2003-07-10 19:18:22 +06:00
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// SMESH SMESHGUI : GUI for SMESH component
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
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//
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//
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//
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// File : SMESHGUI_NodesDlg.cxx
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// Author : Nicolas REJNERI
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// Module : SMESH
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2003-05-19 20:07:00 +06:00
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// $Header$
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#include "SMESHGUI_NodesDlg.h"
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2004-12-01 15:48:31 +05:00
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2003-05-19 20:07:00 +06:00
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#include "SMESHGUI.h"
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2004-12-01 15:48:31 +05:00
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#include "SMESHGUI_Utils.h"
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#include "SMESHGUI_MeshUtils.h"
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#include "SMESHGUI_VTKUtils.h"
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#include "SMESH_ActorUtils.h"
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#include "VTKViewer_ViewFrame.h"
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#include "SALOME_Actor.h"
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2003-05-19 20:07:00 +06:00
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#include "SMESHGUI_SpinBox.h"
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#include "QAD_Application.h"
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#include "QAD_Desktop.h"
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2004-12-01 15:48:31 +05:00
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#include "QAD_WaitCursor.h"
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2003-05-19 20:07:00 +06:00
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#include "QAD_MessageBox.h"
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#include "SMESH_Actor.h"
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2005-01-20 11:25:54 +05:00
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#include "SMESH_ObjectDef.h"
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2004-12-01 15:48:31 +05:00
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#include "SMDS_Mesh.hxx"
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#include "SMDS_MeshNode.hxx"
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2003-05-19 20:07:00 +06:00
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// VTK Includes
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2004-12-01 15:48:31 +05:00
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#include <vtkCell.h>
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2003-05-19 20:07:00 +06:00
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#include <vtkIdList.h>
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2004-12-01 15:48:31 +05:00
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#include <vtkIntArray.h>
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#include <vtkCellArray.h>
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#include <vtkUnsignedCharArray.h>
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#include <vtkUnstructuredGrid.h>
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#include <vtkDataSetMapper.h>
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#include <vtkActorCollection.h>
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#include <vtkRenderer.h>
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2003-05-19 20:07:00 +06:00
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// QT Includes
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#include <qbuttongroup.h>
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#include <qframe.h>
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#include <qgroupbox.h>
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#include <qlabel.h>
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#include <qlineedit.h>
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#include <qpushbutton.h>
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#include <qradiobutton.h>
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#include <qlayout.h>
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#include <qvariant.h>
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#include <qtooltip.h>
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#include <qwhatsthis.h>
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#include <qimage.h>
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#include <qpixmap.h>
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#include <qvalidator.h>
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#include <qevent.h>
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2004-12-01 15:48:31 +05:00
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#include "utilities.h"
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using namespace std;
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namespace SMESH{
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void AddNode(SMESH::SMESH_Mesh_ptr theMesh, float x, float y, float z){
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QAD_WaitCursor wc;
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try{
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SALOMEDS::SObject_var aSobj = SMESH::FindSObject(theMesh);
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CORBA::String_var anEntry = aSobj->GetID();
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SMESH::SMESH_MeshEditor_var aMeshEditor = theMesh->GetMeshEditor();
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aMeshEditor->AddNode(x,y,z);
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SALOMEDS::Study_var aStudy = GetActiveStudyDocument();
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CORBA::Long anId = aStudy->StudyId();
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if(TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,anEntry.in())){
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aVisualObj->Update(true);
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}
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}catch(SALOME::SALOME_Exception& exc) {
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INFOS("Follow exception was cought:\n\t"<<exc.details.text);
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}catch(const std::exception& exc){
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INFOS("Follow exception was cought:\n\t"<<exc.what());
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}catch(...){
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INFOS("Unknown exception was cought !!!");
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}
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}
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class TNodeSimulation{
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QAD_Study* myStudy;
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QAD_StudyFrame* myStudyFrame;
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VTKViewer_ViewFrame* myViewFrame;
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SALOME_Actor *myPreviewActor;
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vtkDataSetMapper* myMapper;
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vtkPoints* myPoints;
