smesh/src/SMESH_I/SMESH_MeshEditor_i.cxx

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2003-07-10 19:35:03 +06:00
// SMESH SMESH_I : idl implementation based on 'SMESH' unit's calsses
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESH_MeshEditor_i.cxx
// Author : Nicolas REJNERI
// Module : SMESH
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// $Header$
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using namespace std;
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#include "SMESH_MeshEditor_i.hxx"
#include "SMDS_MeshEdgesIterator.hxx"
#include "SMDS_MeshFacesIterator.hxx"
#include "SMDS_MeshVolumesIterator.hxx"
#include "SMDS_MeshEdge.hxx"
#include "SMDS_MeshFace.hxx"
#include "SMDS_MeshVolume.hxx"
#include "utilities.h"
#include <TColStd_MapOfInteger.hxx>
#include <TColStd_MapIteratorOfMapOfInteger.hxx>
//=============================================================================
/*!
*
*/
//=============================================================================
SMESH_MeshEditor_i::SMESH_MeshEditor_i(const Handle(SMESHDS_Mesh)& theMesh) {
_myMeshDS = theMesh;
};
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::RemoveElements(const SMESH::long_array& IDsOfElements) {
for (int i = 0 ; i< IDsOfElements.length(); i++) {
CORBA::Long index = IDsOfElements[i];
_myMeshDS->RemoveElement(index);
MESSAGE ( "Element "<< index << " was removed" )
}
return true;
};
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::RemoveNodes(const SMESH::long_array& IDsOfNodes) {
// Here we try to collect all 1D, 2D and 3D elements which contain at least one
// of <IDsOfNodes> in order to remove such elements.
// This seems correct since e.g a triangle without 1 vertex looks nonsense.
TColStd_MapOfInteger elemsToRemove;
for (int i = 0 ; i< IDsOfNodes.length(); i++) {
CORBA::Long ID = IDsOfNodes[i];
SMDS_MeshEdgesIterator edgeIt(_myMeshDS);
for (; edgeIt.More(); edgeIt.Next()) {
Handle(SMDS_MeshEdge) anEdge = Handle(SMDS_MeshEdge)::DownCast(edgeIt.Value());
for (Standard_Integer i = 0; i < anEdge->NbNodes(); i++) {
if (anEdge->GetConnection(i) == ID) {
Standard_Integer elemID = anEdge->GetID();
if (!elemsToRemove.Contains(elemID)) elemsToRemove.Add(elemID);
}
}
}
SMDS_MeshFacesIterator faceIt(_myMeshDS);
for (; faceIt.More(); faceIt.Next()) {
Handle(SMDS_MeshFace) aFace = Handle(SMDS_MeshFace)::DownCast(faceIt.Value());
for (Standard_Integer i = 0; i < aFace->NbNodes(); i++) {
if (aFace->GetConnection(i) == ID) {
Standard_Integer elemID = aFace->GetID();
if (!elemsToRemove.Contains(elemID)) elemsToRemove.Add(elemID);
}
}
}
SMDS_MeshVolumesIterator volIt(_myMeshDS);
for (; volIt.More(); volIt.Next()) {
Handle(SMDS_MeshVolume) aVol = Handle(SMDS_MeshVolume)::DownCast(volIt.Value());
for (Standard_Integer i = 0; i < aVol->NbNodes(); i++) {
if (aVol->GetConnection(i) == ID) {
Standard_Integer elemID = aVol->GetID();
if (!elemsToRemove.Contains(elemID)) elemsToRemove.Add(elemID);
}
}
}
}
// Now remove them!
TColStd_MapIteratorOfMapOfInteger it(elemsToRemove);
for (; it.More(); it.Next()) {
Standard_Integer elemID = it.Key();
_myMeshDS->RemoveElement(elemID);
MESSAGE("RemoveNodes(): element removed: " << elemID)
}
// It's nodes' turn to die
for (int i = 0 ; i< IDsOfNodes.length(); i++) {
CORBA::Long index = IDsOfNodes[i];
_myMeshDS->RemoveNode(index);
MESSAGE ( "Node "<< index << " was removed" )
}
return true;
};
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::AddEdge(const SMESH::long_array& IDsOfNodes) {
int NbNodes = IDsOfNodes.length();
if ( NbNodes == 2 ) {
CORBA::Long index1 = IDsOfNodes[0];
CORBA::Long index2 = IDsOfNodes[1];
int idTri = _myMeshDS->AddEdge(index1,index2);
}
return true;
}
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::AddNode(CORBA::Double x,
CORBA::Double y,
CORBA::Double z) {
MESSAGE( " AddNode " << x << " , " << y << " , " << z )
int idNode = _myMeshDS->AddNode(x,y,z);
MESSAGE( " idNode " << idNode )
return true;
}
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::AddFace(const SMESH::long_array& IDsOfNodes) {
int NbNodes = IDsOfNodes.length();
if ( NbNodes == 3 ) {
CORBA::Long index1 = IDsOfNodes[0];
CORBA::Long index2 = IDsOfNodes[1];
CORBA::Long index3 = IDsOfNodes[2];
int idTri = _myMeshDS->AddFace(index1,index2,index3);
} else if ( NbNodes == 4 ) {
CORBA::Long index1 = IDsOfNodes[0];
CORBA::Long index2 = IDsOfNodes[1];
CORBA::Long index3 = IDsOfNodes[2];
CORBA::Long index4 = IDsOfNodes[3];
int idTri = _myMeshDS->AddFace(index1,index2,index3,index4);
}
return true;
};
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::AddVolume(const SMESH::long_array& IDsOfNodes) {
int NbNodes = IDsOfNodes.length();
if ( NbNodes == 4 ) {
CORBA::Long index1 = IDsOfNodes[0];
CORBA::Long index2 = IDsOfNodes[1];
CORBA::Long index3 = IDsOfNodes[2];
CORBA::Long index4 = IDsOfNodes[3];
int idTetra = _myMeshDS->AddVolume(index1,index2,index3,index4);
} else if ( NbNodes == 5 ) {
CORBA::Long index1 = IDsOfNodes[0];
CORBA::Long index2 = IDsOfNodes[1];
CORBA::Long index3 = IDsOfNodes[2];
CORBA::Long index4 = IDsOfNodes[3];
CORBA::Long index5 = IDsOfNodes[4];
int idPyramid = _myMeshDS->AddVolume(index1,index2,index3,index4,index5);
} else if ( NbNodes == 6 ) {
CORBA::Long index1 = IDsOfNodes[0];
CORBA::Long index2 = IDsOfNodes[1];
CORBA::Long index3 = IDsOfNodes[2];
CORBA::Long index4 = IDsOfNodes[3];
CORBA::Long index5 = IDsOfNodes[4];
CORBA::Long index6 = IDsOfNodes[5];
int idPrism = _myMeshDS->AddVolume(index1,index2,index3,index4,index5,index6);
} else if ( NbNodes == 8 ) {
CORBA::Long index1 = IDsOfNodes[0];
CORBA::Long index2 = IDsOfNodes[1];
CORBA::Long index3 = IDsOfNodes[2];
CORBA::Long index4 = IDsOfNodes[3];
CORBA::Long index5 = IDsOfNodes[4];
CORBA::Long index6 = IDsOfNodes[5];
CORBA::Long index7 = IDsOfNodes[6];
CORBA::Long index8 = IDsOfNodes[7];
int idHexa = _myMeshDS->AddVolume(index1,index2,index3,index4,index5,index6,index7,index8);
}
return true;
};