smesh/src/SMESHGUI/SMESHGUI_MeshDlg.h

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2005-12-05 21:31:55 +05:00
// Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
2005-12-05 21:31:55 +05:00
//
/**
* SMESH SMESHGUI
*
* Copyright (C) 2005 CEA/DEN, EDF R&D
*
*
*
* File : SMESHGUI_MeshDlg.h
* Author : Sergey LITONIN
* Module : SMESH
*/
#ifndef SMESHGUI_MeshDlg_H
#define SMESHGUI_MeshDlg_H
#include "SMESHGUI_Dialog.h"
#include <qframe.h>
#include <qstringlist.h>
#include <qmap.h>
class SMESHGUI_MeshTab;
class QTabWidget;
class QLineEdit;
class QComboBox;
class QToolButton;
class QString;
class QPopupMenu;
/*!
* \brief Dialog for mech creation or editing
*
* This dialog is used for mech creation or editing.
*/
class SMESHGUI_MeshDlg : public SMESHGUI_Dialog
{
Q_OBJECT
public:
enum Controls { Obj, Mesh, Geom };
/*! Describes dimensions */
enum Dimensions { Dim1D = 0, Dim2D, Dim3D };
public:
SMESHGUI_MeshDlg( const bool theToCreate, const bool theIsMesh );
virtual ~SMESHGUI_MeshDlg();
SMESHGUI_MeshTab* tab( const int ) const;
void reset();
void setCurrentTab( const int );
void setMaxHypoDim( const int );
void setHypoSets( const QStringList& );
void setGeomPopupEnabled( const bool );
signals:
void hypoSet( const QString& );
void geomSelectionByMesh( bool );
private slots:
void onHypoSetPopup( int );
void onHypoSetButton();
void onGeomPopup( int );
void onGeomSelectionButton( bool );
private:
QMap< int, SMESHGUI_MeshTab* > myTabs;
QTabWidget* myTabWg;
QPopupMenu* myHypoSetPopup;
QPopupMenu* myGeomPopup;
};
/*!
* \brief Tab for tab widget containing controls for definition of
* algorithms and hypotheses
*/
class SMESHGUI_MeshTab : public QFrame
{
Q_OBJECT
public:
/*! To differ main algorithms, hypotheses and additional ones*/
enum HypType
{
Algo = 0, //!< algorithms
MainHyp, //!< main hypothesis
AddHyp //!< additional hypothesis
};
public:
SMESHGUI_MeshTab( QWidget* );
virtual ~SMESHGUI_MeshTab();
void setAvailableHyps( const int, const QStringList& );
void setExistingHyps( const int, const QStringList& );
void addHyp( const int, const QString& );
void renameHyp( const int, const int, const QString& );
void setCurrentHyp( const int, const int );
int currentHyp( const int ) const;
void reset();
signals:
void createHyp( const int theHypType, const int theIndex );
//!< Emited when "Create hypothesis" button clicked
void editHyp( const int theHypType, const int theIndex );
//!< Emited when "Edit hypothesis" button clicked
void selectAlgo( const int theIndex );
//!< Emited when an algorithm is selected
private slots:
void onCreateHyp();
void onEditHyp();
void onHyp( int );
void onPopupItem( int );
private:
QMap< int, QComboBox* > myHyp;
QMap< int, QToolButton* > myCreateHyp;
QMap< int, QToolButton* > myEditHyp;
QMap< int, QStringList > myAvailableHyps;
QMap< int, QStringList > myExistingHyps;
QPopupMenu* myPopup;
};
#endif