2004-12-01 15:48:31 +05:00
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// SMESH SMESHGUI : GUI for SMESH component
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
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//
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//
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//
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// File : SMESHGUI_SymmetryDlg.cxx
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// Author : Michael ZORIN
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// Module : SMESH
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// $Header:
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#include "SMESHGUI_SymmetryDlg.h"
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#include "SMESHGUI.h"
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#include "SMESHGUI_Utils.h"
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#include "SMESHGUI_VTKUtils.h"
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#include "SMESHGUI_MeshUtils.h"
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#include "SMESHGUI_IdValidator.h"
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#include "SMESHGUI_SpinBox.h"
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#include "SMESH_Actor.h"
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#include "SMESH_TypeFilter.hxx"
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#include "SMDS_Mesh.hxx"
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#include "QAD_Application.h"
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#include "QAD_Desktop.h"
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#include "QAD_MessageBox.h"
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#include "utilities.h"
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// QT Includes
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#include <qapplication.h>
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#include <qbuttongroup.h>
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#include <qgroupbox.h>
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#include <qlabel.h>
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#include <qlineedit.h>
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#include <qpushbutton.h>
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#include <qradiobutton.h>
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#include <qcheckbox.h>
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#include <qlayout.h>
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#include <qpixmap.h>
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using namespace std;
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//=================================================================================
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// class : SMESHGUI_SymmetryDlg()
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// purpose :
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//=================================================================================
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SMESHGUI_SymmetryDlg::SMESHGUI_SymmetryDlg( QWidget* parent, const char* name, SALOME_Selection* Sel,
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bool modal, WFlags fl )
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: QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu |
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Qt::WDestructiveClose)
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{
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QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_SYMMETRY_POINT")));
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QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_SYMMETRY_AXIS")));
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QPixmap image2(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SMESH_SYMMETRY_PLANE")));
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QPixmap image3(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SELECT")));
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if ( !name )
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setName( "SMESHGUI_SymmetryDlg" );
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resize( 303, 185 );
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setCaption( tr( "SMESH_SYMMETRY" ) );
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setSizeGripEnabled( TRUE );
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SMESHGUI_SymmetryDlgLayout = new QGridLayout( this );
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SMESHGUI_SymmetryDlgLayout->setSpacing( 6 );
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SMESHGUI_SymmetryDlgLayout->setMargin( 11 );
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/***************************************************************/
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GroupConstructors = new QButtonGroup( this, "GroupConstructors" );
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GroupConstructors->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)5, (QSizePolicy::SizeType)0, 0, 0, GroupConstructors->sizePolicy().hasHeightForWidth() ) );
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GroupConstructors->setTitle( tr( "SMESH_SYMMETRY" ) );
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GroupConstructors->setExclusive( TRUE );
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GroupConstructors->setColumnLayout(0, Qt::Vertical );
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GroupConstructors->layout()->setSpacing( 0 );
