smesh/src/SMESHGUI/SMESHGUI_MeshInfo.cxx

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// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
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//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// File : SMESHGUI_MeshInfo.cxx
// Author : Vadim SANDLER, Open CASCADE S.A.S. (vadim.sandler@opencascade.com)
#include "SMESHGUI_MeshInfo.h"
#include "SMESH_Actor.h"
#include "SMESHGUI.h"
#include "SMESHGUI_IdValidator.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMDSAbs_ElementType.hxx"
#include "SMDS_Mesh.hxx"
#include "SMDS_BallElement.hxx"
#include "SMDS_EdgePosition.hxx"
#include "SMDS_FacePosition.hxx"
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#include "SMESHDS_Mesh.hxx"
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#include <LightApp_SelectionMgr.h>
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#include <SUIT_FileDlg.h>
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#include <SUIT_OverrideCursor.h>
#include <SUIT_ResourceMgr.h>
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#include <SUIT_Session.h>
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#include <SVTK_ViewWindow.h>
#include <SALOMEDSClient_Study.hxx>
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#include <SalomeApp_Study.h>
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#include <QApplication>
#include <QButtonGroup>
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#include <QCheckBox>
#include <QContextMenuEvent>
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#include <QGridLayout>
#include <QHBoxLayout>
#include <QHeaderView>
#include <QItemDelegate>
#include <QKeyEvent>
#include <QLabel>
#include <QLineEdit>
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#include <QMenu>
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#include <QPushButton>
#include <QRadioButton>
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#include <QTextStream>
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#include <QTabWidget>
#include <QTextBrowser>
#include <QVBoxLayout>
#include "utilities.h"
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(GEOM_Gen)
const int SPACING = 6;
const int MARGIN = 9;
const int MAXITEMS = 10;
const int GROUPS_ID = 100;
const int SUBMESHES_ID = 200;
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const int SPACING_INFO = 2;
enum InfoRole {
TypeRole = Qt::UserRole + 10,
IdRole,
};
enum InfoType {
NodeConnectivity = 100,
ElemConnectivity,
};
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/*!
\class ExtraWidget
\internal
*/
class ExtraWidget : public QWidget
{
public:
ExtraWidget( QWidget*, bool = false );
~ExtraWidget();
void updateControls( int, int, int = MAXITEMS );
public:
QLabel* current;
QPushButton* prev;
QPushButton* next;
bool brief;
};
ExtraWidget::ExtraWidget( QWidget* parent, bool b ) : QWidget( parent ), brief( b )
{
current = new QLabel( this );
current->setAlignment( Qt::AlignRight | Qt::AlignVCenter );
prev = new QPushButton( tr( "<<" ), this );
next = new QPushButton( tr( ">>" ), this );
QHBoxLayout* hbl = new QHBoxLayout( this );
hbl->setContentsMargins( 0, SPACING, 0, 0 );
hbl->setSpacing( SPACING );
hbl->addStretch();
hbl->addWidget( current );
hbl->addWidget( prev );
hbl->addWidget( next );
}
ExtraWidget::~ExtraWidget()
{
}
void ExtraWidget::updateControls( int total, int index, int blockSize )
{
setVisible( total > blockSize );
QString format = brief ? QString( "%1-%2 / %3" ) : SMESHGUI_MeshInfoDlg::tr( "X_FROM_Y_ITEMS_SHOWN" );
current->setText( format.arg( index*blockSize+1 ).arg( qMin( index*blockSize+blockSize, total ) ).arg( total ) );
prev->setEnabled( index > 0 );
next->setEnabled( (index+1)*blockSize < total );
}
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/*!
\class DumpFileDlg
\brief Customization of standard "Save file" dialog box for dump info operation
\internal
*/
class DumpFileDlg : public SUIT_FileDlg
{
public:
DumpFileDlg( QWidget* parent );
QCheckBox* myBaseChk;
QCheckBox* myElemChk;
QCheckBox* myAddChk;
QCheckBox* myCtrlChk;
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};
/*!
\brief Constructor
\internal
*/
DumpFileDlg::DumpFileDlg( QWidget* parent ) : SUIT_FileDlg( parent, false, true, true )
{
QGridLayout* grid = ::qobject_cast<QGridLayout *>( layout() );
if ( grid ) {
QWidget* hB = new QWidget( this );
myBaseChk = new QCheckBox( SMESHGUI::tr( "PREF_DUMP_BASE_INFO" ), hB );
myElemChk = new QCheckBox( SMESHGUI::tr( "PREF_DUMP_ELEM_INFO" ), hB );
myAddChk = new QCheckBox( SMESHGUI::tr( "PREF_DUMP_ADD_INFO" ), hB );
myCtrlChk = new QCheckBox( SMESHGUI::tr( "PREF_DUMP_CTRL_INFO" ), hB );
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QGridLayout* layout = new QGridLayout( hB );
layout->addWidget( myBaseChk, 0, 0 );
layout->addWidget( myElemChk, 0, 1 );
layout->addWidget( myAddChk, 1, 0 );
layout->addWidget( myCtrlChk, 1, 1 );
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QPushButton* pb = new QPushButton( this );
int row = grid->rowCount();
grid->addWidget( new QLabel( "", this ), row, 0 );
grid->addWidget( hB, row, 1, 1, 3 );
grid->addWidget( pb, row, 5 );
pb->hide();
}
}
/*!
\brief Get depth of the tree item
\internal
\param theItem tree widget item
\return item's depth in tree widget (where top-level items have zero depth)
*/
static int itemDepth( QTreeWidgetItem* item )
{
int d = 0;
QTreeWidgetItem* p = item->parent();
while ( p ) {
d++;
p = p->parent();
}
return d;
}
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/*!
\class SMESHGUI_MeshInfo
\brief Base mesh information widget
Displays the base information about mesh object: mesh, sub-mesh, group or arbitrary ID source.
*/
/*!
\brief Constructor.
\param parent parent widget
*/
SMESHGUI_MeshInfo::SMESHGUI_MeshInfo( QWidget* parent )
: QFrame( parent ), myWidgets( iElementsEnd )
{
setFrameStyle( StyledPanel | Sunken );
QGridLayout* l = new QGridLayout( this );
l->setMargin( MARGIN );
l->setSpacing( SPACING );
int index = 0;
// object
QLabel* aNameLab = new QLabel( tr( "NAME_LAB" ), this );
QLabel* aName = createField();
aName->setMinimumWidth( 150 );
QLabel* aObjLab = new QLabel( tr( "OBJECT_LAB" ), this );
QLabel* aObj = createField();
aObj->setMinimumWidth( 150 );
myWidgets[ index++ ] << aNameLab << aName;
myWidgets[ index++ ] << aObjLab << aObj;
// nodes
QWidget* aNodesLine = createLine();
QLabel* aNodesLab = new QLabel( tr( "NODES_LAB" ), this );
QLabel* aNodes = createField();
myWidgets[ index++ ] << aNodesLine;
myWidgets[ index++ ] << aNodesLab << aNodes;
// elements
QWidget* aElemLine = createLine();
QLabel* aElemLab = new QLabel( tr( "ELEMENTS_LAB" ), this );
QLabel* aElemTotal = new QLabel( tr( "TOTAL_LAB" ), this );
QLabel* aElemLin = new QLabel( tr( "LINEAR_LAB" ), this );
QLabel* aElemQuad = new QLabel( tr( "QUADRATIC_LAB" ), this );
myWidgets[ index++ ] << aElemLine;
myWidgets[ index++ ] << aElemLab << aElemTotal << aElemLin << aElemQuad;
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// ... Number elements
QWidget* aNbLine = createLine();
QLabel* aNbTotal = createField();
QLabel* aNbLin = createField();
QLabel* aNbQuad = createField();
myWidgets[ index++ ] << aNbLine;
myWidgets[ index++ ] << new QLabel( "", this ) << aNbTotal << aNbLin << aNbQuad;
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// ... 0D elements
QWidget* a0DLine = createLine();
QLabel* a0DLab = new QLabel( tr( "0D_LAB" ), this );
QLabel* a0DTotal = createField();
myWidgets[ index++ ] << a0DLine;
myWidgets[ index++ ] << a0DLab << a0DTotal;
// ... Ball elements
QWidget* aBallLine = createLine();
QLabel* aBallLab = new QLabel( tr( "BALL_LAB" ), this );
QLabel* aBallTotal = createField();
myWidgets[ index++ ] << aBallLine;
myWidgets[ index++ ] << aBallLab << aBallTotal;
// ... 1D elements
QWidget* a1DLine = createLine();
QLabel* a1DLab = new QLabel( tr( "1D_LAB" ), this );
QLabel* a1DTotal = createField();
QLabel* a1DLin = createField();
QLabel* a1DQuad = createField();
myWidgets[ index++ ] << a1DLine;
myWidgets[ index++ ] << a1DLab << a1DTotal << a1DLin << a1DQuad;
// ... 2D elements
QWidget* a2DLine = createLine();
QLabel* a2DLab = new QLabel( tr( "2D_LAB" ), this );
QLabel* a2DTotal = createField();
QLabel* a2DLin = createField();
QLabel* a2DQuad = createField();
QLabel* a2DTriLab = new QLabel( tr( "TRIANGLES_LAB" ), this );
QLabel* a2DTriTotal = createField();
QLabel* a2DTriLin = createField();
QLabel* a2DTriQuad = createField();
QLabel* a2DQuaLab = new QLabel( tr( "QUADRANGLES_LAB" ), this );
QLabel* a2DQuaTotal = createField();
QLabel* a2DQuaLin = createField();
QLabel* a2DQuaQuad = createField();
QLabel* a2DPolLab = new QLabel( tr( "POLYGONS_LAB" ), this );
QLabel* a2DPolTotal = createField();
myWidgets[ index++ ] << a2DLine;
myWidgets[ index++ ] << a2DLab << a2DTotal << a2DLin << a2DQuad;
myWidgets[ index++ ] << a2DTriLab << a2DTriTotal << a2DTriLin << a2DTriQuad;
myWidgets[ index++ ] << a2DQuaLab << a2DQuaTotal << a2DQuaLin << a2DQuaQuad;
myWidgets[ index++ ] << a2DPolLab << a2DPolTotal;
// ... 3D elements
QWidget* a3DLine = createLine();
QLabel* a3DLab = new QLabel( tr( "3D_LAB" ), this );
QLabel* a3DTotal = createField();
QLabel* a3DLin = createField();
QLabel* a3DQuad = createField();
QLabel* a3DTetLab = new QLabel( tr( "TETRAHEDRONS_LAB" ), this );
QLabel* a3DTetTotal = createField();
QLabel* a3DTetLin = createField();
QLabel* a3DTetQuad = createField();
QLabel* a3DHexLab = new QLabel( tr( "HEXAHEDONRS_LAB" ), this );
QLabel* a3DHexTotal = createField();
QLabel* a3DHexLin = createField();
QLabel* a3DHexQuad = createField();
QLabel* a3DPyrLab = new QLabel( tr( "PYRAMIDS_LAB" ), this );
QLabel* a3DPyrTotal = createField();
QLabel* a3DPyrLin = createField();
QLabel* a3DPyrQuad = createField();
QLabel* a3DPriLab = new QLabel( tr( "PRISMS_LAB" ), this );
QLabel* a3DPriTotal = createField();
QLabel* a3DPriLin = createField();
QLabel* a3DPriQuad = createField();
QLabel* a3DHexPriLab = new QLabel( tr( "HEX_PRISMS_LAB" ), this );
QLabel* a3DHexPriTotal = createField();
QLabel* a3DPolLab = new QLabel( tr( "POLYHEDRONS_LAB" ), this );
QLabel* a3DPolTotal = createField();
myWidgets[ index++ ] << a3DLine;
myWidgets[ index++ ] << a3DLab << a3DTotal << a3DLin << a3DQuad;
myWidgets[ index++ ] << a3DTetLab << a3DTetTotal << a3DTetLin << a3DTetQuad;
myWidgets[ index++ ] << a3DHexLab << a3DHexTotal << a3DHexLin << a3DHexQuad;
myWidgets[ index++ ] << a3DPyrLab << a3DPyrTotal << a3DPyrLin << a3DPyrQuad;
myWidgets[ index++ ] << a3DPriLab << a3DPriTotal << a3DPriLin << a3DPriQuad;
myWidgets[ index++ ] << a3DHexPriLab << a3DHexPriTotal;
myWidgets[ index++ ] << a3DPolLab << a3DPolTotal;
myLoadBtn = new QPushButton( tr( "BUT_LOAD_MESH" ), this );
myLoadBtn->setAutoDefault( true );
connect( myLoadBtn, SIGNAL( clicked() ), this, SLOT( loadMesh() ) );
setFontAttributes( aNameLab, Bold );
setFontAttributes( aObjLab, Bold );
setFontAttributes( aNodesLab, Bold );
setFontAttributes( aElemLab, Bold );
setFontAttributes( aElemTotal, Italic );
setFontAttributes( aElemLin, Italic );
setFontAttributes( aElemQuad, Italic );
setFontAttributes( a0DLab, Bold );
setFontAttributes( aBallLab, Bold );
setFontAttributes( a1DLab, Bold );
setFontAttributes( a2DLab, Bold );
setFontAttributes( a3DLab, Bold );
l->addWidget( aNameLab, 0, 0 );
l->addWidget( aName, 0, 1, 1, 3 );
l->addWidget( aObjLab, 1, 0 );
l->addWidget( aObj, 1, 1, 1, 3 );
l->addWidget( aNodesLine, 2, 0, 1, 4 );
l->addWidget( aNodesLab, 3, 0 );
l->addWidget( aNodes, 3, 1 );
l->addWidget( aElemLine, 4, 0, 1, 4 );
l->addWidget( aElemLab, 5, 0 );
l->addWidget( aElemTotal, 5, 1 );
l->addWidget( aElemLin, 5, 2 );
l->addWidget( aElemQuad, 5, 3 );
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l->addWidget( aNbLine, 6, 1, 1, 3 );
l->addWidget( aNbTotal, 7, 1 );
l->addWidget( aNbLin, 7, 2 );
l->addWidget( aNbQuad, 7, 3 );
l->addWidget( a0DLine, 8, 1, 1, 3 );
l->addWidget( a0DLab, 9, 0 );
l->addWidget( a0DTotal, 9, 1 );
l->addWidget( aBallLine, 10, 1, 1, 3 );
l->addWidget( aBallLab, 11, 0 );
l->addWidget( aBallTotal, 11, 1 );
l->addWidget( a1DLine, 12, 1, 1, 3 );
l->addWidget( a1DLab, 13, 0 );
l->addWidget( a1DTotal, 13, 1 );
l->addWidget( a1DLin, 13, 2 );
l->addWidget( a1DQuad, 13, 3 );
l->addWidget( a2DLine, 14, 1, 1, 3 );
l->addWidget( a2DLab, 15, 0 );
l->addWidget( a2DTotal, 15, 1 );
l->addWidget( a2DLin, 15, 2 );
l->addWidget( a2DQuad, 15, 3 );
l->addWidget( a2DTriLab, 16, 0 );
l->addWidget( a2DTriTotal, 16, 1 );
l->addWidget( a2DTriLin, 16, 2 );
l->addWidget( a2DTriQuad, 16, 3 );
l->addWidget( a2DQuaLab, 17, 0 );
l->addWidget( a2DQuaTotal, 17, 1 );
l->addWidget( a2DQuaLin, 17, 2 );
l->addWidget( a2DQuaQuad, 17, 3 );
l->addWidget( a2DPolLab, 18, 0 );
l->addWidget( a2DPolTotal, 18, 1 );
l->addWidget( a3DLine, 19, 1, 1, 3 );
l->addWidget( a3DLab, 20, 0 );
l->addWidget( a3DTotal, 20, 1 );
l->addWidget( a3DLin, 20, 2 );
l->addWidget( a3DQuad, 20, 3 );
l->addWidget( a3DTetLab, 21, 0 );
l->addWidget( a3DTetTotal, 21, 1 );
l->addWidget( a3DTetLin, 21, 2 );
l->addWidget( a3DTetQuad, 21, 3 );
l->addWidget( a3DHexLab, 22, 0 );
l->addWidget( a3DHexTotal, 22, 1 );
l->addWidget( a3DHexLin, 22, 2 );
l->addWidget( a3DHexQuad, 22, 3 );
l->addWidget( a3DPyrLab, 23, 0 );
l->addWidget( a3DPyrTotal, 23, 1 );
l->addWidget( a3DPyrLin, 23, 2 );
l->addWidget( a3DPyrQuad, 23, 3 );
l->addWidget( a3DPriLab, 24, 0 );
l->addWidget( a3DPriTotal, 24, 1 );
l->addWidget( a3DPriLin, 24, 2 );
l->addWidget( a3DPriQuad, 24, 3 );
l->addWidget( a3DHexPriLab, 25, 0 );
l->addWidget( a3DHexPriTotal, 25, 1 );
l->addWidget( a3DPolLab, 26, 0 );
l->addWidget( a3DPolTotal, 26, 1 );
l->addWidget( myLoadBtn, 28, 1, 1, 3 );
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l->setColumnStretch( 0, 0 );
l->setColumnStretch( 1, 5 );
l->setColumnStretch( 2, 5 );
l->setColumnStretch( 3, 5 );
l->setRowStretch( 27, 5 );
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clear();
}
/*!
\brief Destructor
*/
SMESHGUI_MeshInfo::~SMESHGUI_MeshInfo()
{
}
/*!
\brief Show information on the mesh object.
