smesh/src/SMESHGUI/SMESHGUI_ClippingDlg.cxx

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// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
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// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
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// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
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// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_ClippingDlg.cxx
// Author : Nicolas REJNERI, Open CASCADE S.A.S.
// SMESH includes
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//
#include "SMESHGUI_ClippingDlg.h"
#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
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#include "SMESHGUI_SpinBox.h"
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#include <SMESH_Actor.h>
#include <SMESH_ActorUtils.h>
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// SALOME GUI includes
#include <SUIT_Desktop.h>
#include <SUIT_Session.h>
#include <SUIT_OverrideCursor.h>
#include <SUIT_MessageBox.h>
#include <SUIT_ResourceMgr.h>
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#include <SUIT_ViewManager.h>
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#include <SALOME_ListIO.hxx>
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#include <SalomeApp_Study.h>
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#include <LightApp_Application.h>
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#include <VTKViewer_Algorithm.h>
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#include <SVTK_ViewWindow.h>
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// Qt includes
#include <QLabel>
#include <QPushButton>
#include <QComboBox>
#include <QCheckBox>
#include <QVBoxLayout>
#include <QHBoxLayout>
#include <QGridLayout>
#include <QGroupBox>
#include <QKeyEvent>
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#include <QListWidget>
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// VTK includes
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#include <vtkMath.h>
#include <vtkDataSet.h>
#include <vtkDataSetMapper.h>
#include <vtkPlaneSource.h>
#include <vtkProperty.h>
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#include <vtkRenderer.h>
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#define SPACING 6
#define MARGIN 11
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//=================================================================================
// class : OrientedPlane
// purpose :
//=================================================================================
SMESH::OrientedPlane* SMESH::OrientedPlane::New()
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{
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return new OrientedPlane();
}
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SMESH::OrientedPlane* SMESH::OrientedPlane::New(SVTK_ViewWindow* theViewWindow)
{
return new OrientedPlane(theViewWindow);
}
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void SMESH::OrientedPlane::ShallowCopy(SMESH::OrientedPlane* theOrientedPlane)
{
SetNormal(theOrientedPlane->GetNormal());
SetOrigin(theOrientedPlane->GetOrigin());
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myOrientation = theOrientedPlane->GetOrientation();
myDistance = theOrientedPlane->GetDistance();
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myAngle[0] = theOrientedPlane->myAngle[0];
myAngle[1] = theOrientedPlane->myAngle[1];
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myPlaneSource->SetNormal(theOrientedPlane->myPlaneSource->GetNormal());
myPlaneSource->SetOrigin(theOrientedPlane->myPlaneSource->GetOrigin());
myPlaneSource->SetPoint1(theOrientedPlane->myPlaneSource->GetPoint1());
myPlaneSource->SetPoint2(theOrientedPlane->myPlaneSource->GetPoint2());
}
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SMESH::OrientedPlane::OrientedPlane(SVTK_ViewWindow* theViewWindow):
myViewWindow(theViewWindow),
myOrientation(SMESH::XY),
myDistance(0.5)
{
Init();
myViewWindow->AddActor(myActor, false, false); // don't adjust actors
}
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SMESH::OrientedPlane::OrientedPlane():
myOrientation(SMESH::XY),
myViewWindow(NULL),
myDistance(0.5)
{
Init();
}
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void SMESH::OrientedPlane::Init()
{
myPlaneSource = vtkPlaneSource::New();
myAngle[0] = myAngle[1] = 0.0;
// Create and display actor
myMapper = vtkDataSetMapper::New();
myMapper->SetInput(myPlaneSource->GetOutput());
myActor = SALOME_Actor::New();
myActor->VisibilityOff();
myActor->PickableOff();
myActor->SetInfinitive(true);
myActor->SetMapper(myMapper);
vtkFloatingPointType anRGB[3];
vtkProperty* aProp = vtkProperty::New();
SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
aProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
aProp->SetOpacity(0.75);
myActor->SetProperty(aProp);
aProp->Delete();
vtkProperty* aBackProp = vtkProperty::New();
SMESH::GetColor( "SMESH", "backface_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 0, 255 ) );
aBackProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
aBackProp->SetOpacity(0.75);
myActor->SetBackfaceProperty(aBackProp);
aBackProp->Delete();
}
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SMESH::OrientedPlane::~OrientedPlane()
{
if (myViewWindow)
myViewWindow->RemoveActor(myActor);
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myActor->Delete();
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myMapper->RemoveAllInputs();
myMapper->Delete();
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// commented: porting to vtk 5.0
// myPlaneSource->UnRegisterAllOutputs();
myPlaneSource->Delete();
}
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//=================================================================================
// class : ActorItem
// purpose :
//=================================================================================
class ActorItem : public QListWidgetItem
{
public:
ActorItem( SMESH_Actor* theActor, const QString& theName, QListWidget* theListWidget ) :
QListWidgetItem( theName, theListWidget ),
myActor( theActor ) {}
SMESH_Actor* getActor() const { return myActor; }
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private:
SMESH_Actor* myActor;
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};
