smesh/src/SMESHGUI/SMESHGUI_GroupDlg.cxx

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// SMESH SMESHGUI : GUI for SMESH component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org or email : webmaster.salome@opencascade.org
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//
//
//
// File : SMESHGUI_GroupDlg.cxx
// Author : Natalia KOPNOVA
// Module : SMESH
// $Header$
#include "SMESHGUI_GroupDlg.h"
#include "SMESHGUI_FilterDlg.h"
#include "SMESHGUI.h"
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#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMESHGUI_MeshUtils.h"
#include "SMESHGUI_GroupUtils.h"
#include "SMESHGUI_FilterUtils.h"
#include "SMESHGUI_GEOMGenUtils.h"
#include "SMESH_TypeFilter.hxx"
#include "SMESH_Actor.h"
#include "GEOMBase.h"
#include "SUIT_Desktop.h"
#include "SUIT_ResourceMgr.h"
#include "SalomeApp_Tools.h"
#include "SALOMEDSClient_Study.hxx"
#include "SALOME_ListIO.hxx"
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#include "SALOME_ListIteratorOfListIO.hxx"
#include "SVTK_ViewWindow.h"
#include "SVTK_Selector.h"
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#include "utilities.h"
// OCCT Includes
#include <TColStd_MapOfInteger.hxx>
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// QT Includes
#include <qbuttongroup.h>
#include <qgroupbox.h>
#include <qhbox.h>
#include <qlabel.h>
#include <qlineedit.h>
#include <qpushbutton.h>
#include <qradiobutton.h>
#include <qcheckbox.h>
#include <qlayout.h>
#include <qlistbox.h>
#include <qimage.h>
#include <qpixmap.h>
#include <qmemarray.h>
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#include <qwidgetstack.h>
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// STL includes
#include <vector>
#include <algorithm>
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using namespace std;
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//=================================================================================
// function : SMESHGUI_GroupDlg()
// purpose :
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//=================================================================================
SMESHGUI_GroupDlg::SMESHGUI_GroupDlg( SMESHGUI* theModule, const char* name,
SMESH::SMESH_Mesh_ptr theMesh, bool modal, WFlags fl)
: QDialog( SMESH::GetDesktop( theModule ), name, modal, WStyle_Customize | WStyle_NormalBorder |
WStyle_Title | WStyle_SysMenu | WDestructiveClose),
mySMESHGUI( theModule ),
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
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myIsBusy( false ),
myActor( 0 )
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{
if (!name) setName("SMESHGUI_GroupDlg");
initDialog(true);
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if (!theMesh->_is_nil())
init(theMesh);
else {
mySelectSubMesh->setEnabled(false);
mySelectGroup->setEnabled(false);
myGeomGroupBtn->setEnabled(false);
myGeomGroupLine->setEnabled(false);
}
mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
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/* Move widget on the botton right corner of main widget */
int x, y ;
mySMESHGUI->DefineDlgPosition(this, x, y);
this->move(x, y);
}
//=================================================================================
// function : SMESHGUI_GroupDlg()
// purpose :
//=================================================================================
SMESHGUI_GroupDlg::SMESHGUI_GroupDlg( SMESHGUI* theModule, const char* name,
SMESH::SMESH_Group_ptr theGroup, bool modal, WFlags fl)
: QDialog( SMESH::GetDesktop( theModule ), name, modal, WStyle_Customize | WStyle_NormalBorder |
WStyle_Title | WStyle_SysMenu | WDestructiveClose),
mySMESHGUI( theModule ),
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
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myIsBusy( false )
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{
if (!name) setName("SMESHGUI_GroupDlg");
mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
initDialog(false);
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if (!theGroup->_is_nil())
init(theGroup);
else {
mySelectSubMesh->setEnabled(false);
mySelectGroup->setEnabled(false);
}
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/* Move widget on the botton right corner of main widget */
int x, y ;
mySMESHGUI->DefineDlgPosition(this, x, y);
this->move(x, y);
}
//=================================================================================
// function : SMESHGUI_GroupDlg()
// purpose :
//=================================================================================
void SMESHGUI_GroupDlg::initDialog(bool create)
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{
myFilterDlg = 0;
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myCreate = create;
myCurrentLineEdit = 0;
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QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
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if (create)
setCaption(tr("SMESH_CREATE_GROUP_TITLE"));
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else
setCaption(tr("SMESH_EDIT_GROUP_TITLE"));
setSizeGripEnabled(TRUE);
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QGridLayout* aMainLayout = new QGridLayout(this, 7, 3, 11, 6);
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/***************************************************************/
QLabel* meshGroupLab = new QLabel(this, "mesh/group label");
if (create)
meshGroupLab->setText(tr("SMESH_MESH"));
else
meshGroupLab->setText(tr("SMESH_GROUP"));
myMeshGroupBtn = new QPushButton(this, "mesh/group button");
myMeshGroupBtn->setPixmap(image0);
myMeshGroupLine = new QLineEdit(this, "mesh/group line");
myMeshGroupLine->setReadOnly(true);
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/***************************************************************/
myTypeGroup = new QButtonGroup(1, Qt::Vertical, this, "Group types");
myTypeGroup->setTitle(tr("SMESH_ELEMENTS_TYPE"));
myTypeGroup->setExclusive(true);
QStringList types;
types.append(tr("MESH_NODE"));
types.append(tr("SMESH_EDGE"));
types.append(tr("SMESH_FACE"));
types.append(tr("SMESH_VOLUME"));
QRadioButton* rb;
for (int i = 0; i < types.count(); i++) {
rb = new QRadioButton(types[i], myTypeGroup);
}
myTypeGroup->setEnabled(create);
myTypeId = -1;
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/***************************************************************/
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QLabel* aName = new QLabel(this, "name label");
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aName->setText(tr("SMESH_NAME"));
aName->setMinimumSize(50,0);
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myName = new QLineEdit(this, "name");
