smesh/src/SMESHGUI/SMESHGUI_SymmetryDlg.cxx

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2004-12-01 15:48:31 +05:00
// SMESH SMESHGUI : GUI for SMESH component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESHGUI_SymmetryDlg.cxx
// Author : Michael ZORIN
// Module : SMESH
// $Header:
#include "SMESHGUI_SymmetryDlg.h"
#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMESHGUI_MeshUtils.h"
#include "SMESHGUI_IdValidator.h"
#include "SMESHGUI_SpinBox.h"
#include "SMESH_Actor.h"
#include "SMESH_TypeFilter.hxx"
#include "SMDS_Mesh.hxx"
#include "QAD_Application.h"
#include "QAD_Desktop.h"
#include "QAD_MessageBox.h"
#include "utilities.h"
// QT Includes
#include <qapplication.h>
#include <qbuttongroup.h>
#include <qgroupbox.h>
#include <qlabel.h>
#include <qlineedit.h>
#include <qpushbutton.h>
#include <qradiobutton.h>
#include <qcheckbox.h>
#include <qlayout.h>
#include <qpixmap.h>
using namespace std;
//=================================================================================
// class : SMESHGUI_SymmetryDlg()
// purpose :
//=================================================================================
SMESHGUI_SymmetryDlg::SMESHGUI_SymmetryDlg( QWidget* parent, const char* name, SALOME_Selection* Sel,
bool modal, WFlags fl )
: QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu |
Qt::WDestructiveClose)
{
QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_SYMMETRY_POINT")));
QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_SYMMETRY_AXIS")));
QPixmap image2(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_SYMMETRY_PLANE")));
QPixmap image3(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SELECT")));
if ( !name )
setName( "SMESHGUI_SymmetryDlg" );
resize( 303, 185 );
setCaption( tr( "SMESH_SYMMETRY" ) );
setSizeGripEnabled( TRUE );
SMESHGUI_SymmetryDlgLayout = new QGridLayout( this );
SMESHGUI_SymmetryDlgLayout->setSpacing( 6 );
SMESHGUI_SymmetryDlgLayout->setMargin( 11 );
/***************************************************************/
GroupConstructors = new QButtonGroup( this, "GroupConstructors" );
GroupConstructors->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)5, (QSizePolicy::SizeType)0, 0, 0, GroupConstructors->sizePolicy().hasHeightForWidth() ) );
GroupConstructors->setTitle( tr( "SMESH_SYMMETRY" ) );
GroupConstructors->setExclusive( TRUE );
GroupConstructors->setColumnLayout(0, Qt::Vertical );
GroupConstructors->layout()->setSpacing( 0 );
GroupConstructors->layout()->setMargin( 0 );
GroupConstructorsLayout = new QGridLayout( GroupConstructors->layout() );
GroupConstructorsLayout->setAlignment( Qt::AlignTop );
GroupConstructorsLayout->setSpacing( 6 );
GroupConstructorsLayout->setMargin( 11 );
QHBoxLayout* RBLayout = new QHBoxLayout( 0, 0, 6, "Layout2");
RadioButton1= new QRadioButton( GroupConstructors, "RadioButton1" );
RadioButton1->setText( tr( "" ) );
RadioButton1->setPixmap( image0 );
RBLayout->addWidget( RadioButton1);
RadioButton2= new QRadioButton( GroupConstructors, "RadioButton2" );
RadioButton2->setText( tr( "" ) );
RadioButton2->setPixmap( image1 );
RBLayout->addWidget( RadioButton2);
RadioButton3= new QRadioButton( GroupConstructors, "RadioButton3" );
RadioButton3->setText( tr( "" ) );
RadioButton3->setPixmap( image2 );
RBLayout->addWidget( RadioButton3);
GroupConstructorsLayout->addLayout( RBLayout, 0, 0 );
SMESHGUI_SymmetryDlgLayout->addWidget( GroupConstructors, 0, 0 );
/***************************************************************/
GroupButtons = new QGroupBox( this, "GroupButtons" );
GroupButtons->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)7, (QSizePolicy::SizeType)0, 0, 0, GroupButtons->sizePolicy().hasHeightForWidth() ) );
GroupButtons->setGeometry( QRect( 10, 10, 281, 48 ) );
GroupButtons->setTitle( tr( "" ) );
