#. Select your mesh in the Object Browser or in the 3D viewer.
#. From the **Modification** menu choose **Remove** and from the associated submenu select the **Nodes**, or just click *"Remove nodes"* button |rmn| in the toolbar.
* apply Filters. **Set filter** button allows to apply a filter to the selection of nodes. See more about filters in the :ref:`selection_filter_library_page` page.
This operation removes a node and changes surrounding faces in order to cover a hole appearing in the mesh. This operation applies to 2D triangle mesh only.
#. Select your mesh in the Object Browser or in the 3D viewer.
#. From the **Modification** menu choose **Remove** and from the associated submenu select the **Node with reconnection**, or just click *"Remove node with reconnection"* button |rmnr| in the toolbar.
#. Select your mesh in the Object Browser or in the 3D viewer.
#. From the **Modification** menu choose **Remove** and from the associated submenu select **Orphan Nodes**, or just click *"Remove orphan nodes"* button |rmon| in the toolbar.
#. Select your mesh in the Object Browser or in the 3D viewer.
#. From the **Modification** menu choose **Remove** and from the associated submenu select the **Elements**, or just click *"Remove elements"* button |rme| in the toolbar.
In this dialog box you can specify one or several elements:
* choose mesh elements with the mouse in the 3D Viewer. It is possible to select a whole area with a mouse frame; or
* input the element IDs directly in **ID Elements** field. The selected elements will be highlighted in the viewer; or
* apply Filters. **Set filter** button allows to apply a filter to the selection of elements. See more about filters in the :ref:`selection_filter_library_page` page.
#. Select your mesh in the Object Browser or in the 3D viewer.
#. From the **Modification** menu choose **Remove** and from the associated submenu select the **Clear Mesh Data**, or just click *"Clear Mesh Data"* button |clr| in the toolbar. You can also right-click on the mesh in the Object Browser and select **Clear Mesh Data** in the pop-up menu.
This command works in a different way in different situations:
* if the mesh is computed on a geometry, then *Clear Mesh Data* removes all elements and nodes.
* if the mesh is not based on a geometry (imported, compound, created from scratch etc.), then *Clear Mesh Data* removes only the elements and nodes computed by algorithms. If no such elements or nodes have been created, can remove nothing.