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GroupConstructors->layout()->setMargin( 0 );
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GroupConstructorsLayout = new QGridLayout( GroupConstructors->layout() );
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GroupConstructorsLayout->setAlignment( Qt::AlignTop );
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GroupConstructorsLayout->setSpacing( 6 );
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GroupConstructorsLayout->setMargin( 11 );
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QHBoxLayout* RBLayout = new QHBoxLayout( 0, 0, 6, "Layout2");
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RadioButton1= new QRadioButton( GroupConstructors, "RadioButton1" );
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RadioButton1->setText( tr( "" ) );
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RadioButton1->setPixmap( image0 );
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RBLayout->addWidget( RadioButton1);
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RadioButton2= new QRadioButton( GroupConstructors, "RadioButton2" );
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RadioButton2->setText( tr( "" ) );
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RadioButton2->setPixmap( image1 );
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RBLayout->addWidget( RadioButton2);
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RadioButton3= new QRadioButton( GroupConstructors, "RadioButton3" );
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RadioButton3->setText( tr( "" ) );
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RadioButton3->setPixmap( image2 );
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RBLayout->addWidget( RadioButton3);
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GroupConstructorsLayout->addLayout( RBLayout, 0, 0 );
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SMESHGUI_SymmetryDlgLayout->addWidget( GroupConstructors, 0, 0 );
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/***************************************************************/
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GroupButtons = new QGroupBox( this, "GroupButtons" );
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GroupButtons->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)7, (QSizePolicy::SizeType)0, 0, 0, GroupButtons->sizePolicy().hasHeightForWidth() ) );
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GroupButtons->setGeometry( QRect( 10, 10, 281, 48 ) );
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GroupButtons->setTitle( tr( "" ) );
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GroupButtons->setColumnLayout(0, Qt::Vertical );
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GroupButtons->layout()->setSpacing( 0 );
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GroupButtons->layout()->setMargin( 0 );
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GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
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GroupButtonsLayout->setAlignment( Qt::AlignTop );
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GroupButtonsLayout->setSpacing( 6 );
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GroupButtonsLayout->setMargin( 11 );
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buttonCancel = new QPushButton( GroupButtons, "buttonCancel" );
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buttonCancel->setText( tr( "SMESH_BUT_CLOSE" ) );
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buttonCancel->setAutoDefault( TRUE );
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GroupButtonsLayout->addWidget( buttonCancel, 0, 3 );
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buttonApply = new QPushButton( GroupButtons, "buttonApply" );
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buttonApply->setText( tr( "SMESH_BUT_APPLY" ) );
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buttonApply->setAutoDefault( TRUE );
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GroupButtonsLayout->addWidget( buttonApply, 0, 1 );
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QSpacerItem* spacer_9 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
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GroupButtonsLayout->addItem( spacer_9, 0, 2 );
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buttonOk = new QPushButton( GroupButtons, "buttonOk" );
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buttonOk->setText( tr( "SMESH_BUT_OK" ) );
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buttonOk->setAutoDefault( TRUE );
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buttonOk->setDefault( TRUE );
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GroupButtonsLayout->addWidget( buttonOk, 0, 0 );
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SMESHGUI_SymmetryDlgLayout->addWidget( GroupButtons, 2, 0 );
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/***************************************************************/
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GroupArguments = new QGroupBox( this, "GroupArguments" );
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GroupArguments->setTitle( tr( "SMESH_ARGUMENTS" ) );
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GroupArguments->setColumnLayout(0, Qt::Vertical );
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GroupArguments->layout()->setSpacing( 0 );
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GroupArguments->layout()->setMargin( 0 );
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GroupArgumentsLayout = new QGridLayout( GroupArguments->layout() );
