mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-27 09:50:34 +05:00
0022480: EDF 2773 SMESH: Automatic update in SMESH
This commit is contained in:
parent
99baeb9583
commit
057ae95be6
@ -2012,8 +2012,8 @@ bool SMESHGUI::automaticUpdate(unsigned int requestedSize, bool* limitExceeded)
|
||||
*
|
||||
*/
|
||||
//=============================================================================
|
||||
bool SMESHGUI::automaticUpdate( SMESH::SMESH_Mesh_ptr theMesh,
|
||||
int* entities, bool* limitExceeded, int* hidden )
|
||||
bool SMESHGUI::automaticUpdate( SMESH::SMESH_IDSource_ptr theMesh,
|
||||
int* entities, bool* limitExceeded, int* hidden, long* nbElements )
|
||||
{
|
||||
SUIT_ResourceMgr* resMgr = SUIT_Session::session()->resourceMgr();
|
||||
if ( !resMgr )
|
||||
@ -2023,8 +2023,23 @@ bool SMESHGUI::automaticUpdate( SMESH::SMESH_Mesh_ptr theMesh,
|
||||
long updateLimit = resMgr->integerValue( "SMESH", "update_limit", 500000 );
|
||||
bool incrementalLimit = resMgr->booleanValue( "SMESH", "incremental_limit", false );
|
||||
|
||||
long requestedSize = theMesh->NbElements();
|
||||
SMESH::long_array_var info = theMesh->GetMeshInfo();
|
||||
long nbOdElems = info[SMDSEntity_0D];
|
||||
long nbEdges = info[SMDSEntity_Edge] + info[SMDSEntity_Quad_Edge];
|
||||
long nbFaces = info[SMDSEntity_Triangle] + info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_BiQuad_Triangle] +
|
||||
info[SMDSEntity_Quadrangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle] +
|
||||
info[SMDSEntity_Polygon];
|
||||
long nbVolumes = info[SMDSEntity_Tetra] + info[SMDSEntity_Quad_Tetra] +
|
||||
info[SMDSEntity_Hexa] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa] +
|
||||
info[SMDSEntity_Pyramid] + info[SMDSEntity_Quad_Pyramid] +
|
||||
info[SMDSEntity_Penta] + info[SMDSEntity_Quad_Penta] +
|
||||
info[SMDSEntity_Polyhedra] +
|
||||
info[SMDSEntity_Hexagonal_Prism];
|
||||
long nbBalls = info[SMDSEntity_Ball];
|
||||
|
||||
long requestedSize = nbOdElems + nbBalls + nbEdges + nbFaces + nbVolumes;
|
||||
*nbElements = requestedSize;
|
||||
|
||||
*entities = SMESH_Actor::eAllEntity;
|
||||
*hidden = 0;
|
||||
|
||||
@ -2033,11 +2048,6 @@ bool SMESHGUI::automaticUpdate( SMESH::SMESH_Mesh_ptr theMesh,
|
||||
if ( limitExceeded ) *limitExceeded = autoUpdate && exceeded;
|
||||
|
||||
if ( incrementalLimit ) {
|
||||
long nbOdElems = theMesh->Nb0DElements();
|
||||
long nbEdges = theMesh->NbEdges();
|
||||
long nbFaces = theMesh->NbFaces();
|
||||
long nbVolumes = theMesh->NbVolumes();
|
||||
long nbBalls = theMesh->NbBalls();
|
||||
long total = 0;
|
||||
|
||||
if ( nbOdElems > 0 ) {
|
||||
|
@ -100,7 +100,7 @@ public :
|
||||
bool isActiveStudyLocked();
|
||||
|
||||
static bool automaticUpdate(unsigned int requestedSize = 0, bool* limitExceeded = 0);
|
||||
static bool automaticUpdate( SMESH::SMESH_Mesh_ptr, int*, bool*, int* );
|
||||
static bool automaticUpdate( SMESH::SMESH_IDSource_ptr, int*, bool*, int*, long* );
|
||||
|
||||
static void Modified( bool = true );
|
||||
|
||||
|
@ -913,53 +913,96 @@ void SMESHGUI_BaseComputeOp::computeMesh()
|
||||
long limitSize = resMgr->integerValue( "SMESH", "update_limit", 500000 );
|
||||
int entities = SMESH_Actor::eAllEntity;