GroupButtons->setColumnLayout(0, Qt::Vertical );
GroupButtons->layout()->setSpacing( 0 );
GroupButtons->layout()->setMargin( 0 );
GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
GroupButtonsLayout->setAlignment( Qt::AlignTop );
GroupButtonsLayout->setSpacing( 6 );
GroupButtonsLayout->setMargin( 11 );
buttonCancel = new QPushButton( GroupButtons, "buttonCancel" );
buttonCancel->setText( tr( "SMESH_BUT_CLOSE" ) );
buttonCancel->setAutoDefault( TRUE );
GroupButtonsLayout->addWidget( buttonCancel, 0, 3 );
buttonApply = new QPushButton( GroupButtons, "buttonApply" );
buttonApply->setText( tr( "SMESH_BUT_APPLY" ) );
buttonApply->setAutoDefault( TRUE );
GroupButtonsLayout->addWidget( buttonApply, 0, 1 );
QSpacerItem* spacer_9 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
GroupButtonsLayout->addItem( spacer_9, 0, 2 );
buttonOk = new QPushButton( GroupButtons, "buttonOk" );
buttonOk->setText( tr( "SMESH_BUT_OK" ) );
buttonOk->setAutoDefault( TRUE );
buttonOk->setDefault( TRUE );
GroupButtonsLayout->addWidget( buttonOk, 0, 0 );
SMESHGUI_SymmetryDlgLayout->addWidget( GroupButtons, 2, 0 );
/***************************************************************/
GroupArguments = new QGroupBox( this, "GroupArguments" );
GroupArguments->setTitle( tr( "SMESH_ARGUMENTS" ) );
GroupArguments->setColumnLayout(0, Qt::Vertical );
GroupArguments->layout()->setSpacing( 0 );
GroupArguments->layout()->setMargin( 0 );
GroupArgumentsLayout = new QGridLayout( GroupArguments->layout() );
GroupArgumentsLayout->setAlignment( Qt::AlignTop );
GroupArgumentsLayout->setSpacing( 6 );
GroupArgumentsLayout->setMargin( 11 );
// Controls for elements selection
TextLabelElements = new QLabel( GroupArguments, "TextLabelElements" );
TextLabelElements->setText( tr( "SMESH_ID_ELEMENTS" ) );
TextLabelElements->setFixedWidth(74);
GroupArgumentsLayout->addWidget( TextLabelElements, 0, 0 );
SelectElementsButton = new QPushButton( GroupArguments, "SelectElementsButton" );
SelectElementsButton->setText( tr( "" ) );
SelectElementsButton->setPixmap( image3 );
SelectElementsButton->setToggleButton( FALSE );
GroupArgumentsLayout->addWidget( SelectElementsButton, 0, 1 );
LineEditElements = new QLineEdit( GroupArguments, "LineEditElements" );
LineEditElements->setValidator( new SMESHGUI_IdValidator( this, "validator" ));
GroupArgumentsLayout->addWidget( LineEditElements, 0, 2 );
// Control for the whole mesh selection
CheckBoxMesh = new QCheckBox( GroupArguments, "CheckBoxMesh" );
CheckBoxMesh->setText( tr( "SMESH_SELECT_WHOLE_MESH" ) );
GroupArgumentsLayout->addMultiCellWidget( CheckBoxMesh, 1, 1, 0, 2 );
// Controls for mirror selection
GroupMirror = new QGroupBox( GroupArguments, "GroupMirror" );
GroupMirror->setColumnLayout(0, Qt::Vertical );
GroupMirror->layout()->setSpacing( 0 );
GroupMirror->layout()->setMargin( 0 );
QGridLayout* GroupMirrorLayout = new QGridLayout( GroupMirror->layout() );
GroupMirrorLayout->setAlignment( Qt::AlignTop );
GroupMirrorLayout->setSpacing( 6 );
GroupMirrorLayout->setMargin( 11 );
TextLabelPoint = new QLabel( GroupMirror, "TextLabelPoint" );
TextLabelPoint->setText( tr( "SMESH_POINT" ) );
GroupMirrorLayout->addWidget( TextLabelPoint, 0, 0 );
SelectPointButton = new QPushButton( GroupMirror, "SelectPointButton" );
SelectPointButton->setPixmap( image3 );
GroupMirrorLayout->addWidget( SelectPointButton, 0, 1 );
TextLabelX = new QLabel( GroupMirror, "TextLabelX" );
TextLabelX->setText( tr( "SMESH_X" ) );
GroupMirrorLayout->addWidget( TextLabelX, 0, 2 );
SpinBox_X = new SMESHGUI_SpinBox( GroupMirror, "SpinBox_X");
GroupMirrorLayout->addWidget( SpinBox_X, 0, 3 );
TextLabelY = new QLabel( GroupMirror, "TextLabelY" );
TextLabelY->setText( tr( "SMESH_Y" ) );
GroupMirrorLayout->addWidget( TextLabelY, 0, 4 );
SpinBox_Y = new SMESHGUI_SpinBox( GroupMirror, "SpinBox_Y");
