mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2025-03-21 11:07:54 +05:00
Fix for bug PAL11541 ( With Gnome and Xfce, some dialog boxes appear at the bottom-right corner of the Salome window ).
This commit is contained in:
parent
c691f05ec4
commit
00c8816937
@ -410,11 +410,7 @@ void SMESHGUI_AddMeshElementDlg::Init()
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if (Reverse)
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if (Reverse)
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connect(Reverse, SIGNAL(stateChanged(int)), SLOT(CheckBox(int)));
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connect(Reverse, SIGNAL(stateChanged(int)), SLOT(CheckBox(int)));
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// Move widget on the botton right corner of main widget
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int x, y;
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mySMESHGUI->DefineDlgPosition(this, x, y);
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this->move(x, y);
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this->show(); // displays Dialog
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this->show(); // displays Dialog
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// set selection mode
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// set selection mode
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@ -361,11 +361,7 @@ SMESHGUI_ClippingDlg::SMESHGUI_ClippingDlg (SMESHGUI* theModule,
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connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onSelectionChanged()));
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connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onSelectionChanged()));
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/* to close dialog if study frame change */
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/* to close dialog if study frame change */
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connect(mySMESHGUI, SIGNAL (SignalStudyFrameChanged()), this, SLOT(ClickOnCancel()));
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connect(mySMESHGUI, SIGNAL (SignalStudyFrameChanged()), this, SLOT(ClickOnCancel()));
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/* Move widget on the botton right corner of main widget */
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int x, y;
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mySMESHGUI->DefineDlgPosition(this, x, y);
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this->move(x, y);
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this->show();
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this->show();
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}
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}
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@ -159,10 +159,7 @@ void SMESHGUI_CreateHypothesesDlg::Init()
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connect(ListAlgoDefinition, SIGNAL(selectionChanged()), this, SLOT(onSelectionChanged()));
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connect(ListAlgoDefinition, SIGNAL(selectionChanged()), this, SLOT(onSelectionChanged()));
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connect(ListAlgoDefinition, SIGNAL(doubleClicked(QListViewItem*)), this, SLOT(onDoubleClicked(QListViewItem*)));
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connect(ListAlgoDefinition, SIGNAL(doubleClicked(QListViewItem*)), this, SLOT(onDoubleClicked(QListViewItem*)));
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int x, y;
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mySMESHGUI->DefineDlgPosition(this, x, y);
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this->move(x, y);
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this->show();
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this->show();
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}
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}
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@ -268,10 +268,7 @@ void SMESHGUI_CreatePatternDlg::Init( const int theType )
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activateSelection();
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activateSelection();
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onSelectionDone();
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onSelectionDone();
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int x, y;
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mySMESHGUI->DefineDlgPosition(this, x, y);
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this->move(x, y);
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this->show();
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this->show();
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}
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}
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@ -365,10 +365,6 @@ void SMESHGUI_CreatePolyhedralVolumeDlg::Init()
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/* to close dialog if study change */
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/* to close dialog if study change */
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connect( mySMESHGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ;
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connect( mySMESHGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ;
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/* Move widget on the botton right corner of main widget */
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int x, y ;
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mySMESHGUI->DefineDlgPosition( this, x, y ) ;
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this->move( x, y ) ;
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this->show() ; /* displays Dialog */
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this->show() ; /* displays Dialog */
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ConstructorsClicked(0);
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ConstructorsClicked(0);
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@ -161,10 +161,7 @@ void SMESHGUI_DeleteGroupDlg::Init ()
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connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(onSelectionDone()));
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connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(onSelectionDone()));
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connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), SLOT(onDeactivate()));
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connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), SLOT(onDeactivate()));
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connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(onClose()));
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connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(onClose()));
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int x, y;
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mySMESHGUI->DefineDlgPosition(this, x, y);
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this->move(x, y);
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this->show();
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this->show();
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// set selection mode
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// set selection mode
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@ -62,10 +62,11 @@ SMESHGUI_Dialog::~SMESHGUI_Dialog()
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void SMESHGUI_Dialog::show()
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void SMESHGUI_Dialog::show()
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{
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{
