2003-07-10 16:13:42 +06:00
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// SMESH SMESHDS : management of mesh data and SMESH document
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
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//
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//
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//
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// File : SMESH_Command.cxx
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// Author : Yves FRICAUD, OCC
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// Module : SMESH
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// $Header:
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2003-05-19 19:25:06 +06:00
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2003-07-10 16:13:42 +06:00
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using namespace std;
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2003-05-19 19:25:06 +06:00
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#include "SMESHDS_Command.ixx"
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#include "SMESHDS_CommandType.hxx"
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#include "utilities.h"
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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SMESHDS_Command::SMESHDS_Command(const SMESHDS_CommandType aType)
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: myType(aType), myNumber(0)
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{}
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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void SMESHDS_Command::AddNode(const Standard_Integer NewNodeID,
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const Standard_Real x,
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const Standard_Real y,
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const Standard_Real z)
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{
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if (!myType == SMESHDS_AddNode) {
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MESSAGE("SMESHDS_Command::AddNode : Bad Type");
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return;
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}
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myIntegers.Append(NewNodeID);
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myReals.Append(x);
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myReals.Append(y);
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myReals.Append(z);
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myNumber++;
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}
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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void SMESHDS_Command::MoveNode(const Standard_Integer NodeID,
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const Standard_Real x,
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const Standard_Real y,
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const Standard_Real z)
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{
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if (!myType == SMESHDS_MoveNode) {
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MESSAGE("SMESHDS_Command::MoveNode : Bad Type");
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return;
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}
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myIntegers.Append(NodeID);
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myReals.Append(x);
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myReals.Append(y);
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myReals.Append(z);
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myNumber++;
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}
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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void SMESHDS_Command::AddEdge(const Standard_Integer NewEdgeID,
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const Standard_Integer idnode1,
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const Standard_Integer idnode2)
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{
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if (!myType == SMESHDS_AddEdge) {
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MESSAGE("SMESHDS_Command::AddEdge : Bad Type");
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return;
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}
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myIntegers.Append(NewEdgeID);
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myIntegers.Append(idnode1);
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myIntegers.Append(idnode2);
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myNumber++;
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}
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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void SMESHDS_Command::AddFace(const Standard_Integer NewFaceID,
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const Standard_Integer idnode1,
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const Standard_Integer idnode2,
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const Standard_Integer idnode3)
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{
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if (!myType == SMESHDS_AddTriangle) {
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MESSAGE("SMESHDS_Command::AddFace : Bad Type");
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return;
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}
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myIntegers.Append(NewFaceID);
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myIntegers.Append(idnode1);
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myIntegers.Append(idnode2);
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myIntegers.Append(idnode3);
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myNumber++;
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}
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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void SMESHDS_Command::AddFace(const Standard_Integer NewFaceID,
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const Standard_Integer idnode1,
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const Standard_Integer idnode2,
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const Standard_Integer idnode3,
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const Standard_Integer idnode4)
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{
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if (!myType == SMESHDS_AddQuadrangle) {
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MESSAGE("SMESHDS_Command::AddFace : Bad Type");
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return;
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}
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myIntegers.Append(NewFaceID);
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myIntegers.Append(idnode1);
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myIntegers.Append(idnode2);
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myIntegers.Append(idnode3);
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myIntegers.Append(idnode4);
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myNumber++;
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}
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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void SMESHDS_Command::AddVolume(const Standard_Integer NewVolID,
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const Standard_Integer idnode1,
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const Standard_Integer idnode2,
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const Standard_Integer idnode3,
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const Standard_Integer idnode4)
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{
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if (!myType == SMESHDS_AddTetrahedron) {
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MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
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return;
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}
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myIntegers.Append(NewVolID);
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myIntegers.Append(idnode1);
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myIntegers.Append(idnode2);
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myIntegers.Append(idnode3);
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myIntegers.Append(idnode4);
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myNumber++;
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}
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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void SMESHDS_Command::AddVolume(const Standard_Integer NewVolID,
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const Standard_Integer idnode1,
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const Standard_Integer idnode2,
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const Standard_Integer idnode3,
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const Standard_Integer idnode4,
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const Standard_Integer idnode5)
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{
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if (!myType == SMESHDS_AddPyramid) {
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MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
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return;
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}
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myIntegers.Append(NewVolID);
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myIntegers.Append(idnode1);
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myIntegers.Append(idnode2);
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myIntegers.Append(idnode3);
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myIntegers.Append(idnode4);
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myIntegers.Append(idnode5);
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myNumber++;
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}
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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void SMESHDS_Command::AddVolume(const Standard_Integer NewVolID,
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const Standard_Integer idnode1,
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const Standard_Integer idnode2,
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const Standard_Integer idnode3,
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const Standard_Integer idnode4,
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const Standard_Integer idnode5,
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const Standard_Integer idnode6)
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{
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if (!myType == SMESHDS_AddPrism) {
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MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
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return;
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}
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myIntegers.Append(NewVolID);
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myIntegers.Append(idnode1);
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myIntegers.Append(idnode2);
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myIntegers.Append(idnode3);
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myIntegers.Append(idnode4);
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myIntegers.Append(idnode5);
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myIntegers.Append(idnode6);
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myNumber++;
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}
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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void SMESHDS_Command::AddVolume(const Standard_Integer NewVolID,
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const Standard_Integer idnode1,
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const Standard_Integer idnode2,
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const Standard_Integer idnode3,
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const Standard_Integer idnode4,
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const Standard_Integer idnode5,
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const Standard_Integer idnode6,
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const Standard_Integer idnode7,
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const Standard_Integer idnode8)
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{
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if (!myType == SMESHDS_AddHexahedron) {
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MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
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return;
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}
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myIntegers.Append(NewVolID);
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myIntegers.Append(idnode1);
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myIntegers.Append(idnode2);
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myIntegers.Append(idnode3);
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myIntegers.Append(idnode4);
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myIntegers.Append(idnode5);
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myIntegers.Append(idnode6);
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myIntegers.Append(idnode7);
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myIntegers.Append(idnode8);
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myNumber++;
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}
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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void SMESHDS_Command::RemoveNode(const Standard_Integer NodeID)
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{
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if (!myType == SMESHDS_RemoveNode) {
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MESSAGE("SMESHDS_Command::RemoveNode : Bad Type");
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return;
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}
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myIntegers.Append(NodeID);
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myNumber++;
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}
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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void SMESHDS_Command::RemoveElement(const Standard_Integer ElementID)
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{
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if (!myType == SMESHDS_RemoveElement) {
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MESSAGE("SMESHDS_Command::RemoveElement : Bad Type");
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return;
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}
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myIntegers.Append(ElementID);
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myNumber++;
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}
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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SMESHDS_CommandType SMESHDS_Command::GetType()
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{
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return myType;
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}
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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Standard_Integer SMESHDS_Command::GetNumber()
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{
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return myNumber;
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}
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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const TColStd_ListOfInteger& SMESHDS_Command::GetIndexes()
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{
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return myIntegers;
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}
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//=======================================================================
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//function :
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//purpose :
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//=======================================================================
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const TColStd_ListOfReal& SMESHDS_Command::GetCoords()
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{
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return myReals;
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}
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