GroupMirrorLayout->addWidget( SpinBox_Y, 0, 5 );
TextLabelZ = new QLabel( GroupMirror, "TextLabelZ" );
TextLabelZ->setText( tr( "SMESH_Z" ) );
GroupMirrorLayout->addWidget( TextLabelZ, 0, 6 );
SpinBox_Z = new SMESHGUI_SpinBox( GroupMirror, "SpinBox_Z");
GroupMirrorLayout->addWidget( SpinBox_Z, 0, 7 );
TextLabelVector = new QLabel( GroupMirror, "TextLabelVector" );
GroupMirrorLayout->addWidget( TextLabelVector, 1, 0 );
SelectVectorButton = new QPushButton( GroupMirror, "SelectVectorButton" );
SelectVectorButton->setPixmap( image3 );
GroupMirrorLayout->addWidget( SelectVectorButton, 1, 1 );
TextLabelDX = new QLabel( GroupMirror, "TextLabelDX" );
TextLabelDX->setText( tr( "SMESH_DX" ) );
GroupMirrorLayout->addWidget( TextLabelDX, 1, 2 );
SpinBox_DX = new SMESHGUI_SpinBox( GroupMirror, "SpinBox_DX");
GroupMirrorLayout->addWidget( SpinBox_DX, 1, 3 );
TextLabelDY = new QLabel( GroupMirror, "TextLabelDY" );
TextLabelDY->setText( tr( "SMESH_DY" ) );
GroupMirrorLayout->addWidget( TextLabelDY, 1, 4 );
SpinBox_DY = new SMESHGUI_SpinBox( GroupMirror, "SpinBox_DY");
GroupMirrorLayout->addWidget( SpinBox_DY, 1, 5 );
TextLabelDZ = new QLabel( GroupMirror, "TextLabelDZ" );
TextLabelDZ->setText( tr( "SMESH_DZ" ) );
GroupMirrorLayout->addWidget( TextLabelDZ, 1, 6 );
SpinBox_DZ = new SMESHGUI_SpinBox( GroupMirror, "SpinBox_DZ");
GroupMirrorLayout->addWidget( SpinBox_DZ, 1, 7 );
GroupArgumentsLayout->addMultiCellWidget( GroupMirror, 2, 2, 0, 2 );
// Controls for "Create a copy" option
CheckBoxCopy = new QCheckBox( GroupArguments, "CheckBoxCopy" );
CheckBoxCopy->setText( tr( "SMESH_CREATE_COPY" ) );
GroupArgumentsLayout->addMultiCellWidget( CheckBoxCopy, 3, 3, 0, 2 );
SMESHGUI_SymmetryDlgLayout->addWidget( GroupArguments, 1, 0 );
/* Initialisations */
SpinBox_X->RangeStepAndValidator( -999999.999, +999999.999, 10.0, 3 );
SpinBox_Y->RangeStepAndValidator( -999999.999, +999999.999, 10.0, 3 );
SpinBox_Z->RangeStepAndValidator( -999999.999, +999999.999, 10.0, 3 );
SpinBox_DX->RangeStepAndValidator( -999999.999, +999999.999, 10.0, 3 );
SpinBox_DY->RangeStepAndValidator( -999999.999, +999999.999, 10.0, 3 );
SpinBox_DZ->RangeStepAndValidator( -999999.999, +999999.999, 10.0, 3 );
GroupArguments->show();
RadioButton1->setChecked( TRUE );
mySelection = Sel;
mySMESHGUI = SMESHGUI::GetSMESHGUI() ;
mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
// Costruction of the logical filter
SMESH_ListOfFilter aListOfFilters;
Handle(SMESH_TypeFilter) aMeshOrSubMeshFilter = new SMESH_TypeFilter( MESHorSUBMESH );
if ( !aMeshOrSubMeshFilter.IsNull() )
aListOfFilters.Append( aMeshOrSubMeshFilter );
Handle(SMESH_TypeFilter) aSmeshGroupFilter = new SMESH_TypeFilter( GROUP );
if ( !aSmeshGroupFilter.IsNull() )
aListOfFilters.Append( aSmeshGroupFilter );
myMeshOrSubMeshOrGroupFilter = new SMESH_LogicalFilter( aListOfFilters, SMESH_LogicalFilter::LO_OR );
Init();
/* signals and slots connections */
connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) ) ;
connect( buttonApply, SIGNAL( clicked() ), this, SLOT(ClickOnApply() ) );
connect( GroupConstructors, SIGNAL(clicked(int) ), SLOT( ConstructorsClicked(int) ) );
connect( SelectElementsButton, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
connect( SelectPointButton, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
connect( SelectVectorButton, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
connect( SpinBox_DX, SIGNAL( valueChanged( double )), this, SLOT(onVectorChanged() ) );
connect( SpinBox_DY, SIGNAL( valueChanged( double )), this, SLOT(onVectorChanged() ) );
connect( SpinBox_DZ, SIGNAL( valueChanged( double )), this, SLOT(onVectorChanged() ) );
connect( mySMESHGUI, SIGNAL ( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ;
connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
