2009-02-17 10:27:49 +05:00
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// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
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2005-08-23 14:50:50 +06:00
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//
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2009-02-17 10:27:49 +05:00
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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2005-08-23 14:50:50 +06:00
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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2009-02-17 10:27:49 +05:00
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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2005-08-23 14:50:50 +06:00
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//
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2009-02-17 10:27:49 +05:00
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// SMESH SMESHGUI : GUI for SMESH component
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// File : SMESHGUI_Dialog.cxx
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// Author : Alexander SOLOVYOV, Open CASCADE S.A.S.
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// SMESH includes
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2005-08-23 14:50:50 +06:00
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//
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#include "SMESHGUI_Dialog.h"
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#include <SMESH_Type.h>
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// SALOME GUI includes
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#include <SUIT_Desktop.h>
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#include <SUIT_Session.h>
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#include <SalomeApp_Application.h>
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2009-02-17 10:27:49 +05:00
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// Qt includes
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#include <QFrame>
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//=================================================================================
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// function : SMESHGUI_Dialog
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// purpose : Constructor
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//=================================================================================
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SMESHGUI_Dialog::SMESHGUI_Dialog( QWidget* parent, const bool modal,
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const bool allowResize, const int flags )
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: LightApp_Dialog( parent == 0 ? desktop() : parent, "", modal, allowResize, flags )
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{
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int pr = prefix( "SMESH" );
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typeName( pr + MESH ) = tr( "DLG_MESH" );
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typeName( pr + HYPOTHESIS ) = tr( "DLG_HYPO" );
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typeName( pr + ALGORITHM ) = tr( "DLG_ALGO" );
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setButtonText(1, tr("SMESH_BUT_APPLY_AND_CLOSE")); //rename OK to Apply and Close
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if ( flags & Close )
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setButtonPosition( Right, Close );
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}
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//=================================================================================
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// function : ~SMESHGUI_Dialog
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// purpose : Destructor
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//=================================================================================
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SMESHGUI_Dialog::~SMESHGUI_Dialog()
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{
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}
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//=================================================================================
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// function : show
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// purpose :
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//=================================================================================
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void SMESHGUI_Dialog::show()
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{
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adjustSize();
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LightApp_Dialog::show();
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}
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//=================================================================================
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// function : setContentActive
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// purpose :
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//=================================================================================
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void SMESHGUI_Dialog::setContentActive( const bool active )
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{
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mainFrame()->setEnabled( active );
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setButtonEnabled( active, OK );
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setButtonEnabled( active, Apply );
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setButtonEnabled( active, Cancel );
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setButtonEnabled( active, Close );
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setButtonEnabled( active, Help );
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}
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//=================================================================================
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// function : desktop
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// purpose :
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//=================================================================================
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SUIT_Desktop* SMESHGUI_Dialog::desktop() const
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{
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SUIT_Desktop* d = 0;
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SUIT_Session* s = SUIT_Session::session();
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if( s )
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{
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SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( s->activeApplication() );
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if( app )
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d = app->desktop();
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}
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return d;
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}
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//=======================================================================
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// name : prefix
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// Purpose : Get prefix for module types
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//=======================================================================
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int SMESHGUI_Dialog::prefix( const QString& name )
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{
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if( name == "GEOM" )
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return 100;
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else if( name == "SMESH" )
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return 200;
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else if( name == "SMESH element" )
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return 300;
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else
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return 0;
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}
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//=======================================================================
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// name : resourceMgr
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// Purpose : Gets resource manager
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//=======================================================================
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SUIT_ResourceMgr* SMESHGUI_Dialog::resourceMgr() const
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{
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return SUIT_Session::session()->resourceMgr();
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}
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