smesh/src/SMESHGUI/SMESHGUI_FaceGroupsSeparatedByEdgesDlg.cxx

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2019-02-14 16:55:47 +05:00
// Copyright (C) 2007-2019 CEA/DEN, EDF R&D, OPEN CASCADE
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// File : SMESHGUI_FaceGroupsSeparatedByEdges.cxx
#include "SMESHGUI_FaceGroupsSeparatedByEdgesDlg.h"
#include "SMESHGUI.h"
#include "SMESHGUI_SpinBox.h"
#include "SMESHGUI_MeshEditPreview.h"
#include "SMESHGUI_Utils.h"
// SALOME GUI includes
#include <LightApp_Application.h>
#include <LightApp_SelectionMgr.h>
#include <SALOME_Actor.h>
#include <SALOME_ListIO.hxx>
#include <SUIT_MessageBox.h>
#include <SUIT_OverrideCursor.h>
#include <SUIT_ResourceMgr.h>
#include <SUIT_Session.h>
#include <SalomeApp_Tools.h>
#include <SALOMEDS_SObject.hxx>
// IDL includes
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Group)
// Qt includes
#include <QCheckBox>
#include <QGridLayout>
#include <QGroupBox>
#include <QHBoxLayout>
#include <QLineEdit>
#include <QPushButton>
#include <QRadioButton>
#include <QToolButton>
#include <Standard_ErrorHandler.hxx>
#define SPACING 6
#define MARGIN 11
/*!
\class SMESHGUI_FaceGroupsSeparatedByEdgesDlg
\brief Dialog to create face groups divided by sharp edges
*/
SMESHGUI_FaceGroupsSeparatedByEdgesDlg::
SMESHGUI_FaceGroupsSeparatedByEdgesDlg( SMESHGUI* theModule ) :
SMESHGUI_PreviewDlg( theModule ),
mySelectionMgr( SMESH::GetSelectionMgr( theModule ))
{
setModal(false);
setAttribute(Qt::WA_DeleteOnClose, true);
setWindowTitle(tr("CAPTION"));
setSizeGripEnabled(true);
QVBoxLayout* dlgLayout = new QVBoxLayout(this);
dlgLayout->setSpacing(SPACING);
dlgLayout->setMargin(MARGIN);
/***************************************************************/
GroupArgs = new QGroupBox(tr("SMESH_ARGUMENTS"), this);
QGridLayout* GroupArgsLayout = new QGridLayout(GroupArgs);
GroupArgsLayout->setSpacing(SPACING);
GroupArgsLayout->setMargin(MARGIN);
// mesh
QLabel* meshNameLabel = new QLabel(tr("SMESH_MESH"), GroupArgs);
myMeshName = new QLineEdit( GroupArgs );
myMeshName->setReadOnly( true );
// angle
QLabel* angleLabel = new QLabel( tr("SHARP_ANGLE"), GroupArgs );
myAngle = new SMESHGUI_SpinBox( GroupArgs );
myAngle->RangeStepAndValidator( 0, 180.0, 10.0, "angle_precision");
// check-boxes
myCreateEdgesCheck = new QCheckBox( tr("CREATE_EDGES" ), GroupArgs);
myUseExistingCheck = new QCheckBox( tr("USE_EXISTING_EDGES"), GroupArgs);
myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArgs);
// set previous values
if ( SUIT_ResourceMgr* resMgr = SUIT_Session::session()->resourceMgr() )
{
myAngle->setValue( resMgr->doubleValue( "SMESH", "prev_sharp_angle", 30. ));
myCreateEdgesCheck->setChecked( resMgr->booleanValue( "SMESH", "prev_create_edges", false ));
myUseExistingCheck->setChecked( resMgr->booleanValue( "SMESH", "prev_use_existing_edges", false ));
}
// layout
GroupArgsLayout->addWidget( meshNameLabel, 0, 0);
GroupArgsLayout->addWidget( myMeshName, 0, 1);
GroupArgsLayout->addWidget( angleLabel, 1, 0);
GroupArgsLayout->addWidget( myAngle, 1, 1);
GroupArgsLayout->addWidget( myCreateEdgesCheck, 2, 0);
GroupArgsLayout->addWidget( myUseExistingCheck, 3, 0);
GroupArgsLayout->addWidget( myPreviewCheckBox, 4, 0);
/***************************************************************/
GroupButtons = new QGroupBox(this);
QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
GroupButtonsLayout->setSpacing(SPACING);
GroupButtonsLayout->setMargin(MARGIN);
buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
buttonOk->setAutoDefault(true);
buttonOk->setDefault(true);
buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
buttonApply->setAutoDefault(true);
buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
buttonCancel->setAutoDefault(true);
buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
buttonHelp->setAutoDefault(true);
