smesh/src/StdMeshers/StdMeshers_Projection_2D.cxx

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// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
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// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
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// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
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// SMESH SMESH : implementaion of SMESH idl descriptions
// File : StdMeshers_Projection_2D.cxx
// Module : SMESH
// Created : Fri Oct 20 11:37:07 2006
// Author : Edward AGAPOV (eap)
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//
#include "StdMeshers_Projection_2D.hxx"
#include "StdMeshers_ProjectionSource2D.hxx"
#include "StdMeshers_ProjectionUtils.hxx"
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#include "StdMeshers_FaceSide.hxx"
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#include "SMDS_EdgePosition.hxx"
#include "SMDS_FacePosition.hxx"
#include "SMESHDS_Hypothesis.hxx"
#include "SMESHDS_SubMesh.hxx"
#include "SMESH_Block.hxx"
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#include "SMESH_Comment.hxx"
#include "SMESH_Gen.hxx"
#include "SMESH_Mesh.hxx"
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#include "SMESH_MesherHelper.hxx"
#include "SMESH_Pattern.hxx"
#include "SMESH_subMesh.hxx"
#include "SMESH_subMeshEventListener.hxx"
#include "utilities.h"
#include <BRep_Tool.hxx>
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#include <Bnd_B2d.hxx>
#include <TopExp.hxx>
#include <TopExp_Explorer.hxx>
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#include <TopTools_DataMapIteratorOfDataMapOfShapeShape.hxx>
#include <TopTools_ListIteratorOfListOfShape.hxx>
#include <TopoDS.hxx>
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#include <gp_Ax2.hxx>
#include <gp_Ax3.hxx>
using namespace std;
#define RETURN_BAD_RESULT(msg) { MESSAGE(")-: Error: " << msg); return false; }
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namespace TAssocTool = StdMeshers_ProjectionUtils;
//typedef StdMeshers_ProjectionUtils TAssocTool;
//=======================================================================
//function : StdMeshers_Projection_2D
//purpose :
//=======================================================================
StdMeshers_Projection_2D::StdMeshers_Projection_2D(int hypId, int studyId, SMESH_Gen* gen)
:SMESH_2D_Algo(hypId, studyId, gen)
{
_name = "Projection_2D";
_compatibleHypothesis.push_back("ProjectionSource2D");
_sourceHypo = 0;
}
//================================================================================
/*!
* \brief Destructor
*/
//================================================================================
StdMeshers_Projection_2D::~StdMeshers_Projection_2D()
{}
//=======================================================================
//function : CheckHypothesis
//purpose :
//=======================================================================
bool StdMeshers_Projection_2D::CheckHypothesis(SMESH_Mesh& theMesh,
const TopoDS_Shape& theShape,
SMESH_Hypothesis::Hypothesis_Status& theStatus)
{
list <const SMESHDS_Hypothesis * >::const_iterator itl;
const list <const SMESHDS_Hypothesis * >&hyps = GetUsedHypothesis(theMesh, theShape);
if ( hyps.size() == 0 )
{
theStatus = HYP_MISSING;
return false; // can't work with no hypothesis
}
if ( hyps.size() > 1 )
{
theStatus = HYP_ALREADY_EXIST;
return false;
}
const SMESHDS_Hypothesis *theHyp = hyps.front();
string hypName = theHyp->GetName();
theStatus = HYP_OK;
if (hypName == "ProjectionSource2D")
{
_sourceHypo = static_cast<const StdMeshers_ProjectionSource2D *>(theHyp);
// Check hypo parameters
SMESH_Mesh* srcMesh = _sourceHypo->GetSourceMesh();
SMESH_Mesh* tgtMesh = & theMesh;
if ( !srcMesh )
srcMesh = tgtMesh;
// check vertices
if ( _sourceHypo->HasVertexAssociation() )
{
// source vertices
TopoDS_Shape edge = TAssocTool::GetEdgeByVertices
( srcMesh, _sourceHypo->GetSourceVertex(1), _sourceHypo->GetSourceVertex(2) );
if ( edge.IsNull() ||
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!SMESH_MesherHelper::IsSubShape( edge, srcMesh ) ||
!SMESH_MesherHelper::IsSubShape( edge, _sourceHypo->GetSourceFace() ))
{
theStatus = HYP_BAD_PARAMETER;
SCRUTE((edge.IsNull()));
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SCRUTE((SMESH_MesherHelper::IsSubShape( edge, srcMesh )));
SCRUTE((SMESH_MesherHelper::IsSubShape( edge, _sourceHypo->GetSourceFace() )));
}
else
{
// target vertices
edge = TAssocTool::GetEdgeByVertices
( tgtMesh, _sourceHypo->GetTargetVertex(1), _sourceHypo->GetTargetVertex(2) );
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if ( edge.IsNull() || !SMESH_MesherHelper::IsSubShape( edge, tgtMesh ))
{
theStatus = HYP_BAD_PARAMETER;
SCRUTE((edge.IsNull()));
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SCRUTE((SMESH_MesherHelper::IsSubShape( edge, tgtMesh )));
}
// PAL16203
else if ( !_sourceHypo->IsCompoundSource() &&
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!SMESH_MesherHelper::IsSubShape( edge, theShape ))
{
theStatus = HYP_BAD_PARAMETER;
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SCRUTE((SMESH_MesherHelper::IsSubShape( edge, theShape )));
}
}
}
// check a source face
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if ( !SMESH_MesherHelper::IsSubShape( _sourceHypo->GetSourceFace(), srcMesh ) ||
( srcMesh == tgtMesh && theShape == _sourceHypo->GetSourceFace() ))
{
theStatus = HYP_BAD_PARAMETER;
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SCRUTE((SMESH_MesherHelper::IsSubShape( _sourceHypo->GetSourceFace(), srcMesh )));
SCRUTE((srcMesh == tgtMesh));
SCRUTE(( theShape == _sourceHypo->GetSourceFace() ));
}
}
else
{
theStatus = HYP_INCOMPATIBLE;
}
return ( theStatus == HYP_OK );
}
namespace {
//================================================================================
/*!
* \brief define if a node is new or old
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* \param node - node to check
* \retval bool - true if the node existed before Compute() is called
*/
//================================================================================
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bool isOldNode( const SMDS_MeshNode* node/*, const bool is1DComputed*/ )
{
// old nodes are shared by edges and new ones are shared
// only by faces created by mapper
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//if ( is1DComputed )
{
bool isOld = node->NbInverseElements(SMDSAbs_Edge) > 0;
return isOld;
}
// else
// {
// SMDS_ElemIteratorPtr invFace = node->GetInverseElementIterator(SMDSAbs_Face);
// bool isNew = invFace->more();
// return !isNew;
// }
}
//================================================================================
/*!
