smesh/src/SMESHGUI/SMESHGUI_ConvToQuadOp.cxx

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// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
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// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_ConvToQuadOp.cxx
// Author : Open CASCADE S.A.S.
// SMESH includes
//
#include "SMESHGUI_ConvToQuadOp.h"
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#include "SMESHGUI.h"
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#include "SMESHGUI_ConvToQuadDlg.h"
#include "SMESHGUI_MeshEditPreview.h"
#include "SMESHGUI_Utils.h"
#include "SMESH_ActorUtils.h"
#include "SMESH_TypeFilter.hxx"
#include "SMDSAbs_ElementType.hxx"
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// SALOME GUI includes
#include <LightApp_UpdateFlags.h>
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#include <SUIT_MessageBox.h>
#include <SUIT_OverrideCursor.h>
#include <SalomeApp_Tools.h>
#include <SALOME_Actor.h>
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// IDL includes
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
// VTK includes
#include <vtkProperty.h>
//================================================================================
/*!
* \brief Constructor
*
* Initialize operation
*/
//================================================================================
SMESHGUI_ConvToQuadOp::SMESHGUI_ConvToQuadOp()
: SMESHGUI_SelectionOp(),
myDlg( 0 ),
myBadElemsPreview(0)
{
}
//================================================================================
/*!
* \brief Destructor
*/
//================================================================================
SMESHGUI_ConvToQuadOp::~SMESHGUI_ConvToQuadOp()
{
if ( myDlg ) delete myDlg;
if ( myBadElemsPreview ) delete myBadElemsPreview;
}
//================================================================================
/*!
* \brief Gets dialog of this operation
* \retval LightApp_Dialog* - pointer to dialog of this operation
*/
//================================================================================
LightApp_Dialog* SMESHGUI_ConvToQuadOp::dlg() const
{
return myDlg;
}
//================================================================================
/*!
* \brief Creates dialog if necessary and shows it
*
* Virtual method redefined from base class called when operation is started creates
* dialog if necessary and shows it, activates selection
*/
//================================================================================
void SMESHGUI_ConvToQuadOp::startOperation()
{
if( !myDlg )
{
myDlg = new SMESHGUI_ConvToQuadDlg( );
}
connect( myDlg, SIGNAL( onClicked( int ) ), SLOT( ConnectRadioButtons( int ) ) );
myHelpFileName = "convert_to_from_quadratic_mesh_page.html";
SMESHGUI_SelectionOp::startOperation();
myDlg->SetMediumNdsOnGeom( false );
myDlg->activateObject( 0 );
myDlg->ShowWarning( false );
myDlg->show();
selectionDone();
}
//================================================================================
/*!
* \brief Updates dialog's look and feel
*
* Virtual method redefined from the base class updates dialog's look and feel
*/
//================================================================================
void SMESHGUI_ConvToQuadOp::selectionDone()
{
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if ( !dlg()->isVisible() )
return;
SMESHGUI_SelectionOp::selectionDone();
try
{
QString anObjEntry = myDlg->selectedObject( 0 );
_PTR(SObject) pObj = studyDS()->FindObjectID( anObjEntry.toLatin1().data() );
if ( !pObj ) return;
SMESH::SMESH_IDSource_var idSource =
SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( pObj );
myDlg->setButtonEnabled( true, QtxDialog::OK | QtxDialog::Apply );
if( idSource->_is_nil() )
{
myDlg->SetEnabledControls( false );
myDlg->setButtonEnabled( false, QtxDialog::OK | QtxDialog::Apply );
return;
}
MeshType meshType = ConsistMesh( idSource );
if( meshType == SMESHGUI_ConvToQuadOp::Quadratic )
{
myDlg->SetEnabledRB( 0, false );
}
else if( meshType == SMESHGUI_ConvToQuadOp::Linear )
{
myDlg->SetEnabledRB( 1, false );
}
else
{
myDlg->SetEnabledControls( true );
}
// show warning on non-conformal result mesh
if ( ! idSource->_is_nil() )
{
SMESH::SMESH_subMesh_var subMesh =
SMESH::SObjectToInterface<SMESH::SMESH_subMesh>( pObj );
bool toShow = false;
if ( !subMesh->_is_nil() )
{
SMESH::SMESH_Mesh_var mesh = idSource->GetMesh();
idSource = SMESH::SMESH_IDSource::_narrow( mesh );
MeshType fullMeshType = ConsistMesh( idSource );
toShow = ( fullMeshType != Comp );
}
myDlg->ShowWarning( toShow );
}
}
catch ( const SALOME::SALOME_Exception& S_ex )
{
SalomeApp_Tools::QtCatchCorbaException( S_ex );
}
catch ( ... )
{
}
}
//================================================================================
/*!
* \brief Creates selection filter
* \param theId - identifier of current selection widget
* \retval SUIT_SelectionFilter* - pointer to the created filter or null
*
* Creates selection filter in accordance with identifier of current selection widget
*/
//================================================================================
SUIT_SelectionFilter* SMESHGUI_ConvToQuadOp::createFilter( const int theId ) const
{
if ( theId == 0 )
return new SMESH_TypeFilter( MESHorSUBMESH );
else
return 0;
}
//================================================================================
/*!