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public:
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TNodeSimulation(QAD_Study* theStudy):
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myStudy(theStudy),
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myStudyFrame(theStudy->getActiveStudyFrame()),
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myViewFrame(GetVtkViewFrame(theStudy->getActiveStudyFrame()))
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{
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vtkUnstructuredGrid* aGrid = vtkUnstructuredGrid::New();
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// Create points
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myPoints = vtkPoints::New();
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myPoints->SetNumberOfPoints( 1 );
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myPoints->SetPoint(0,0.0,0.0,0.0);
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// Create cells
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vtkIdList *anIdList = vtkIdList::New();
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anIdList->SetNumberOfIds( 1 );
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vtkCellArray *aCells = vtkCellArray::New();
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aCells->Allocate( 2, 0 );
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vtkUnsignedCharArray* aCellTypesArray = vtkUnsignedCharArray::New();
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aCellTypesArray->SetNumberOfComponents( 1 );
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aCellTypesArray->Allocate( 1 );
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anIdList->SetId( 0, 0 );
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aCells->InsertNextCell( anIdList );
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aCellTypesArray->InsertNextValue( VTK_VERTEX );
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vtkIntArray* aCellLocationsArray = vtkIntArray::New();
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aCellLocationsArray->SetNumberOfComponents( 1 );
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aCellLocationsArray->SetNumberOfTuples( 1 );
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aCells->InitTraversal();
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vtkIdType npts;
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aCellLocationsArray->SetValue( 0, aCells->GetTraversalLocation( npts ) );
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aGrid->SetCells( aCellTypesArray, aCellLocationsArray, aCells );
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aGrid->SetPoints( myPoints );
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aGrid->SetCells( aCellTypesArray, aCellLocationsArray,aCells );
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aCellLocationsArray->Delete();
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aCellTypesArray->Delete();
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aCells->Delete();
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anIdList->Delete();
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// Create and display actor
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myMapper = vtkDataSetMapper::New();
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myMapper->SetInput( aGrid );
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aGrid->Delete();
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myPreviewActor = SALOME_Actor::New();
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myPreviewActor->SetInfinitive(true);
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myPreviewActor->VisibilityOff();
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myPreviewActor->PickableOff();
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myPreviewActor->SetMapper( myMapper );
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vtkProperty* aProp = vtkProperty::New();
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aProp->SetRepresentationToPoints();
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float anRGB[3];
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anRGB[0] = GetFloat("SMESH:SettingsNodeColorRed",0)/255.;
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anRGB[1] = GetFloat("SMESH:SettingsNodeColorGreen",255)/255.;
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anRGB[2] = GetFloat("SMESH:SettingsNodeColorBlue",0)/255.;
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aProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
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float aPointSize = GetFloat("SMESH:SettingsNodesSize",3);
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aProp->SetPointSize(aPointSize);
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myPreviewActor->SetProperty( aProp );
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aProp->Delete();
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myViewFrame->AddActor( myPreviewActor );
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}
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void SetPosition(float x, float y, float z){
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myPoints->SetPoint(0,x,y,z);
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myPoints->Modified();
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SetVisibility(true);
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}
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void SetVisibility(bool theVisibility){
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myPreviewActor->SetVisibility(theVisibility);
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RepaintCurrentView();
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}
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~TNodeSimulation(){
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if(FindVtkViewFrame(myStudy,myStudyFrame)){
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myViewFrame->RemoveActor(myPreviewActor);
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}
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myPreviewActor->Delete();
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myMapper->RemoveAllInputs();
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myMapper->Delete();
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myPoints->Delete();
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}
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};
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}
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2003-05-19 20:07:00 +06:00
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//=================================================================================
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// class : SMESHGUI_NodesDlg()
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// purpose :
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//=================================================================================
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SMESHGUI_NodesDlg::SMESHGUI_NodesDlg( QWidget* parent,
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const char* name,
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SALOME_Selection* Sel,
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bool modal,
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WFlags fl )
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2004-12-01 15:48:31 +05:00
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: QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu |
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Qt::WDestructiveClose)
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2003-05-19 20:07:00 +06:00