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//=================================================================================
// class : TSetVisibility
// purpose :
//=================================================================================
struct TSetVisibility {
TSetVisibility(int theIsVisible): myIsVisible(theIsVisible){}
void operator()(SMESH::TPlaneData& thePlaneData){
bool anIsEmpty = thePlaneData.ActorList.empty();
thePlaneData.Plane.GetPointer()->myActor->SetVisibility(myIsVisible && !anIsEmpty);
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}
int myIsVisible;
};
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//=================================================================================
// used in SMESHGUI::restoreVisualParameters() to avoid
// declaration of OrientedPlane outside of SMESHGUI_ClippingDlg.cxx
//=================================================================================
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SMESH::OrientedPlane* SMESHGUI_ClippingDlg::AddPlane (SMESH::TActorList theActorList,
SVTK_ViewWindow* theViewWindow,
SMESH::Orientation theOrientation,
double theDistance,
const vtkFloatingPointType theAngle[2])
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{
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SMESH::OrientedPlane* aPlane = SMESH::OrientedPlane::New(theViewWindow);
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aPlane->myAngle[0] = theAngle[0];
aPlane->myAngle[1] = theAngle[1];
aPlane->SetOrientation(theOrientation);
aPlane->SetDistance(theDistance);
vtkFloatingPointType aNormal[3];
vtkFloatingPointType aDir[2][3] = {{0, 0, 0}, {0, 0, 0}};
{
static double aCoeff = vtkMath::Pi()/180.0;
vtkFloatingPointType anU[2] = {cos(aCoeff * theAngle[0]), cos(aCoeff * theAngle[1])};
vtkFloatingPointType aV[2] = {sqrt(1.0 - anU[0]*anU[0]), sqrt(1.0 - anU[1]*anU[1])};
aV[0] = theAngle[0] > 0? aV[0]: -aV[0];
aV[1] = theAngle[1] > 0? aV[1]: -aV[1];
switch (theOrientation) {
case SMESH::XY:
aDir[0][1] = anU[0];
aDir[0][2] = aV[0];
aDir[1][0] = anU[1];
aDir[1][2] = aV[1];
break;
case SMESH::YZ:
aDir[0][2] = anU[0];
aDir[0][0] = aV[0];
aDir[1][1] = anU[1];
aDir[1][0] = aV[1];
break;
case SMESH::ZX:
aDir[0][0] = anU[0];
aDir[0][1] = aV[0];
aDir[1][2] = anU[1];
aDir[1][1] = aV[1];
break;
}
vtkMath::Cross(aDir[1],aDir[0],aNormal);
vtkMath::Normalize(aNormal);
vtkMath::Cross(aNormal,aDir[1],aDir[0]);
}
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vtkFloatingPointType aBounds[6];
vtkFloatingPointType anOrigin[3];
bool anIsOk = false;
if( theActorList.empty() ) {
// to support planes with empty actor list we should create
// a nullified plane that will be initialized later
anOrigin[0] = anOrigin[1] = anOrigin[2] = 0;
aBounds[0] = aBounds[2] = aBounds[4] = 0;
aBounds[1] = aBounds[3] = aBounds[5] = 0;
anIsOk = true;
}
else
anIsOk = SMESH::ComputeClippingPlaneParameters( theActorList,
aNormal,
theDistance,
aBounds,
anOrigin );
if( !anIsOk )
return NULL;
aPlane->SetNormal( aNormal );
aPlane->SetOrigin( anOrigin );
vtkFloatingPointType aPnt[3] = { ( aBounds[0] + aBounds[1] ) / 2.,
( aBounds[2] + aBounds[3] ) / 2.,
( aBounds[4] + aBounds[5] ) / 2. };
vtkFloatingPointType aDel = pow( pow( aBounds[1] - aBounds[0], 2 ) +
pow( aBounds[3] - aBounds[2], 2 ) +
pow( aBounds[5] - aBounds[4], 2 ), 0.5 );
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vtkFloatingPointType aDelta[2][3] = {{aDir[0][0]*aDel, aDir[0][1]*aDel, aDir[0][2]*aDel},
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{aDir[1][0]*aDel, aDir[1][1]*aDel, aDir[1][2]*aDel}};
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vtkFloatingPointType aParam, aPnt0[3], aPnt1[3], aPnt2[3];
vtkFloatingPointType aPnt01[3] = {aPnt[0] - aDelta[0][0] - aDelta[1][0],
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aPnt[1] - aDelta[0][1] - aDelta[1][1],
aPnt[2] - aDelta[0][2] - aDelta[1][2]};
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vtkFloatingPointType aPnt02[3] = {aPnt01[0] + aNormal[0],
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aPnt01[1] + aNormal[1],
aPnt01[2] + aNormal[2]};
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vtkPlane::IntersectWithLine(aPnt01,aPnt02,aNormal,anOrigin,aParam,aPnt0);
vtkFloatingPointType aPnt11[3] = {aPnt[0] - aDelta[0][0] + aDelta[1][0],
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aPnt[1] - aDelta[0][1] + aDelta[1][1],
aPnt[2] - aDelta[0][2] + aDelta[1][2]};
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vtkFloatingPointType aPnt12[3] = {aPnt11[0] + aNormal[0],
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aPnt11[1] + aNormal[1],
aPnt11[2] + aNormal[2]};
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vtkPlane::IntersectWithLine(aPnt11,aPnt12,aNormal,anOrigin,aParam,aPnt1);
vtkFloatingPointType aPnt21[3] = {aPnt[0] + aDelta[0][0] - aDelta[1][0],
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aPnt[1] + aDelta[0][1] - aDelta[1][1],
aPnt[2] + aDelta[0][2] - aDelta[1][2]};
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vtkFloatingPointType aPnt22[3] = {aPnt21[0] + aNormal[0],
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aPnt21[1] + aNormal[1],
aPnt21[2] + aNormal[2]};
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vtkPlane::IntersectWithLine(aPnt21,aPnt22,aNormal,anOrigin,aParam,aPnt2);
vtkPlaneSource* aPlaneSource = aPlane->myPlaneSource;
aPlaneSource->SetNormal(aNormal[0],aNormal[1],aNormal[2]);
aPlaneSource->SetOrigin(aPnt0[0],aPnt0[1],aPnt0[2]);
aPlaneSource->SetPoint1(aPnt1[0],aPnt1[1],aPnt1[2]);
aPlaneSource->SetPoint2(aPnt2[0],aPnt2[1],aPnt2[2]);
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SMESH::TActorList::iterator anIter = theActorList.begin();
for ( ; anIter != theActorList.end(); anIter++ )
if( vtkActor* aVTKActor = *anIter )
if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) )
anActor->AddClippingPlane( aPlane );
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return aPlane;
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}
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//=================================================================================
// class : SMESHGUI_ClippingDlg()
// purpose :
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//
//=================================================================================
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SMESHGUI_ClippingDlg::SMESHGUI_ClippingDlg( SMESHGUI* theModule, SVTK_ViewWindow* theViewWindow ):