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GroupArgumentsLayout->setAlignment( Qt::AlignTop );
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GroupArgumentsLayout->setSpacing( 6 );
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GroupArgumentsLayout->setMargin( 11 );
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// Controls for elements selection
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TextLabelElements = new QLabel( GroupArguments, "TextLabelElements" );
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TextLabelElements->setText( tr( "SMESH_ID_ELEMENTS" ) );
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TextLabelElements->setFixedWidth(74);
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GroupArgumentsLayout->addWidget( TextLabelElements, 0, 0 );
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SelectElementsButton = new QPushButton( GroupArguments, "SelectElementsButton" );
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SelectElementsButton->setText( tr( "" ) );
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SelectElementsButton->setPixmap( image3 );
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SelectElementsButton->setToggleButton( FALSE );
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GroupArgumentsLayout->addWidget( SelectElementsButton, 0, 1 );
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LineEditElements = new QLineEdit( GroupArguments, "LineEditElements" );
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LineEditElements->setValidator( new SMESHGUI_IdValidator( this, "validator" ));
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GroupArgumentsLayout->addWidget( LineEditElements, 0, 2 );
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// Control for the whole mesh selection
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CheckBoxMesh = new QCheckBox( GroupArguments, "CheckBoxMesh" );
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CheckBoxMesh->setText( tr( "SMESH_SELECT_WHOLE_MESH" ) );
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GroupArgumentsLayout->addMultiCellWidget( CheckBoxMesh, 1, 1, 0, 2 );
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// Controls for mirror selection
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GroupMirror = new QGroupBox( GroupArguments, "GroupMirror" );
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GroupMirror->setColumnLayout(0, Qt::Vertical );
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GroupMirror->layout()->setSpacing( 0 );
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GroupMirror->layout()->setMargin( 0 );
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QGridLayout* GroupMirrorLayout = new QGridLayout( GroupMirror->layout() );
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GroupMirrorLayout->setAlignment( Qt::AlignTop );
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GroupMirrorLayout->setSpacing( 6 );
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GroupMirrorLayout->setMargin( 11 );
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TextLabelPoint = new QLabel( GroupMirror, "TextLabelPoint" );
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TextLabelPoint->setText( tr( "SMESH_POINT" ) );
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GroupMirrorLayout->addWidget( TextLabelPoint, 0, 0 );
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SelectPointButton = new QPushButton( GroupMirror, "SelectPointButton" );
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SelectPointButton->setPixmap( image3 );
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GroupMirrorLayout->addWidget( SelectPointButton, 0, 1 );
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TextLabelX = new QLabel( GroupMirror, "TextLabelX" );
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TextLabelX->setText( tr( "SMESH_X" ) );
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GroupMirrorLayout->addWidget( TextLabelX, 0, 2 );
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SpinBox_X = new SMESHGUI_SpinBox( GroupMirror, "SpinBox_X");
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GroupMirrorLayout->addWidget( SpinBox_X, 0, 3 );
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TextLabelY = new QLabel( GroupMirror, "TextLabelY" );
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TextLabelY->setText( tr( "SMESH_Y" ) );
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GroupMirrorLayout->addWidget( TextLabelY, 0, 4 );
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SpinBox_Y = new SMESHGUI_SpinBox( GroupMirror, "SpinBox_Y");
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GroupMirrorLayout->addWidget( SpinBox_Y, 0, 5 );
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TextLabelZ = new QLabel( GroupMirror, "TextLabelZ" );
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TextLabelZ->setText( tr( "SMESH_Z" ) );
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GroupMirrorLayout->addWidget( TextLabelZ, 0, 6 );
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SpinBox_Z = new SMESHGUI_SpinBox( GroupMirror, "SpinBox_Z");
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GroupMirrorLayout->addWidget( SpinBox_Z, 0, 7 );
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TextLabelVector = new QLabel( GroupMirror, "TextLabelVector" );
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GroupMirrorLayout->addWidget( TextLabelVector, 1, 0 );
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SelectVectorButton = new QPushButton( GroupMirror, "SelectVectorButton" );
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SelectVectorButton->setPixmap( image3 );
