Merge from BR_DEBUG_3_2_0b1
7
INSTALL
@ -1,6 +1 @@
|
|||||||
This is the version 3.2.0a1 of SMESH
|
SALOME2 : SMESH module
|
||||||
Compatible with :
|
|
||||||
- KERNEL 3.2.0a1
|
|
||||||
- SALOMEGUI 3.2.0a1
|
|
||||||
- GEOM 3.2.0a1
|
|
||||||
- MED 3.2.0a1
|
|
||||||
|
58
Makefile.in
@ -1,3 +1,22 @@
|
|||||||
|
# Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||||
|
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||||
|
#
|
||||||
|
# This library is free software; you can redistribute it and/or
|
||||||
|
# modify it under the terms of the GNU Lesser General Public
|
||||||
|
# License as published by the Free Software Foundation; either
|
||||||
|
# version 2.1 of the License.
|
||||||
|
#
|
||||||
|
# This library is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
# Lesser General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU Lesser General Public
|
||||||
|
# License along with this library; if not, write to the Free Software
|
||||||
|
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||||
|
#
|
||||||
|
# See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
||||||
|
#
|
||||||
# -* Makefile *-
|
# -* Makefile *-
|
||||||
#
|
#
|
||||||
# Author : Patrick GOLDBRONN (CEA)
|
# Author : Patrick GOLDBRONN (CEA)
|
||||||
@ -9,12 +28,12 @@
|
|||||||
top_srcdir=@top_srcdir@
|
top_srcdir=@top_srcdir@
|
||||||
top_builddir=.
|
top_builddir=.
|
||||||
srcdir=@srcdir@
|
srcdir=@srcdir@
|
||||||
VPATH=.:@srcdir@:@top_srcdir@/bin:@top_srcdir@/resources:./bin:@top_srcdir@/idl
|
VPATH=.:@srcdir@:@top_srcdir@/bin:./bin/salome:./resources:@top_srcdir@/resources:./bin:@top_srcdir@/idl
|
||||||
|
|
||||||
|
|
||||||
@COMMENCE@
|
@COMMENCE@
|
||||||
|
|
||||||
SUBDIRS = idl src doc
|
SUBDIRS = idl src doc adm_local
|
||||||
|
|
||||||
RESOURCES_FILES = \
|
RESOURCES_FILES = \
|
||||||
delete.png \
|
delete.png \
|
||||||
@ -76,11 +95,15 @@ mesh_tree_algo.png \
|
|||||||
mesh_tree_algo_quad.png \
|
mesh_tree_algo_quad.png \
|
||||||
mesh_tree_algo_regular.png \
|
mesh_tree_algo_regular.png \
|
||||||
mesh_tree_algo_tetra.png \
|
mesh_tree_algo_tetra.png \
|
||||||
|
mesh_tree_algo_netgen_2d3d.png \
|
||||||
|
mesh_tree_algo_netgen_2d.png \
|
||||||
mesh_tree_hypo_area.png \
|
mesh_tree_hypo_area.png \
|
||||||
mesh_tree_hypo_length.png \
|
mesh_tree_hypo_length.png \
|
||||||
mesh_tree_hypo.png \
|
mesh_tree_hypo.png \
|
||||||
mesh_tree_hypo_segment.png \
|
mesh_tree_hypo_segment.png \
|
||||||
mesh_tree_hypo_volume.png \
|
mesh_tree_hypo_volume.png \
|
||||||
|
mesh_tree_hypo_netgen.png \
|
||||||
|
mesh_tree_hypo_netgen_2d.png \
|
||||||
mesh_tree_mesh.png \
|
mesh_tree_mesh.png \
|
||||||
mesh_tree_importedmesh.png \
|