\param obj object being processed (mesh, sub-mesh, group, ID source)
*/
void SMESHGUI_MeshInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
{
clear();
if ( !CORBA::is_nil( obj ) ) {
_PTR(SObject) sobj = SMESH::ObjectToSObject( obj );
if ( sobj )
myWidgets[iName][iSingle]->setProperty( "text", sobj->GetName().c_str() );
SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( obj );
SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow( obj );
SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( obj );
if ( !aMesh->_is_nil() ) {
myWidgets[iObject][iSingle]->setProperty( "text", tr( "OBJECT_MESH" ) );
}
else if ( !aSubMesh->_is_nil() ) {
myWidgets[iObject][iSingle]->setProperty( "text", tr( "OBJECT_SUBMESH" ) );
}
else if ( !aGroup->_is_nil() ) {
QString objType;
switch( aGroup->GetType() ) {
case SMESH::NODE:
objType = tr( "OBJECT_GROUP_NODES" );
break;
case SMESH::EDGE:
objType = tr( "OBJECT_GROUP_EDGES" );
break;
case SMESH::FACE:
objType = tr( "OBJECT_GROUP_FACES" );
break;
case SMESH::VOLUME:
objType = tr( "OBJECT_GROUP_VOLUMES" );
break;
case SMESH::ELEM0D:
objType = tr( "OBJECT_GROUP_0DELEMS" );
break;
case SMESH::BALL:
objType = tr( "OBJECT_GROUP_BALLS" );
break;
default:
objType = tr( "OBJECT_GROUP" );
break;
}
myWidgets[iObject][iSingle]->setProperty( "text", objType );
}
SMESH::long_array_var info = obj->GetMeshInfo();
myWidgets[iNodes][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Node] ) );
myWidgets[i0D][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_0D] ) );
myWidgets[iBalls][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Ball] ) );
long nbEdges = info[SMDSEntity_Edge] + info[SMDSEntity_Quad_Edge];
myWidgets[i1D][iTotal] ->setProperty( "text", QString::number( nbEdges ) );
myWidgets[i1D][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Edge] ) );
myWidgets[i1D][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Edge] ) );
long nbTriangles = info[SMDSEntity_Triangle] + info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_BiQuad_Triangle];
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long nbQuadrangles = info[SMDSEntity_Quadrangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle];
long nb2DLinear = info[SMDSEntity_Triangle] + info[SMDSEntity_Quadrangle] + info[SMDSEntity_Polygon];
long nb2DQuadratic = info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_BiQuad_Triangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle];
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myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( nb2DLinear + nb2DQuadratic ) );
myWidgets[i2D][iLinear] ->setProperty( "text", QString::number( nb2DLinear ) );
myWidgets[i2D][iQuadratic] ->setProperty( "text", QString::number( nb2DQuadratic ) );
myWidgets[i2DTriangles][iTotal] ->setProperty( "text", QString::number( nbTriangles ) );
myWidgets[i2DTriangles][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Triangle] ) );
myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_BiQuad_Triangle]) );
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myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", QString::number( nbQuadrangles ) );
myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Quadrangle] ) );
myWidgets[i2DQuadrangles][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle] ));
myWidgets[i2DPolygons][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Polygon] ) );
long nbTetrahedrons = info[SMDSEntity_Tetra] + info[SMDSEntity_Quad_Tetra];
long nbHexahedrons = info[SMDSEntity_Hexa] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa];
long nbPyramids = info[SMDSEntity_Pyramid] + info[SMDSEntity_Quad_Pyramid];
long nbPrisms = info[SMDSEntity_Penta] + info[SMDSEntity_Quad_Penta];
long nb3DLinear = info[SMDSEntity_Tetra] + info[SMDSEntity_Hexa] + info[SMDSEntity_Pyramid] + info[SMDSEntity_Penta] + info[SMDSEntity_Polyhedra] + info[SMDSEntity_Hexagonal_Prism];
long nb3DQuadratic = info[SMDSEntity_Quad_Tetra] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa] + info[SMDSEntity_Quad_Pyramid] + info[SMDSEntity_Quad_Penta];
myWidgets[i3D][iTotal] ->setProperty( "text", QString::number( nb3DLinear + nb3DQuadratic ) );
myWidgets[i3D][iLinear] ->setProperty( "text", QString::number( nb3DLinear ) );
myWidgets[i3D][iQuadratic] ->setProperty( "text", QString::number( nb3DQuadratic ) );
myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", QString::number( nbTetrahedrons ) );
myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Tetra] ) );
myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Tetra] ) );
myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", QString::number( nbHexahedrons ) );
myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Hexa] ) );
myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa] ) );
myWidgets[i3DPyramids][iTotal] ->setProperty( "text", QString::number( nbPyramids ) );
myWidgets[i3DPyramids][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Pyramid] ) );
myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Pyramid] ) );
myWidgets[i3DPrisms][iTotal] ->setProperty( "text", QString::number( nbPrisms ) );
myWidgets[i3DPrisms][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Penta] ) );
myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Penta] ) );
myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Hexagonal_Prism] ) );
myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Polyhedra] ) );
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long nbElemTotal = info[SMDSEntity_0D] + info[SMDSEntity_Ball] + nbEdges + nb2DLinear + nb2DQuadratic + nb3DLinear + nb3DQuadratic;
long nbElemLinerial = info[SMDSEntity_Edge] + nb2DLinear + nb3DLinear;
long nbElemQuadratic = info[SMDSEntity_Quad_Edge] + nb2DQuadratic + nb3DQuadratic;
myWidgets[iNb][iTotal] ->setProperty( "text", QString::number( nbElemTotal ) );
myWidgets[iNb][iLinear] ->setProperty( "text", QString::number( nbElemLinerial ) );
myWidgets[iNb][iQuadratic]->setProperty( "text", QString::number( nbElemQuadratic ) );
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// before full loading from study file, type of elements in a sub-mesh can't be defined
// in some cases
bool infoOK = obj->IsMeshInfoCorrect();
myLoadBtn->setVisible( !infoOK );
if ( !infoOK )
{
// two options:
// 1. Type of 2D or 3D elements is unknown but their nb is OK (for a sub-mesh)
// 2. No info at all (for a group on geom or filter)
bool hasAnyInfo = false;
for ( size_t i = 0; i < info->length() && !hasAnyInfo; ++i )
hasAnyInfo = info[i];
if ( hasAnyInfo ) // believe it is a sub-mesh
{
if ( nb2DLinear + nb2DQuadratic > 0 )
{
myWidgets[i2D][iLinear] ->setProperty( "text", "?" );
myWidgets[i2D][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i2DTriangles][iTotal] ->setProperty( "text", "?" );
myWidgets[i2DTriangles][iLinear] ->setProperty( "text", "?" );
myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", "?" );
myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", "?" );
myWidgets[i2DQuadrangles][iQuadratic]->setProperty( "text", "?" );
myWidgets[i2DPolygons][iTotal] ->setProperty( "text", "?" );
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myWidgets[iNb][iTotal] ->setProperty( "text", "?" );
myWidgets[iNb][iLinear] ->setProperty( "text", "?" );
myWidgets[iNb][iQuadratic] ->setProperty( "text", "?" );
2012-08-09 16:03:55 +06:00
}
else if ( nb3DLinear + nb3DQuadratic > 0 )
{
myWidgets[i3D][iLinear] ->setProperty( "text", "?" );
myWidgets[i3D][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", "?" );
myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", "?" );
myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", "?" );
myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DPyramids][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DPyramids][iLinear] ->setProperty( "text", "?" );
myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DPrisms][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DPrisms][iLinear] ->setProperty( "text", "?" );
myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", "?" );
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myWidgets[iNb][iTotal] ->setProperty( "text", "?" );
myWidgets[iNb][iLinear] ->setProperty( "text", "?" );
myWidgets[iNb][iQuadratic] ->setProperty( "text", "?" );
2012-08-09 16:03:55 +06:00
}
}
else
{
myWidgets[iNodes][iTotal] ->setProperty( "text", "?" );
myWidgets[i0D][iTotal] ->setProperty( "text", "?" );
myWidgets[iBalls][iTotal] ->setProperty( "text", "?" );
myWidgets[i1D][iTotal] ->setProperty( "text", "?" );
myWidgets[i1D][iLinear] ->setProperty( "text", "?" );
myWidgets[i1D][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i2D][iTotal] ->setProperty( "text", "?" );
myWidgets[i2D][iLinear] ->setProperty( "text", "?" );
myWidgets[i2D][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i2DTriangles][iTotal] ->setProperty( "text", "?" );
myWidgets[i2DTriangles][iLinear] ->setProperty( "text", "?" );
myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", "?" );
myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", "?" );
myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i2DPolygons][iTotal] ->setProperty( "text", "?" );
myWidgets[i3D][iTotal] ->setProperty( "text", "?" );
myWidgets[i3D][iLinear] ->setProperty( "text", "?" );
myWidgets[i3D][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", "?" );
myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", "?" );
myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", "?" );
myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DPyramids][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DPyramids][iLinear] ->setProperty( "text", "?" );
myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DPrisms][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DPrisms][iLinear] ->setProperty( "text", "?" );
myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", "?" );
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myWidgets[iNb][iTotal] ->setProperty( "text", "?" );
myWidgets[iNb][iLinear] ->setProperty( "text", "?" );
myWidgets[iNb][iQuadratic] ->setProperty( "text", "?" );
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}
}
}
}
/*!
\brief Load mesh from a study file
*/
void SMESHGUI_MeshInfo::loadMesh()
{
SUIT_OverrideCursor wc;
SALOME_ListIO selected;
SMESHGUI::selectionMgr()->selectedObjects( selected );
if ( selected.Extent() == 1 ) {
Handle(SALOME_InteractiveObject) IO = selected.First();
SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO );
if ( !CORBA::is_nil( obj ) ) {
SMESH::SMESH_Mesh_var mesh = obj->GetMesh();
if ( !mesh->_is_nil() )
{
mesh->Load();
showInfo( obj );
}
}
}
}
/*!
\brief Reset the widget to the initial state (nullify all fields).
*/
void SMESHGUI_MeshInfo::clear()
{
myWidgets[iName][iSingle] ->setProperty( "text", QString() );
myWidgets[iObject][iSingle] ->setProperty( "text", QString() );
myWidgets[iNodes][iTotal] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i0D][iTotal] ->setProperty( "text", QString::number( 0 ) );
myWidgets[iBalls][iTotal] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i1D][iTotal] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i1D][iLinear] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i1D][iQuadratic] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i2D][iLinear] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i2D][iQuadratic] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i2DTriangles][iTotal] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i2DTriangles][iLinear] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i2DPolygons][iTotal] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i3D][iTotal] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i3D][iLinear] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i3D][iQuadratic] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DPyramids][iTotal] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DPyramids][iLinear] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DPrisms][iTotal] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DPrisms][iLinear] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", QString::number( 0 ) );
myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", QString::number( 0 ) );
2013-02-12 20:37:44 +06:00
myWidgets[iNb][iTotal] ->setProperty( "text", QString::number( 0 ) );
myWidgets[iNb][iLinear] ->setProperty( "text", QString::number( 0 ) );
myWidgets[iNb][iQuadratic] ->setProperty( "text", QString::number( 0 ) );
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}
/*!
\brief Create info field
\return new info field
*/
QLabel* SMESHGUI_MeshInfo::createField()
{
QLabel* lab = new QLabel( this );
lab->setFrameStyle( StyledPanel | Sunken );
lab->setAlignment( Qt::AlignCenter );
lab->setAutoFillBackground( true );
QPalette pal = lab->palette();
pal.setColor( QPalette::Window, QApplication::palette().color( QPalette::Active, QPalette::Base ) );
lab->setPalette( pal );
lab->setMinimumWidth( 70 );
return lab;
}
/*!
\brief Create horizontal rule.
\return new line object
*/
QWidget* SMESHGUI_MeshInfo::createLine()
{
QFrame* line = new QFrame( this );
line->setFrameStyle( HLine | Sunken );
return line;
}
/*!
\brief Change widget font attributes (bold, italic, ...).
\param w widget
\param attr font attributes (XORed flags)
\param val value to be set to attributes
*/
void SMESHGUI_MeshInfo::setFontAttributes( QWidget* w, int attr, bool val )
{
if ( w && attr ) {
QFont f = w->font();
if ( attr & Bold ) f.setBold( val );
if ( attr & Italic ) f.setItalic( val );
w->setFont( f );
}
}
/*!
\brief Show/hide group(s) of fields.
\param start beginning of the block
\param end end of the block
\param on visibility flag
*/
void SMESHGUI_MeshInfo::setFieldsVisible( int start, int end, bool on )
{
start = qMax( 0, start );
end = qMin( end, (int)iElementsEnd );
for ( int i = start; i < end; i++ ) {
wlist wl = myWidgets[i];
foreach ( QWidget* w, wl ) w->setVisible( on );
}
}
2013-02-12 20:37:44 +06:00
void SMESHGUI_MeshInfo::saveInfo( QTextStream &out )
{
out << QString( 9, '-' ) << "\n";
out << tr( "BASE_INFO" ) << "\n";
out << QString( 9, '-' ) << "\n";
out << tr( "NAME_LAB" ) << " " << ( myWidgets[iName][iSingle]->property( "text" ) ).toString() << "\n";
out << tr( "OBJECT_LAB" ) << " " << ( myWidgets[iObject][iSingle]->property( "text" ) ).toString() << "\n";
out << tr( "NODES_LAB" ) << " " << ( myWidgets[iNodes][iTotal]->property( "text" ) ).toString() << "\n";
out << tr( "ELEMENTS_LAB" ) << "\n";
out << QString( SPACING_INFO, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[iNb][iTotal]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[iNb][iLinear]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[iNb][iQuadratic]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO, ' ' ) << tr( "0D_LAB" ) << "\n";
out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i0D][iTotal]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO, ' ' ) << tr( "BALL_LAB" ) << "\n";
out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[iBalls][iTotal]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO, ' ' ) << tr( "1D_LAB" ) << "\n";
out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i1D][iTotal]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*2, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i1D][iLinear]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*2, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i1D][iQuadratic]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO, ' ' ) << tr( "2D_LAB" ) << "\n";
out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2D][iTotal]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*2, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i2D][iLinear]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*2, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i2D][iQuadratic]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*2, ' ' ) << tr( "TRIANGLES_LAB" ) << "\n";
out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2DTriangles][iTotal]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i2DTriangles][iLinear]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i2DTriangles][iQuadratic]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*2, ' ' ) << tr( "QUADRANGLES_LAB" ) << "\n";
out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2DQuadrangles][iTotal]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i2DQuadrangles][iLinear]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i2DQuadrangles][iQuadratic]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*2, ' ' ) << tr( "POLYGONS_LAB" ) << "\n";
out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i2DPolygons][iTotal]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO, ' ' ) << tr( "3D_LAB" ) << "\n";
out << QString( SPACING_INFO*2, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3D][iTotal]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*2, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3D][iLinear]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*2, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i3D][iQuadratic]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*2, ' ' ) << tr( "TETRAHEDRONS_LAB" ) << "\n";
out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DTetrahedrons][iTotal]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3DTetrahedrons][iLinear]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i3DTetrahedrons][iQuadratic]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*2, ' ' ) << tr( "HEXAHEDONRS_LAB" ) << "\n";
out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DHexahedrons][iTotal]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3DHexahedrons][iLinear]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i3DHexahedrons][iQuadratic]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*2, ' ' ) << tr( "PYRAMIDS_LAB" ) << "\n";
out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DPyramids][iTotal]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3DPyramids][iLinear]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i3DPyramids][iQuadratic]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*2, ' ' ) << tr( "PRISMS_LAB" ) << "\n";
out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DPrisms][iTotal]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*3, ' ' ) << tr( "LINEAR_LAB" ) << ": " << ( myWidgets[i3DPrisms][iLinear]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*3, ' ' ) << tr( "QUADRATIC_LAB" ) << ": " << ( myWidgets[i3DPrisms][iQuadratic]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*2, ' ' ) << tr( "HEX_PRISMS_LAB" ) << "\n";
out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DHexaPrisms][iTotal]->property( "text" ) ).toString() << "\n";
out << QString( SPACING_INFO*2, ' ' ) << tr( "POLYHEDRONS_LAB" ) << "\n";
out << QString( SPACING_INFO*3, ' ' ) << tr( "TOTAL_LAB" ) << ": " << ( myWidgets[i3DPolyhedrons][iTotal]->property( "text" ) ).toString() << "\n" << "\n";
}
2012-08-09 16:03:55 +06:00
/*!
\class SMESHGUI_ElemInfo
\brief Base class for the mesh element information widget.
*/
/*!
\brief Constructor
\param parent parent widget
*/
SMESHGUI_ElemInfo::SMESHGUI_ElemInfo( QWidget* parent )
: QWidget( parent ), myActor( 0 ), myIsElement( -1 )
{
myFrame = new QWidget( this );
myExtra = new ExtraWidget( this );
QVBoxLayout* vbl = new QVBoxLayout( this );
vbl->setMargin( 0 );
vbl->setSpacing( 0 );
vbl->addWidget( myFrame );
vbl->addWidget( myExtra );
connect( myExtra->prev, SIGNAL( clicked() ), this, SLOT( showPrevious() ) );
connect( myExtra->next, SIGNAL( clicked() ), this, SLOT( showNext() ) );
clear();
}
/*!
\brief Destructor
*/
SMESHGUI_ElemInfo::~SMESHGUI_ElemInfo()
{
}
/*!
\brief Set mesh data source (actor)
\param actor mesh object actor
*/
void SMESHGUI_ElemInfo::setSource( SMESH_Actor* actor )
{
if ( myActor != actor ) {
myActor = actor;
myIsElement = -1;
clear();
}
}
/*!
\brief Show mesh element information
\param id mesh node / element ID
\param isElem show mesh element information if \c true or mesh node information if \c false
*/
void SMESHGUI_ElemInfo::showInfo( long id, bool isElem )
{
QSet<long> ids;
ids << id;
showInfo( ids, isElem );
}
/*!
\brief Show mesh element information
\param ids mesh nodes / elements identifiers
\param isElem show mesh element information if \c true or mesh node information if \c false
*/
void SMESHGUI_ElemInfo::showInfo( QSet<long> ids, bool isElem )
{
QList<long> newIds = ids.toList();
qSort( newIds );
if ( myIDs == newIds && myIsElement == isElem ) return;
myIDs = newIds;
myIsElement = isElem;
myIndex = 0;
updateControls();
information( myIDs.mid( myIndex*MAXITEMS, MAXITEMS ) );
}
/*!
