mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-26 17:30:35 +05:00
Add "Deflection 2D" quality control
for GPUSPHGUI project
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doc/salome/examples/quality_controls_defl.py
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45
doc/salome/examples/quality_controls_defl.py
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# Deflection 2D
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import salome
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salome.salome_init()
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from salome.geom import geomBuilder
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geompy = geomBuilder.New(salome.myStudy)
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import SMESH
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from salome.smesh import smeshBuilder
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smesh = smeshBuilder.New(salome.myStudy)
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# fuse a box and a sphere
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Sphere_1 = geompy.MakeSphereR(100)
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Box_1 = geompy.MakeBoxDXDYDZ(200, 200, 200)
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Fuse = geompy.MakeFuse( Sphere_1, Box_1, theName="box + sphere" )
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# create a mesh
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mesh = smesh.Mesh( Fuse, "Deflection_2D")
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algo = mesh.Segment()
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algo.LocalLength(35)
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algo = mesh.Triangle()
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mesh.Compute()
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# get min and max deflection
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minMax = mesh.GetMinMax( SMESH.FT_Deflection2D )
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print "min and max deflection: ", minMax
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# get deflection of a certain face
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faceID = mesh.NbEdges() + mesh.NbFaces()
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defl = mesh.FunctorValue( SMESH.FT_Deflection2D, faceID )
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print "deflection of face %s = %s" % ( faceID, defl )
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margin = minMax[1] / 2
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# get all faces with deflection LESS than the margin
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aFilter = smesh.GetFilter(SMESH.FACE, SMESH.FT_Deflection2D, '<', margin, mesh=mesh)
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anIds = aFilter.GetIDs()
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print "%s faces have deflection less than %s" %( len(anIds), margin )
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# create a group of faces with deflection MORE than the margin
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aGroup = mesh.MakeGroup("Deflection > " + `margin`, SMESH.FACE, SMESH.FT_Deflection2D,'>',margin)
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print "%s faces have deflection more than %s: %s ..." %( aGroup.Size(), margin, aGroup.GetIDs()[:10] )
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salome.sg.updateObjBrowser(True)
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@ -156,6 +156,7 @@ SET(GOOD_TESTS
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quality_controls_ex17.py
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quality_controls_ex17.py
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quality_controls_ex18.py
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quality_controls_ex18.py
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quality_controls_ex19.py
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quality_controls_ex19.py
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quality_controls_defl.py
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transforming_meshes_ex01.py
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transforming_meshes_ex01.py
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transforming_meshes_ex02.py
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transforming_meshes_ex02.py
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transforming_meshes_ex03.py
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transforming_meshes_ex03.py
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BIN
doc/salome/gui/SMESH/images/deflection_2d.png
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BIN
doc/salome/gui/SMESH/images/deflection_2d.png
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Binary file not shown.
After Width: | Height: | Size: 13 KiB |
@ -7,21 +7,22 @@ specific condition or a set of conditions. Filters can be used to create
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or edit mesh groups, remove elements from the mesh, control
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or edit mesh groups, remove elements from the mesh, control
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mesh quality by different parameters, etc.
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mesh quality by different parameters, etc.
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Several criteria can be combined together by using logical operators \a
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Several \ref filtering_criteria "filtering criteria" can be combined
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AND and \a OR. In addition, a filter criterion can be reverted
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together by using logical operators \a AND and \a OR. In addition, a
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using logical operator \a NOT.
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filter criterion can be reverted using logical operator \a NOT.
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Some filtering criteria use the functionality of \ref quality_page "mesh quality controls"
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Some filtering criteria use the functionality of \ref quality_page
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to filter mesh nodes / elements by specific characteristic (Area, Length, etc).
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"mesh quality controls" to filter mesh nodes / elements by specific
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characteristic (Area, Length, etc).
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The functinality of mesh filters is available in both GUI and TUI
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The functinality of mesh filters is available in both GUI and TUI
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modes:
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modes:
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- In GUI, filters are available in some dialog boxes via
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- In GUI, filters are available in some dialog boxes via "Set Filters"
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"Set Filters" button, clicking on which opens the dialog box
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button, clicking on which opens the \ref filtering_elements "dialog box"
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allowing to specify the list of filter criteria to be applied to the
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allowing to specify the list of filter criteria to be applied to the
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current selection. See \subpage selection_filter_library_page page to learn more
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current selection. See \subpage selection_filter_library_page page to
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about selection filters and their usage in GUI.
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learn more about selection filters and their usage in GUI.
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- In Python scripts, filters can be used to choose only some mesh
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- In Python scripts, filters can be used to choose only some mesh
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entities (nodes or elements) for the operations, which require the
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entities (nodes or elements) for the operations, which require the
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@ -37,6 +37,7 @@ Face quality controls:
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<li>\subpage bare_border_faces_page "Bare border faces"</li>
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<li>\subpage bare_border_faces_page "Bare border faces"</li>
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<li>\subpage over_constrained_faces_page "Over-constrained faces"</li>
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<li>\subpage over_constrained_faces_page "Over-constrained faces"</li>
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<li>\subpage length_2d_page "Length 2D"</li>
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<li>\subpage length_2d_page "Length 2D"</li>
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<li>\subpage deflection_2d_page "Deflection 2D"</li>
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<li>\subpage borders_at_multi_connection_2d_page "Borders at multi-connection 2D"</li>
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<li>\subpage borders_at_multi_connection_2d_page "Borders at multi-connection 2D"</li>
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<li>\subpage area_page "Area"</li>
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<li>\subpage area_page "Area"</li>
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<li>\subpage taper_page "Taper"</li>
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<li>\subpage taper_page "Taper"</li>
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25
doc/salome/gui/SMESH/input/deflection_2d.doc
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doc/salome/gui/SMESH/input/deflection_2d.doc
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/*!
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\page deflection_2d_page Deflection 2D
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\n This quality control criterion consists of calculation of distance
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between a mesh face gravity corner and the surface the face discretizes.
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<em>To apply the Deflection 2D quality criterion to your mesh:</em>
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<ol>
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<li>Display your mesh in the viewer. </li>
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<li>Choose <b>Controls > Face Controls > Deflection 2D</b> or click
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<em>"Deflection 2D"</em> button in the toolbar.
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Your mesh will be displayed in the viewer with faces colored according
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to the applied mesh quality control criterion:
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\image html deflection_2d.png
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</li>
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</ol>
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<br><b>See Also</b> a sample TUI Script of a
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\ref tui_deflection_2d "Deflection 2D quality control" operation.
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*/
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@ -2,6 +2,10 @@
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\page selection_filter_library_page Selection filter library
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\page selection_filter_library_page Selection filter library
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\tableofcontents
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\section selection_filter_library Filter library
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\n Selection filter library allows creating and storing in files
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\n Selection filter library allows creating and storing in files
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the filters that can be later reused for operations on meshes. You can
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the filters that can be later reused for operations on meshes. You can
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access it from the Main Menu via <b>Tools / Selection filter library</b>.
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access it from the Main Menu via <b>Tools / Selection filter library</b>.
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@ -18,8 +22,7 @@ the current study. You can \b Add or \b Delete filters.
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\n In <b>Filter name</b> box you can specify the name for your
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\n In <b>Filter name</b> box you can specify the name for your
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filter. By default it is prefixed with the corresponding entity type.
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filter. By default it is prefixed with the corresponding entity type.
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\anchor filtering_elements
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\section filtering_elements Filter Dialog
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<h2>Filter Dialog</h2>
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When we use filters during group creation or another operation (by
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When we use filters during group creation or another operation (by
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clicking <b>Set Filter</b> button in the corresponding dialog), the
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clicking <b>Set Filter</b> button in the corresponding dialog), the
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@ -64,6 +67,8 @@ in the Library.