mesh_tree_importedmesh.png \
|
||||||
mesh_tree_mesh_warn.png \
|
mesh_tree_mesh_warn.png \
|
||||||
@ -127,24 +150,41 @@ SMESH_en.xml \
|
|||||||
SMESH.config \
|
SMESH.config \
|
||||||
StdMeshers.xml \
|
StdMeshers.xml \
|
||||||
SMESHCatalog.xml \
|
SMESHCatalog.xml \
|
||||||
|
SalomeApp.xml \
|
||||||
mesh_pattern.png \
|
mesh_pattern.png \
|
||||||
pattern_sample_2d.png \
|
pattern_sample_2d.png \
|
||||||
pattern_sample_3D.png \
|
pattern_sample_3D.png \
|
||||||
mesh_add.png \
|
mesh_add.png \
|
||||||
mesh_remove.png
|
mesh_remove.png \
|
||||||
|
mesh_quad_edge.png \
|
||||||
|
mesh_quad_triangle.png \
|
||||||
|
mesh_quad_quadrangle.png \
|
||||||
|
mesh_quad_tetrahedron.png \
|
||||||
|
mesh_quad_pyramid.png \
|
||||||
|
mesh_quad_pentahedron.png \
|
||||||
|
mesh_quad_hexahedron.png \
|
||||||
|
mesh_conv_to_quad.png
|
||||||
|
|
||||||
BIN_SCRIPT= \
|
BIN_SCRIPT= \
|
||||||
VERSION
|
VERSION
|
||||||
|
|
||||||
# copy header files in common directory
|
# copy header files in common directory
|
||||||
ifeq ($(HAVE_SSTREAM),yes)
|
|
||||||
include_list=include/salome/SALOMEconfig.h
|
include_list = include/salome/SALOMEconfig.h \
|
||||||
else
|
include/salome/SMESH_version.h
|
||||||
include_list=include/salome/SALOMEconfig.h include/salome/sstream
|
|
||||||
|
ifneq ($(HAVE_SSTREAM),yes)
|
||||||
|
include_list += include/salome/sstream
|
||||||
endif
|
endif
|
||||||
|
|
||||||
inc: idl $(include_list)
|
inc: idl $(include_list)
|
||||||
|
|
||||||
|
bin: bin/salome/VERSION
|
||||||
|
|
||||||
|
bin/salome/VERSION : bin/VERSION
|
||||||
|
-$(RM) $@
|
||||||
|
$(LN_S) ../../$< $@
|
||||||
|
|
||||||
include/salome/SALOMEconfig.h: salome_adm/unix/SALOMEconfig.ref
|
include/salome/SALOMEconfig.h: salome_adm/unix/SALOMEconfig.ref
|
||||||
-$(RM) $@
|
-$(RM) $@
|
||||||
$(LN_S) ../../$< $@
|
$(LN_S) ../../$< $@
|
||||||
@ -162,6 +202,10 @@ include/salome/sstream: salome_adm/unix/sstream
|
|||||||
-$(RM) $@
|
-$(RM) $@
|
||||||
$(LN_S) ../../$< $@
|
$(LN_S) ../../$< $@
|
||||||
|
|
||||||
|
include/salome/SMESH_version.h: SMESH_version.h
|
||||||
|
-$(RM) $@
|
||||||
|
$(LN_S) ../../$< $@
|
||||||
|
|
||||||
depend: depend_idl
|
depend: depend_idl
|
||||||
|
|
||||||
depend_idl:
|
depend_idl:
|
||||||
|
@ -1,45 +0,0 @@
|
|||||||
# Check availability of Geom binary distribution
|
|
||||||
#
|
|
||||||
# Author : Nicolas REJNERI (OPEN CASCADE, 2003)
|
|
||||||
#
|
|
||||||
|
|
||||||
AC_DEFUN([CHECK_GEOM],[
|
|
||||||
|
|
||||||
AC_CHECKING(for Geom)
|
|
||||||
|
|
||||||
Geom_ok=no
|
|
||||||
|
|
||||||
AC_ARG_WITH(geom,
|
|
||||||
[ --with-geom=DIR root directory path of GEOM installation ],
|
|
||||||
GEOM_DIR="$withval",GEOM_DIR="")
|