\brief Clear mesh element information widget
*/
void SMESHGUI_ElemInfo::clear()
{
myIDs.clear();
myIndex = 0;
clearInternal();
updateControls();
}
/*!
\brief Get central area widget
\return central widget
*/
QWidget* SMESHGUI_ElemInfo::frame() const
{
return myFrame;
}
/*!
\brief Get actor
\return actor being used
*/
SMESH_Actor* SMESHGUI_ElemInfo::actor() const
{
return myActor;
}
/*!
\brief Get current info mode.
\return \c true if mesh element information is shown or \c false if node information is shown
*/
bool SMESHGUI_ElemInfo::isElements() const
{
return myIsElement;
}
/*!
\fn void SMESHGUI_ElemInfo::information( const QList<long>& ids )
\brief Show information on the specified nodes / elements
This function is to be redefined in sub-classes.
\param ids nodes / elements identifiers information is to be shown on
*/
/*!
\brief Internal clean-up (reset widget)
*/
void SMESHGUI_ElemInfo::clearInternal()
{
}
/*!
\brief Get node connectivity
\param node mesh node
\return node connectivity map
*/
SMESHGUI_ElemInfo::Connectivity SMESHGUI_ElemInfo::nodeConnectivity( const SMDS_MeshNode* node )
{
Connectivity elmap;
if ( node ) {
SMDS_ElemIteratorPtr it = node->GetInverseElementIterator();
while ( it && it->more() ) {
const SMDS_MeshElement* ne = it->next();
elmap[ ne->GetType() ] << ne->GetID();
}
}
return elmap;
}
/*!
\brief Format connectivity data to string representation
\param connectivity connetivity map
\param type element type
\return string representation of the connectivity
*/
QString SMESHGUI_ElemInfo::formatConnectivity( Connectivity connectivity, int type )
{
QStringList str;
if ( connectivity.contains( type ) ) {
QList<int> elements = connectivity[ type ];
qSort( elements );
foreach( int id, elements )
str << QString::number( id );
}
return str.join( " " );
}
/*!
\brief Calculate gravity center of the mesh element
\param element mesh element
*/
SMESHGUI_ElemInfo::XYZ SMESHGUI_ElemInfo::gravityCenter( const SMDS_MeshElement* element )
{
XYZ xyz;
if ( element ) {
SMDS_ElemIteratorPtr nodeIt = element->nodesIterator();
while ( nodeIt->more() ) {
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( nodeIt->next() );
xyz.add( node->X(), node->Y(), node->Z() );
}
xyz.divide( element->NbNodes() );
}
return xyz;
}
/*!
\brief This slot is called from "Show Previous" button click.
Shows information on the previous group of the items.
*/
void SMESHGUI_ElemInfo::showPrevious()
{
myIndex = qMax( 0, myIndex-1 );
updateControls();
information( myIDs.mid( myIndex*MAXITEMS, MAXITEMS ) );
}
/*!
\brief This slot is called from "Show Next" button click.
Shows information on the next group of the items.
*/
void SMESHGUI_ElemInfo::showNext()
{
myIndex = qMin( myIndex+1, myIDs.count() / MAXITEMS );
updateControls();
information( myIDs.mid( myIndex*MAXITEMS, MAXITEMS ) );
}
/*!
\brief Update widgets state
*/
void SMESHGUI_ElemInfo::updateControls()
{
myExtra->updateControls( myIDs.count(), myIndex );
}
/*!
\class SMESHGUI_SimpleElemInfo
\brief Represents mesh element information in the simple text area.
*/
/*!
\brief Constructor
\param parent parent widget
*/
SMESHGUI_SimpleElemInfo::SMESHGUI_SimpleElemInfo( QWidget* parent )
: SMESHGUI_ElemInfo( parent )
{
myInfo = new QTextBrowser( frame() );
QVBoxLayout* l = new QVBoxLayout( frame() );
l->setMargin( 0 );
l->addWidget( myInfo );
}
/*!
\brief Show mesh element information
\param ids mesh nodes / elements identifiers
*/
void SMESHGUI_SimpleElemInfo::information( const QList<long>& ids )
{
clearInternal();
if ( actor() ) {
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int grp_details = SMESHGUI::resourceMgr()->booleanValue( "SMESH", "elem_info_grp_details", false );
int precision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "length_precision", 6 );
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int cprecision = -1;
if ( SMESHGUI::resourceMgr()->booleanValue( "SMESH", "use_precision", false ) )
cprecision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "controls_precision", -1 );
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foreach ( long id, ids ) {
if ( !isElements() ) {
//
// show node info
//
const SMDS_MeshNode* node = actor()->GetObject()->GetMesh()->FindNode( id );
if ( !node ) return;
// node ID
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myInfo->append( QString( "<b>%1 #%2</b>" ).arg( SMESHGUI_ElemInfo::tr( "NODE" ) ).arg( id ) );
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// separator
myInfo->append( "" );
// coordinates
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myInfo->append( QString( "<b>%1:</b> (%2, %3, %4)" ).arg( SMESHGUI_ElemInfo::tr( "COORDINATES" ) ).
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arg( node->X(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ).
arg( node->Y(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ).
arg( node->Z(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
// separator
myInfo->append( "" );
// connectivity
Connectivity connectivity = nodeConnectivity( node );
if ( !connectivity.isEmpty() ) {
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myInfo->append( QString( "<b>%1:</b>" ).arg( SMESHGUI_ElemInfo::tr( "CONNECTIVITY" ) ) );
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QString con = formatConnectivity( connectivity, SMDSAbs_0DElement );
if ( !con.isEmpty() )
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myInfo->append( QString( "- <b>%1:</b> %2" ).arg( SMESHGUI_ElemInfo::tr( "0D_ELEMENTS" ) ).arg( con ) );
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con = formatConnectivity( connectivity, SMDSAbs_Edge );
if ( !con.isEmpty() )
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myInfo->append( QString( "- <b>%1:</b> %2" ).arg( SMESHGUI_ElemInfo::tr( "EDGES" ) ).arg( con ) );
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con = formatConnectivity( connectivity, SMDSAbs_Ball );
if ( !con.isEmpty() )
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myInfo->append( QString( "- <b>%1:</b> %2" ).arg( SMESHGUI_ElemInfo::tr( "BALL_ELEMENTS" ) ).arg( con ) );
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con = formatConnectivity( connectivity, SMDSAbs_Face );
if ( !con.isEmpty() )
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myInfo->append( QString( "- <b>%1:</b> %2" ).arg( SMESHGUI_ElemInfo::tr( "FACES" ) ).arg( con ) );
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con = formatConnectivity( connectivity, SMDSAbs_Volume );
if ( !con.isEmpty() )
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myInfo->append( QString( "- <b>%1:</b> %2" ).arg( SMESHGUI_ElemInfo::tr( "VOLUMES" ) ).arg( con ) );
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}
else {
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myInfo->append( QString( "<b>%1</b>" ).arg( SMESHGUI_ElemInfo::tr( "FREE_NODE" ) ).arg( id ) );
}
// node position
SMESH::SMESH_Mesh_ptr aMeshPtr = actor()->GetObject()->GetMeshServer();
if ( !CORBA::is_nil( aMeshPtr ) ) {
SMESH::NodePosition_var pos = aMeshPtr->GetNodePosition( id );
int shapeID = pos->shapeID;
if ( shapeID > 0 ) {
QString shapeType;
double u, v;
switch ( pos->shapeType ) {
case GEOM::EDGE:
shapeType = SMESHGUI_ElemInfo::tr( "GEOM_EDGE" );
if ( pos->params.length() == 1 )
u = pos->params[0];
break;
case GEOM::FACE:
shapeType = SMESHGUI_ElemInfo::tr( "GEOM_FACE" );
if ( pos->params.length() == 2 ) {
u = pos->params[0];
v = pos->params[1];
}
break;
case GEOM::VERTEX:
shapeType = SMESHGUI_ElemInfo::tr( "GEOM_VERTEX" );
break;
default:
shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SOLID" );
break;
}
// separator
myInfo->append( "" );
myInfo->append( QString( "<b>%1:" ).arg( SMESHGUI_ElemInfo::tr( "POSITION" ) ) );
myInfo->append( QString( "- <b>%1: #%2</b>" ).arg( shapeType ).arg( shapeID ) );
if ( pos->shapeType == GEOM::EDGE || pos->shapeType == GEOM::FACE ) {
myInfo->append( QString( "- <b>%1: #%2</b>" ).arg( SMESHGUI_ElemInfo::tr( "U_POSITION" ) ).
arg( QString::number( u, precision > 0 ? 'f' : 'g', qAbs( precision )) ) );
if ( pos->shapeType == GEOM::FACE ) {
myInfo->append( QString( "- <b>%1: #%2</b>" ).arg( SMESHGUI_ElemInfo::tr( "V_POSITION" ) ).
arg( QString::number( v, precision > 0 ? 'f' : 'g', qAbs( precision )) ) );
}
}
}
}
// groups node belongs to
SMESH::SMESH_Mesh_ptr aMesh = actor()->GetObject()->GetMeshServer();
if ( !CORBA::is_nil( aMesh ) ) {
SMESH::ListOfGroups_var groups = aMesh->GetGroups();
myInfo->append( "" ); // separator
bool top_created = false;
for ( int i = 0; i < groups->length(); i++ ) {
SMESH::SMESH_GroupBase_var aGrp = groups[i];
if ( CORBA::is_nil( aGrp ) ) continue;
QString aName = aGrp->GetName();
if ( aGrp->GetType() == SMESH::NODE && !aName.isEmpty() && aGrp->Contains( id ) ) {
if ( !top_created ) {
myInfo->append( QString( "<b>%1:</b>" ).arg( SMESHGUI_AddInfo::tr( "GROUPS" ) ) );
top_created = true;
}
myInfo->append( QString( "+ <b>%1:</b>" ).arg( aName.trimmed() ) );
if ( grp_details ) {
SMESH::SMESH_Group_var aStdGroup = SMESH::SMESH_Group::_narrow( aGrp );
SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGrp );
SMESH::SMESH_GroupOnFilter_var aFltGroup = SMESH::SMESH_GroupOnFilter::_narrow( aGrp );
// type : group on geometry, standalone group, group on filter
if ( !CORBA::is_nil( aStdGroup ) ) {
myInfo->append( QString( " - <b>%1:</b> %2" ).arg( SMESHGUI_AddInfo::tr( "TYPE" ) ).
arg( SMESHGUI_AddInfo::tr( "STANDALONE_GROUP" ) ) );
}
else if ( !CORBA::is_nil( aGeomGroup ) ) {
myInfo->append( QString( " - <b>%1:</b> %2" ).arg( SMESHGUI_AddInfo::tr( "TYPE" ) ).
arg( SMESHGUI_AddInfo::tr( "GROUP_ON_GEOMETRY" ) ) );
GEOM::GEOM_Object_var gobj = aGeomGroup->GetShape();
_PTR(SObject) sobj = SMESH::ObjectToSObject( gobj );
if ( sobj ) {
myInfo->append( QString( " - <b>%1:</b> %2: %3" ).arg( SMESHGUI_AddInfo::tr( "TYPE" ) ).
arg( SMESHGUI_AddInfo::tr( "GEOM_OBJECT" ) ).arg( sobj->GetName().c_str() ) );
}
}
else if ( !CORBA::is_nil( aFltGroup ) ) {
myInfo->append( QString( " - <b>%1:</b> %2" ).arg( SMESHGUI_AddInfo::tr( "TYPE" ) ).
arg( SMESHGUI_AddInfo::tr( "GROUP_ON_FILTER" ) ) );
}
// size
myInfo->append( QString( " - <b>%1:</b> %2" ).arg( SMESHGUI_AddInfo::tr( "SIZE" ) ).
arg( QString::number( aGrp->Size() ) ) );
// color
SALOMEDS::Color color = aGrp->GetColor();
myInfo->append( QString( " - <b>%1:</b> %2" ).arg( SMESHGUI_AddInfo::tr( "COLOR" ) ).
arg( QColor( color.R*255., color.G*255., color.B*255. ).name() ) );
}
}
}
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}
}
else {
//
// show element info
//
const SMDS_MeshElement* e = actor()->GetObject()->GetMesh()->FindElement( id );
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SMESH::Controls::NumericalFunctorPtr afunctor;
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if ( !e ) return;
// Element ID && Type
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QString stype;
switch( e->GetType() ) {
case SMDSAbs_0DElement:
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stype = SMESHGUI_ElemInfo::tr( "0D_ELEMENT" ); break;
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case SMDSAbs_Ball:
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stype = SMESHGUI_ElemInfo::tr( "BALL" ); break;
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case SMDSAbs_Edge:
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stype = SMESHGUI_ElemInfo::tr( "EDGE" ); break;
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case SMDSAbs_Face:
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stype = SMESHGUI_ElemInfo::tr( "FACE" ); break;
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case SMDSAbs_Volume:
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stype = SMESHGUI_ElemInfo::tr( "VOLUME" ); break;
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default:
break;
}
if ( stype.isEmpty() ) return;
myInfo->append( QString( "<b>%1 #%2</b>" ).arg( stype ).arg( id ) );
// separator
myInfo->append( "" );
// Geometry type
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QString gtype;
switch( e->GetEntityType() ) {
case SMDSEntity_Triangle:
case SMDSEntity_Quad_Triangle:
case SMDSEntity_BiQuad_Triangle:
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gtype = SMESHGUI_ElemInfo::tr( "TRIANGLE" ); break;
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case SMDSEntity_Quadrangle:
case SMDSEntity_Quad_Quadrangle:
case SMDSEntity_BiQuad_Quadrangle:
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gtype = SMESHGUI_ElemInfo::tr( "QUADRANGLE" ); break;
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case SMDSEntity_Polygon:
case SMDSEntity_Quad_Polygon:
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gtype = SMESHGUI_ElemInfo::tr( "POLYGON" ); break;
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case SMDSEntity_Tetra:
case SMDSEntity_Quad_Tetra:
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gtype = SMESHGUI_ElemInfo::tr( "TETRAHEDRON" ); break;
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case SMDSEntity_Pyramid:
case SMDSEntity_Quad_Pyramid:
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gtype = SMESHGUI_ElemInfo::tr( "PYRAMID" ); break;
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case SMDSEntity_Hexa:
case SMDSEntity_Quad_Hexa:
case SMDSEntity_TriQuad_Hexa:
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gtype = SMESHGUI_ElemInfo::tr( "HEXAHEDRON" ); break;
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case SMDSEntity_Penta:
case SMDSEntity_Quad_Penta:
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gtype = SMESHGUI_ElemInfo::tr( "PRISM" ); break;
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case SMDSEntity_Hexagonal_Prism:
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gtype = SMESHGUI_ElemInfo::tr( "HEX_PRISM" ); break;
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case SMDSEntity_Polyhedra:
case SMDSEntity_Quad_Polyhedra:
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gtype = SMESHGUI_ElemInfo::tr( "POLYHEDRON" ); break;
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default:
break;
}
if ( !gtype.isEmpty() )
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myInfo->append( QString( "<b>%1:</b> %2" ).arg( SMESHGUI_ElemInfo::tr( "TYPE" ) ).arg( gtype ) );
// Quadratic flag (any element except 0D)
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if ( e->GetEntityType() > SMDSEntity_0D && e->GetEntityType() < SMDSEntity_Ball ) {
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myInfo->append( QString( "<b>%1?</b> %2" ).arg( SMESHGUI_ElemInfo::tr( "QUADRATIC" ) ).arg( e->IsQuadratic() ? SMESHGUI_ElemInfo::tr( "YES" ) : SMESHGUI_ElemInfo::tr( "NO" ) ) );
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}
if ( const SMDS_BallElement* ball = dynamic_cast<const SMDS_BallElement*>( e )) {
// Ball diameter
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myInfo->append( QString( "<b>%1:</b> %2" ).arg( SMESHGUI_ElemInfo::tr( "BALL_DIAMETER" ) ).arg( ball->GetDiameter() ));
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}
// separator
myInfo->append( "" );
// Connectivity
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SMDS_ElemIteratorPtr nodeIt = e->nodesIterator();
for ( int idx = 1; nodeIt->more(); idx++ ) {
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( nodeIt->next() );
// node number and ID
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myInfo->append( QString( "<b>%1 %2/%3</b> - #%4" ).arg( SMESHGUI_ElemInfo::tr( "NODE" ) ).arg( idx ).arg( e->NbNodes() ).arg( node->GetID() ) );
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// node coordinates
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myInfo->append( QString( "<b>%1:</b> (%2, %3, %4)" ).arg( SMESHGUI_ElemInfo::tr( "COORDINATES" ) ).