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QDialog( SMESH::GetDesktop(theModule) ),
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mySMESHGUI(theModule),
myViewWindow(theViewWindow)
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{
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setModal( false );
setAttribute( Qt::WA_DeleteOnClose, true );
setWindowTitle(tr("SMESH_CLIPPING_TITLE"));
setSizeGripEnabled(true);
QVBoxLayout* SMESHGUI_ClippingDlgLayout = new QVBoxLayout(this);
SMESHGUI_ClippingDlgLayout->setSpacing(SPACING);
SMESHGUI_ClippingDlgLayout->setMargin(MARGIN);
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// Controls for selecting, creating, deleting planes
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QGroupBox* GroupPlanes = new QGroupBox(tr("CLIP_PLANES"), this);
QGridLayout* GroupPlanesLayout = new QGridLayout(GroupPlanes);
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GroupPlanesLayout->setSpacing(SPACING);
GroupPlanesLayout->setMargin(MARGIN);
ComboBoxPlanes = new QComboBox(GroupPlanes);
buttonNew = new QPushButton(tr("SMESH_BUT_NEW"), GroupPlanes);
buttonDelete = new QPushButton(tr("SMESH_BUT_DELETE"), GroupPlanes);
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QLabel* aLabel = new QLabel(tr("MESHES_SUBMESHES_GROUPS"), GroupPlanes);
ActorList = new QListWidget(GroupPlanes);
ActorList->setSelectionMode(QAbstractItemView::SingleSelection);
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SelectAllCheckBox = new QCheckBox(tr("SELECT_ALL"), GroupPlanes);
GroupPlanesLayout->addWidget(ComboBoxPlanes, 0, 0);
GroupPlanesLayout->addWidget(new QWidget(), 0, 1);
GroupPlanesLayout->addWidget(buttonNew, 0, 2);
GroupPlanesLayout->addWidget(buttonDelete, 0, 3);
GroupPlanesLayout->addWidget(aLabel, 1, 0, 1, 4);
GroupPlanesLayout->addWidget(ActorList, 2, 0, 1, 4);
GroupPlanesLayout->addWidget(SelectAllCheckBox, 3, 0, 1, 4);
GroupPlanesLayout->setColumnStretch( 1, 1 );
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// Controls for defining plane parameters
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QGroupBox* GroupParameters = new QGroupBox(tr("SMESH_PARAMETERS"), this);
QGridLayout* GroupParametersLayout = new QGridLayout(GroupParameters);
GroupParametersLayout->setSpacing(SPACING);
GroupParametersLayout->setMargin(MARGIN);
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TextLabelOrientation = new QLabel(tr("SMESH_ORIENTATION"), GroupParameters);
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ComboBoxOrientation = new QComboBox(GroupParameters);
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TextLabelDistance = new QLabel(tr("SMESH_DISTANCE"), GroupParameters);
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SpinBoxDistance = new SMESHGUI_SpinBox(GroupParameters);
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TextLabelRot1 = new QLabel(tr("ROTATION_AROUND_X_Y2Z"), GroupParameters);
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SpinBoxRot1 = new SMESHGUI_SpinBox(GroupParameters);
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TextLabelRot2 = new QLabel(tr("ROTATION_AROUND_Y_X2Z"), GroupParameters);
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SpinBoxRot2 = new SMESHGUI_SpinBox(GroupParameters);
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PreviewCheckBox = new QCheckBox(tr("SHOW_PREVIEW"), GroupParameters);
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PreviewCheckBox->setChecked(true);
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AutoApplyCheckBox = new QCheckBox(tr("AUTO_APPLY"), GroupParameters);
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AutoApplyCheckBox->setChecked(false);
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GroupParametersLayout->addWidget(TextLabelOrientation, 0, 0);
GroupParametersLayout->addWidget(ComboBoxOrientation, 0, 1);
GroupParametersLayout->addWidget(TextLabelDistance, 1, 0);
GroupParametersLayout->addWidget(SpinBoxDistance, 1, 1);
GroupParametersLayout->addWidget(TextLabelRot1, 2, 0);
GroupParametersLayout->addWidget(SpinBoxRot1, 2, 1);
GroupParametersLayout->addWidget(TextLabelRot2, 3, 0);
GroupParametersLayout->addWidget(SpinBoxRot2, 3, 1);
GroupParametersLayout->addWidget(PreviewCheckBox, 4, 0);
GroupParametersLayout->addWidget(AutoApplyCheckBox, 4, 1);
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// Controls for "Ok", "Apply" and "Close" button
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QGroupBox* GroupButtons = new QGroupBox(this);
QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
GroupButtonsLayout->setSpacing(SPACING);
GroupButtonsLayout->setMargin(MARGIN);
buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
buttonOk->setAutoDefault(true);
buttonOk->setDefault(true);
buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
buttonApply->setAutoDefault(true);
buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
buttonCancel->setAutoDefault(true);
buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
buttonHelp->setAutoDefault(true);
GroupButtonsLayout->addWidget(buttonOk);
GroupButtonsLayout->addSpacing(10);
GroupButtonsLayout->addWidget(buttonApply);
GroupButtonsLayout->addSpacing(10);
GroupButtonsLayout->addStretch();
GroupButtonsLayout->addWidget(buttonCancel);
GroupButtonsLayout->addWidget(buttonHelp);
SMESHGUI_ClippingDlgLayout->addWidget(GroupPlanes);
SMESHGUI_ClippingDlgLayout->addWidget(GroupParameters);
SMESHGUI_ClippingDlgLayout->addWidget(GroupButtons);
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// Initial state
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SpinBoxDistance->RangeStepAndValidator(0.0, 1.0, 0.01, "length_precision" );
SpinBoxRot1->RangeStepAndValidator(-180.0, 180.0, 1, "angle_precision" );
SpinBoxRot2->RangeStepAndValidator(-180.0, 180.0, 1, "angle_precision" );
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ComboBoxOrientation->addItem(tr("ALONG_XY"));
ComboBoxOrientation->addItem(tr("ALONG_YZ"));
ComboBoxOrientation->addItem(tr("ALONG_ZX"));
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SpinBoxDistance->SetValue(0.5);
myIsSelectPlane = false;
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initializePlaneData();
synchronize();
myHelpFileName = "clipping_page.html";
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// signals and slots connections :