|
||||||
|
|
||||||
if test "x$GEOM_DIR" == "x" ; then
|
|
||||||
|
|
||||||
# no --with-geom-dir option used
|
|
||||||
|
|
||||||
if test "x$GEOM_ROOT_DIR" != "x" ; then
|
|
||||||
|
|
||||||
# GEOM_ROOT_DIR environment variable defined
|
|
||||||
GEOM_DIR=$GEOM_ROOT_DIR
|
|
||||||
|
|
||||||
fi
|
|
||||||
#
|
|
||||||
fi
|
|
||||||
|
|
||||||
if test -f ${GEOM_DIR}/lib/salome/libGEOMClient.so ; then
|
|
||||||
Geom_ok=yes
|
|
||||||
AC_MSG_RESULT(Using Geom module distribution in ${GEOM_DIR})
|
|
||||||
|
|
||||||
if test "x$GEOM_ROOT_DIR" == "x" ; then
|
|
||||||
GEOM_ROOT_DIR=${GEOM_DIR}
|
|
||||||
fi
|
|
||||||
AC_SUBST(GEOM_ROOT_DIR)
|
|
||||||
|
|
||||||
else
|
|
||||||
AC_MSG_WARN("Cannot find compiled Geom module distribution")
|
|
||||||
fi
|
|
||||||
|
|
||||||
AC_MSG_RESULT(for Geom: $Geom_ok)
|
|
||||||
|
|
||||||
])dnl
|
|
||||||
|
|
@ -1,45 +0,0 @@
|
|||||||
# Check availability of Med binary distribution
|
|
||||||
#
|
|
||||||
# Author : Nicolas REJNERI (OPEN CASCADE, 2003)
|
|
||||||
#
|
|
||||||
|
|
||||||
AC_DEFUN([CHECK_MED],[
|
|
||||||
|
|
||||||
AC_CHECKING(for Med)
|
|
||||||
|
|
||||||
Med_ok=no
|
|
||||||
|
|
||||||
AC_ARG_WITH(med,
|
|
||||||
[ --with-med=DIR root directory path of MED installation ],
|
|
||||||
MED_DIR="$withval",MED_DIR="")
|
|
||||||
|
|
||||||
if test "x$MED_DIR" == "x" ; then
|
|
||||||
|
|
||||||
# no --with-med-dir option used
|
|
||||||
|
|
||||||
if test "x$MED_ROOT_DIR" != "x" ; then
|
|
||||||
|
|
||||||
# MED_ROOT_DIR environment variable defined
|
|
||||||
MED_DIR=$MED_ROOT_DIR
|
|
||||||
|
|
||||||
fi
|
|
||||||
#
|
|
||||||
fi
|
|
||||||
|
|
||||||
if test -f ${MED_DIR}/idl/salome/MED.idl ; then
|
|
||||||
Med_ok=yes
|
|
||||||
AC_MSG_RESULT(Using Med module distribution in ${MED_DIR})
|
|
||||||
|
|
||||||
if test "x$MED_ROOT_DIR" == "x" ; then
|
|
||||||
MED_ROOT_DIR=${MED_DIR}
|
|
||||||
fi
|
|
||||||
AC_SUBST(MED_ROOT_DIR)
|
|
||||||
|
|
||||||
else
|
|
||||||
AC_MSG_WARN("Cannot find Med module sources")
|
|
||||||
fi
|
|
||||||
|
|
||||||
AC_MSG_RESULT(for Med: $Med_ok)
|
|
||||||
|
|
||||||
])dnl
|
|
||||||
|
|
@ -11,8 +11,8 @@ HAVE_SSTREAM=@HAVE_SSTREAM@
|
|||||||
|
|
||||||
LIBS=@LIBS@
|
LIBS=@LIBS@
|
||||||
LIBSFORBIN=@LIBS@
|
LIBSFORBIN=@LIBS@
|
||||||
LDFLAGS=@LDFLAGS@ -L$(top_builddir)/lib/salome -Xlinker -rpath-link -Xlinker $(top_builddir)/lib/salome
|
LDFLAGS=@LDFLAGS@ -L$(top_builddir)/lib@LIB_LOCATION_SUFFIX@/salome -Xlinker -rpath-link -Xlinker
|
||||||
LDFLAGSFORBIN=@LDFLAGS@ -L$(top_builddir)/lib/salome -Xlinker -rpath-link -Xlinker $(top_builddir)/lib/salome
|
LDFLAGSFORBIN=@LDFLAGS@ -L$(top_builddir)/lib@LIB_LOCATION_SUFFIX@/salome -Xlinker -rpath-link -Xlinker