* \brief Class to remove mesh built by pattern mapper on edges
* and vertices in the case of failure of projection algo.
* It does it's job at destruction
*/
//================================================================================
class MeshCleaner {
SMESH_subMesh* sm;
public:
MeshCleaner( SMESH_subMesh* faceSubMesh ): sm(faceSubMesh) {}
~MeshCleaner() { Clean(sm); }
void Release() { sm = 0; } // mesh will not be removed
static void Clean( SMESH_subMesh* sm, bool withSub=true )
{
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if ( !sm || !sm->GetSubMeshDS() ) return;
// PAL16567, 18920. Remove face nodes as well
// switch ( sm->GetSubShape().ShapeType() ) {
// case TopAbs_VERTEX:
// case TopAbs_EDGE: {
SMDS_NodeIteratorPtr nIt = sm->GetSubMeshDS()->GetNodes();
SMESHDS_Mesh* mesh = sm->GetFather()->GetMeshDS();
while ( nIt->more() ) {
const SMDS_MeshNode* node = nIt->next();
if ( !isOldNode( node ) )
mesh->RemoveNode( node );
}
// do not break but iterate over DependsOn()
// }
// default:
if ( !withSub ) return;
SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(false,false);
while ( smIt->more() )
Clean( smIt->next(), false );
// }
}
};
//================================================================================
/*!
* \brief find new nodes belonging to one free border of mesh on face
* \param sm - submesh on edge or vertex containg nodes to choose from
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* \param face - the face bound by the submesh
* \param u2nodes - map to fill with nodes
* \param seamNodes - set of found nodes
* \retval bool - is a success
*/
//================================================================================
bool getBoundaryNodes ( SMESH_subMesh* sm,
const TopoDS_Face& face,
map< double, const SMDS_MeshNode* > & u2nodes,
set< const SMDS_MeshNode* > & seamNodes)
{
u2nodes.clear();
seamNodes.clear();
if ( !sm || !sm->GetSubMeshDS() )
RETURN_BAD_RESULT("Null submesh");
SMDS_NodeIteratorPtr nIt = sm->GetSubMeshDS()->GetNodes();
switch ( sm->GetSubShape().ShapeType() ) {
case TopAbs_VERTEX: {
while ( nIt->more() ) {
const SMDS_MeshNode* node = nIt->next();
if ( isOldNode( node ) ) continue;
u2nodes.insert( make_pair( 0., node ));
seamNodes.insert( node );
return true;
}
break;
}
case TopAbs_EDGE: {
// Get submeshes of sub-vertices
const map< int, SMESH_subMesh * >& subSM = sm->DependsOn();
if ( subSM.size() != 2 )
RETURN_BAD_RESULT("there must be 2 submeshes of sub-vertices"
" but we have " << subSM.size());
SMESH_subMesh* smV1 = subSM.begin()->second;
SMESH_subMesh* smV2 = subSM.rbegin()->second;
if ( !smV1->IsMeshComputed() || !smV2->IsMeshComputed() )
RETURN_BAD_RESULT("Empty vertex submeshes");
const SMDS_MeshNode* nV1 = 0;
const SMDS_MeshNode* nE = 0;
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// Look for nV1 - a new node on V1
nIt = smV1->GetSubMeshDS()->GetNodes();
while ( nIt->more() && !nE ) {
const SMDS_MeshNode* node = nIt->next();
if ( isOldNode( node ) ) continue;
nV1 = node;
// Find nE - a new node connected to nV1 and belonging to edge submesh;
SMESHDS_SubMesh* smDS = sm->GetSubMeshDS();
SMDS_ElemIteratorPtr vElems = nV1->GetInverseElementIterator(SMDSAbs_Face);
while ( vElems->more() && !nE ) {
const SMDS_MeshElement* elem = vElems->next();
int nbNodes = elem->NbNodes();
if ( elem->IsQuadratic() )
nbNodes /= 2;
int iV1 = elem->GetNodeIndex( nV1 );
// try next after nV1
int iE = SMESH_MesherHelper::WrapIndex( iV1 + 1, nbNodes );
if ( smDS->Contains( elem->GetNode( iE ) ))
nE = elem->GetNode( iE );
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if ( !nE ) {
// try node before nV1
iE = SMESH_MesherHelper::WrapIndex( iV1 - 1, nbNodes );
if ( smDS->Contains( elem->GetNode( iE )))
nE = elem->GetNode( iE );
}
if ( nE && elem->IsQuadratic() ) { // find medium node between nV1 and nE
if ( Abs( iV1 - iE ) == 1 )
nE = elem->GetNode( Min ( iV1, iE ) + nbNodes );
else
nE = elem->GetNode( elem->NbNodes() - 1 );
}
}
}
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if ( !nV1 )
RETURN_BAD_RESULT("No new node found on V1");
if ( !nE )
RETURN_BAD_RESULT("new node on edge not found");
// Get the whole free border of a face
list< const SMDS_MeshNode* > bordNodes;
list< const SMDS_MeshElement* > bordFaces;
if ( !SMESH_MeshEditor::FindFreeBorder (nV1, nE, nV1, bordNodes, bordFaces ))
RETURN_BAD_RESULT("free border of a face not found by nodes " <<
nV1->GetID() << " " << nE->GetID() );
// Insert nodes of the free border to the map until node on V2 encountered
SMESHDS_SubMesh* v2smDS = smV2->GetSubMeshDS();
list< const SMDS_MeshNode* >::iterator bordIt = bordNodes.begin();
bordIt++; // skip nV1
for ( ; bordIt != bordNodes.end(); ++bordIt ) {
const SMDS_MeshNode* node = *bordIt;
if ( v2smDS->Contains( node ))
break;
if ( node->GetPosition()->GetTypeOfPosition() != SMDS_TOP_EDGE )
RETURN_BAD_RESULT("Bad node position type: node " << node->GetID() <<
" pos type " << node->GetPosition()->GetTypeOfPosition());
const SMDS_EdgePosition* pos =
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static_cast<const SMDS_EdgePosition*>(node->GetPosition());
u2nodes.insert( make_pair( pos->GetUParameter(), node ));
seamNodes.insert( node );
}
if ( u2nodes.size() != seamNodes.size() )
RETURN_BAD_RESULT("Bad node params on edge " << sm->GetId() <<
", " << u2nodes.size() << " != " << seamNodes.size() );
return true;
}
default:;
}
RETURN_BAD_RESULT ("Unexpected submesh type");
} // bool getBoundaryNodes()
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//================================================================================
/*!
