IPAL54529: [CKD]: Hexahedron(ijk) fails on a composite block if Viscous Layers assigned

This commit is contained in:
eap 2019-04-18 20:33:45 +03:00
parent b8917880e4
commit 0743fa8f5f
4 changed files with 337 additions and 81 deletions

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@ -32,6 +32,9 @@
#include <TopExp.hxx> #include <TopExp.hxx>
#include <TopTools_IndexedMapOfShape.hxx> #include <TopTools_IndexedMapOfShape.hxx>
#include <boost/container/flat_set.hpp>
#include <boost/make_shared.hpp>
//================================================================================ //================================================================================
/*! /*!
* \brief Constructor; mesh must be set by a descendant class * \brief Constructor; mesh must be set by a descendant class
@ -169,14 +172,24 @@ SMESH_ProxyMesh::SubMesh* SMESH_ProxyMesh::newSubmesh(int index) const
//================================================================================ //================================================================================
const SMESHDS_SubMesh* SMESH_ProxyMesh::GetSubMesh(const TopoDS_Shape& shape) const const SMESHDS_SubMesh* SMESH_ProxyMesh::GetSubMesh(const TopoDS_Shape& shape) const
{
return GetSubMesh( shapeIndex( shape ));
}
//================================================================================
/*!
* \brief Return a sub-mesh by a shape ID; it can be a proxy sub-mesh
*/
//================================================================================
const SMESHDS_SubMesh* SMESH_ProxyMesh::GetSubMesh(const int shapeID) const
{ {
const SMESHDS_SubMesh* sm = 0; const SMESHDS_SubMesh* sm = 0;
size_t i = shapeIndex(shape); if ( 0 < shapeID && shapeID < (int)_subMeshes.size() )
if ( i < _subMeshes.size() ) sm = _subMeshes[ shapeID ];
sm = _subMeshes[i];
if ( !sm ) if ( !sm )
sm = GetMeshDS()->MeshElements( i ); sm = GetMeshDS()->MeshElements( shapeID );
return sm; return sm;
} }
@ -272,6 +285,62 @@ namespace
return res; return res;
} }
}; };
//================================================================================
/*!
* \brief Iterator returning unique elements from a vector and another iterator
*/
//================================================================================
class TUniqueIterator : public SMDS_ElemIterator
{
typedef boost::container::flat_set< const SMDS_MeshElement* > TElemSet;
typedef SMDS_SetIterator< const SMDS_MeshElement*, TElemSet::const_iterator > TSetIterator;
TElemSet _uniqueElems;
TSetIterator* _iterator;
public:
TUniqueIterator( const std::vector< const SMDS_MeshElement* >& elems,
const SMDS_ElemIteratorPtr& elemIterator )
: _uniqueElems( elems.begin(), elems.end() )
{
if ( elemIterator )
while ( elemIterator->more() )
_uniqueElems.insert( elemIterator->next() );
_iterator = new TSetIterator( _uniqueElems.begin(), _uniqueElems.end() );
}
~TUniqueIterator()
{
delete _iterator;
}
virtual bool more()
{
return _iterator->more();
}
virtual const SMDS_MeshElement* next()
{
return _iterator->next();
}
};
//================================================================================
/*!
* \brief Return iterator on 2 element iterators
*/
//================================================================================
SMDS_ElemIteratorPtr iteratorOn2Iterators( SMDS_ElemIteratorPtr it1, SMDS_ElemIteratorPtr it2 )
{
std::vector< SMDS_ElemIteratorPtr > iters; iters.reserve(2);
if ( it1 ) iters.push_back( it1 );
if ( it2 ) iters.push_back( it2 );
typedef std::vector< SMDS_ElemIteratorPtr > TElemIterVector;
typedef SMDS_IteratorOnIterators<const SMDS_MeshElement *, TElemIterVector> TItersIter;
return SMDS_ElemIteratorPtr( new TItersIter( iters ));
}
} }
//================================================================================ //================================================================================
@ -324,13 +393,7 @@ SMDS_ElemIteratorPtr SMESH_ProxyMesh::GetFaces() const
// ... else elements filtered using allowedTypes are additionally returned // ... else elements filtered using allowedTypes are additionally returned
SMDS_ElemIteratorPtr facesIter = GetMeshDS()->elementsIterator(SMDSAbs_Face); SMDS_ElemIteratorPtr facesIter = GetMeshDS()->elementsIterator(SMDSAbs_Face);
SMDS_ElemIteratorPtr filterIter( new TFilteringIterator( _allowedTypes, facesIter )); SMDS_ElemIteratorPtr filterIter( new TFilteringIterator( _allowedTypes, facesIter ));
std::vector< SMDS_ElemIteratorPtr > iters(2); return iteratorOn2Iterators( proxyIter, filterIter );
iters[0] = proxyIter;
iters[1] = filterIter;
typedef std::vector< SMDS_ElemIteratorPtr > TElemIterVector;
typedef SMDS_IteratorOnIterators<const SMDS_MeshElement *, TElemIterVector> TItersIter;
return SMDS_ElemIteratorPtr( new TItersIter( iters ));
} }
//================================================================================ //================================================================================
@ -476,8 +539,14 @@ void SMESH_ProxyMesh::removeTmpElement( const SMDS_MeshElement* elem )
std::set< const SMDS_MeshElement* >::iterator i = _elemsInMesh.find( elem ); std::set< const SMDS_MeshElement* >::iterator i = _elemsInMesh.find( elem );
if ( i != _elemsInMesh.end() ) if ( i != _elemsInMesh.end() )
{ {
std::vector< const SMDS_MeshNode* > nodes( elem->begin_nodes(), elem->end_nodes() );
GetMeshDS()->RemoveFreeElement( elem, 0 ); GetMeshDS()->RemoveFreeElement( elem, 0 );
_elemsInMesh.erase( i ); _elemsInMesh.erase( i );
for ( size_t i = 0; i < nodes.size(); ++i )
if ( nodes[i]->GetID() > 0 && nodes[i]->NbInverseElements() == 0 )
GetMeshDS()->RemoveFreeNode( nodes[i], 0, false );
} }
} }
else else
@ -524,6 +593,52 @@ bool SMESH_ProxyMesh::IsTemporary(const SMDS_MeshElement* elem ) const
return ( elem->GetID() < 1 ) || _elemsInMesh.count( elem ); return ( elem->GetID() < 1 ) || _elemsInMesh.count( elem );
} }
//================================================================================
/*!
