smesh/src/OBJECT/SMESH_Object.h

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// SMESH OBJECT : interactive object for SMESH visualization
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESH_Object.h
// Author : Nicolas REJNERI
// Module : SMESH
// $Header$
#ifndef SMESH_OBJECT_H
#define SMESH_OBJECT_H
// IDL Headers
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#include "SALOMEconfig.h"
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#include CORBA_SERVER_HEADER(SMESH_Mesh)
#include CORBA_SERVER_HEADER(SMESH_Group)
#include <map>
#include <list>
#include <boost/shared_ptr.hpp>
#include <vtkSystemIncludes.h>
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#include "SMESH_Controls.hxx"
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class vtkUnstructuredGrid;
class vtkPoints;
class SALOME_ExtractUnstructuredGrid;
class SMESH_Actor;
class SMDS_Mesh;
class SMDS_MeshNode;
class SMDS_MeshElement;
class SMESH_VisualObj;
typedef boost::shared_ptr<SMESH_VisualObj> TVisualObjPtr;
/*
Class : SMESH_VisualObj
Description : Base class for all mesh objects to be visuilised
*/
class SMESH_VisualObj
{
protected:
typedef std::list<const SMDS_MeshElement*> TEntityList;
typedef std::map<vtkIdType,vtkIdType> TMapOfIds;
public:
SMESH_VisualObj();
virtual ~SMESH_VisualObj();
virtual void Update( int theIsClear = true ) = 0;
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virtual void UpdateFunctor( const SMESH::Controls::FunctorPtr& theFunctor ) = 0;
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virtual int GetElemDimension( const int theObjId ) = 0;
virtual int GetNbEntities( const SMESH::ElementType) const = 0;
virtual int GetEntities( const SMESH::ElementType, TEntityList& ) const = 0;
virtual bool IsNodePrs() const = 0;
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virtual SMDS_Mesh* GetMesh() const = 0;
bool GetEdgeNodes( const int theElemId,
const int theEdgeNum,
int& theNodeId1,
int& theNodeId2 ) const;
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vtkUnstructuredGrid* GetUnstructuredGrid() { return myGrid; }
vtkIdType GetNodeObjId( int theVTKID );
vtkIdType GetNodeVTKId( int theObjID );
vtkIdType GetElemObjId( int theVTKID );
vtkIdType GetElemVTKId( int theObjID );
protected:
void createPoints( vtkPoints* );
void buildPrs();
void buildNodePrs();
void buildElemPrs();
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private:
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TMapOfIds mySMDS2VTKNodes;
TMapOfIds myVTK2SMDSNodes;
TMapOfIds mySMDS2VTKElems;
TMapOfIds myVTK2SMDSElems;
vtkUnstructuredGrid* myGrid;
};
/*
Class : SMESH_MeshObj
Description : Class for visualisation of mesh
*/
class SMESH_MeshObj: public SMESH_VisualObj
{
public:
SMESH_MeshObj( SMESH::SMESH_Mesh_ptr );
virtual ~SMESH_MeshObj();
virtual void Update( int theIsClear = true );
virtual int GetNbEntities( const SMESH::ElementType) const;
virtual int GetEntities( const SMESH::ElementType, TEntityList& ) const;
virtual bool IsNodePrs() const;
virtual int GetElemDimension( const int theObjId );
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virtual void UpdateFunctor( const SMESH::Controls::FunctorPtr& theFunctor );
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SMESH::SMESH_Mesh_ptr GetMeshServer() { return myMeshServer.in(); }
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SMDS_Mesh* GetMesh() const { return myMesh; }
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protected:
SMESH::SMESH_Mesh_var myMeshServer;
SMDS_Mesh* myMesh;
};
/*
Class : SMESH_SubMeshObj
Description : Base class for visualisation of submeshes and groups
*/
class SMESH_SubMeshObj: public SMESH_VisualObj
{
public:
SMESH_SubMeshObj(SMESH_MeshObj* theMeshObj);
virtual ~SMESH_SubMeshObj();
virtual void Update( int theIsClear = true );
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virtual void UpdateFunctor( const SMESH::Controls::FunctorPtr& theFunctor );
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virtual int GetElemDimension( const int theObjId );
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virtual SMDS_Mesh* GetMesh() const { return myMeshObj->GetMesh(); }
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protected:
SMESH_MeshObj* myMeshObj;
};
/*
Class : SMESH_GroupObj
Description : Class for visualisation of groups
*/
class SMESH_GroupObj: public SMESH_SubMeshObj
{
public:
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SMESH_GroupObj( SMESH::SMESH_GroupBase_ptr, SMESH_MeshObj* );
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virtual ~SMESH_GroupObj();
virtual int GetNbEntities( const SMESH::ElementType) const;
virtual int GetEntities( const SMESH::ElementType, TEntityList& ) const;
virtual bool IsNodePrs() const;
private:
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SMESH::SMESH_GroupBase_var myGroupServer;
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};
/*
Class : SMESH_subMeshObj
Description : Class for visualisation of submeshes
*/
class SMESH_subMeshObj : public SMESH_SubMeshObj
{
public:
SMESH_subMeshObj( SMESH::SMESH_subMesh_ptr,
SMESH_MeshObj* );
virtual ~SMESH_subMeshObj();
virtual int GetNbEntities( const SMESH::ElementType) const;
virtual int GetEntities( const SMESH::ElementType, TEntityList& ) const;
virtual bool IsNodePrs() const;
protected:
SMESH::SMESH_subMesh_var mySubMeshServer;
};
extern void WriteUnstructuredGrid(vtkUnstructuredGrid* theGrid, const char* theFileName);
#endif