GroupButtonsLayout->addWidget(buttonOk);
GroupButtonsLayout->addSpacing(10);
GroupButtonsLayout->addWidget(buttonApply);
GroupButtonsLayout->addSpacing(10);
GroupButtonsLayout->addStretch();
GroupButtonsLayout->addWidget(buttonCancel);
GroupButtonsLayout->addWidget(buttonHelp);
/***************************************************************/
dlgLayout->addWidget(GroupArgs);
dlgLayout->addWidget(GroupButtons);
mySMESHGUI->SetActiveDialogBox(this);
/* signals and slots connections */
connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
connect(buttonCancel, SIGNAL(clicked()), this, SLOT(reject()));
connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
/* to close dialog if study change */
connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
connect(mySMESHGUI, SIGNAL(SignalActivatedViewManager()), this, SLOT(onOpenView()));
connect(mySMESHGUI, SIGNAL(SignalCloseView()), this, SLOT(onCloseView()));
connect( myAngle, SIGNAL(valueChanged(double)), this, SLOT( onArgChange() ));
connect( myCreateEdgesCheck, SIGNAL(toggled(bool)), this, SLOT( onArgChange() ));
connect( myUseExistingCheck, SIGNAL(toggled(bool)), this, SLOT( onArgChange() ));
connectPreviewControl();
mySimulation->GetActor()->GetProperty()->SetLineWidth( 5 );
SelectionIntoArgument();
}
SMESHGUI_FaceGroupsSeparatedByEdgesDlg::~SMESHGUI_FaceGroupsSeparatedByEdgesDlg()
{
}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
bool SMESHGUI_FaceGroupsSeparatedByEdgesDlg::ClickOnApply()
{
if ( mySMESHGUI->isStudyLocked() )
return false;
SUIT_OverrideCursor aWaitCursor;
QStringList aParameters, anEntryList;
aParameters << myAngle->text();
try
{
SMESH::ListOfGroups_var groups =
myMesh->FaceGroupsSeparatedByEdges( myAngle->value(),
myCreateEdgesCheck->isChecked(),
myUseExistingCheck->isChecked());
for ( CORBA::ULong i = 0; i < groups->length(); ++i )
if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( groups[i].in() ))
anEntryList.append( aSObject->GetID().c_str() );
SUIT_MessageBox::information(this, tr("SMESH_INFORMATION"),
tr("NB_GROUPS_CREATED").arg( groups->length() ));
}
catch ( const SALOME::SALOME_Exception& S_ex ) {
SalomeApp_Tools::QtCatchCorbaException( S_ex );
}
catch (...) {
}
mySMESHGUI->updateObjBrowser(true); // new groups may appear
if( LightApp_Application* anApp =
dynamic_cast<LightApp_Application*>( SUIT_Session::session()->activeApplication() ) )
{
anApp->browseObjects( anEntryList, isApplyAndClose() );
}
SMESHGUI::Modified();
return true;
}
//=================================================================================
// function : ClickOnOk()
// purpose :
//=================================================================================
void SMESHGUI_FaceGroupsSeparatedByEdgesDlg::ClickOnOk()
{
setIsApplyAndClose( true );
if( ClickOnApply() )
reject();
}
//=================================================================================
// function : reject()
// purpose :
//=================================================================================
void SMESHGUI_FaceGroupsSeparatedByEdgesDlg::reject()
{
disconnect(mySelectionMgr, 0, this, 0);
mySMESHGUI->ResetState();
QDialog::reject();
}
//=================================================================================
// function : ClickOnHelp()
// purpose :
//=================================================================================
void SMESHGUI_FaceGroupsSeparatedByEdgesDlg::ClickOnHelp()
{
static QString myHelpFileName( "face_groups_by_sharp_edges.html" );
LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
if (app)
app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
else {
QString platform;
#ifdef WIN32
platform = "winapplication";
#else
platform = "application";
#endif
SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
arg(app->resourceMgr()->stringValue("ExternalBrowser",
platform)).