|
||||
int hidden = 0;
|
||||
long nbElements = 0;
|
||||
if ( !memoryLack )
|
||||
{
|
||||
if ( getSMESHGUI()->automaticUpdate( myMesh, &entities, &limitExceeded, &hidden ) )
|
||||
{
|
||||
try {
|
||||
#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
|
||||
OCC_CATCH_SIGNALS;
|
||||
#endif
|
||||
SMESH_Actor *anActor = SMESH::FindActorByObject( myMesh );
|
||||
if ( !anActor ) anActor = SMESH::CreateActor( aMeshSObj->GetStudy(), aMeshSObj->GetID().c_str(), true );
|
||||
if ( anActor ) // actor is not created for an empty mesh
|
||||
{
|
||||
anActor->SetEntityMode( entities );
|
||||
SMESH::DisplayActor( SMESH::GetActiveWindow(), anActor );
|
||||
}
|
||||
SMESH::Update(myIObject, true);
|
||||
|
||||
if ( limitExceeded )
|
||||
{
|
||||
QStringList hiddenMsg;
|
||||
if ( hidden & SMESH_Actor::e0DElements ) hiddenMsg << tr( "SMESH_ELEMS0D" );
|
||||
if ( hidden & SMESH_Actor::eEdges ) hiddenMsg << tr( "SMESH_EDGES" );
|
||||
if ( hidden & SMESH_Actor::eFaces ) hiddenMsg << tr( "SMESH_FACES" );
|
||||
if ( hidden & SMESH_Actor::eVolumes ) hiddenMsg << tr( "SMESH_VOLUMES" );
|
||||
if ( hidden & SMESH_Actor::eBallElem ) hiddenMsg << tr( "SMESH_BALLS" );
|
||||
SUIT_MessageBox::warning( desktop(),
|
||||
tr( "SMESH_WRN_WARNING" ),
|
||||
tr( "SMESH_WRN_SIZE_INC_LIMIT_EXCEEDED" ).arg( myMesh->NbElements() ).arg( limitSize ).arg( hiddenMsg.join(", ") ) );
|
||||
}
|
||||
}
|
||||
catch (...) {
|
||||
#ifdef _DEBUG_
|
||||
MESSAGE ( "Exception thrown during mesh visualization" );
|
||||
#endif
|
||||
if ( SMDS_Mesh::CheckMemory(true) ) { // has memory to show warning?
|
||||
SMESH::OnVisuException();
|
||||
}
|
||||
else {
|
||||
memoryLack = true;
|
||||
}
|
||||
}
|
||||
// List of objects that will be updated automatically
|
||||
QList< QPair< SMESH::SMESH_IDSource_var, _PTR(SObject) > > aListToUpdate;
|
||||
SMESH::SMESH_IDSource_var aMeshObj = SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( aMeshSObj );
|
||||
// put Mesh into list
|
||||
aListToUpdate.append( QPair< SMESH::SMESH_IDSource_var, _PTR(SObject) >(aMeshObj, aMeshSObj) );
|
||||
SMESH::submesh_array_var aSubMeshes = myMesh->GetSubMeshes();
|
||||
// put SubMeshes into list
|
||||
for ( int i = 0; i < aSubMeshes->length(); i++ ) {
|
||||
SMESH::SMESH_subMesh_var sm = aSubMeshes[i];
|
||||
if ( CORBA::is_nil( sm ) ) continue;
|
||||
_PTR(SObject) smSObj = SMESH::ObjectToSObject( sm );
|
||||
if ( !smSObj ) continue;
|
||||
SMESH::SMESH_IDSource_var aSubMeshObj = SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( smSObj );
|
||||
aListToUpdate.append( QPair< SMESH::SMESH_IDSource_var, _PTR(SObject) >(aSubMeshObj, smSObj) );
|
||||
}
|
||||
else if ( limitExceeded )
|
||||
{
|
||||
SUIT_MessageBox::warning( desktop(),
|
||||
tr( "SMESH_WRN_WARNING" ),
|
||||
tr( "SMESH_WRN_SIZE_LIMIT_EXCEEDED" ).arg( myMesh->NbElements() ).arg( limitSize ) );
|
||||
// put Groups into list
|
||||
SMESH::ListOfGroups_var aGroups = myMesh->GetGroups();
|
||||
for ( size_t i = 0; i < aGroups->length(); ++i ) {
|
||||
SMESH::SMESH_GroupBase_var aGrp = aGroups[i];
|
||||
if ( CORBA::is_nil( aGrp ) ) continue;
|
||||
SMESH::SMESH_Group_var aStdGroup = SMESH::SMESH_Group::_narrow( aGrp );
|
||||
SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGrp );
|
||||
SMESH::SMESH_GroupOnFilter_var aFltGroup = SMESH::SMESH_GroupOnFilter::_narrow( aGrp );
|
||||
if ( !aStdGroup->_is_nil() ) continue; // don't update the standalone groups
|
||||
_PTR(SObject) aGroupSO = SMESH::FindSObject( aGrp );
|
||||
if ( !aGroupSO ) continue;
|
||||
SMESH::SMESH_IDSource_var aGroupObj = SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( aGroupSO );
|
||||
aListToUpdate.append( QPair< SMESH::SMESH_IDSource_var, _PTR(SObject) >(aGroupObj, aGroupSO) );
|
||||
}
|
||||
|
||||
// update mesh, sub-mesh and groups, if it's possible
|
||||
QList< QPair< SMESH::SMESH_IDSource_var, _PTR(SObject) > >::iterator anIter;
|
||||
for( anIter = aListToUpdate.begin(); anIter != aListToUpdate.end(); anIter++ ) {
|
||||
SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( SMESH::SObjectToObject( (*anIter).second ));
|
||||
if ( getSMESHGUI()->automaticUpdate( (*anIter).first, &entities, &limitExceeded, &hidden, &nbElements ) )
|
||||
{
|
||||
try {
|
||||
#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
|
||||
OCC_CATCH_SIGNALS;
|
||||
#endif
|
||||
bool toDisplay = false;
|
||||
|
||||
if ( !aMesh->_is_nil() ) { // display a mesh only
|
||||
toDisplay = true;
|
||||
SMESH_Actor *anActor = SMESH::FindActorByObject( aMesh );
|
||||
if ( !anActor ) anActor = SMESH::CreateActor( (*anIter).second->GetStudy(), (*anIter).second->GetID().c_str(), true );
|
||||
if ( anActor ) // actor is not created for an empty mesh
|
||||
{
|
||||
anActor->SetEntityMode( entities );
|
||||
SMESH::DisplayActor( SMESH::GetActiveWindow(), anActor );
|
||||
}
|
||||
}
|
||||
Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject
|
||||
( (*anIter).second->GetID().c_str(), "SMESH", (*anIter).second->GetName().c_str() );
|
||||
SMESH::Update(anIO, toDisplay);
|
||||
|
||||
if ( limitExceeded && !aMesh->_is_nil() )
|
||||
{
|
||||
QStringList hiddenMsg;
|
||||
if ( hidden & SMESH_Actor::e0DElements ) hiddenMsg << tr( "SMESH_ELEMS0D" );
|
||||
if ( hidden & SMESH_Actor::eEdges ) hiddenMsg << tr( "SMESH_EDGES" );
|
||||
if ( hidden & SMESH_Actor::eFaces ) hiddenMsg << tr( "SMESH_FACES" );
|
||||
if ( hidden & SMESH_Actor::eVolumes ) hiddenMsg << tr( "SMESH_VOLUMES" );
|
||||
if ( hidden & SMESH_Actor::eBallElem ) hiddenMsg << tr( "SMESH_BALLS" );
|
||||
SUIT_MessageBox::warning( desktop(),
|
||||
tr( "SMESH_WRN_WARNING" ),
|
||||
tr( "SMESH_WRN_SIZE_INC_LIMIT_EXCEEDED" ).arg( nbElements ).arg( limitSize ).arg( hiddenMsg.join(", ") ) );
|
||||
}
|
||||
}
|
||||
catch (...) {
|
||||
#ifdef _DEBUG_
|
||||
MESSAGE ( "Exception thrown during mesh visualization" );
|
||||
#endif
|
||||
if ( SMDS_Mesh::CheckMemory(true) ) { // has memory to show warning?
|
||||
SMESH::OnVisuException();
|
||||
}
|
||||
else {
|
||||
memoryLack = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if ( limitExceeded && !aMesh->_is_nil() )
|
||||
{
|
||||
SUIT_MessageBox::warning( desktop(),
|
||||
tr( "SMESH_WRN_WARNING" ),
|
||||
tr( "SMESH_WRN_SIZE_LIMIT_EXCEEDED" ).arg( nbElements ).arg( limitSize ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
LightApp_SelectionMgr *Sel = selectionMgr();
|
||||
|
Loading…
Reference in New Issue
Block a user