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GroupMirrorLayout->addWidget( SelectVectorButton, 1, 1 );
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TextLabelDX = new QLabel( GroupMirror, "TextLabelDX" );
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TextLabelDX->setText( tr( "SMESH_DX" ) );
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GroupMirrorLayout->addWidget( TextLabelDX, 1, 2 );
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SpinBox_DX = new SMESHGUI_SpinBox( GroupMirror, "SpinBox_DX");
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GroupMirrorLayout->addWidget( SpinBox_DX, 1, 3 );
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TextLabelDY = new QLabel( GroupMirror, "TextLabelDY" );
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TextLabelDY->setText( tr( "SMESH_DY" ) );
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GroupMirrorLayout->addWidget( TextLabelDY, 1, 4 );
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SpinBox_DY = new SMESHGUI_SpinBox( GroupMirror, "SpinBox_DY");
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GroupMirrorLayout->addWidget( SpinBox_DY, 1, 5 );
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TextLabelDZ = new QLabel( GroupMirror, "TextLabelDZ" );
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TextLabelDZ->setText( tr( "SMESH_DZ" ) );
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GroupMirrorLayout->addWidget( TextLabelDZ, 1, 6 );
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SpinBox_DZ = new SMESHGUI_SpinBox( GroupMirror, "SpinBox_DZ");
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GroupMirrorLayout->addWidget( SpinBox_DZ, 1, 7 );
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GroupArgumentsLayout->addMultiCellWidget( GroupMirror, 2, 2, 0, 2 );
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// Controls for "Create a copy" option
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CheckBoxCopy = new QCheckBox( GroupArguments, "CheckBoxCopy" );
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CheckBoxCopy->setText( tr( "SMESH_CREATE_COPY" ) );
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GroupArgumentsLayout->addMultiCellWidget( CheckBoxCopy, 3, 3, 0, 2 );
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SMESHGUI_SymmetryDlgLayout->addWidget( GroupArguments, 1, 0 );
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/* Initialisations */
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SpinBox_X->RangeStepAndValidator( -999999.999, +999999.999, 10.0, 3 );
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SpinBox_Y->RangeStepAndValidator( -999999.999, +999999.999, 10.0, 3 );
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SpinBox_Z->RangeStepAndValidator( -999999.999, +999999.999, 10.0, 3 );
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SpinBox_DX->RangeStepAndValidator( -999999.999, +999999.999, 10.0, 3 );
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SpinBox_DY->RangeStepAndValidator( -999999.999, +999999.999, 10.0, 3 );
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SpinBox_DZ->RangeStepAndValidator( -999999.999, +999999.999, 10.0, 3 );
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GroupArguments->show();
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RadioButton1->setChecked( TRUE );
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mySelection = Sel;
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mySMESHGUI = SMESHGUI::GetSMESHGUI() ;
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mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
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// Costruction of the logical filter
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SMESH_ListOfFilter aListOfFilters;
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Handle(SMESH_TypeFilter) aMeshOrSubMeshFilter = new SMESH_TypeFilter( MESHorSUBMESH );
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if ( !aMeshOrSubMeshFilter.IsNull() )
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aListOfFilters.Append( aMeshOrSubMeshFilter );
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Handle(SMESH_TypeFilter) aSmeshGroupFilter = new SMESH_TypeFilter( GROUP );
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if ( !aSmeshGroupFilter.IsNull() )
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aListOfFilters.Append( aSmeshGroupFilter );
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myMeshOrSubMeshOrGroupFilter = new SMESH_LogicalFilter( aListOfFilters, SMESH_LogicalFilter::LO_OR );
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Init();
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/* signals and slots connections */
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connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
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connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) ) ;
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connect( buttonApply, SIGNAL( clicked() ), this, SLOT(ClickOnApply() ) );
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connect( GroupConstructors, SIGNAL(clicked(int) ), SLOT( ConstructorsClicked(int) ) );
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connect( SelectElementsButton, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
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connect( SelectPointButton, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
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connect( SelectVectorButton, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