/***************************************************************/
myGrpTypeGroup = new QButtonGroup(1, Qt::Vertical, this, "Type of group");
myGrpTypeGroup->setTitle(tr("SMESH_GROUP_TYPE"));
myGrpTypeGroup->setExclusive(true);
QRadioButton* rb1 = new QRadioButton( tr("SMESH_GROUP_STANDALONE"), myGrpTypeGroup);
QRadioButton* rb2 = new QRadioButton( tr("SMESH_GROUP_GEOMETRY"), myGrpTypeGroup);
myGrpTypeGroup->setEnabled(create);
myGrpTypeId = -1;
/***************************************************************/
myWGStack = new QWidgetStack( this, "widget stack");
QWidget* wg1 = new QFrame( myWGStack, "first widget" );
QWidget* wg2 = new QFrame( myWGStack, "second widget" );
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/***************************************************************/
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QGroupBox* aContentBox = new QGroupBox(1, Qt::Horizontal, wg1, "content box");
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aContentBox->setTitle(tr("SMESH_CONTENT"));
QFrame* aContent = new QFrame(aContentBox, "content");
QGridLayout* aLayout = new QGridLayout(aContent, 7, 4);
aLayout->setSpacing(6);
aLayout->setAutoAdd(false);
QLabel* aLabel = new QLabel(aContent, "elements label");
aLabel->setText(tr("SMESH_ID_ELEMENTS"));
myElements = new QListBox(aContent, "elements list");
myElements->setSelectionMode(QListBox::Extended);
myFilter = new QPushButton(aContent, "filter");
myFilter->setText(tr("SMESH_BUT_FILTER"));
QPushButton* aAddBtn = new QPushButton(aContent, "add");
aAddBtn->setText(tr("SMESH_BUT_ADD"));
QPushButton* aRemoveBtn = new QPushButton(aContent, "remove");
aRemoveBtn->setText(tr("SMESH_BUT_REMOVE"));
QPushButton* aSortBtn = new QPushButton(aContent, "sort");
aSortBtn->setText(tr("SMESH_BUT_SORT"));
aLayout->addWidget(aLabel, 0, 0);
aLayout->addMultiCellWidget(myElements, 1, 6, 0, 0);
aLayout->addWidget(myFilter, 1, 2);
aLayout->addWidget(aAddBtn, 3, 2);
aLayout->addWidget(aRemoveBtn, 4, 2);
aLayout->addWidget(aSortBtn, 6, 2);
aLayout->setColStretch(0, 1);
aLayout->addColSpacing(1, 20);
aLayout->addColSpacing(3, 20);
aLayout->setRowStretch(2, 1);
aLayout->setRowStretch(5, 1);
/***************************************************************/
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QGroupBox* aSelectBox = new QGroupBox(3, Qt::Horizontal, wg1, "select box");
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aSelectBox->setTitle(tr("SMESH_SELECT_FROM"));
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mySelectSubMesh = new QCheckBox(aSelectBox, "submesh checkbox");
mySelectSubMesh->setText(tr("SMESH_SUBMESH"));
mySelectSubMesh->setMinimumSize(50, 0);
mySubMeshBtn = new QPushButton(aSelectBox, "submesh button");
mySubMeshBtn->setText("");
mySubMeshBtn->setPixmap(image0);
mySubMeshLine = new QLineEdit(aSelectBox, "submesh line");
mySubMeshLine->setReadOnly(true);
onSelectSubMesh(false);
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mySelectGroup = new QCheckBox(aSelectBox, "group checkbox");
mySelectGroup->setText(tr("SMESH_GROUP"));
mySelectGroup->setMinimumSize(50, 0);
myGroupBtn = new QPushButton(aSelectBox, "group button");
myGroupBtn->setText("");
myGroupBtn->setPixmap(image0);
myGroupLine = new QLineEdit(aSelectBox, "group line");
myGroupLine->setReadOnly(true);
onSelectGroup(false);
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/***************************************************************/
QGridLayout* wg1Layout = new QGridLayout( wg1, 3, 1, 0, 6 );
wg1Layout->addWidget(aContentBox, 0, 0);
wg1Layout->addWidget(aSelectBox, 1, 0);
wg1Layout->setRowStretch(2, 5);
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/***************************************************************/
QLabel* geomObject = new QLabel(wg2, "geometry object label");
geomObject->setText(tr("SMESH_OBJECT_GEOM"));
myGeomGroupBtn = new QPushButton(wg2, "geometry group button");
myGeomGroupBtn->setText("");
myGeomGroupBtn->setPixmap(image0);
myGeomGroupLine = new QLineEdit(wg2, "geometry group line");
myGeomGroupLine->setReadOnly(true); //VSR ???
onSelectGeomGroup(false);
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/***************************************************************/
QGridLayout* wg2Layout = new QGridLayout( wg2, 2, 3, 0, 6 );
wg2Layout->addWidget(geomObject, 0, 0);
wg2Layout->addWidget(myGeomGroupBtn, 0, 1);
wg2Layout->addWidget(myGeomGroupLine,0, 2);
wg2Layout->setRowStretch(1, 5);
/***************************************************************/
QVBoxLayout* dumb = new QVBoxLayout(myWGStack);
dumb->addWidget(wg1);
dumb->addWidget(wg2);
myWGStack->addWidget( wg1, myGrpTypeGroup->id(rb1) );
myWGStack->addWidget( wg2, myGrpTypeGroup->id(rb2) );
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/***************************************************************/
QFrame* aButtons = new QFrame(this, "button box");
aButtons->setFrameStyle(QFrame::Box | QFrame::Sunken);
QHBoxLayout* aBtnLayout = new QHBoxLayout(aButtons, 11, 6);
aBtnLayout->setAutoAdd(false);
QPushButton* aOKBtn = new QPushButton(aButtons, "ok");
aOKBtn->setText(tr("SMESH_BUT_OK"));
aOKBtn->setAutoDefault(true);
aOKBtn->setDefault(true);
QPushButton* aApplyBtn = new QPushButton(aButtons, "apply");
aApplyBtn->setText(tr("SMESH_BUT_APPLY"));
aApplyBtn->setAutoDefault(true);
QPushButton* aCloseBtn = new QPushButton(aButtons, "close");
aCloseBtn->setText(tr("SMESH_BUT_CLOSE"));
aCloseBtn->setAutoDefault(true);
aBtnLayout->addWidget(aOKBtn);
aBtnLayout->addWidget(aApplyBtn);
aBtnLayout->addStretch();
aBtnLayout->addWidget(aCloseBtn);
/***************************************************************/
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aMainLayout->addWidget(meshGroupLab, 0, 0);
aMainLayout->addWidget(myMeshGroupBtn, 0, 1);
aMainLayout->addWidget(myMeshGroupLine, 0, 2);
aMainLayout->addMultiCellWidget(myTypeGroup, 1, 1, 0, 2);
aMainLayout->addWidget(aName, 2, 0);
aMainLayout->addWidget(myName, 2, 2);
aMainLayout->addMultiCellWidget(myGrpTypeGroup, 3, 3, 0, 2);
aMainLayout->addMultiCellWidget(myWGStack, 4, 4, 0, 2);
aMainLayout->setRowStretch( 5, 5 );
aMainLayout->addMultiCellWidget(aButtons, 6, 6, 0, 2);
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/* signals and slots connections */
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connect(myMeshGroupBtn, SIGNAL(clicked()), this, SLOT(setCurrentSelection()));
connect(myGrpTypeGroup, SIGNAL(clicked(int)), this, SLOT(onGrpTypeChanged(int)));
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connect(myTypeGroup, SIGNAL(clicked(int)), this, SLOT(onTypeChanged(int)));
connect(myName, SIGNAL(textChanged(const QString&)), this, SLOT(onNameChanged(const QString&)));