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adjustSize();
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adjustSize();
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SUIT_Desktop *PP = desktop();
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// REASON:: PAL11541
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int x = abs( PP->x() + PP->size().width() - size().width() - 10 ),
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// SUIT_Desktop *PP = desktop();
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y = abs( PP->y() + PP->size().height() - size().height() - 10 );
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// int x = abs( PP->x() + PP->size().width() - size().width() - 10 ),
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move(x, y);
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// y = abs( PP->y() + PP->size().height() - size().height() - 10 );
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// move(x, y);
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LightApp_Dialog::show();
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LightApp_Dialog::show();
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}
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}
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@ -290,9 +290,6 @@ void SMESHGUI_EditHypothesesDlg::Init()
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connect(ListHypDefinition, SIGNAL(doubleClicked(QListBoxItem*)), this, SLOT(addItem(QListBoxItem*)));
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connect(ListHypDefinition, SIGNAL(doubleClicked(QListBoxItem*)), this, SLOT(addItem(QListBoxItem*)));
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connect(ListAlgoDefinition, SIGNAL(doubleClicked(QListBoxItem*)), this, SLOT(addItem(QListBoxItem*)));
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connect(ListAlgoDefinition, SIGNAL(doubleClicked(QListBoxItem*)), this, SLOT(addItem(QListBoxItem*)));
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int x, y;
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mySMESHGUI->DefineDlgPosition(this, x, y);
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this->move(x, y);
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this->show();
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this->show();
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LineEditC1A1->setFocus();
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LineEditC1A1->setFocus();
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@ -186,10 +186,6 @@ void SMESHGUI_EditMeshDlg::Init()
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connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
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connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
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connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()) , this, SLOT(ClickOnCancel()));
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connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()) , this, SLOT(ClickOnCancel()));
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// Move widget on the bottom right corner of main widget
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int x, y;
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mySMESHGUI->DefineDlgPosition(this, x, y);
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this->move(x, y);
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this->show(); // displays Dialog
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this->show(); // displays Dialog
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LineEditMesh->setFocus();
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LineEditMesh->setFocus();
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@ -370,10 +370,6 @@ SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theMod
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ZSpin->editor()->installEventFilter(this);
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ZSpin->editor()->installEventFilter(this);
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/***************************************************************/
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/***************************************************************/
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// set position and show dialog box
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int x, y;
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mySMESHGUI->DefineDlgPosition(this, x, y);
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this->move(x, y);
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this->show(); // displays Dialog
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this->show(); // displays Dialog
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}
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}
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@ -264,10 +264,6 @@ SMESHGUI_ExtrusionDlg::SMESHGUI_ExtrusionDlg (SMESHGUI* theModule,
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connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
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connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
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/***************************************************************/
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/***************************************************************/
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/* Move widget on the botton right corner of main widget */
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int x, y;
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mySMESHGUI->DefineDlgPosition(this, x, y);
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this->move(x, y);
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this->show(); // displays Dialog
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this->show(); // displays Dialog
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ConstructorsClicked(0);
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ConstructorsClicked(0);
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@ -1855,11 +1855,7 @@ void SMESHGUI_FilterDlg::Init (const QValueList<int>& theTypes)
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connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), SLOT(onDeactivate()));
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connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), SLOT(onDeactivate()));
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connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(onClose()));
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connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(onClose()));
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int x, y;
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mySMESHGUI->DefineDlgPosition(this, x, y);
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this->move(x, y);
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updateMainButtons();
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updateMainButtons();
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updateSelection();
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updateSelection();
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@ -342,11 +342,7 @@ void SMESHGUI_FilterLibraryDlg::Init (const QValueList<int>& theTypes,
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if (myListBox->count() > 0)
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if (myListBox->count() > 0)
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myListBox->setCurrentItem(0);
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myListBox->setCurrentItem(0);
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}