* \brief Preform projection in case if tgtFace.IsPartner( srcFace ) and in case
* if projection by transformation is possible
*/
//================================================================================
bool projectPartner(const TopoDS_Face& tgtFace,
const TopoDS_Face& srcFace,
SMESH_Mesh * tgtMesh,
SMESH_Mesh * srcMesh,
const TAssocTool::TShapeShapeMap& shape2ShapeMap)
{
MESSAGE("projectPartner");
const double tol = 1.e-7*srcMesh->GetMeshDS()->getMaxDim();
gp_Trsf trsf; // transformation to get location of target nodes from source ones
if ( tgtFace.IsPartner( srcFace ))
{
gp_Trsf srcTrsf = srcFace.Location();
gp_Trsf tgtTrsf = tgtFace.Location();
trsf = srcTrsf.Inverted() * tgtTrsf;
}
else
{
// Try to find the transformation
// make any local coord systems of src and tgt faces
vector<gp_Pnt> srcPP, tgtPP; // 3 points on face boundaries to make axes of CS
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int tgtNbVert = SMESH_MesherHelper::Count( tgtFace, TopAbs_VERTEX, /*ignoreSame=*/true );
int srcNbVert = SMESH_MesherHelper::Count( srcFace, TopAbs_VERTEX, /*ignoreSame=*/true );
SMESH_subMesh * srcSM = srcMesh->GetSubMesh( srcFace );
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SMESH_subMeshIteratorPtr smIt = srcSM->getDependsOnIterator(/*includeSelf=*/false,false);
srcSM = smIt->next(); // sm of a vertex
while ( smIt->more() && srcPP.size() < 3 )
{
srcSM = smIt->next();
SMESHDS_SubMesh* srcSmds = srcSM->GetSubMeshDS();
if ( !srcSmds ) continue;
SMDS_NodeIteratorPtr nIt = srcSmds->GetNodes();
while ( nIt->more() )
{
SMESH_TNodeXYZ p ( nIt->next());
bool pOK = false;
switch ( srcPP.size() )
{
case 0: pOK = true; break;
case 1: pOK = ( srcPP[0].SquareDistance( p ) > 10*tol ); break;
case 2:
{
gp_Vec p0p1( srcPP[0], srcPP[1] ), p0p( srcPP[0], p );
// pOK = !p0p1.IsParallel( p0p, tol );
pOK = !p0p1.IsParallel( p0p, 3.14/20 ); // angle min 18 degrees
break;
}
}
if ( !pOK )
continue;
// find corresponding point on target shape
pOK = false;
gp_Pnt tgtP;
const TopoDS_Shape& tgtShape = shape2ShapeMap( srcSM->GetSubShape(), /*isSrc=*/true );
if ( tgtShape.ShapeType() == TopAbs_VERTEX )
{
tgtP = BRep_Tool::Pnt( TopoDS::Vertex( tgtShape ));
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if ( srcNbVert == tgtNbVert || tgtPP.empty() )
pOK = true;
else
pOK = (( tgtP.Distance( tgtPP[0] ) > tol*tol ) &&
( tgtPP.size() == 1 || tgtP.Distance( tgtPP[1] ) > tol*tol ));
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//cout << "V - nS " << p._node->GetID() << " - nT " << SMESH_Algo::VertexNode(TopoDS::Vertex( tgtShape),tgtMesh->GetMeshDS())->GetID() << endl;
}
else if ( tgtPP.size() > 0 )
{
if ( SMESHDS_SubMesh* tgtSmds = tgtMesh->GetMeshDS()->MeshElements( tgtShape ))
{
double srcDist = srcPP[0].Distance( p );
double eTol = BRep_Tool::Tolerance( TopoDS::Edge( tgtShape ));
if (eTol < tol) eTol = tol;
SMDS_NodeIteratorPtr nItT = tgtSmds->GetNodes();
while ( nItT->more() && !pOK )
{
const SMDS_MeshNode* n = nItT->next();
tgtP = SMESH_TNodeXYZ( n );
pOK = ( fabs( srcDist - tgtPP[0].Distance( tgtP )) < 2*eTol );
//cout << "E - nS " << p._node->GetID() << " - nT " << n->GetID()<< " OK - " << pOK<< " " << fabs( srcDist - tgtPP[0].Distance( tgtP ))<< " tol " << eTol<< endl;
}
}
}
if ( !pOK )
continue;
srcPP.push_back( p );
tgtPP.push_back( tgtP );
}
}
if ( srcPP.size() != 3 )
return false;
// make transformation
gp_Trsf fromTgtCS, toSrcCS; // from/to global CS
gp_Ax2 srcCS( srcPP[0], gp_Vec( srcPP[0], srcPP[1] ), gp_Vec( srcPP[0], srcPP[2]));
gp_Ax2 tgtCS( tgtPP[0], gp_Vec( tgtPP[0], tgtPP[1] ), gp_Vec( tgtPP[0], tgtPP[2]));
toSrcCS .SetTransformation( gp_Ax3( srcCS ));
fromTgtCS.SetTransformation( gp_Ax3( tgtCS ));
fromTgtCS.Invert();
trsf = fromTgtCS * toSrcCS;
}
// Fill map of src to tgt nodes with nodes on edges
map<const SMDS_MeshNode* , const SMDS_MeshNode*> src2tgtNodes;
map<const SMDS_MeshNode* , const SMDS_MeshNode*>::iterator srcN_tgtN;
for ( TopExp_Explorer srcEdge( srcFace, TopAbs_EDGE); srcEdge.More(); srcEdge.Next() )
{
const TopoDS_Shape& tgtEdge = shape2ShapeMap( srcEdge.Current(), /*isSrc=*/true );
map< double, const SMDS_MeshNode* > srcNodes, tgtNodes;
if ( !SMESH_Algo::GetSortedNodesOnEdge( srcMesh->GetMeshDS(),
TopoDS::Edge( srcEdge.Current() ),
/*ignoreMediumNodes = */true,
srcNodes )
||
!SMESH_Algo::GetSortedNodesOnEdge( tgtMesh->GetMeshDS(),
TopoDS::Edge( tgtEdge ),
/*ignoreMediumNodes = */true,
tgtNodes )
||