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arg( node->X(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ).
arg( node->Y(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ).
arg( node->Z(), 0, precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
// node connectivity
Connectivity connectivity = nodeConnectivity( node );
if ( !connectivity.isEmpty() ) {
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myInfo->append( QString( "<b>%1:</b>" ).arg( SMESHGUI_ElemInfo::tr( "CONNECTIVITY" ) ) );
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QString con = formatConnectivity( connectivity, SMDSAbs_0DElement );
if ( !con.isEmpty() )
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myInfo->append( QString( "- <b>%1:</b> %2" ).arg( SMESHGUI_ElemInfo::tr( "0D_ELEMENTS" ) ).arg( con ) );
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con = formatConnectivity( connectivity, SMDSAbs_Edge );
if ( !con.isEmpty() )
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myInfo->append( QString( "- <b>%1:</b> %2" ).arg( SMESHGUI_ElemInfo::tr( "EDGES" ) ).arg( con ) );
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con = formatConnectivity( connectivity, SMDSAbs_Face );
if ( !con.isEmpty() )
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myInfo->append( QString( "- <b>%1:</b> %2" ).arg( SMESHGUI_ElemInfo::tr( "FACES" ) ).arg( con ) );
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con = formatConnectivity( connectivity, SMDSAbs_Volume );
if ( !con.isEmpty() )
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myInfo->append( QString( "- <b>%1:</b> %2" ).arg( SMESHGUI_ElemInfo::tr( "VOLUMES" ) ).arg( con ) );
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}
else {
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myInfo->append( QString( "<b>%1</b>" ).arg( SMESHGUI_ElemInfo::tr( "FREE_NODE" ) ).arg( id ) );
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}
}
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// separator
myInfo->append( "" );
// Controls
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myInfo->append( QString( "<b>%1:</b>" ).arg( SMESHGUI_ElemInfo::tr( "CONTROLS" ) ) );
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//Length
if ( e->GetType() == SMDSAbs_Edge ) {
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afunctor.reset( new SMESH::Controls::Length() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "LENGTH_EDGES" ) ).arg( afunctor->GetValue( id ) ) );
}
if( e->GetType() == SMDSAbs_Face ) {
//Area
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afunctor.reset( new SMESH::Controls::Area() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "AREA_ELEMENTS" ) ).arg( afunctor->GetValue( id ) ) );
//Taper
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afunctor.reset( new SMESH::Controls::Taper() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
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myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "TAPER_ELEMENTS" ) ).arg( afunctor->GetValue( id ) ) );
//AspectRatio2D
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afunctor.reset( new SMESH::Controls::AspectRatio() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "ASPECTRATIO_ELEMENTS" ) ).arg( afunctor->GetValue( id ) ) );
//Minimum angle
afunctor.reset( new SMESH::Controls::MinimumAngle() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "MINIMUMANGLE_ELEMENTS" ) ).arg( afunctor->GetValue( id ) ) );
//Wraping angle
afunctor.reset( new SMESH::Controls::Warping() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
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myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "WARP_ELEMENTS" ) ).arg( afunctor->GetValue( id ) ) );
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//Skew
afunctor.reset( new SMESH::Controls::Skew() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
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myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "SKEW_ELEMENTS" ) ).arg( afunctor->GetValue( id ) ) );
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//ElemDiam2D
afunctor.reset( new SMESH::Controls::MaxElementLength2D() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "MAX_ELEMENT_LENGTH_2D" ) ).arg( afunctor->GetValue( id ) ) );
}
if( e->GetType() == SMDSAbs_Volume ) {
//AspectRatio3D
afunctor.reset( new SMESH::Controls::AspectRatio3D() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "ASPECTRATIO_3D_ELEMENTS" ) ).arg( afunctor->GetValue( id ) ) );
//Volume
afunctor.reset( new SMESH::Controls::Volume() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
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myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "VOLUME_3D_ELEMENTS" ) ).arg( afunctor->GetValue( id ) ) );
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//ElementDiameter3D
afunctor.reset( new SMESH::Controls::Volume() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "MAX_ELEMENT_LENGTH_3D" ) ).arg( afunctor->GetValue( id ) ) );
}
// separator
myInfo->append( "" );
// Gravity center
XYZ gc = gravityCenter( e );
myInfo->append( QString( "<b>%1:</b> (%2, %3, %4)" ).arg( SMESHGUI_ElemInfo::tr( "GRAVITY_CENTER" ) ).arg( gc.x() ).arg( gc.y() ).arg( gc.z() ) );
// Element position
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if ( e->GetType() >= SMDSAbs_Edge && e->GetType() <= SMDSAbs_Volume ) {
SMESH::SMESH_Mesh_ptr aMesh = actor()->GetObject()->GetMeshServer();
if ( !CORBA::is_nil( aMesh ) ) {
SMESH::ElementPosition pos = aMesh->GetElementPosition( id );
int shapeID = pos.shapeID;
if ( shapeID > 0 ) {
myInfo->append( "" ); // separator
QString shapeType;
switch ( pos.shapeType ) {
case GEOM::EDGE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_EDGE" ); break;
case GEOM::FACE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_FACE" ); break;
case GEOM::VERTEX: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_VERTEX" ); break;
case GEOM::SOLID: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SOLID" ); break;
case GEOM::SHELL: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SHELL" ); break;
default: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SHAPE" ); break;
}
myInfo->append( QString( "<b>%1:</b> %2 #%3" ).arg( SMESHGUI_ElemInfo::tr( "POSITION" ) ).arg( shapeType ).arg( shapeID ) );
}
}
}
// Groups the element belongs to
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SMESH::SMESH_Mesh_ptr aMesh = actor()->GetObject()->GetMeshServer();
if ( !CORBA::is_nil( aMesh ) ) {
SMESH::ListOfGroups_var groups = aMesh->GetGroups();
myInfo->append( "" ); // separator
bool top_created = false;
for ( int i = 0; i < groups->length(); i++ ) {
SMESH::SMESH_GroupBase_var aGrp = groups[i];
if ( CORBA::is_nil( aGrp ) ) continue;
QString aName = aGrp->GetName();
if ( aGrp->GetType() != SMESH::NODE && !aName.isEmpty() && aGrp->Contains( id ) ) {
if ( !top_created ) {
myInfo->append( QString( "<b>%1:</b>" ).arg( SMESHGUI_AddInfo::tr( "GROUPS" ) ) );
top_created = true;
}
myInfo->append( QString( "+ <b>%1:</b>" ).arg( aName.trimmed() ) );
if ( grp_details ) {
SMESH::SMESH_Group_var aStdGroup = SMESH::SMESH_Group::_narrow( aGrp );
SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGrp );
SMESH::SMESH_GroupOnFilter_var aFltGroup = SMESH::SMESH_GroupOnFilter::_narrow( aGrp );
// type : group on geometry, standalone group, group on filter
if ( !CORBA::is_nil( aStdGroup ) ) {
myInfo->append( QString( " - <b>%1:</b> %2" ).arg( SMESHGUI_AddInfo::tr( "TYPE" ) ).
arg( SMESHGUI_AddInfo::tr( "STANDALONE_GROUP" ) ) );
}
else if ( !CORBA::is_nil( aGeomGroup ) ) {
myInfo->append( QString( " - <b>%1:</b> %2" ).arg( SMESHGUI_AddInfo::tr( "TYPE" ) ).
arg( SMESHGUI_AddInfo::tr( "GROUP_ON_GEOMETRY" ) ) );
GEOM::GEOM_Object_var gobj = aGeomGroup->GetShape();
_PTR(SObject) sobj = SMESH::ObjectToSObject( gobj );
if ( sobj ) {
myInfo->append( QString( " - <b>%1:</b> %2: %3" ).arg( SMESHGUI_AddInfo::tr( "TYPE" ) ).
arg( SMESHGUI_AddInfo::tr( "GEOM_OBJECT" ) ).arg( sobj->GetName().c_str() ) );
}
}
else if ( !CORBA::is_nil( aFltGroup ) ) {
myInfo->append( QString( " - <b>%1:</b> %2" ).arg( SMESHGUI_AddInfo::tr( "TYPE" ) ).
arg( SMESHGUI_AddInfo::tr( "GROUP_ON_FILTER" ) ) );
}
myInfo->append( QString( " - <b>%1:</b> %2" ).arg( SMESHGUI_AddInfo::tr( "SIZE" ) ).
arg( QString::number( aGrp->Size() ) ) );
// color
SALOMEDS::Color color = aGrp->GetColor();
myInfo->append( QString( " - <b>%1:</b> %2" ).arg( SMESHGUI_AddInfo::tr( "COLOR" ) ).
arg( QColor( color.R*255., color.G*255., color.B*255. ).name() ) );
}
}
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}
}
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}
// separator
if ( ids.count() > 1 ) {
myInfo->append( "" );
myInfo->append( "------" );
myInfo->append( "" );
}
}
}
}
/*!
\brief Internal clean-up (reset widget)
*/
void SMESHGUI_SimpleElemInfo::clearInternal()
{
myInfo->clear();
}
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void SMESHGUI_SimpleElemInfo::saveInfo( QTextStream &out )
{
out << QString( 12, '-' ) << "\n";
out << SMESHGUI_ElemInfo::tr( "ELEM_INFO" ) << "\n";
out << QString( 12, '-' ) << "\n";
out << myInfo->toPlainText();
out << "\n";
}
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/*!
\class SMESHGUI_TreeElemInfo::ItemDelegate
\brief Item delegate for tree mesh info widget
\internal
*/
class SMESHGUI_TreeElemInfo::ItemDelegate : public QItemDelegate
{
public:
ItemDelegate( QObject* );
QWidget* createEditor( QWidget*, const QStyleOptionViewItem&, const QModelIndex& ) const;
};
/*!
\brief Constructor
\internal
*/
SMESHGUI_TreeElemInfo::ItemDelegate::ItemDelegate( QObject* parent ) : QItemDelegate( parent )
{
}
/*!
\brief Create item editor widget
\internal
*/
QWidget* SMESHGUI_TreeElemInfo::ItemDelegate::createEditor( QWidget* parent, const QStyleOptionViewItem& option, const QModelIndex& index ) const
{
QWidget* w = index.column() == 0 ? 0: QItemDelegate::createEditor( parent, option, index );
if ( qobject_cast<QLineEdit*>( w ) ) qobject_cast<QLineEdit*>( w )->setReadOnly( true );
return w;
}
/*!
\class SMESHGUI_TreeElemInfo
\brief Represents mesh element information in the tree-like form.
*/
/*!
\brief Constructor
\param parent parent widget
*/
SMESHGUI_TreeElemInfo::SMESHGUI_TreeElemInfo( QWidget* parent )
: SMESHGUI_ElemInfo( parent )
{
myInfo = new QTreeWidget( frame() );
myInfo->setColumnCount( 2 );
myInfo->setHeaderLabels( QStringList() << tr( "PROPERTY" ) << tr( "VALUE" ) );
myInfo->header()->setStretchLastSection( true );
myInfo->header()->setResizeMode( 0, QHeaderView::ResizeToContents );
myInfo->setItemDelegate( new ItemDelegate( myInfo ) );
QVBoxLayout* l = new QVBoxLayout( frame() );
l->setMargin( 0 );
l->addWidget( myInfo );
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connect( myInfo, SIGNAL( itemDoubleClicked( QTreeWidgetItem*, int ) ), this, SLOT( itemDoubleClicked( QTreeWidgetItem*, int ) ) );
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}
/*!
\brief Show mesh element information
\param ids mesh nodes / elements identifiers
*/
void SMESHGUI_TreeElemInfo::information( const QList<long>& ids )
{
clearInternal();
if ( actor() ) {
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int grp_details = SMESHGUI::resourceMgr()->booleanValue( "SMESH", "elem_info_grp_details", false );
int precision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "length_precision", 6 );
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int cprecision = -1;
if ( SMESHGUI::resourceMgr()->booleanValue( "SMESH", "use_precision", false ) )
cprecision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "controls_precision", -1 );
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foreach ( long id, ids ) {
if ( !isElements() ) {
//
// show node info
//
const SMDS_MeshElement* e = actor()->GetObject()->GetMesh()->FindNode( id );
if ( !e ) return;
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( e );
// node ID
QTreeWidgetItem* nodeItem = createItem( 0, Bold | All );
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nodeItem->setText( 0, SMESHGUI_ElemInfo::tr( "NODE" ) );
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nodeItem->setText( 1, QString( "#%1" ).arg( id ) );
// coordinates
QTreeWidgetItem* coordItem = createItem( nodeItem, Bold );
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coordItem->setText( 0, SMESHGUI_ElemInfo::tr( "COORDINATES" ) );
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QTreeWidgetItem* xItem = createItem( coordItem );
xItem->setText( 0, "X" );
xItem->setText( 1, QString::number( node->X(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
QTreeWidgetItem* yItem = createItem( coordItem );
yItem->setText( 0, "Y" );
yItem->setText( 1, QString::number( node->Y(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
QTreeWidgetItem* zItem = createItem( coordItem );
zItem->setText( 0, "Z" );
zItem->setText( 1, QString::number( node->Z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
// connectivity
QTreeWidgetItem* conItem = createItem( nodeItem, Bold );
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conItem->setText( 0, SMESHGUI_ElemInfo::tr( "CONNECTIVITY" ) );
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Connectivity connectivity = nodeConnectivity( node );
if ( !connectivity.isEmpty() ) {
QString con = formatConnectivity( connectivity, SMDSAbs_0DElement );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( conItem );
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i->setText( 0, SMESHGUI_ElemInfo::tr( "0D_ELEMENTS" ) );
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i->setText( 1, con );
}
con = formatConnectivity( connectivity, SMDSAbs_Ball );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( conItem );
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i->setText( 0, SMESHGUI_ElemInfo::tr( "BALL_ELEMENTS" ) );
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i->setText( 1, con );
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i->setData( 1, TypeRole, NodeConnectivity );
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}
con = formatConnectivity( connectivity, SMDSAbs_Edge );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( conItem );
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i->setText( 0, SMESHGUI_ElemInfo::tr( "EDGES" ) );
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i->setText( 1, con );
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i->setData( 1, TypeRole, NodeConnectivity );
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}
con = formatConnectivity( connectivity, SMDSAbs_Face );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( conItem );
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i->setText( 0, SMESHGUI_ElemInfo::tr( "FACES" ) );
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i->setText( 1, con );
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i->setData( 1, TypeRole, NodeConnectivity );
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}
con = formatConnectivity( connectivity, SMDSAbs_Volume );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( conItem );
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i->setText( 0, SMESHGUI_ElemInfo::tr( "VOLUMES" ) );
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i->setText( 1, con );
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i->setData( 1, TypeRole, NodeConnectivity );
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}
}
else {
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conItem->setText( 1, SMESHGUI_ElemInfo::tr( "FREE_NODE" ) );
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}
// node position
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SMESH::SMESH_Mesh_ptr aMeshPtr = actor()->GetObject()->GetMeshServer();
if ( !CORBA::is_nil( aMeshPtr ) ) {
SMESH::NodePosition_var pos = aMeshPtr->GetNodePosition( id );
int shapeID = pos->shapeID;
if ( shapeID > 0 ) {
QString shapeType;
double u, v;
switch ( pos->shapeType ) {
case GEOM::EDGE:
shapeType = SMESHGUI_ElemInfo::tr( "GEOM_EDGE" );
if ( pos->params.length() == 1 )
u = pos->params[0];
break;
case GEOM::FACE:
shapeType = SMESHGUI_ElemInfo::tr( "GEOM_FACE" );
if ( pos->params.length() == 2 ) {
u = pos->params[0];
v = pos->params[1];
}
break;
case GEOM::VERTEX:
shapeType = SMESHGUI_ElemInfo::tr( "GEOM_VERTEX" );
break;
default:
shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SOLID" );
break;
}
QTreeWidgetItem* posItem = createItem( nodeItem, Bold );
posItem->setText( 0, SMESHGUI_ElemInfo::tr("POSITION") );
posItem->setText( 1, (shapeType + " #%1").arg( shapeID ));
if ( pos->shapeType == GEOM::EDGE || pos->shapeType == GEOM::FACE ) {
QTreeWidgetItem* uItem = createItem( posItem );
uItem->setText( 0, SMESHGUI_ElemInfo::tr("U_POSITION") );
uItem->setText( 1, QString::number( u, precision > 0 ? 'f' : 'g', qAbs( precision )));
if ( pos->shapeType == GEOM::FACE ) {
QTreeWidgetItem* vItem = createItem( posItem );
vItem->setText( 0, SMESHGUI_ElemInfo::tr("V_POSITION") );
vItem->setText( 1, QString::number( v, precision > 0 ? 'f' : 'g', qAbs( precision )));
}
}
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}
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}
// groups node belongs to
SMESH::SMESH_Mesh_ptr aMesh = actor()->GetObject()->GetMeshServer();
if ( !CORBA::is_nil( aMesh ) ) {
SMESH::ListOfGroups_var groups = aMesh->GetGroups();
QTreeWidgetItem* groupsItem = 0;
for ( int i = 0; i < groups->length(); i++ ) {
SMESH::SMESH_GroupBase_var aGrp = groups[i];
if ( CORBA::is_nil( aGrp ) ) continue;
QString aName = aGrp->GetName();
if ( aGrp->GetType() == SMESH::NODE && !aName.isEmpty() && aGrp->Contains( id ) ) {
if ( !groupsItem ) {
groupsItem = createItem( nodeItem, Bold );
groupsItem->setText( 0, SMESHGUI_AddInfo::tr( "GROUPS" ) );
}
QTreeWidgetItem* it = createItem( groupsItem, Bold );
it->setText( 0, aName.trimmed() );
if ( grp_details ) {
SMESH::SMESH_Group_var aStdGroup = SMESH::SMESH_Group::_narrow( aGrp );
SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGrp );
SMESH::SMESH_GroupOnFilter_var aFltGroup = SMESH::SMESH_GroupOnFilter::_narrow( aGrp );
// type : group on geometry, standalone group, group on filter
QTreeWidgetItem* typeItem = createItem( it );
typeItem->setText( 0, SMESHGUI_AddInfo::tr( "TYPE" ) );
if ( !CORBA::is_nil( aStdGroup ) ) {
typeItem->setText( 1, SMESHGUI_AddInfo::tr( "STANDALONE_GROUP" ) );
}
else if ( !CORBA::is_nil( aGeomGroup ) ) {
typeItem->setText( 1, SMESHGUI_AddInfo::tr( "GROUP_ON_GEOMETRY" ) );
GEOM::GEOM_Object_var gobj = aGeomGroup->GetShape();
_PTR(SObject) sobj = SMESH::ObjectToSObject( gobj );
if ( sobj ) {
QTreeWidgetItem* gobjItem = createItem( typeItem );
gobjItem->setText( 0, SMESHGUI_AddInfo::tr( "GEOM_OBJECT" ) );
gobjItem->setText( 1, sobj->GetName().c_str() );
}
}
else if ( !CORBA::is_nil( aFltGroup ) ) {
typeItem->setText( 1, SMESHGUI_AddInfo::tr( "GROUP_ON_FILTER" ) );
}
// size
QTreeWidgetItem* sizeItem = createItem( it );
sizeItem->setText( 0, SMESHGUI_AddInfo::tr( "SIZE" ) );
sizeItem->setText( 1, QString::number( aGrp->Size() ) );
// color
SALOMEDS::Color color = aGrp->GetColor();