* \brief Return iterator on inverse elements of a node that may be a proxy one
*/
//================================================================================
SMDS_ElemIteratorPtr SMESH_ProxyMesh::GetInverseElementIterator(const SMDS_MeshNode* node,
SMDSAbs_ElementType type) const
{
typedef std::vector< const SMDS_MeshElement* > TElemVec;
TElemVec *elemVecPtr;
TNodeElemVecMap& inverseElements = const_cast< TNodeElemVecMap& >( _inverseElements );
if ( inverseElements.IsEmpty() && NbProxySubMeshes() > 0 )
{
TElemVec elemVec;
for ( size_t i = 0; i < _subMeshes.size(); ++i )
if ( _subMeshes[i] )
for ( size_t j = 0; j < _subMeshes[i]->_elements.size(); ++j )
{
const SMDS_MeshElement* e = _subMeshes[i]->_elements[j];
for ( SMDS_NodeIteratorPtr nIt = e->nodeIterator(); nIt->more(); )
{
const SMDS_MeshNode* n = nIt->next();
elemVecPtr = inverseElements.ChangeSeek( n );
if ( !elemVecPtr )
elemVecPtr = inverseElements.Bound( n, elemVec );
elemVecPtr->push_back( e );
}
}
}
SMDS_ElemIteratorPtr iter = node->GetInverseElementIterator( type );
if (( elemVecPtr = inverseElements.ChangeSeek( node )))
{
if ( iter->more() )
iter = boost::make_shared< TUniqueIterator >( *elemVecPtr, iter );
else
iter = boost::make_shared< SMDS_ElementVectorIterator> ( elemVecPtr->begin(),
elemVecPtr->end() );
}
return iter;
}
//================================================================================ //================================================================================
/*! /*!
* \brief SubMesh Constructor * \brief SubMesh Constructor

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@ -31,6 +31,7 @@
#include "SMESH_TypeDefs.hxx" #include "SMESH_TypeDefs.hxx"
#include <TopoDS_Shape.hxx> #include <TopoDS_Shape.hxx>
#include <NCollection_DataMap.hxx>
#include <map> #include <map>
#include <vector> #include <vector>
@ -103,23 +104,26 @@ public:
SMESH_ProxyMesh(const SMESH_Mesh& mesh); SMESH_ProxyMesh(const SMESH_Mesh& mesh);
virtual ~SMESH_ProxyMesh(); virtual ~SMESH_ProxyMesh();
// Returns the submesh of a shape; it can be a proxy sub-mesh // Returns a sub-mesh of a shape; it can be a proxy sub-mesh
const SMESHDS_SubMesh* GetSubMesh(const TopoDS_Shape& shape) const; const SMESHDS_SubMesh* GetSubMesh(const TopoDS_Shape& shape) const;
// Returns the proxy sub-mesh of a shape; it can be NULL // Return a sub-mesh by a shape ID; it can be a proxy sub-mesh
const SMESHDS_SubMesh* GetSubMesh(const int shapeID) const;
// Return a proxy sub-mesh of a shape; it can be NULL
const SubMesh* GetProxySubMesh(const TopoDS_Shape& shape) const; const SubMesh* GetProxySubMesh(const TopoDS_Shape& shape) const;
// Returns the proxy node of a node; the input node is returned if no proxy exists // Return a proxy node of a node; the input node is returned if no proxy exists
const SMDS_MeshNode* GetProxyNode( const SMDS_MeshNode* node ) const; const SMDS_MeshNode* GetProxyNode( const SMDS_MeshNode* node ) const;
// Returns number of proxy sub-meshes // Return number of proxy sub-meshes
int NbProxySubMeshes() const; int NbProxySubMeshes() const;
// Returns iterator on all faces of the mesh taking into account substitutions. // Return iterator on all faces of the mesh taking into account substitutions.
// To be used in case of mesh without shape // To be used in case of mesh without shape
SMDS_ElemIteratorPtr GetFaces() const; SMDS_ElemIteratorPtr GetFaces() const;
// Returns iterator on all faces on the face taking into account substitutions // Return iterator on all faces on the face taking into account substitutions
SMDS_ElemIteratorPtr GetFaces(const TopoDS_Shape& face) const; SMDS_ElemIteratorPtr GetFaces(const TopoDS_Shape& face) const;
// Return total nb of faces taking into account substitutions // Return total nb of faces taking into account substitutions
@ -127,6 +131,10 @@ public:
bool IsTemporary(const SMDS_MeshElement* elem ) const; bool IsTemporary(const SMDS_MeshElement* elem ) const;
// Return iterator on inverse elements of a node that may be a proxy one
SMDS_ElemIteratorPtr GetInverseElementIterator(const SMDS_MeshNode* node,
SMDSAbs_ElementType type) const;
SMESH_Mesh* GetMesh() const { return const_cast<SMESH_Mesh*>( _mesh ); } SMESH_Mesh* GetMesh() const { return const_cast<SMESH_Mesh*>( _mesh ); }
@ -143,13 +151,13 @@ public:
virtual SubMesh* newSubmesh(int index=0) const; virtual SubMesh* newSubmesh(int index=0) const;
// returns a proxy sub-mesh; zero index is for the case of mesh w/o shape // Return a proxy sub-mesh; zero index is for the case of mesh w/o shape
SubMesh* findProxySubMesh(int shapeIndex=0) const; SubMesh* findProxySubMesh(int shapeIndex=0) const;
// returns a proxy sub-mesh; it is created if not yet exists // Return a proxy sub-mesh; it is created if not yet exists
SubMesh* getProxySubMesh(int shapeIndex); SubMesh* getProxySubMesh(int shapeIndex);
// returns a proxy sub-mesh; it is created if not yet exists // Return a proxy sub-mesh; it is created if not yet exists
