2010-05-14 21:32:37 +06:00
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// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
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2009-08-27 13:26:22 +06:00
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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2010-05-14 21:32:37 +06:00
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2009-08-27 13:26:22 +06:00
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// SMESH SMESH : idl implementation based on 'SMESH' unit's classes
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// File : StdMeshers_NumberOfLayers2D.cxx
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// Author : Edward AGAPOV
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// Module : SMESH
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//
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#include "StdMeshers_NumberOfLayers2D.hxx"
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#include "utilities.h"
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//=============================================================================
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/*!
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* StdMeshers_NumberOfLayers2D::StdMeshers_NumberOfLayers2D
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*
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* Constructor
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*/
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//=============================================================================
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StdMeshers_NumberOfLayers2D::StdMeshers_NumberOfLayers2D(int hypId,
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int studyId,
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SMESH_Gen * gen)
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: StdMeshers_NumberOfLayers(hypId, studyId, gen)
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{
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_name = "NumberOfLayers2D"; // used by RadialQuadrangle_1D2D
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_param_algo_dim = 2; // 2D
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_nbLayers = 1;
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}
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//=============================================================================
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/*!
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* StdMeshers_NumberOfLayers2D::~StdMeshers_NumberOfLayers2D
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*
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* Destructor
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*/
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//=============================================================================
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StdMeshers_NumberOfLayers2D::~StdMeshers_NumberOfLayers2D()
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{
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MESSAGE( "StdMeshers_NumberOfLayers2D::~StdMeshers_NumberOfLayers2D" );
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}
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