srcNodes.size() != tgtNodes.size())
return false;
if ( !tgtEdge.IsPartner( srcEdge.Current() ))
{
// check that transformation is OK by three nodes
gp_Pnt p0S = SMESH_TNodeXYZ( (srcNodes.begin()) ->second);
gp_Pnt p1S = SMESH_TNodeXYZ( (srcNodes.rbegin()) ->second);
gp_Pnt p2S = SMESH_TNodeXYZ( (++srcNodes.begin())->second);
gp_Pnt p0T = SMESH_TNodeXYZ( (tgtNodes.begin()) ->second);
gp_Pnt p1T = SMESH_TNodeXYZ( (tgtNodes.rbegin()) ->second);
gp_Pnt p2T = SMESH_TNodeXYZ( (++tgtNodes.begin())->second);
// transform source points, they must coincide with target ones
if ( p0T.SquareDistance( p0S.Transformed( trsf )) > tol ||
p1T.SquareDistance( p1S.Transformed( trsf )) > tol ||
p2T.SquareDistance( p2S.Transformed( trsf )) > tol )
{
//cout << "KO trsf, 3 dist: "
//<< p0T.SquareDistance( p0S.Transformed( trsf ))<< ", "
//<< p1T.SquareDistance( p1S.Transformed( trsf ))<< ", "
//<< p2T.SquareDistance( p2S.Transformed( trsf ))<< ", "<<endl;
return false;
}
}
map< double, const SMDS_MeshNode* >::iterator u_tn = tgtNodes.begin();
map< double, const SMDS_MeshNode* >::iterator u_sn = srcNodes.begin();
for ( ; u_tn != tgtNodes.end(); ++u_tn, ++u_sn)
src2tgtNodes.insert( make_pair( u_sn->second, u_tn->second ));
}
// Make new faces
// prepare the helper to adding quadratic elements if necessary
SMESH_MesherHelper helper( *tgtMesh );
helper.SetSubShape( tgtFace );
helper.IsQuadraticSubMesh( tgtFace );
helper.SetElementsOnShape( true );
SMESH_MesherHelper srcHelper( *srcMesh );
srcHelper.SetSubShape( srcFace );
const SMDS_MeshNode* nullNode = 0;
// indices of nodes to create properly oriented faces
int tri1 = 1, tri2 = 2, quad1 = 1, quad3 = 3;
if ( trsf.Form() != gp_Identity )
std::swap( tri1, tri2 ), std::swap( quad1, quad3 );
SMESHDS_SubMesh* srcSubDS = srcMesh->GetMeshDS()->MeshElements( srcFace );
SMDS_ElemIteratorPtr elemIt = srcSubDS->GetElements();
vector< const SMDS_MeshNode* > tgtNodes;
while ( elemIt->more() ) // loop on all mesh faces on srcFace
{
const SMDS_MeshElement* elem = elemIt->next();
const int nbN = elem->NbCornerNodes();
tgtNodes.resize( nbN );
for ( int i = 0; i < nbN; ++i ) // loop on nodes of the source element
{
const SMDS_MeshNode* srcNode = elem->GetNode(i);
srcN_tgtN = src2tgtNodes.insert( make_pair( srcNode, nullNode )).first;
if ( srcN_tgtN->second == nullNode )
{
// create a new node
gp_Pnt tgtP = gp_Pnt(srcNode->X(),srcNode->Y(),srcNode->Z()).Transformed( trsf );
SMDS_MeshNode* n = helper.AddNode( tgtP.X(), tgtP.Y(), tgtP.Z() );
srcN_tgtN->second = n;
gp_Pnt2d srcUV = srcHelper.GetNodeUV( srcFace, srcNode,
elem->GetNode( helper.WrapIndex(i+1,nbN)));
n->SetPosition( new SMDS_FacePosition( srcUV.X(), srcUV.Y() ));
}
tgtNodes[i] = srcN_tgtN->second;
}
// create a new face
switch ( nbN )
{
case 3: helper.AddFace(tgtNodes[0], tgtNodes[tri1], tgtNodes[tri2]); break;
case 4: helper.AddFace(tgtNodes[0], tgtNodes[quad1], tgtNodes[2], tgtNodes[quad3]); break;
}
}
return true;
} // bool projectPartner()
//================================================================================
/*!
* \brief Preform projection in case if the faces are similar in 2D space
*/
//================================================================================
bool projectBy2DSimilarity(const TopoDS_Face& tgtFace,
const TopoDS_Face& srcFace,
SMESH_Mesh * tgtMesh,
SMESH_Mesh * srcMesh,
const TAssocTool::TShapeShapeMap& shape2ShapeMap,
const bool is1DComputed)
{
// 1) Preparation
// get ordered src EDGEs
TError err;
TSideVector srcWires =
StdMeshers_FaceSide::GetFaceWires( srcFace, *srcMesh,/*ignoreMediumNodes = */false, err);
if ( err && !err->IsOK() )
return false;
// make corresponding sequence of tgt EDGEs
TSideVector tgtWires( srcWires.size() );
for ( unsigned iW = 0; iW < srcWires.size(); ++iW )
{
list< TopoDS_Edge > tgtEdges;
StdMeshers_FaceSidePtr srcWire = srcWires[iW];
TopTools_IndexedMapOfShape edgeMap; // to detect seam edges
for ( int iE = 0; iE < srcWire->NbEdges(); ++iE )
{
tgtEdges.push_back( TopoDS::Edge( shape2ShapeMap( srcWire->Edge( iE ), /*isSrc=*/true)));
// reverse a seam edge encountered for the second time
const int oldExtent = edgeMap.Extent();
edgeMap.Add( tgtEdges.back() );
if ( oldExtent == edgeMap.Extent() )
tgtEdges.back().Reverse();
}
tgtWires[ iW ].reset( new StdMeshers_FaceSide( tgtFace, tgtEdges, tgtMesh,
/*theIsForward = */ true,
/*theIgnoreMediumNodes = */false));
if ( is1DComputed &&
srcWires[iW]->GetUVPtStruct().size() !=