|
||||||
# add libstdc++ to link c++ library with libtool !
|
# add libstdc++ to link c++ library with libtool !
|
||||||
LDFLAGS+= -lstdc++
|
LDFLAGS+= -lstdc++
|
||||||
LDFLAGSFORBIN+= -lstdc++
|
LDFLAGSFORBIN+= -lstdc++
|
||||||
@ -54,8 +54,8 @@ PYTHONHOME = @PYTHONHOME@
|
|||||||
PYTHON_INCLUDES = @PYTHON_INCLUDES@
|
PYTHON_INCLUDES = @PYTHON_INCLUDES@
|
||||||
PYTHON_LIBS = @PYTHON_LIBS@
|
PYTHON_LIBS = @PYTHON_LIBS@
|
||||||
PYTHON_VERSION = @PYTHON_VERSION@
|
PYTHON_VERSION = @PYTHON_VERSION@
|
||||||
PYTHON_SITE = @PYTHON_SITE@
|
PYTHON_SITE = $(prefix)/lib@LIB_LOCATION_SUFFIX@/python$(PYTHON_VERSION)/site-packages
|
||||||
PYTHON_SITE_INSTALL = @PYTHON_SITE_INSTALL@
|
PYTHON_SITE_INSTALL = $(prefix)/lib@LIB_LOCATION_SUFFIX@/python$(PYTHON_VERSION)/site-packages/salome
|
||||||
|
|
||||||
# QT
|
# QT
|
||||||
|
|
||||||
@ -168,6 +168,10 @@ CXXFLAGS+= $(CORBA_CXXFLAGS)
|
|||||||
#LDFLAGS+= $(CORBA_LIBS)
|
#LDFLAGS+= $(CORBA_LIBS)
|
||||||
LIBS+=$(CORBA_LIBS)
|
LIBS+=$(CORBA_LIBS)
|
||||||
|
|
||||||
|
DOXYGEN = @DOXYGEN@
|
||||||
|
DOXYGEN_WITH_PYTHON = @DOXYGEN_WITH_PYTHON@
|
||||||
|
DOXYGEN_WITH_STL = @DOXYGEN_WITH_STL@
|
||||||
|
|
||||||
## Shared libraries
|
## Shared libraries
|
||||||
LT_STATIC_EXEC=@LT_STATIC_EXEC@
|
LT_STATIC_EXEC=@LT_STATIC_EXEC@
|
||||||
DYNAMIC_DIRS=@DYNAMIC_DIRS@
|
DYNAMIC_DIRS=@DYNAMIC_DIRS@
|
||||||
@ -188,16 +192,33 @@ INSTALL_DATA=@INSTALL_DATA@
|
|||||||
# create a symbolic link (or a copie ?)
|
# create a symbolic link (or a copie ?)
|
||||||
LN_S=@LN_S@
|
LN_S=@LN_S@
|
||||||
|
|
||||||
|
KERNEL_ROOT_DIR=@KERNEL_ROOT_DIR@
|
||||||
|
KERNEL_SITE_DIR=@KERNEL_SITE_DIR@
|
||||||
|
KERNEL_LDFLAGS=@KERNEL_LDFLAGS@
|
||||||
|
KERNEL_CXXFLAGS=@KERNEL_CXXFLAGS@
|
||||||
|
|
||||||
|
GUI_ROOT_DIR=@GUI_ROOT_DIR@
|
||||||
|
GUI_LDFLAGS=@GUI_LDFLAGS@
|
||||||
|
GUI_CXXFLAGS=@GUI_CXXFLAGS@
|
||||||
|
|
||||||
|
MED_ROOT_DIR=@MED_ROOT_DIR@
|
||||||
|
MED_LDFLAGS=@MED_LDFLAGS@
|
||||||
|
MED_CXXFLAGS=@MED_CXXFLAGS@
|
||||||
|
|
||||||
|
GEOM_ROOT_DIR=@GEOM_ROOT_DIR@
|
||||||
|
GEOM_LDFLAGS=@GEOM_LDFLAGS@
|
||||||
|
GEOM_CXXFLAGS=@GEOM_CXXFLAGS@
|
||||||
|
|
||||||
## Installation points
|
## Installation points
|
||||||
prefix=@prefix@
|
prefix=@prefix@
|
||||||
exec_prefix=@exec_prefix@
|
exec_prefix=@exec_prefix@
|
||||||
bindir=@bindir@/salome
|
bindir=@exec_prefix@/bin/salome
|
||||||
libdir=@libdir@/salome
|
libdir=@exec_prefix@/lib@LIB_LOCATION_SUFFIX@/salome
|
||||||
# warning : if user give this path in configure we could have salome/salome :-(
|
# warning : if user give this path in configure we could have salome/salome :-(
|