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is no selected mesh in the Object Browser and the filter can not be
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is no selected mesh in the Object Browser and the filter can not be
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created. You have to select the mesh and the button will be enabled.
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created. You have to select the mesh and the button will be enabled.
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\section filtering_criteria Filtering Criteria
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Some criteria are applicable to all <b>Entity types</b>:
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Some criteria are applicable to all <b>Entity types</b>:
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<ul><li>
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<ul><li>
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<b>Belong to Geom</b> selects entities whose all nodes lie on the
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<b>Belong to Geom</b> selects entities whose all nodes lie on the
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@ -231,6 +236,10 @@ normal to the neighboring face and the normal to the selected face is less then
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angular tolerance (defined in degrees). Selection continues among all neighbor faces of already
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angular tolerance (defined in degrees). Selection continues among all neighbor faces of already
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selected ones.<br>
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selected ones.<br>
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</li><li>
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</li><li>
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<b>Deflection 2D</b> selects 2D mesh elements having distance between their gravity
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centers and underlying surfaces, which is more, less or equal (within a given <b>Tolerance</b>) to the predefined <b>Threshold Value</b>. See also a
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\ref deflection_2d_page "Deflection 2D quality control".
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</li><li>
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<b>Element Diameter 2D</b> selects triangles and quadrangles composed of the edges and
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<b>Element Diameter 2D</b> selects triangles and quadrangles composed of the edges and
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diagonals with a value of length, which is more, less or equal
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diagonals with a value of length, which is more, less or equal
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(within a given <b>Tolerance</b>) to the predefined <b>Threshold Value</b>. See also a
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(within a given <b>Tolerance</b>) to the predefined <b>Threshold Value</b>. See also a
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@ -37,6 +37,9 @@
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\section tui_length_2d Length 2D
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\section tui_length_2d Length 2D
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\tui_script{quality_controls_ex11.py}
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\tui_script{quality_controls_ex11.py}
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\section tui_deflection_2d Deflection 2D
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\tui_script{quality_controls_defl.py}
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\section tui_borders_at_multiconnection_2d Borders at Multiconnection 2D
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\section tui_borders_at_multiconnection_2d Borders at Multiconnection 2D
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\tui_script{quality_controls_ex12.py}
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\tui_script{quality_controls_ex12.py}
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@ -61,6 +61,7 @@ module SMESH
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FT_MultiConnection2D,
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FT_MultiConnection2D,
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FT_Length,
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FT_Length,
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FT_Length2D,
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FT_Length2D,
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FT_Deflection2D,
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FT_NodeConnectivityNumber,
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FT_NodeConnectivityNumber,
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FT_BelongToMeshGroup,
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FT_BelongToMeshGroup,
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FT_BelongToGeom,
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FT_BelongToGeom,
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@ -150,6 +151,7 @@ module SMESH
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typedef sequence<Value> Values;
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typedef sequence<Value> Values;
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Values GetValues();
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Values GetValues();
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};
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};
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interface Deflection2D : NumericalFunctor{};
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interface MultiConnection : NumericalFunctor{};
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interface MultiConnection : NumericalFunctor{};
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interface MultiConnection2D : NumericalFunctor
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interface MultiConnection2D : NumericalFunctor
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{
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{
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@ -585,6 +587,7 @@ module SMESH
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MaxElementLength3D CreateMaxElementLength3D();
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MaxElementLength3D CreateMaxElementLength3D();
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Length CreateLength();
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Length CreateLength();
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Length2D CreateLength2D();
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Length2D CreateLength2D();
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Deflection2D CreateDeflection2D();
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MultiConnection CreateMultiConnection();
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MultiConnection CreateMultiConnection();
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MultiConnection2D CreateMultiConnection2D();
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MultiConnection2D CreateMultiConnection2D();
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BallDiameter CreateBallDiameter();
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BallDiameter CreateBallDiameter();
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@ -228,6 +228,7 @@ SET(SMESH_RESOURCES_FILES
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mesh_quality.png
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mesh_quality.png
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mesh_show.png
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mesh_show.png
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mesh_hide.png
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mesh_hide.png
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mesh_deflection.png
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)
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)
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INSTALL(FILES ${SMESH_RESOURCES_FILES} DESTINATION ${SALOME_SMESH_INSTALL_RES_DATA})
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INSTALL(FILES ${SMESH_RESOURCES_FILES} DESTINATION ${SALOME_SMESH_INSTALL_RES_DATA})
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BIN
resources/mesh_deflection.png
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BIN
resources/mesh_deflection.png
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After Width: | Height: | Size: 827 B |
@ -23,6 +23,7 @@
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#include "SMESH_ControlsDef.hxx"
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#include "SMESH_ControlsDef.hxx"
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#include "SMDS_BallElement.hxx"
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#include "SMDS_BallElement.hxx"
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#include "SMDS_FacePosition.hxx"
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#include "SMDS_Iterator.hxx"
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#include "SMDS_Iterator.hxx"
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#include "SMDS_Mesh.hxx"
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#include "SMDS_Mesh.hxx"
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#include "SMDS_MeshElement.hxx"
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#include "SMDS_MeshElement.hxx"
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#include <BRepAdaptor_Surface.hxx>
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#include <BRepAdaptor_Surface.hxx>
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#include <BRepBndLib.hxx>
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#include <BRepBndLib.hxx>
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#include <BRepBuilderAPI_Copy.hxx>
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#include <BRepBuilderAPI_Copy.hxx>
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#include <BRepClass3d_SolidClassifier.hxx>
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#include <BRepClass_FaceClassifier.hxx>
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#include <BRepClass_FaceClassifier.hxx>
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#include <BRep_Tool.hxx>
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#include <BRep_Tool.hxx>
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#include <Geom_CylindricalSurface.hxx>
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#include <Geom_CylindricalSurface.hxx>
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#include <Geom_Surface.hxx>
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#include <Geom_Surface.hxx>
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#include <NCollection_Map.hxx>
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#include <NCollection_Map.hxx>
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#include <Precision.hxx>
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#include <Precision.hxx>
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#include <ShapeAnalysis_Surface.hxx>
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#include <TColStd_MapIteratorOfMapOfInteger.hxx>
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#include <TColStd_MapIteratorOfMapOfInteger.hxx>
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#include <TColStd_MapOfInteger.hxx>
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#include <TColStd_MapOfInteger.hxx>
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#include <TColStd_SequenceOfAsciiString.hxx>
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#include <TColStd_SequenceOfAsciiString.hxx>
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@ -261,13 +264,10 @@ bool NumericalFunctor::GetPoints(const SMDS_MeshElement* anElem,
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}
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}
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if ( anIter ) {
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if ( anIter ) {
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double xyz[3];
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SMESH_NodeXYZ p;
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while( anIter->more() ) {
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while( anIter->more() ) {
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if ( const SMDS_MeshNode* aNode = static_cast<const SMDS_MeshNode*>( anIter->next() ))
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if ( p.Set( anIter->next() ))
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{
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theRes.push_back( p );
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aNode->GetXYZ( xyz );
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theRes.push_back( gp_XYZ( xyz[0], xyz[1], xyz[2] ));
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}
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}
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}
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}
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}
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@ -1553,247 +1553,240 @@ SMDSAbs_ElementType Length::GetType() const
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*/
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*/
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//================================================================================
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//================================================================================
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double Length2D::GetValue( long theElementId )
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double Length2D::GetValue( const TSequenceOfXYZ& P )
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{
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{
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TSequenceOfXYZ P;
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double aVal = 0;
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int len = P.size();
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SMDSAbs_EntityType aType = P.getElementEntity();
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if ( GetPoints( theElementId, P ))