tgtWires[iW]->GetUVPtStruct().size())
return false;
}
// 2) Find transformation
gp_Trsf2d trsf;
{
// get 2 pairs of corresponding UVs
gp_Pnt2d srcP0 = srcWires[0]->Value2d(0.0);
gp_Pnt2d srcP1 = srcWires[0]->Value2d(0.333);
gp_Pnt2d tgtP0 = tgtWires[0]->Value2d(0.0);
gp_Pnt2d tgtP1 = tgtWires[0]->Value2d(0.333);
// make transformation
gp_Trsf2d fromTgtCS, toSrcCS; // from/to global CS
gp_Ax2d srcCS( srcP0, gp_Vec2d( srcP0, srcP1 ));
gp_Ax2d tgtCS( tgtP0, gp_Vec2d( tgtP0, tgtP1 ));
toSrcCS .SetTransformation( srcCS );
fromTgtCS.SetTransformation( tgtCS );
fromTgtCS.Invert();
trsf = fromTgtCS * toSrcCS;
// check transformation
const double tol = 1e-5 * gp_Vec2d( srcP0, srcP1 ).Magnitude();
for ( double u = 0.12; u < 1.; u += 0.1 )
{
gp_Pnt2d srcUV = srcWires[0]->Value2d( u );
gp_Pnt2d tgtUV = tgtWires[0]->Value2d( u );
gp_Pnt2d tgtUV2 = srcUV.Transformed( trsf );
if ( tgtUV.Distance( tgtUV2 ) > tol )
return false;
}
}
// 3) Projection
typedef map<const SMDS_MeshNode* , const SMDS_MeshNode*, TIDCompare> TN2NMap;
TN2NMap src2tgtNodes;
TN2NMap::iterator srcN_tgtN;
// fill src2tgtNodes in with nodes on EDGEs
for ( unsigned iW = 0; iW < srcWires.size(); ++iW )
if ( is1DComputed )
{
const vector<UVPtStruct>& srcUVs = srcWires[iW]->GetUVPtStruct();
const vector<UVPtStruct>& tgtUVs = tgtWires[iW]->GetUVPtStruct();
for ( unsigned i = 0; i < srcUVs.size(); ++i )
src2tgtNodes.insert( make_pair( srcUVs[i].node, tgtUVs[i].node ));
}
else
{
for ( int iE = 0; iE < srcWires[iW]->NbEdges(); ++iE )
{
TopoDS_Vertex srcV = srcWires[iW]->FirstVertex(iE);
TopoDS_Vertex tgtV = tgtWires[iW]->FirstVertex(iE);
const SMDS_MeshNode* srcNode = SMESH_Algo::VertexNode( srcV, srcMesh->GetMeshDS() );
const SMDS_MeshNode* tgtNode = SMESH_Algo::VertexNode( tgtV, tgtMesh->GetMeshDS() );
if ( tgtNode && srcNode )
src2tgtNodes.insert( make_pair( srcNode, tgtNode ));
}
}
// make elements
SMESHDS_SubMesh* srcSubDS = srcMesh->GetMeshDS()->MeshElements( srcFace );
SMESH_MesherHelper helper( *tgtMesh );
helper.SetSubShape( tgtFace );
if ( is1DComputed )
helper.IsQuadraticSubMesh( tgtFace );
else
helper.SetIsQuadratic( srcSubDS->GetElements()->next()->IsQuadratic() );
helper.SetElementsOnShape( true );
Handle(Geom_Surface) tgtSurface = BRep_Tool::Surface( tgtFace );
SMESHDS_Mesh* tgtMeshDS = tgtMesh->GetMeshDS();
SMESH_MesherHelper srcHelper( *srcMesh );
srcHelper.SetSubShape( srcFace );
const SMDS_MeshNode* nullNode = 0;
SMDS_ElemIteratorPtr elemIt = srcSubDS->GetElements();
vector< const SMDS_MeshNode* > tgtNodes;
bool uvOK;
while ( elemIt->more() ) // loop on all mesh faces on srcFace
{
const SMDS_MeshElement* elem = elemIt->next();
const int nbN = elem->NbCornerNodes();
tgtNodes.resize( nbN );
for ( int i = 0; i < nbN; ++i ) // loop on nodes of the source element
{
const SMDS_MeshNode* srcNode = elem->GetNode(i);
srcN_tgtN = src2tgtNodes.insert( make_pair( srcNode, nullNode )).first;
if ( srcN_tgtN->second == nullNode )
{
// create a new node
gp_Pnt2d srcUV = srcHelper.GetNodeUV( srcFace, srcNode,
elem->GetNode( helper.WrapIndex(i+1,nbN)), &uvOK);
gp_Pnt2d tgtUV = srcUV.Transformed( trsf );
gp_Pnt tgtP = tgtSurface->Value( tgtUV.X(), tgtUV.Y() );
SMDS_MeshNode* n = tgtMeshDS->AddNode( tgtP.X(), tgtP.Y(), tgtP.Z() );
switch ( srcNode->GetPosition()->GetTypeOfPosition() )
{
case SMDS_TOP_FACE: {
tgtMeshDS->SetNodeOnFace( n, helper.GetSubShapeID(), tgtUV.X(), tgtUV.Y() );
break;
}
case SMDS_TOP_EDGE: {
TopoDS_Shape srcEdge = srcHelper.GetSubShapeByNode( srcNode, srcHelper.GetMeshDS() );
TopoDS_Edge tgtEdge = TopoDS::Edge( shape2ShapeMap( srcEdge, /*isSrc=*/true ));
tgtMeshDS->SetNodeOnEdge( n, TopoDS::Edge( tgtEdge ));
double U = srcHelper.GetNodeU( TopoDS::Edge( srcEdge ), srcNode );
helper.CheckNodeU( tgtEdge, n, U, Precision::PConfusion());
n->SetPosition(SMDS_PositionPtr(new SMDS_EdgePosition( U )));
break;
}
case SMDS_TOP_VERTEX: {
TopoDS_Shape srcV = srcHelper.GetSubShapeByNode( srcNode, srcHelper.GetMeshDS() );
TopoDS_Shape tgtV = shape2ShapeMap( srcV, /*isSrc=*/true );
tgtMeshDS->SetNodeOnVertex( n, TopoDS::Vertex( tgtV ));
break;
}
}
srcN_tgtN->second = n;
}
tgtNodes[i] = srcN_tgtN->second;
}
// create a new face (with reversed orientation)
switch ( nbN )
{
case 3: helper.AddFace(tgtNodes[0], tgtNodes[2], tgtNodes[1]); break;
case 4: helper.AddFace(tgtNodes[0], tgtNodes[3], tgtNodes[2], tgtNodes[1]); break;
}
}
return true;
} // bool projectBy2DSimilarity(...)