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{
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2004-12-01 15:48:31 +05:00
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mySimulation = new SMESH::TNodeSimulation(SMESH::GetActiveStudy());
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2003-05-23 17:40:45 +06:00
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QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_DLG_NODE")));
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2003-05-19 20:07:00 +06:00
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if ( !name )
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setName( "SMESHGUI_NodesDlg" );
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resize( 303, 185 );
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setCaption( tr( "MESH_NODE_TITLE" ) );
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setSizeGripEnabled( TRUE );
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SMESHGUI_NodesDlgLayout = new QGridLayout( this );
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SMESHGUI_NodesDlgLayout->setSpacing( 6 );
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SMESHGUI_NodesDlgLayout->setMargin( 11 );
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/***************************************************************/
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GroupButtons = new QGroupBox( this, "GroupButtons" );
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GroupButtons->setGeometry( QRect( 10, 10, 281, 48 ) );
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GroupButtons->setTitle( tr( "" ) );
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GroupButtons->setColumnLayout(0, Qt::Vertical );
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GroupButtons->layout()->setSpacing( 0 );
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GroupButtons->layout()->setMargin( 0 );
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GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
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GroupButtonsLayout->setAlignment( Qt::AlignTop );
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GroupButtonsLayout->setSpacing( 6 );
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GroupButtonsLayout->setMargin( 11 );
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buttonCancel = new QPushButton( GroupButtons, "buttonCancel" );
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buttonCancel->setText( tr( "SMESH_BUT_CLOSE" ) );
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buttonCancel->setAutoDefault( TRUE );
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GroupButtonsLayout->addWidget( buttonCancel, 0, 3 );
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buttonApply = new QPushButton( GroupButtons, "buttonApply" );
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buttonApply->setText( tr( "SMESH_BUT_APPLY" ) );
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buttonApply->setAutoDefault( TRUE );
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GroupButtonsLayout->addWidget( buttonApply, 0, 1 );
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QSpacerItem* spacer_9 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
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GroupButtonsLayout->addItem( spacer_9, 0, 2 );
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buttonOk = new QPushButton( GroupButtons, "buttonOk" );
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buttonOk->setText( tr( "SMESH_BUT_OK" ) );
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buttonOk->setAutoDefault( TRUE );
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buttonOk->setDefault( TRUE );
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GroupButtonsLayout->addWidget( buttonOk, 0, 0 );
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SMESHGUI_NodesDlgLayout->addWidget( GroupButtons, 2, 0 );
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/***************************************************************/
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GroupConstructors = new QButtonGroup( this, "GroupConstructors" );
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GroupConstructors->setTitle( tr( "MESH_NODE" ) );
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GroupConstructors->setExclusive( TRUE );
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GroupConstructors->setColumnLayout(0, Qt::Vertical );
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GroupConstructors->layout()->setSpacing( 0 );
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GroupConstructors->layout()->setMargin( 0 );
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GroupConstructorsLayout = new QGridLayout( GroupConstructors->layout() );
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GroupConstructorsLayout->setAlignment( Qt::AlignTop );
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GroupConstructorsLayout->setSpacing( 6 );
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GroupConstructorsLayout->setMargin( 11 );
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Constructor1 = new QRadioButton( GroupConstructors, "Constructor1" );
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Constructor1->setText( tr( "" ) );
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Constructor1->setPixmap( image0 );
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Constructor1->setChecked( TRUE );
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GroupConstructorsLayout->addWidget( Constructor1, 0, 0 );
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QSpacerItem* spacer_2 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
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GroupConstructorsLayout->addItem( spacer_2, 0, 1 );
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SMESHGUI_NodesDlgLayout->addWidget( GroupConstructors, 0, 0 );
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/***************************************************************/
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GroupCoordinates = new QGroupBox( this, "GroupCoordinates" );
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GroupCoordinates->setTitle( tr( "SMESH_COORDINATES" ) );
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GroupCoordinates->setColumnLayout(0, Qt::Vertical );
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GroupCoordinates->layout()->setSpacing( 0 );
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GroupCoordinates->layout()->setMargin( 0 );
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GroupCoordinatesLayout = new QGridLayout( GroupCoordinates->layout() );
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GroupCoordinatesLayout->setAlignment( Qt::AlignTop );
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GroupCoordinatesLayout->setSpacing( 6 );
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GroupCoordinatesLayout->setMargin( 11 );
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TextLabel_X = new QLabel( GroupCoordinates, "TextLabel_X" );
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TextLabel_X->setText( tr( "SMESH_X" ) );
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GroupCoordinatesLayout->addWidget( TextLabel_X, 0, 0 );
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TextLabel_Y = new QLabel( GroupCoordinates, "TextLabel_Y" );
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TextLabel_Y->setText( tr( "SMESH_Y" ) );
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GroupCoordinatesLayout->addWidget( TextLabel_Y, 0, 2 );
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TextLabel_Z = new QLabel( GroupCoordinates, "TextLabel_Z" );