||||||
includedir=@includedir@/salome
|
includedir=@includedir@/salome
|
||||||
datadir=@datadir@/salome
|
datadir=@datadir@/salome
|
||||||
idldir=$(prefix)/idl/salome
|
idldir=$(prefix)/idl/salome
|
||||||
sharedpydir=@libdir@/python$(PYTHON_VERSION)/site-packages/salome/shared_modules
|
sharedpydir=@exec_prefix@/lib@LIB_LOCATION_SUFFIX@/python$(PYTHON_VERSION)/site-packages/salome/shared_modules
|
||||||
|
|
||||||
docdir=${prefix}/doc/salome
|
docdir=${prefix}/doc/salome
|
||||||
|
|
||||||
@ -224,7 +245,13 @@ all:
|
|||||||
Makefile: $(top_builddir)/config.status $(srcdir)/Makefile.in
|
Makefile: $(top_builddir)/config.status $(srcdir)/Makefile.in
|
||||||
cd $(top_builddir) ; ./config.status
|
cd $(top_builddir) ; ./config.status
|
||||||
|
|
||||||
$(top_builddir)/config.status: $(top_srcdir)/configure
|
LOCAL_MAKE = make_commence make_conclude make_omniorb
|
||||||
|
|
||||||
|
KERNEL_MAKE = make_module depend SALOMEconfig.h F77config.h sstream envScript
|
||||||
|
|
||||||
|
$(top_builddir)/config.status: $(top_srcdir)/configure \
|
||||||
|
$(LOCAL_MAKE:%=$(top_srcdir)/adm_local/unix/%.in) \
|
||||||
|
$(KERNEL_MAKE:%=$(KERNEL_ROOT_DIR)/salome_adm/unix/%.in)
|
||||||
cd $(top_builddir) ; ./config.status --recheck
|
cd $(top_builddir) ; ./config.status --recheck
|
||||||
|
|
||||||
# VPATH contain $(srcdir), so make configure is good in top_srcdir and we must add target configure otherwise :-)
|
# VPATH contain $(srcdir), so make configure is good in top_srcdir and we must add target configure otherwise :-)
|
||||||
@ -239,15 +266,42 @@ $(top_srcdir)/configure.in: $(top_srcdir)/configure.in.base
|
|||||||
cd $(top_srcdir) && ./build_configure
|
cd $(top_srcdir) && ./build_configure
|
||||||
|
|
||||||
|
|
||||||
ACLOCAL_SRC = \
|
ACLOCAL_KERNEL = \
|
||||||
ac_cxx_bool.m4 check_corba.m4 check_vtk.m4 \
|
ac_cxx_bool.m4 \
|
||||||
ac_cxx_depend_flag.m4 check_hdf5.m4 enable_pthreads.m4 \
|
check_corba.m4 \
|
||||||
ac_cxx_mutable.m4 check_mico.m4 libtool.m4 \
|
ac_cxx_depend_flag.m4 \
|
||||||
ac_cxx_namespaces.m4 check_omniorb.m4 pyembed.m4 \
|
check_hdf5.m4 \
|
||||||
ac_cxx_partial_specialization.m4 check_opengl.m4 python.m4 \
|
enable_pthreads.m4 \
|
||||||
ac_cxx_typename.m4 check_pthreads.m4 check_cas.m4 \
|
ac_cxx_mutable.m4 \
|
||||||
ac_cc_warnings.m4 check_qt.m4 check_boost.m4 \
|
check_mico.m4 \
|
||||||
check_swig.m4
|
ac_cxx_namespaces.m4 \
|
||||||
|
check_omniorb.m4 \
|
||||||
|
pyembed.m4 \
|
||||||
|
ac_cxx_partial_specialization.m4 \
|
||||||
|
python.m4 \
|
||||||
|
ac_cxx_typename.m4 \
|
||||||
|
check_pthreads.m4 \
|
||||||
|
check_cas.m4 \