connect(myElements, SIGNAL(selectionChanged()), this, SLOT(onListSelectionChanged()));
connect(myFilter, SIGNAL(clicked()), this, SLOT(setFilters()));
connect(aAddBtn, SIGNAL(clicked()), this, SLOT(onAdd()));
connect(aRemoveBtn, SIGNAL(clicked()), this, SLOT(onRemove()));
connect(aSortBtn, SIGNAL(clicked()), this, SLOT(onSort()));
connect(mySelectSubMesh, SIGNAL(toggled(bool)), this, SLOT(onSelectSubMesh(bool)));
connect(mySelectGroup, SIGNAL(toggled(bool)), this, SLOT(onSelectGroup(bool)));
connect(mySubMeshBtn, SIGNAL(clicked()), this, SLOT(setCurrentSelection()));
connect(myGroupBtn, SIGNAL(clicked()), this, SLOT(setCurrentSelection()));
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connect(myGeomGroupBtn, SIGNAL(clicked()), this, SLOT(setCurrentSelection()));
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connect(aOKBtn, SIGNAL(clicked()), this, SLOT(onOK()));
connect(aApplyBtn, SIGNAL(clicked()), this, SLOT(onApply()));
connect(aCloseBtn, SIGNAL(clicked()), this, SLOT(onClose()));
/* Init selection */
mySMESHGUI->SetActiveDialogBox(this);
mySMESHGUI->SetState(800);
mySelectionMode = -1;
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myMeshFilter = new SMESH_TypeFilter(MESH);
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mySubMeshFilter = new SMESH_TypeFilter(SUBMESH);
myGroupFilter = new SMESH_TypeFilter(GROUP);
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connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(onDeactivate()));
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connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(onClose()));
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onObjectSelectionChanged()));
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myGrpTypeGroup->setButton(myGrpTypeGroup->id(rb1)); // VSR !!!
onGrpTypeChanged(myGrpTypeGroup->id(rb1)); // VSR!!!
if (myMesh->_is_nil() )
myTypeGroup->setButton(0);
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updateButtons();
}
//=================================================================================
// function : ~SMESHGUI_GroupDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
SMESHGUI_GroupDlg::~SMESHGUI_GroupDlg()
{
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// no need to delete child widgets, Qt does it all for us
if ( myFilterDlg != 0 )
{
myFilterDlg->reparent( 0, QPoint() );
delete myFilterDlg;
}
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}
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
void SMESHGUI_GroupDlg::init (SMESH::SMESH_Mesh_ptr theMesh)
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{
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mySelectionMgr->installFilter(myMeshFilter);
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/* init data from current selection */
myMesh = SMESH::SMESH_Mesh::_duplicate(theMesh);
myGroup = SMESH::SMESH_Group::_nil();
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myActor = SMESH::FindActorByObject(myMesh);
SMESH::SetPickable(myActor);
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SALOME_ListIO aList;
mySelectionMgr->selectedObjects( aList );
if( !aList.IsEmpty() )
{
QString aName = aList.First()->getName();
myMeshGroupLine->setText(aName) ;
myMeshGroupLine->home( false );
}
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myCurrentLineEdit = 0;
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myTypeGroup->setButton(0);
onTypeChanged(0);
}
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
void SMESHGUI_GroupDlg::init (SMESH::SMESH_Group_ptr theGroup)
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{
myMesh = theGroup->GetMesh();
myGroup = SMESH::SMESH_Group::_duplicate(theGroup);
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myActor = SMESH::FindActorByObject(myMesh);
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if ( !myActor )
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myActor = SMESH::FindActorByObject(myGroup);
SMESH::SetPickable(myActor);
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int aType = 0;
switch(theGroup->GetType()) {
case SMESH::NODE: aType= 0; break;
case SMESH::EDGE: aType = 1; break;
case SMESH::FACE: aType = 2; break;
case SMESH::VOLUME: aType = 3; break;
}
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myName->setText(myGroup->GetName());
myName->home(false);
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myMeshGroupLine->setText(myGroup->GetName());
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myCurrentLineEdit = 0;
myTypeGroup->setButton(aType);
myElements->clear();
setSelectionMode(aType);
myTypeId = aType;
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myIdList.clear();
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if (!theGroup->IsEmpty()) {
SMESH::long_array_var anElements = myGroup->GetListOfID();
int k = anElements->length();
for (int i = 0; i < k; i++) {
myIdList.append(anElements[i]);
myElements->insertItem(QString::number(anElements[i]));
}
myElements->selectAll(true);
}
}
//=================================================================================
// function : updateButtons()
// purpose :
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//=================================================================================
void SMESHGUI_GroupDlg::updateButtons()
{
bool enable;
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if (myGrpTypeId == 0)
enable = !myName->text().stripWhiteSpace().isEmpty() && myElements->count() > 0;
else if (myGrpTypeId == 1)
enable = !myName->text().stripWhiteSpace().isEmpty() && !CORBA::is_nil( myGeomGroup );
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QPushButton* aBtn;
aBtn = (QPushButton*) child("ok", "QPushButton");
if (aBtn) aBtn->setEnabled(enable);
aBtn = (QPushButton*) child("apply", "QPushButton");
if (aBtn) aBtn->setEnabled(enable);
}
//=================================================================================
// function : onNameChanged()
// purpose :
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//=================================================================================
void SMESHGUI_GroupDlg::onNameChanged (const QString& text)
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{
updateButtons();
}
//=================================================================================
// function : onTypeChanged()
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// purpose : Group elements type radio button management
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//=================================================================================
void SMESHGUI_GroupDlg::onTypeChanged (int id)