SubMesh* getProxySubMesh(const TopoDS_Shape& shape=TopoDS_Shape()); SubMesh* getProxySubMesh(const TopoDS_Shape& shape=TopoDS_Shape());
// move proxy sub-mesh from other proxy mesh to this, returns true if sub-mesh found // move proxy sub-mesh from other proxy mesh to this, returns true if sub-mesh found
@ -184,6 +192,12 @@ public:
// tmp elements residing the _mesh, to be deleted at destruction // tmp elements residing the _mesh, to be deleted at destruction
std::set< const SMDS_MeshElement* > _elemsInMesh; std::set< const SMDS_MeshElement* > _elemsInMesh;
// inverse elements of proxy nodes
typedef NCollection_DataMap< const SMDS_MeshNode*,
std::vector< const SMDS_MeshElement* >,
SMESH_Hasher > TNodeElemVecMap;
TNodeElemVecMap _inverseElements;
// Complex submesh used to iterate over elements in other sub-meshes // Complex submesh used to iterate over elements in other sub-meshes
mutable SubMesh* _subContainer; mutable SubMesh* _subContainer;
}; };

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@ -33,10 +33,12 @@
#include "SMESH_Block.hxx" #include "SMESH_Block.hxx"
#include "SMESH_Comment.hxx" #include "SMESH_Comment.hxx"
#include "SMESH_ComputeError.hxx" #include "SMESH_ComputeError.hxx"
#include "SMESH_HypoFilter.hxx"
#include "SMESH_Mesh.hxx" #include "SMESH_Mesh.hxx"
#include "SMESH_MeshAlgos.hxx" #include "SMESH_MeshAlgos.hxx"
#include "SMESH_MesherHelper.hxx" #include "SMESH_MesherHelper.hxx"
#include "SMESH_subMesh.hxx" #include "SMESH_subMesh.hxx"
#include "StdMeshers_ViscousLayers.hxx"
#include <BRepAdaptor_Surface.hxx> #include <BRepAdaptor_Surface.hxx>
#include <BRep_Tool.hxx> #include <BRep_Tool.hxx>
@ -118,8 +120,9 @@ public:
bool Contain( const TopoDS_Vertex& vertex ) const; bool Contain( const TopoDS_Vertex& vertex ) const;
void AppendSide( const _FaceSide& side ); void AppendSide( const _FaceSide& side );
void SetBottomSide( int i ); void SetBottomSide( int i );
int GetNbSegments(SMESH_Mesh& mesh) const; int GetNbSegments(SMESH_ProxyMesh& mesh, const SMESHDS_SubMesh* smToCheckEdges=0) const;
bool StoreNodes(SMESH_Mesh& mesh, vector<const SMDS_MeshNode*>& myGrid, bool reverse ); bool StoreNodes(SMESH_ProxyMesh& mesh, vector<const SMDS_MeshNode*>& myGrid,
bool reverse, bool isProxy, const SMESHDS_SubMesh* smToCheckEdges=0 );
void SetID(EQuadSides id) { myID = id; } void SetID(EQuadSides id) { myID = id; }
static inline const TopoDS_TShape* ptr(const TopoDS_Shape& theShape) static inline const TopoDS_TShape* ptr(const TopoDS_Shape& theShape)
{ return theShape.TShape().operator->(); } { return theShape.TShape().operator->(); }
@ -150,7 +153,7 @@ public:
public: //** Methods to find and orient faces of 6 sides of the box **// public: //** Methods to find and orient faces of 6 sides of the box **//
//!< initialization //!< initialization
bool Init(const TopoDS_Face& f, SMESH_Mesh& mesh ); bool Init(const TopoDS_Face& f, SMESH_ProxyMesh& mesh );
//!< try to unite self with other face //!< try to unite self with other face
bool AddContinuousFace( const _QuadFaceGrid& f, const TopTools_MapOfShape& internalEdges ); bool AddContinuousFace( const _QuadFaceGrid& f, const TopTools_MapOfShape& internalEdges );
@ -180,16 +183,16 @@ public: //** Methods to find and orient faces of 6 sides of the box **//
public: //** Loading and access to mesh **// public: //** Loading and access to mesh **//
//!< Load nodes of a mesh //!< Load nodes of a mesh
bool LoadGrid( SMESH_Mesh& mesh ); bool LoadGrid( SMESH_ProxyMesh& mesh );
//!< Computes normalized parameters of nodes of myGrid //!< Computes normalized parameters of nodes of myGrid
void ComputeIJK( int i1, int i2, double v3 ); void ComputeIJK( int i1, int i2, double v3 );
//!< Return number of segments on the hirizontal sides //!< Return number of segments on the hirizontal sides
int GetNbHoriSegments(SMESH_Mesh& mesh, bool withBrothers=false) const; int GetNbHoriSegments(SMESH_ProxyMesh& mesh, bool withBrothers=false) const;
//!< Return number of segments on the vertical sides //!< Return number of segments on the vertical sides
int GetNbVertSegments(SMESH_Mesh& mesh, bool withBrothers=false) const; int GetNbVertSegments(SMESH_ProxyMesh& mesh, bool withBrothers=false) const;
//!< Return edge on the hirizontal bottom sides //!< Return edge on the hirizontal bottom sides
int GetHoriEdges(vector<TopoDS_Edge> & edges) const; int GetHoriEdges(vector<TopoDS_Edge> & edges) const;
@ -230,9 +233,9 @@ private:
bool error(const SMESH_ComputeErrorPtr& err) bool error(const SMESH_ComputeErrorPtr& err)
{ myError = err; return ( !myError || myError->IsOK() ); } { myError = err; return ( !myError || myError->IsOK() ); }
bool loadCompositeGrid(SMESH_Mesh& mesh); bool loadCompositeGrid(SMESH_ProxyMesh& mesh);
bool fillGrid(SMESH_Mesh& theMesh, bool fillGrid(SMESH_ProxyMesh& theMesh,
vector<const SMDS_MeshNode*> & theGrid, vector<const SMDS_MeshNode*> & theGrid,
const _Indexer& theIndexer, const _Indexer& theIndexer,
int theX, int theX,
@ -298,10 +301,10 @@ namespace
*/ */