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TextLabel_Z->setText( tr( "SMESH_Z" ) );
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GroupCoordinatesLayout->addWidget( TextLabel_Z, 0, 4 );
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SpinBox_X = new SMESHGUI_SpinBox( GroupCoordinates, "SpinBox_X" ) ;
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GroupCoordinatesLayout->addWidget( SpinBox_X, 0, 1 );
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SpinBox_Y = new SMESHGUI_SpinBox( GroupCoordinates, "SpinBox_Y" ) ;
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GroupCoordinatesLayout->addWidget( SpinBox_Y, 0, 3 );
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SpinBox_Z = new SMESHGUI_SpinBox( GroupCoordinates, "SpinBox_Z" ) ;
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GroupCoordinatesLayout->addWidget( SpinBox_Z, 0, 5 );
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SMESHGUI_NodesDlgLayout->addWidget( GroupCoordinates, 1, 0 );
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/* Initialisation and display */
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Init(Sel) ;
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}
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//=======================================================================
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// function : ~SMESHGUI_NodesDlg()
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// purpose : Destructor
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//=======================================================================
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SMESHGUI_NodesDlg::~SMESHGUI_NodesDlg()
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2004-12-01 15:48:31 +05:00
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{
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delete mySimulation;
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}
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2003-05-19 20:07:00 +06:00
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//=================================================================================
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// function : Init()
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// purpose :
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//=================================================================================
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void SMESHGUI_NodesDlg::Init(SALOME_Selection* Sel)
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{
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/* Get setting of step value from file configuration */
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double step ;
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// QString St = QAD_CONFIG->getSetting( "xxxxxxxxxxxxx" ) ; TODO
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// step = St.toDouble() ; TODO
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step = 25.0 ;
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/* min, max, step and decimals for spin boxes */
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SpinBox_X->RangeStepAndValidator( -999.999, +999.999, step, 3 ) ;
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SpinBox_Y->RangeStepAndValidator( -999.999, +999.999, step, 3 ) ;
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SpinBox_Z->RangeStepAndValidator( -999.999, +999.999, step, 3 ) ;
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SpinBox_X->SetValue( 0.0 ) ;
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SpinBox_Y->SetValue( 0.0 ) ;
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SpinBox_Z->SetValue( 0.0 ) ;
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mySelection = Sel ;
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myMeshGUI = SMESHGUI::GetSMESHGUI() ;
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myMeshGUI->SetActiveDialogBox( (QDialog*)this ) ;
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/* signals and slots connections */
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connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
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connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) );
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connect( buttonApply, SIGNAL( clicked() ), this, SLOT(ClickOnApply() ) );
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2004-12-01 15:48:31 +05:00
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connect( SpinBox_X, SIGNAL ( valueChanged(double) ), SLOT( ValueChangedInSpinBox(double) )) ;
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connect( SpinBox_Y, SIGNAL ( valueChanged(double) ), SLOT( ValueChangedInSpinBox(double) )) ;
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connect( SpinBox_Z, SIGNAL ( valueChanged(double) ), SLOT( ValueChangedInSpinBox(double) )) ;
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connect( mySelection, SIGNAL( currentSelectionChanged() ), SLOT( SelectionIntoArgument() ));
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connect( myMeshGUI, SIGNAL ( SignalDeactivateActiveDialog() ), SLOT( DeactivateActiveDialog() )) ;
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/* to close dialog if study frame change */
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connect( myMeshGUI, SIGNAL ( SignalStudyFrameChanged() ), SLOT( ClickOnCancel() ) ) ;
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2003-05-19 20:07:00 +06:00
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/* Move widget on the botton right corner of main widget */
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int x, y ;
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myMeshGUI->DefineDlgPosition( this, x, y ) ;
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this->move( x, y ) ;
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this->show() ;
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2004-12-01 15:48:31 +05:00
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// set selection mode
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SMESH::SetPointRepresentation(true);
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QAD_Application::getDesktop()->SetSelectionMode( NodeSelection, true );
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2003-05-19 20:07:00 +06:00
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SelectionIntoArgument();
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}
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//=================================================================================
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// function : ValueChangedInSpinBox()
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// purpose :
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//=================================================================================
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void SMESHGUI_NodesDlg::ValueChangedInSpinBox( double newValue )
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{
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2004-12-01 15:48:31 +05:00
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if(!myMesh->_is_nil()){
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double vx = SpinBox_X->GetValue() ;
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double vy = SpinBox_Y->GetValue() ;
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double vz = SpinBox_Z->GetValue() ;
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2003-05-19 20:07:00 +06:00
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2004-12-01 15:48:31 +05:00