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switch (aType) {
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{
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case SMDSEntity_Edge:
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double aVal = 0;
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if (len == 2)
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int len = P.size();
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aVal = getDistance( P( 1 ), P( 2 ) );
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SMDSAbs_EntityType aType = P.getElementEntity();
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break;
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case SMDSEntity_Quad_Edge:
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switch (aType) {
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if (len == 3) // quadratic edge
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case SMDSEntity_Edge:
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aVal = getDistance(P( 1 ),P( 3 )) + getDistance(P( 3 ),P( 2 ));
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if (len == 2)
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break;
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aVal = getDistance( P( 1 ), P( 2 ) );
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case SMDSEntity_Triangle:
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break;
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if (len == 3){ // triangles
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case SMDSEntity_Quad_Edge:
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double L1 = getDistance(P( 1 ),P( 2 ));
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if (len == 3) // quadratic edge
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double L2 = getDistance(P( 2 ),P( 3 ));
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aVal = getDistance(P( 1 ),P( 3 )) + getDistance(P( 3 ),P( 2 ));
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double L3 = getDistance(P( 3 ),P( 1 ));
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break;
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aVal = Min(L1,Min(L2,L3));
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case SMDSEntity_Triangle:
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if (len == 3){ // triangles
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double L1 = getDistance(P( 1 ),P( 2 ));
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double L2 = getDistance(P( 2 ),P( 3 ));
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double L3 = getDistance(P( 3 ),P( 1 ));
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aVal = Min(L1,Min(L2,L3));
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}
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break;
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case SMDSEntity_Quadrangle:
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if (len == 4){ // quadrangles
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double L1 = getDistance(P( 1 ),P( 2 ));
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double L2 = getDistance(P( 2 ),P( 3 ));
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double L3 = getDistance(P( 3 ),P( 4 ));
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double L4 = getDistance(P( 4 ),P( 1 ));
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aVal = Min(Min(L1,L2),Min(L3,L4));
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}
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break;
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case SMDSEntity_Quad_Triangle:
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case SMDSEntity_BiQuad_Triangle:
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if (len >= 6){ // quadratic triangles
|
|
||||||
double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
|
|
||||||
double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
|
|
||||||
double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 1 ));
|
|
||||||
aVal = Min(L1,Min(L2,L3));
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case SMDSEntity_Quad_Quadrangle:
|
|
||||||
case SMDSEntity_BiQuad_Quadrangle:
|
|
||||||
if (len >= 8){ // quadratic quadrangles
|
|
||||||
double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
|
|
||||||
double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
|
|
||||||
double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 7 ));
|
|
||||||
double L4 = getDistance(P( 7 ),P( 8 )) + getDistance(P( 8 ),P( 1 ));
|
|
||||||
aVal = Min(Min(L1,L2),Min(L3,L4));
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case SMDSEntity_Tetra:
|
|
||||||
if (len == 4){ // tetrahedra
|
|
||||||
double L1 = getDistance(P( 1 ),P( 2 ));
|
|
||||||
double L2 = getDistance(P( 2 ),P( 3 ));
|
|
||||||
double L3 = getDistance(P( 3 ),P( 1 ));
|
|
||||||
double L4 = getDistance(P( 1 ),P( 4 ));
|
|
||||||
double L5 = getDistance(P( 2 ),P( 4 ));
|
|
||||||
double L6 = getDistance(P( 3 ),P( 4 ));
|
|
||||||
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case SMDSEntity_Pyramid:
|
|
||||||
if (len == 5){ // pyramid
|
|
||||||
double L1 = getDistance(P( 1 ),P( 2 ));
|
|
||||||
double L2 = getDistance(P( 2 ),P( 3 ));
|
|
||||||
double L3 = getDistance(P( 3 ),P( 4 ));
|
|
||||||
double L4 = getDistance(P( 4 ),P( 1 ));
|
|
||||||
double L5 = getDistance(P( 1 ),P( 5 ));
|
|
||||||
double L6 = getDistance(P( 2 ),P( 5 ));
|
|
||||||
double L7 = getDistance(P( 3 ),P( 5 ));
|
|
||||||
double L8 = getDistance(P( 4 ),P( 5 ));
|
|
||||||
|
|
||||||
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
|
||||||
aVal = Min(aVal,Min(L7,L8));
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case SMDSEntity_Penta:
|
|
||||||
if (len == 6) { // pentahedron
|
|
||||||
double L1 = getDistance(P( 1 ),P( 2 ));
|
|
||||||
double L2 = getDistance(P( 2 ),P( 3 ));
|
|
||||||
double L3 = getDistance(P( 3 ),P( 1 ));
|
|
||||||
double L4 = getDistance(P( 4 ),P( 5 ));
|
|
||||||
double L5 = getDistance(P( 5 ),P( 6 ));
|
|
||||||
double L6 = getDistance(P( 6 ),P( 4 ));
|
|
||||||
double L7 = getDistance(P( 1 ),P( 4 ));
|
|
||||||
double L8 = getDistance(P( 2 ),P( 5 ));
|
|
||||||
double L9 = getDistance(P( 3 ),P( 6 ));
|
|
||||||
|
|
||||||
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
|
||||||
aVal = Min(aVal,Min(Min(L7,L8),L9));
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case SMDSEntity_Hexa:
|
|
||||||
if (len == 8){ // hexahedron
|
|
||||||
double L1 = getDistance(P( 1 ),P( 2 ));
|
|
||||||
double L2 = getDistance(P( 2 ),P( 3 ));
|
|
||||||
double L3 = getDistance(P( 3 ),P( 4 ));
|
|
||||||
double L4 = getDistance(P( 4 ),P( 1 ));
|
|
||||||
double L5 = getDistance(P( 5 ),P( 6 ));
|
|
||||||
double L6 = getDistance(P( 6 ),P( 7 ));
|
|
||||||
double L7 = getDistance(P( 7 ),P( 8 ));
|
|
||||||
double L8 = getDistance(P( 8 ),P( 5 ));
|
|
||||||
double L9 = getDistance(P( 1 ),P( 5 ));
|
|
||||||
double L10= getDistance(P( 2 ),P( 6 ));
|
|
||||||
double L11= getDistance(P( 3 ),P( 7 ));
|
|
||||||
double L12= getDistance(P( 4 ),P( 8 ));
|
|
||||||
|
|
||||||
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
|
||||||
aVal = Min(aVal,Min(Min(L7,L8),Min(L9,L10)));
|
|
||||||
aVal = Min(aVal,Min(L11,L12));
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case SMDSEntity_Quad_Tetra:
|
|
||||||
if (len == 10){ // quadratic tetrahedron
|
|
||||||
double L1 = getDistance(P( 1 ),P( 5 )) + getDistance(P( 5 ),P( 2 ));
|
|
||||||
double L2 = getDistance(P( 2 ),P( 6 )) + getDistance(P( 6 ),P( 3 ));
|
|
||||||
double L3 = getDistance(P( 3 ),P( 7 )) + getDistance(P( 7 ),P( 1 ));
|
|
||||||
double L4 = getDistance(P( 1 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
|
|
||||||
double L5 = getDistance(P( 2 ),P( 9 )) + getDistance(P( 9 ),P( 4 ));
|
|
||||||
double L6 = getDistance(P( 3 ),P( 10 )) + getDistance(P( 10 ),P( 4 ));
|
|
||||||
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case SMDSEntity_Quad_Pyramid:
|
|
||||||
if (len == 13){ // quadratic pyramid
|
|
||||||
double L1 = getDistance(P( 1 ),P( 6 )) + getDistance(P( 6 ),P( 2 ));
|
|
||||||
double L2 = getDistance(P( 2 ),P( 7 )) + getDistance(P( 7 ),P( 3 ));
|
|
||||||
double L3 = getDistance(P( 3 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
|
|
||||||
double L4 = getDistance(P( 4 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
|
|
||||||
double L5 = getDistance(P( 1 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
|
|
||||||
double L6 = getDistance(P( 2 ),P( 11 )) + getDistance(P( 11 ),P( 5 ));
|
|
||||||
double L7 = getDistance(P( 3 ),P( 12 )) + getDistance(P( 12 ),P( 5 ));
|
|
||||||
double L8 = getDistance(P( 4 ),P( 13 )) + getDistance(P( 13 ),P( 5 ));
|
|
||||||
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
|
||||||
aVal = Min(aVal,Min(L7,L8));
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case SMDSEntity_Quad_Penta:
|
|
||||||
case SMDSEntity_BiQuad_Penta:
|
|
||||||
if (len >= 15){ // quadratic pentahedron
|
|
||||||
double L1 = getDistance(P( 1 ),P( 7 )) + getDistance(P( 7 ),P( 2 ));
|
|
||||||
double L2 = getDistance(P( 2 ),P( 8 )) + getDistance(P( 8 ),P( 3 ));
|
|
||||||
double L3 = getDistance(P( 3 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
|
|
||||||
double L4 = getDistance(P( 4 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
|
|
||||||
double L5 = getDistance(P( 5 ),P( 11 )) + getDistance(P( 11 ),P( 6 ));
|
|
||||||
double L6 = getDistance(P( 6 ),P( 12 )) + getDistance(P( 12 ),P( 4 ));
|
|
||||||
double L7 = getDistance(P( 1 ),P( 13 )) + getDistance(P( 13 ),P( 4 ));
|
|
||||||
double L8 = getDistance(P( 2 ),P( 14 )) + getDistance(P( 14 ),P( 5 ));
|
|
||||||
double L9 = getDistance(P( 3 ),P( 15 )) + getDistance(P( 15 ),P( 6 ));
|
|
||||||
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
|
||||||
aVal = Min(aVal,Min(Min(L7,L8),L9));
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case SMDSEntity_Quad_Hexa:
|
|
||||||
case SMDSEntity_TriQuad_Hexa:
|
|
||||||
if (len >= 20) { // quadratic hexahedron
|
|
||||||
double L1 = getDistance(P( 1 ),P( 9 )) + getDistance(P( 9 ),P( 2 ));
|
|
||||||
double L2 = getDistance(P( 2 ),P( 10 )) + getDistance(P( 10 ),P( 3 ));
|
|
||||||
double L3 = getDistance(P( 3 ),P( 11 )) + getDistance(P( 11 ),P( 4 ));
|
|
||||||
double L4 = getDistance(P( 4 ),P( 12 )) + getDistance(P( 12 ),P( 1 ));
|
|
||||||
double L5 = getDistance(P( 5 ),P( 13 )) + getDistance(P( 13 ),P( 6 ));
|
|
||||||
double L6 = getDistance(P( 6 ),P( 14 )) + getDistance(P( 14 ),P( 7 ));
|
|
||||||
double L7 = getDistance(P( 7 ),P( 15 )) + getDistance(P( 15 ),P( 8 ));
|
|
||||||
double L8 = getDistance(P( 8 ),P( 16 )) + getDistance(P( 16 ),P( 5 ));
|
|
||||||
double L9 = getDistance(P( 1 ),P( 17 )) + getDistance(P( 17 ),P( 5 ));
|
|
||||||
double L10= getDistance(P( 2 ),P( 18 )) + getDistance(P( 18 ),P( 6 ));
|
|
||||||
double L11= getDistance(P( 3 ),P( 19 )) + getDistance(P( 19 ),P( 7 ));
|
|
||||||
double L12= getDistance(P( 4 ),P( 20 )) + getDistance(P( 20 ),P( 8 ));
|
|
||||||
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
|
||||||
aVal = Min(aVal,Min(Min(L7,L8),Min(L9,L10)));
|
|
||||||
aVal = Min(aVal,Min(L11,L12));
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case SMDSEntity_Polygon:
|
|
||||||
if ( len > 1 ) {
|
|
||||||
aVal = getDistance( P(1), P( P.size() ));
|
|
||||||
for ( size_t i = 1; i < P.size(); ++i )
|
|
||||||
aVal = Min( aVal, getDistance( P( i ), P( i+1 )));
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case SMDSEntity_Quad_Polygon:
|
|
||||||
if ( len > 2 ) {
|
|
||||||
aVal = getDistance( P(1), P( P.size() )) + getDistance( P(P.size()), P( P.size()-1 ));
|
|
||||||
for ( size_t i = 1; i < P.size()-1; i += 2 )
|
|
||||||
aVal = Min( aVal, getDistance( P( i ), P( i+1 )) + getDistance( P( i+1 ), P( i+2 )));
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case SMDSEntity_Hexagonal_Prism:
|
|
||||||
if (len == 12) { // hexagonal prism
|
|
||||||
double L1 = getDistance(P( 1 ),P( 2 ));
|
|
||||||
double L2 = getDistance(P( 2 ),P( 3 ));
|
|
||||||
double L3 = getDistance(P( 3 ),P( 4 ));
|
|
||||||
double L4 = getDistance(P( 4 ),P( 5 ));
|
|
||||||
double L5 = getDistance(P( 5 ),P( 6 ));
|
|
||||||
double L6 = getDistance(P( 6 ),P( 1 ));
|
|
||||||
|
|
||||||
double L7 = getDistance(P( 7 ), P( 8 ));
|
|
||||||
double L8 = getDistance(P( 8 ), P( 9 ));
|
|
||||||
double L9 = getDistance(P( 9 ), P( 10 ));
|
|
||||||
double L10= getDistance(P( 10 ),P( 11 ));
|
|
||||||
double L11= getDistance(P( 11 ),P( 12 ));
|
|
||||||
double L12= getDistance(P( 12 ),P( 7 ));
|
|
||||||
|
|
||||||
double L13 = getDistance(P( 1 ),P( 7 ));
|
|
||||||
double L14 = getDistance(P( 2 ),P( 8 ));
|
|
||||||
double L15 = getDistance(P( 3 ),P( 9 ));
|
|
||||||
double L16 = getDistance(P( 4 ),P( 10 ));
|
|
||||||
double L17 = getDistance(P( 5 ),P( 11 ));
|
|
||||||
double L18 = getDistance(P( 6 ),P( 12 ));
|
|
||||||
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
|
||||||
aVal = Min(aVal, Min(Min(Min(L7,L8),Min(L9,L10)),Min(L11,L12)));
|
|
||||||
aVal = Min(aVal, Min(Min(Min(L13,L14),Min(L15,L16)),Min(L17,L18)));
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case SMDSEntity_Polyhedra:
|
|
||||||
{
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
default:
|
case SMDSEntity_Quadrangle:
|
||||||
return 0;
|
if (len == 4){ // quadrangles
|
||||||
|
double L1 = getDistance(P( 1 ),P( 2 ));
|
||||||
|
double L2 = getDistance(P( 2 ),P( 3 ));
|
||||||
|
double L3 = getDistance(P( 3 ),P( 4 ));
|
||||||
|
double L4 = getDistance(P( 4 ),P( 1 ));
|
||||||
|
aVal = Min(Min(L1,L2),Min(L3,L4));
|
||||||
}
|
}
|
||||||
|
break;
|
||||||
if (aVal < 0 ) {
|
case SMDSEntity_Quad_Triangle:
|
||||||
return 0.;
|
case SMDSEntity_BiQuad_Triangle:
|
||||||
|
if (len >= 6){ // quadratic triangles
|
||||||
|
double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
|
||||||
|
double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
|
||||||
|
double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 1 ));
|
||||||
|
aVal = Min(L1,Min(L2,L3));
|
||||||
}
|
}
|
||||||
|
break;
|
||||||
if ( myPrecision >= 0 )
|
case SMDSEntity_Quad_Quadrangle:
|
||||||
{
|
case SMDSEntity_BiQuad_Quadrangle:
|
||||||
double prec = pow( 10., (double)( myPrecision ) );
|
if (len >= 8){ // quadratic quadrangles
|
||||||
aVal = floor( aVal * prec + 0.5 ) / prec;
|
double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
|
||||||
|
double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
|
||||||
|
double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 7 ));
|
||||||
|
double L4 = getDistance(P( 7 ),P( 8 )) + getDistance(P( 8 ),P( 1 ));
|
||||||
|
aVal = Min(Min(L1,L2),Min(L3,L4));
|