//================================================================================ //================================================================================
bool isContinuousMesh(TopoDS_Edge E1, bool isContinuousMesh(TopoDS_Edge E1,
TopoDS_Edge E2, TopoDS_Edge E2,
const TopoDS_Face& F, const TopoDS_Face& F,
const SMESH_Mesh& mesh) const SMESH_ProxyMesh& mesh)
{ {
if (E1.Orientation() > TopAbs_REVERSED) // INTERNAL if (E1.Orientation() > TopAbs_REVERSED) // INTERNAL
E1.Orientation( TopAbs_FORWARD ); E1.Orientation( TopAbs_FORWARD );
@ -314,11 +317,13 @@ namespace
const SMDS_MeshNode* n = SMESH_Algo::VertexNode( V, mesh.GetMeshDS() ); const SMDS_MeshNode* n = SMESH_Algo::VertexNode( V, mesh.GetMeshDS() );
if ( !n ) return SMESH_Algo::IsContinuous( E1, E2 ); // meshed by "composite segment" if ( !n ) return SMESH_Algo::IsContinuous( E1, E2 ); // meshed by "composite segment"
SMESHDS_SubMesh* sm = mesh.GetSubMeshContaining( F )->GetSubMeshDS(); n = mesh.GetProxyNode( n );
const SMESHDS_SubMesh* sm = mesh.GetSubMesh( F );
if ( !sm ) return false; if ( !sm ) return false;
int nbQuads = 0; int nbQuads = 0;
SMDS_ElemIteratorPtr fIt = n->GetInverseElementIterator(SMDSAbs_Face); SMDS_ElemIteratorPtr fIt = mesh.GetInverseElementIterator( n, SMDSAbs_Face );
if ( !fIt->more() ) if ( !fIt->more() )
return SMESH_Algo::IsContinuous( E1, E2 ); // meshed by "composite segment" return SMESH_Algo::IsContinuous( E1, E2 ); // meshed by "composite segment"
while ( fIt->more() ) while ( fIt->more() )
@ -362,11 +367,11 @@ namespace
*/ */
//================================================================================ //================================================================================
void getBlockCorners( SMESH_Mesh& mesh, void getBlockCorners( SMESH_ProxyMesh& mesh,
const TopoDS_Shape& shape, const TopoDS_Shape& shape,
TopTools_MapOfShape& cornerVV) TopTools_MapOfShape& cornerVV)
{ {
set<int> faceIDs; // ids of FACEs in the shape std::set<int> faceIDs; // ids of FACEs in the shape
TopExp_Explorer exp; TopExp_Explorer exp;
for ( exp.Init( shape, TopAbs_FACE ); exp.More(); exp.Next() ) for ( exp.Init( shape, TopAbs_FACE ); exp.More(); exp.Next() )
faceIDs.insert( mesh.GetMeshDS()->ShapeToIndex( exp.Current() )); faceIDs.insert( mesh.GetMeshDS()->ShapeToIndex( exp.Current() ));
@ -380,13 +385,20 @@ namespace
const SMDS_MeshNode* n = SMESH_Algo::VertexNode( V, mesh.GetMeshDS() ); const SMDS_MeshNode* n = SMESH_Algo::VertexNode( V, mesh.GetMeshDS() );
if ( !n ) continue; if ( !n ) continue;
const SMDS_MeshNode* nProxy = mesh.GetProxyNode( n );
bool isProxy = ( nProxy != n );
n = nProxy;
int nbQuads = 0; int nbQuads = 0;
SMDS_ElemIteratorPtr fIt = n->GetInverseElementIterator(SMDSAbs_Face); SMDS_ElemIteratorPtr fIt = mesh.GetInverseElementIterator( n, SMDSAbs_Face );
while ( fIt->more() ) while ( fIt->more() )
{ {
const SMDS_MeshElement* f = fIt->next(); const SMDS_MeshElement* f = fIt->next();
if ( !faceIDs.count( f->getshapeId() )) continue; if ( !faceIDs.count( f->getshapeId() )) continue;
if ( isProxy && !mesh.GetSubMesh( f->getshapeId() )->Contains( f ))
continue;
if ( f->NbCornerNodes() == 4 ) if ( f->NbCornerNodes() == 4 )
++nbQuads; ++nbQuads;
else else
@ -486,6 +498,51 @@ namespace
return true; return true;
} // getInternalEdges() } // getInternalEdges()
//================================================================================
/*!
* \brief Find a face including two given nodes
*/
//================================================================================
const SMDS_MeshElement* FindFaceByNodes( const SMDS_MeshNode* n1,
const SMDS_MeshNode* n2,
TIDSortedElemSet avoidSet,
SMESH_ProxyMesh& mesh)
{
SMDS_ElemIteratorPtr faceIt = mesh.GetInverseElementIterator( n1, SMDSAbs_Face );
while ( faceIt->more() )
{
const SMDS_MeshElement* f = faceIt->next();
if ( !avoidSet.count( f ) && f->GetNodeIndex( n2 ) >= 0 )
return f;
}
return 0;
}
//================================================================================
/*!
* \brief Check that a segment bounds a face belonging to smOfFaces
*/
//================================================================================
bool IsSegmentOnSubMeshBoundary( const SMDS_MeshNode* n1,
const SMDS_MeshNode* n2,
const SMESHDS_SubMesh* smOfFaces,
SMESH_ProxyMesh& mesh)
{
TIDSortedElemSet avoidSet;
bool faceFound = false;
while ( const SMDS_MeshElement* f = FindFaceByNodes( n1, n2, avoidSet, mesh ))
{
if (( faceFound = smOfFaces->Contains( f )))
break;
avoidSet.insert( f );
}
return faceFound;
}
} // namespace } // namespace
//================================================================================ //================================================================================
@ -497,6 +554,7 @@ namespace
bool StdMeshers_CompositeHexa_3D::findBoxFaces( const TopoDS_Shape& shape, bool StdMeshers_CompositeHexa_3D::findBoxFaces( const TopoDS_Shape& shape,
list< _QuadFaceGrid >& boxFaces, list< _QuadFaceGrid >& boxFaces,
SMESH_Mesh& mesh, SMESH_Mesh& mesh,
SMESH_ProxyMesh& proxyMesh,
_QuadFaceGrid * & fBottom, _QuadFaceGrid * & fBottom,