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connect( SpinBox_DX, SIGNAL( valueChanged( double )), this, SLOT(onVectorChanged() ) );
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connect( SpinBox_DY, SIGNAL( valueChanged( double )), this, SLOT(onVectorChanged() ) );
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connect( SpinBox_DZ, SIGNAL( valueChanged( double )), this, SLOT(onVectorChanged() ) );
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connect( mySMESHGUI, SIGNAL ( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ;
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connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
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/* to close dialog if study change */
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connect( mySMESHGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ;
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connect( LineEditElements, SIGNAL( textChanged( const QString& )),
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SLOT( onTextChange( const QString& )));
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connect( CheckBoxMesh, SIGNAL( toggled( bool )),
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SLOT( onSelectMesh( bool )));
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/* Move widget on the botton right corner of main widget */
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int x, y ;
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mySMESHGUI->DefineDlgPosition( this, x, y ) ;
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this->move( x, y ) ;
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this->show() ; /* displays Dialog */
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ConstructorsClicked(0);
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resize(0,0);
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}
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//=================================================================================
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// function : ~SMESHGUI_SymmetryDlg()
|
|
|
|
// purpose : Destroys the object and frees any allocated resources
|
|
|
|
//=================================================================================
|
|
|
|
SMESHGUI_SymmetryDlg::~SMESHGUI_SymmetryDlg()
|
|
|
|
{
|
|
|
|
// no need to delete child widgets, Qt does it all for us
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
// function : Init()
|
|
|
|
// purpose :
|
|
|
|
//=================================================================================
|
|
|
|
void SMESHGUI_SymmetryDlg::Init( bool ResetControls )
|
|
|
|
{
|
|
|
|
myBusy = false;
|
|
|
|
|
|
|
|
myEditCurrentArgument = 0;
|
|
|
|
LineEditElements->clear();
|
|
|
|
myElementsId = "";
|
|
|
|
myNbOkElements = 0 ;
|
|
|
|
|
|
|
|
buttonOk->setEnabled( false );
|
|
|
|
buttonApply->setEnabled( false );
|
|
|
|
|
|
|
|
myActor = 0;
|
|
|
|
myMesh = SMESH::SMESH_Mesh::_nil();
|
|
|
|
|
|
|
|
if( ResetControls )
|
|
|
|
{
|
|
|
|
SpinBox_X->SetValue(0.0);
|
|
|
|
SpinBox_Y->SetValue(0.0);
|
|
|
|
SpinBox_Z->SetValue(0.0);
|
|
|
|
SpinBox_DX->SetValue(0.0);
|
|
|
|
SpinBox_DY->SetValue(0.0);
|
|
|
|
SpinBox_DZ->SetValue(0.0);
|
|
|
|
|
|
|
|
CheckBoxCopy->setChecked(false);
|
|
|
|
CheckBoxMesh->setChecked(false);
|
|
|
|
onSelectMesh( false );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
// function : ConstructorsClicked()
|
|
|
|
// purpose : Radio button management
|
|
|
|
//=================================================================================
|
|
|
|
void SMESHGUI_SymmetryDlg::ConstructorsClicked(int constructorId)
|
|
|
|
{
|
|
|
|
disconnect(mySelection, 0, this, 0);
|
|
|
|
|
|
|
|
if (constructorId!=0 && !TextLabelVector->isVisible())
|
|
|
|
{
|
|
|
|
TextLabelVector->show();
|
|
|
|
SelectVectorButton->show();
|
|
|
|
TextLabelDX->show();
|
|
|
|
SpinBox_DX->show();
|
|
|
|
TextLabelDY->show();
|
|
|
|
SpinBox_DY->show();
|
|
|
|
TextLabelDZ->show();
|
|
|
|
SpinBox_DZ->show();
|
|
|
|
}
|
|
|
|
|
|
|
|
switch(constructorId)
|
|
|
|
{
|
|
|
|
case 0 :
|
|
|
|
{
|
|
|
|
GroupMirror->setTitle( tr( "SMESH_POINT" ) );
|
|
|
|
|
|
|
|
TextLabelVector->hide();
|
|
|
|
SelectVectorButton->hide();
|
|
|
|
TextLabelDX->hide();
|
|
|
|
SpinBox_DX->hide();
|
|
|
|
TextLabelDY->hide();
|
|
|
|
SpinBox_DY->hide();
|
|
|
|
TextLabelDZ->hide();
|
|
|
|
SpinBox_DZ->hide();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 1 :
|
|
|
|
{
|
|
|
|
GroupMirror->setTitle( tr( "SMESH_AXIS" ) );
|
|
|
|
TextLabelVector->setText( tr( "SMESH_VECTOR" ) );
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 2 :
|
|
|
|
{
|
|
|
|
GroupMirror->setTitle( tr( "SMESH_PLANE" ) );
|
|
|
|
TextLabelVector->setText( tr( "SMESH_NORMAL" ) );
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (myEditCurrentArgument != (QWidget*)LineEditElements)
|
|
|
|
{
|
|
|
|
SMESH::SetPointRepresentation(false);
|
|
|
|
if (!CheckBoxMesh->isChecked())
|
|
|
|
QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
|
|
|
|
}
|
|
|
|
|
|
|
|
myEditCurrentArgument = (QWidget*)LineEditElements;
|
|
|
|
LineEditElements->setFocus();
|
|
|
|
|
|
|
|
if (CheckBoxMesh->isChecked())
|
|
|
|
onSelectMesh(true);
|
|
|
|
|
|
|
|
connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
// function : ClickOnApply()
|
|
|
|
// purpose :
|
|
|
|
//=================================================================================
|
|
|
|
void SMESHGUI_SymmetryDlg::ClickOnApply()
|
|
|
|
{
|
|
|
|
if (mySMESHGUI->ActiveStudyLocked())
|
|
|
|
return;
|
|
|
|
|
|
|
|
if ( myNbOkElements && IsMirrorOk() )
|
|
|
|
{
|
|
|
|
QStringList aListElementsId = QStringList::split( " ", myElementsId, false);
|
|
|