||||||
}
|
}
|
||||||
|
break;
|
||||||
|
case SMDSEntity_Tetra:
|
||||||
|
if (len == 4){ // tetrahedra
|
||||||
|
double L1 = getDistance(P( 1 ),P( 2 ));
|
||||||
|
double L2 = getDistance(P( 2 ),P( 3 ));
|
||||||
|
double L3 = getDistance(P( 3 ),P( 1 ));
|
||||||
|
double L4 = getDistance(P( 1 ),P( 4 ));
|
||||||
|
double L5 = getDistance(P( 2 ),P( 4 ));
|
||||||
|
double L6 = getDistance(P( 3 ),P( 4 ));
|
||||||
|
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case SMDSEntity_Pyramid:
|
||||||
|
if (len == 5){ // pyramid
|
||||||
|
double L1 = getDistance(P( 1 ),P( 2 ));
|
||||||
|
double L2 = getDistance(P( 2 ),P( 3 ));
|
||||||
|
double L3 = getDistance(P( 3 ),P( 4 ));
|
||||||
|
double L4 = getDistance(P( 4 ),P( 1 ));
|
||||||
|
double L5 = getDistance(P( 1 ),P( 5 ));
|
||||||
|
double L6 = getDistance(P( 2 ),P( 5 ));
|
||||||
|
double L7 = getDistance(P( 3 ),P( 5 ));
|
||||||
|
double L8 = getDistance(P( 4 ),P( 5 ));
|
||||||
|
|
||||||
return aVal;
|
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
||||||
|
aVal = Min(aVal,Min(L7,L8));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case SMDSEntity_Penta:
|
||||||
|
if (len == 6) { // pentahedron
|
||||||
|
double L1 = getDistance(P( 1 ),P( 2 ));
|
||||||
|
double L2 = getDistance(P( 2 ),P( 3 ));
|
||||||
|
double L3 = getDistance(P( 3 ),P( 1 ));
|
||||||
|
double L4 = getDistance(P( 4 ),P( 5 ));
|
||||||
|
double L5 = getDistance(P( 5 ),P( 6 ));
|
||||||
|
double L6 = getDistance(P( 6 ),P( 4 ));
|
||||||
|
double L7 = getDistance(P( 1 ),P( 4 ));
|
||||||
|
double L8 = getDistance(P( 2 ),P( 5 ));
|
||||||
|
double L9 = getDistance(P( 3 ),P( 6 ));
|
||||||
|
|
||||||
|
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
||||||
|
aVal = Min(aVal,Min(Min(L7,L8),L9));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case SMDSEntity_Hexa:
|
||||||
|
if (len == 8){ // hexahedron
|
||||||
|
double L1 = getDistance(P( 1 ),P( 2 ));
|
||||||
|
double L2 = getDistance(P( 2 ),P( 3 ));
|
||||||
|
double L3 = getDistance(P( 3 ),P( 4 ));
|
||||||
|
double L4 = getDistance(P( 4 ),P( 1 ));
|
||||||
|
double L5 = getDistance(P( 5 ),P( 6 ));
|
||||||
|
double L6 = getDistance(P( 6 ),P( 7 ));
|
||||||
|
double L7 = getDistance(P( 7 ),P( 8 ));
|
||||||
|
double L8 = getDistance(P( 8 ),P( 5 ));
|
||||||
|
double L9 = getDistance(P( 1 ),P( 5 ));
|
||||||
|
double L10= getDistance(P( 2 ),P( 6 ));
|
||||||
|
double L11= getDistance(P( 3 ),P( 7 ));
|
||||||
|
double L12= getDistance(P( 4 ),P( 8 ));
|
||||||
|
|
||||||
|
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
||||||
|
aVal = Min(aVal,Min(Min(L7,L8),Min(L9,L10)));
|
||||||
|
aVal = Min(aVal,Min(L11,L12));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case SMDSEntity_Quad_Tetra:
|
||||||
|
if (len == 10){ // quadratic tetrahedron
|
||||||
|
double L1 = getDistance(P( 1 ),P( 5 )) + getDistance(P( 5 ),P( 2 ));
|
||||||
|
double L2 = getDistance(P( 2 ),P( 6 )) + getDistance(P( 6 ),P( 3 ));
|
||||||
|
double L3 = getDistance(P( 3 ),P( 7 )) + getDistance(P( 7 ),P( 1 ));
|
||||||
|
double L4 = getDistance(P( 1 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
|
||||||
|
double L5 = getDistance(P( 2 ),P( 9 )) + getDistance(P( 9 ),P( 4 ));
|
||||||
|
double L6 = getDistance(P( 3 ),P( 10 )) + getDistance(P( 10 ),P( 4 ));
|
||||||
|
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case SMDSEntity_Quad_Pyramid:
|
||||||
|
if (len == 13){ // quadratic pyramid
|
||||||
|
double L1 = getDistance(P( 1 ),P( 6 )) + getDistance(P( 6 ),P( 2 ));
|
||||||
|
double L2 = getDistance(P( 2 ),P( 7 )) + getDistance(P( 7 ),P( 3 ));
|
||||||
|
double L3 = getDistance(P( 3 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
|
||||||
|
double L4 = getDistance(P( 4 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
|
||||||
|
double L5 = getDistance(P( 1 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
|
||||||
|
double L6 = getDistance(P( 2 ),P( 11 )) + getDistance(P( 11 ),P( 5 ));
|
||||||
|
double L7 = getDistance(P( 3 ),P( 12 )) + getDistance(P( 12 ),P( 5 ));
|
||||||
|
double L8 = getDistance(P( 4 ),P( 13 )) + getDistance(P( 13 ),P( 5 ));
|
||||||
|
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
||||||
|
aVal = Min(aVal,Min(L7,L8));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case SMDSEntity_Quad_Penta:
|
||||||
|
case SMDSEntity_BiQuad_Penta:
|
||||||
|
if (len >= 15){ // quadratic pentahedron
|
||||||
|
double L1 = getDistance(P( 1 ),P( 7 )) + getDistance(P( 7 ),P( 2 ));
|
||||||
|
double L2 = getDistance(P( 2 ),P( 8 )) + getDistance(P( 8 ),P( 3 ));
|
||||||
|
double L3 = getDistance(P( 3 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
|
||||||
|
double L4 = getDistance(P( 4 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
|
||||||
|
double L5 = getDistance(P( 5 ),P( 11 )) + getDistance(P( 11 ),P( 6 ));
|
||||||
|
double L6 = getDistance(P( 6 ),P( 12 )) + getDistance(P( 12 ),P( 4 ));
|
||||||
|
double L7 = getDistance(P( 1 ),P( 13 )) + getDistance(P( 13 ),P( 4 ));
|
||||||
|
double L8 = getDistance(P( 2 ),P( 14 )) + getDistance(P( 14 ),P( 5 ));
|
||||||
|
double L9 = getDistance(P( 3 ),P( 15 )) + getDistance(P( 15 ),P( 6 ));
|
||||||
|
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
||||||
|
aVal = Min(aVal,Min(Min(L7,L8),L9));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case SMDSEntity_Quad_Hexa:
|
||||||
|
case SMDSEntity_TriQuad_Hexa:
|
||||||
|
if (len >= 20) { // quadratic hexahedron
|
||||||
|
double L1 = getDistance(P( 1 ),P( 9 )) + getDistance(P( 9 ),P( 2 ));
|
||||||
|
double L2 = getDistance(P( 2 ),P( 10 )) + getDistance(P( 10 ),P( 3 ));
|
||||||
|
double L3 = getDistance(P( 3 ),P( 11 )) + getDistance(P( 11 ),P( 4 ));
|
||||||
|
double L4 = getDistance(P( 4 ),P( 12 )) + getDistance(P( 12 ),P( 1 ));
|
||||||
|
double L5 = getDistance(P( 5 ),P( 13 )) + getDistance(P( 13 ),P( 6 ));
|
||||||
|
double L6 = getDistance(P( 6 ),P( 14 )) + getDistance(P( 14 ),P( 7 ));
|
||||||
|
double L7 = getDistance(P( 7 ),P( 15 )) + getDistance(P( 15 ),P( 8 ));
|
||||||
|
double L8 = getDistance(P( 8 ),P( 16 )) + getDistance(P( 16 ),P( 5 ));
|
||||||
|
double L9 = getDistance(P( 1 ),P( 17 )) + getDistance(P( 17 ),P( 5 ));
|
||||||
|
double L10= getDistance(P( 2 ),P( 18 )) + getDistance(P( 18 ),P( 6 ));
|
||||||
|
double L11= getDistance(P( 3 ),P( 19 )) + getDistance(P( 19 ),P( 7 ));
|
||||||
|
double L12= getDistance(P( 4 ),P( 20 )) + getDistance(P( 20 ),P( 8 ));
|
||||||
|
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
||||||
|
aVal = Min(aVal,Min(Min(L7,L8),Min(L9,L10)));
|
||||||
|
aVal = Min(aVal,Min(L11,L12));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case SMDSEntity_Polygon:
|
||||||
|
if ( len > 1 ) {
|
||||||
|
aVal = getDistance( P(1), P( P.size() ));
|
||||||
|
for ( size_t i = 1; i < P.size(); ++i )
|
||||||
|
aVal = Min( aVal, getDistance( P( i ), P( i+1 )));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case SMDSEntity_Quad_Polygon:
|
||||||
|
if ( len > 2 ) {
|
||||||
|
aVal = getDistance( P(1), P( P.size() )) + getDistance( P(P.size()), P( P.size()-1 ));
|
||||||
|
for ( size_t i = 1; i < P.size()-1; i += 2 )
|
||||||
|
aVal = Min( aVal, getDistance( P( i ), P( i+1 )) + getDistance( P( i+1 ), P( i+2 )));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case SMDSEntity_Hexagonal_Prism:
|
||||||
|
if (len == 12) { // hexagonal prism
|
||||||
|
double L1 = getDistance(P( 1 ),P( 2 ));
|
||||||
|
double L2 = getDistance(P( 2 ),P( 3 ));
|
||||||
|
double L3 = getDistance(P( 3 ),P( 4 ));
|
||||||
|
double L4 = getDistance(P( 4 ),P( 5 ));
|
||||||
|
double L5 = getDistance(P( 5 ),P( 6 ));
|
||||||
|
double L6 = getDistance(P( 6 ),P( 1 ));
|
||||||
|
|
||||||
|
double L7 = getDistance(P( 7 ), P( 8 ));
|
||||||
|
double L8 = getDistance(P( 8 ), P( 9 ));
|
||||||
|
double L9 = getDistance(P( 9 ), P( 10 ));
|
||||||
|
double L10= getDistance(P( 10 ),P( 11 ));
|
||||||
|
double L11= getDistance(P( 11 ),P( 12 ));
|
||||||
|
double L12= getDistance(P( 12 ),P( 7 ));
|
||||||
|
|
||||||
|
double L13 = getDistance(P( 1 ),P( 7 ));
|
||||||
|
double L14 = getDistance(P( 2 ),P( 8 ));
|
||||||
|
double L15 = getDistance(P( 3 ),P( 9 ));
|
||||||
|
double L16 = getDistance(P( 4 ),P( 10 ));
|
||||||
|
double L17 = getDistance(P( 5 ),P( 11 ));
|
||||||
|
double L18 = getDistance(P( 6 ),P( 12 ));
|
||||||
|
aVal = Min(Min(Min(L1,L2),Min(L3,L4)),Min(L5,L6));
|
||||||
|
aVal = Min(aVal, Min(Min(Min(L7,L8),Min(L9,L10)),Min(L11,L12)));
|
||||||
|
aVal = Min(aVal, Min(Min(Min(L13,L14),Min(L15,L16)),Min(L17,L18)));
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case SMDSEntity_Polyhedra:
|
||||||
|
{
|
||||||
}
|
}
|
||||||
return 0.;
|
break;
|
||||||
|
default:
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (aVal < 0 ) {
|
||||||
|
return 0.;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ( myPrecision >= 0 )
|
||||||
|
{
|
||||||
|
double prec = pow( 10., (double)( myPrecision ) );
|
||||||
|
aVal = floor( aVal * prec + 0.5 ) / prec;
|
||||||
|
}
|
||||||
|
|
||||||
|
return aVal;
|
||||||
}
|
}
|
||||||
|
|
||||||
double Length2D::GetBadRate( double Value, int /*nbNodes*/ ) const
|
double Length2D::GetBadRate( double Value, int /*nbNodes*/ ) const
|
||||||
@ -1908,6 +1901,80 @@ void Length2D::GetValues(TValues& theValues)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//================================================================================
|
||||||
|
/*
|
||||||
|
Class : Deflection2D
|
||||||
|
Description : Functor for calculating number of faces conneted to the edge
|
||||||
|
*/
|
||||||
|
//================================================================================
|
||||||
|
|
||||||
|
double Deflection2D::GetValue( const TSequenceOfXYZ& P )
|
||||||
|
{
|
||||||
|
if ( myMesh && P.getElement() )
|
||||||
|
{
|
||||||
|
// get underlying surface
|
||||||
|
if ( myShapeIndex != P.getElement()->getshapeId() )
|
||||||
|
{
|
||||||
|
mySurface.Nullify();
|
||||||
|
myShapeIndex = P.getElement()->getshapeId();
|
||||||
|
const TopoDS_Shape& S =
|
||||||
|
static_cast< const SMESHDS_Mesh* >( myMesh )->IndexToShape( myShapeIndex );
|
||||||
|
if ( !S.IsNull() && S.ShapeType() == TopAbs_FACE )
|
||||||
|
{
|
||||||
|
mySurface = new ShapeAnalysis_Surface( BRep_Tool::Surface( TopoDS::Face( S )));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// project gravity center to the surface
|
||||||
|
if ( !mySurface.IsNull() )
|
||||||
|
{
|
||||||
|
gp_XYZ gc(0,0,0);
|
||||||
|
gp_XY uv(0,0);
|
||||||
|
int nbUV = 0;
|
||||||
|
for ( size_t i = 0; i < P.size(); ++i )
|
||||||
|
{
|
||||||
|
gc += P(i+1);
|
||||||
|
|
||||||
|
if ( const SMDS_FacePosition* fPos = dynamic_cast<const SMDS_FacePosition*>
|
||||||
|
( P.getElement()->GetNode( i )->GetPosition() ))
|
||||||
|
{
|
||||||
|
uv.ChangeCoord(1) += fPos->GetUParameter();
|
||||||
|
uv.ChangeCoord(2) += fPos->GetVParameter();
|
||||||
|
++nbUV;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
gc /= P.size();
|
||||||
|
if ( nbUV ) uv /= nbUV;
|
||||||
|
|
||||||
|
double maxLen = MaxElementLength2D().GetValue( P );
|
||||||
|
double tol = 1e-3 * maxLen;
|
||||||
|
if ( uv.X() != 0 && uv.Y() != 0 ) // faster way
|
||||||
|
mySurface->NextValueOfUV( uv, gc, tol, 0.5 * maxLen );
|
||||||
|
else
|
||||||
|
mySurface->ValueOfUV( gc, tol );
|
||||||
|
|
||||||
|
return Round( mySurface->Gap() );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Deflection2D::SetMesh( const SMDS_Mesh* theMesh )
|
||||||
|
{
|
||||||
|
NumericalFunctor::SetMesh( dynamic_cast<const SMESHDS_Mesh* >( theMesh ));
|
||||||
|
myShapeIndex = -100;
|
||||||
|
}
|
||||||
|
|
||||||
|
SMDSAbs_ElementType Deflection2D::GetType() const
|
||||||
|
{
|
||||||
|
return SMDSAbs_Face;
|
||||||
|
}
|
||||||
|
|
||||||
|
double Deflection2D::GetBadRate( double Value, int /*nbNodes*/ ) const
|
||||||
|
{
|
||||||
|
// meaningless as it is not quality control functor
|
||||||
|
return Value;
|
||||||
|
}
|
||||||
|
|
||||||
//================================================================================
|
//================================================================================
|
||||||
/*
|
/*
|
||||||
Class : MultiConnection
|
Class : MultiConnection
|
||||||
|
@ -27,7 +27,6 @@
|
|||||||
|
|
||||||
#include "SMESH_TypeDefs.hxx"
|
#include "SMESH_TypeDefs.hxx"
|
||||||
|
|
||||||
#include <BRepClass3d_SolidClassifier.hxx>
|
|
||||||
#include <Bnd_B3d.hxx>
|
#include <Bnd_B3d.hxx>
|
||||||
#include <GeomAPI_ProjectPointOnCurve.hxx>
|
#include <GeomAPI_ProjectPointOnCurve.hxx>
|
||||||
#include <GeomAPI_ProjectPointOnSurf.hxx>
|
#include <GeomAPI_ProjectPointOnSurf.hxx>
|
||||||
@ -55,6 +54,8 @@ class SMESHDS_SubMesh;
|
|||||||
class SMESHDS_GroupBase;
|
class SMESHDS_GroupBase;
|
||||||
|
|
||||||
class gp_Pnt;
|
class gp_Pnt;
|
||||||
|
class BRepClass3d_SolidClassifier;
|
||||||
|
class ShapeAnalysis_Surface;
|
||||||
|
|
||||||
namespace SMESH{
|
namespace SMESH{
|
||||||
namespace Controls{
|
namespace Controls{
|
||||||
@ -293,7 +294,7 @@ namespace SMESH{
|
|||||||
*/
|
*/
|
||||||
class SMESHCONTROLS_EXPORT Length2D: public virtual NumericalFunctor{
|
class SMESHCONTROLS_EXPORT Length2D: public virtual NumericalFunctor{
|
||||||
public:
|
public:
|
||||||
virtual double GetValue( long theElementId );
|
virtual double GetValue( const TSequenceOfXYZ& thePoints );
|
||||||
virtual double GetBadRate( double Value, int nbNodes ) const;
|
virtual double GetBadRate( double Value, int nbNodes ) const;
|
||||||
virtual SMDSAbs_ElementType GetType() const;
|
virtual SMDSAbs_ElementType GetType() const;
|
||||||
struct Value{
|
struct Value{
|
||||||
@ -307,6 +308,21 @@ namespace SMESH{
|
|||||||
};
|
};
|
||||||
typedef boost::shared_ptr<Length2D> Length2DPtr;
|
typedef boost::shared_ptr<Length2D> Length2DPtr;
|
||||||
|
|
||||||
|
/*
|
||||||
|
Class : Deflection2D
|
||||||
|
Description : Functor for calculating distance between a face and geometry
|
||||||
|
*/
|
||||||
|
class SMESHCONTROLS_EXPORT Deflection2D: public virtual NumericalFunctor{
|
||||||
|
public:
|
||||||
|
virtual void SetMesh( const SMDS_Mesh* theMesh );
|
||||||
|
virtual double GetValue( const TSequenceOfXYZ& thePoints );
|
||||||
|
virtual double GetBadRate( double Value, int nbNodes ) const;
|
||||||
|
virtual SMDSAbs_ElementType GetType() const;
|
||||||
|
private:
|
||||||
|
Handle(ShapeAnalysis_Surface) mySurface;
|
||||||
|
int myShapeIndex;
|
||||||
|
};
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Class : MultiConnection
|
Class : MultiConnection
|
||||||
Description : Functor for calculating number of faces connected to the edge
|
Description : Functor for calculating number of faces connected to the edge
|
||||||
|
@ -844,11 +844,9 @@ void SMESH_ActorDef::SetControlMode( eControl theMode, bool theCheckEntityMode )