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}
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int x, y;
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mySMESHGUI->DefineDlgPosition(this, x, y);
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this->move(x, y);
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this->show();
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this->show();
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updateMainButtons();
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updateMainButtons();
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@ -103,12 +103,6 @@ SMESHGUI_GroupDlg::SMESHGUI_GroupDlg( SMESHGUI* theModule, const char* name,
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myGeomGroupBtn->setEnabled(false);
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myGeomGroupBtn->setEnabled(false);
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myGeomGroupLine->setEnabled(false);
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myGeomGroupLine->setEnabled(false);
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}
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}
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/* Move widget on the botton right corner of main widget */
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int x, y ;
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mySMESHGUI->DefineDlgPosition(this, x, y);
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this->move(x, y);
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}
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}
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//=================================================================================
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//=================================================================================
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@ -136,11 +130,6 @@ SMESHGUI_GroupDlg::SMESHGUI_GroupDlg( SMESHGUI* theModule, const char* name,
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myCurrentLineEdit = myMeshGroupLine;
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myCurrentLineEdit = myMeshGroupLine;
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setSelectionMode(5);
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setSelectionMode(5);
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}
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}
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/* Move widget on the botton right corner of main widget */
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int x, y ;
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mySMESHGUI->DefineDlgPosition(this, x, y);
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this->move(x, y);
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}
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}
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//=================================================================================
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//=================================================================================
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@ -184,10 +184,7 @@ void SMESHGUI_GroupOpDlg::Init()
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connect(myBtn1, SIGNAL(clicked()), this, SLOT(onFocusChanged()));
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connect(myBtn1, SIGNAL(clicked()), this, SLOT(onFocusChanged()));
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connect(myBtn2, SIGNAL(clicked()), this, SLOT(onFocusChanged()));
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connect(myBtn2, SIGNAL(clicked()), this, SLOT(onFocusChanged()));
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int x, y;
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mySMESHGUI->DefineDlgPosition(this, x, y);
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this->move(x, y);
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this->show();
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this->show();
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// set selection mode
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// set selection mode
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@ -272,11 +272,7 @@ SMESHGUI_MergeNodesDlg::SMESHGUI_MergeNodesDlg( SMESHGUI* theModule, const char*
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connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
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connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
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/* to close dialog if study change */
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/* to close dialog if study change */
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connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
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connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
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/* Move widget on the botton right corner of main widget */
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int x, y;
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mySMESHGUI->DefineDlgPosition(this, x, y);
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this->move(x, y);
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this->show(); /* displays Dialog */
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this->show(); /* displays Dialog */
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resize(0,0);
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resize(0,0);
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@ -364,10 +364,7 @@ SMESHGUI_MeshInfosDlg::SMESHGUI_MeshInfosDlg (SMESHGUI* theModule,
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connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
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connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
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connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onSelectionChanged()));
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connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onSelectionChanged()));
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// resize and move dialog, then show
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// show the dialog
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int x, y;
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mySMESHGUI->DefineDlgPosition(this, x, y);
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this->move(x, y);
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this->show();
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this->show();
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// init dialog with current selection
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// init dialog with current selection
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@ -350,10 +350,7 @@ void SMESHGUI_MeshPatternDlg::Init()
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activateSelection();
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activateSelection();
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onSelectionDone();
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onSelectionDone();
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int x, y;
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mySMESHGUI->DefineDlgPosition(this, x, y);
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this->move(x, y);
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this->show();
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this->show();
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}
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}