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{
if (myTypeId != id) {
myElements->clear();
if (myCurrentLineEdit == 0)
setSelectionMode(id);
}
myTypeId = id;
}
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//=================================================================================
// function : onGrpTypeChanged()
// purpose : Group type radio button management
//=================================================================================
void SMESHGUI_GroupDlg::onGrpTypeChanged (int id)
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{
if (myGrpTypeId != id) {
myWGStack->raiseWidget( id );
onSelectGeomGroup(id == 1);
}
myGrpTypeId = id;
}
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//=================================================================================
// function : setSelectionMode()
// purpose : Radio button management
//=================================================================================
void SMESHGUI_GroupDlg::setSelectionMode (int theMode)
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{
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// PAL7314
if (myMesh->_is_nil())
return;
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if (mySelectionMode != theMode) {
mySelectionMgr->clearSelected();
mySelectionMgr->clearFilters();
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SMESH::SetPointRepresentation(false);
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if (theMode < 4) {
switch (theMode) {
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case 0:
if (myActor)
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myActor->SetPointRepresentation(true);
else
SMESH::SetPointRepresentation(true);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(NodeSelection);
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break;
case 1:
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(EdgeSelection);
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break;
case 2:
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(FaceSelection);
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break;
default:
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(VolumeSelection);
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}
} else {
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
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if (theMode == 4)
mySelectionMgr->installFilter(mySubMeshFilter);
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else if (theMode == 5)
mySelectionMgr->installFilter(myGroupFilter);
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else if (theMode == 6)
mySelectionMgr->installFilter(myMeshFilter);
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}
mySelectionMode = theMode;
}
}
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//=================================================================================
// function : onApply()
// purpose :
//=================================================================================
bool SMESHGUI_GroupDlg::onApply()
{
if (mySMESHGUI->isActiveStudyLocked())
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return false;
if (myGrpTypeId == 0 &&
!myName->text().stripWhiteSpace().isEmpty() &&
myElements->count() > 0) {
mySelectionMgr->clearSelected();
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if (myGroup->_is_nil()) {
SMESH::ElementType aType = SMESH::ALL;
switch(myTypeId) {
case 0: aType = SMESH::NODE; break;
case 1: aType = SMESH::EDGE; break;
case 2: aType = SMESH::FACE; break;
case 3: aType = SMESH::VOLUME; break;
}
SMESH::long_array_var anIdList = new SMESH::long_array;
int i, k = myElements->count();
anIdList->length(k);
QListBoxItem* anItem;
for (i = 0, anItem = myElements->firstItem(); anItem != 0; i++, anItem = anItem->next()) {
anIdList[i] = anItem->text().toInt();
}
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myGroup = SMESH::AddGroup(myMesh, aType, myName->text());
myGroup->Add(anIdList.inout());
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/* init for next operation */
myName->setText("");
myElements->clear();
myGroup = SMESH::SMESH_Group::_nil();
} else {
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myGroup->SetName(myName->text());
QValueList<int> aAddList;
QValueList<int>::iterator anIt;
QListBoxItem* anItem;
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for (anItem = myElements->firstItem(); anItem != 0; anItem = anItem->next()) {
int anId = anItem->text().toInt();
if ((anIt = myIdList.find(anId)) == myIdList.end())
aAddList.append(anId);
else
myIdList.remove(anIt);
}
if (!aAddList.empty()) {
SMESH::long_array_var anIdList = new SMESH::long_array;
anIdList->length(aAddList.count());
int i;
for (i = 0, anIt = aAddList.begin(); anIt != aAddList.end(); anIt++, i++)
anIdList[i] = *anIt;
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myGroup->Add(anIdList.inout());
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}
if (!myIdList.empty()) {
SMESH::long_array_var anIdList = new SMESH::long_array;
anIdList->length(myIdList.count());
int i;
for (i = 0, anIt = myIdList.begin(); anIt != myIdList.end(); anIt++, i++)
anIdList[i] = *anIt;
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myGroup->Remove(anIdList.inout());
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}
/* init for next operation */
myIdList.clear();
for (anItem = myElements->firstItem(); anItem != 0; anItem = anItem->next())
myIdList.append(anItem->text().toInt());
}
mySMESHGUI->updateObjBrowser(true);
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SMESH::UpdateView(); // asv: fix of BUG PAL5515
mySelectionMgr->clearSelected();
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return true;
} else if (myGrpTypeId == 1 &&
!myName->text().stripWhiteSpace().isEmpty() &&
!CORBA::is_nil(myGeomGroup))
{
SMESH::ElementType aType = SMESH::ALL;
switch (myTypeId) {
case 0: aType = SMESH::NODE; break;
case 1: aType = SMESH::EDGE; break;
case 2: aType = SMESH::FACE; break;
case 3: aType = SMESH::VOLUME; break;
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}
_PTR(Study) aStudy = SMESH::GetActiveStudyDocument();
GEOM::GEOM_IGroupOperations_var aGroupOp =
SMESH::GetGEOMGen()->GetIGroupOperations(aStudy->StudyId());
SMESH::SMESH_GroupOnGeom_var aGroupOnGeom =
myMesh->CreateGroupFromGEOM(aType, myName->text(),myGeomGroup);
mySMESHGUI->updateObjBrowser(true);
mySelectionMgr->clearSelected();
/* init for next operation */
myName->setText("");
return true;
}
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return false;
}
//=================================================================================
// function : onOK()
// purpose :