|
||||||
|
ac_cc_warnings.m4 \
|
||||||
|
check_boost.m4 \
|
||||||
|
check_swig.m4
|
||||||
|
|
||||||
$(top_srcdir)/aclocal.m4: $(ACLOCAL_SRC:%=@KERNEL_ROOT_DIR@/salome_adm/unix/config_files/%)
|
ACLOCAL_GUI = \
|
||||||
cd $(top_srcdir) ; aclocal --acdir=adm_local/unix/config_files -I @KERNEL_ROOT_DIR@/salome_adm/unix/config_files
|
check_vtk.m4 \
|
||||||
|
check_opengl.m4 \
|
||||||
|
check_qt.m4 \
|
||||||
|
check_GUI.m4 \
|
||||||
|
check_corba_in_GUI.m4
|
||||||
|
|
||||||
|
ACLOCAL_MED = check_Med.m4
|
||||||
|
ACLOCAL_GEOM = check_GEOM.m4
|
||||||
|
|
||||||
|
$(top_srcdir)/aclocal.m4: $(ACLOCAL_KERNEL:%=@KERNEL_ROOT_DIR@/salome_adm/unix/config_files/%) \
|
||||||
|
$(ACLOCAL_GUI:%=@GUI_ROOT_DIR@/adm_local/unix/config_files/%) \
|
||||||
|
$(ACLOCAL_MED:%=@MED_ROOT_DIR@/adm_local/unix/config_files/%) \
|
||||||
|
$(ACLOCAL_GEOM:%=@GEOM_ROOT_DIR@/adm_local/unix/config_files/%)
|
||||||
|
cd $(top_srcdir) ; aclocal -I adm_local/unix/config_files -I @KERNEL_ROOT_DIR@/salome_adm/unix/config_files \
|
||||||
|
-I @GUI_ROOT_DIR@/adm_local/unix/config_files \
|
||||||
|
-I @MED_ROOT_DIR@/adm_local/unix/config_files \
|
||||||
|
-I @GEOM_ROOT_DIR@/adm_local/unix/config_files
|
||||||
|
|
||||||
|
@ -35,9 +35,9 @@ LIB_OBJ_F = $(patsubst %.f, %.lo, $(filter %.f, $(LIB_SRC)))
|
|||||||
# all libtool obj file in library
|
# all libtool obj file in library
|
||||||
LIB_OBJ = $(LIB_OBJ_CXX) $(LIB_OBJ_CC) $(LIB_OBJ_C) $(LIB_CLIENT_OBJ:%.o=%.lo) $(LIB_SERVER_OBJ:%.o=%.lo) $(LIB_SWIG_OBJ) $(LIB_OBJ_F)
|
LIB_OBJ = $(LIB_OBJ_CXX) $(LIB_OBJ_CC) $(LIB_OBJ_C) $(LIB_CLIENT_OBJ:%.o=%.lo) $(LIB_SERVER_OBJ:%.o=%.lo) $(LIB_SWIG_OBJ) $(LIB_OBJ_F)
|
||||||
|
|
||||||
# LIB_BUILD = $(LIB:%.la=$(top_builddir)/lib/salome/%.la)
|
# LIB_BUILD = $(LIB:%.la=$(top_builddir)/lib@LIB_LOCATION_SUFFIX@/salome/%.la)
|
||||||
LIB_BUILD = $(patsubst %.la, $(top_builddir)/lib/salome/%.la, $(filter %.la, $(LIB)))
|
LIB_BUILD = $(patsubst %.la, $(top_builddir)/lib@LIB_LOCATION_SUFFIX@/salome/%.la, $(filter %.la, $(LIB)))
|
||||||
LIB_BUILD_A = $(patsubst %.a, $(top_builddir)/lib/salome/%.a, $(filter %.a, $(LIB)))
|
LIB_BUILD_A = $(patsubst %.a, $(top_builddir)/lib@LIB_LOCATION_SUFFIX@/salome/%.a, $(filter %.a, $(LIB)))
|
||||||
|
|
||||||
ifneq ($(findstring cmodule.la,$(filter %.la, $(LIB))),)
|
ifneq ($(findstring cmodule.la,$(filter %.la, $(LIB))),)
|
||||||
LIB_SWIG = $(patsubst %cmodule.la,%.so, $(filter %.la, $(LIB)))
|
LIB_SWIG = $(patsubst %cmodule.la,%.so, $(filter %.la, $(LIB)))
|
||||||
@ -48,7 +48,7 @@ endif
|
|||||||
lib: $(LIB_BUILD) $(LIB_CLIENT_PY)
|
lib: $(LIB_BUILD) $(LIB_CLIENT_PY)