connect(ComboBoxPlanes, SIGNAL(activated(int)), this, SLOT(onSelectPlane(int)));
connect(buttonNew, SIGNAL(clicked()), this, SLOT(ClickOnNew()));
connect(buttonDelete, SIGNAL(clicked()), this, SLOT(ClickOnDelete()));
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connect(ActorList, SIGNAL(itemChanged(QListWidgetItem*)), this, SLOT(onActorItemChanged(QListWidgetItem*)));
connect(SelectAllCheckBox, SIGNAL(stateChanged(int)), this, SLOT(onSelectAll(int)));
connect(ComboBoxOrientation, SIGNAL(activated(int)), this, SLOT(onSelectOrientation(int)));
connect(SpinBoxDistance, SIGNAL(valueChanged(double)), this, SLOT(SetCurrentPlaneParam()));
connect(SpinBoxRot1, SIGNAL(valueChanged(double)), this, SLOT(SetCurrentPlaneParam()));
connect(SpinBoxRot2, SIGNAL(valueChanged(double)), this, SLOT(SetCurrentPlaneParam()));
connect(PreviewCheckBox, SIGNAL(toggled(bool)), this, SLOT(OnPreviewToggle(bool)));
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connect(AutoApplyCheckBox, SIGNAL(toggled(bool)), this, SLOT(onAutoApply(bool)));
connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
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connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
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/* to close dialog if study frame change */
connect(mySMESHGUI, SIGNAL (SignalStudyFrameChanged()), this, SLOT(ClickOnCancel()));
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this->show();
}
//=================================================================================
// function : ~SMESHGUI_ClippingDlg()
// purpose :
//=================================================================================
SMESHGUI_ClippingDlg::~SMESHGUI_ClippingDlg()
{
// no need to delete child widgets, Qt does it all for us
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std::for_each(myPlanes.begin(),myPlanes.end(),TSetVisibility(false));
if (myViewWindow)
SMESH::RenderViewWindow(myViewWindow);
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}
double SMESHGUI_ClippingDlg::getDistance() const
{
return SpinBoxDistance->GetValue();
}
void SMESHGUI_ClippingDlg::setDistance( const double theDistance )
{
SpinBoxDistance->SetValue( theDistance );
}
double SMESHGUI_ClippingDlg::getRotation1() const
{
return SpinBoxRot1->GetValue();
}
double SMESHGUI_ClippingDlg::getRotation2() const
{
return SpinBoxRot2->GetValue();
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}
//=======================================================================
// function : ClickOnApply()
// purpose :
//=======================================================================
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void SMESHGUI_ClippingDlg::ClickOnApply()
{
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if (myViewWindow) {
SUIT_OverrideCursor wc;
QWidget *aCurrWid = this->focusWidget();
aCurrWid->clearFocus();
aCurrWid->setFocus();
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SMESHGUI_ClippingPlaneInfoMap& aClippingPlaneInfoMap = mySMESHGUI->getClippingPlaneInfoMap();
SMESHGUI_ClippingPlaneInfoList& aClippingPlaneInfoList = aClippingPlaneInfoMap[ myViewWindow->getViewManager() ];
// clean memory allocated for planes
SMESHGUI_ClippingPlaneInfoList::iterator anIter1 = aClippingPlaneInfoList.begin();
for( ; anIter1 != aClippingPlaneInfoList.end(); anIter1++ )
if( SMESH::OrientedPlane* aPlane = (*anIter1).Plane )
aPlane->Delete();
aClippingPlaneInfoList.clear();
VTK::ActorCollectionCopy aCopy( myViewWindow->getRenderer()->GetActors() );
vtkActorCollection* anAllActors = aCopy.GetActors();
anAllActors->InitTraversal();
while( vtkActor* aVTKActor = anAllActors->GetNextActor() )
if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) )
anActor->RemoveAllClippingPlanes();
SMESH::TPlaneDataVector::iterator anIter2 = myPlanes.begin();
for( ; anIter2 != myPlanes.end(); anIter2++ ) {
SMESH::TPlaneData aPlaneData = *anIter2;
SMESH::TPlane aPlane = aPlaneData.Plane;
SMESH::TActorList anActorList = aPlaneData.ActorList;
// the check is disabled to support planes with empty actor list
//if( anActorList.empty() )
// continue;
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SMESH::OrientedPlane* anOrientedPlane = SMESH::OrientedPlane::New(myViewWindow);
anOrientedPlane->ShallowCopy(aPlane.GetPointer());
SMESH::TActorList::iterator anIter3 = anActorList.begin();
for( ; anIter3 != anActorList.end(); anIter3++ )
if( vtkActor* aVTKActor = *anIter3 )
if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) )
anActor->AddClippingPlane(anOrientedPlane);
SMESH::ClippingPlaneInfo aClippingPlaneInfo;
aClippingPlaneInfo.Plane = anOrientedPlane;
aClippingPlaneInfo.ActorList = anActorList;
aClippingPlaneInfoList.push_back( aClippingPlaneInfo );
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}
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SMESH::RenderViewWindow( myViewWindow );
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}
}
//=======================================================================
// function : ClickOnOk()
// purpose :
//=======================================================================
void SMESHGUI_ClippingDlg::ClickOnOk()
{
ClickOnApply();
ClickOnCancel();
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}
//=======================================================================
// function : ClickOnCancel()
// purpose :
//=======================================================================
void SMESHGUI_ClippingDlg::ClickOnCancel()
{
close();
}
//=================================================================================
// function : ClickOnHelp()
// purpose :
//=================================================================================
void SMESHGUI_ClippingDlg::ClickOnHelp()
{
LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
if (app)
app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
else {
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QString platform;
#ifdef WIN32
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platform = "winapplication";
#else
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platform = "application";
#endif
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SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
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tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
arg(app->resourceMgr()->stringValue("ExternalBrowser",
platform)).