_QuadFaceGrid * & fTop, _QuadFaceGrid * & fTop,
_QuadFaceGrid * & fFront, _QuadFaceGrid * & fFront,
@ -505,7 +563,7 @@ bool StdMeshers_CompositeHexa_3D::findBoxFaces( const TopoDS_Shape& shape,
_QuadFaceGrid * & fRight) _QuadFaceGrid * & fRight)
{ {
TopTools_MapOfShape cornerVertices; TopTools_MapOfShape cornerVertices;
getBlockCorners( mesh, shape, cornerVertices ); getBlockCorners( proxyMesh, shape, cornerVertices );
if ( cornerVertices.Extent() != 8 ) if ( cornerVertices.Extent() != 8 )
return error( COMPERR_BAD_INPUT_MESH, "Can't find 8 corners of a block by 2D mesh" ); return error( COMPERR_BAD_INPUT_MESH, "Can't find 8 corners of a block by 2D mesh" );
TopTools_MapOfShape internalEdges; TopTools_MapOfShape internalEdges;
@ -518,7 +576,7 @@ bool StdMeshers_CompositeHexa_3D::findBoxFaces( const TopoDS_Shape& shape,
for ( exp.Init( shape, TopAbs_FACE ); exp.More(); exp.Next(), ++nbFaces ) for ( exp.Init( shape, TopAbs_FACE ); exp.More(); exp.Next(), ++nbFaces )
{ {
_QuadFaceGrid f; _QuadFaceGrid f;
if ( !f.Init( TopoDS::Face( exp.Current() ), mesh )) if ( !f.Init( TopoDS::Face( exp.Current() ), proxyMesh ))
return error (COMPERR_BAD_SHAPE); return error (COMPERR_BAD_SHAPE);
_QuadFaceGrid* prevContinuous = 0; _QuadFaceGrid* prevContinuous = 0;
@ -547,7 +605,7 @@ bool StdMeshers_CompositeHexa_3D::findBoxFaces( const TopoDS_Shape& shape,
boxFaces.resize( 6 ); boxFaces.resize( 6 );
boxFace = boxFaces.begin(); boxFace = boxFaces.begin();
for ( exp.Init( shape, TopAbs_FACE); exp.More(); exp.Next(), ++boxFace ) for ( exp.Init( shape, TopAbs_FACE); exp.More(); exp.Next(), ++boxFace )
boxFace->Init( TopoDS::Face( exp.Current() ), mesh ); boxFace->Init( TopoDS::Face( exp.Current() ), proxyMesh );
} }
// ---------------------------------------- // ----------------------------------------
// Find out position of faces within a box // Find out position of faces within a box
@ -612,12 +670,22 @@ bool StdMeshers_CompositeHexa_3D::Compute(SMESH_Mesh& theMesh,
_quadraticMesh = helper.IsQuadraticSubMesh( theShape ); _quadraticMesh = helper.IsQuadraticSubMesh( theShape );
helper.SetElementsOnShape( true ); helper.SetElementsOnShape( true );
// get Viscous Mesh
SMESH_ProxyMesh::Ptr proxyMesh;
SMESH_HypoFilter vlFilter( SMESH_HypoFilter::HasName( StdMeshers_ViscousLayers::GetHypType() ));
const SMESH_Hypothesis * hyp = theMesh.GetHypothesis( theShape, vlFilter, true );
const StdMeshers_ViscousLayers* vlHyp = static_cast< const StdMeshers_ViscousLayers* >( hyp );
if ( vlHyp )
proxyMesh = vlHyp->Compute( theMesh, theShape, /*toMakeN2NMap=*/true );
else
proxyMesh.reset( new SMESH_ProxyMesh( theMesh ));
// ------------------------- // -------------------------
// Try to find 6 side faces // Try to find 6 side faces
// ------------------------- // -------------------------
list< _QuadFaceGrid > boxFaceContainer; list< _QuadFaceGrid > boxFaceContainer;
_QuadFaceGrid *fBottom, *fTop, *fFront, *fBack, *fLeft, *fRight; _QuadFaceGrid *fBottom, *fTop, *fFront, *fBack, *fLeft, *fRight;
if ( ! findBoxFaces( theShape, boxFaceContainer, theMesh, if ( ! findBoxFaces( theShape, boxFaceContainer, theMesh, *proxyMesh,
fBottom, fTop, fFront, fBack, fLeft, fRight)) fBottom, fTop, fFront, fBack, fLeft, fRight))
return false; return false;
@ -626,12 +694,12 @@ bool StdMeshers_CompositeHexa_3D::Compute(SMESH_Mesh& theMesh,
// ------------------------------------------ // ------------------------------------------
// let faces load their grids // let faces load their grids
if ( !fBottom->LoadGrid( theMesh )) return error( fBottom->GetError() ); if ( !fBottom->LoadGrid( *proxyMesh )) return error( fBottom->GetError() );
if ( !fBack ->LoadGrid( theMesh )) return error( fBack ->GetError() ); if ( !fBack ->LoadGrid( *proxyMesh )) return error( fBack ->GetError() );
if ( !fLeft ->LoadGrid( theMesh )) return error( fLeft ->GetError() ); if ( !fLeft ->LoadGrid( *proxyMesh )) return error( fLeft ->GetError() );
if ( !fFront ->LoadGrid( theMesh )) return error( fFront ->GetError() ); if ( !fFront ->LoadGrid( *proxyMesh )) return error( fFront ->GetError() );
if ( !fRight ->LoadGrid( theMesh )) return error( fRight ->GetError() ); if ( !fRight ->LoadGrid( *proxyMesh )) return error( fRight ->GetError() );
if ( !fTop ->LoadGrid( theMesh )) return error( fTop ->GetError() ); if ( !fTop ->LoadGrid( *proxyMesh )) return error( fTop ->GetError() );
// compute normalized parameters of nodes on sides (PAL23189) // compute normalized parameters of nodes on sides (PAL23189)
fBottom->ComputeIJK( COO_X, COO_Y, /*z=*/0. ); fBottom->ComputeIJK( COO_X, COO_Y, /*z=*/0. );
@ -641,9 +709,9 @@ bool StdMeshers_CompositeHexa_3D::Compute(SMESH_Mesh& theMesh,
fRight ->ComputeIJK( COO_Y, COO_Z, /*x=*/1. ); fRight ->ComputeIJK( COO_Y, COO_Z, /*x=*/1. );
fTop ->ComputeIJK( COO_X, COO_Y, /*z=*/1. ); fTop ->ComputeIJK( COO_X, COO_Y, /*z=*/1. );
int x, xSize = fBottom->GetNbHoriSegments(theMesh) + 1, X = xSize - 1; int x, xSize = fBottom->GetNbHoriSegments(*proxyMesh) + 1, X = xSize - 1;