/* to close dialog if study change */
connect( mySMESHGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ;
connect( LineEditElements, SIGNAL( textChanged( const QString& )),
SLOT( onTextChange( const QString& )));
connect( CheckBoxMesh, SIGNAL( toggled( bool )),
SLOT( onSelectMesh( bool )));
/* Move widget on the botton right corner of main widget */
int x, y ;
mySMESHGUI->DefineDlgPosition( this, x, y ) ;
this->move( x, y ) ;
this->show() ; /* displays Dialog */
ConstructorsClicked(0);
resize(0,0);
}
//=================================================================================
// function : ~SMESHGUI_SymmetryDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
SMESHGUI_SymmetryDlg::~SMESHGUI_SymmetryDlg()
{
// no need to delete child widgets, Qt does it all for us
}
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
void SMESHGUI_SymmetryDlg::Init( bool ResetControls )
{
myBusy = false;
myEditCurrentArgument = 0;
LineEditElements->clear();
myElementsId = "";
myNbOkElements = 0 ;
buttonOk->setEnabled( false );
buttonApply->setEnabled( false );
myActor = 0;
myMesh = SMESH::SMESH_Mesh::_nil();
if( ResetControls )
{
SpinBox_X->SetValue(0.0);
SpinBox_Y->SetValue(0.0);
SpinBox_Z->SetValue(0.0);
SpinBox_DX->SetValue(0.0);
SpinBox_DY->SetValue(0.0);
SpinBox_DZ->SetValue(0.0);
CheckBoxCopy->setChecked(false);
CheckBoxMesh->setChecked(false);
onSelectMesh( false );
}
}
//=================================================================================
// function : ConstructorsClicked()
// purpose : Radio button management
//=================================================================================
void SMESHGUI_SymmetryDlg::ConstructorsClicked(int constructorId)
{
disconnect(mySelection, 0, this, 0);
if (constructorId!=0 && !TextLabelVector->isVisible())
{
TextLabelVector->show();
SelectVectorButton->show();
TextLabelDX->show();
SpinBox_DX->show();
TextLabelDY->show();
SpinBox_DY->show();
TextLabelDZ->show();
SpinBox_DZ->show();
}
switch(constructorId)
{
case 0 :
{
GroupMirror->setTitle( tr( "SMESH_POINT" ) );
TextLabelVector->hide();
SelectVectorButton->hide();
TextLabelDX->hide();
SpinBox_DX->hide();
TextLabelDY->hide();
SpinBox_DY->hide();
TextLabelDZ->hide();
SpinBox_DZ->hide();
break;
}
case 1 :
{
GroupMirror->setTitle( tr( "SMESH_AXIS" ) );
TextLabelVector->setText( tr( "SMESH_VECTOR" ) );
break;
}
case 2 :
{
GroupMirror->setTitle( tr( "SMESH_PLANE" ) );
TextLabelVector->setText( tr( "SMESH_NORMAL" ) );
break;
}
}
if (myEditCurrentArgument != (QWidget*)LineEditElements)
{
SMESH::SetPointRepresentation(false);
if (!CheckBoxMesh->isChecked())
QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
}
myEditCurrentArgument = (QWidget*)LineEditElements;
LineEditElements->setFocus();
if (CheckBoxMesh->isChecked())
onSelectMesh(true);
connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
void SMESHGUI_SymmetryDlg::ClickOnApply()
{
if (mySMESHGUI->ActiveStudyLocked())
return;
if ( myNbOkElements && IsMirrorOk() )
{
QStringList aListElementsId = QStringList::split( " ", myElementsId, false);
SMESH::long_array_var anElementsId = new SMESH::long_array;
anElementsId->length( aListElementsId.count() );
for ( int i = 0; i < aListElementsId.count(); i++ )
anElementsId[i] = aListElementsId[i].toInt();
SMESH::AxisStruct aMirror;
aMirror.x = SpinBox_X->GetValue();
aMirror.y = SpinBox_Y->GetValue();
aMirror.z = SpinBox_Z->GetValue();
if (GetConstructorId() == 0)
aMirror.vx = aMirror.vy = aMirror.vz = 0;
else
{
aMirror.vx = SpinBox_DX->GetValue();
aMirror.vy = SpinBox_DY->GetValue();
aMirror.vz = SpinBox_DZ->GetValue();
}
bool toCreateCopy = CheckBoxCopy->isChecked();
SMESH::SMESH_MeshEditor::MirrorType aMirrorType;
if (GetConstructorId() == 0)
aMirrorType = SMESH::SMESH_MeshEditor::POINT;
if (GetConstructorId() == 1)
