smesh/src/SMESHGUI/SMESHGUI_MultiEditDlg.h

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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESHGUI_MultiEditDlg.h
// Author : Sergey LITONIN
// Module : SMESH
#ifndef SMESHGUI_MultiEditDlg_H
#define SMESHGUI_MultiEditDlg_H
#include <qdialog.h>
#include "SMESH_TypeFilter.hxx"
#include <TColStd_MapOfInteger.hxx>
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Mesh)
class SMESHGUI_FilterDlg;
class QCheckBox;
class QGroupBox;
class QListBox;
class QFrame;
class QLineEdit;
class SMESHGUI_SpinBox;
class QPushButton;
class SALOME_Selection;
class SMESH_Actor;
class SALOME_Actor;
class QButtonGroup;
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class QObject;
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/*
Class : SMESHGUI_MultiEditDlg
Description : Base class for dialogs of diagonal inversion and
union of two neighboring triangles
*/
class SMESHGUI_MultiEditDlg : public QDialog
{
Q_OBJECT
public:
SMESHGUI_MultiEditDlg( QWidget*,
SALOME_Selection*,
const int,
const bool = false,
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const char* = 0 );
virtual ~SMESHGUI_MultiEditDlg();
void Init( SALOME_Selection* ) ;
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bool eventFilter( QObject* object, QEvent* event );
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signals:
void ListContensChanged();
protected slots:
void onOk();
virtual bool onApply();
virtual void onClose();
void onDeactivate();
void onSelectionDone();
void onFilterBtn();
void onAddBtn();
void onRemoveBtn();
void onSortListBtn();
void onListSelectionChanged();
void onSubmeshChk();
void onGroupChk();
virtual void onToAllChk();
void onFilterAccepted();
void on3d2dChanged(int);
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protected:
void closeEvent( QCloseEvent* e ) ;
void enterEvent ( QEvent * ) ;
void hideEvent ( QHideEvent * ); /* ESC key */
QFrame* createButtonFrame( QWidget* );
QFrame* createMainFrame ( QWidget*, const bool );
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bool isValid( const bool ) const;
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SMESH::long_array_var getIds();
void updateButtons();
void setSelectionMode();
virtual bool isIdValid( const int theID ) const;
virtual bool process( SMESH::SMESH_MeshEditor_ptr, const SMESH::long_array& ) = 0;
int entityType();
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protected:
QPushButton* myOkBtn;
QPushButton* myApplyBtn;
QPushButton* myCloseBtn;
SALOME_Selection* mySelection;
SMESH::SMESH_Mesh_var myMesh;
SMESH_Actor* myActor;
QGroupBox* mySelGrp;
QListBox* myListBox;
QPushButton* myFilterBtn;
QPushButton* myAddBtn;
QPushButton* myRemoveBtn;
QPushButton* mySortBtn;
QCheckBox* myToAllChk;
QButtonGroup* myEntityTypeGrp;
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QCheckBox* mySubmeshChk;
QPushButton* mySubmeshBtn;
QLineEdit* mySubmesh;
QCheckBox* myGroupChk;
QPushButton* myGroupBtn;
QLineEdit* myGroup;
SMESHGUI_FilterDlg* myFilterDlg;
TColStd_MapOfInteger myIds;
int myFilterType;
Handle(SMESH_TypeFilter) mySubmeshFilter;
Handle(SMESH_TypeFilter) myGroupFilter;
bool myBusy;
int myEntityType;
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};
/*
Class : SMESHGUI_ChangeOrientationDlg
Description : Modification of orientation of faces
*/
class SMESHGUI_ChangeOrientationDlg : public SMESHGUI_MultiEditDlg
{
Q_OBJECT
public:
SMESHGUI_ChangeOrientationDlg( QWidget*,
SALOME_Selection*,
const char* = 0 );
virtual ~SMESHGUI_ChangeOrientationDlg();
protected:
virtual bool process( SMESH::SMESH_MeshEditor_ptr, const SMESH::long_array& );
};
/*
Class : SMESHGUI_UnionOfTrianglesDlg
Description : Construction of quadrangles by automatic association of triangles
*/
class SMESHGUI_UnionOfTrianglesDlg : public SMESHGUI_MultiEditDlg
{
Q_OBJECT
public:
SMESHGUI_UnionOfTrianglesDlg( QWidget*,
SALOME_Selection*,
const char* = 0 );
virtual ~SMESHGUI_UnionOfTrianglesDlg();
protected:
virtual bool process( SMESH::SMESH_MeshEditor_ptr, const SMESH::long_array& );
};
/*
Class : SMESHGUI_CuttingOfQuadsDlg
Description : Construction of quadrangles by automatic association of triangles
*/
class SMESHGUI_CuttingOfQuadsDlg : public SMESHGUI_MultiEditDlg
{
Q_OBJECT
public:
SMESHGUI_CuttingOfQuadsDlg( QWidget*,
SALOME_Selection*,
const char* = 0 );
virtual ~SMESHGUI_CuttingOfQuadsDlg();
protected:
virtual bool process( SMESH::SMESH_MeshEditor_ptr, const SMESH::long_array& );
protected slots:
virtual void onClose();
void onPreviewChk();
private:
void displayPreview();
void erasePreview();
private:
QCheckBox* myUseDiagChk;
SALOME_Actor* myPreviewActor;
QCheckBox* myPreviewChk;
};
#endif