|
|
|
|
|
SMESH::long_array_var anElementsId = new SMESH::long_array;
|
|
|
|
|
|
|
|
anElementsId->length( aListElementsId.count() );
|
|
|
|
for ( int i = 0; i < aListElementsId.count(); i++ )
|
|
|
|
anElementsId[i] = aListElementsId[i].toInt();
|
|
|
|
|
|
|
|
SMESH::AxisStruct aMirror;
|
|
|
|
|
|
|
|
aMirror.x = SpinBox_X->GetValue();
|
|
|
|
aMirror.y = SpinBox_Y->GetValue();
|
|
|
|
aMirror.z = SpinBox_Z->GetValue();
|
|
|
|
if (GetConstructorId() == 0)
|
|
|
|
aMirror.vx = aMirror.vy = aMirror.vz = 0;
|
|
|
|
else
|
|
|
|
{
|
|
|
|
aMirror.vx = SpinBox_DX->GetValue();
|
|
|
|
aMirror.vy = SpinBox_DY->GetValue();
|
|
|
|
aMirror.vz = SpinBox_DZ->GetValue();
|
|
|
|
}
|
|
|
|
|
|
|
|
bool toCreateCopy = CheckBoxCopy->isChecked();
|
|
|
|
|
|
|
|
SMESH::SMESH_MeshEditor::MirrorType aMirrorType;
|
|
|
|
|
|
|
|
if (GetConstructorId() == 0)
|
|
|
|
aMirrorType = SMESH::SMESH_MeshEditor::POINT;
|
|
|
|
if (GetConstructorId() == 1)
|
|
|
|
aMirrorType = SMESH::SMESH_MeshEditor::AXIS;
|
|
|
|
if (GetConstructorId() == 2)
|
|
|
|
aMirrorType = SMESH::SMESH_MeshEditor::PLANE;
|
|
|
|
|
|
|
|
try
|
|
|
|
{
|
|
|
|
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
|
|
|
|
QApplication::setOverrideCursor(Qt::waitCursor);
|
|
|
|
aMeshEditor->Mirror(anElementsId, aMirror, aMirrorType, toCreateCopy);
|
|
|
|
QApplication::restoreOverrideCursor();
|
|
|
|
}
|
|
|
|
catch( ... )
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
mySelection->ClearIObjects();
|
|
|
|
SMESH::UpdateView();
|
|
|
|
Init( false );
|
|
|
|
ConstructorsClicked( GetConstructorId() );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
// function : ClickOnOk()
|
|
|
|
// purpose :
|
|
|
|
//=================================================================================
|
|
|
|
void SMESHGUI_SymmetryDlg::ClickOnOk()
|
|
|
|
{
|
|
|
|
ClickOnApply() ;
|
|
|
|
ClickOnCancel() ;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
// function : ClickOnCancel()
|
|
|
|
// purpose :
|
|
|
|
//=================================================================================
|
|
|
|
void SMESHGUI_SymmetryDlg::ClickOnCancel()
|
|
|
|
{
|
|
|
|
mySelection->ClearFilters();
|
|
|
|
mySelection->ClearIObjects();
|
|
|
|
SMESH::SetPointRepresentation(false);
|
|
|
|
QAD_Application::getDesktop()->SetSelectionMode( ActorSelection );
|
|
|
|
disconnect( mySelection, 0, this, 0 );
|
|
|
|
mySMESHGUI->ResetState() ;
|
|
|
|
reject() ;
|
|
|
|
}
|
|
|
|
|
|
|
|
//=======================================================================
|
|
|
|
//function : onTextChange
|
|
|
|
//purpose :
|
|
|
|
//=======================================================================
|
|
|
|
|
|
|
|
void SMESHGUI_SymmetryDlg::onTextChange(const QString& theNewText)
|
|
|
|
{
|
|
|
|
QLineEdit* send = (QLineEdit*)sender();
|
|
|
|
|
|
|
|
if ( myBusy ) return;
|
|
|
|
myBusy = true;
|
|
|
|
|
|
|
|
if (send == LineEditElements)
|
|
|
|
myNbOkElements = 0;
|
|
|
|
|
|
|
|
buttonOk->setEnabled( false );
|
|
|
|
buttonApply->setEnabled( false );
|
|
|
|
|
|
|
|
// hilight entered elements
|
|
|
|
SMDS_Mesh* aMesh = 0;
|
|
|
|
if ( myActor )
|
|
|
|
aMesh = myActor->GetObject()->GetMesh();
|
|
|
|
|
|
|
|
if ( aMesh ) {
|
|
|
|
|
|
|
|
mySelection->ClearIObjects();
|
|
|
|
mySelection->AddIObject( myActor->getIO() );
|
|
|
|
|
|
|
|
QStringList aListId = QStringList::split( " ", theNewText, false);
|
|
|
|
|
|
|
|
if (send == LineEditElements) {
|
|
|
|
for ( int i = 0; i < aListId.count(); i++ ) {
|
|
|
|
const SMDS_MeshElement * e = aMesh->FindElement( aListId[ i ].toInt() );
|
|
|
|
if ( e ) {
|
|
|
|
if ( !mySelection->IsIndexSelected( myActor->getIO(), e->GetID() ))
|
|
|
|
mySelection->AddOrRemoveIndex (myActor->getIO(), e->GetID(), true);
|
|
|
|
myNbOkElements++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
myElementsId = theNewText;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( myNbOkElements && IsMirrorOk() ) {
|
|
|
|
buttonOk->setEnabled( true );
|
|
|
|
buttonApply->setEnabled( true );
|
|
|
|
}
|
|
|
|
|
|
|
|
myBusy = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
// function : SelectionIntoArgument()
|
|
|
|
// purpose : Called when selection as changed or other case
|
|
|
|
//=================================================================================
|
|
|
|
void SMESHGUI_SymmetryDlg::SelectionIntoArgument()
|
|
|
|
{
|
|
|
|
if ( myBusy ) return;
|
|
|
|
|
|
|
|
// clear
|
|
|
|
|
|
|
|
myActor = 0;
|
|
|
|
QString aString = "";
|
|
|
|
|
|
|
|
myBusy = true;
|
|
|
|
if (myEditCurrentArgument == (QWidget*)LineEditElements)
|
|
|
|
{
|
|
|
|
LineEditElements->setText( aString );
|
|
|
|
myNbOkElements = 0;
|
|
|
|
buttonOk->setEnabled( false );
|
|
|
|
buttonApply->setEnabled( false );
|
|
|
|
}
|
|
|
|
myBusy = false;
|
|
|
|
|
|
|
|
if ( !GroupButtons->isEnabled() ) // inactive
|
|
|
|
return;
|
|
|
|
|
|
|
|
// get selected mesh
|
|
|
|
int nbSel = mySelection->IObjectCount();
|
|
|
|
if(nbSel != 1)
|
|
|
|
return;
|
|
|
|
|
|
|
|
Handle(SALOME_InteractiveObject) IO = mySelection->firstIObject();
|
|
|
|
myMesh = SMESH::GetMeshByIO( mySelection->firstIObject() );
|
|
|
|
if(myMesh->_is_nil())
|
|
|
|
return;
|
2004-12-17 16:07:35 +05:00
|
|
|
|
2004-12-01 15:48:31 +05:00
|
|
|
myActor = SMESH::FindActorByObject(myMesh);
|
2004-12-17 16:07:35 +05:00
|
|
|
if (!myActor)
|
|
|
|
myActor = SMESH::FindActorByEntry(IO->getEntry());
|
2004-12-01 15:48:31 +05:00
|
|
|
if (!myActor)
|
|
|
|
return;
|
|
|
|
|
|
|
|
int aNbUnits = 0;
|
|
|
|
|
|
|
|
if (myEditCurrentArgument == (QWidget*)LineEditElements)
|
|
|
|
{
|
|
|
|
myElementsId = "";
|
|
|
|
|
|
|
|
if (CheckBoxMesh->isChecked())
|
|
|
|
{
|
|
|
|
SMESH::GetNameOfSelectedIObjects(mySelection, aString);