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@ -223,10 +223,7 @@ void SMESHGUI_MoveNodesDlg::Init()
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reset();
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reset();
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setEnabled(true);
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setEnabled(true);
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int x, y;
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mySMESHGUI->DefineDlgPosition(this, x, y);
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this->move(x, y);
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this->show();
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this->show();
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// set selection mode
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// set selection mode
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@ -373,11 +373,7 @@ void SMESHGUI_NodesDlg::Init ()
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connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), SLOT(DeactivateActiveDialog()));
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connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), SLOT(DeactivateActiveDialog()));
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/* to close dialog if study frame change */
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/* to close dialog if study frame change */
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connect(mySMESHGUI, SIGNAL (SignalStudyFrameChanged()), SLOT(ClickOnCancel()));
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connect(mySMESHGUI, SIGNAL (SignalStudyFrameChanged()), SLOT(ClickOnCancel()));
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/* Move widget on the botton right corner of main widget */
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int x, y;
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mySMESHGUI->DefineDlgPosition(this, x, y);
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this->move(x, y);
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this->show();
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this->show();
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// set selection mode
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// set selection mode
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@ -199,11 +199,6 @@ void SMESHGUI_Preferences_ColorDlg::Init()
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connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
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connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
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/* to close dialog if study change */
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/* to close dialog if study change */
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connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
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connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
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/* Move widget on the botton right corner of main widget */
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int x, y;
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mySMESHGUI->DefineDlgPosition(this, x, y);
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this->move(x, y);
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}
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}
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//=================================================================================
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//=================================================================================
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@ -205,11 +205,6 @@ SMESHGUI_Preferences_SelectionDlg::SMESHGUI_Preferences_SelectionDlg( SMESHGUI*
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connect(aOKBtn, SIGNAL(clicked()), this, SLOT(accept()));
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connect(aOKBtn, SIGNAL(clicked()), this, SLOT(accept()));
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connect(aCloseBtn, SIGNAL(clicked()), this, SLOT(reject()));
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connect(aCloseBtn, SIGNAL(clicked()), this, SLOT(reject()));
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/* Move widget on the botton right corner of main widget */
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int x, y ;
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mySMESHGUI->DefineDlgPosition(this, x, y);
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this->move(x, y);
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}
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}
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//=================================================================================
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//=================================================================================
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@ -218,11 +218,7 @@ void SMESHGUI_RemoveElementsDlg::Init()
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connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
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connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
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connect(myEditCurrentArgument, SIGNAL(textChanged(const QString&)),
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connect(myEditCurrentArgument, SIGNAL(textChanged(const QString&)),
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SLOT(onTextChange(const QString&)));
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SLOT(onTextChange(const QString&)));
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/* Move widget on the botton right corner of main widget */
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int x, y;
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mySMESHGUI->DefineDlgPosition(this, x, y);
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this->move(x, y);
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this->show(); /* displays Dialog */
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this->show(); /* displays Dialog */
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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@ -218,10 +218,6 @@ void SMESHGUI_RemoveNodesDlg::Init()
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connect(myEditCurrentArgument, SIGNAL(textChanged(const QString&)),
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connect(myEditCurrentArgument, SIGNAL(textChanged(const QString&)),
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SLOT(onTextChange(const QString&)));
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SLOT(onTextChange(const QString&)));
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/* Move widget on the botton right corner of main widget */
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int x, y;
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mySMESHGUI->DefineDlgPosition(this, x, y);
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this->move(x, y);
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this->show(); /* displays Dialog */
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this->show(); /* displays Dialog */
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SMESH::SetPointRepresentation(true);
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SMESH::SetPointRepresentation(true);
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@ -211,10 +211,6 @@ void SMESHGUI_RenumberingDlg::Init()
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/* to close dialog if study change */