QTreeWidgetItem* colorItem = createItem( it );
colorItem->setText( 0, SMESHGUI_AddInfo::tr( "COLOR" ) );
colorItem->setBackground( 1, QBrush( QColor( color.R*255., color.G*255., color.B*255.) ) );
}
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}
}
}
}
else {
//
// show element info
//
const SMDS_MeshElement* e = actor()->GetObject()->GetMesh()->FindElement( id );
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SMESH::Controls::NumericalFunctorPtr afunctor;
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if ( !e ) return;
// element ID && type
QString stype;
switch( e->GetType() ) {
case SMDSAbs_0DElement: stype = SMESHGUI_ElemInfo::tr( "0D_ELEMENT" ); break;
case SMDSAbs_Ball: stype = SMESHGUI_ElemInfo::tr( "BALL" ); break;
case SMDSAbs_Edge: stype = SMESHGUI_ElemInfo::tr( "EDGE" ); break;
case SMDSAbs_Face: stype = SMESHGUI_ElemInfo::tr( "FACE" ); break;
case SMDSAbs_Volume: stype = SMESHGUI_ElemInfo::tr( "VOLUME" ); break;
default:;
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}
if ( stype.isEmpty() ) return;
QTreeWidgetItem* elemItem = createItem( 0, Bold | All );
elemItem->setText( 0, stype );
elemItem->setText( 1, QString( "#%1" ).arg( id ) );
// geometry type
QString gtype;
switch( e->GetEntityType() ) {
case SMDSEntity_Triangle:
case SMDSEntity_Quad_Triangle:
case SMDSEntity_BiQuad_Triangle:
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gtype = SMESHGUI_ElemInfo::tr( "TRIANGLE" ); break;
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case SMDSEntity_Quadrangle:
case SMDSEntity_Quad_Quadrangle:
case SMDSEntity_BiQuad_Quadrangle:
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gtype = SMESHGUI_ElemInfo::tr( "QUADRANGLE" ); break;
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case SMDSEntity_Polygon:
case SMDSEntity_Quad_Polygon:
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gtype = SMESHGUI_ElemInfo::tr( "POLYGON" ); break;
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case SMDSEntity_Tetra:
case SMDSEntity_Quad_Tetra:
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gtype = SMESHGUI_ElemInfo::tr( "TETRAHEDRON" ); break;
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case SMDSEntity_Pyramid:
case SMDSEntity_Quad_Pyramid:
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gtype = SMESHGUI_ElemInfo::tr( "PYRAMID" ); break;
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case SMDSEntity_Hexa:
case SMDSEntity_Quad_Hexa:
case SMDSEntity_TriQuad_Hexa:
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gtype = SMESHGUI_ElemInfo::tr( "HEXAHEDRON" ); break;
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case SMDSEntity_Penta:
case SMDSEntity_Quad_Penta:
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gtype = SMESHGUI_ElemInfo::tr( "PRISM" ); break;
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case SMDSEntity_Hexagonal_Prism:
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gtype = SMESHGUI_ElemInfo::tr( "HEX_PRISM" ); break;
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case SMDSEntity_Polyhedra:
case SMDSEntity_Quad_Polyhedra:
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gtype = SMESHGUI_ElemInfo::tr( "POLYHEDRON" ); break;
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default:
break;
}
if ( !gtype.isEmpty() ) {
QTreeWidgetItem* typeItem = createItem( elemItem, Bold );
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typeItem->setText( 0, SMESHGUI_ElemInfo::tr( "TYPE" ) );
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typeItem->setText( 1, gtype );
}
// quadratic flag (for edges, faces and volumes)
if ( e->GetType() >= SMDSAbs_Edge && e->GetType() <= SMDSAbs_Volume ) {
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// quadratic flag
QTreeWidgetItem* quadItem = createItem( elemItem, Bold );
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quadItem->setText( 0, SMESHGUI_ElemInfo::tr( "QUADRATIC" ) );
quadItem->setText( 1, e->IsQuadratic() ? SMESHGUI_ElemInfo::tr( "YES" ) : SMESHGUI_ElemInfo::tr( "NO" ) );
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}
if ( const SMDS_BallElement* ball = dynamic_cast<const SMDS_BallElement*>( e )) {
// ball diameter
QTreeWidgetItem* diamItem = createItem( elemItem, Bold );
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diamItem->setText( 0, SMESHGUI_ElemInfo::tr( "BALL_DIAMETER" ) );
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diamItem->setText( 1, QString( "%1" ).arg( ball->GetDiameter() ));
}
// connectivity
QTreeWidgetItem* conItem = createItem( elemItem, Bold );
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conItem->setText( 0, SMESHGUI_ElemInfo::tr( "CONNECTIVITY" ) );
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SMDS_ElemIteratorPtr nodeIt = e->nodesIterator();
for ( int idx = 1; nodeIt->more(); idx++ ) {
const SMDS_MeshNode* node = static_cast<const SMDS_MeshNode*>( nodeIt->next() );
// node number and ID
QTreeWidgetItem* nodeItem = createItem( conItem, Bold );
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nodeItem->setText( 0, QString( "%1 %2 / %3" ).arg( SMESHGUI_ElemInfo::tr( "NODE" ) ).arg( idx ).arg( e->NbNodes() ) );
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nodeItem->setText( 1, QString( "#%1" ).arg( node->GetID() ) );
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nodeItem->setData( 1, TypeRole, ElemConnectivity );
nodeItem->setData( 1, IdRole, node->GetID() );
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nodeItem->setExpanded( false );
// node coordinates
QTreeWidgetItem* coordItem = createItem( nodeItem );
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coordItem->setText( 0, SMESHGUI_ElemInfo::tr( "COORDINATES" ) );
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QTreeWidgetItem* xItem = createItem( coordItem );
xItem->setText( 0, "X" );
xItem->setText( 1, QString::number( node->X(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
QTreeWidgetItem* yItem = createItem( coordItem );
yItem->setText( 0, "Y" );
yItem->setText( 1, QString::number( node->Y(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
QTreeWidgetItem* zItem = createItem( coordItem );
zItem->setText( 0, "Z" );
zItem->setText( 1, QString::number( node->Z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
// node connectivity
QTreeWidgetItem* nconItem = createItem( nodeItem );
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nconItem->setText( 0, SMESHGUI_ElemInfo::tr( "CONNECTIVITY" ) );
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Connectivity connectivity = nodeConnectivity( node );
if ( !connectivity.isEmpty() ) {
QString con = formatConnectivity( connectivity, SMDSAbs_0DElement );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( nconItem );
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i->setText( 0, SMESHGUI_ElemInfo::tr( "0D_ELEMENTS" ) );
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i->setText( 1, con );
}
con = formatConnectivity( connectivity, SMDSAbs_Edge );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( nconItem );
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i->setText( 0, SMESHGUI_ElemInfo::tr( "EDGES" ) );
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i->setText( 1, con );
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i->setData( 1, TypeRole, NodeConnectivity );
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}
con = formatConnectivity( connectivity, SMDSAbs_Ball );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( nconItem );
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i->setText( 0, SMESHGUI_ElemInfo::tr( "BALL_ELEMENTS" ) );
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i->setText( 1, con );
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i->setData( 1, TypeRole, NodeConnectivity );
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}
con = formatConnectivity( connectivity, SMDSAbs_Face );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( nconItem );
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i->setText( 0, SMESHGUI_ElemInfo::tr( "FACES" ) );
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i->setText( 1, con );
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i->setData( 1, TypeRole, NodeConnectivity );
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}
con = formatConnectivity( connectivity, SMDSAbs_Volume );
if ( !con.isEmpty() ) {
QTreeWidgetItem* i = createItem( nconItem );
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i->setText( 0, SMESHGUI_ElemInfo::tr( "VOLUMES" ) );
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i->setText( 1, con );
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i->setData( 1, TypeRole, NodeConnectivity );
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}
}
}
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//Controls
QTreeWidgetItem* cntrItem = createItem( elemItem, Bold );
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cntrItem->setText( 0, SMESHGUI_ElemInfo::tr( "CONTROLS" ) );
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//Length
if( e->GetType()==SMDSAbs_Edge){
afunctor.reset( new SMESH::Controls::Length() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
QTreeWidgetItem* lenItem = createItem( cntrItem, Bold );
lenItem->setText( 0, tr( "LENGTH_EDGES" ) );
lenItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) );
}
if( e->GetType() == SMDSAbs_Face ) {
//Area
afunctor.reset( new SMESH::Controls::Area() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
QTreeWidgetItem* areaItem = createItem( cntrItem, Bold );
areaItem->setText( 0, tr( "AREA_ELEMENTS" ) );
areaItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue(id) ) );
//Taper
afunctor.reset( new SMESH::Controls::Taper() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
QTreeWidgetItem* taperlItem = createItem( cntrItem, Bold );
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taperlItem->setText( 0, tr( "TAPER_ELEMENTS" ) );
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taperlItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) );
//AspectRatio2D
afunctor.reset( new SMESH::Controls::AspectRatio() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
QTreeWidgetItem* ratlItem = createItem( cntrItem, Bold );
ratlItem->setText( 0, tr( "ASPECTRATIO_ELEMENTS" ));
ratlItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) );
//Minimum angle
afunctor.reset( new SMESH::Controls::MinimumAngle() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
QTreeWidgetItem* minanglItem = createItem( cntrItem, Bold );
minanglItem->setText( 0, tr( "MINIMUMANGLE_ELEMENTS" ) );
minanglItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) );
//Wraping angle
afunctor.reset( new SMESH::Controls::Warping() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
QTreeWidgetItem* warpItem = createItem( cntrItem, Bold );
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warpItem->setText( 0, tr( "WARP_ELEMENTS" ));
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warpItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) );
//Skew
afunctor.reset( new SMESH::Controls::Skew() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
afunctor->SetPrecision( cprecision );
QTreeWidgetItem* skewItem = createItem( cntrItem, Bold );
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skewItem->setText( 0, tr( "SKEW_ELEMENTS" ) );
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skewItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) );
//ElemDiam2D
afunctor.reset( new SMESH::Controls::MaxElementLength2D() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
QTreeWidgetItem* diamItem = createItem( cntrItem, Bold );
diamItem->setText( 0, tr( "MAX_ELEMENT_LENGTH_2D" ));
diamItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) );
}
if( e->GetType() == SMDSAbs_Volume ) {
//AspectRatio3D
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afunctor.reset( new SMESH::Controls::AspectRatio3D() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
QTreeWidgetItem* ratlItem3 = createItem( cntrItem, Bold );
ratlItem3->setText( 0, tr( "ASPECTRATIO_3D_ELEMENTS" ) );
ratlItem3->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) );
//Volume
afunctor.reset( new SMESH::Controls::Volume() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
QTreeWidgetItem* volItem = createItem( cntrItem, Bold );
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volItem->setText( 0, tr( "VOLUME_3D_ELEMENTS" ) );
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volItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) );
//ElementDiameter3D
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afunctor.reset( new SMESH::Controls::MaxElementLength3D() );
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
QTreeWidgetItem* diam3Item = createItem( cntrItem, Bold );
diam3Item->setText( 0, tr( "MAX_ELEMENT_LENGTH_3D" ) );
diam3Item->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id ) ) );
}
// gravity center
XYZ gc = gravityCenter( e );
QTreeWidgetItem* gcItem = createItem( elemItem, Bold );
gcItem->setText( 0, SMESHGUI_ElemInfo::tr( "GRAVITY_CENTER" ) );
QTreeWidgetItem* xItem = createItem( gcItem );
xItem->setText( 0, "X" );
xItem->setText( 1, QString::number( gc.x(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
QTreeWidgetItem* yItem = createItem( gcItem );
yItem->setText( 0, "Y" );
yItem->setText( 1, QString::number( gc.y(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
QTreeWidgetItem* zItem = createItem( gcItem );
zItem->setText( 0, "Z" );
zItem->setText( 1, QString::number( gc.z(), precision > 0 ? 'f' : 'g', qAbs( precision ) ) );
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// element position
SMESH::SMESH_Mesh_ptr aMesh = actor()->GetObject()->GetMeshServer();
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if ( e->GetType() >= SMDSAbs_Edge && e->GetType() <= SMDSAbs_Volume ) {
if ( !CORBA::is_nil( aMesh ) ) {
SMESH::ElementPosition pos = aMesh->GetElementPosition( id );
int shapeID = pos.shapeID;
if ( shapeID > 0 ) {
QTreeWidgetItem* shItem = createItem( elemItem, Bold );
QString shapeType;
switch ( pos.shapeType ) {
case GEOM::EDGE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_EDGE" ); break;
case GEOM::FACE: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_FACE" ); break;
case GEOM::VERTEX: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_VERTEX" ); break;
case GEOM::SOLID: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SOLID" ); break;
case GEOM::SHELL: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SHELL" ); break;
default: shapeType = SMESHGUI_ElemInfo::tr( "GEOM_SHAPE" ); break;
}
shItem->setText( 0, SMESHGUI_ElemInfo::tr( "POSITION" ) );
shItem->setText( 1, QString( "%1 #%2" ).arg( shapeType ).arg( shapeID ) );
}
}
}
// groups element belongs to
if ( !CORBA::is_nil( aMesh ) ) {
SMESH::ListOfGroups_var groups = aMesh->GetGroups();
QTreeWidgetItem* groupsItem = 0;
for ( int i = 0; i < groups->length(); i++ ) {
SMESH::SMESH_GroupBase_var aGrp = groups[i];
if ( CORBA::is_nil( aGrp ) ) continue;
QString aName = aGrp->GetName();
if ( aGrp->GetType() != SMESH::NODE && !aName.isEmpty() && aGrp->Contains( id ) ) {
if ( !groupsItem ) {
groupsItem = createItem( elemItem, Bold );
groupsItem->setText( 0, SMESHGUI_AddInfo::tr( "GROUPS" ) );
}
QTreeWidgetItem* it = createItem( groupsItem, Bold );
it->setText( 0, aName.trimmed() );
if ( grp_details ) {
SMESH::SMESH_Group_var aStdGroup = SMESH::SMESH_Group::_narrow( aGrp );
SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGrp );
SMESH::SMESH_GroupOnFilter_var aFltGroup = SMESH::SMESH_GroupOnFilter::_narrow( aGrp );
// type : group on geometry, standalone group, group on filter
QTreeWidgetItem* typeItem = createItem( it );
typeItem->setText( 0, SMESHGUI_AddInfo::tr( "TYPE" ) );
if ( !CORBA::is_nil( aStdGroup ) ) {
typeItem->setText( 1, SMESHGUI_AddInfo::tr( "STANDALONE_GROUP" ) );
}
else if ( !CORBA::is_nil( aGeomGroup ) ) {
typeItem->setText( 1, SMESHGUI_AddInfo::tr( "GROUP_ON_GEOMETRY" ) );
GEOM::GEOM_Object_var gobj = aGeomGroup->GetShape();
_PTR(SObject) sobj = SMESH::ObjectToSObject( gobj );
if ( sobj ) {
QTreeWidgetItem* gobjItem = createItem( typeItem );
gobjItem->setText( 0, SMESHGUI_AddInfo::tr( "GEOM_OBJECT" ) );
gobjItem->setText( 1, sobj->GetName().c_str() );
}
}
else if ( !CORBA::is_nil( aFltGroup ) ) {
typeItem->setText( 1, SMESHGUI_AddInfo::tr( "GROUP_ON_FILTER" ) );
}
// size
QTreeWidgetItem* sizeItem = createItem( it );
sizeItem->setText( 0, SMESHGUI_AddInfo::tr( "SIZE" ) );
sizeItem->setText( 1, QString::number( aGrp->Size() ) );
// color
SALOMEDS::Color color = aGrp->GetColor();
QTreeWidgetItem* colorItem = createItem( it );
colorItem->setText( 0, SMESHGUI_AddInfo::tr( "COLOR" ) );
colorItem->setBackground( 1, QBrush( QColor( color.R*255., color.G*255., color.B*255.) ) );
}
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}
}
}
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}
}
}
}
/*!
\brief Internal clean-up (reset widget)
*/
void SMESHGUI_TreeElemInfo::clearInternal()
{
myInfo->clear();
myInfo->repaint();
}
/*!
\brief Create new tree item.
\param parent parent tree widget item
\param flags item flag
\return new tree widget item
*/
QTreeWidgetItem* SMESHGUI_TreeElemInfo::createItem( QTreeWidgetItem* parent, int flags )
{
QTreeWidgetItem* item;
if ( parent )
item = new QTreeWidgetItem( parent );
else
item = new QTreeWidgetItem( myInfo );
item->setFlags( item->flags() | Qt::ItemIsEditable );
QFont f = item->font( 0 );
f.setBold( true );
for ( int i = 0; i < myInfo->columnCount(); i++ ) {
if ( ( flags & Bold ) && ( i == 0 || flags & All ) )
item->setFont( i, f );
}
item->setExpanded( true );
return item;
}
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void SMESHGUI_TreeElemInfo::contextMenuEvent( QContextMenuEvent* e )
{
QList< QTreeWidgetItem* > widgets = myInfo->selectedItems();
if ( widgets.isEmpty() ) return;
QTreeWidgetItem* aTreeItem = widgets.first();
int type = aTreeItem->data( 1, TypeRole ).toInt();
int id = aTreeItem->data( 1, IdRole ).toInt();
QMenu menu;
QAction* a = menu.addAction( tr( "SHOW_ITEM_INFO" ) );
if ( type == ElemConnectivity && id > 0 && menu.exec( e->globalPos() ) == a )
emit( itemInfo( id ) );
else if ( type == NodeConnectivity && menu.exec( e->globalPos() ) == a )
emit( itemInfo( aTreeItem->text( 1 ) ) );
}
void SMESHGUI_TreeElemInfo::itemDoubleClicked( QTreeWidgetItem* theItem, int theColumn )
{
if ( theItem ) {
int type = theItem->data( 1, TypeRole ).toInt();
int id = theItem->data( 1, IdRole ).toInt();
if ( type == ElemConnectivity && id > 0 )
emit( itemInfo( id ) );
else if ( type == NodeConnectivity )
emit( itemInfo( theItem->text( 1 ) ) );
}
}
void SMESHGUI_TreeElemInfo::saveInfo( QTextStream &out )
{
out << QString( 12, '-' ) << "\n";
out << SMESHGUI_ElemInfo::tr( "ELEM_INFO" ) << "\n";
out << QString( 12, '-' ) << "\n";
QTreeWidgetItemIterator it( myInfo );
while ( *it ) {
if ( !( *it )->text(0).isEmpty() ) {
out << QString( SPACING_INFO * itemDepth( *it ), ' ' ) << ( *it )->text(0);
if ( !( *it )->text(1).isEmpty() ) out << ": " << ( *it )->text(1);
out << "\n";
}
++it;
}
out << "\n";
}
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/*!