arg(myHelpFileName));
}
}
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//=======================================================================
// function : onSelectPlane()
// purpose :
//=======================================================================
void SMESHGUI_ClippingDlg::onSelectPlane (int theIndex)
{
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if (myPlanes.empty())
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return;
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SMESH::TPlaneData aPlaneData = myPlanes[theIndex];
SMESH::OrientedPlane* aPlane = aPlaneData.Plane.GetPointer();
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// Orientation
SMESH::Orientation anOrientation = aPlane->GetOrientation();
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// Rotations
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double aRot[2] = {aPlane->myAngle[0], aPlane->myAngle[1]};
// Set plane parameters in the dialog
myIsSelectPlane = true;
setDistance(aPlane->GetDistance());
setRotation(aRot[0], aRot[1]);
switch (anOrientation) {
case SMESH::XY:
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ComboBoxOrientation->setCurrentIndex(0);
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onSelectOrientation(0);
break;
case SMESH::YZ:
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ComboBoxOrientation->setCurrentIndex(1);
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onSelectOrientation(1);
break;
case SMESH::ZX:
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ComboBoxOrientation->setCurrentIndex(2);
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onSelectOrientation(2);
break;
}
myIsSelectPlane = false;
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// Actors
bool anIsBlocked = ActorList->blockSignals( true );
updateActorList();
ActorList->blockSignals( anIsBlocked );
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}
//=======================================================================
// function : ClickOnNew()
// purpose :
//=======================================================================
void SMESHGUI_ClippingDlg::ClickOnNew()
{
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if(myViewWindow){
SMESH::OrientedPlane* aPlane = SMESH::OrientedPlane::New(myViewWindow);
SMESH::TPlane aTPlane(aPlane);
SMESH::TActorList anActorList;
VTK::ActorCollectionCopy aCopy( myViewWindow->getRenderer()->GetActors() );
vtkActorCollection* anAllActors = aCopy.GetActors();
anAllActors->InitTraversal();
while( vtkActor* aVTKActor = anAllActors->GetNextActor() )
if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) )
anActorList.push_back( anActor );
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SMESH::TPlaneData aPlaneData(aTPlane, anActorList);
myPlanes.push_back(aPlaneData);
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if (PreviewCheckBox->isChecked())
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aTPlane->myActor->VisibilityOn();
bool anIsBlocked = ActorList->blockSignals( true );
synchronize();
SetCurrentPlaneParam();
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ActorList->blockSignals( anIsBlocked );
}
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}
//=======================================================================
// function : ClickOnDelete()
// purpose :
//=======================================================================
void SMESHGUI_ClippingDlg::ClickOnDelete()
{
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if (myPlanes.empty())
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return;
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int aPlaneIndex = ComboBoxPlanes->currentIndex();
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SMESH::TPlaneDataVector::iterator anIter = myPlanes.begin() + aPlaneIndex;
SMESH::TPlaneData aPlaneData = *anIter;
aPlaneData.Plane.GetPointer()->myActor->SetVisibility(false);
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myPlanes.erase(anIter);
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if(AutoApplyCheckBox->isChecked())
ClickOnApply();
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synchronize();
SMESH::RenderViewWindow( myViewWindow );
}
//=======================================================================
// function : updateActorItem()
// purpose :
//=======================================================================
void SMESHGUI_ClippingDlg::updateActorItem( QListWidgetItem* theItem,
bool theUpdateSelectAll,
bool theUpdateClippingPlaneMap )
{
// update Select All check box
if( theUpdateSelectAll ) {
int aNbItems = ActorList->count(), aNbChecked = 0;
for( int i = 0; i < aNbItems; i++ )
if( QListWidgetItem* anItem = ActorList->item( i ) )
if( anItem->checkState() == Qt::Checked )
aNbChecked++;
bool anIsBlocked = SelectAllCheckBox->blockSignals( true );
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SelectAllCheckBox->setCheckState( aNbChecked == aNbItems ? Qt::Checked : Qt::Unchecked);
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SelectAllCheckBox->blockSignals( anIsBlocked );
}
// update clipping plane map
if( theUpdateClippingPlaneMap ) {
int aCurPlaneIndex = ComboBoxPlanes->currentIndex();
if( ActorItem* anItem = dynamic_cast<ActorItem*>( theItem ) ) {
if( SMESH_Actor* anActor = anItem->getActor() ) {
SMESH::TPlaneData& aPlaneData = myPlanes[ aCurPlaneIndex ];