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mySimulation->SetPosition(vx,vy,vz);
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}
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2003-05-19 20:07:00 +06:00
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return ;
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}
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//=================================================================================
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// function : ClickOnOk()
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// purpose :
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//=================================================================================
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void SMESHGUI_NodesDlg::ClickOnOk()
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{
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2004-12-01 15:48:31 +05:00
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if ( ClickOnApply() )
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ClickOnCancel() ;
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2003-05-19 20:07:00 +06:00
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}
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//=======================================================================
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// function : ClickOnApply()
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// purpose :
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//=======================================================================
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2004-12-01 15:48:31 +05:00
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bool SMESHGUI_NodesDlg::ClickOnApply()
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2003-05-19 20:07:00 +06:00
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{
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2004-12-01 15:48:31 +05:00
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if (myMeshGUI->ActiveStudyLocked())
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return false;
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if ( myMesh->_is_nil() ) {
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QAD_MessageBox::warn1(QAD_Application::getDesktop(),
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tr("SMESH_WRN_WARNING"),
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tr("MESH_IS_NOT_SELECTED"),
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tr("SMESH_BUT_OK"));
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return false;
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2003-05-19 20:07:00 +06:00
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}
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2004-12-01 15:48:31 +05:00
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/* Recup args and call method */
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double x = SpinBox_X->GetValue() ;
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double y = SpinBox_Y->GetValue() ;
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double z = SpinBox_Z->GetValue() ;
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mySimulation->SetVisibility(false);
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SMESH::AddNode(myMesh,x,y,z) ;
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SMESH::SetPointRepresentation(true);
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// select myMesh
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if ( mySelection->IObjectCount() != 1 ) {
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if(VTKViewer_ViewFrame* aViewFrame = SMESH::GetCurrentVtkView()) {
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vtkActorCollection *aCollection = aViewFrame->getRenderer()->GetActors();
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aCollection->InitTraversal();
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while(vtkActor *anAct = aCollection->GetNextActor()){
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if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct))
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if(anActor->hasIO())
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if(SMESH_MeshObj *aMeshObj = dynamic_cast<SMESH_MeshObj*>(anActor->GetObject().get()))
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if(myMesh->_is_equivalent( aMeshObj->GetMeshServer() ))
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{
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mySelection->ClearIObjects();
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mySelection->AddIObject( anActor->getIO(), false );
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break;
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}
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}
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}
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2003-05-19 20:07:00 +06:00
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}
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2004-12-01 15:48:31 +05:00
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return true;
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2003-05-19 20:07:00 +06:00
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}
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//=======================================================================
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// function : ClickOnCancel()
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// purpose :
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//=======================================================================
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void SMESHGUI_NodesDlg::ClickOnCancel()
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{
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2004-12-01 15:48:31 +05:00
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mySelection->ClearIObjects();
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mySimulation->SetVisibility(false);
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SMESH::SetPointRepresentation(false);
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2004-06-18 14:34:31 +06:00
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QAD_Application::getDesktop()->SetSelectionMode( ActorSelection );
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2003-05-19 20:07:00 +06:00
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disconnect( mySelection, 0, this, 0 );
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2004-12-01 15:48:31 +05:00
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myMeshGUI->ResetState();
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2003-05-19 20:07:00 +06:00
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reject() ;
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return ;
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}
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//=================================================================================
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// function : SelectionIntoArgument()
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// purpose : Called when selection as changed or other case
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//=================================================================================
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void SMESHGUI_NodesDlg::SelectionIntoArgument()
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{
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2004-12-01 15:48:31 +05:00