* \brief Edits mesh
*
* Virtual slot redefined from the base class called when "Apply" button is clicked
*/
//================================================================================
bool SMESHGUI_ConvToQuadOp::onApply()
{
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SUIT_OverrideCursor aWaitCursor;
QString aMess;
QString anObjEntry = myDlg->selectedObject( 0 );
_PTR(SObject) pObj = studyDS()->FindObjectID( anObjEntry.toLatin1().data() );
if ( !pObj )
{
dlg()->show();
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SUIT_MessageBox::warning( myDlg,
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tr( "SMESH_WRN_WARNING" ), tr("MESH_IS_NOT_SELECTED") );
return false;
}
SMESH::SMESH_Mesh_var mesh;
SMESH::SMESH_IDSource_var idSource =
SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( pObj );
if( !CORBA::is_nil(idSource) )
mesh = idSource->GetMesh();
if( CORBA::is_nil(mesh) )
{
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SUIT_MessageBox::warning( myDlg,
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tr( "SMESH_WRN_WARNING" ), tr("REF_IS_NULL") );
return false;
}
bool aResult = false;
try
{
SMESH::SMESH_MeshEditor_var aEditor = mesh->GetMeshEditor();
aResult = true;
SMESH::SMESH_Mesh_var sourceMesh = SMESH::SObjectToInterface<SMESH::SMESH_Mesh>( pObj );
if( !myDlg->CurrentRB() )
{
bool force3d = true;
if( myDlg->IsEnabledCheck() )
force3d = myDlg->IsMediumNdsOnGeom();
if ( sourceMesh->_is_nil() )
aEditor->ConvertToQuadraticObject( force3d, idSource );
else
aEditor->ConvertToQuadratic( force3d );
if ( !force3d )
{
SMESH::ComputeError_var error = aEditor->GetLastError();
if ( error->hasBadMesh )
{
if ( myBadElemsPreview ) delete myBadElemsPreview; // viewWindow may change
myBadElemsPreview = new SMESHGUI_MeshEditPreview( viewWindow() );
vtkFloatingPointType aPointSize = SMESH::GetFloat("SMESH:node_size",3);
vtkFloatingPointType aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
vtkProperty* prop = vtkProperty::New();
prop->SetLineWidth( aLineWidth * 3 );
prop->SetPointSize( aPointSize * 3 );
prop->SetColor( 250, 0, 250 );
myBadElemsPreview->GetActor()->SetProperty( prop );
prop->Delete();
SMESH::MeshPreviewStruct_var previewData = aEditor->GetPreviewData();
myBadElemsPreview->SetData( & previewData.in() );
myBadElemsPreview->SetVisibility(true);
SUIT_MessageBox* mb = new SUIT_MessageBox(SUIT_MessageBox::Warning,
tr( "SMESH_WRN_WARNING" ),
tr("EDITERR_NO_MEDIUM_ON_GEOM"),
SUIT_MessageBox::Ok, myDlg);
mb->setWindowModality( Qt::NonModal );
mb->setAttribute( Qt::WA_DeleteOnClose );
mb->show();
connect ( mb, SIGNAL( finished(int) ), this, SLOT( onWarningWinFinished() ));
//connect ( mb, SIGNAL( rejected() ), this, SLOT( onWarningWinFinished() ));
}
}
}
else
{
if ( sourceMesh->_is_nil() )
aEditor->ConvertFromQuadraticObject( idSource );
else
aEditor->ConvertFromQuadratic();
}
}
catch ( const SALOME::SALOME_Exception& S_ex )
{
SalomeApp_Tools::QtCatchCorbaException( S_ex );
aResult = false;
}
catch ( ... )
{
aResult = false;
}
if( aResult )
{
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SMESHGUI::Modified();
update( UF_ObjBrowser | UF_Model | UF_Viewer );
selectionDone();
}
return aResult;
}
//================================================================================
/*!
* \brief SLOT called when a warning window is closed
*/
//================================================================================
void SMESHGUI_ConvToQuadOp::onWarningWinFinished()
{
if ( myBadElemsPreview )
myBadElemsPreview->SetVisibility(false);
}
//================================================================================
/*! ConsistMesh
* Determines, what elements this mesh contains.
*/
//================================================================================
SMESHGUI_ConvToQuadOp::MeshType SMESHGUI_ConvToQuadOp::ConsistMesh( const SMESH::SMESH_IDSource_var& idSource) const
{
SMESH::long_array_var nbElemOfType = idSource->GetMeshInfo();
bool hasQuad = ( nbElemOfType[SMDSEntity_Quad_Edge ] ||
nbElemOfType[SMDSEntity_Quad_Triangle ] ||
nbElemOfType[SMDSEntity_Quad_Quadrangle] ||
nbElemOfType[SMDSEntity_Quad_Tetra ] ||
nbElemOfType[SMDSEntity_Quad_Hexa ] ||
nbElemOfType[SMDSEntity_Quad_Pyramid ] ||
nbElemOfType[SMDSEntity_Quad_Penta ] );
bool hasLin = ( nbElemOfType[SMDSEntity_Edge ] ||
nbElemOfType[SMDSEntity_Triangle ] ||
nbElemOfType[SMDSEntity_Quadrangle] ||
nbElemOfType[SMDSEntity_Tetra ] ||
nbElemOfType[SMDSEntity_Hexa ] ||
nbElemOfType[SMDSEntity_Pyramid ] ||
nbElemOfType[SMDSEntity_Penta ] );
if ( hasQuad && hasLin )
return Comp;
return hasQuad ? Quadratic : Linear;
}
void SMESHGUI_ConvToQuadOp::ConnectRadioButtons( int id )
{
QString anObjEntry = myDlg->selectedObject( 0 );
_PTR(SObject) pObj = studyDS()->FindObjectID( anObjEntry.toLatin1().data() );
if ( !pObj ) return;
SMESH::SMESH_IDSource_var idSource =
SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( pObj );
SMESH::SMESH_Mesh_var mesh = idSource->GetMesh();
bool hasGeom = mesh->HasShapeToMesh();
if( id || !hasGeom )
myDlg->SetEnabledCheck( false );
else
myDlg->SetEnabledCheck( true );
}