SMESH::TActorList& anActorList = aPlaneData.ActorList;
bool anIsPushed = false;
SMESH::TActorList::iterator anIter = anActorList.begin();
for ( ; anIter != anActorList.end(); anIter++ ) {
if( anActor == *anIter ) {
anIsPushed = true;
break;
}
}
if( theItem->checkState() == Qt::Checked && !anIsPushed )
anActorList.push_back( anActor );
else if( theItem->checkState() == Qt::Unchecked && anIsPushed )
anActorList.remove( anActor );
}
}
}
}
//=======================================================================
// function : onActorItemChanged()
// purpose :
//=======================================================================
void SMESHGUI_ClippingDlg::onActorItemChanged( QListWidgetItem* theItem )
{
updateActorItem( theItem, true, true );
SetCurrentPlaneParam();
}
//=======================================================================
// function : onSelectAll()
// purpose :
//=======================================================================
void SMESHGUI_ClippingDlg::onSelectAll( int theState )
{
if( theState == Qt::PartiallyChecked ) {
SelectAllCheckBox->setCheckState( Qt::Checked );
return;
}
bool anIsBlocked = ActorList->blockSignals( true );
for( int i = 0, n = ActorList->count(); i < n; i++ ) {
if( QListWidgetItem* anItem = ActorList->item( i ) ) {
anItem->setCheckState( theState == Qt::Checked ? Qt::Checked : Qt::Unchecked );
updateActorItem( anItem, false, true );
}
}
SelectAllCheckBox->setTristate( false );
ActorList->blockSignals( anIsBlocked );
SetCurrentPlaneParam();
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}
//=======================================================================
// function : onSelectOrientation()
// purpose :
//=======================================================================
void SMESHGUI_ClippingDlg::onSelectOrientation (int theItem)
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{
if (myPlanes.empty())
return;
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if (theItem == 0) {
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TextLabelRot1->setText(tr("ROTATION_AROUND_X_Y2Z"));
TextLabelRot2->setText(tr("ROTATION_AROUND_Y_X2Z"));
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}
else if (theItem == 1) {
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TextLabelRot1->setText(tr("ROTATION_AROUND_Y_Z2X"));
TextLabelRot2->setText(tr("ROTATION_AROUND_Z_Y2X"));
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}
else if (theItem == 2) {
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TextLabelRot1->setText(tr("ROTATION_AROUND_Z_X2Y"));
TextLabelRot2->setText(tr("ROTATION_AROUND_X_Z2Y"));
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}
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if((QComboBox*)sender() == ComboBoxOrientation)
SetCurrentPlaneParam();
}
//=======================================================================
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// function : synchronize()
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// purpose :
//=======================================================================
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void SMESHGUI_ClippingDlg::synchronize()
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{
int aNbPlanes = myPlanes.size();
ComboBoxPlanes->clear();
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QString aName;
for(int i = 1; i<=aNbPlanes; i++) {
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aName = QString(tr("PLANE_NUM")).arg(i);
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ComboBoxPlanes->addItem(aName);
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}
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int aPos = ComboBoxPlanes->count() - 1;
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ComboBoxPlanes->setCurrentIndex(aPos);
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bool anIsControlsEnable = (aPos >= 0);
if (anIsControlsEnable) {
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onSelectPlane(aPos);
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updateActorList();
} else {
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ComboBoxPlanes->addItem(tr("NO_PLANES"));
ActorList->clear();
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SpinBoxRot1->SetValue(0.0);
SpinBoxRot2->SetValue(0.0);
SpinBoxDistance->SetValue(0.5);
}
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ActorList->setEnabled(anIsControlsEnable);
SelectAllCheckBox->setEnabled(anIsControlsEnable);
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buttonDelete->setEnabled(anIsControlsEnable);
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// the following 3 controls should be enabled
//buttonApply->setEnabled(anIsControlsEnable);
//PreviewCheckBox->setEnabled(anIsControlsEnable);
//AutoApplyCheckBox->setEnabled(anIsControlsEnable);
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ComboBoxOrientation->setEnabled(anIsControlsEnable);
SpinBoxDistance->setEnabled(anIsControlsEnable);
SpinBoxRot1->setEnabled(anIsControlsEnable);
SpinBoxRot2->setEnabled(anIsControlsEnable);
}
//=======================================================================
// function : setRotation()
// purpose :
//=======================================================================
void SMESHGUI_ClippingDlg::setRotation (const double theRot1, const double theRot2)