|
||||||
# we don't build static library !
|
# we don't build static library !
|
||||||
|
|
||||||
$(LIB_BUILD): $(top_builddir)/lib/salome/%.la: %.la
|
$(LIB_BUILD): $(top_builddir)/lib@LIB_LOCATION_SUFFIX@/salome/%.la: %.la
|
||||||
-$(RM) $@
|
-$(RM) $@
|
||||||
-$(RM) $(patsubst %.la, %.so, $@)
|
-$(RM) $(patsubst %.la, %.so, $@)
|
||||||
-$(RM) $(patsubst %.la, %.a, $@)
|
-$(RM) $(patsubst %.la, %.a, $@)
|
||||||
@ -59,10 +59,10 @@ $(LIB_BUILD): $(top_builddir)/lib/salome/%.la: %.la
|
|||||||
$(patsubst %.la, %.so, $@).0 || true
|
$(patsubst %.la, %.so, $@).0 || true
|
||||||
|
|
||||||
if ! test -z $(LIB_SWIG) ; then \
|
if ! test -z $(LIB_SWIG) ; then \
|
||||||
ln -sf $(patsubst %.la,%.so, $(CURDIR)/.libs/$<) $(top_builddir)/lib/salome/_$(LIB_SWIG) || true;\
|
ln -sf $(patsubst %.la,%.so, $(CURDIR)/.libs/$<) $(top_builddir)/lib@LIB_LOCATION_SUFFIX@/salome/_$(LIB_SWIG) || true;\
|
||||||
fi;
|
fi;
|
||||||
|
|
||||||
$(LIB_BUILD_A): $(top_builddir)/lib/salome/%.a: %.a
|
$(LIB_BUILD_A): $(top_builddir)/lib@LIB_LOCATION_SUFFIX@/salome/%.a: %.a
|
||||||
-$(RM) $@
|
-$(RM) $@
|
||||||
ln -sf $(CURDIR)/$< $@ || true
|
ln -sf $(CURDIR)/$< $@ || true
|
||||||
|
|
||||||
@ -106,7 +106,7 @@ $(DEST_PYSCRIPTS): $(top_builddir)/bin/salome/%: %
|
|||||||
|
|
||||||
# copy pyqt files in $(PYTHON_SHARED_SITE)
|
# copy pyqt files in $(PYTHON_SHARED_SITE)
|
||||||
#
|
#
|
||||||
PYTHON_SHARED_SITE=$(top_builddir)/lib/python$(PYTHON_VERSION)/site-packages/salome/shared_modules
|
PYTHON_SHARED_SITE=$(top_builddir)/lib@LIB_LOCATION_SUFFIX@/python$(PYTHON_VERSION)/site-packages/salome/shared_modules
|
||||||
|
|
||||||
$(PYTHON_SHARED_SITE):
|
$(PYTHON_SHARED_SITE):
|
||||||
$(INSTALL) -d $@
|
$(INSTALL) -d $@
|
||||||
@ -260,10 +260,10 @@ clean: mostlyclean
|
|||||||
-$(RM) $(LIB) $(TEST_PROGS) $(BIN) $(CLEAN)
|
-$(RM) $(LIB) $(TEST_PROGS) $(BIN) $(CLEAN)
|
||||||
-$(RM) TAGS *~ *# core *.core
|
-$(RM) TAGS *~ *# core *.core
|
||||||
-$(RM) -r .libs
|
-$(RM) -r .libs
|
||||||
-$(RM) $(top_builddir)/lib/salome/$(LIB)
|
-$(RM) $(top_builddir)/lib@LIB_LOCATION_SUFFIX@/salome/$(LIB)
|
||||||
-$(RM) $(patsubst %,$(top_builddir)/bin/salome/%, $(BIN))
|
-$(RM) $(patsubst %,$(top_builddir)/bin/salome/%, $(BIN))
|
||||||
-$(RM) $(patsubst %.la, %.so, $(top_builddir)/lib/salome/$(LIB))
|
-$(RM) $(patsubst %.la, %.so, $(top_builddir)/lib@LIB_LOCATION_SUFFIX@/salome/$(LIB))
|
||||||
-$(RM) $(patsubst %.la, %.a, $(top_builddir)/lib/salome/$(LIB))
|
-$(RM) $(patsubst %.la, %.a, $(top_builddir)/lib@LIB_LOCATION_SUFFIX@/salome/$(LIB))
|
||||||
# remove idl generated files (sources)
|
# remove idl generated files (sources)
|
||||||
-$(RM) $(LIB_CLIENT_SRC) $(LIB_SERVER_SRC) $(BIN_CLIENT_SRC) $(BIN_SERVER_SRC)
|
-$(RM) $(LIB_CLIENT_SRC) $(LIB_SERVER_SRC) $(BIN_CLIENT_SRC) $(BIN_SERVER_SRC)
|
||||||
# remove idl generated files (headers)
|
# remove idl generated files (headers)
|
||||||
|
@ -1 +0,0 @@
|
|||||||
THIS IS SALOME - SMESH VERSION: 3.2.0a1
|
|
@ -26,6 +26,31 @@ fi
|
|||||||
# echo "failed : KERNEL_SRC variable is not correct !"
|
# echo "failed : KERNEL_SRC variable is not correct !"
|
||||||
# exit
|
# exit
|
||||||
#fi
|
#fi
|
||||||
|
|
||||||
|
########################################################################
|
||||||
|
# Test if the GUI_ROOT_DIR is set correctly
|
||||||
|
|
||||||
|
if test ! -d "${GUI_ROOT_DIR}"; then
|
||||||
|
echo "failed : GUI_ROOT_DIR variable is not correct !"
|
||||||
|
exit
|
||||||
|
fi
|
||||||
|
|
||||||
|
########################################################################
|
||||||
|
# Test if the MED_ROOT_DIR is set correctly
|
||||||
|
|
||||||
|
if test ! -d "${MED_ROOT_DIR}"; then
|
||||||
|
echo "failed : MED_ROOT_DIR variable is not correct !"