arg(myHelpFileName));
}
}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection as changed or other case
//=================================================================================
void SMESHGUI_FaceGroupsSeparatedByEdgesDlg::SelectionIntoArgument()
{
if (!GroupButtons->isEnabled()) // inactive
return;
// get selected mesh
SALOME_ListIO aList;
mySelectionMgr->selectedObjects(aList);
for ( SALOME_ListIteratorOfListIO it( aList ); it.More(); it.Next() )
{
Handle(SALOME_InteractiveObject) IO = it.Value();
CORBA::Object_var anObj = SMESH::IObjectToObject( IO );
SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( anObj );
if ( aMesh->_is_nil() || aMesh->NbFaces() == 0 )
continue;
if ( !aMesh->_is_equivalent( myMesh ))
onDisplaySimulation( false );
myMesh = aMesh;
myMeshName->setText( IO->getName() );
}
bool ok = !myMesh->_is_nil();
buttonOk->setEnabled( ok );
buttonApply->setEnabled( ok );
onDisplaySimulation( ok );
}
//=================================================================================
// function : DeactivateActiveDialog()
// purpose :
//=================================================================================
void SMESHGUI_FaceGroupsSeparatedByEdgesDlg::DeactivateActiveDialog()
{
if (GroupArgs->isEnabled())
{
GroupArgs->setEnabled(false);
GroupButtons->setEnabled(false);
mySMESHGUI->ResetState();
mySMESHGUI->SetActiveDialogBox(0);
}
}
//=================================================================================
// function : ActivateThisDialog()
// purpose :
//=================================================================================
void SMESHGUI_FaceGroupsSeparatedByEdgesDlg::ActivateThisDialog()
{
/* Emit a signal to deactivate the active dialog */
mySMESHGUI->EmitSignalDeactivateDialog();
GroupArgs->setEnabled(true);
GroupButtons->setEnabled(true);
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
SelectionIntoArgument();
}
//=================================================================================
// function : onDisplaySimulation
// purpose : Show/Hide preview
//=================================================================================
void SMESHGUI_FaceGroupsSeparatedByEdgesDlg::onDisplaySimulation( bool toDisplayPreview )
{
SUIT_OverrideCursor aWaitCursor;
// save current values
if ( SUIT_ResourceMgr* resMgr = SUIT_Session::session()->resourceMgr() )
{
resMgr->setValue( "SMESH", "prev_sharp_angle", myAngle->value() );
resMgr->setValue( "SMESH", "prev_create_edges", myCreateEdgesCheck->isChecked() );
resMgr->setValue( "SMESH", "prev_use_existing_edges", myUseExistingCheck->isChecked() );
}
if ( myPreviewCheckBox->isChecked() && toDisplayPreview && !myMesh->_is_nil() )
{
try
{
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer();
SMESH::ListOfEdges_var edges = aMeshEditor->FindSharpEdges( myAngle->value(),
myUseExistingCheck->isChecked());
SMESH::MeshPreviewStruct_var previewData = aMeshEditor->GetPreviewData();
mySimulation->SetData( previewData.in() );
showPreview();
} catch (...) {
hidePreview();
}
}
else
{
hidePreview();
}
}