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{
SpinBoxRot1->SetValue(theRot1);
SpinBoxRot2->SetValue(theRot2);
}
//=======================================================================
// function : SetCurrentPlaneParam()
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// purpose :
//=======================================================================
void SMESHGUI_ClippingDlg::SetCurrentPlaneParam()
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{
if (myPlanes.empty() || myIsSelectPlane)
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return;
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int aCurPlaneIndex = ComboBoxPlanes->currentIndex();
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SMESH::TPlaneData aPlaneData = myPlanes[aCurPlaneIndex];
SMESH::OrientedPlane* aPlane = aPlaneData.Plane.GetPointer();
vtkFloatingPointType aNormal[3];
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SMESH::Orientation anOrientation;
vtkFloatingPointType aDir[3][3] = {{0, 0, 0}, {0, 0, 0}};
{
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static double aCoeff = vtkMath::Pi()/180.0;
vtkFloatingPointType aRot[2] = {getRotation1(), getRotation2()};
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aPlane->myAngle[0] = aRot[0];
aPlane->myAngle[1] = aRot[1];
vtkFloatingPointType anU[2] = {cos(aCoeff*aRot[0]), cos(aCoeff*aRot[1])};
vtkFloatingPointType aV[2] = {sqrt(1.0-anU[0]*anU[0]), sqrt(1.0-anU[1]*anU[1])};
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aV[0] = aRot[0] > 0? aV[0]: -aV[0];
aV[1] = aRot[1] > 0? aV[1]: -aV[1];
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switch (ComboBoxOrientation->currentIndex()) {
case 0:
anOrientation = SMESH::XY;
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aDir[0][1] = anU[0];
aDir[0][2] = aV[0];
aDir[1][0] = anU[1];
aDir[1][2] = aV[1];
break;
case 1:
anOrientation = SMESH::YZ;
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aDir[0][2] = anU[0];
aDir[0][0] = aV[0];
aDir[1][1] = anU[1];
aDir[1][0] = aV[1];
break;
case 2:
anOrientation = SMESH::ZX;
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aDir[0][0] = anU[0];
aDir[0][1] = aV[0];
aDir[1][2] = anU[1];
aDir[1][1] = aV[1];
break;
}
vtkMath::Cross(aDir[1],aDir[0],aNormal);
vtkMath::Normalize(aNormal);
vtkMath::Cross(aNormal,aDir[1],aDir[0]);
}
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aPlane->SetOrientation(anOrientation);
aPlane->SetDistance(getDistance());
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SMESH::TActorList anActorList = aPlaneData.ActorList;
vtkFloatingPointType aBounds[6];
vtkFloatingPointType anOrigin[3];
bool anIsOk = SMESH::ComputeClippingPlaneParameters( anActorList,
aNormal,
getDistance(),
aBounds,
anOrigin );
aPlane->myActor->SetVisibility( anIsOk && PreviewCheckBox->isChecked() );
if( anIsOk ) {
aPlane->SetNormal( aNormal );
aPlane->SetOrigin( anOrigin );
vtkFloatingPointType aPnt[3] = { ( aBounds[0] + aBounds[1] ) / 2.,
( aBounds[2] + aBounds[3] ) / 2.,
( aBounds[4] + aBounds[5] ) / 2. };
vtkFloatingPointType aDel = pow( pow( aBounds[1] - aBounds[0], 2 ) +
pow( aBounds[3] - aBounds[2], 2 ) +
pow( aBounds[5] - aBounds[4], 2 ), 0.5 );
vtkFloatingPointType aDelta[2][3] = {{aDir[0][0]*aDel, aDir[0][1]*aDel, aDir[0][2]*aDel},
{aDir[1][0]*aDel, aDir[1][1]*aDel, aDir[1][2]*aDel}};
vtkFloatingPointType aParam, aPnt0[3], aPnt1[3], aPnt2[3];
vtkFloatingPointType aPnt01[3] = {aPnt[0] - aDelta[0][0] - aDelta[1][0],
aPnt[1] - aDelta[0][1] - aDelta[1][1],
aPnt[2] - aDelta[0][2] - aDelta[1][2]};
vtkFloatingPointType aPnt02[3] = {aPnt01[0] + aNormal[0],
aPnt01[1] + aNormal[1],
aPnt01[2] + aNormal[2]};
vtkPlane::IntersectWithLine(aPnt01,aPnt02,aNormal,anOrigin,aParam,aPnt0);
vtkFloatingPointType aPnt11[3] = {aPnt[0] - aDelta[0][0] + aDelta[1][0],
aPnt[1] - aDelta[0][1] + aDelta[1][1],
aPnt[2] - aDelta[0][2] + aDelta[1][2]};
vtkFloatingPointType aPnt12[3] = {aPnt11[0] + aNormal[0],
aPnt11[1] + aNormal[1],
aPnt11[2] + aNormal[2]};
vtkPlane::IntersectWithLine(aPnt11,aPnt12,aNormal,anOrigin,aParam,aPnt1);
vtkFloatingPointType aPnt21[3] = {aPnt[0] + aDelta[0][0] - aDelta[1][0],
aPnt[1] + aDelta[0][1] - aDelta[1][1],
aPnt[2] + aDelta[0][2] - aDelta[1][2]};
vtkFloatingPointType aPnt22[3] = {aPnt21[0] + aNormal[0],
aPnt21[1] + aNormal[1],
aPnt21[2] + aNormal[2]};
vtkPlane::IntersectWithLine(aPnt21,aPnt22,aNormal,anOrigin,aParam,aPnt2);
vtkPlaneSource* aPlaneSource = aPlane->myPlaneSource;
aPlaneSource->SetNormal(aNormal[0],aNormal[1],aNormal[2]);
aPlaneSource->SetOrigin(aPnt0[0],aPnt0[1],aPnt0[2]);
aPlaneSource->SetPoint1(aPnt1[0],aPnt1[1],aPnt1[2]);
aPlaneSource->SetPoint2(aPnt2[0],aPnt2[1],aPnt2[2]);
}
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if(AutoApplyCheckBox->isChecked())
ClickOnApply();
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SMESH::RenderViewWindow( myViewWindow );
}
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//=======================================================================
// function : OnPreviewToggle()
// purpose :
//=======================================================================
void SMESHGUI_ClippingDlg::OnPreviewToggle (bool theIsToggled)
{
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std::for_each(myPlanes.begin(),myPlanes.end(),TSetVisibility(theIsToggled));
SMESH::RenderViewWindow( myViewWindow );
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}