//=================================================================================
void SMESHGUI_GroupDlg::onOK()
{
if ( onApply() )
onClose();
}
//=================================================================================
// function : onListSelectionChanged()
// purpose : Called when selection in element list is changed
//=================================================================================
void SMESHGUI_GroupDlg::onListSelectionChanged()
{
// MESSAGE("SMESHGUI_GroupDlg::onListSelectionChanged(); myActor = " << myActor);
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if( myIsBusy || !myActor) return;
myIsBusy = true;
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if (myCurrentLineEdit == 0) {
mySelectionMgr->clearSelected();
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TColStd_MapOfInteger aIndexes;
QListBoxItem* anItem;
for (anItem = myElements->firstItem(); anItem != 0; anItem = anItem->next()) {
if (anItem->isSelected()) {
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int anId = anItem->text().toInt();
aIndexes.Add(anId);
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}
}
mySelector->AddOrRemoveIndex(myActor->getIO(), aIndexes, false);
SALOME_ListIO aList;
aList.Append(myActor->getIO());
mySelectionMgr->setSelectedObjects(aList,false);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->highlight( myActor->getIO(), true, true );
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}
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myIsBusy = false;
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}
//=================================================================================
// function : onObjectSelectionChanged()
// purpose : Called when selection in 3D view or ObjectBrowser is changed
//=================================================================================
void SMESHGUI_GroupDlg::onObjectSelectionChanged()
{
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if ( myIsBusy || !isEnabled()) return;
myIsBusy = true;
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SALOME_ListIO aList;
mySelectionMgr->selectedObjects( aList );
int aNbSel = aList.Extent();
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myElements->clearSelection();
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if (myCurrentLineEdit) {
myCurrentLineEdit->setText("");
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QString aString = "";
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if (myCurrentLineEdit == myMeshGroupLine) {
mySelectSubMesh->setEnabled(false);
mySelectGroup->setEnabled(false);
myGroupLine->setText("");
mySubMeshLine->setText("");
myGeomGroupBtn->setEnabled(false);
myGeomGroupLine->setEnabled(false);
myGeomGroupLine->setText("");
if (!myCreate)
myName->setText("");
myElements->clear();
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if (aNbSel != 1 ) {
myGroup = SMESH::SMESH_Group::_nil();
myMesh = SMESH::SMESH_Mesh::_nil();
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myIsBusy = false;
return;
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}
Handle(SALOME_InteractiveObject) IO = aList.First();
if (myCreate) {
myMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO);
if (myMesh->_is_nil())
{
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myIsBusy = false;
return;
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}
myGroup = SMESH::SMESH_Group::_nil();
myActor = SMESH::FindActorByObject(myMesh);
SMESH::SetPickable(myActor);
aString = aList.First()->getName();
myMeshGroupLine->setText(aString) ;
myMeshGroupLine->home( false );
mySelectSubMesh->setEnabled(true);
mySelectGroup->setEnabled(true);
myGeomGroupBtn->setEnabled(true);
myGeomGroupLine->setEnabled(true);
updateButtons();
} else {
SMESH::SMESH_Group_var aGroup = SMESH::IObjectToInterface<SMESH::SMESH_Group>(IO);
if (aGroup->_is_nil())
{
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myIsBusy = false;
return;
}
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myIsBusy = false;
myCurrentLineEdit = 0;
init(aGroup);
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myIsBusy = true;
mySelectSubMesh->setEnabled(true);
mySelectGroup->setEnabled(true);
myGeomGroupBtn->setEnabled(true);
myGeomGroupLine->setEnabled(true);
}
myCurrentLineEdit = 0;
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myIsBusy = false;
if (!myCreate)
return;
if (myTypeId == -1)
onTypeChanged(0);
else {
myElements->clear();
setSelectionMode(myTypeId);
}
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myIsBusy = false;
return;
} else if (myCurrentLineEdit == myGeomGroupLine) {
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if (aNbSel != 1) {
myGeomGroup = GEOM::GEOM_Object::_nil();
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myIsBusy = false;
return;
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}
Standard_Boolean testResult = Standard_False;
myGeomGroup = GEOMBase::ConvertIOinGEOMObject(aList.First(), testResult);
// Check if the object is a geometry group
if (!testResult || CORBA::is_nil(myGeomGroup)) {
myGeomGroup = GEOM::GEOM_Object::_nil();
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myIsBusy = false;
return;
}
// Check if group constructed on the same shape as a mesh or on its child
_PTR(Study) aStudy = SMESH::GetActiveStudyDocument();
GEOM::GEOM_IGroupOperations_var anOp =
SMESH::GetGEOMGen()->GetIGroupOperations(aStudy->StudyId());
// The main shape of the group
GEOM::GEOM_Object_var aGroupMainShape;
if (myGeomGroup->GetType() == 37)
aGroupMainShape = anOp->GetMainShape(myGeomGroup);
else
aGroupMainShape = GEOM::GEOM_Object::_duplicate(myGeomGroup);
_PTR(SObject) aGroupMainShapeSO =
//aStudy->FindObjectIOR(aStudy->ConvertObjectToIOR(aGroupMainShape));
aStudy->FindObjectIOR(aGroupMainShape->GetStudyEntry());
// The mesh SObject
_PTR(SObject) aMeshSO = SMESH::FindSObject(myMesh);
if (!aMeshSO) {
myGeomGroup = GEOM::GEOM_Object::_nil();
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myIsBusy = false;
return;
}
_PTR(SObject) anObj, aRef;
bool isRefOrSubShape = false;
if (aMeshSO->FindSubObject(1, anObj) && anObj->ReferencedObject(aRef)) {
//if (strcmp(aRef->GetID(), aGroupMainShapeSO->GetID()) == 0) {
if (aRef->GetID() == aGroupMainShapeSO->GetID()) {
isRefOrSubShape = true;
} else {
_PTR(SObject) aFather = aGroupMainShapeSO->GetFather();
_PTR(SComponent) aComponent = aGroupMainShapeSO->GetFatherComponent();
//while (!isRefOrSubShape && strcmp(aFather->GetID(), aComponent->GetID()) != 0) {
while (!isRefOrSubShape && aFather->GetID() != aComponent->GetID()) {
//if (strcmp(aRef->GetID(), aFather->GetID()) == 0)
if (aRef->GetID() == aFather->GetID())
isRefOrSubShape = true;
else