aMirrorType = SMESH::SMESH_MeshEditor::AXIS;
if (GetConstructorId() == 2)
aMirrorType = SMESH::SMESH_MeshEditor::PLANE;
try
{
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
QApplication::setOverrideCursor(Qt::waitCursor);
aMeshEditor->Mirror(anElementsId, aMirror, aMirrorType, toCreateCopy);
QApplication::restoreOverrideCursor();
}
catch( ... )
{
}
mySelection->ClearIObjects();
SMESH::UpdateView();
Init( false );
ConstructorsClicked( GetConstructorId() );
}
}
//=================================================================================
// function : ClickOnOk()
// purpose :
//=================================================================================
void SMESHGUI_SymmetryDlg::ClickOnOk()
{
ClickOnApply() ;
ClickOnCancel() ;
}
//=================================================================================
// function : ClickOnCancel()
// purpose :
//=================================================================================
void SMESHGUI_SymmetryDlg::ClickOnCancel()
{
mySelection->ClearFilters();
mySelection->ClearIObjects();
SMESH::SetPointRepresentation(false);
QAD_Application::getDesktop()->SetSelectionMode( ActorSelection );
disconnect( mySelection, 0, this, 0 );
mySMESHGUI->ResetState() ;
reject() ;
}
//=======================================================================
//function : onTextChange
//purpose :
//=======================================================================
void SMESHGUI_SymmetryDlg::onTextChange(const QString& theNewText)
{
QLineEdit* send = (QLineEdit*)sender();
if ( myBusy ) return;
myBusy = true;
if (send == LineEditElements)
myNbOkElements = 0;
buttonOk->setEnabled( false );
buttonApply->setEnabled( false );
// hilight entered elements
SMDS_Mesh* aMesh = 0;
if ( myActor )
aMesh = myActor->GetObject()->GetMesh();
if ( aMesh ) {
mySelection->ClearIObjects();
mySelection->AddIObject( myActor->getIO() );
QStringList aListId = QStringList::split( " ", theNewText, false);
if (send == LineEditElements) {
for ( int i = 0; i < aListId.count(); i++ ) {
const SMDS_MeshElement * e = aMesh->FindElement( aListId[ i ].toInt() );
if ( e ) {
if ( !mySelection->IsIndexSelected( myActor->getIO(), e->GetID() ))
mySelection->AddOrRemoveIndex (myActor->getIO(), e->GetID(), true);
myNbOkElements++;
}
}
myElementsId = theNewText;
}
}
if ( myNbOkElements && IsMirrorOk() ) {
buttonOk->setEnabled( true );
buttonApply->setEnabled( true );
}
myBusy = false;
}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection as changed or other case
//=================================================================================
void SMESHGUI_SymmetryDlg::SelectionIntoArgument()
{
if ( myBusy ) return;
// clear
myActor = 0;
QString aString = "";
myBusy = true;
if (myEditCurrentArgument == (QWidget*)LineEditElements)
{
LineEditElements->setText( aString );
myNbOkElements = 0;
buttonOk->setEnabled( false );
buttonApply->setEnabled( false );
}
myBusy = false;
if ( !GroupButtons->isEnabled() ) // inactive
return;
// get selected mesh
int nbSel = mySelection->IObjectCount();
if(nbSel != 1)
return;
Handle(SALOME_InteractiveObject) IO = mySelection->firstIObject();
myMesh = SMESH::GetMeshByIO( mySelection->firstIObject() );
if(myMesh->_is_nil())
return;
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myActor = SMESH::FindActorByObject(myMesh);
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if (!myActor)
myActor = SMESH::FindActorByEntry(IO->getEntry());
2004-12-01 15:48:31 +05:00
if (!myActor)
return;
int aNbUnits = 0;
if (myEditCurrentArgument == (QWidget*)LineEditElements)
{
myElementsId = "";
if (CheckBoxMesh->isChecked())
{
SMESH::GetNameOfSelectedIObjects(mySelection, aString);
if(!SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO)->_is_nil()) //MESH
{
// get IDs from mesh
SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh();
if (!aSMDSMesh)
return;
for (int i = aSMDSMesh->MinElementID(); i <= aSMDSMesh->MaxElementID(); i++ )
{
const SMDS_MeshElement * e = aSMDSMesh->FindElement( i );
if ( e ) {
myElementsId += QString(" %1").arg(i);
aNbUnits++;
}
}
}
else if (!SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO)->_is_nil()) //SUBMESH
{
// get submesh
SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO) ;
// get IDs from submesh
SMESH::long_array_var anElementsIds = new SMESH::long_array;
anElementsIds = aSubMesh->GetElementsId();
for ( int i = 0; i < anElementsIds->length(); i++ )
myElementsId += QString(" %1").arg(anElementsIds[i]);
aNbUnits = anElementsIds->length();
}
else // GROUP
{
// get smesh group
SMESH::SMESH_GroupBase_var aGroup
= SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
if (aGroup->_is_nil())
return;
// get IDs from smesh group
SMESH::long_array_var anElementsIds = new SMESH::long_array;
anElementsIds = aGroup->GetListOfID();
for ( int i = 0; i < anElementsIds->length(); i++ )
myElementsId += QString(" %1").arg(anElementsIds[i]);
aNbUnits = anElementsIds->length();
}
}
else
{
aNbUnits = SMESH::GetNameOfSelectedElements(mySelection, aString) ;
myElementsId = aString;
}
if(aNbUnits < 1)
return ;
myNbOkElements = true;
}
else
{
aNbUnits = SMESH::GetNameOfSelectedNodes(mySelection, aString);
if(aNbUnits != 1)
return;
SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh();
if (!aMesh)
return;
const SMDS_MeshNode * n = aMesh->FindNode( aString.toInt() );
if ( !n )
return;
double x = n->X();
double y = n->Y();
double z = n->Z();
if (myEditCurrentArgument == (QWidget*)SpinBox_X)
{
SpinBox_X->SetValue(x);
SpinBox_Y->SetValue(y);
SpinBox_Z->SetValue(z);
}
else if (myEditCurrentArgument == (QWidget*)SpinBox_DX)
{
SpinBox_DX->SetValue(x - SpinBox_X->GetValue());
SpinBox_DY->SetValue(y - SpinBox_Y->GetValue());
SpinBox_DZ->SetValue(z - SpinBox_Z->GetValue());
}
}
myBusy = true;
if (myEditCurrentArgument == (QWidget*)LineEditElements)
LineEditElements->setText( aString );
myBusy = false;
// OK
if(myNbOkElements && IsMirrorOk())
{
buttonOk->setEnabled( true );
buttonApply->setEnabled( true );
}
}
//=================================================================================
// function : SetEditCurrentArgument()
// purpose :
//=================================================================================
void SMESHGUI_SymmetryDlg::SetEditCurrentArgument()
{
QPushButton* send = (QPushButton*)sender();
disconnect( mySelection, 0, this, 0 );
mySelection->ClearIObjects();
mySelection->ClearFilters();
if(send == SelectElementsButton) {
myEditCurrentArgument = (QWidget*)LineEditElements;
SMESH::SetPointRepresentation(false);
if (CheckBoxMesh->isChecked())
{
QAD_Application::getDesktop()->SetSelectionMode( ActorSelection );
mySelection->AddFilter(myMeshOrSubMeshOrGroupFilter);
}
else
QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
}
else if (send == SelectPointButton)
{
myEditCurrentArgument = (QWidget*)SpinBox_X;
SMESH::SetPointRepresentation(true);
QAD_Application::getDesktop()->SetSelectionMode( NodeSelection, true );
}
else if (send == SelectVectorButton)
{
myEditCurrentArgument = (QWidget*)SpinBox_DX;
SMESH::SetPointRepresentation(true);
QAD_Application::getDesktop()->SetSelectionMode( NodeSelection, true );
}
myEditCurrentArgument->setFocus();
connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
SelectionIntoArgument() ;
}
//=================================================================================
// function : DeactivateActiveDialog()
// purpose :
//=================================================================================
void SMESHGUI_SymmetryDlg::DeactivateActiveDialog()
{
if ( GroupConstructors->isEnabled() ) {