//=================================================================================
// function : keyPressEvent()
// purpose :
//=================================================================================
void SMESHGUI_ClippingDlg::keyPressEvent( QKeyEvent* e )
{
QDialog::keyPressEvent( e );
if ( e->isAccepted() )
return;
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if ( e->key() == Qt::Key_F1 ) {
e->accept();
ClickOnHelp();
}
}
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//=================================================================================
// function : initializePlaneData()
// purpose :
//=================================================================================
void SMESHGUI_ClippingDlg::initializePlaneData()
{
const SMESHGUI_ClippingPlaneInfoMap& aClippingPlaneInfoMap = mySMESHGUI->getClippingPlaneInfoMap();
SMESHGUI_ClippingPlaneInfoMap::const_iterator anIter1 = aClippingPlaneInfoMap.find( myViewWindow->getViewManager() );
if( anIter1 != aClippingPlaneInfoMap.end() ) {
const SMESHGUI_ClippingPlaneInfoList& aClippingPlaneInfoList = anIter1->second;
SMESHGUI_ClippingPlaneInfoList::const_iterator anIter2 = aClippingPlaneInfoList.begin();
for( ; anIter2 != aClippingPlaneInfoList.end(); anIter2++ ) {
const SMESH::ClippingPlaneInfo& aClippingPlaneInfo = *anIter2;
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SMESH::OrientedPlane* anOrientedPlane = SMESH::OrientedPlane::New(myViewWindow);
anOrientedPlane->ShallowCopy(aClippingPlaneInfo.Plane);
SMESH::TPlane aTPlane( anOrientedPlane );
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SMESH::TPlaneData aPlaneData( aTPlane, aClippingPlaneInfo.ActorList );
myPlanes.push_back( aPlaneData );
}
}
std::for_each( myPlanes.begin(),myPlanes.end(), TSetVisibility( PreviewCheckBox->isChecked() ) );
}
//=================================================================================
// function : updateActorList()
// purpose :
//=================================================================================
void SMESHGUI_ClippingDlg::updateActorList()
{
ActorList->clear();
SalomeApp_Study* anAppStudy = SMESHGUI::activeStudy();
if( !anAppStudy )
return;
_PTR(Study) aStudy = anAppStudy->studyDS();
if( !aStudy )
return;
if( !myViewWindow )
return;
int aCurPlaneIndex = ComboBoxPlanes->currentIndex();
const SMESH::TPlaneData& aPlaneData = myPlanes[ aCurPlaneIndex ];
const SMESH::TActorList& anActorList = aPlaneData.ActorList;
VTK::ActorCollectionCopy aCopy( myViewWindow->getRenderer()->GetActors() );
vtkActorCollection* anAllActors = aCopy.GetActors();
anAllActors->InitTraversal();
while( vtkActor* aVTKActor = anAllActors->GetNextActor() ) {
if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) ) {
if( anActor->hasIO() ) {
Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
if( _PTR(SObject) aSObj = aStudy->FindObjectID( anIO->getEntry() ) ) {
bool anIsChecked = false;
SMESH::TActorList::const_iterator anIter = anActorList.begin();
for ( ; anIter != anActorList.end(); anIter++ ) {
if( vtkActor* aVTKActorRef = *anIter ) {
if( SMESH_Actor* anActorRef = SMESH_Actor::SafeDownCast( aVTKActorRef ) ) {
if( anActorRef == anActor ) {
anIsChecked = true;
break;
}
}
}
}
QString aName = QString( aSObj->GetName().c_str() );
QListWidgetItem* anItem = new ActorItem( anActor, aName, ActorList );
anItem->setCheckState( anIsChecked ? Qt::Checked : Qt::Unchecked );
updateActorItem( anItem, true, false );
}
}
}
}
}
//=================================================================================
// function : getCurrentActors()
// purpose :
//=================================================================================
SMESH::TActorList SMESHGUI_ClippingDlg::getCurrentActors()
{
SMESH::TActorList anActorList;
for( int i = 0, n = ActorList->count(); i < n; i++ )
if( ActorItem* anItem = dynamic_cast<ActorItem*>( ActorList->item( i ) ) )
if( anItem->checkState() == Qt::Checked )
if( SMESH_Actor* anActor = anItem->getActor() )
anActorList.push_back( anActor );
return anActorList;
}
//=================================================================================
// function : dumpPlaneData()
// purpose :
//=================================================================================
void SMESHGUI_ClippingDlg::dumpPlaneData() const
{
printf( "----------- Plane Data -----------\n" );
int anId = 1;
SMESH::TPlaneDataVector::const_iterator anIter1 = myPlanes.begin();
for ( ; anIter1 != myPlanes.end(); anIter1++, anId++ ) {
SMESH::TPlaneData aPlaneData = *anIter1;
SMESH::TPlane aPlane = aPlaneData.Plane;
vtkFloatingPointType* aNormal = aPlane->GetNormal();
vtkFloatingPointType* anOrigin = aPlane->GetOrigin();
printf( "Plane N%d:\n", anId );
printf( " Normal = ( %f, %f, %f )\n", aNormal[0], aNormal[1], aNormal[2] );
printf( " Origin = ( %f, %f, %f )\n", anOrigin[0], anOrigin[1], anOrigin[2] );
SMESH::TActorList anActorList = aPlaneData.ActorList;
SMESH::TActorList::const_iterator anIter2 = anActorList.begin();
for ( ; anIter2 != anActorList.end(); anIter2++ ) {
if( vtkActor* aVTKActor = *anIter2 ) {
if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) )
printf( " - Actor: '%s'\n", anActor->getName() );
}
else
printf( " - Actor: NULL\n");
}
}
printf( "----------------------------------\n" );
}
2012-10-08 17:56:59 +06:00
void SMESHGUI_ClippingDlg::onAutoApply(bool toggled)
{
if ( toggled ) ClickOnApply();
}