERR_APPLV_BAD_SHAPE, // volume is not a brick of 6 faces
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// MakeMesh
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ERR_MAKEM_NOT_COMPUTED // mapping failed
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};
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/*!
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* Return error code of the last operation
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*/
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ErrorCode GetErrorCode();
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/*!
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* Return true if the loaded pattern is a 2D one
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*/
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boolean Is2D();
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/*!
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* Return coordinates of pattern points
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*/
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point_array GetPoints();
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/*!
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* Return indices of key-points within the arrays returned by
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* GetPoints()
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*/
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long_array GetKeyPoints();
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/*!
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* Return nodal connectivity of the elements of the pattern
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* or of all elements to be crated
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*/
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array_of_long_array GetElementPoints(in boolean all);
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};
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};
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#endif
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