aFather = aFather->GetFather();
}
}
}
if (!isRefOrSubShape) {
myGeomGroup = GEOM::GEOM_Object::_nil();
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myIsBusy = false;
return;
}
}
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if(aNbSel >= 1) {
if(aNbSel > 1) {
if(myCurrentLineEdit == mySubMeshLine)
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aString = tr("SMESH_SUBMESH_SELECTED").arg(aNbSel);
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else if(myCurrentLineEdit == myGroupLine || myCurrentLineEdit == myGeomGroupLine)
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aString = tr("SMESH_GROUP_SELECTED").arg(aNbSel);
} else {
aString = aList.First()->getName();
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}
}
myCurrentLineEdit->setText(aString);
myCurrentLineEdit->home(false);
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updateButtons();
} else {
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if (aNbSel == 1 && myActor ) {
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QString aListStr = "";
int aNbItems = 0;
if (myTypeId == 0) {
aNbItems = SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), aListStr);
} else {
aNbItems = SMESH::GetNameOfSelectedElements(mySelector, myActor->getIO(), aListStr);
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}
if (aNbItems > 0) {
QStringList anElements = QStringList::split(" ", aListStr);
QListBoxItem* anItem = 0;
for (QStringList::iterator it = anElements.begin(); it != anElements.end(); ++it) {
anItem = myElements->findItem(*it, Qt::ExactMatch);
if (anItem) myElements->setSelected(anItem, true);
}
}
}
}
if (!myActor) {
if (!myGroup->_is_nil())
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myActor = SMESH::FindActorByObject(myGroup);
else
myActor = SMESH::FindActorByObject(myMesh);
}
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myIsBusy = false;
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}
//=================================================================================
// function : onSelectSubMesh()
// purpose : Called when selection in 3D view or ObjectBrowser is changed
//=================================================================================
void SMESHGUI_GroupDlg::onSelectSubMesh(bool on)
{
if (on) {
if (mySelectGroup->isChecked()) {
mySelectGroup->setChecked(false);
}
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//VSR: else if (mySelectGeomGroup->isChecked()) {
//VSR: mySelectGeomGroup->setChecked(false);
//VSR: }
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myCurrentLineEdit = mySubMeshLine;
setSelectionMode(4);
}
else {
mySubMeshLine->setText("");
myCurrentLineEdit = 0;
if (myTypeId != -1)
setSelectionMode(myTypeId);
}
mySubMeshBtn->setEnabled(on);
mySubMeshLine->setEnabled(on);
}
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//=================================================================================
// function : (onSelectGroup)
// purpose : Called when selection in 3D view or ObjectBrowser is changed
//=================================================================================
void SMESHGUI_GroupDlg::onSelectGroup(bool on)
{
if (on) {
if (mySelectSubMesh->isChecked()) {
mySelectSubMesh->setChecked(false);
}
myCurrentLineEdit = myGroupLine;
setSelectionMode(5);
}
else {
myGroupLine->setText("");
myCurrentLineEdit = 0;
if (myTypeId != -1)
setSelectionMode(myTypeId);
}
myGroupBtn->setEnabled(on);
myGroupLine->setEnabled(on);
}
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//=================================================================================
// function : (onSelectGeomGroup)
// purpose : Called when selection in 3D view or ObjectBrowser is changed
//=================================================================================
void SMESHGUI_GroupDlg::onSelectGeomGroup(bool on)
{
if (on) {
if (mySelectSubMesh->isChecked()) {
mySelectSubMesh->setChecked(false);
}
else if (mySelectGroup->isChecked()) {
mySelectGroup->setChecked(false);
}
myCurrentLineEdit = myGeomGroupLine;
setSelectionMode(7);
}
else {
myGeomGroupLine->setText("");
myCurrentLineEdit = 0;
if (myTypeId != -1)
setSelectionMode(myTypeId);
}
}
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//=================================================================================
// function : setCurrentSelection()
// purpose :
//=================================================================================
void SMESHGUI_GroupDlg::setCurrentSelection()
{
QPushButton* send = (QPushButton*)sender();
myCurrentLineEdit = 0;
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if (send == myMeshGroupBtn) {
myCurrentLineEdit = myMeshGroupLine;
if (myCreate)
setSelectionMode(6);
else
setSelectionMode(5);
onObjectSelectionChanged();
}
else if (send == mySubMeshBtn) {
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myCurrentLineEdit = mySubMeshLine;
onObjectSelectionChanged();
}
else if (send == myGroupBtn) {
myCurrentLineEdit = myGroupLine;
onObjectSelectionChanged();
}
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else if (send == myGeomGroupBtn) {
myCurrentLineEdit = myGeomGroupLine;
setSelectionMode(7);
onObjectSelectionChanged();
}
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}
//=================================================================================
// function : setFilters()
// purpose : SLOT. Called when "Filter" button pressed.
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//=================================================================================
void SMESHGUI_GroupDlg::setFilters()
{
SMESH::ElementType aType = SMESH::ALL;
switch ( myTypeId )
{
case 0 : aType = SMESH::NODE; break;
case 1 : aType = SMESH::EDGE; break;
case 2 : aType = SMESH::FACE; break;
case 3 : aType = SMESH::VOLUME; break;
default: return;
}
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if ( myFilterDlg == 0 )
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{
myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, aType );
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connect( myFilterDlg, SIGNAL( Accepted() ), SLOT( onFilterAccepted() ) );
}
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else
myFilterDlg->Init( aType );
myFilterDlg->SetSelection();
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myFilterDlg->SetMesh( myMesh );
myFilterDlg->SetSourceWg( myElements );
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myFilterDlg->show();
}
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//=================================================================================
// function : onFilterAccepted()
// purpose : SLOT. Called when Filter dlg closed with OK button.