} // namespace
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//=======================================================================
//function : Compute
//purpose :
//=======================================================================
bool StdMeshers_Projection_2D::Compute(SMESH_Mesh& theMesh, const TopoDS_Shape& theShape)
{
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MESSAGE("Projection_2D Compute");
if ( !_sourceHypo )
return false;
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SMESH_Mesh * srcMesh = _sourceHypo->GetSourceMesh();
SMESH_Mesh * tgtMesh = & theMesh;
if ( !srcMesh )
srcMesh = tgtMesh;
SMESHDS_Mesh * meshDS = theMesh.GetMeshDS();
// ---------------------------
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// Make sub-shapes association
// ---------------------------
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TopoDS_Face tgtFace = TopoDS::Face( theShape.Oriented(TopAbs_FORWARD));
TopoDS_Shape srcShape = _sourceHypo->GetSourceFace().Oriented(TopAbs_FORWARD);
TAssocTool::TShapeShapeMap shape2ShapeMap;
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TAssocTool::InitVertexAssociation( _sourceHypo, shape2ShapeMap );
if ( !TAssocTool::FindSubShapeAssociation( tgtFace, tgtMesh, srcShape, srcMesh,
shape2ShapeMap) ||
!shape2ShapeMap.IsBound( tgtFace ))
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{
if ( srcShape.ShapeType() == TopAbs_FACE )
{
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int nbE1 = SMESH_MesherHelper::Count( tgtFace, TopAbs_EDGE, /*ignoreSame=*/true );
int nbE2 = SMESH_MesherHelper::Count( srcShape, TopAbs_EDGE, /*ignoreSame=*/true );
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if ( nbE1 != nbE2 )
return error(COMPERR_BAD_SHAPE,
SMESH_Comment("Different number of edges in source and target faces: ")
<< nbE2 << " and " << nbE1 );
}
return error(COMPERR_BAD_SHAPE,"Topology of source and target faces seems different" );
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}
TopoDS_Face srcFace = TopoDS::Face( shape2ShapeMap( tgtFace ).Oriented(TopAbs_FORWARD));
// ----------------------------------------------
// Assure that mesh on a source Face is computed
// ----------------------------------------------
SMESH_subMesh* srcSubMesh = srcMesh->GetSubMesh( srcFace );
SMESH_subMesh* tgtSubMesh = tgtMesh->GetSubMesh( tgtFace );
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string srcMeshError;
if ( tgtMesh == srcMesh ) {
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if ( !TAssocTool::MakeComputed( srcSubMesh ))
srcMeshError = TAssocTool::SourceNotComputedError( srcSubMesh, this );
}
else {
if ( !srcSubMesh->IsMeshComputed() )
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srcMeshError = TAssocTool::SourceNotComputedError();
}
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if ( !srcMeshError.empty() )
return error(COMPERR_BAD_INPUT_MESH, srcMeshError );
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// ===========
// Projection
// ===========
// find out if EDGEs are meshed or not
bool is1DComputed = false;
SMESH_subMeshIteratorPtr smIt = tgtSubMesh->getDependsOnIterator(/*includeSelf=*/false,
/*complexShapeFirst=*/true);
while ( smIt->more() && !is1DComputed )
{
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SMESH_subMesh* sm = smIt->next();
if ( sm->GetSubShape().ShapeType() == TopAbs_EDGE )
is1DComputed = sm->IsMeshComputed();
}
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bool done = false;
if ( !done )
{
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// try to project from the same face with different location
done = projectPartner( tgtFace, srcFace, tgtMesh, srcMesh, shape2ShapeMap );
}
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if ( !done )
{
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// projection in case if the faces are similar in 2D space
done = projectBy2DSimilarity( tgtFace, srcFace, tgtMesh, srcMesh, shape2ShapeMap, is1DComputed);
}
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SMESH_MesherHelper helper( theMesh );
helper.SetSubShape( tgtFace );
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if ( !done )
{
// --------------------
// Prepare to mapping
// --------------------
// Check if node projection to a face is needed
Bnd_B2d uvBox;
SMDS_ElemIteratorPtr faceIt = srcSubMesh->GetSubMeshDS()->GetElements();
int nbFaceNodes = 0;
for ( ; nbFaceNodes < 3 && faceIt->more(); ) {
const SMDS_MeshElement* face = faceIt->next();
SMDS_ElemIteratorPtr nodeIt = face->nodesIterator();
while ( nodeIt->more() ) {
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( nodeIt->next() );
if ( node->GetPosition()->GetTypeOfPosition() == SMDS_TOP_FACE ) {
nbFaceNodes++;
uvBox.Add( helper.GetNodeUV( srcFace, node ));
}
}
}
const bool toProjectNodes =
( nbFaceNodes > 0 && ( uvBox.IsVoid() || uvBox.SquareExtent() < DBL_MIN ));
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// Find the corresponding source and target vertex
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// and <theReverse> flag needed to call mapper.Apply()
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TopoDS_Vertex srcV1, tgtV1;
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bool reverse = false;
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if ( _sourceHypo->HasVertexAssociation() ) {
srcV1 = _sourceHypo->GetSourceVertex(1);
tgtV1 = _sourceHypo->GetTargetVertex(1);
} else {
srcV1 = TopoDS::Vertex( TopExp_Explorer( srcFace, TopAbs_VERTEX ).Current() );
tgtV1 = TopoDS::Vertex( shape2ShapeMap( srcV1, /*isSrc=*/true ));
}
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list< TopoDS_Edge > tgtEdges, srcEdges;
list< int > nbEdgesInWires;
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SMESH_Block::GetOrderedEdges( tgtFace, tgtEdges, nbEdgesInWires, tgtV1 );
SMESH_Block::GetOrderedEdges( srcFace, srcEdges, nbEdgesInWires, srcV1 );
if ( nbEdgesInWires.front() > 1 ) // possible to find out orientation
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{
TopoDS_Edge srcE1 = srcEdges.front(), tgtE1 = tgtEdges.front();
TopoDS_Shape srcE1bis = shape2ShapeMap( tgtE1 );
reverse = ( ! srcE1.IsSame( srcE1bis ));
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if ( reverse &&
_sourceHypo->HasVertexAssociation() &&
nbEdgesInWires.front() > 2 &&
helper.IsRealSeam( tgtEdges.front() ))
{
// projection to a face with seam EDGE; pb is that GetOrderedEdges()
// always puts a seam EDGE first (if possible) and as a result
// we can't use only theReverse flag to correctly associate source
// and target faces in the mapper. Thus we select srcV1 so that
// GetOrderedEdges() to return EDGEs in a needed order
list< TopoDS_Edge >::iterator edge = srcEdges.begin();