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case eLength2D:
|
case eLength2D:
|
||||||
{
|
|
||||||
myFunctor.reset(new SMESH::Controls::Length2D());
|
myFunctor.reset(new SMESH::Controls::Length2D());
|
||||||
myControlActor = my2DActor;
|
myControlActor = my2DActor;
|
||||||
break;
|
break;
|
||||||
}
|
|
||||||
case eFreeBorders:
|
case eFreeBorders:
|
||||||
myFunctor.reset(new SMESH::Controls::FreeBorders());
|
myFunctor.reset(new SMESH::Controls::FreeBorders());
|
||||||
myControlActor = my1DActor;
|
myControlActor = my1DActor;
|
||||||
@ -958,6 +956,14 @@ void SMESH_ActorDef::SetControlMode( eControl theMode, bool theCheckEntityMode )
|
|||||||
myControlActor = my3DActor;
|
myControlActor = my3DActor;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
case eDeflection2D:
|
||||||
|
{
|
||||||
|
SMESH::Controls::Deflection2D* aControl = new SMESH::Controls::Deflection2D();
|
||||||
|
aControl->SetPrecision( myControlsPrecision );
|
||||||
|
myFunctor.reset( aControl );
|
||||||
|
myControlActor = my2DActor;
|
||||||
|
break;
|
||||||
|
}
|
||||||
case eBareBorderVolume:
|
case eBareBorderVolume:
|
||||||
{
|
{
|
||||||
myFunctor.reset(new SMESH::Controls::BareBorderVolume());
|
myFunctor.reset(new SMESH::Controls::BareBorderVolume());
|
||||||
|
@ -141,7 +141,7 @@ class SMESHOBJECT_EXPORT SMESH_Actor: public SALOME_Actor
|
|||||||
virtual void SetFacesOrientation3DVectors(bool theState) = 0;
|
virtual void SetFacesOrientation3DVectors(bool theState) = 0;
|
||||||
virtual bool GetFacesOrientation3DVectors() = 0;
|
virtual bool GetFacesOrientation3DVectors() = 0;
|
||||||
|
|
||||||
enum eControl{eNone, eLength, eLength2D, eFreeBorders, eFreeEdges, eFreeNodes,
|
enum eControl{eNone, eLength, eLength2D, eDeflection2D, eFreeBorders, eFreeEdges, eFreeNodes,
|
||||||
eFreeFaces, eMultiConnection, eArea, eTaper, eAspectRatio,
|
eFreeFaces, eMultiConnection, eArea, eTaper, eAspectRatio,
|
||||||
eMinimumAngle, eWarping, eSkew, eAspectRatio3D, eMultiConnection2D, eVolume3D,
|
eMinimumAngle, eWarping, eSkew, eAspectRatio3D, eMultiConnection2D, eVolume3D,
|
||||||
eMaxElementLength2D, eMaxElementLength3D, eBareBorderFace, eBareBorderVolume,
|
eMaxElementLength2D, eMaxElementLength3D, eBareBorderFace, eBareBorderVolume,
|
||||||
|
@ -701,7 +701,7 @@ public:
|
|||||||
int idnode4, int idnode5, int idnode6) const;
|
int idnode4, int idnode5, int idnode6) const;
|
||||||
const SMDS_MeshFace *FindFace(int idnode1, int idnode2, int idnode3, int idnode4,
|
const SMDS_MeshFace *FindFace(int idnode1, int idnode2, int idnode3, int idnode4,
|
||||||
int idnode5, int idnode6, int idnode7, int idnode8) const;
|
int idnode5, int idnode6, int idnode7, int idnode8) const;
|
||||||
const SMDS_MeshElement *FindElement(int IDelem) const;
|
virtual const SMDS_MeshElement * FindElement(int IDelem) const;
|
||||||
static const SMDS_Mesh0DElement* Find0DElement(const SMDS_MeshNode * n);
|
static const SMDS_Mesh0DElement* Find0DElement(const SMDS_MeshNode * n);
|
||||||
static const SMDS_BallElement* FindBall(const SMDS_MeshNode * n);
|
static const SMDS_BallElement* FindBall(const SMDS_MeshNode * n);
|
||||||
static const SMDS_MeshEdge* FindEdge(const SMDS_MeshNode * n1,
|
static const SMDS_MeshEdge* FindEdge(const SMDS_MeshNode * n1,
|
||||||
|
@ -51,6 +51,11 @@ namespace SMDS {
|
|||||||
static VALUE value(VALUE_SET_ITERATOR it) { return (VALUE) it->second; }
|
static VALUE value(VALUE_SET_ITERATOR it) { return (VALUE) it->second; }
|
||||||
};
|
};
|
||||||
|
|
||||||
|
template<typename VALUE,typename VALUE_SET_ITERATOR>
|
||||||
|
struct PointerAccessor {
|
||||||
|
static VALUE value(VALUE_SET_ITERATOR it) { return (VALUE) &(*it); }
|
||||||
|
};
|
||||||
|
|
||||||
///////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
/// Filters of value pointed by iterator
|
/// Filters of value pointed by iterator
|
||||||
///////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
|
@ -627,7 +627,7 @@ namespace
|
|||||||
"SMESH_TETRAHEDRA","SMESH_QUADRATIC_TETRAHEDRONS","SMESH_PYRAMIDS",
|
"SMESH_TETRAHEDRA","SMESH_QUADRATIC_TETRAHEDRONS","SMESH_PYRAMIDS",
|
||||||
"SMESH_QUADRATIC_PYRAMIDS","SMESH_HEXAHEDRA","SMESH_QUADRATIC_HEXAHEDRONS",
|
"SMESH_QUADRATIC_PYRAMIDS","SMESH_HEXAHEDRA","SMESH_QUADRATIC_HEXAHEDRONS",
|
||||||
"SMESH_TRIQUADRATIC_HEXAHEDRONS","SMESH_PENTAHEDRA","SMESH_QUADRATIC_PENTAHEDRONS",
|
"SMESH_TRIQUADRATIC_HEXAHEDRONS","SMESH_PENTAHEDRA","SMESH_QUADRATIC_PENTAHEDRONS",
|
||||||
"SMESH_BIQUADRATIC_PENTAHEDRONS",
|
"SMESH_BIQUADRATIC_PENTAHEDRONS",
|
||||||
"SMESH_OCTAHEDRA","SMESH_POLYEDRONS","SMESH_QUADRATIC_POLYEDRONS","SMESH_BALLS"
|
"SMESH_OCTAHEDRA","SMESH_POLYEDRONS","SMESH_QUADRATIC_POLYEDRONS","SMESH_BALLS"
|
||||||
};
|
};
|
||||||
// is typeMsg complete? (compilation failure mains that enum SMDSAbs_EntityType changed)
|
// is typeMsg complete? (compilation failure mains that enum SMDSAbs_EntityType changed)
|
||||||
@ -1138,6 +1138,8 @@ namespace
|
|||||||
type = QObject::tr( "LENGTH_EDGES" );
|
type = QObject::tr( "LENGTH_EDGES" );
|
||||||
else if ( dynamic_cast< SMESH::Controls::Length2D* >( f.get() ) )
|
else if ( dynamic_cast< SMESH::Controls::Length2D* >( f.get() ) )
|
||||||
type = QObject::tr( "LENGTH2D_EDGES" );
|
type = QObject::tr( "LENGTH2D_EDGES" );
|
||||||
|
else if ( dynamic_cast< SMESH::Controls::Deflection2D* >( f.get() ) )
|
||||||
|
type = QObject::tr( "DEFLECTION2D_FACES" );
|
||||||
else if ( dynamic_cast< SMESH::Controls::MultiConnection* >( f.get() ) )
|
else if ( dynamic_cast< SMESH::Controls::MultiConnection* >( f.get() ) )
|
||||||
type = QObject::tr( "MULTI_BORDERS" );
|
type = QObject::tr( "MULTI_BORDERS" );
|
||||||
else if ( dynamic_cast< SMESH::Controls::MultiConnection2D* >( f.get() ) )
|
else if ( dynamic_cast< SMESH::Controls::MultiConnection2D* >( f.get() ) )
|
||||||
@ -1673,6 +1675,7 @@ namespace
|
|||||||
ActionControl.Bind( SMESHOp::OpBareBorderFace, SMESH_Actor::eBareBorderFace );
|
ActionControl.Bind( SMESHOp::OpBareBorderFace, SMESH_Actor::eBareBorderFace );
|
||||||
ActionControl.Bind( SMESHOp::OpOverConstrainedFace, SMESH_Actor::eOverConstrainedFace );
|
ActionControl.Bind( SMESHOp::OpOverConstrainedFace, SMESH_Actor::eOverConstrainedFace );
|
||||||
ActionControl.Bind( SMESHOp::OpLength2D, SMESH_Actor::eLength2D );
|
ActionControl.Bind( SMESHOp::OpLength2D, SMESH_Actor::eLength2D );
|
||||||
|
ActionControl.Bind( SMESHOp::OpDeflection2D, SMESH_Actor::eDeflection2D );
|
||||||
ActionControl.Bind( SMESHOp::OpConnection2D, SMESH_Actor::eMultiConnection2D );
|
ActionControl.Bind( SMESHOp::OpConnection2D, SMESH_Actor::eMultiConnection2D );
|
||||||
ActionControl.Bind( SMESHOp::OpArea, SMESH_Actor::eArea );
|
ActionControl.Bind( SMESHOp::OpArea, SMESH_Actor::eArea );
|
||||||
ActionControl.Bind( SMESHOp::OpTaper, SMESH_Actor::eTaper );
|
ActionControl.Bind( SMESHOp::OpTaper, SMESH_Actor::eTaper );
|
||||||
@ -3617,6 +3620,7 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
|
|||||||
case SMESHOp::OpBareBorderFace:
|
case SMESHOp::OpBareBorderFace:
|
||||||
case SMESHOp::OpOverConstrainedFace:
|
case SMESHOp::OpOverConstrainedFace:
|
||||||
case SMESHOp::OpLength2D:
|
case SMESHOp::OpLength2D:
|
||||||
|
case SMESHOp::OpDeflection2D:
|
||||||
case SMESHOp::OpConnection2D:
|
case SMESHOp::OpConnection2D:
|
||||||
case SMESHOp::OpArea:
|
case SMESHOp::OpArea:
|
||||||
case SMESHOp::OpTaper:
|
case SMESHOp::OpTaper:
|
||||||
@ -3918,6 +3922,7 @@ void SMESHGUI::initialize( CAM_Application* app )
|
|||||||
createSMESHAction( SMESHOp::OpBareBorderFace, "BARE_BORDER_FACE", "ICON_BARE_BORDER_FACE", 0, true );
|
createSMESHAction( SMESHOp::OpBareBorderFace, "BARE_BORDER_FACE", "ICON_BARE_BORDER_FACE", 0, true );
|
||||||
createSMESHAction( SMESHOp::OpOverConstrainedFace, "OVER_CONSTRAINED_FACE", "ICON_OVER_CONSTRAINED_FACE", 0, true );
|
createSMESHAction( SMESHOp::OpOverConstrainedFace, "OVER_CONSTRAINED_FACE", "ICON_OVER_CONSTRAINED_FACE", 0, true );
|
||||||
createSMESHAction( SMESHOp::OpLength2D, "LENGTH_2D", "ICON_LENGTH_2D", 0, true );
|
createSMESHAction( SMESHOp::OpLength2D, "LENGTH_2D", "ICON_LENGTH_2D", 0, true );
|
||||||
|
createSMESHAction( SMESHOp::OpDeflection2D, "DEFLECTION_2D", "ICON_DEFLECTION_2D", 0, true );
|
||||||
createSMESHAction( SMESHOp::OpConnection2D, "CONNECTION_2D", "ICON_CONNECTION_2D", 0, true );
|
createSMESHAction( SMESHOp::OpConnection2D, "CONNECTION_2D", "ICON_CONNECTION_2D", 0, true );
|
||||||
createSMESHAction( SMESHOp::OpArea, "AREA", "ICON_AREA", 0, true );
|
createSMESHAction( SMESHOp::OpArea, "AREA", "ICON_AREA", 0, true );
|
||||||
createSMESHAction( SMESHOp::OpTaper, "TAPER", "ICON_TAPER", 0, true );
|
createSMESHAction( SMESHOp::OpTaper, "TAPER", "ICON_TAPER", 0, true );
|
||||||
@ -4047,6 +4052,7 @@ void SMESHGUI::initialize( CAM_Application* app )
|
|||||||
<< SMESHOp::OpNodeConnectivityNb // node controls
|
<< SMESHOp::OpNodeConnectivityNb // node controls
|
||||||
<< SMESHOp::OpFreeEdge << SMESHOp::OpFreeBorder
|
<< SMESHOp::OpFreeEdge << SMESHOp::OpFreeBorder
|
||||||
<< SMESHOp::OpLength << SMESHOp::OpConnection << SMESHOp::OpEqualEdge // edge controls
|
<< SMESHOp::OpLength << SMESHOp::OpConnection << SMESHOp::OpEqualEdge // edge controls
|
||||||
|
<< SMESHOp::OpDeflection2D
|
||||||
<< SMESHOp::OpFreeFace << SMESHOp::OpLength2D << SMESHOp::OpConnection2D
|
<< SMESHOp::OpFreeFace << SMESHOp::OpLength2D << SMESHOp::OpConnection2D
|
||||||
<< SMESHOp::OpArea << SMESHOp::OpTaper << SMESHOp::OpAspectRatio
|
<< SMESHOp::OpArea << SMESHOp::OpTaper << SMESHOp::OpAspectRatio
|
||||||
<< SMESHOp::OpMinimumAngle << SMESHOp::OpWarpingAngle << SMESHOp::OpSkew
|
<< SMESHOp::OpMinimumAngle << SMESHOp::OpWarpingAngle << SMESHOp::OpSkew
|
||||||
@ -4160,6 +4166,7 @@ void SMESHGUI::initialize( CAM_Application* app )
|
|||||||
createMenu( SMESHOp::OpSkew, faceId, -1 );
|
createMenu( SMESHOp::OpSkew, faceId, -1 );
|
||||||
createMenu( SMESHOp::OpMaxElementLength2D, faceId, -1 );
|
createMenu( SMESHOp::OpMaxElementLength2D, faceId, -1 );
|
||||||
createMenu( SMESHOp::OpEqualFace, faceId, -1 );
|
createMenu( SMESHOp::OpEqualFace, faceId, -1 );
|
||||||
|
createMenu( SMESHOp::OpDeflection2D, faceId, -1 );
|
||||||
createMenu( SMESHOp::OpAspectRatio3D, volumeId, -1 );
|
createMenu( SMESHOp::OpAspectRatio3D, volumeId, -1 );
|
||||||
createMenu( SMESHOp::OpVolume, volumeId, -1 );
|
createMenu( SMESHOp::OpVolume, volumeId, -1 );
|
||||||
createMenu( SMESHOp::OpMaxElementLength3D, volumeId, -1 );
|
createMenu( SMESHOp::OpMaxElementLength3D, volumeId, -1 );
|
||||||
@ -4309,6 +4316,7 @@ void SMESHGUI::initialize( CAM_Application* app )
|
|||||||
createTool( SMESHOp::OpSkew, ctrl2dTb );
|
createTool( SMESHOp::OpSkew, ctrl2dTb );
|
||||||
createTool( SMESHOp::OpMaxElementLength2D, ctrl2dTb );
|
createTool( SMESHOp::OpMaxElementLength2D, ctrl2dTb );
|
||||||
createTool( SMESHOp::OpEqualFace, ctrl2dTb );
|
createTool( SMESHOp::OpEqualFace, ctrl2dTb );
|
||||||
|
createTool( SMESHOp::OpDeflection2D, ctrl2dTb );
|
||||||
|
|
||||||
createTool( SMESHOp::OpAspectRatio3D, ctrl3dTb );
|
createTool( SMESHOp::OpAspectRatio3D, ctrl3dTb );
|
||||||
createTool( SMESHOp::OpVolume, ctrl3dTb );
|
createTool( SMESHOp::OpVolume, ctrl3dTb );
|
||||||
@ -4720,10 +4728,15 @@ void SMESHGUI::initialize( CAM_Application* app )
|
|||||||
popupMgr()->insert ( action( SMESHOp::OpOverConstrainedFace ), aSubId, -1 );
|
popupMgr()->insert ( action( SMESHOp::OpOverConstrainedFace ), aSubId, -1 );
|
||||||
popupMgr()->setRule( action( SMESHOp::OpOverConstrainedFace ), aMeshInVtkHasFaces, QtxPopupMgr::VisibleRule );
|
popupMgr()->setRule( action( SMESHOp::OpOverConstrainedFace ), aMeshInVtkHasFaces, QtxPopupMgr::VisibleRule );
|
||||||
popupMgr()->setRule( action( SMESHOp::OpOverConstrainedFace ), "controlMode = 'eOverConstrainedFace'", QtxPopupMgr::ToggleRule );
|
popupMgr()->setRule( action( SMESHOp::OpOverConstrainedFace ), "controlMode = 'eOverConstrainedFace'", QtxPopupMgr::ToggleRule );
|
||||||
|
|
||||||
popupMgr()->insert ( action( SMESHOp::OpEqualFace ), aSubId, -1 );
|
popupMgr()->insert ( action( SMESHOp::OpEqualFace ), aSubId, -1 );
|
||||||
popupMgr()->setRule( action( SMESHOp::OpEqualFace ), aMeshInVtkHasFaces, QtxPopupMgr::VisibleRule );
|
popupMgr()->setRule( action( SMESHOp::OpEqualFace ), aMeshInVtkHasFaces, QtxPopupMgr::VisibleRule );
|
||||||
popupMgr()->setRule( action( SMESHOp::OpEqualFace ), "controlMode = 'eCoincidentElems2D'", QtxPopupMgr::ToggleRule );
|
popupMgr()->setRule( action( SMESHOp::OpEqualFace ), "controlMode = 'eCoincidentElems2D'", QtxPopupMgr::ToggleRule );
|
||||||
|
|
||||||
|
popupMgr()->insert ( action( SMESHOp::OpDeflection2D ), aSubId, -1 );
|
||||||
|
popupMgr()->setRule( action( SMESHOp::OpDeflection2D ), aMeshInVtkHasFaces + " && hasGeomReference", QtxPopupMgr::VisibleRule );
|
||||||
|
popupMgr()->setRule( action( SMESHOp::OpDeflection2D ), "controlMode = 'eDeflection2D'", QtxPopupMgr::ToggleRule );
|
||||||
|
|
||||||
aSubId = popupMgr()->insert( tr( "MEN_VOLUME_CTRL" ), anId, -1 ); // VOLUME CONTROLS
|
aSubId = popupMgr()->insert( tr( "MEN_VOLUME_CTRL" ), anId, -1 ); // VOLUME CONTROLS
|
||||||
|
|
||||||
popupMgr()->insert ( action( SMESHOp::OpAspectRatio3D ), aSubId, -1 );
|
popupMgr()->insert ( action( SMESHOp::OpAspectRatio3D ), aSubId, -1 );
|
||||||
|
@ -1572,6 +1572,7 @@ void SMESHGUI_FilterTable::updateAdditionalWidget()
|
|||||||
aCriterion == SMESH::FT_MaxElementLength3D ||
|
aCriterion == SMESH::FT_MaxElementLength3D ||
|
||||||
aCriterion == SMESH::FT_Length ||
|
aCriterion == SMESH::FT_Length ||
|
||||||
aCriterion == SMESH::FT_Length2D ||
|
aCriterion == SMESH::FT_Length2D ||
|
||||||
|
aCriterion == SMESH::FT_Deflection2D ||
|
||||||
aCriterion == SMESH::FT_BallDiameter );
|
aCriterion == SMESH::FT_BallDiameter );
|
||||||
|
|
||||||
bool toEnable = (( isDbl && ((ComboItem*)aTable->item(aRow, 1))->value() == SMESH::FT_EqualTo) ||
|
bool toEnable = (( isDbl && ((ComboItem*)aTable->item(aRow, 1))->value() == SMESH::FT_EqualTo) ||
|
||||||
@ -1618,6 +1619,7 @@ const char* SMESHGUI_FilterTable::getPrecision( const int aType )
|
|||||||
retval = "len_tol_precision"; break;
|
retval = "len_tol_precision"; break;
|
||||||
case SMESH::FT_Length:
|
case SMESH::FT_Length:
|
||||||
case SMESH::FT_Length2D:
|
case SMESH::FT_Length2D:
|
||||||
|
case SMESH::FT_Deflection2D:
|
||||||
case SMESH::FT_MaxElementLength2D:
|
case SMESH::FT_MaxElementLength2D:
|
||||||
case SMESH::FT_MaxElementLength3D:
|
case SMESH::FT_MaxElementLength3D:
|
||||||
case SMESH::FT_BallDiameter:
|
case SMESH::FT_BallDiameter:
|
||||||
@ -1793,13 +1795,13 @@ void SMESHGUI_FilterTable::onCriterionChanged (const int row, const int col, con
|
|||||||
}
|
}
|
||||||