// Uncheck "Select submesh" and "Select group" checkboxes
//=================================================================================
void SMESHGUI_GroupDlg::onFilterAccepted()
{
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if ( mySelectSubMesh->isChecked() || mySelectGroup->isChecked() )
{
mySelectionMode = myTypeId;
mySelectSubMesh->setChecked( false );
mySelectGroup->setChecked( false );
}
}
//=================================================================================
// function : onAdd()
// purpose :
//=================================================================================
void SMESHGUI_GroupDlg::onAdd()
{
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SALOME_ListIO aList;
mySelectionMgr->selectedObjects( aList );
int aNbSel = aList.Extent();
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if (aNbSel == 0 || !myActor || myMesh->_is_nil()) return;
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myIsBusy = true;
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SMESH::ElementType aType = SMESH::ALL;
switch(myTypeId) {
case 0: aType = SMESH::NODE; break;
case 1: aType = SMESH::EDGE; break;
case 2: aType = SMESH::FACE; break;
case 3: aType = SMESH::VOLUME; break;
}
if (myCurrentLineEdit == 0) {
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//if (aNbSel != 1) { myIsBusy = false; return; }
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QString aListStr = "";
int aNbItems = 0;
if (myTypeId == 0) {
aNbItems = SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), aListStr);
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}
else {
aNbItems = SMESH::GetNameOfSelectedElements(mySelector, myActor->getIO(), aListStr);
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}
if (aNbItems > 0) {
QStringList anElements = QStringList::split(" ", aListStr);
QListBoxItem* anItem = 0;
for (QStringList::iterator it = anElements.begin(); it != anElements.end(); ++it) {
anItem = myElements->findItem(*it, Qt::ExactMatch);
if (!anItem) {
anItem = new QListBoxText(*it);
myElements->insertItem(anItem);
}
myElements->setSelected(anItem, true);
}
}
} else if (myCurrentLineEdit == mySubMeshLine) {
//SALOME_ListIteratorOfListIO anIt (mySelectionMgr->StoredIObjects());
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SALOME_ListIO aList;
mySelectionMgr->selectedObjects( aList );
SALOME_ListIteratorOfListIO anIt (aList);
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for (; anIt.More(); anIt.Next()) {
SMESH::SMESH_subMesh_var aSubMesh =
SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(anIt.Value());
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if (!aSubMesh->_is_nil()) {
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// check if mesh is the same
if (aSubMesh->GetFather()->GetId() == myMesh->GetId()) {
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try {
SMESH::long_array_var anElements = aSubMesh->GetElementsByType(aType);
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int k = anElements->length();
QListBoxItem* anItem = 0;
for (int i = 0; i < k; i++) {
QString aText = QString::number(anElements[i]);
anItem = myElements->findItem(aText, Qt::ExactMatch);
if (!anItem) {
anItem = new QListBoxText(aText);
myElements->insertItem(anItem);
}
myElements->setSelected(anItem, true);
}
}
catch (const SALOME::SALOME_Exception& ex) {
SalomeApp_Tools::QtCatchCorbaException(ex);
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}
}
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}
}
mySelectSubMesh->setChecked(false);
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myIsBusy = false;
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onListSelectionChanged();
} else if (myCurrentLineEdit == myGroupLine) {
//SALOME_ListIteratorOfListIO anIt (mySelectionMgr->StoredIObjects());
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SALOME_ListIO aList;
mySelectionMgr->selectedObjects( aList );
SALOME_ListIteratorOfListIO anIt (aList);
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for (; anIt.More(); anIt.Next()) {
SMESH::SMESH_Group_var aGroup =
SMESH::IObjectToInterface<SMESH::SMESH_Group>(anIt.Value());
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if (!aGroup->_is_nil()) {
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// check if mesh is the same
if (aGroup->GetType() == aType && aGroup->GetMesh()->GetId() == myMesh->GetId()) {
SMESH::long_array_var anElements = aGroup->GetListOfID();
int k = anElements->length();
QListBoxItem* anItem = 0;
for (int i = 0; i < k; i++) {
QString aText = QString::number(anElements[i]);
anItem = myElements->findItem(aText, Qt::ExactMatch);
if (!anItem) {
anItem = new QListBoxText(aText);
myElements->insertItem(anItem);
}
myElements->setSelected(anItem, true);
}
}
}
}
mySelectGroup->setChecked(false);
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myIsBusy = false;
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onListSelectionChanged();
} else if (myCurrentLineEdit == myGeomGroupLine && !CORBA::is_nil(myGeomGroup)) {
_PTR(Study) aStudy = SMESH::GetActiveStudyDocument();
GEOM::GEOM_IGroupOperations_var aGroupOp =
SMESH::GetGEOMGen()->GetIGroupOperations(aStudy->StudyId());
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SMESH::ElementType aGroupType = SMESH::ALL;
switch(aGroupOp->GetType(myGeomGroup)) {
case 7: aGroupType = SMESH::NODE; break;
case 6: aGroupType = SMESH::EDGE; break;
case 4: aGroupType = SMESH::FACE; break;
case 2: aGroupType = SMESH::VOLUME; break;
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default: myIsBusy = false; return;
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}
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if (aGroupType == aType) {
_PTR(SObject) aGroupSO =
//aStudy->FindObjectIOR(aStudy->ConvertObjectToIOR(myGeomGroup));
aStudy->FindObjectIOR(myGeomGroup->GetStudyEntry());
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// Construct filter
SMESH::FilterManager_var aFilterMgr = SMESH::GetFilterManager();
SMESH::Filter_var aFilter = aFilterMgr->CreateFilter();
SMESH::BelongToGeom_var aBelongToGeom = aFilterMgr->CreateBelongToGeom();;
aBelongToGeom->SetGeom(myGeomGroup);
aBelongToGeom->SetShapeName(aGroupSO->GetName().c_str());
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aBelongToGeom->SetElementType(aType);
aFilter->SetPredicate(aBelongToGeom);
SMESH::long_array_var anElements = aFilter->GetElementsId(myMesh);
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int k = anElements->length();
QListBoxItem* anItem = 0;
for (int i = 0; i < k; i++) {
QString aText = QString::number(anElements[i]);
anItem = myElements->findItem(aText, Qt::ExactMatch);
if (!anItem) {
anItem = new QListBoxText(aText);
myElements->insertItem(anItem);
}
myElements->setSelected(anItem, true);
}
}
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//VSR: mySelectGeomGroup->setChecked(false);
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myIsBusy = false;
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onListSelectionChanged();
}
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myIsBusy = false;
// mySelectionMgr->clearSelected();
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updateButtons();
}
//=================================================================================
// function : onRemove()
// purpose :
//=================================================================================
void SMESHGUI_GroupDlg::onRemove()
{
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myIsBusy = true;
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if (myCurrentLineEdit == 0) {