\class GrpComputor
\brief Mesh information computer
\internal
The class is created for different computation operation. Currently it is used
to compute number of underlying nodes for the groups.
*/
/*!
\brief Contructor
*/
GrpComputor::GrpComputor( SMESH::SMESH_GroupBase_ptr grp, QTreeWidgetItem* item, QObject* parent )
: QObject( parent ), myItem( item )
{
myGroup = SMESH::SMESH_GroupBase::_narrow( grp );
}
/*!
\brief Compute function
*/
void GrpComputor::compute()
{
if ( !CORBA::is_nil( myGroup ) && myItem ) {
QTreeWidgetItem* item = myItem;
myItem = 0;
int nbNodes = myGroup->GetNumberOfNodes();
item->treeWidget()->removeItemWidget( item, 1 );
item->setText( 1, QString::number( nbNodes ));
}
}
/*!
\class SMESHGUI_AddInfo
\brief The wigdet shows additional information on the mesh object.
*/
/*!
\brief Constructor
\param parent parent widget
*/
SMESHGUI_AddInfo::SMESHGUI_AddInfo( QWidget* parent )
: QTreeWidget( parent )
{
setColumnCount( 2 );
header()->setStretchLastSection( true );
header()->setResizeMode( 0, QHeaderView::ResizeToContents );
header()->hide();
}
/*!
\brief Destructor
*/
SMESHGUI_AddInfo::~SMESHGUI_AddInfo()
{
}
/*!
\brief Show additional information on the selected object
\param obj object being processed (mesh, sub-mesh, group, ID source)
*/
void SMESHGUI_AddInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
{
setProperty( "group_index", 0 );
setProperty( "submesh_index", 0 );
myComputors.clear();
clear();
if ( CORBA::is_nil( obj ) ) return;
_PTR(SObject) sobj = SMESH::ObjectToSObject( obj );
if ( !sobj ) return;
// name
QTreeWidgetItem* nameItem = createItem( 0, Bold | All );
nameItem->setText( 0, tr( "NAME" ) );
nameItem->setText( 1, sobj->GetName().c_str() );
SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( obj );
SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow( obj );
SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( obj );
if ( !aMesh->_is_nil() )
meshInfo( aMesh, nameItem );
else if ( !aSubMesh->_is_nil() )
subMeshInfo( aSubMesh, nameItem );
else if ( !aGroup->_is_nil() )
groupInfo( aGroup.in(), nameItem );
}
/*!
\brief Create new tree item.
\param parent parent tree widget item
\param flags item flag
\return new tree widget item
*/
QTreeWidgetItem* SMESHGUI_AddInfo::createItem( QTreeWidgetItem* parent, int flags )
{
QTreeWidgetItem* item;
if ( parent )
item = new QTreeWidgetItem( parent );
else
item = new QTreeWidgetItem( this );
//item->setFlags( item->flags() | Qt::ItemIsEditable );
QFont f = item->font( 0 );
f.setBold( true );
for ( int i = 0; i < columnCount(); i++ ) {
if ( ( flags & Bold ) && ( i == 0 || flags & All ) )
item->setFont( i, f );
}
item->setExpanded( true );
return item;
}
/*!
\brief Show mesh info
\param mesh mesh object
\param parent parent tree item
*/
void SMESHGUI_AddInfo::meshInfo( SMESH::SMESH_Mesh_ptr mesh, QTreeWidgetItem* parent )
{
// type
GEOM::GEOM_Object_var shape = mesh->GetShapeToMesh();
SMESH::MedFileInfo* inf = mesh->GetMEDFileInfo();
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QTreeWidgetItem* typeItem = createItem( parent, Bold );
typeItem->setText( 0, tr( "TYPE" ) );
if ( !CORBA::is_nil( shape ) ) {
typeItem->setText( 1, tr( "MESH_ON_GEOMETRY" ) );
_PTR(SObject) sobj = SMESH::ObjectToSObject( shape );
if ( sobj ) {
QTreeWidgetItem* gobjItem = createItem( typeItem );
gobjItem->setText( 0, tr( "GEOM_OBJECT" ) );
gobjItem->setText( 1, sobj->GetName().c_str() );
}
}
else if ( strlen( (char*)inf->fileName ) > 0 ) {
typeItem->setText( 1, tr( "MESH_FROM_FILE" ) );
QTreeWidgetItem* fileItem = createItem( typeItem );
fileItem->setText( 0, tr( "FILE_NAME" ) );
fileItem->setText( 1, (char*)inf->fileName );
}
else {
typeItem->setText( 1, tr( "STANDALONE_MESH" ) );
}
// groups
myGroups = mesh->GetGroups();
showGroups();
// sub-meshes
mySubMeshes = mesh->GetSubMeshes();
showSubMeshes();
}
/*!
\brief Show sub-mesh info
\param subMesh sub-mesh object
\param parent parent tree item
*/
void SMESHGUI_AddInfo::subMeshInfo( SMESH::SMESH_subMesh_ptr subMesh, QTreeWidgetItem* parent )
{
bool isShort = parent->parent() != 0;
if ( !isShort ) {
// parent mesh
_PTR(SObject) sobj = SMESH::ObjectToSObject( subMesh->GetFather() );
if ( sobj ) {
QTreeWidgetItem* nameItem = createItem( parent, Bold );
nameItem->setText( 0, tr( "PARENT_MESH" ) );
nameItem->setText( 1, sobj->GetName().c_str() );
}
}
// shape
GEOM::GEOM_Object_var gobj = subMesh->GetSubShape();
_PTR(SObject) sobj = SMESH::ObjectToSObject( gobj );
if ( sobj ) {
QTreeWidgetItem* gobjItem = createItem( parent, Bold );
gobjItem->setText( 0, tr( "GEOM_OBJECT" ) );
gobjItem->setText( 1, sobj->GetName().c_str() );
}
}
/*!
\brief Show group info
\param grp mesh group object
\param parent parent tree item
*/
void SMESHGUI_AddInfo::groupInfo( SMESH::SMESH_GroupBase_ptr grp, QTreeWidgetItem* parent )
{
bool isShort = parent->parent() != 0;
SMESH::SMESH_Group_var aStdGroup = SMESH::SMESH_Group::_narrow( grp );
SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( grp );
SMESH::SMESH_GroupOnFilter_var aFltGroup = SMESH::SMESH_GroupOnFilter::_narrow( grp );
if ( !isShort ) {
// parent mesh
_PTR(SObject) sobj = SMESH::ObjectToSObject( grp->GetMesh() );
if ( sobj ) {
QTreeWidgetItem* nameItem = createItem( parent, Bold );
nameItem->setText( 0, tr( "PARENT_MESH" ) );
nameItem->setText( 1, sobj->GetName().c_str() );
}
}
// type : group on geometry, standalone group, group on filter
QTreeWidgetItem* typeItem = createItem( parent, Bold );
typeItem->setText( 0, tr( "TYPE" ) );
if ( !CORBA::is_nil( aStdGroup ) ) {
typeItem->setText( 1, tr( "STANDALONE_GROUP" ) );
}
else if ( !CORBA::is_nil( aGeomGroup ) ) {
typeItem->setText( 1, tr( "GROUP_ON_GEOMETRY" ) );
GEOM::GEOM_Object_var gobj = aGeomGroup->GetShape();
_PTR(SObject) sobj = SMESH::ObjectToSObject( gobj );
if ( sobj ) {
QTreeWidgetItem* gobjItem = createItem( typeItem );
gobjItem->setText( 0, tr( "GEOM_OBJECT" ) );
gobjItem->setText( 1, sobj->GetName().c_str() );
}
}
else if ( !CORBA::is_nil( aFltGroup ) ) {
typeItem->setText( 1, tr( "GROUP_ON_FILTER" ) );
}
if ( !isShort ) {
// entity type
QString etype = tr( "UNKNOWN" );
switch( grp->GetType() ) {
case SMESH::NODE:
etype = tr( "NODE" );
break;
case SMESH::EDGE:
etype = tr( "EDGE" );
break;
case SMESH::FACE:
etype = tr( "FACE" );
break;
case SMESH::VOLUME:
etype = tr( "VOLUME" );
break;
case SMESH::ELEM0D:
etype = tr( "0DELEM" );
break;
case SMESH::BALL:
etype = tr( "BALL" );
break;
default:
break;
}
QTreeWidgetItem* etypeItem = createItem( parent, Bold );
etypeItem->setText( 0, tr( "ENTITY_TYPE" ) );
etypeItem->setText( 1, etype );
}
// size
QTreeWidgetItem* sizeItem = createItem( parent, Bold );
sizeItem->setText( 0, tr( "SIZE" ) );
sizeItem->setText( 1, QString::number( grp->Size() ) );
// color
SALOMEDS::Color color = grp->GetColor();
QTreeWidgetItem* colorItem = createItem( parent, Bold );
colorItem->setText( 0, tr( "COLOR" ) );
colorItem->setBackground( 1, QBrush( QColor( color.R*255., color.G*255., color.B*255.) ) );
// nb of underlying nodes
if ( grp->GetType() != SMESH::NODE) {
QTreeWidgetItem* nodesItem = createItem( parent, Bold );
nodesItem->setText( 0, tr( "NB_NODES" ) );
int nbNodesLimit = SMESHGUI::resourceMgr()->integerValue( "SMESH", "info_groups_nodes_limit", 100000 );
SMESH::SMESH_Mesh_var mesh = grp->GetMesh();
bool meshLoaded = mesh->IsLoaded();
bool toShowNodes = ( grp->IsNodeInfoAvailable() || nbNodesLimit <= 0 || grp->Size() <= nbNodesLimit );
if ( toShowNodes && meshLoaded ) {
// already calculated and up-to-date
nodesItem->setText( 1, QString::number( grp->GetNumberOfNodes() ) );
}
else {
QPushButton* btn = new QPushButton( tr( meshLoaded ? "COMPUTE" : "LOAD"), this );
setItemWidget( nodesItem, 1, btn );
GrpComputor* comp = new GrpComputor( grp, nodesItem, this );
connect( btn, SIGNAL( clicked() ), comp, SLOT( compute() ) );
myComputors.append( comp );
if ( !meshLoaded )
connect( btn, SIGNAL( clicked() ), this, SLOT( changeLoadToCompute() ) );
}
}
}
void SMESHGUI_AddInfo::showGroups()
{
myComputors.clear();
QTreeWidgetItem* parent = topLevelItemCount() > 0 ? topLevelItem( 0 ) : 0; // parent should be first top level item
if ( !parent ) return;
int idx = property( "group_index" ).toInt();
QTreeWidgetItem* itemGroups = 0;
for ( int i = 0; i < parent->childCount() && !itemGroups; i++ ) {
if ( parent->child( i )->data( 0, Qt::UserRole ).toInt() == GROUPS_ID ) {
itemGroups = parent->child( i );
ExtraWidget* extra = dynamic_cast<ExtraWidget*>( itemWidget( itemGroups, 1 ) );
if ( extra )
extra->updateControls( myGroups->length(), idx );
while ( itemGroups->childCount() ) delete itemGroups->child( 0 ); // clear child items
}
}
QMap<int, QTreeWidgetItem*> grpItems;
for ( int i = idx*MAXITEMS ; i < qMin( (idx+1)*MAXITEMS, (int)myGroups->length() ); i++ ) {
SMESH::SMESH_GroupBase_var grp = myGroups[i];
if ( CORBA::is_nil( grp ) ) continue;
_PTR(SObject) grpSObj = SMESH::ObjectToSObject( grp );
if ( !grpSObj ) continue;
int grpType = grp->GetType();
if ( !itemGroups ) {
// create top-level groups container item
itemGroups = createItem( parent, Bold | All );
itemGroups->setText( 0, tr( "GROUPS" ) );
itemGroups->setData( 0, Qt::UserRole, GROUPS_ID );
// total number of groups > 10, show extra widgets for info browsing
if ( myGroups->length() > MAXITEMS ) {
ExtraWidget* extra = new ExtraWidget( this, true );
connect( extra->prev, SIGNAL( clicked() ), this, SLOT( showPreviousGroups() ) );
connect( extra->next, SIGNAL( clicked() ), this, SLOT( showNextGroups() ) );
setItemWidget( itemGroups, 1, extra );
extra->updateControls( myGroups->length(), idx );
}
}
if ( grpItems.find( grpType ) == grpItems.end() ) {
grpItems[ grpType ] = createItem( itemGroups, Bold | All );
grpItems[ grpType ]->setText( 0, tr( QString( "GROUPS_%1" ).arg( grpType ).toLatin1().constData() ) );
itemGroups->insertChild( grpType-1, grpItems[ grpType ] );
}
// group name
QTreeWidgetItem* grpNameItem = createItem( grpItems[ grpType ] );
grpNameItem->setText( 0, QString( grpSObj->GetName().c_str() ).trimmed() ); // name is trimmed
// group info
groupInfo( grp.in(), grpNameItem );
}
}
void SMESHGUI_AddInfo::showSubMeshes()
{
QTreeWidgetItem* parent = topLevelItemCount() > 0 ? topLevelItem( 0 ) : 0; // parent should be first top level item
if ( !parent ) return;
int idx = property( "submesh_index" ).toInt();
QTreeWidgetItem* itemSubMeshes = 0;
for ( int i = 0; i < parent->childCount() && !itemSubMeshes; i++ ) {
if ( parent->child( i )->data( 0, Qt::UserRole ).toInt() == SUBMESHES_ID ) {
itemSubMeshes = parent->child( i );
ExtraWidget* extra = dynamic_cast<ExtraWidget*>( itemWidget( itemSubMeshes, 1 ) );
if ( extra )
extra->updateControls( mySubMeshes->length(), idx );
while ( itemSubMeshes->childCount() ) delete itemSubMeshes->child( 0 ); // clear child items
}
}
QMap<int, QTreeWidgetItem*> smItems;
for ( int i = idx*MAXITEMS ; i < qMin( (idx+1)*MAXITEMS, (int)mySubMeshes->length() ); i++ ) {
SMESH::SMESH_subMesh_var sm = mySubMeshes[i];
if ( CORBA::is_nil( sm ) ) continue;
_PTR(SObject) smSObj = SMESH::ObjectToSObject( sm );
if ( !smSObj ) continue;
GEOM::GEOM_Object_var gobj = sm->GetSubShape();
if ( CORBA::is_nil(gobj ) ) continue;
int smType = gobj->GetShapeType();
if ( smType == GEOM::COMPSOLID ) smType = GEOM::COMPOUND;
if ( !itemSubMeshes ) {
itemSubMeshes = createItem( parent, Bold | All );
itemSubMeshes->setText( 0, tr( "SUBMESHES" ) );
itemSubMeshes->setData( 0, Qt::UserRole, SUBMESHES_ID );
// total number of sub-meshes > 10, show extra widgets for info browsing
if ( mySubMeshes->length() > MAXITEMS ) {
ExtraWidget* extra = new ExtraWidget( this, true );
connect( extra->prev, SIGNAL( clicked() ), this, SLOT( showPreviousSubMeshes() ) );
connect( extra->next, SIGNAL( clicked() ), this, SLOT( showNextSubMeshes() ) );
setItemWidget( itemSubMeshes, 1, extra );
extra->updateControls( mySubMeshes->length(), idx );
}
}
if ( smItems.find( smType ) == smItems.end() ) {
smItems[ smType ] = createItem( itemSubMeshes, Bold | All );
smItems[ smType ]->setText( 0, tr( QString( "SUBMESHES_%1" ).arg( smType ).toLatin1().constData() ) );
itemSubMeshes->insertChild( smType, smItems[ smType ] );
}
// submesh name
QTreeWidgetItem* smNameItem = createItem( smItems[ smType ] );
smNameItem->setText( 0, QString( smSObj->GetName().c_str() ).trimmed() ); // name is trimmed
// submesh info
subMeshInfo( sm.in(), smNameItem );
}
}
/*!
* \brief Change button label of "nb underlying node" group from "Load" to "Compute"
*/
void SMESHGUI_AddInfo::changeLoadToCompute()
{
for ( int i = 0; i < myComputors.count(); ++i )
{
if ( QTreeWidgetItem* item = myComputors[i]->getItem() )
{
if ( QPushButton* btn = qobject_cast<QPushButton*>( itemWidget ( item, 1 ) ) )
btn->setText( tr("COMPUTE") );
}
}
}
void SMESHGUI_AddInfo::showPreviousGroups()
{
int idx = property( "group_index" ).toInt();
setProperty( "group_index", idx-1 );
showGroups();
}
void SMESHGUI_AddInfo::showNextGroups()
{
int idx = property( "group_index" ).toInt();
setProperty( "group_index", idx+1 );
showGroups();
}
void SMESHGUI_AddInfo::showPreviousSubMeshes()
{
int idx = property( "submesh_index" ).toInt();
setProperty( "submesh_index", idx-1 );
showSubMeshes();
}
void SMESHGUI_AddInfo::showNextSubMeshes()
{
int idx = property( "submesh_index" ).toInt();
setProperty( "submesh_index", idx+1 );
showSubMeshes();
}
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void SMESHGUI_AddInfo::saveInfo( QTextStream &out )
{
out << QString( 15, '-') << "\n";
out << tr( "ADDITIONAL_INFO" ) << "\n";
out << QString( 15, '-' ) << "\n";
QTreeWidgetItemIterator it( this );
while ( *it ) {
if ( !( ( *it )->text(0) ).isEmpty() ) {
out << QString( SPACING_INFO * itemDepth( *it ), ' ' ) << ( *it )->text(0);
if ( ( *it )->text(0) == tr( "COLOR" ) ) {
out << ": " << ( ( ( *it )->background(1) ).color() ).name();
}
else if ( !( ( *it )->text(1) ).isEmpty() ) out << ": " << ( *it )->text(1);
out << "\n";
}
++it;
}
out << "\n";
}
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/*!