|
|
||||||
// find out a type of item required by a new criterion and other table features
|
// find out a type of item required by a new criterion and other table features
|
||||||
int aCriterionType = GetCriterionType(row);
|
int aCriterionType = GetCriterionType(row);
|
||||||
bool anIsDoubleCriterion = false;
|
bool anIsDoubleCriterion = false;
|
||||||
bool anIsIntCriterion = false;
|
bool anIsIntCriterion = false;
|
||||||
bool anIsComboCriterion = false;
|
bool anIsComboCriterion = false;
|
||||||
// other features:
|
// other features:
|
||||||
QList<int> comboIDs; // values to show in a combo item
|
QList<int> comboIDs; // values to show in a combo item
|
||||||
int nbCompareSigns = 0; // possible values are 0,1,3
|
int nbCompareSigns = 0; // possible values are 0,1,3
|
||||||
bool isThresholdEditable = false; // actual for "simple" item types
|
bool isThresholdEditable = false; // actual for "simple" item types
|
||||||
switch ( aCriterionType )
|
switch ( aCriterionType )
|
||||||
{
|
{
|
||||||
@ -1812,8 +1814,7 @@ void SMESHGUI_FilterTable::onCriterionChanged (const int row, const int col, con
|
|||||||
case SMESH::FT_Area:
|
case SMESH::FT_Area:
|
||||||
case SMESH::FT_Volume3D:
|
case SMESH::FT_Volume3D:
|
||||||
case SMESH::FT_MaxElementLength2D:
|
case SMESH::FT_MaxElementLength2D:
|
||||||
case SMESH::FT_MaxElementLength3D:
|
case SMESH::FT_MaxElementLength3D: anIsDoubleCriterion = true; break;
|
||||||
anIsDoubleCriterion = true; break;
|
|
||||||
|
|
||||||
case SMESH::FT_FreeBorders:
|
case SMESH::FT_FreeBorders:
|
||||||
case SMESH::FT_FreeEdges:
|
case SMESH::FT_FreeEdges:
|
||||||
@ -1829,7 +1830,8 @@ void SMESHGUI_FilterTable::onCriterionChanged (const int row, const int col, con
|
|||||||
case SMESH::FT_MultiConnection2D: anIsIntCriterion = true; nbCompareSigns = 3; break;
|
case SMESH::FT_MultiConnection2D: anIsIntCriterion = true; nbCompareSigns = 3; break;
|
||||||
|
|
||||||
case SMESH::FT_Length:
|
case SMESH::FT_Length:
|
||||||
case SMESH::FT_Length2D: anIsDoubleCriterion = true; break;
|
case SMESH::FT_Length2D:
|
||||||
|
case SMESH::FT_Deflection2D: anIsDoubleCriterion = true; break;
|
||||||
|
|
||||||
case SMESH::FT_BelongToMeshGroup: break;
|
case SMESH::FT_BelongToMeshGroup: break;
|
||||||
|
|
||||||
@ -2241,6 +2243,7 @@ const QMap<int, QString>& SMESHGUI_FilterTable::getCriteria (const int theType)
|
|||||||
aCriteria[ SMESH::FT_BelongToGenSurface ] = tr("BELONG_TO_GENSURFACE");
|
aCriteria[ SMESH::FT_BelongToGenSurface ] = tr("BELONG_TO_GENSURFACE");
|
||||||
aCriteria[ SMESH::FT_LyingOnGeom ] = tr("LYING_ON_GEOM");
|
aCriteria[ SMESH::FT_LyingOnGeom ] = tr("LYING_ON_GEOM");
|
||||||
aCriteria[ SMESH::FT_Length2D ] = tr("LENGTH2D");
|
aCriteria[ SMESH::FT_Length2D ] = tr("LENGTH2D");
|
||||||
|
aCriteria[ SMESH::FT_Deflection2D ] = tr("DEFLECTION2D");
|
||||||
aCriteria[ SMESH::FT_MultiConnection2D ] = tr("MULTI2D_BORDERS");
|
aCriteria[ SMESH::FT_MultiConnection2D ] = tr("MULTI2D_BORDERS");
|
||||||
aCriteria[ SMESH::FT_FreeFaces ] = tr("FREE_FACES");
|
aCriteria[ SMESH::FT_FreeFaces ] = tr("FREE_FACES");
|
||||||
aCriteria[ SMESH::FT_BareBorderFace ] = tr("BARE_BORDER_FACE");
|
aCriteria[ SMESH::FT_BareBorderFace ] = tr("BARE_BORDER_FACE");
|
||||||
|
@ -966,11 +966,13 @@ SMESHGUI_ElemInfo::~SMESHGUI_ElemInfo()
|
|||||||
\brief Set mesh data source (actor)
|
\brief Set mesh data source (actor)
|
||||||
\param actor mesh object actor
|
\param actor mesh object actor
|
||||||
*/
|
*/
|
||||||
void SMESHGUI_ElemInfo::setSource( SMESH_Actor* actor )
|
void SMESHGUI_ElemInfo::setSource( SMESH_Actor* actor, SMESH::SMESH_IDSource_var obj )
|
||||||
{
|
{
|
||||||
if ( myActor != actor ) {
|
if ( myActor != actor ) {
|
||||||
myActor = actor;
|
myActor = actor;
|
||||||
myIsElement = -1;
|
myIsElement = -1;
|
||||||
|
SMESH::SMESH_Mesh_var mesh = obj->GetMesh();
|
||||||
|
myMeshHasShape = ( !mesh->_is_nil() && mesh->HasShapeToMesh() );
|
||||||
clear();
|
clear();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1479,7 +1481,12 @@ void SMESHGUI_SimpleElemInfo::information( const QList<long>& ids )
|
|||||||
//ElemDiam2D
|
//ElemDiam2D
|
||||||
afunctor.reset( new SMESH::Controls::MaxElementLength2D() );
|
afunctor.reset( new SMESH::Controls::MaxElementLength2D() );
|
||||||
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
|
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
|
||||||
|
afunctor->SetPrecision( cprecision );
|
||||||
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "MAX_ELEMENT_LENGTH_2D" )).arg( afunctor->GetValue( id )) );
|
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "MAX_ELEMENT_LENGTH_2D" )).arg( afunctor->GetValue( id )) );
|
||||||
|
//min edge length
|
||||||
|
afunctor.reset( new SMESH::Controls::Length2D() );
|
||||||
|
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
|
||||||
|
myInfo->append( QString( "- <b>%1:</b> %2" ).arg( tr( "MIN_ELEM_EDGE" )).arg( afunctor->GetValue( id )) );
|
||||||
}
|
}
|
||||||
if( e->GetType() == SMDSAbs_Volume ) {
|
if( e->GetType() == SMDSAbs_Volume ) {
|
||||||
//AspectRatio3D
|
//AspectRatio3D
|
||||||
@ -2026,6 +2033,15 @@ void SMESHGUI_TreeElemInfo::information( const QList<long>& ids )
|
|||||||
skewItem->setText( 0, tr( "SKEW_ELEMENTS" ));
|
skewItem->setText( 0, tr( "SKEW_ELEMENTS" ));
|
||||||
skewItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id )) );
|
skewItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id )) );
|
||||||
}
|
}
|
||||||
|
//Deflection
|
||||||
|
if ( hasShapeToMesh() )
|
||||||
|
{
|
||||||
|
afunctor.reset( new SMESH::Controls::Deflection2D() );
|
||||||
|
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
|
||||||
|
QTreeWidgetItem* deflItem = createItem( cntrItem, Bold );
|
||||||
|
deflItem->setText( 0, tr( "DEFLECTION_2D" ));
|
||||||
|
deflItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id )) );
|
||||||
|
}
|
||||||
//ElemDiam2D
|
//ElemDiam2D
|
||||||
if ( !e->IsPoly() )
|
if ( !e->IsPoly() )
|
||||||
{
|
{
|
||||||
@ -2060,6 +2076,13 @@ void SMESHGUI_TreeElemInfo::information( const QList<long>& ids )
|
|||||||
diam3Item->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id )) );
|
diam3Item->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id )) );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//min edge length
|
||||||
|
afunctor.reset( new SMESH::Controls::Length2D() );
|
||||||
|
afunctor->SetMesh( actor()->GetObject()->GetMesh() );
|
||||||
|
QTreeWidgetItem* minEdgeItem = createItem( cntrItem, Bold );
|
||||||
|
minEdgeItem->setText( 0, tr( "MIN_ELEM_EDGE" ));
|
||||||
|
minEdgeItem->setText( 1, QString( "%1" ).arg( afunctor->GetValue( id )) );
|
||||||
|
|
||||||
// gravity center
|
// gravity center
|
||||||
XYZ gc = gravityCenter( e );
|
XYZ gc = gravityCenter( e );
|
||||||
QTreeWidgetItem* gcItem = createItem( elemItem, Bold );
|
QTreeWidgetItem* gcItem = createItem( elemItem, Bold );
|
||||||
@ -2990,7 +3013,7 @@ void SMESHGUI_MeshInfoDlg::showInfo( const Handle(SALOME_InteractiveObject)& IO
|
|||||||
SMESH::GetNameOfSelectedElements( selector, IO, ID ) :
|
SMESH::GetNameOfSelectedElements( selector, IO, ID ) :
|
||||||
SMESH::GetNameOfSelectedNodes( selector, IO, ID );
|
SMESH::GetNameOfSelectedNodes( selector, IO, ID );
|
||||||
}
|
}
|
||||||
myElemInfo->setSource( myActor ) ;
|
myElemInfo->setSource( myActor, obj ) ;
|
||||||
if ( nb > 0 ) {
|
if ( nb > 0 ) {
|
||||||
myID->setText( ID.trimmed() );
|
myID->setText( ID.trimmed() );
|
||||||
QSet<long> ids;
|
QSet<long> ids;
|
||||||
|
@ -153,7 +153,7 @@ public:
|
|||||||
SMESHGUI_ElemInfo( QWidget* = 0 );
|
SMESHGUI_ElemInfo( QWidget* = 0 );
|
||||||
~SMESHGUI_ElemInfo();
|
~SMESHGUI_ElemInfo();
|
||||||
|
|
||||||
void setSource( SMESH_Actor* );
|
void setSource( SMESH_Actor*, SMESH::SMESH_IDSource_var );
|
||||||
void showInfo( long, bool );
|
void showInfo( long, bool );
|
||||||
void showInfo( QSet<long>, bool );
|
void showInfo( QSet<long>, bool );
|
||||||
void clear();
|
void clear();
|
||||||
@ -179,6 +179,7 @@ protected:
|
|||||||
QWidget* frame() const;
|
QWidget* frame() const;
|
||||||
SMESH_Actor* actor() const;
|
SMESH_Actor* actor() const;
|
||||||
bool isElements() const;
|
bool isElements() const;
|
||||||
|
bool hasShapeToMesh() const { return myMeshHasShape; }
|
||||||
|
|
||||||
virtual void information( const QList<long>& ) = 0;
|
virtual void information( const QList<long>& ) = 0;
|
||||||
virtual void clearInternal();
|
virtual void clearInternal();
|
||||||
@ -204,6 +205,7 @@ private:
|
|||||||
QWidget* myFrame;
|
QWidget* myFrame;
|
||||||
ExtraWidget* myExtra;
|
ExtraWidget* myExtra;
|
||||||
int myIndex;
|
int myIndex;
|
||||||
|
bool myMeshHasShape;
|
||||||
};
|
};
|
||||||
|
|
||||||
class SMESHGUI_EXPORT SMESHGUI_SimpleElemInfo : public SMESHGUI_ElemInfo
|
class SMESHGUI_EXPORT SMESHGUI_SimpleElemInfo : public SMESHGUI_ElemInfo
|
||||||
|
@ -116,6 +116,7 @@ namespace SMESHOp {
|
|||||||
OpSkew = 3210, // MENU CONTROLS - SKEW
|
OpSkew = 3210, // MENU CONTROLS - SKEW
|
||||||
OpMaxElementLength2D = 3211, // MENU CONTROLS - ELEMENT DIAMETER 2D
|
OpMaxElementLength2D = 3211, // MENU CONTROLS - ELEMENT DIAMETER 2D
|
||||||
OpEqualFace = 3212, // MENU CONTROLS - DOUBLE FACES
|
OpEqualFace = 3212, // MENU CONTROLS - DOUBLE FACES
|
||||||
|
OpDeflection2D = 3213, // MENU CONTROLS - DEFLECTION 2D
|
||||||
OpAspectRatio3D = 3300, // MENU CONTROLS - ASPECT RATIO 3D
|
OpAspectRatio3D = 3300, // MENU CONTROLS - ASPECT RATIO 3D
|
||||||
OpVolume = 3301, // MENU CONTROLS - VOLUME
|
OpVolume = 3301, // MENU CONTROLS - VOLUME
|
||||||
OpMaxElementLength3D = 3302, // MENU CONTROLS - ELEMENT DIAMETER 3D
|
OpMaxElementLength3D = 3302, // MENU CONTROLS - ELEMENT DIAMETER 3D
|
||||||
|
@ -364,6 +364,7 @@ QString SMESHGUI_Selection::controlMode( int ind ) const
|
|||||||
switch( actor->GetControlMode() ) {
|
switch( actor->GetControlMode() ) {
|
||||||
case SMESH_Actor::eLength: mode = "eLength"; break;
|
case SMESH_Actor::eLength: mode = "eLength"; break;
|
||||||
case SMESH_Actor::eLength2D: mode = "eLength2D"; break;
|
case SMESH_Actor::eLength2D: mode = "eLength2D"; break;
|
||||||
|
case SMESH_Actor::eDeflection2D: mode = "eDeflection2D"; break;
|
||||||
case SMESH_Actor::eFreeEdges: mode = "eFreeEdges"; break;
|
case SMESH_Actor::eFreeEdges: mode = "eFreeEdges"; break;
|
||||||
case SMESH_Actor::eFreeNodes: mode = "eFreeNodes"; break;
|
case SMESH_Actor::eFreeNodes: mode = "eFreeNodes"; break;
|
||||||
case SMESH_Actor::eFreeBorders: mode = "eFreeBorders"; break;
|
case SMESH_Actor::eFreeBorders: mode = "eFreeBorders"; break;
|
||||||
@ -411,6 +412,11 @@ QString SMESHGUI_Selection::controlMode() const
|
|||||||
return "eNone";
|
return "eNone";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//=======================================================================
|
||||||
|
//function : isNumFunctor
|
||||||
|
//purpose : return true if a given actor is shown using a numeric functor
|
||||||
|
//=======================================================================
|
||||||
|
|
||||||
bool SMESHGUI_Selection::isNumFunctor( int ind ) const
|
bool SMESHGUI_Selection::isNumFunctor( int ind ) const
|
||||||
{
|
{
|
||||||
bool result = false;
|
bool result = false;
|
||||||
@ -419,6 +425,7 @@ bool SMESHGUI_Selection::isNumFunctor( int ind ) const
|
|||||||
switch( actor->GetControlMode() ) {
|
switch( actor->GetControlMode() ) {
|
||||||
case SMESH_Actor::eLength:
|
case SMESH_Actor::eLength:
|
||||||
case SMESH_Actor::eLength2D:
|
case SMESH_Actor::eLength2D:
|
||||||
|
case SMESH_Actor::eDeflection2D:
|
||||||
case SMESH_Actor::eMultiConnection:
|
case SMESH_Actor::eMultiConnection:
|
||||||
case SMESH_Actor::eMultiConnection2D:
|
case SMESH_Actor::eMultiConnection2D:
|
||||||
case SMESH_Actor::eArea:
|
case SMESH_Actor::eArea:
|
||||||
|
@ -347,6 +347,10 @@
|
|||||||
<source>ICON_LENGTH_2D</source>
|
<source>ICON_LENGTH_2D</source>
|
||||||
<translation>mesh_length_2d.png</translation>
|
<translation>mesh_length_2d.png</translation>
|
||||||
</message>
|
</message>
|
||||||
|
<message>
|
||||||
|
<source>ICON_DEFLECTION_2D</source>
|
||||||
|
<translation>mesh_deflection.png</translation>
|
||||||
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<source>ICON_MAP</source>
|
<source>ICON_MAP</source>
|
||||||
<translation>mesh_pattern.png</translation>
|
<translation>mesh_pattern.png</translation>
|
||||||
|
@ -103,6 +103,10 @@
|
|||||||
<source>MIN_DIAG_ELEMENTS</source>
|
<source>MIN_DIAG_ELEMENTS</source>
|
||||||
<translation>Minimum diagonal</translation>
|
<translation>Minimum diagonal</translation>
|
||||||
</message>
|
</message>
|
||||||
|
<message>
|
||||||
|
<source>MIN_ELEM_EDGE</source>
|
||||||
|
<translation>Minimum Edge Length</translation>
|
||||||
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<source>ASPECTRATIO_3D_ELEMENTS</source>
|
<source>ASPECTRATIO_3D_ELEMENTS</source>
|
||||||
<translation>Aspect Ratio 3D</translation>
|
<translation>Aspect Ratio 3D</translation>
|
||||||
@ -224,6 +228,10 @@
|
|||||||
<source>LENGTH2D_EDGES</source>
|
<source>LENGTH2D_EDGES</source>
|
||||||
<translation>Length 2D</translation>
|
<translation>Length 2D</translation>
|
||||||
</message>
|
</message>
|
||||||
|
<message>
|
||||||
|
<source>DEFLECTION2D_FACES</source>
|
||||||
|
<translation>Deflection 2D</translation>
|
||||||
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<source>LENGTH_EDGES</source>
|
<source>LENGTH_EDGES</source>
|
||||||
<translation>Length</translation>
|
<translation>Length</translation>
|
||||||
@ -240,6 +248,10 @@
|
|||||||
<source>MAX_ELEMENT_LENGTH_3D</source>
|
<source>MAX_ELEMENT_LENGTH_3D</source>
|
||||||
<translation>Element Diameter 3D</translation>
|
<translation>Element Diameter 3D</translation>
|
||||||
</message>
|
</message>
|
||||||
|
<message>
|
||||||
|
<source>DEFLECTION_2D</source>
|
||||||
|
<translation>Deflection 2D</translation>
|
||||||
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<source>MEN_ADD</source>
|
<source>MEN_ADD</source>
|
||||||
<translation>Add</translation>
|
<translation>Add</translation>
|
||||||
@ -692,6 +704,10 @@
|
|||||||
<source>MEN_LENGTH_2D</source>
|
<source>MEN_LENGTH_2D</source>
|
||||||
<translation>Length 2D</translation>
|
<translation>Length 2D</translation>
|
||||||
</message>
|
</message>
|
||||||
|
<message>
|
||||||
|
<source>MEN_DEFLECTION_2D</source>
|
||||||
|
<translation>Deflection 2D</translation>
|
||||||
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<source>MEN_MAP</source>
|
<source>MEN_MAP</source>
|
||||||
<translation>Pattern Mapping</translation>
|
<translation>Pattern Mapping</translation>
|
||||||
@ -3278,6 +3294,10 @@ Use Display Entity menu command to show them.