|
|
|
|
|
|
|
|
if(!SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO)->_is_nil()) //MESH
|
|
|
|
{
|
|
|
|
// get IDs from mesh
|
|
|
|
SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh();
|
|
|
|
if (!aSMDSMesh)
|
|
|
|
return;
|
|
|
|
|
|
|
|
for (int i = aSMDSMesh->MinElementID(); i <= aSMDSMesh->MaxElementID(); i++ )
|
|
|
|
{
|
|
|
|
const SMDS_MeshElement * e = aSMDSMesh->FindElement( i );
|
|
|
|
if ( e ) {
|
|
|
|
myElementsId += QString(" %1").arg(i);
|
|
|
|
aNbUnits++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (!SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO)->_is_nil()) //SUBMESH
|
|
|
|
{
|
|
|
|
// get submesh
|
|
|
|
SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO) ;
|
|
|
|
|
|
|
|
// get IDs from submesh
|
|
|
|
SMESH::long_array_var anElementsIds = new SMESH::long_array;
|
|
|
|
anElementsIds = aSubMesh->GetElementsId();
|
|
|
|
for ( int i = 0; i < anElementsIds->length(); i++ )
|
|
|
|
myElementsId += QString(" %1").arg(anElementsIds[i]);
|
|
|
|
aNbUnits = anElementsIds->length();
|
|
|
|
}
|
|
|
|
else // GROUP
|
|
|
|
{
|
|
|
|
// get smesh group
|
|
|
|
SMESH::SMESH_GroupBase_var aGroup
|
|
|
|
= SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
|
|
|
|
if (aGroup->_is_nil())
|
|
|
|
return;
|
|
|
|
|
|
|
|
// get IDs from smesh group
|
|
|
|
SMESH::long_array_var anElementsIds = new SMESH::long_array;
|
|
|
|
anElementsIds = aGroup->GetListOfID();
|
|
|
|
for ( int i = 0; i < anElementsIds->length(); i++ )
|
|
|
|
myElementsId += QString(" %1").arg(anElementsIds[i]);
|
|
|
|
aNbUnits = anElementsIds->length();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
aNbUnits = SMESH::GetNameOfSelectedElements(mySelection, aString) ;
|
|
|
|
myElementsId = aString;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(aNbUnits < 1)
|
|
|
|
return ;
|
|
|
|
|
|
|
|
myNbOkElements = true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
aNbUnits = SMESH::GetNameOfSelectedNodes(mySelection, aString);
|
|
|
|
if(aNbUnits != 1)
|
|
|
|
return;
|
|
|
|
|
|
|
|
SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh();
|
|
|
|
if (!aMesh)
|
|
|
|
return;
|
|
|
|
|
|
|
|
const SMDS_MeshNode * n = aMesh->FindNode( aString.toInt() );
|
|
|
|
if ( !n )
|
|
|
|
return;
|
|
|
|
|
|
|
|
double x = n->X();
|
|
|
|
double y = n->Y();
|
|
|
|
double z = n->Z();
|
|
|
|
|
|
|
|
if (myEditCurrentArgument == (QWidget*)SpinBox_X)
|
|
|
|
{
|
|
|
|
SpinBox_X->SetValue(x);
|
|
|
|
SpinBox_Y->SetValue(y);
|
|
|
|
SpinBox_Z->SetValue(z);
|
|
|
|
}
|
|
|
|
else if (myEditCurrentArgument == (QWidget*)SpinBox_DX)
|
|
|
|
{
|
|
|
|
SpinBox_DX->SetValue(x - SpinBox_X->GetValue());
|
|
|
|
SpinBox_DY->SetValue(y - SpinBox_Y->GetValue());
|
|
|
|
SpinBox_DZ->SetValue(z - SpinBox_Z->GetValue());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
myBusy = true;
|
|
|
|
if (myEditCurrentArgument == (QWidget*)LineEditElements)
|
|
|
|
LineEditElements->setText( aString );
|
|
|
|
myBusy = false;
|
|
|
|
|
|
|
|
// OK
|
|
|
|
if(myNbOkElements && IsMirrorOk())
|
|
|
|
{
|
|
|
|
buttonOk->setEnabled( true );
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buttonApply->setEnabled( true );
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}
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}
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//=================================================================================
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// function : SetEditCurrentArgument()
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// purpose :
|
|
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|
//=================================================================================
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|
|
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void SMESHGUI_SymmetryDlg::SetEditCurrentArgument()
|
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|
|
{
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QPushButton* send = (QPushButton*)sender();
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disconnect( mySelection, 0, this, 0 );
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mySelection->ClearIObjects();
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mySelection->ClearFilters();
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if(send == SelectElementsButton) {
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myEditCurrentArgument = (QWidget*)LineEditElements;
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SMESH::SetPointRepresentation(false);
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if (CheckBoxMesh->isChecked())
|
|
|
|
{
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QAD_Application::getDesktop()->SetSelectionMode( ActorSelection );
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mySelection->AddFilter(myMeshOrSubMeshOrGroupFilter);
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}
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|
else
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|
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|
QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
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|
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|
}
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else if (send == SelectPointButton)
|
|
|
|
{
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|
|
|
myEditCurrentArgument = (QWidget*)SpinBox_X;
|
|
|
|
SMESH::SetPointRepresentation(true);
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|
|
|
QAD_Application::getDesktop()->SetSelectionMode( NodeSelection, true );