int y, ySize = fBottom->GetNbVertSegments(theMesh) + 1, Y = ySize - 1; int y, ySize = fBottom->GetNbVertSegments(*proxyMesh) + 1, Y = ySize - 1;
int z, zSize = fFront ->GetNbVertSegments(theMesh) + 1, Z = zSize - 1; int z, zSize = fFront ->GetNbVertSegments(*proxyMesh) + 1, Z = zSize - 1;
_Indexer colIndex( xSize, ySize ); _Indexer colIndex( xSize, ySize );
vector< vector< const SMDS_MeshNode* > > columns( colIndex.size() ); vector< vector< const SMDS_MeshNode* > > columns( colIndex.size() );
@ -798,12 +866,14 @@ bool StdMeshers_CompositeHexa_3D::Evaluate(SMESH_Mesh& theMesh,
const TopoDS_Shape& theShape, const TopoDS_Shape& theShape,
MapShapeNbElems& aResMap) MapShapeNbElems& aResMap)
{ {
SMESH_ProxyMesh::Ptr proxyMesh( new SMESH_ProxyMesh( theMesh ));
// ------------------------- // -------------------------
// Try to find 6 side faces // Try to find 6 side faces
// ------------------------- // -------------------------
list< _QuadFaceGrid > boxFaceContainer; list< _QuadFaceGrid > boxFaceContainer;
_QuadFaceGrid *fBottom, *fTop, *fFront, *fBack, *fLeft, *fRight; _QuadFaceGrid *fBottom, *fTop, *fFront, *fBack, *fLeft, *fRight;
if ( ! findBoxFaces( theShape, boxFaceContainer, theMesh, if ( ! findBoxFaces( theShape, boxFaceContainer, theMesh, *proxyMesh,
fBottom, fTop, fFront, fBack, fLeft, fRight)) fBottom, fTop, fFront, fBack, fLeft, fRight))
return false; return false;
@ -889,7 +959,7 @@ _QuadFaceGrid::_QuadFaceGrid():
*/ */
//================================================================================ //================================================================================
bool _QuadFaceGrid::Init(const TopoDS_Face& f, SMESH_Mesh& mesh) bool _QuadFaceGrid::Init(const TopoDS_Face& f, SMESH_ProxyMesh& mesh)
{ {
myFace = f; myFace = f;
mySides = _FaceSide(); mySides = _FaceSide();
@ -1144,7 +1214,7 @@ void _QuadFaceGrid::ReverseEdges()
*/ */
//================================================================================ //================================================================================
bool _QuadFaceGrid::LoadGrid( SMESH_Mesh& mesh ) bool _QuadFaceGrid::LoadGrid( SMESH_ProxyMesh& mesh )
{ {
if ( !myChildren.empty() ) if ( !myChildren.empty() )
{ {
@ -1166,24 +1236,33 @@ bool _QuadFaceGrid::LoadGrid( SMESH_Mesh& mesh )
if ( !myGrid.empty() ) if ( !myGrid.empty() )
return true; return true;
SMESHDS_SubMesh* faceSubMesh = mesh.GetSubMesh( myFace )->GetSubMeshDS(); const SMESHDS_SubMesh* faceSubMesh = mesh.GetSubMesh( myFace );
// check that all faces are quadrangular // check that all faces are quadrangular
SMDS_ElemIteratorPtr fIt = faceSubMesh->GetElements(); SMDS_ElemIteratorPtr fIt = faceSubMesh->GetElements();
while ( fIt->more() ) while ( fIt->more() )
if ( fIt->next()->NbNodes() % 4 > 0 ) if ( fIt->next()->NbNodes() % 4 > 0 )
return error("Non-quadrangular mesh faces are not allowed on sides of a composite block"); return error("Non-quadrangular mesh faces are not allowed on sides of a composite block");
myIndexer._xSize = 1 + mySides.GetSide( Q_BOTTOM )->GetNbSegments( mesh ); bool isProxy, isTmpElem;
myIndexer._ySize = 1 + mySides.GetSide( Q_LEFT )->GetNbSegments( mesh ); if ( faceSubMesh && faceSubMesh->NbElements() > 0 )
{
isProxy = dynamic_cast< const SMESH_ProxyMesh::SubMesh* >( faceSubMesh );
isTmpElem = mesh.IsTemporary( faceSubMesh->GetElements()->next() );
}
const SMESHDS_SubMesh* smToCheckEdges = ( isProxy && !isTmpElem ) ? faceSubMesh : 0;
myIndexer._xSize = 1 + mySides.GetSide( Q_BOTTOM )->GetNbSegments( mesh, smToCheckEdges );
myIndexer._ySize = 1 + mySides.GetSide( Q_LEFT )->GetNbSegments( mesh, smToCheckEdges );
myGrid.resize( myIndexer.size() ); myGrid.resize( myIndexer.size() );
// store nodes bound to the bottom edge // store nodes bound to the bottom edge
mySides.GetSide( Q_BOTTOM )->StoreNodes( mesh, myGrid, myReverse ); mySides.GetSide( Q_BOTTOM )->StoreNodes( mesh, myGrid, myReverse, isProxy, smToCheckEdges );
// store the rest nodes row by row // store the rest nodes row by row
TIDSortedElemSet emptySet, avoidSet; TIDSortedElemSet avoidSet;
const SMDS_MeshElement* firstQuad = 0; // most left face above the last row of found nodes const SMDS_MeshElement* firstQuad = 0; // most left face above the last row of found nodes
size_t nbFoundNodes = myIndexer._xSize; size_t nbFoundNodes = myIndexer._xSize;
@ -1202,10 +1281,10 @@ bool _QuadFaceGrid::LoadGrid( SMESH_Mesh& mesh )
// o---o o o o o // o---o o o o o
//n1down n2down //n1down n2down
// //
firstQuad = SMESH_MeshAlgos::FindFaceInSet( n1down, n2down, emptySet, avoidSet); firstQuad = FindFaceByNodes( n1down, n2down, avoidSet, mesh );
while ( firstQuad && !faceSubMesh->Contains( firstQuad )) { while ( firstQuad && !faceSubMesh->Contains( firstQuad )) {
avoidSet.insert( firstQuad ); avoidSet.insert( firstQuad );
firstQuad = SMESH_MeshAlgos::FindFaceInSet( n1down, n2down, emptySet, avoidSet); firstQuad = FindFaceByNodes( n1down, n2down, avoidSet, mesh);
} }
if ( !firstQuad || !faceSubMesh->Contains( firstQuad )) if ( !firstQuad || !faceSubMesh->Contains( firstQuad ))