|
|||||||
<source>STB_LENGTH_2D</source>
|
<source>STB_LENGTH_2D</source>
|
||||||
<translation>Length 2D</translation>
|
<translation>Length 2D</translation>
|
||||||
</message>
|
</message>
|
||||||
|
<message>
|
||||||
|
<source>STB_DEFLECTION_2D</source>
|
||||||
|
<translation>Deflection 2D</translation>
|
||||||
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<source>STB_MAP</source>
|
<source>STB_MAP</source>
|
||||||
<translation>Pattern mapping</translation>
|
<translation>Pattern mapping</translation>
|
||||||
@ -3958,6 +3978,10 @@ Use Display Entity menu command to show them.
|
|||||||
<source>TOP_LENGTH_2D</source>
|
<source>TOP_LENGTH_2D</source>
|
||||||
<translation>Length 2D</translation>
|
<translation>Length 2D</translation>
|
||||||
</message>
|
</message>
|
||||||
|
<message>
|
||||||
|
<source>TOP_DEFLECTION_2D</source>
|
||||||
|
<translation>Deflection 2D</translation>
|
||||||
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<source>TOP_MAP</source>
|
<source>TOP_MAP</source>
|
||||||
<translation>Pattern mapping</translation>
|
<translation>Pattern mapping</translation>
|
||||||
@ -5869,6 +5893,10 @@ Please enter correct value and try again</translation>
|
|||||||
<source>LENGTH2D</source>
|
<source>LENGTH2D</source>
|
||||||
<translation>Length 2D</translation>
|
<translation>Length 2D</translation>
|
||||||
</message>
|
</message>
|
||||||
|
<message>
|
||||||
|
<source>DEFLECTION2D</source>
|
||||||
|
<translation>Deflection 2D</translation>
|
||||||
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<source>LESS_THAN</source>
|
<source>LESS_THAN</source>
|
||||||
<translation>Less than</translation>
|
<translation>Less than</translation>
|
||||||
|
@ -294,6 +294,8 @@ namespace {
|
|||||||
// - FT_BelongToMeshGroup = 22
|
// - FT_BelongToMeshGroup = 22
|
||||||
// v 8.1.0: FT_Undefined == 48, new items:
|
// v 8.1.0: FT_Undefined == 48, new items:
|
||||||
// - FT_NodeConnectivityNumber= 22
|
// - FT_NodeConnectivityNumber= 22
|
||||||
|
// v 8.5.0: FT_Undefined == 49, new items:
|
||||||
|
// - FT_Deflection2D = 22
|
||||||
//
|
//
|
||||||
// It's necessary to continue recording this history and to fill
|
// It's necessary to continue recording this history and to fill
|
||||||
// undef2newItems (see below) accordingly.
|
// undef2newItems (see below) accordingly.
|
||||||
@ -316,6 +318,7 @@ namespace {
|
|||||||
undef2newItems[ 46 ].push_back( 39 );
|
undef2newItems[ 46 ].push_back( 39 );
|
||||||
undef2newItems[ 47 ].push_back( 22 );
|
undef2newItems[ 47 ].push_back( 22 );
|
||||||
undef2newItems[ 48 ].push_back( 22 );
|
undef2newItems[ 48 ].push_back( 22 );
|
||||||
|
undef2newItems[ 49 ].push_back( 22 );
|
||||||
|
|
||||||
ASSERT( undef2newItems.rbegin()->first == SMESH::FT_Undefined );
|
ASSERT( undef2newItems.rbegin()->first == SMESH::FT_Undefined );
|
||||||
}
|
}
|
||||||
|
@ -431,6 +431,7 @@ namespace SMESH
|
|||||||
case FT_MultiConnection2D: myStream<< "aMultiConnection2D"; break;
|
case FT_MultiConnection2D: myStream<< "aMultiConnection2D"; break;
|
||||||
case FT_Length: myStream<< "aLength"; break;
|
case FT_Length: myStream<< "aLength"; break;
|
||||||
case FT_Length2D: myStream<< "aLength2D"; break;
|
case FT_Length2D: myStream<< "aLength2D"; break;
|
||||||
|
case FT_Deflection2D: myStream<< "aDeflection2D"; break;
|
||||||
case FT_NodeConnectivityNumber:myStream<< "aNodeConnectivityNumber";break;
|
case FT_NodeConnectivityNumber:myStream<< "aNodeConnectivityNumber";break;
|
||||||
case FT_BelongToMeshGroup: myStream<< "aBelongToMeshGroup"; break;
|
case FT_BelongToMeshGroup: myStream<< "aBelongToMeshGroup"; break;
|
||||||
case FT_BelongToGeom: myStream<< "aBelongToGeom"; break;
|
case FT_BelongToGeom: myStream<< "aBelongToGeom"; break;
|
||||||
|
@ -534,6 +534,21 @@ SMESH::Length2D::Values* Length2D_i::GetValues()
|
|||||||
return aResult._retn();
|
return aResult._retn();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
Class : Deflection2D_i
|
||||||
|
Description : Functor for calculating distance between a face and geometry
|
||||||
|
*/
|
||||||
|
Deflection2D_i::Deflection2D_i()
|
||||||
|
{
|
||||||
|
myNumericalFunctorPtr.reset( new Controls::Deflection2D() );
|
||||||
|
myFunctorPtr = myNumericalFunctorPtr;
|
||||||
|
}
|
||||||
|
|
||||||
|
FunctorType Deflection2D_i::GetFunctorType()
|
||||||
|
{
|
||||||
|
return SMESH::FT_Deflection2D;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Class : MultiConnection_i
|
Class : MultiConnection_i
|
||||||
Description : Functor for calculating number of faces conneted to the edge
|
Description : Functor for calculating number of faces conneted to the edge
|
||||||
@ -2113,6 +2128,14 @@ Length2D_ptr FilterManager_i::CreateLength2D()
|
|||||||
return anObj._retn();
|
return anObj._retn();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Deflection2D_ptr FilterManager_i::CreateDeflection2D()
|
||||||
|
{
|
||||||
|
SMESH::Deflection2D_i* aServant = new SMESH::Deflection2D_i();
|
||||||
|
SMESH::Deflection2D_var anObj = aServant->_this();
|
||||||
|
TPythonDump()<<aServant<<" = "<<this<<".CreateLength2D()";
|
||||||
|
return anObj._retn();
|
||||||
|
}
|
||||||
|
|
||||||
MultiConnection_ptr FilterManager_i::CreateMultiConnection()
|
MultiConnection_ptr FilterManager_i::CreateMultiConnection()
|
||||||
{
|
{
|
||||||
SMESH::MultiConnection_i* aServant = new SMESH::MultiConnection_i();
|
SMESH::MultiConnection_i* aServant = new SMESH::MultiConnection_i();
|
||||||
@ -2956,6 +2979,9 @@ CORBA::Boolean Filter_i::SetCriteria( const SMESH::Filter::Criteria& theCriteria
|
|||||||
case SMESH::FT_Length2D:
|
case SMESH::FT_Length2D:
|
||||||
aFunctor = aFilterMgr->CreateLength2D();
|
aFunctor = aFilterMgr->CreateLength2D();
|
||||||
break;
|
break;
|
||||||
|
case SMESH::FT_Deflection2D:
|
||||||
|
aFunctor = aFilterMgr->CreateDeflection2D();
|
||||||
|
break;
|
||||||
case SMESH::FT_AspectRatio:
|
case SMESH::FT_AspectRatio:
|
||||||
aFunctor = aFilterMgr->CreateAspectRatio();
|
aFunctor = aFilterMgr->CreateAspectRatio();
|
||||||
break;
|
break;
|
||||||
@ -3451,9 +3477,10 @@ static inline LDOMString toString( CORBA::Long theType )
|
|||||||
case FT_EqualFaces : return "Equal faces";
|
case FT_EqualFaces : return "Equal faces";
|
||||||
case FT_EqualVolumes : return "Equal volumes";
|
case FT_EqualVolumes : return "Equal volumes";
|
||||||
case FT_MultiConnection : return "Borders at multi-connections";
|
case FT_MultiConnection : return "Borders at multi-connections";
|
||||||
case FT_MultiConnection2D :return "Borders at multi-connections 2D";
|
case FT_MultiConnection2D : return "Borders at multi-connections 2D";
|
||||||
case FT_Length : return "Length";
|
case FT_Length : return "Length";
|
||||||
case FT_Length2D : return "Length 2D";
|
case FT_Length2D : return "Length 2D";
|
||||||
|
case FT_Deflection2D : return "Deflection 2D";
|
||||||
case FT_LessThan : return "Less than";
|
case FT_LessThan : return "Less than";
|
||||||
case FT_MoreThan : return "More than";
|
case FT_MoreThan : return "More than";
|
||||||
case FT_EqualTo : return "Equal to";
|
case FT_EqualTo : return "Equal to";
|
||||||
@ -3502,6 +3529,7 @@ static inline SMESH::FunctorType toFunctorType( const LDOMString& theStr )
|
|||||||
// else if ( theStr.equals( "Borders at multi-connections 2D" ) ) return FT_MultiConnection2D;
|
// else if ( theStr.equals( "Borders at multi-connections 2D" ) ) return FT_MultiConnection2D;
|
||||||
else if ( theStr.equals( "Length" ) ) return FT_Length;
|
else if ( theStr.equals( "Length" ) ) return FT_Length;
|
||||||
// else if ( theStr.equals( "Length2D" ) ) return FT_Length2D;
|
// else if ( theStr.equals( "Length2D" ) ) return FT_Length2D;
|
||||||
|
else if ( theStr.equals( "Deflection" ) ) return FT_Deflection2D;
|
||||||
else if ( theStr.equals( "Range of IDs" ) ) return FT_RangeOfIds;
|
else if ( theStr.equals( "Range of IDs" ) ) return FT_RangeOfIds;
|
||||||
else if ( theStr.equals( "Bad Oriented Volume" ) ) return FT_BadOrientedVolume;
|
else if ( theStr.equals( "Bad Oriented Volume" ) ) return FT_BadOrientedVolume;
|
||||||
else if ( theStr.equals( "Volumes with bare border" ) ) return FT_BareBorderVolume;
|
else if ( theStr.equals( "Volumes with bare border" ) ) return FT_BareBorderVolume;
|
||||||
@ -4078,6 +4106,7 @@ static const char** getFunctNames()
|
|||||||
"FT_MultiConnection2D",
|
"FT_MultiConnection2D",
|
||||||
"FT_Length",
|
"FT_Length",
|
||||||
"FT_Length2D",
|
"FT_Length2D",
|
||||||
|
"FT_Deflection2D",
|
||||||
"FT_NodeConnectivityNumber",
|
"FT_NodeConnectivityNumber",
|
||||||
"FT_BelongToMeshGroup",
|
"FT_BelongToMeshGroup",
|
||||||
"FT_BelongToGeom",
|
"FT_BelongToGeom",
|
||||||
|
@ -271,6 +271,18 @@ namespace SMESH
|
|||||||
Controls::Length2DPtr myLength2DPtr;
|
Controls::Length2DPtr myLength2DPtr;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
/*
|
||||||
|
Class : Deflection2D_i
|
||||||
|
Description : Functor for calculating distance between a face and geometry
|
||||||
|
*/
|
||||||
|
class SMESH_I_EXPORT Deflection2D_i: public virtual POA_SMESH::Deflection2D,
|
||||||
|
public virtual NumericalFunctor_i
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
Deflection2D_i();
|
||||||
|
FunctorType GetFunctorType();
|
||||||
|
};
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Class : MultiConnection_i
|
Class : MultiConnection_i
|
||||||
Description : Functor for calculating number of faces conneted to the edge
|
Description : Functor for calculating number of faces conneted to the edge
|
||||||
@ -1087,6 +1099,7 @@ namespace SMESH
|
|||||||
MaxElementLength3D_ptr CreateMaxElementLength3D();
|
MaxElementLength3D_ptr CreateMaxElementLength3D();
|
||||||
Length_ptr CreateLength();
|
Length_ptr CreateLength();
|
||||||
Length2D_ptr CreateLength2D();
|
Length2D_ptr CreateLength2D();
|
||||||
|
Deflection2D_ptr CreateDeflection2D();
|
||||||
NodeConnectivityNumber_ptr CreateNodeConnectivityNumber();
|
NodeConnectivityNumber_ptr CreateNodeConnectivityNumber();
|
||||||
MultiConnection_ptr CreateMultiConnection();
|
MultiConnection_ptr CreateMultiConnection();
|
||||||
MultiConnection2D_ptr CreateMultiConnection2D();
|
MultiConnection2D_ptr CreateMultiConnection2D();
|
||||||
|
@ -27,6 +27,7 @@
|
|||||||
#define __SMESH_MeshPartDS_HXX__
|
#define __SMESH_MeshPartDS_HXX__
|
||||||
|
|
||||||
#include "SMESHDS_Mesh.hxx"
|
#include "SMESHDS_Mesh.hxx"
|
||||||
|
#include "SMESH_TypeDefs.hxx"
|
||||||
|
|
||||||
#include <SALOMEconfig.h>
|
#include <SALOMEconfig.h>
|
||||||
#include CORBA_SERVER_HEADER(SMESH_Mesh)
|
#include CORBA_SERVER_HEADER(SMESH_Mesh)
|
||||||
@ -55,6 +56,8 @@ public:
|
|||||||
virtual SMDS_ElemIteratorPtr elementGeomIterator(SMDSAbs_GeometryType type) const;
|
virtual SMDS_ElemIteratorPtr elementGeomIterator(SMDSAbs_GeometryType type) const;
|
||||||
virtual SMDS_ElemIteratorPtr elementEntityIterator(SMDSAbs_EntityType type) const;
|
virtual SMDS_ElemIteratorPtr elementEntityIterator(SMDSAbs_EntityType type) const;
|
||||||
|
|
||||||
|
virtual const SMDS_MeshElement *FindElement(int IDelem) const;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
TIDSortedElemSet _elements[ SMDSAbs_NbElementTypes ];
|
TIDSortedElemSet _elements[ SMDSAbs_NbElementTypes ];
|
||||||
SMESHDS_Mesh* _meshDS;
|
SMESHDS_Mesh* _meshDS;
|
||||||
@ -65,6 +68,17 @@ private:
|
|||||||
{
|
{
|
||||||
void Add(const SMDS_MeshElement* e) { SMDS_MeshInfo::addWithPoly( e ); }
|
void Add(const SMDS_MeshElement* e) { SMDS_MeshInfo::addWithPoly( e ); }
|
||||||
};
|
};
|
||||||
|
/*!