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|
|
|
}
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|
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|
else if (send == SelectVectorButton)
|
|
|
|
{
|
|
|
|
myEditCurrentArgument = (QWidget*)SpinBox_DX;
|
|
|
|
SMESH::SetPointRepresentation(true);
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|
|
|
QAD_Application::getDesktop()->SetSelectionMode( NodeSelection, true );
|
|
|
|
}
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|
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|
|
myEditCurrentArgument->setFocus();
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|
|
|
connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
|
|
|
|
SelectionIntoArgument() ;
|
|
|
|
}
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
// function : DeactivateActiveDialog()
|
|
|
|
// purpose :
|
|
|
|
//=================================================================================
|
|
|
|
void SMESHGUI_SymmetryDlg::DeactivateActiveDialog()
|
|
|
|
{
|
|
|
|
if ( GroupConstructors->isEnabled() ) {
|
|
|
|
GroupConstructors->setEnabled(false) ;
|
|
|
|
GroupArguments->setEnabled(false) ;
|
|
|
|
GroupButtons->setEnabled(false) ;
|
|
|
|
mySMESHGUI->ResetState() ;
|
|
|
|
mySMESHGUI->SetActiveDialogBox(0) ;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
// function : ActivateThisDialog()
|
|
|
|
// purpose :
|
|
|
|
//=================================================================================
|
|
|
|
void SMESHGUI_SymmetryDlg::ActivateThisDialog()
|
|
|
|
{
|
|
|
|
/* Emit a signal to deactivate the active dialog */
|
|
|
|
mySMESHGUI->EmitSignalDeactivateDialog() ;
|
|
|
|
GroupConstructors->setEnabled(true) ;
|
|
|
|
GroupArguments->setEnabled(true) ;
|
|
|
|
GroupButtons->setEnabled(true) ;
|
|
|
|
|
|
|
|
mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
|
|
|
|
|
|
|
|
QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
|
|
|
|
SelectionIntoArgument();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
// function : enterEvent()
|
|
|
|
// purpose :
|
|
|
|
//=================================================================================
|
|
|
|
void SMESHGUI_SymmetryDlg::enterEvent(QEvent* e)
|
|
|
|
{
|
|
|
|
if ( GroupConstructors->isEnabled() )
|
|
|
|
return ;
|
|
|
|
ActivateThisDialog() ;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
// function : closeEvent()
|
|
|
|
// purpose :
|
|
|
|
//=================================================================================
|
|
|
|
void SMESHGUI_SymmetryDlg::closeEvent( QCloseEvent* e )
|
|
|
|
{
|
|
|
|
/* same than click on cancel button */
|
|
|
|
this->ClickOnCancel() ;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//=======================================================================
|
|
|
|
//function : hideEvent
|
|
|
|
//purpose : caused by ESC key
|
|
|
|
//=======================================================================
|
|
|
|
|
|
|
|
void SMESHGUI_SymmetryDlg::hideEvent ( QHideEvent * e )
|
|
|
|
{
|
|
|
|
if ( !isMinimized() )
|
|
|
|
ClickOnCancel();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//=======================================================================
|
|
|
|
//function : onSelectMesh
|
|
|
|
//purpose :
|
|
|
|
//=======================================================================
|
|
|
|
void SMESHGUI_SymmetryDlg::onSelectMesh ( bool toSelectMesh )
|
|
|
|
{
|
|
|
|
if (toSelectMesh)
|
|
|
|
TextLabelElements->setText( tr( "SMESH_NAME" ) );
|
|
|
|
else
|
|
|
|
TextLabelElements->setText( tr( "SMESH_ID_ELEMENTS" ) );
|
|
|
|
|
|
|
|
if (myEditCurrentArgument != LineEditElements)
|
|
|
|
{
|
|
|
|
LineEditElements->clear();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
mySelection->ClearFilters() ;
|
|
|
|
SMESH::SetPointRepresentation(false);
|
|
|
|
|
|
|
|
if (toSelectMesh)
|
|
|
|
{
|
|
|
|
QAD_Application::getDesktop()->SetSelectionMode( ActorSelection );
|
|
|
|
mySelection->AddFilter(myMeshOrSubMeshOrGroupFilter);
|
|
|
|
LineEditElements->setReadOnly(true);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
QAD_Application::getDesktop()->SetSelectionMode( CellSelection, true );
|
|
|
|
LineEditElements->setReadOnly(false);
|
|
|
|
onTextChange(LineEditElements->text());
|
|
|
|
}
|
|
|
|
|
|
|
|
SelectionIntoArgument();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
// function : GetConstructorId()
|
|
|
|
// purpose :
|
|
|
|
//=================================================================================
|
|
|
|
int SMESHGUI_SymmetryDlg::GetConstructorId()
|
|
|
|
{
|
|
|
|
if ( GroupConstructors != NULL && GroupConstructors->selected() != NULL )
|
|
|
|
return GroupConstructors->id( GroupConstructors->selected() );
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
// function : IsAxisOk()
|
|
|
|
// purpose :
|
|
|
|
//=================================================================================
|
|
|
|
bool SMESHGUI_SymmetryDlg::IsMirrorOk()
|
|
|
|
{
|
|
|
|
bool isOk = true;
|
|
|
|
|
|
|
|
if (GetConstructorId() != 0)
|
|
|
|
isOk = SpinBox_DX->GetValue() != 0 || SpinBox_DY->GetValue() != 0 || SpinBox_DZ->GetValue() != 0;
|
|
|
|
|
|
|
|
return isOk;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
// function : onVectorChanged()
|
|
|
|
// purpose :
|
|
|
|
//=================================================================================
|
|
|
|
void SMESHGUI_SymmetryDlg::onVectorChanged()
|
|
|
|
{
|
|
|
|
if (IsMirrorOk())
|
|
|
|
{
|
|
|
|
buttonOk->setEnabled( true );
|
|
|
|
buttonApply->setEnabled( true );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
buttonOk->setEnabled( false );
|
|
|
|
buttonApply->setEnabled( false );
|
|
|
|
}
|
|
|
|
}
|