\class SMESHGUI_MeshInfoDlg
\brief Mesh information dialog box
*/
/*!
\brief Constructor
\param parent parent widget
\param page specifies the dialog page to be shown at the start-up
*/
SMESHGUI_MeshInfoDlg::SMESHGUI_MeshInfoDlg( QWidget* parent, int page )
: QDialog( parent ), myActor( 0 )
{
setModal( false );
setAttribute( Qt::WA_DeleteOnClose, true );
setWindowTitle( tr( "MESH_INFO" ) );
setSizeGripEnabled( true );
myTabWidget = new QTabWidget( this );
// base info
myBaseInfo = new SMESHGUI_MeshInfo( myTabWidget );
myTabWidget->addTab( myBaseInfo, tr( "BASE_INFO" ) );
// elem info
QWidget* w = new QWidget( myTabWidget );
myMode = new QButtonGroup( this );
myMode->addButton( new QRadioButton( tr( "NODE_MODE" ), w ), NodeMode );
myMode->addButton( new QRadioButton( tr( "ELEM_MODE" ), w ), ElemMode );
myMode->button( NodeMode )->setChecked( true );
myID = new QLineEdit( w );
myID->setValidator( new SMESHGUI_IdValidator( this ) );
int mode = SMESHGUI::resourceMgr()->integerValue( "SMESH", "mesh_elem_info", 1 );
mode = qMin( 1, qMax( 0, mode ) );
if ( mode == 0 )
myElemInfo = new SMESHGUI_SimpleElemInfo( w );
else
myElemInfo = new SMESHGUI_TreeElemInfo( w );
QGridLayout* elemLayout = new QGridLayout( w );
elemLayout->setMargin( MARGIN );
elemLayout->setSpacing( SPACING );
elemLayout->addWidget( myMode->button( NodeMode ), 0, 0 );
elemLayout->addWidget( myMode->button( ElemMode ), 0, 1 );
elemLayout->addWidget( myID, 0, 2 );
elemLayout->addWidget( myElemInfo, 1, 0, 1, 3 );
myTabWidget->addTab( w, tr( "ELEM_INFO" ) );
// additional info
myAddInfo = new SMESHGUI_AddInfo( myTabWidget );
myTabWidget->addTab( myAddInfo, tr( "ADDITIONAL_INFO" ) );
// controls info
myCtrlInfo = new SMESHGUI_CtrlInfo( myTabWidget );
myTabWidget->addTab( myCtrlInfo, tr( "CTRL_INFO" ) );
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// buttons
QPushButton* okBtn = new QPushButton( tr( "SMESH_BUT_OK" ), this );
okBtn->setAutoDefault( true );
okBtn->setDefault( true );
okBtn->setFocus();
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QPushButton* dumpBtn = new QPushButton( tr( "BUT_DUMP_MESH" ), this );
dumpBtn->setAutoDefault( true );
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QPushButton* helpBtn = new QPushButton( tr( "SMESH_BUT_HELP" ), this );
helpBtn->setAutoDefault( true );
QHBoxLayout* btnLayout = new QHBoxLayout;
btnLayout->setSpacing( SPACING );
btnLayout->setMargin( 0 );
btnLayout->addWidget( okBtn );
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btnLayout->addWidget( dumpBtn );
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btnLayout->addStretch( 10 );
btnLayout->addWidget( helpBtn );
QVBoxLayout* l = new QVBoxLayout ( this );
l->setMargin( MARGIN );
l->setSpacing( SPACING );
l->addWidget( myTabWidget );
l->addLayout( btnLayout );
myTabWidget->setCurrentIndex( qMax( (int)BaseInfo, qMin( (int)ElemInfo, page ) ) );
connect( okBtn, SIGNAL( clicked() ), this, SLOT( reject() ) );
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connect( dumpBtn, SIGNAL( clicked() ), this, SLOT( dump() ) );
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connect( helpBtn, SIGNAL( clicked() ), this, SLOT( help() ) );
connect( myTabWidget, SIGNAL( currentChanged( int ) ), this, SLOT( updateSelection() ) );
connect( myMode, SIGNAL( buttonClicked( int ) ), this, SLOT( modeChanged() ) );
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connect( myID, SIGNAL( textChanged( QString ) ), this, SLOT( idChanged() ) );
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connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( deactivate() ) );
connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalCloseAllDialogs() ), this, SLOT( reject() ) );
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connect( myElemInfo, SIGNAL( itemInfo( int ) ), this, SLOT( showItemInfo( int ) ) );
connect( myElemInfo, SIGNAL( itemInfo( QString ) ), this, SLOT( showItemInfo( QString ) ) );
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updateSelection();
}
/*!
\brief Destructor
*/
SMESHGUI_MeshInfoDlg::~SMESHGUI_MeshInfoDlg()
{
}
/*!
\brief Show mesh information
\param IO interactive object
*/
void SMESHGUI_MeshInfoDlg::showInfo( const Handle(SALOME_InteractiveObject)& IO )
{
SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO );
if ( !CORBA::is_nil( obj ) ) {
myBaseInfo->showInfo( obj );
myAddInfo->showInfo( obj );
myCtrlInfo->showInfo( obj );
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myActor = SMESH::FindActorByEntry( IO->getEntry() );
SVTK_Selector* selector = SMESH::GetViewWindow()->GetSelector();
QString ID;
int nb = 0;
if ( myActor && selector ) {
nb = myMode->checkedId() == NodeMode ?
SMESH::GetNameOfSelectedElements( selector, IO, ID ) :
SMESH::GetNameOfSelectedNodes( selector, IO, ID );
}
myElemInfo->setSource( myActor ) ;
if ( nb > 0 ) {
myID->setText( ID.trimmed() );
QSet<long> ids;
QStringList idTxt = ID.split( " ", QString::SkipEmptyParts );
foreach ( ID, idTxt )
ids << ID.trimmed().toLong();
myElemInfo->showInfo( ids, myMode->checkedId() == ElemMode );
}
else {
myID->clear();
myElemInfo->clear();
}
}
}
/*!
\brief Perform clean-up actions on the dialog box closing.
*/
void SMESHGUI_MeshInfoDlg::reject()
{
LightApp_SelectionMgr* selMgr = SMESHGUI::selectionMgr();
selMgr->clearFilters();
SMESH::SetPointRepresentation( false );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() )
aViewWindow->SetSelectionMode( ActorSelection );
QDialog::reject();
}
/*!
\brief Process keyboard event
\param e key press event
*/
void SMESHGUI_MeshInfoDlg::keyPressEvent( QKeyEvent* e )
{
QDialog::keyPressEvent( e );
if ( !e->isAccepted() && e->key() == Qt::Key_F1 ) {
e->accept();
help();
}
}
/*!
\brief Reactivate dialog box, when mouse pointer goes into it.
*/
void SMESHGUI_MeshInfoDlg::enterEvent( QEvent* )
{
//activate();
}
/*!
\brief Setup selection mode depending on the current dialog box state.
*/
void SMESHGUI_MeshInfoDlg::updateSelection()
{
LightApp_SelectionMgr* selMgr = SMESHGUI::selectionMgr();
disconnect( selMgr, 0, this, 0 );
selMgr->clearFilters();
if ( myTabWidget->currentIndex() == BaseInfo || myTabWidget->currentIndex() == AddInfo || myTabWidget->currentIndex() == CtrlInfo ) {
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SMESH::SetPointRepresentation( false );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() )
aViewWindow->SetSelectionMode( ActorSelection );
}
else {
if ( myMode->checkedId() == NodeMode ) {
SMESH::SetPointRepresentation( true );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() )
aViewWindow->SetSelectionMode( NodeSelection );
}
else {
SMESH::SetPointRepresentation( false );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() )
aViewWindow->SetSelectionMode( CellSelection );
}
}
QString oldID = myID->text().trimmed();
SMESH_Actor* oldActor = myActor;
myID->clear();
connect( selMgr, SIGNAL( currentSelectionChanged() ), this, SLOT( updateInfo() ) );
updateInfo();
if ( oldActor == myActor && myActor && !oldID.isEmpty() ) {
myID->setText( oldID );
idChanged();
}
}
/*!
\brief Show help page
*/
void SMESHGUI_MeshInfoDlg::help()
{
SMESH::ShowHelpFile( ( myTabWidget->currentIndex() == BaseInfo || myTabWidget->currentIndex() == AddInfo ) ?
"mesh_infos_page.html#advanced_mesh_infos_anchor" :
"mesh_infos_page.html#mesh_element_info_anchor" );
}
/*!
\brief Show mesh information
*/
void SMESHGUI_MeshInfoDlg::updateInfo()
{
SUIT_OverrideCursor wc;
SALOME_ListIO selected;
SMESHGUI::selectionMgr()->selectedObjects( selected );
if ( selected.Extent() == 1 ) {
Handle(SALOME_InteractiveObject) IO = selected.First();
showInfo( IO );
}
// else {
// myBaseInfo->clear();
// myElemInfo->clear();
// myAddInfo->clear();
// }
}
/*!
\brief Activate dialog box
*/
void SMESHGUI_MeshInfoDlg::activate()
{
SMESHGUI::GetSMESHGUI()->EmitSignalDeactivateDialog();
SMESHGUI::GetSMESHGUI()->SetActiveDialogBox( this );
myTabWidget->setEnabled( true );
updateSelection();
}
/*!
\brief Deactivate dialog box
*/
void SMESHGUI_MeshInfoDlg::deactivate()
{
myTabWidget->setEnabled( false );
disconnect( SMESHGUI::selectionMgr(), SIGNAL( currentSelectionChanged() ), this, SLOT( updateInfo() ) );
}
/*!
\brief Called when users switches between node / element modes.
*/
void SMESHGUI_MeshInfoDlg::modeChanged()
{
myID->clear();
updateSelection();
}
/*!
\brief Caled when users prints mesh element ID in the corresponding field.
*/
void SMESHGUI_MeshInfoDlg::idChanged()
{
SVTK_Selector* selector = SMESH::GetViewWindow()->GetSelector();
if ( myActor && selector ) {
Handle(SALOME_InteractiveObject) IO = myActor->getIO();
TColStd_MapOfInteger ID;
QSet<long> ids;
QStringList idTxt = myID->text().split( " ", QString::SkipEmptyParts );
foreach ( QString tid, idTxt ) {
long id = tid.trimmed().toLong();
const SMDS_MeshElement* e = myMode->checkedId() == ElemMode ?
myActor->GetObject()->GetMesh()->FindElement( id ) :
myActor->GetObject()->GetMesh()->FindNode( id );
if ( e ) {
ID.Add( id );
ids << id;
}
}
selector->AddOrRemoveIndex( IO, ID, false );
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow() ) {
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aViewWindow->highlight( IO, true, true );
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aViewWindow->Repaint();
}
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myElemInfo->showInfo( ids, myMode->checkedId() == ElemMode );
}
}
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void SMESHGUI_MeshInfoDlg::showItemInfo( int id )
{
if ( id > 0 && myActor->GetObject()->GetMesh()->FindNode( id ) ) {
myMode->button( NodeMode )->click();
myID->setText( QString::number( id ) );
}
}
void SMESHGUI_MeshInfoDlg::showItemInfo( const QString& theStr )
{
if ( !theStr.isEmpty() ) {
myMode->button( ElemMode )->click();
myID->setText( theStr );
}
}
void SMESHGUI_MeshInfoDlg::dump()
{
SUIT_Application* app = SUIT_Session::session()->activeApplication();
if ( !app ) return;
SalomeApp_Study* appStudy = dynamic_cast<SalomeApp_Study *>( app->activeStudy() );
if ( !appStudy ) return;
_PTR( Study ) aStudy = appStudy->studyDS();
QStringList aFilters;
aFilters.append( tr( "TEXT_FILES" ) );
bool anIsBase = true;
bool anIsElem = true;
bool anIsAdd = true;
bool anIsCtrl = true;
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if ( SUIT_ResourceMgr* aResourceMgr = SMESHGUI::resourceMgr() ) {
anIsBase = aResourceMgr->booleanValue( "SMESH", "info_dump_base", anIsBase );
anIsElem = aResourceMgr->booleanValue( "SMESH", "info_dump_elem", anIsElem );
anIsAdd = aResourceMgr->booleanValue( "SMESH", "info_dump_add", anIsAdd );
anIsCtrl = aResourceMgr->booleanValue( "SMESH", "info_dump_ctrl", anIsCtrl );
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}
DumpFileDlg fd( this );
fd.setWindowTitle( tr( "SAVE_INFO" ) );
fd.setFilters( aFilters );
fd.myBaseChk->setChecked( anIsBase );
fd.myElemChk->setChecked( anIsElem );
fd.myAddChk ->setChecked( anIsAdd );
fd.myCtrlChk->setChecked( anIsCtrl );
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if ( fd.exec() == QDialog::Accepted )
{
QString aFileName = fd.selectedFile();
bool toBase = fd.myBaseChk->isChecked();
bool toElem = fd.myElemChk->isChecked();
bool toAdd = fd.myAddChk->isChecked();
bool toCtrl = fd.myCtrlChk->isChecked();
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if ( !aFileName.isEmpty() ) {
QFileInfo aFileInfo( aFileName );
if ( aFileInfo.isDir() )
return;
QFile aFile( aFileName );
if ( !aFile.open( QIODevice::WriteOnly | QIODevice::Text ) )
return;
QTextStream out( &aFile );
if ( toBase ) myBaseInfo->saveInfo( out );
if ( toElem ) myElemInfo->saveInfo( out );
if ( toAdd ) myAddInfo ->saveInfo( out );
if ( toCtrl ) myCtrlInfo->saveInfo( out );
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}
}
}
/*!
\class SMESHGUI_CtrlInfo
\brief Class for the mesh controls information widget.
*/
/*!
\brief Constructor
\param parent parent widget
*/
SMESHGUI_CtrlInfo::SMESHGUI_CtrlInfo( QWidget* parent )
: QFrame( parent ), myPlot( 0 ), myPlot3D( 0 )
{
setFrameStyle( StyledPanel | Sunken );
QGridLayout* l = new QGridLayout( this );
l->setMargin( MARGIN );
l->setSpacing( SPACING );
// name
QLabel* aNameLab = new QLabel( tr( "NAME_LAB" ), this );
QLabel* aName = createField();
aName->setMinimumWidth( 150 );
myWidgets << aName;
// nodes info
QLabel* aNodesLab = new QLabel( tr( "NODES_INFO" ), this );
QLabel* aNodesFreeLab = new QLabel( tr( "NUMBER_OF_THE_FREE_NODES" ), this );
QLabel* aNodesFree = createField();
myWidgets << aNodesFree;
QLabel* aNodesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_NODES" ), this );
QLabel* aNodesDouble = createField();
myWidgets << aNodesDouble;
// edges info
QLabel* anEdgesLab = new QLabel( tr( "EDGES_INFO" ), this );
QLabel* anEdgesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_EDGES" ), this );
QLabel* anEdgesDouble = createField();
myWidgets << anEdgesDouble;
// faces info
QLabel* aFacesLab = new QLabel( tr( "FACES_INFO" ), this );
QLabel* aFacesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_FACES" ), this );
QLabel* aFacesDouble = createField();
myWidgets << aFacesDouble;
QLabel* aFacesOverLab = new QLabel( tr( "NUMBER_OF_THE_OVER_CONSTRAINED" ), this );
QLabel* aFacesOver = createField();
myWidgets << aFacesOver;
QLabel* anAspectRatioLab = new QLabel( tr( "ASPECT_RATIO_HISTOGRAM" ), this );
myPlot = createPlot( this );
// volumes info
QLabel* aVolumesLab = new QLabel( tr( "VOLUMES_INFO" ), this );
QLabel* aVolumesDoubleLab = new QLabel( tr( "NUMBER_OF_THE_DOUBLE_VOLUMES" ), this );
QLabel* aVolumesDouble = createField();
myWidgets << aVolumesDouble;
QLabel* aVolumesOverLab = new QLabel( tr( "NUMBER_OF_THE_OVER_CONSTRAINED" ), this );
QLabel* aVolumesOver = createField();
myWidgets << aVolumesOver;
QLabel* anAspectRatio3DLab = new QLabel( tr( "ASPECT_RATIO_3D_HISTOGRAM" ), this );
myPlot3D = createPlot( this );
myComputeFaceBtn = new QPushButton( tr( "BUT_COMPUTE" ), this );
myComputeFaceBtn->setAutoDefault( true );
myComputeFaceBtn->setFixedWidth( 80 );
myComputeFaceBtn->setVisible( false );
myComputeVolumeBtn = new QPushButton( tr( "BUT_COMPUTE" ), this );
myComputeVolumeBtn->setAutoDefault( true );
myComputeVolumeBtn->setFixedWidth( 80 );
myComputeVolumeBtn->setVisible( false );
connect( myComputeFaceBtn, SIGNAL( clicked() ), this, SLOT( computeFaceInfo() ) );
connect( myComputeVolumeBtn, SIGNAL( clicked() ), this, SLOT( computeVolumeInfo() ) );
setFontAttributes( aNameLab );
setFontAttributes( aNodesLab );
setFontAttributes( anEdgesLab );
setFontAttributes( aFacesLab );
setFontAttributes( aVolumesLab );
l->addWidget( aNameLab, 0, 0 );
l->addWidget( aName, 0, 1 );
l->addWidget( aNodesLab, 1, 0, 1, 2 );
l->addWidget( aNodesFreeLab, 2, 0 );
l->addWidget( aNodesFree, 2, 1 );
l->addWidget( aNodesDoubleLab, 3, 0 );
l->addWidget( aNodesDouble, 3, 1 );
l->addWidget( anEdgesLab, 4, 0, 1, 2 );
l->addWidget( anEdgesDoubleLab, 5, 0 );
l->addWidget( anEdgesDouble, 5, 1 );
l->addWidget( aFacesLab, 6, 0, 1, 2 );
l->addWidget( aFacesDoubleLab, 7, 0 );
l->addWidget( aFacesDouble, 7, 1 );
l->addWidget( aFacesOverLab, 8, 0 );
l->addWidget( aFacesOver, 8, 1 );
l->addWidget( anAspectRatioLab, 9, 0 );
l->addWidget( myComputeFaceBtn, 9, 1 );
l->addWidget( myPlot, 10, 0, 1, 2 );
l->addWidget( aVolumesLab, 11, 0, 1, 2 );
l->addWidget( aVolumesDoubleLab, 12, 0 );
l->addWidget( aVolumesDouble, 12, 1 );
l->addWidget( aVolumesOverLab, 13, 0 );
l->addWidget( aVolumesOver, 13, 1 );
l->addWidget( anAspectRatio3DLab, 14, 0 );
l->addWidget( myComputeVolumeBtn, 14, 1 );
l->addWidget( myPlot3D, 15, 0, 1, 2 );
l->setColumnStretch( 0, 0 );
l->setColumnStretch( 1, 5 );
l->setRowStretch ( 10, 5 );
l->setRowStretch ( 15, 5 );
clearInternal();
}
/*!