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if ( !GroupConstructors->isEnabled() )
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2003-05-19 20:07:00 +06:00
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return;
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2004-12-01 15:48:31 +05:00
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mySimulation->SetVisibility(false);
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SMESH::SetPointRepresentation(true);
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if(mySelection->IObjectCount() == 1){
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Handle(SALOME_InteractiveObject) anIO = mySelection->firstIObject();
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if(anIO->hasEntry()){
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myMesh = SMESH::GetMeshByIO(anIO);
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if(myMesh->_is_nil()) return;
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QString aText;
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if(SMESH::GetNameOfSelectedNodes( mySelection, aText ) == 1){
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if(SMESH_Actor* anActor = SMESH::FindActorByObject(myMesh.in())){
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if(SMDS_Mesh* aMesh = anActor->GetObject()->GetMesh()){
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if(const SMDS_MeshNode* aNode = aMesh->FindNode(aText.toInt())){
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SpinBox_X->SetValue( aNode->X() );
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SpinBox_Y->SetValue( aNode->Y() ) ;
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SpinBox_Z->SetValue( aNode->Z() ) ;
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}
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}
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}
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}
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mySimulation->SetPosition(SpinBox_X->GetValue(),
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SpinBox_Y->GetValue(),
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SpinBox_Z->GetValue());
|
2003-05-19 20:07:00 +06:00
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}
|
2004-12-01 15:48:31 +05:00
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}
|
2003-05-19 20:07:00 +06:00
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}
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//=======================================================================
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// function : closeEvent()
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// purpose :
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//=======================================================================
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void SMESHGUI_NodesDlg::closeEvent(QCloseEvent* e)
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{
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this->ClickOnCancel() ; /* same than click on cancel button */
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}
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|
2004-12-01 15:48:31 +05:00
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//=======================================================================
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//function : hideEvent
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//purpose : caused by ESC key
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//=======================================================================
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void SMESHGUI_NodesDlg::hideEvent ( QHideEvent * e )
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{
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if ( !isMinimized() )
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ClickOnCancel();
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}
|
2003-05-19 20:07:00 +06:00
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//=================================================================================
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// function : enterEvent()
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// purpose : to reactivate this dialog box when mouse enter onto the window
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//=================================================================================
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void SMESHGUI_NodesDlg::enterEvent( QEvent* e)
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{
|
2004-12-01 15:48:31 +05:00
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if ( !GroupConstructors->isEnabled() )
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ActivateThisDialog() ;
|
2003-05-19 20:07:00 +06:00
|
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}
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//=================================================================================
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// function : DeactivateActiveDialog()
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// purpose : public slot to deactivate if active
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//=================================================================================
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void SMESHGUI_NodesDlg::DeactivateActiveDialog()
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{
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if ( GroupConstructors->isEnabled() ) {
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GroupConstructors->setEnabled(false) ;
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GroupCoordinates->setEnabled(false) ;
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GroupButtons->setEnabled(false) ;
|
2004-12-01 15:48:31 +05:00
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mySimulation->SetVisibility(false) ;
|
2003-05-19 20:07:00 +06:00
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myMeshGUI->ResetState() ;
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myMeshGUI->SetActiveDialogBox(0) ;
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}
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}
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//=================================================================================
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// function : ActivateThisDialog()
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// purpose :
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|
//=================================================================================
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void SMESHGUI_NodesDlg::ActivateThisDialog( )
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|
{
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myMeshGUI->EmitSignalDeactivateDialog() ;
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GroupConstructors->setEnabled(true) ;
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GroupCoordinates->setEnabled(true) ;
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GroupButtons->setEnabled(true) ;
|
2004-12-01 15:48:31 +05:00
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SMESH::SetPointRepresentation(true);
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QAD_Application::getDesktop()->SetSelectionMode( NodeSelection, true );
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SelectionIntoArgument();
|
2003-05-19 20:07:00 +06:00
|
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|
}
|