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Show faces added by Create boundary elements
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@ -469,7 +469,10 @@ bool SMESHGUI_Make2DFrom3DOp::compute2DMesh( QStringList& theEntryList )
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for ( int i = 0; i < entries.count(); ++i )
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if ( SMESH_Actor* actor = SMESH::FindActorByEntry( entries[i].toUtf8().constData() ))
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SMESH::Update(actor->getIO(),actor->GetVisibility());
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{
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actor->SetEntityMode( actor->GetEntityMode() | SMESH_Actor::eFaces );
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SMESH::Update( actor->getIO(), actor->GetVisibility() );
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}
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SMESH::RepaintCurrentView();
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}
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}
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