return error(ERR_LI("Error in _QuadFaceGrid::LoadGrid()")); return error(ERR_LI("Error in _QuadFaceGrid::LoadGrid()"));
@ -1235,7 +1314,7 @@ bool _QuadFaceGrid::LoadGrid( SMESH_Mesh& mesh )
{ {
// next face // next face
avoidSet.clear(); avoidSet.insert( quad ); avoidSet.clear(); avoidSet.insert( quad );
quad = SMESH_MeshAlgos::FindFaceInSet( n1down, n1up, emptySet, avoidSet ); quad = FindFaceByNodes( n1down, n1up, avoidSet, mesh );
if ( !quad || quad->NbNodes() % 4 > 0) if ( !quad || quad->NbNodes() % 4 > 0)
return error(ERR_LI("Error in _QuadFaceGrid::LoadGrid()")); return error(ERR_LI("Error in _QuadFaceGrid::LoadGrid()"));
@ -1352,7 +1431,7 @@ bool _QuadFaceGrid::locateChildren()
*/ */
//================================================================================ //================================================================================
bool _QuadFaceGrid::loadCompositeGrid(SMESH_Mesh& mesh) bool _QuadFaceGrid::loadCompositeGrid(SMESH_ProxyMesh& mesh)
{ {
// Find out mutual location of children: find their right and up brothers // Find out mutual location of children: find their right and up brothers
if ( !locateChildren() ) if ( !locateChildren() )
@ -1361,13 +1440,13 @@ bool _QuadFaceGrid::loadCompositeGrid(SMESH_Mesh& mesh)
// Load nodes according to mutual location of children // Load nodes according to mutual location of children
// grid size // grid size
myIndexer._xSize = 1 + myLeftBottomChild->GetNbHoriSegments(mesh, /*withBrothers=*/true); myIndexer._xSize = 1 + myLeftBottomChild->GetNbHoriSegments( mesh, /*withBrothers=*/true );
myIndexer._ySize = 1 + myLeftBottomChild->GetNbVertSegments(mesh, /*withBrothers=*/true); myIndexer._ySize = 1 + myLeftBottomChild->GetNbVertSegments( mesh, /*withBrothers=*/true );
myGrid.resize( myIndexer.size() ); myGrid.resize( myIndexer.size() );
int fromX = myReverse ? myIndexer._xSize : 0; int fromX = myReverse ? myIndexer._xSize : 0;
if (!myLeftBottomChild->fillGrid( mesh, myGrid, myIndexer, fromX, 0 )) if ( !myLeftBottomChild->fillGrid( mesh, myGrid, myIndexer, fromX, 0 ))
return error( myLeftBottomChild->GetError() ); return error( myLeftBottomChild->GetError() );
DumpGrid(); DumpGrid();
@ -1429,7 +1508,7 @@ void _QuadFaceGrid::setBrothers( set< _QuadFaceGrid* >& notLocatedBrothers )
*/ */
//================================================================================ //================================================================================
bool _QuadFaceGrid::fillGrid(SMESH_Mesh& theMesh, bool _QuadFaceGrid::fillGrid(SMESH_ProxyMesh& theMesh,
vector<const SMDS_MeshNode*> & theGrid, vector<const SMDS_MeshNode*> & theGrid,
const _Indexer& theIndexer, const _Indexer& theIndexer,
int theX, int theX,
@ -1472,7 +1551,7 @@ bool _QuadFaceGrid::fillGrid(SMESH_Mesh& theMesh,
*/ */
//================================================================================ //================================================================================
int _QuadFaceGrid::GetNbHoriSegments(SMESH_Mesh& mesh, bool withBrothers) const int _QuadFaceGrid::GetNbHoriSegments(SMESH_ProxyMesh& mesh, bool withBrothers) const
{ {
int nbSegs = 0; int nbSegs = 0;
if ( myLeftBottomChild ) if ( myLeftBottomChild )
@ -1481,7 +1560,7 @@ int _QuadFaceGrid::GetNbHoriSegments(SMESH_Mesh& mesh, bool withBrothers) const
} }
else else
{ {
nbSegs = mySides.GetSide( Q_BOTTOM )->GetNbSegments(mesh); nbSegs = mySides.GetSide( Q_BOTTOM )->GetNbSegments( mesh );
if ( withBrothers && myRightBrother ) if ( withBrothers && myRightBrother )
nbSegs += myRightBrother->GetNbHoriSegments( mesh, withBrothers ); nbSegs += myRightBrother->GetNbHoriSegments( mesh, withBrothers );
} }
@ -1494,7 +1573,7 @@ int _QuadFaceGrid::GetNbHoriSegments(SMESH_Mesh& mesh, bool withBrothers) const
*/ */
//================================================================================ //================================================================================
int _QuadFaceGrid::GetNbVertSegments(SMESH_Mesh& mesh, bool withBrothers) const int _QuadFaceGrid::GetNbVertSegments(SMESH_ProxyMesh& mesh, bool withBrothers) const
{ {
int nbSegs = 0; int nbSegs = 0;
if ( myLeftBottomChild ) if ( myLeftBottomChild )
@ -1503,7 +1582,7 @@ int _QuadFaceGrid::GetNbVertSegments(SMESH_Mesh& mesh, bool withBrothers) const
} }
else else
{ {
nbSegs = mySides.GetSide( Q_LEFT )->GetNbSegments(mesh); nbSegs = mySides.GetSide( Q_LEFT )->GetNbSegments(mesh,0);
if ( withBrothers && myUpBrother ) if ( withBrothers && myUpBrother )
nbSegs += myUpBrother->GetNbVertSegments( mesh, withBrothers ); nbSegs += myUpBrother->GetNbVertSegments( mesh, withBrothers );
} }
@ -1914,30 +1993,46 @@ void _FaceSide::SetBottomSide( int i )
//purpose : //purpose :
//======================================================================= //=======================================================================
int _FaceSide::GetNbSegments(SMESH_Mesh& mesh) const int _FaceSide::GetNbSegments(SMESH_ProxyMesh& mesh, const SMESHDS_SubMesh* smToCheckEdges) const