|
||||||
|
* \brief Element holing its ID only
|
||||||
|
*/
|
||||||
|
struct TElemID : public SMDS_MeshElement
|
||||||
|
{
|
||||||
|
TElemID(int ID) : SMDS_MeshElement( ID ) {}
|
||||||
|
virtual SMDSAbs_ElementType GetType() const { return SMDSAbs_All; }
|
||||||
|
virtual SMDSAbs_EntityType GetEntityType() const { return SMDSEntity_Last; }
|
||||||
|
virtual SMDSAbs_GeometryType GetGeomType() const { return SMDSGeom_NONE; }
|
||||||
|
virtual vtkIdType GetVtkType() const { return -1; }
|
||||||
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -6119,6 +6119,7 @@ SMESH_MeshPartDS::SMESH_MeshPartDS(SMESH::SMESH_IDSource_ptr meshPart):
|
|||||||
SMESH::SMESH_Mesh_var mesh = meshPart->GetMesh();
|
SMESH::SMESH_Mesh_var mesh = meshPart->GetMesh();
|
||||||
SMESH_Mesh_i* mesh_i = SMESH::DownCast<SMESH_Mesh_i*>( mesh );
|
SMESH_Mesh_i* mesh_i = SMESH::DownCast<SMESH_Mesh_i*>( mesh );
|
||||||
|
|
||||||
|
mesh_i->Load();
|
||||||
_meshDS = mesh_i->GetImpl().GetMeshDS();
|
_meshDS = mesh_i->GetImpl().GetMeshDS();
|
||||||
|
|
||||||
SetPersistentId( _meshDS->GetPersistentId() );
|
SetPersistentId( _meshDS->GetPersistentId() );
|
||||||
@ -6188,6 +6189,21 @@ SMESH_MeshPartDS::SMESH_MeshPartDS(const std::list< const SMDS_MeshElement* > &
|
|||||||
myInfo = tmpInfo;
|
myInfo = tmpInfo;
|
||||||
}
|
}
|
||||||
// -------------------------------------------------------------------------------------
|
// -------------------------------------------------------------------------------------
|
||||||
|
const SMDS_MeshElement * SMESH_MeshPartDS::FindElement(int IDelem) const
|
||||||
|
{
|
||||||
|
if ( _meshDS ) return _meshDS->FindElement( IDelem );
|
||||||
|
|
||||||
|
TElemID elem( IDelem );
|
||||||
|
for ( int iType = SMDSAbs_Edge; iType < SMDSAbs_NbElementTypes; ++iType )
|
||||||
|
if ( !_elements[ iType ].empty() )
|
||||||
|
{
|
||||||
|
TIDSortedElemSet::const_iterator it = _elements[ iType ].find( &elem );
|
||||||
|
if ( it != _elements[ iType ].end() )
|
||||||
|
return *it;
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
// -------------------------------------------------------------------------------------
|
||||||
SMDS_ElemIteratorPtr SMESH_MeshPartDS::elementGeomIterator(SMDSAbs_GeometryType geomType) const
|
SMDS_ElemIteratorPtr SMESH_MeshPartDS::elementGeomIterator(SMDSAbs_GeometryType geomType) const
|
||||||
{
|
{
|
||||||
if ( _meshDS ) return _meshDS->elementGeomIterator( geomType );
|
if ( _meshDS ) return _meshDS->elementGeomIterator( geomType );
|
||||||
|
@ -966,6 +966,8 @@ class smeshBuilder(object, SMESH._objref_SMESH_Gen):
|
|||||||
functor = aFilterMgr.CreateLength()
|
functor = aFilterMgr.CreateLength()
|
||||||
elif theCriterion == FT_Length2D:
|
elif theCriterion == FT_Length2D:
|
||||||
functor = aFilterMgr.CreateLength2D()
|
functor = aFilterMgr.CreateLength2D()
|
||||||
|
elif theCriterion == FT_Deflection2D:
|
||||||
|
functor = aFilterMgr.CreateDeflection2D()
|
||||||
elif theCriterion == FT_NodeConnectivityNumber:
|
elif theCriterion == FT_NodeConnectivityNumber:
|
||||||
functor = aFilterMgr.CreateNodeConnectivityNumber()
|
functor = aFilterMgr.CreateNodeConnectivityNumber()
|
||||||
elif theCriterion == FT_BallDiameter:
|
elif theCriterion == FT_BallDiameter:
|
||||||
@ -3117,6 +3119,16 @@ class Mesh:
|
|||||||
def GetPointState(self, x, y, z):
|
def GetPointState(self, x, y, z):
|
||||||
return self.editor.GetPointState(x, y, z)
|
return self.editor.GetPointState(x, y, z)
|
||||||
|
|
||||||
|
## Check if a 2D mesh is manifold
|
||||||
|
# @ingroup l1_controls
|
||||||
|
def IsManifold(self):
|
||||||
|
return self.editor.IsManifold()
|
||||||
|
|
||||||
|
## Check if orientation of 2D elements is coherent
|
||||||
|
# @ingroup l1_controls
|
||||||
|
def IsCoherentOrientation2D(self):
|
||||||
|
return self.editor.IsCoherentOrientation2D()
|
||||||
|
|
||||||
## Find the node closest to a point and moves it to a point location
|
## Find the node closest to a point and moves it to a point location
|
||||||
# @param x the X coordinate of a point
|
# @param x the X coordinate of a point
|
||||||
# @param y the Y coordinate of a point
|
# @param y the Y coordinate of a point
|
||||||
@ -4619,6 +4631,24 @@ class Mesh:
|
|||||||
def MergeEqualElements(self):
|
def MergeEqualElements(self):
|
||||||
self.editor.MergeEqualElements()
|
self.editor.MergeEqualElements()
|
||||||
|
|
||||||
|
## Returns all or only closed free borders
|
||||||
|
# @return list of SMESH.FreeBorder's
|
||||||
|
# @ingroup l2_modif_trsf
|
||||||
|
def FindFreeBorders(self, ClosedOnly=True):
|
||||||
|
return self.editor.FindFreeBorders( ClosedOnly )
|
||||||
|
|
||||||
|
## Fill with 2D elements a hole defined by a SMESH.FreeBorder.
|
||||||
|
# @param FreeBorder either a SMESH.FreeBorder or a list on node IDs. These nodes
|
||||||
|
# must describe all sequential nodes of the hole border. The first and the last
|
||||||
|
# nodes must be the same. Use FindFreeBorders() to get nodes of holes.
|
||||||
|
# @ingroup l2_modif_trsf
|
||||||
|
def FillHole(self, holeNodes):
|
||||||
|
if holeNodes and isinstance( holeNodes, list ) and isinstance( holeNodes[0], int ):
|
||||||
|
holeNodes = SMESH.FreeBorder(nodeIDs=holeNodes)
|
||||||
|
if not isinstance( holeNodes, SMESH.FreeBorder ):
|
||||||
|
raise TypeError, "holeNodes must be either SMESH.FreeBorder or list of integer and not %s" % holeNodes
|
||||||
|
self.editor.FillHole( holeNodes )
|
||||||
|
|
||||||
## Return groups of FreeBorder's coincident within the given tolerance.
|
## Return groups of FreeBorder's coincident within the given tolerance.
|
||||||
# @param tolerance the tolerance. If the tolerance <= 0.0 then one tenth of an average
|
# @param tolerance the tolerance. If the tolerance <= 0.0 then one tenth of an average
|
||||||
# size of elements adjacent to free borders being compared is used.
|
# size of elements adjacent to free borders being compared is used.
|
||||||
@ -4934,7 +4964,14 @@ class Mesh:
|
|||||||
def CreateHoleSkin(self, radius, theShape, groupName, theNodesCoords):
|
def CreateHoleSkin(self, radius, theShape, groupName, theNodesCoords):
|
||||||
return self.editor.CreateHoleSkin( radius, theShape, groupName, theNodesCoords )
|
return self.editor.CreateHoleSkin( radius, theShape, groupName, theNodesCoords )
|
||||||
|
|
||||||
def _getFunctor(self, funcType ):
|
## Return a cached numerical functor by its type.
|
||||||
|
# @param theCriterion functor type - an item of SMESH.FunctorType enumeration.
|
||||||
|
# Type SMESH.FunctorType._items in the Python Console to see all items.
|
||||||
|
# Note that not all items correspond to numerical functors.
|
||||||
|
# @return SMESH_NumericalFunctor. The functor is already initialized
|
||||||
|
# with a mesh
|
||||||
|
# @ingroup l1_measurements
|
||||||
|
def GetFunctor(self, funcType ):
|
||||||
fn = self.functors[ funcType._v ]
|
fn = self.functors[ funcType._v ]
|
||||||
if not fn:
|
if not fn:
|
||||||
fn = self.smeshpyD.GetFunctor(funcType)
|
fn = self.smeshpyD.GetFunctor(funcType)
|
||||||
@ -4950,7 +4987,7 @@ class Mesh:
|
|||||||
# @return the functor value or zero in case of invalid arguments
|
# @return the functor value or zero in case of invalid arguments
|
||||||
# @ingroup l1_measurements
|
# @ingroup l1_measurements
|
||||||
def FunctorValue(self, funcType, elemId, isElem=True):
|
def FunctorValue(self, funcType, elemId, isElem=True):
|
||||||
fn = self._getFunctor( funcType )
|
fn = self.GetFunctor( funcType )
|
||||||
if fn.GetElementType() == self.GetElementType(elemId, isElem):
|
if fn.GetElementType() == self.GetElementType(elemId, isElem):
|
||||||
val = fn.GetValue(elemId)
|
val = fn.GetValue(elemId)
|
||||||
else:
|
else:
|
||||||
@ -5056,7 +5093,7 @@ class Mesh:
|
|||||||
unRegister.set( meshPart )
|
unRegister.set( meshPart )
|
||||||
if isinstance( meshPart, Mesh ):
|
if isinstance( meshPart, Mesh ):
|
||||||
meshPart = meshPart.mesh
|
meshPart = meshPart.mesh
|
||||||
fun = self._getFunctor( funType )
|
fun = self.GetFunctor( funType )
|
||||||
if fun:
|
if fun:
|
||||||
if meshPart:
|
if meshPart:
|
||||||
if hasattr( meshPart, "SetMesh" ):
|
if hasattr( meshPart, "SetMesh" ):
|
||||||
|
@ -136,7 +136,7 @@ this one for this mesh/sub-mesh.</translation>
|
|||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<source>SMESH_DISTR_EXPR</source>
|
<source>SMESH_DISTR_EXPR</source>
|
||||||
<translation>Distribution with analitic density</translation>
|
<translation>Distribution with analytic density</translation>
|
||||||
</message>
|
</message>
|
||||||
<message>
|
<message>
|
||||||
<source>SMESH_DISTR_REGULAR</source>
|
<source>SMESH_DISTR_REGULAR</source>
|
||||||
|
Loading…
Reference in New Issue
Block a user