for (int i = myElements->count(); i > 0; i--) {
if (myElements->isSelected(i-1)) {
myElements->removeItem(i-1);
}
}
} else {
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SALOME_ListIO aList;
mySelectionMgr->selectedObjects( aList );
int aNbSel = aList.Extent();
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if (aNbSel == 0) { myIsBusy = false; return; }
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SMESH::ElementType aType = SMESH::ALL;
switch(myTypeId) {
case 0: aType = SMESH::NODE; break;
case 1: aType = SMESH::EDGE; break;
case 2: aType = SMESH::FACE; break;
case 3: aType = SMESH::VOLUME; break;
}
if (myCurrentLineEdit == mySubMeshLine) {
//SALOME_ListIteratorOfListIO anIt (mySelectionMgr->StoredIObjects());
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SALOME_ListIO aList;
mySelectionMgr->selectedObjects( aList );
SALOME_ListIteratorOfListIO anIt (aList);
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for (; anIt.More(); anIt.Next()) {
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SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(anIt.Value());
if (!aSubMesh->_is_nil()) {
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// check if mesh is the same
if (aSubMesh->GetFather()->GetId() == myMesh->GetId()) {
if (aType == SMESH::NODE) {
try {
SMESH::long_array_var anElements = aSubMesh->GetNodesId();
int k = anElements->length();
QListBoxItem* anItem = 0;
for (int i = 0; i < k; i++) {
anItem = myElements->findItem(QString::number(anElements[i]), Qt::ExactMatch);
if (anItem) delete anItem;
}
}
catch (const SALOME::SALOME_Exception& ex) {
SalomeApp_Tools::QtCatchCorbaException(ex);
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}
}
else {
try {
SMESH::long_array_var anElements = aSubMesh->GetElementsId();
int k = anElements->length();
QListBoxItem* anItem = 0;
for (int i = 0; i < k; i++) {
anItem = myElements->findItem(QString::number(anElements[i]), Qt::ExactMatch);
if (anItem) delete anItem;
}
}
catch (const SALOME::SALOME_Exception& ex) {
SalomeApp_Tools::QtCatchCorbaException(ex);
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}
}
}
}
}
}
else if (myCurrentLineEdit == myGroupLine) {
Standard_Boolean aRes;
//SALOME_ListIteratorOfListIO anIt (mySelectionMgr->StoredIObjects());
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SALOME_ListIO aList;
mySelectionMgr->selectedObjects( aList );
SALOME_ListIteratorOfListIO anIt (aList);
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for (; anIt.More(); anIt.Next()) {
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SMESH::SMESH_Group_var aGroup = SMESH::IObjectToInterface<SMESH::SMESH_Group>(anIt.Value());
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if (aRes && !aGroup->_is_nil()) {
// check if mesh is the same
if (aGroup->GetType() == aType && aGroup->GetMesh()->GetId() == myMesh->GetId()) {
SMESH::long_array_var anElements = aGroup->GetListOfID();
int k = anElements->length();
QListBoxItem* anItem = 0;
for (int i = 0; i < k; i++) {
anItem = myElements->findItem(QString::number(anElements[i]), Qt::ExactMatch);
if (anItem) delete anItem;
}
}
}
}
}
}
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myIsBusy = false;
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updateButtons();
}
//=================================================================================
// function : onSort()
// purpose :
//=================================================================================
void SMESHGUI_GroupDlg::onSort()
{
// PAL5412: sorts items in ascending by "string" value
// myElements->sort(true);
// myElements->update();
int i, k = myElements->count();
if (k > 0) {
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myIsBusy = true;
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QStringList aSelected;
std::vector<int> anArray(k);
// QMemArray<int> anArray(k);
QListBoxItem* anItem;
// fill the array
for (anItem = myElements->firstItem(), i = 0; anItem != 0; anItem = anItem->next(), i++) {
anArray[i] = anItem->text().toInt();
if (anItem->isSelected())
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aSelected.append(anItem->text());
}
// sort & update list
std::sort(anArray.begin(), anArray.end());
// anArray.sort();
myElements->clear();
for (i = 0; i < k; i++) {
myElements->insertItem(QString::number(anArray[i]));
}
for (QStringList::iterator it = aSelected.begin(); it != aSelected.end(); ++it) {
anItem = myElements->findItem(*it, Qt::ExactMatch);
if (anItem) myElements->setSelected(anItem, true);
}
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myIsBusy = false;
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}
}
//=================================================================================
// function : closeEvent()
// purpose :
//=================================================================================
void SMESHGUI_GroupDlg::closeEvent (QCloseEvent*)
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{
onClose();
}
//=================================================================================
// function : SMESHGUI_GroupDlg::onClose
// purpose : SLOT called when "Close" button pressed. Close dialog
//=================================================================================
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void SMESHGUI_GroupDlg::onClose()
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{
if (SMESH::GetCurrentVtkView()) {
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SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters
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SMESH::SetPointRepresentation(false);
SMESH::SetPickable();
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}
mySelectionMgr->clearSelected();
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
mySelectionMgr->clearFilters();
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mySMESHGUI->ResetState();
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reject();
}
//=================================================================================
// function : SMESHGUI_GroupDlg::onDeactivate
// purpose : SLOT called when dialog must be deativated
//=================================================================================
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void SMESHGUI_GroupDlg::onDeactivate()
{
mySMESHGUI->ResetState();
setEnabled(false);
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}
//=================================================================================
// function : SMESHGUI_GroupDlg::enterEvent
// purpose : Event filter
//=================================================================================
void SMESHGUI_GroupDlg::enterEvent (QEvent*)
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{
if (!isEnabled()) {
mySMESHGUI->EmitSignalDeactivateDialog();
setEnabled(true);
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mySelectionMode = -1;
setSelectionMode(myTypeId);
//mySMESHGUI->SetActiveDialogBox((QDialog*)this);
mySMESHGUI->SetActiveDialogBox(this);
mySMESHGUI->SetState(800);
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}
}
//=================================================================================
// function : hideEvent
// purpose : caused by ESC key
//=================================================================================
void SMESHGUI_GroupDlg::hideEvent (QHideEvent*)
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{
if (!isMinimized())
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onClose();
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}