{ {
int nb = 0; int nb = 0;
if ( myChildren.empty() ) if ( myChildren.empty() )
{ {
nb = mesh.GetSubMesh(myEdge)->GetSubMeshDS()->NbElements(); nb = mesh.GetSubMesh(myEdge)->NbElements();
if ( smToCheckEdges )
{
// check that segments bound faces belonging to smToCheckEdges
SMDS_ElemIteratorPtr segIt = mesh.GetSubMesh(myEdge)->GetElements();
while ( segIt->more() )
{
const SMDS_MeshElement* seg = segIt->next();
if ( !IsSegmentOnSubMeshBoundary( mesh.GetProxyNode( seg->GetNode(0) ),
mesh.GetProxyNode( seg->GetNode(1) ),
smToCheckEdges, mesh ))
--nb;
}
}
} }
else else
{ {
list< _FaceSide >::const_iterator side = myChildren.begin(), sideEnd = myChildren.end(); list< _FaceSide >::const_iterator side = myChildren.begin(), sideEnd = myChildren.end();
for ( ; side != sideEnd; ++side ) for ( ; side != sideEnd; ++side )
nb += side->GetNbSegments(mesh); nb += side->GetNbSegments( mesh, smToCheckEdges );
} }
return nb; return nb;
} }
//======================================================================= //=======================================================================
//function : StoreNodes //function : StoreNodes
//purpose : //purpose :
//======================================================================= //=======================================================================
bool _FaceSide::StoreNodes(SMESH_Mesh& mesh, bool _FaceSide::StoreNodes(SMESH_ProxyMesh& mesh,
vector<const SMDS_MeshNode*>& myGrid, vector<const SMDS_MeshNode*>& myGrid,
bool reverse ) bool reverse,
bool isProxy,
const SMESHDS_SubMesh* smToCheckEdges)
{ {
list< TopoDS_Edge > edges; list< TopoDS_Edge > edges;
if ( myChildren.empty() ) if ( myChildren.empty() )
@ -1957,7 +2052,8 @@ bool _FaceSide::StoreNodes(SMESH_Mesh& mesh,
list< TopoDS_Edge >::iterator edge = edges.begin(), eEnd = edges.end(); list< TopoDS_Edge >::iterator edge = edges.begin(), eEnd = edges.end();
for ( ; edge != eEnd; ++edge ) for ( ; edge != eEnd; ++edge )
{ {
map< double, const SMDS_MeshNode* > nodes; typedef map< double, const SMDS_MeshNode* > TParamNodeMap;
TParamNodeMap nodes;
bool ok = SMESH_Algo::GetSortedNodesOnEdge( mesh.GetMeshDS(), bool ok = SMESH_Algo::GetSortedNodesOnEdge( mesh.GetMeshDS(),
*edge, *edge,
/*ignoreMediumNodes=*/true, /*ignoreMediumNodes=*/true,
@ -1971,17 +2067,46 @@ bool _FaceSide::StoreNodes(SMESH_Mesh& mesh,
!nodes.rbegin()->second->GetInverseElementIterator(SMDSAbs_Face)->more() ) !nodes.rbegin()->second->GetInverseElementIterator(SMDSAbs_Face)->more() )
nodes.erase( --nodes.end() ); nodes.erase( --nodes.end() );
if ( isProxy )
{
TParamNodeMap::iterator u_node, nEnd = nodes.end();
for ( u_node = nodes.begin(); u_node != nEnd; ++u_node )
u_node->second = mesh.GetProxyNode( u_node->second );
}
if ( smToCheckEdges ) // erase nodes of segments not bounding faces of smToCheckEdges
{
{
TParamNodeMap::iterator u_node1, u_node2 = nodes.begin(), nEnd = nodes.end();
for ( u_node1 = u_node2++; u_node2 != nEnd; u_node1 = u_node2++ )
if ( IsSegmentOnSubMeshBoundary( u_node1->second, u_node2->second,
smToCheckEdges, mesh ))
break;
else
nodes.erase( u_node1 );
}
{
TParamNodeMap::reverse_iterator u_node1, u_node2 = nodes.rbegin(), nEnd = nodes.rend();
for ( u_node1 = u_node2++; u_node2 != nEnd; u_node1 = u_node2++ )
if ( IsSegmentOnSubMeshBoundary( u_node1->second, u_node2->second,
smToCheckEdges, mesh ))
break;
else
nodes.erase( --( u_node1.base() ));
}
}
bool forward = ( edge->Orientation() == TopAbs_FORWARD ); bool forward = ( edge->Orientation() == TopAbs_FORWARD );
if ( reverse ) forward = !forward; if ( reverse ) forward = !forward;
if ( forward ) if ( forward )
{ {
map< double, const SMDS_MeshNode* >::iterator u_node, nEnd = nodes.end(); TParamNodeMap::iterator u_node, nEnd = nodes.end();
for ( u_node = nodes.begin(); u_node != nEnd; ++u_node ) for ( u_node = nodes.begin(); u_node != nEnd; ++u_node )
myGrid[ nbNodes++ ] = u_node->second; myGrid[ nbNodes++ ] = u_node->second;
} }
else else
{ {
map< double, const SMDS_MeshNode* >::reverse_iterator u_node, nEnd = nodes.rend(); TParamNodeMap::reverse_iterator u_node, nEnd = nodes.rend();
for ( u_node = nodes.rbegin(); u_node != nEnd; ++u_node ) for ( u_node = nodes.rbegin(); u_node != nEnd; ++u_node )
myGrid[ nbNodes++ ] = u_node->second; myGrid[ nbNodes++ ] = u_node->second;
} }

View File

@ -28,6 +28,7 @@
#include "SMESH_Algo.hxx" #include "SMESH_Algo.hxx"
class SMESH_Mesh; class SMESH_Mesh;
class SMESH_ProxyMesh;
class StdMeshers_FaceSide; class StdMeshers_FaceSide;
class TopoDS_Edge; class TopoDS_Edge;
class TopoDS_Face; class TopoDS_Face;
@ -60,6 +61,7 @@ private:
bool findBoxFaces( const TopoDS_Shape& shape, bool findBoxFaces( const TopoDS_Shape& shape,
std::list< _QuadFaceGrid >& boxFaceContainer, std::list< _QuadFaceGrid >& boxFaceContainer,
SMESH_Mesh& mesh, SMESH_Mesh& mesh,
SMESH_ProxyMesh& proxyMesh,
_QuadFaceGrid * & fBottom, _QuadFaceGrid * & fBottom,
_QuadFaceGrid * & fTop, _QuadFaceGrid * & fTop,
_QuadFaceGrid * & fFront, _QuadFaceGrid * & fFront,