for ( ; edge != srcEdges.end(); ++edge ) {
if ( srcE1bis.IsSame( *edge )) {
srcV1 = helper.IthVertex( 0, *edge );
break;
}
}
}
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}
else if ( nbEdgesInWires.front() == 1 )
{
// TODO::Compare orientation of curves in a sole edge
//RETURN_BAD_RESULT("Not implemented case");
}
else
{
RETURN_BAD_RESULT("Bad result from SMESH_Block::GetOrderedEdges()");
}
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// Load pattern from the source face
SMESH_Pattern mapper;
mapper.Load( srcMesh, srcFace, toProjectNodes, srcV1 );
if ( mapper.GetErrorCode() != SMESH_Pattern::ERR_OK )
return error(COMPERR_BAD_INPUT_MESH,"Can't load mesh pattern from the source face");
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// --------------------
// Perform 2D mapping
// --------------------
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// Compute mesh on a target face
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mapper.Apply( tgtFace, tgtV1, reverse );
if ( mapper.GetErrorCode() != SMESH_Pattern::ERR_OK )
return error("Can't apply source mesh pattern to the face");
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// Create the mesh
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const bool toCreatePolygons = false, toCreatePolyedrs = false;
mapper.MakeMesh( tgtMesh, toCreatePolygons, toCreatePolyedrs );
if ( mapper.GetErrorCode() != SMESH_Pattern::ERR_OK )
return error("Can't make mesh by source mesh pattern");
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// it will remove mesh built by pattern mapper on edges and vertices
// in failure case
MeshCleaner cleaner( tgtSubMesh );
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// -------------------------------------------------------------------------
// mapper doesn't take care of nodes already existing on edges and vertices,
// so we must merge nodes created by it with existing ones
// -------------------------------------------------------------------------
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SMESH_MeshEditor::TListOfListOfNodes groupsOfNodes;
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// Make groups of nodes to merge
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// loop on EDGE and VERTEX sub-meshes of a target FACE
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smIt = tgtSubMesh->getDependsOnIterator(/*includeSelf=*/false,/*complexShapeFirst=*/false);
while ( smIt->more() )
{
SMESH_subMesh* sm = smIt->next();
SMESHDS_SubMesh* smDS = sm->GetSubMeshDS();
if ( !smDS || smDS->NbNodes() == 0 )
continue;
//if ( !is1DComputed && sm->GetSubShape().ShapeType() == TopAbs_EDGE )
//break;
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if ( helper.IsDegenShape( sm->GetId() ) ) // to merge all nodes on degenerated
{
if ( sm->GetSubShape().ShapeType() == TopAbs_EDGE )
{
groupsOfNodes.push_back( list< const SMDS_MeshNode* >() );
SMESH_subMeshIteratorPtr smDegenIt
= sm->getDependsOnIterator(/*includeSelf=*/true,/*complexShapeFirst=*/false);
while ( smDegenIt->more() )
if (( smDS = smDegenIt->next()->GetSubMeshDS() ))
{
SMDS_NodeIteratorPtr nIt = smDS->GetNodes();
while ( nIt->more() )
groupsOfNodes.back().push_back( nIt->next() );
}
}
continue; // do not treat sm of degen VERTEX
}
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// Sort new and old nodes of a submesh separately
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bool isSeam = helper.IsRealSeam( sm->GetId() );
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enum { NEW_NODES = 0, OLD_NODES };
map< double, const SMDS_MeshNode* > u2nodesMaps[2], u2nodesOnSeam;
map< double, const SMDS_MeshNode* >::iterator u_oldNode, u_newNode, u_newOnSeam, newEnd;
set< const SMDS_MeshNode* > seamNodes;
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// mapper puts on a seam edge nodes from 2 edges
if ( isSeam && ! getBoundaryNodes ( sm, tgtFace, u2nodesOnSeam, seamNodes ))
RETURN_BAD_RESULT("getBoundaryNodes() failed");
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SMDS_NodeIteratorPtr nIt = smDS->GetNodes();
while ( nIt->more() )
{
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const SMDS_MeshNode* node = nIt->next();
bool isOld = isOldNode( node );
if ( !isOld && isSeam ) { // new node on a seam edge
if ( seamNodes.count( node ) )
continue; // node is already in the map
}
// sort nodes on edges by their position
map< double, const SMDS_MeshNode* > & pos2nodes = u2nodesMaps[isOld ? OLD_NODES : NEW_NODES];
switch ( node->GetPosition()->GetTypeOfPosition() )
{
case SMDS_TOP_VERTEX: {
if ( !is1DComputed && !pos2nodes.empty() )
u2nodesMaps[isOld ? NEW_NODES : OLD_NODES].insert( make_pair( 0, node ));
else
pos2nodes.insert( make_pair( 0, node ));
break;
}
case SMDS_TOP_EDGE: {
const SMDS_EdgePosition* pos =
static_cast<const SMDS_EdgePosition*>(node->GetPosition());
pos2nodes.insert( make_pair( pos->GetUParameter(), node ));
break;
}
default:
RETURN_BAD_RESULT("Wrong node position type: "<<
node->GetPosition()->GetTypeOfPosition());
}
}
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const bool mergeNewToOld =
( u2nodesMaps[ NEW_NODES ].size() == u2nodesMaps[ OLD_NODES ].size() );
const bool mergeSeamToNew =
( u2nodesMaps[ NEW_NODES ].size() == u2nodesOnSeam.size() );
if ( !mergeNewToOld )
if ( u2nodesMaps[ NEW_NODES ].size() > 0 &&
u2nodesMaps[ OLD_NODES ].size() > 0 )
{
u_oldNode = u2nodesMaps[ OLD_NODES ].begin();
newEnd = u2nodesMaps[ OLD_NODES ].end();
for ( ; u_oldNode != newEnd; ++u_oldNode )
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SMESH_Algo::addBadInputElement( u_oldNode->second );
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return error( COMPERR_BAD_INPUT_MESH,
SMESH_Comment( "Existing mesh mismatches the projected 2D mesh on " )
<< ( sm->GetSubShape().ShapeType() == TopAbs_EDGE ? "edge" : "vertex" )
<< " #" << sm->GetId() );
}
if ( isSeam && !mergeSeamToNew ) {
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const TopoDS_Shape& seam = sm->GetSubShape();
if ( u2nodesMaps[ NEW_NODES ].size() > 0 &&
u2nodesOnSeam.size() > 0 &&
seam.ShapeType() == TopAbs_EDGE )
{
int nbE1 = SMESH_MesherHelper::Count( tgtFace, TopAbs_EDGE, /*ignoreSame=*/true );
int nbE2 = SMESH_MesherHelper::Count( srcFace, TopAbs_EDGE, /*ignoreSame=*/true );
if ( nbE1 != nbE2 ) // 2 EDGEs are mapped to a seam EDGE
{
// find the 2 EDGEs of srcFace
TopTools_DataMapIteratorOfDataMapOfShapeShape src2tgtIt( shape2ShapeMap._map2to1 );
for ( ; src2tgtIt.More(); src2tgtIt.Next() )
if ( seam.IsSame( src2tgtIt.Value() ))
SMESH_Algo::addBadInputElements
( srcMesh->GetMeshDS()->MeshElements( src2tgtIt.Key() ));
return error( COMPERR_BAD_INPUT_MESH,
"Different number of nodes on two edges projected to a seam edge" );
}
}
}