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/* to close dialog if study change */
|
||||||
connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
|
connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
|
||||||
|
|
||||||
/* Move widget on the botton right corner of main widget */
|
|
||||||
int x, y;
|
|
||||||
mySMESHGUI->DefineDlgPosition(this, x, y);
|
|
||||||
this->move(x, y);
|
|
||||||
this->show(); /* displays Dialog */
|
this->show(); /* displays Dialog */
|
||||||
|
|
||||||
myEditCurrentArgument = LineEditMesh;
|
myEditCurrentArgument = LineEditMesh;
|
||||||
|
@ -333,11 +333,7 @@ SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char*
|
|||||||
connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
|
connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
|
||||||
connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
|
connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
|
||||||
connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
|
connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
|
||||||
|
|
||||||
/* Move widget on the botton right corner of main widget */
|
|
||||||
int x, y;
|
|
||||||
mySMESHGUI->DefineDlgPosition(this, x, y);
|
|
||||||
this->move(x, y);
|
|
||||||
this->show(); /* displays Dialog */
|
this->show(); /* displays Dialog */
|
||||||
|
|
||||||
ConstructorsClicked(0);
|
ConstructorsClicked(0);
|
||||||
|
@ -322,11 +322,7 @@ SMESHGUI_RotationDlg::SMESHGUI_RotationDlg( SMESHGUI* theModule, const char* nam
|
|||||||
connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
|
connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
|
||||||
connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
|
connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
|
||||||
connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
|
connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
|
||||||
|
|
||||||
/* Move widget on the botton right corner of main widget */
|
|
||||||
int x, y;
|
|
||||||
mySMESHGUI->DefineDlgPosition(this, x, y);
|
|
||||||
this->move(x, y);
|
|
||||||
this->show(); /* displays Dialog */
|
this->show(); /* displays Dialog */
|
||||||
|
|
||||||
ConstructorsClicked(0);
|
ConstructorsClicked(0);
|
||||||
|
@ -312,11 +312,7 @@ SMESHGUI_SewingDlg::SMESHGUI_SewingDlg( SMESHGUI* theModule, const char* name,
|
|||||||
connect(LineEdit4, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
|
connect(LineEdit4, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
|
||||||
connect(LineEdit5, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
|
connect(LineEdit5, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
|
||||||
connect(LineEdit6, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
|
connect(LineEdit6, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
|
||||||
|
|
||||||
/* Move widget on the botton right corner of main widget */
|
|
||||||
int x, y;
|
|
||||||
mySMESHGUI->DefineDlgPosition(this, x, y);
|
|
||||||
this->move(x, y);
|
|
||||||
this->show(); /* displays Dialog */
|
this->show(); /* displays Dialog */
|
||||||
|
|
||||||
ConstructorsClicked(0);
|
ConstructorsClicked(0);
|
||||||
|
@ -203,10 +203,7 @@ void SMESHGUI_ShapeByMeshDlg::Init()
|
|||||||
|
|
||||||
activateSelection();
|
activateSelection();
|
||||||
onSelectionDone();
|
onSelectionDone();
|
||||||
|
|
||||||
int x, y;
|
|
||||||
mySMESHGUI->DefineDlgPosition(this, x, y);
|
|
||||||
this->move(x, y);
|
|
||||||
this->show();
|
this->show();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -232,10 +232,7 @@ void SMESHGUI_SingleEditDlg::Init()
|
|||||||
myOkBtn->setEnabled(false);
|
myOkBtn->setEnabled(false);
|
||||||
myApplyBtn->setEnabled(false);
|
myApplyBtn->setEnabled(false);
|
||||||
setEnabled(true);
|
setEnabled(true);
|
||||||
|
|
||||||
int x, y;
|
|
||||||
mySMESHGUI->DefineDlgPosition(this, x, y);
|
|
||||||
this->move(x, y);
|
|
||||||
this->show();
|
this->show();
|
||||||
|
|
||||||
// set selection mode
|
// set selection mode
|
||||||
|
@ -290,10 +290,6 @@ SMESHGUI_SmoothingDlg::SMESHGUI_SmoothingDlg( SMESHGUI* theModule, const char* n
|
|||||||
SLOT(onSelectMesh(bool)));
|
SLOT(onSelectMesh(bool)));
|
||||||
|
|
||||||
/***************************************************************/
|
/***************************************************************/
|
||||||
/* Move widget on the botton right corner of main widget */
|
|
||||||
int x, y;
|
|
||||||
mySMESHGUI->DefineDlgPosition(this, x, y);
|
|
||||||
this->move(x, y);
|
|
||||||
this->show(); // displays Dialog
|
this->show(); // displays Dialog
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -162,11 +162,8 @@ SMESHGUI_StandardMeshInfosDlg::SMESHGUI_StandardMeshInfosDlg( SMESHGUI* theModul
|
|||||||
connect( mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
|
connect( mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
|
||||||
connect( mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onSelectionChanged()));
|
connect( mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onSelectionChanged()));
|
||||||
|
|
||||||
// resize and move dialog, then show
|
// show the dialog
|
||||||
this->setMinimumSize(270, 428);
|
this->setMinimumSize(270, 428);
|
||||||
int x, y;
|
|
||||||
mySMESHGUI->DefineDlgPosition(this, x, y);
|
|
||||||
this->move(x, y);
|
|
||||||
this->show();
|
this->show();
|
||||||
|
|
||||||
// init dialog with current selection
|
// init dialog with current selection
|
||||||
|
@ -316,11 +316,7 @@ SMESHGUI_SymmetryDlg::SMESHGUI_SymmetryDlg( SMESHGUI* theModule, const char* nam
|
|||||||
connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
|
connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
|
||||||
connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
|
connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
|
||||||
connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
|
connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
|
||||||
|
|
||||||
/* Move widget on the botton right corner of main widget */
|
|
||||||
int x, y;
|
|
||||||
mySMESHGUI->DefineDlgPosition(this, x, y);
|
|
||||||
this->move(x, y);
|
|
||||||
this->show(); /* displays Dialog */
|
this->show(); /* displays Dialog */
|
||||||
|
|
||||||
ConstructorsClicked(0);
|
ConstructorsClicked(0);
|
||||||
|
@ -292,11 +292,7 @@ SMESHGUI_TranslationDlg::SMESHGUI_TranslationDlg( SMESHGUI* theModule, const cha
|
|||||||
connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
|
connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
|
||||||
connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
|
connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
|
||||||
connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
|
connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
|
||||||
|
|
||||||
/* Move widget on the botton right corner of main widget */
|
|
||||||
int x, y;
|
|
||||||
mySMESHGUI->DefineDlgPosition(this, x, y);
|
|
||||||
this->move(x, y);
|
|
||||||
this->show(); /* displays Dialog */
|
this->show(); /* displays Dialog */
|
||||||
|
|
||||||
ConstructorsClicked(0);
|
ConstructorsClicked(0);
|
||||||
|
@ -145,11 +145,7 @@ SMESHGUI_TransparencyDlg::SMESHGUI_TransparencyDlg( SMESHGUI* theModule,
|
|||||||
connect(Slider1, SIGNAL(sliderMoved(int)), this, SLOT(ValueHasChanged()));
|
connect(Slider1, SIGNAL(sliderMoved(int)), this, SLOT(ValueHasChanged()));
|
||||||
connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnOk()));
|
connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnOk()));
|
||||||
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onSelectionChanged()));
|
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onSelectionChanged()));
|
||||||
|
|
||||||
/* Move widget on the botton right corner of main widget */
|
|
||||||
int x, y;
|
|
||||||
mySMESHGUI->DefineDlgPosition(this, x, y);
|
|
||||||
this->move(x, y);
|
|
||||||
this->show();
|
this->show();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user