GroupConstructors->setEnabled(false) ;
GroupArguments->setEnabled(false) ;
GroupButtons->setEnabled(false) ;
mySMESHGUI->ResetState() ;
mySMESHGUI->SetActiveDialogBox(0) ;
}
}
//=================================================================================
// function : ActivateThisDialog()
// purpose :
//=================================================================================
void SMESHGUI_SymmetryDlg::ActivateThisDialog()
{
/* Emit a signal to deactivate the active dialog */
mySMESHGUI->EmitSignalDeactivateDialog() ;
GroupConstructors->setEnabled(true) ;
GroupArguments->setEnabled(true) ;
GroupButtons->setEnabled(true) ;
mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
SelectionIntoArgument();
}
//=================================================================================
// function : enterEvent()
// purpose :
//=================================================================================
void SMESHGUI_SymmetryDlg::enterEvent(QEvent* e)
{
if ( GroupConstructors->isEnabled() )
return ;
ActivateThisDialog() ;
}
//=================================================================================
// function : closeEvent()
// purpose :
//=================================================================================
void SMESHGUI_SymmetryDlg::closeEvent( QCloseEvent* e )
{
/* same than click on cancel button */
this->ClickOnCancel() ;
}
//=======================================================================
//function : hideEvent
//purpose : caused by ESC key
//=======================================================================
void SMESHGUI_SymmetryDlg::hideEvent ( QHideEvent * e )
{
if ( !isMinimized() )
ClickOnCancel();
}
//=======================================================================
//function : onSelectMesh
//purpose :
//=======================================================================
void SMESHGUI_SymmetryDlg::onSelectMesh ( bool toSelectMesh )
{
if (toSelectMesh)
TextLabelElements->setText( tr( "SMESH_NAME" ) );
else
TextLabelElements->setText( tr( "SMESH_ID_ELEMENTS" ) );
if (myEditCurrentArgument != LineEditElements)
{
LineEditElements->clear();
return;
}
mySelection->ClearFilters() ;
SMESH::SetPointRepresentation(false);
if (toSelectMesh)
{
QAD_Application::getDesktop()->SetSelectionMode( ActorSelection );
mySelection->AddFilter(myMeshOrSubMeshOrGroupFilter);
LineEditElements->setReadOnly(true);
}
else
{
QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
LineEditElements->setReadOnly(false);
onTextChange(LineEditElements->text());
}
SelectionIntoArgument();
}
//=================================================================================
// function : GetConstructorId()
// purpose :
//=================================================================================
int SMESHGUI_SymmetryDlg::GetConstructorId()
{
if ( GroupConstructors != NULL && GroupConstructors->selected() != NULL )
return GroupConstructors->id( GroupConstructors->selected() );
return -1;
}
//=================================================================================
// function : IsAxisOk()
// purpose :
//=================================================================================
bool SMESHGUI_SymmetryDlg::IsMirrorOk()
{
bool isOk = true;
if (GetConstructorId() != 0)
isOk = SpinBox_DX->GetValue() != 0 || SpinBox_DY->GetValue() != 0 || SpinBox_DZ->GetValue() != 0;
return isOk;
}
//=================================================================================
// function : onVectorChanged()
// purpose :
//=================================================================================
void SMESHGUI_SymmetryDlg::onVectorChanged()
{
if (IsMirrorOk())
{
buttonOk->setEnabled( true );
buttonApply->setEnabled( true );
}
else
{
buttonOk->setEnabled( false );
buttonApply->setEnabled( false );
}
}