smesh/src/SMDS/SMDS_FaceOfEdges.cxx

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// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
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// SMESH SMDS : implementaion of Salome mesh data structure
//
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#ifdef _MSC_VER
#pragma warning(disable:4786)
#endif
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#include "SMDS_FaceOfEdges.hxx"
#include "SMDS_IteratorOfElements.hxx"
#include "SMDS_MeshNode.hxx"
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using namespace std;
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//=======================================================================
//function : NbEdges
//purpose :
//=======================================================================
int SMDS_FaceOfEdges::NbEdges() const
{
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return myNbEdges;
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}
int SMDS_FaceOfEdges::NbFaces() const
{
return 1;
}
//=======================================================================
//function : Print
//purpose :
//=======================================================================
void SMDS_FaceOfEdges::Print(ostream & OS) const
{
OS << "face <" << GetID() << " > : ";
int i;
for (i = 0; i < NbEdges() - 1; i++) OS << myEdges[i] << ",";
OS << myEdges[i] << ") " << endl;
}
SMDSAbs_ElementType SMDS_FaceOfEdges::GetType() const
{
return SMDSAbs_Face;
}
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//=======================================================================
//function : elementsIterator
//purpose :
//=======================================================================
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class SMDS_FaceOfEdges_MyIterator:public SMDS_ElemIterator
{
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const SMDS_MeshEdge* const *mySet;
int myLength;
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int index;
public:
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SMDS_FaceOfEdges_MyIterator(const SMDS_MeshEdge* const *s, int l):
mySet(s),myLength(l),index(0) {}
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bool more()
{
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return index<myLength;
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}
const SMDS_MeshElement* next()
{
index++;
return mySet[index-1];
}
};
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SMDS_ElemIteratorPtr SMDS_FaceOfEdges::elementsIterator
(SMDSAbs_ElementType type) const
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{
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switch(type)
{
case SMDSAbs_Face:
return SMDS_MeshElement::elementsIterator(SMDSAbs_Face);
case SMDSAbs_Edge:
return SMDS_ElemIteratorPtr(new SMDS_FaceOfEdges_MyIterator(myEdges,myNbEdges));
default:
return SMDS_ElemIteratorPtr
(new SMDS_IteratorOfElements
(this,type, SMDS_ElemIteratorPtr
(new SMDS_FaceOfEdges_MyIterator(myEdges,myNbEdges))));
}
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}
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SMDS_FaceOfEdges::SMDS_FaceOfEdges(const SMDS_MeshEdge* edge1,
const SMDS_MeshEdge* edge2,
const SMDS_MeshEdge* edge3)
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{
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myNbEdges = 3;
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myEdges[0]=edge1;
myEdges[1]=edge2;
myEdges[2]=edge3;
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myEdges[3]=0;
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}
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SMDS_FaceOfEdges::SMDS_FaceOfEdges(const SMDS_MeshEdge* edge1,
const SMDS_MeshEdge* edge2,
const SMDS_MeshEdge* edge3,
const SMDS_MeshEdge* edge4)
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{
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myNbEdges = 4;
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myEdges[0]=edge1;
myEdges[1]=edge2;
myEdges[2]=edge3;
myEdges[3]=edge4;
}
/*bool operator<(const SMDS_FaceOfEdges& f1, const SMDS_FaceOfEdges& f2)
{
set<SMDS_MeshNode> set1,set2;
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SMDS_ElemIteratorPtr it;
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const SMDS_MeshNode * n;
it=f1.nodesIterator();
while(it->more())
{
n=static_cast<const SMDS_MeshNode *>(it->next());
set1.insert(*n);
}
delete it;
it=f2.nodesIterator();
while(it->more())
{
n=static_cast<const SMDS_MeshNode *>(it->next());
set2.insert(*n);
}
delete it;
return set1<set2;
}*/
int SMDS_FaceOfEdges::NbNodes() const
{
return myEdges[0]->NbNodes() + myEdges[1]->NbNodes() + myEdges[2]->NbNodes() +
( myNbEdges == 4 ? myEdges[3]->NbNodes() : 0 ) - myNbEdges;
}
/*!
* \brief Return node by its index
* \param ind - node index
* \retval const SMDS_MeshNode* - the node
*/
const SMDS_MeshNode* SMDS_FaceOfEdges::GetNode(const int ind) const
{
int index = ind;
for ( int i = 0; i < myNbEdges; ++i ) {
if ( index >= myEdges[ i ]->NbNodes() )
index -= myEdges[ i ]->NbNodes();
else
return myEdges[ i ]->GetNode( index );
}
return 0;
}
SMDSAbs_EntityType SMDS_FaceOfEdges::GetEntityType() const
{
return myNbEdges == 3 ? SMDSEntity_Triangle : SMDSEntity_Quadrangle;
}