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// Make groups of nodes to merge
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u_oldNode = u2nodesMaps[ OLD_NODES ].begin();
u_newNode = u2nodesMaps[ NEW_NODES ].begin();
newEnd = u2nodesMaps[ NEW_NODES ].end();
u_newOnSeam = u2nodesOnSeam.begin();
if ( mergeNewToOld )
for ( ; u_newNode != newEnd; ++u_newNode, ++u_oldNode )
{
groupsOfNodes.push_back( list< const SMDS_MeshNode* >() );
groupsOfNodes.back().push_back( u_oldNode->second );
groupsOfNodes.back().push_back( u_newNode->second );
if ( mergeSeamToNew )
groupsOfNodes.back().push_back( (u_newOnSeam++)->second );
}
else if ( mergeSeamToNew )
for ( ; u_newNode != newEnd; ++u_newNode, ++u_newOnSeam )
{
groupsOfNodes.push_back( list< const SMDS_MeshNode* >() );
groupsOfNodes.back().push_back( u_newNode->second );
groupsOfNodes.back().push_back( u_newOnSeam->second );
}
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} // loop on EDGE and VERTEX submeshes of a target FACE
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// Merge
SMESH_MeshEditor editor( tgtMesh );
int nbFaceBeforeMerge = tgtSubMesh->GetSubMeshDS()->NbElements();
editor.MergeNodes( groupsOfNodes );
int nbFaceAtferMerge = tgtSubMesh->GetSubMeshDS()->NbElements();
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if ( nbFaceBeforeMerge != nbFaceAtferMerge && !helper.HasDegeneratedEdges() )
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return error(COMPERR_BAD_INPUT_MESH, "Probably invalid node parameters on geom faces");
// ----------------------------------------------------------------
// The mapper can't create quadratic elements, so convert if needed
// ----------------------------------------------------------------
faceIt = srcSubMesh->GetSubMeshDS()->GetElements();
bool srcIsQuad = faceIt->next()->IsQuadratic();
faceIt = tgtSubMesh->GetSubMeshDS()->GetElements();
bool tgtIsQuad = faceIt->next()->IsQuadratic();
if ( srcIsQuad && !tgtIsQuad )
{
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TIDSortedElemSet tgtFaces;
faceIt = tgtSubMesh->GetSubMeshDS()->GetElements();
while ( faceIt->more() )
tgtFaces.insert( tgtFaces.end(), faceIt->next() );
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editor.ConvertToQuadratic(/*theForce3d=*/false, tgtFaces, false);
}
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cleaner.Release(); // not to remove mesh
} // end of projection using Pattern mapping
// ---------------------------
// Check elements orientation
// ---------------------------
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TopoDS_Face face = TopoDS::Face( theShape );
if ( !theMesh.IsMainShape( tgtFace ))
{
// find the main shape
TopoDS_Shape mainShape = meshDS->ShapeToMesh();
switch ( mainShape.ShapeType() ) {
case TopAbs_SHELL:
case TopAbs_SOLID: break;
default:
TopTools_ListIteratorOfListOfShape ancestIt = theMesh.GetAncestors( face );
for ( ; ancestIt.More(); ancestIt.Next() ) {
TopAbs_ShapeEnum type = ancestIt.Value().ShapeType();
if ( type == TopAbs_SOLID ) {
mainShape = ancestIt.Value();
break;
} else if ( type == TopAbs_SHELL ) {
mainShape = ancestIt.Value();
}
}
}
// find tgtFace in the main solid or shell to know it's true orientation.
TopExp_Explorer exp( mainShape, TopAbs_FACE );
for ( ; exp.More(); exp.Next() ) {
if ( tgtFace.IsSame( exp.Current() )) {
face = TopoDS::Face( exp.Current() );
break;
}
}
}
// Fix orientation
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if ( helper.IsReversedSubMesh( face ))
{
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SMESH_MeshEditor editor( tgtMesh );
SMDS_ElemIteratorPtr eIt = meshDS->MeshElements( face )->GetElements();
while ( eIt->more() ) {
const SMDS_MeshElement* e = eIt->next();
if ( e->GetType() == SMDSAbs_Face && !editor.Reorient( e ))
RETURN_BAD_RESULT("Pb of SMESH_MeshEditor::Reorient()");
}
}
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return true;
}
//=======================================================================
//function : Evaluate
//purpose :
//=======================================================================
bool StdMeshers_Projection_2D::Evaluate(SMESH_Mesh& theMesh,
const TopoDS_Shape& theShape,
MapShapeNbElems& aResMap)
{
if ( !_sourceHypo )
return false;
SMESH_Mesh * srcMesh = _sourceHypo->GetSourceMesh();
SMESH_Mesh * tgtMesh = & theMesh;
if ( !srcMesh )
srcMesh = tgtMesh;
// ---------------------------
// Make sub-shapes association
// ---------------------------
TopoDS_Face tgtFace = TopoDS::Face( theShape.Oriented(TopAbs_FORWARD));
TopoDS_Shape srcShape = _sourceHypo->GetSourceFace().Oriented(TopAbs_FORWARD);
TAssocTool::TShapeShapeMap shape2ShapeMap;
TAssocTool::InitVertexAssociation( _sourceHypo, shape2ShapeMap );
if ( !TAssocTool::FindSubShapeAssociation( tgtFace, tgtMesh, srcShape, srcMesh,
shape2ShapeMap) ||
!shape2ShapeMap.IsBound( tgtFace ))
return error(COMPERR_BAD_SHAPE,"Topology of source and target faces seems different" );
TopoDS_Face srcFace = TopoDS::Face( shape2ShapeMap( tgtFace ).Oriented(TopAbs_FORWARD));
// -------------------------------------------------------
// Assure that mesh on a source Face is computed/evaluated
// -------------------------------------------------------
std::vector<int> aVec;
SMESH_subMesh* srcSubMesh = srcMesh->GetSubMesh( srcFace );
if ( srcSubMesh->IsMeshComputed() )
{
aVec.resize( SMDSEntity_Last, 0 );
aVec[SMDSEntity_Node] = srcSubMesh->GetSubMeshDS()->NbNodes();
SMDS_ElemIteratorPtr elemIt = srcSubMesh->GetSubMeshDS()->GetElements();
while ( elemIt->more() )
aVec[ elemIt->next()->GetEntityType() ]++;
}
else
{
MapShapeNbElems tmpResMap;
MapShapeNbElems& srcResMap = (srcMesh == tgtMesh) ? aResMap : tmpResMap;
if ( !_gen->Evaluate( *srcMesh, srcShape, srcResMap ))
return error(COMPERR_BAD_INPUT_MESH,"Source mesh not evaluatable");
aVec = srcResMap[ srcSubMesh ];
if ( aVec.empty() )
return error(COMPERR_BAD_INPUT_MESH,"Source mesh is wrongly evaluated");
}
SMESH_subMesh * sm = theMesh.GetSubMesh(theShape);
aResMap.insert(std::make_pair(sm,aVec));
return true;
}
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//=============================================================================
/*!
* \brief Sets a default event listener to submesh of the source face
* \param subMesh - submesh where algo is set
*
* This method is called when a submesh gets HYP_OK algo_state.
* After being set, event listener is notified on each event of a submesh.
* Arranges that CLEAN event is translated from source submesh to
* the submesh
*/
//=============================================================================
void StdMeshers_Projection_2D::SetEventListener(SMESH_subMesh* subMesh)
{
TAssocTool::SetEventListener( subMesh,
_sourceHypo->GetSourceFace(),
_sourceHypo->GetSourceMesh() );
}