\brief Destructor
*/
SMESHGUI_CtrlInfo::~SMESHGUI_CtrlInfo()
{
}
/*!
\brief Change widget font attributes (bold, ...).
\param w widget
\param attr font attributes (XORed flags)
*/
void SMESHGUI_CtrlInfo::setFontAttributes( QWidget* w )
{
if ( w ) {
QFont f = w->font();
f.setBold( true );
w->setFont( f );
}
}
/*!
\brief Create info field
\return new info field
*/
QLabel* SMESHGUI_CtrlInfo::createField()
{
QLabel* lab = new QLabel( this );
lab->setFrameStyle( StyledPanel | Sunken );
lab->setAlignment( Qt::AlignCenter );
lab->setAutoFillBackground( true );
QPalette pal = lab->palette();
pal.setColor( QPalette::Window, QApplication::palette().color( QPalette::Active, QPalette::Base ) );
lab->setPalette( pal );
lab->setMinimumWidth( 60 );
return lab;
}
/*!
\brief Create QwtPlot
\return new QwtPlot
*/
QwtPlot* SMESHGUI_CtrlInfo::createPlot( QWidget* parent )
{
QwtPlot* aPlot = new QwtPlot( parent );
aPlot->setMinimumSize( 100, 100 );
QFont xFont = aPlot->axisFont( QwtPlot::xBottom );
xFont.setPointSize( 5 );
QFont yFont = aPlot->axisFont( QwtPlot::yLeft );
yFont.setPointSize( 5 );
aPlot->setAxisFont( QwtPlot::xBottom, xFont );
aPlot->setAxisFont( QwtPlot::yLeft, yFont );
aPlot->replot();
return aPlot;
}
/*!
\brief Show controls information on the selected object
*/
void SMESHGUI_CtrlInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
{
clearInternal();
SMESH::long_array_var anElems;
long ctrlLimit = SMESHGUI::resourceMgr()->integerValue( "SMESH", "info_controls_limit", 3000 );
if ( CORBA::is_nil( obj ) ) return;
_PTR(SObject) aSO = SMESH::FindSObject( obj );
if ( !aSO ) return;
myWidgets[0]->setText( aSO->GetName().c_str() );
SALOME_ListIO selected;
SMESHGUI::selectionMgr()->selectedObjects( selected );
if ( selected.Extent() < 1 ) return;
Handle(SALOME_InteractiveObject) IO = selected.First();
SMESH_Actor* anActor = SMESH::FindActorByEntry( IO->getEntry() );
if ( !anActor ) anActor = SMESH::CreateActor( aSO->GetStudy(), aSO->GetID().c_str(), true );
if ( !anActor ) return;
SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( obj );
if ( aMesh->_is_nil() ) return;
SMESH::Controls::FunctorPtr aFunctor;
// nodes info
if ( aMesh->NbNodes() ) {
// free nodes
aFunctor.reset( new SMESH::Controls::FreeNodes() );
aFunctor->SetMesh( anActor->GetObject()->GetMesh() );
anElems = aMesh->GetElementsByType( SMESH::NODE );
myWidgets[1]->setText( QString::number( nbElemsControl( anElems, aFunctor ) ) );
// double nodes
SMESH::Controls::CoincidentNodes* aNodes = new SMESH::Controls::CoincidentNodes();
double tol = SMESHGUI::resourceMgr()->doubleValue( "SMESH", "equal_nodes_tolerance", 1e-7 );
aNodes->SetTolerance( tol );
aFunctor.reset( aNodes );
aFunctor->SetMesh( anActor->GetObject()->GetMesh() );
myWidgets[2]->setText( QString::number( nbElemsControl( anElems, aFunctor ) ) );
}
// edges info
if ( aMesh->NbEdges() ) {
// double edges
aFunctor.reset( new SMESH::Controls::CoincidentElements1D() );
aFunctor->SetMesh( anActor->GetObject()->GetMesh() );
anElems = aMesh->GetElementsByType( SMESH::EDGE );
myWidgets[3]->setText( QString::number( nbElemsControl( anElems, aFunctor ) ) );
}
// faces info
if ( aMesh->NbFaces() ) {
// double faces
aFunctor.reset( new SMESH::Controls::CoincidentElements2D() );
aFunctor->SetMesh( anActor->GetObject()->GetMesh() );
anElems = aMesh->GetElementsByType( SMESH::FACE );
myWidgets[4]->setText( QString::number( nbElemsControl( anElems, aFunctor ) ) );
// over constrained faces
aFunctor.reset( new SMESH::Controls::OverConstrainedFace() );
aFunctor->SetMesh( anActor->GetObject()->GetMesh() );
myWidgets[5]->setText( QString::number( nbElemsControl( anElems, aFunctor ) ) );
// aspect Ratio histogram
if ( aMesh->NbFaces() <= ctrlLimit )
computeFaceInfo();
else
myComputeFaceBtn->setVisible( true );
}
// volumes info
if ( aMesh->NbVolumes() ) {
// double volumes
aFunctor.reset( new SMESH::Controls::CoincidentElements3D() );
aFunctor->SetMesh( anActor->GetObject()->GetMesh() );
anElems = aMesh->GetElementsByType( SMESH::VOLUME );
myWidgets[6]->setText( QString::number( nbElemsControl( anElems, aFunctor ) ) );
// over constrained volumes
aFunctor.reset( new SMESH::Controls::OverConstrainedVolume() );
aFunctor->SetMesh( anActor->GetObject()->GetMesh() );
myWidgets[7]->setText( QString::number( nbElemsControl( anElems, aFunctor ) ) );
// aspect Ratio 3D histogram
if ( aMesh->NbVolumes() <= ctrlLimit )
computeVolumeInfo();
else
myComputeVolumeBtn->setVisible( true );
}
}
void SMESHGUI_CtrlInfo::computeFaceInfo() {
myComputeFaceBtn->setVisible( false );
SUIT_OverrideCursor wc;
SALOME_ListIO selected;
SMESHGUI::selectionMgr()->selectedObjects( selected );
if ( selected.Extent() < 1 ) return;
SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( selected.First() );
if ( CORBA::is_nil( obj ) ) return;
_PTR(SObject) aSO = SMESH::FindSObject( obj );
if ( !aSO ) return;
SMESH_Actor* anActor = SMESH::FindActorByEntry( selected.First()->getEntry() );
if ( !anActor ) anActor = SMESH::CreateActor( aSO->GetStudy(), aSO->GetID().c_str(), true );
if ( !anActor ) return;
SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( obj );
if ( aMesh->_is_nil() ) return;
SMESH::long_array_var anElems;
anElems = aMesh->GetElementsByType( SMESH::FACE );
SMESH::Controls::NumericalFunctorPtr anAspectRatio( new SMESH::Controls::AspectRatio() );
int cprecision = 6;
if ( SMESHGUI::resourceMgr()->booleanValue( "SMESH", "use_precision", false ) )
cprecision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "controls_precision", -1 );
anAspectRatio->SetPrecision( cprecision );
anAspectRatio->SetMesh( anActor->GetObject()->GetMesh() );
Plot2d_Histogram* aHistogram = getHistogram( anElems, anAspectRatio );
if ( !aHistogram->isEmpty() ) {
QwtPlotItem* anItem = aHistogram->createPlotItem();
anItem->attach( myPlot );
myPlot->replot();
}
}
void SMESHGUI_CtrlInfo::computeVolumeInfo() {
myComputeVolumeBtn->setVisible( false );
SUIT_OverrideCursor wc;
SALOME_ListIO selected;
SMESHGUI::selectionMgr()->selectedObjects( selected );
if ( selected.Extent() < 1 ) return;
SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( selected.First() );
if ( CORBA::is_nil( obj ) ) return;
_PTR(SObject) aSO = SMESH::FindSObject( obj );
if ( !aSO ) return;
SMESH_Actor* anActor = SMESH::FindActorByEntry( selected.First()->getEntry() );
if ( !anActor ) anActor = SMESH::CreateActor( aSO->GetStudy(), aSO->GetID().c_str(), true );
if ( !anActor ) return;
SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( obj );
if ( aMesh->_is_nil() ) return;
SMESH::long_array_var anElems;
anElems = aMesh->GetElementsByType( SMESH::VOLUME );
SMESH::Controls::NumericalFunctorPtr anAspectRatio3D( new SMESH::Controls::AspectRatio3D() );
int cprecision = 6;
if ( SMESHGUI::resourceMgr()->booleanValue( "SMESH", "use_precision", false ) )
cprecision = SMESHGUI::resourceMgr()->integerValue( "SMESH", "controls_precision", -1 );
anAspectRatio3D->SetPrecision( cprecision );
anAspectRatio3D->SetMesh( anActor->GetObject()->GetMesh() );
Plot2d_Histogram* aHistogram = getHistogram( anElems, anAspectRatio3D );
if ( !aHistogram->isEmpty() ) {
QwtPlotItem* anItem = aHistogram->createPlotItem();
anItem->attach( myPlot3D );
myPlot3D->replot();
}
}
/*!
\brief Internal clean-up (reset widget)
*/
void SMESHGUI_CtrlInfo::clearInternal()
{
myComputeFaceBtn->setVisible( false );
myComputeVolumeBtn->setVisible( false );
myPlot->detachItems();
myPlot3D->detachItems();
myPlot->replot();
myPlot3D->replot();
myWidgets[0]->setText( QString() );
for ( int i = 1; i < myWidgets.count(); i++ )
myWidgets[i]->setText( QString::number( 0 ) );
}
int SMESHGUI_CtrlInfo::nbElemsControl( SMESH::long_array_var& elems, SMESH::Controls::FunctorPtr theFunctor ) {
int nbElems = 0;
for( int i = 0; i < elems->length(); i++ ) {
if ( SMESH::Controls::Predicate* aPredicate = dynamic_cast<SMESH::Controls::Predicate*>( theFunctor.get() ) )
if ( aPredicate->IsSatisfy( elems[i] ) ) nbElems++;
}
return nbElems;
}
Plot2d_Histogram* SMESHGUI_CtrlInfo::getHistogram( SMESH::long_array_var& elems, SMESH::Controls::NumericalFunctorPtr aNumFun ) {
Plot2d_Histogram* aHistogram = new Plot2d_Histogram();
std::vector<int> elements;
elements.resize( elems->length() );
for ( unsigned i = 0; i < elements.size(); i++ )
elements[i] = elems[i];
int nbIntervals = SMESHGUI::resourceMgr()->integerValue( "SMESH", "scalar_bar_num_colors", false );
double* range = new double[2];
range[0] = aNumFun->GetValue( elems[0] );
range[1] = aNumFun->GetValue( elems[0] );
for( int i = 1; i < elems->length(); i++ ) {
if ( range[0] > aNumFun->GetValue( elems[i] ) ) range[0] = aNumFun->GetValue( elems[i] );
if ( range[1] < aNumFun->GetValue( elems[i] ) ) range[1] = aNumFun->GetValue( elems[i] );
}
std::vector<int> nbEvents;
std::vector<double> funValues;
aNumFun->GetHistogram( nbIntervals, nbEvents, funValues, elements, range );
for ( int i = 0; i < std::min( nbEvents.size(), funValues.size() -1 ); i++ )
aHistogram->addPoint( funValues[i] + ( funValues[i+1] - funValues[i] ) / 2.0, static_cast<double>( nbEvents[i] ) );
if ( funValues.size() >= 2 )
aHistogram->setWidth( ( funValues[1] - funValues[0] ) * 0.8 );
aHistogram->setColor( palette().color( QPalette::Highlight ) );
return aHistogram;
}
void SMESHGUI_CtrlInfo::saveInfo( QTextStream &out ) {
out << QString( 20, '-' ) << "\n";
out << tr( "CTRL_INFO" ) << "\n";
out << QString( 20, '-' ) << "\n";
out << tr( "NAME_LAB" ) << " " << myWidgets[0]->text() << "\n";
out << tr( "NODES_INFO" ) << "\n";
out << QString( SPACING_INFO, ' ' ) << tr( "NUMBER_OF_THE_FREE_NODES" ) << ": " << myWidgets[1]->text() << "\n";
out << QString( SPACING_INFO, ' ' ) << tr( "NUMBER_OF_THE_DOUBLE_NODES" ) << ": " << myWidgets[2]->text() << "\n";
out << tr( "EDGES_INFO" ) << "\n";
out << QString( SPACING_INFO, ' ' ) << tr( "NUMBER_OF_THE_DOUBLE_EDGES" ) << ": " << myWidgets[3]->text() << "\n";
out << tr( "FACES_INFO" ) << "\n";
out << QString( SPACING_INFO, ' ' ) << tr( "NUMBER_OF_THE_DOUBLE_FACES" ) << ": " << myWidgets[4]->text() << "\n";
out << QString( SPACING_INFO, ' ' ) << tr( "NUMBER_OF_THE_OVER_CONSTRAINED" ) << ": " << myWidgets[5]->text() << "\n";
out << tr( "VOLUMES_INFO" ) << "\n";
out << QString( SPACING_INFO, ' ' ) << tr( "NUMBER_OF_THE_DOUBLE_VOLUMES" ) << ": " << myWidgets[6]->text() << "\n";
out << QString( SPACING_INFO, ' ' ) << tr( "NUMBER_OF_THE_OVER_CONSTRAINED" ) << ": " << myWidgets[7]->text() << "\n";
}
/*!
\class SMESHGUI_CtrlInfoDlg
\brief Controls information dialog box
*/
/*!
\brief Constructor
\param parent parent widget
\param page specifies the dialog page to be shown at the start-up
*/
SMESHGUI_CtrlInfoDlg::SMESHGUI_CtrlInfoDlg( QWidget* parent )
: QDialog( parent )
{
setAttribute( Qt::WA_DeleteOnClose, true );
setWindowTitle( tr( "CTRL_INFO" ) );
setMinimumSize( 400, 600 );
myCtrlInfo = new SMESHGUI_CtrlInfo( this );
// buttons
QPushButton* okBtn = new QPushButton( tr( "SMESH_BUT_OK" ), this );
okBtn->setAutoDefault( true );
okBtn->setDefault( true );
okBtn->setFocus();
QGridLayout* l = new QGridLayout ( this );
l->setMargin( MARGIN );
l->setSpacing( SPACING );
l->addWidget( myCtrlInfo, 0, 0, 1, 3 );
l->addWidget( okBtn, 1, 1 );
l->setColumnStretch( 0, 5 );
l->setColumnStretch( 2, 5 );
connect( okBtn, SIGNAL( clicked() ), this, SLOT( reject() ) );
connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( deactivate() ) );
connect( SMESHGUI::GetSMESHGUI(), SIGNAL( SignalCloseAllDialogs() ), this, SLOT( reject() ) );
updateSelection();
}
/*!
\brief Destructor
*/
SMESHGUI_CtrlInfoDlg::~SMESHGUI_CtrlInfoDlg()
{
}
/*!
\brief Show controls information
\param IO interactive object
*/
void SMESHGUI_CtrlInfoDlg::showInfo( const Handle(SALOME_InteractiveObject)& IO )
{
if ( SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO ) )
myCtrlInfo->showInfo( obj );
}
/*!
\brief Perform clean-up actions on the dialog box closing.
*/
void SMESHGUI_CtrlInfoDlg::reject()
{
SMESH::SetPointRepresentation( false );
QDialog::reject();
}
/*!
\brief Setup selection mode depending on the current dialog box state.
*/
void SMESHGUI_CtrlInfoDlg::updateSelection()
{
LightApp_SelectionMgr* selMgr = SMESHGUI::selectionMgr();
disconnect( selMgr, 0, this, 0 );
SMESH::SetPointRepresentation( false );
connect( selMgr, SIGNAL( currentSelectionChanged() ), this, SLOT( updateInfo() ) );
updateInfo();
}
/*!
\brief Show mesh information
*/
void SMESHGUI_CtrlInfoDlg::updateInfo()
{
SUIT_OverrideCursor wc;
SALOME_ListIO selected;
SMESHGUI::selectionMgr()->selectedObjects( selected );
if ( selected.Extent() == 1 ) {
Handle(SALOME_InteractiveObject) IO = selected.First();
showInfo( IO );
}
}
/*!
\brief Activate dialog box
*/
void SMESHGUI_CtrlInfoDlg::activate()
{
SMESHGUI::GetSMESHGUI()->EmitSignalDeactivateDialog();
SMESHGUI::GetSMESHGUI()->SetActiveDialogBox( this );
updateSelection();
}
/*!
\brief Deactivate dialog box
*/
void SMESHGUI_CtrlInfoDlg::deactivate()
{
disconnect( SMESHGUI::selectionMgr(), SIGNAL( currentSelectionChanged() ), this, SLOT( updateInfo() ) );
}