|
||||||
|
exit
|
||||||
|
fi
|
||||||
|
|
||||||
|
########################################################################
|
||||||
|
# Test if the GEOM_ROOT_DIR is set correctly
|
||||||
|
|
||||||
|
if test ! -d "${GEOM_ROOT_DIR}"; then
|
||||||
|
echo "failed : GEOM_ROOT_DIR variable is not correct !"
|
||||||
|
exit
|
||||||
|
fi
|
||||||
|
|
||||||
########################################################################
|
########################################################################
|
||||||
# find_in - utility function
|
# find_in - utility function
|
||||||
#
|
#
|
||||||
@ -125,10 +150,10 @@ echo " ./salome_adm/unix/SALOMEconfig.h \\" >> configure.in_tmp1
|
|||||||
echo " ./salome_adm/unix/F77config.h \\" >> configure.in_tmp1
|
echo " ./salome_adm/unix/F77config.h \\" >> configure.in_tmp1
|
||||||
echo " ./salome_adm/unix/sstream \\" >> configure.in_tmp1
|
echo " ./salome_adm/unix/sstream \\" >> configure.in_tmp1
|
||||||
echo " ./salome_adm/unix/depend \\" >> configure.in_tmp1
|
echo " ./salome_adm/unix/depend \\" >> configure.in_tmp1
|
||||||
echo " ./adm_local/unix/make_omniorb \\" >> configure.in_tmp1
|
echo " ./adm_local/unix/make_omniorb:${ABS_CONF_DIR}/adm_local/unix/make_omniorb.in \\" >> configure.in_tmp1
|
||||||
echo " ./salome_adm/unix/envScript \\" >> configure.in_tmp1
|
echo " ./salome_adm/unix/envScript \\" >> configure.in_tmp1
|
||||||
echo " ./adm_local/unix/make_commence \\" >> configure.in_tmp1
|
echo " ./adm_local/unix/make_commence:${ABS_CONF_DIR}/adm_local/unix/make_commence.in \\" >> configure.in_tmp1
|
||||||
echo " ./adm_local/unix/make_conclude \\" >> configure.in_tmp1
|
echo " ./adm_local/unix/make_conclude:${ABS_CONF_DIR}/adm_local/unix/make_conclude.in \\" >> configure.in_tmp1
|
||||||
echo " ./salome_adm/unix/make_module \\" >> configure.in_tmp1
|
echo " ./salome_adm/unix/make_module \\" >> configure.in_tmp1
|
||||||
|
|
||||||
\rm -f configure.in_tmp2 configure.in_tmp3
|
\rm -f configure.in_tmp2 configure.in_tmp3
|
||||||
@ -203,7 +228,10 @@ else
|
|||||||
echo -n "Creating 'configure' script ... "
|
echo -n "Creating 'configure' script ... "
|
||||||
fi
|
fi
|
||||||
|
|
||||||
aclocal --acdir=adm_local/unix/config_files -I ${KERNEL_ROOT_DIR}/salome_adm/unix/config_files
|
aclocal -I adm_local/unix/config_files -I ${KERNEL_ROOT_DIR}/salome_adm/unix/config_files \
|
||||||
|
-I ${GUI_ROOT_DIR}/adm_local/unix/config_files \
|
||||||
|
-I ${MED_ROOT_DIR}/adm_local/unix/config_files \
|
||||||
|
-I ${GEOM_ROOT_DIR}/adm_local/unix/config_files
|
||||||
if autoconf
|
if autoconf
|
||||||
then
|
then
|
||||||
echo "done"
|
echo "done"
|
||||||
|
@ -22,8 +22,10 @@ AC_CANONICAL_HOST
|
|||||||
PACKAGE=salome
|
PACKAGE=salome
|
||||||
AC_SUBST(PACKAGE)
|
AC_SUBST(PACKAGE)
|
||||||
|
|
||||||
VERSION=0.0.1
|
VERSION=3.2.0
|
||||||
|
XVERSION=0x030200
|
||||||
AC_SUBST(VERSION)
|
AC_SUBST(VERSION)
|
||||||
|
AC_SUBST(XVERSION)
|
||||||
|
|
||||||
dnl
|
dnl
|
||||||
dnl Initialize source and build root directories
|
dnl Initialize source and build root directories
|
||||||
@ -113,13 +115,7 @@ dnl
|
|||||||
|
|
||||||
AC_CXX_HAVE_SSTREAM
|
AC_CXX_HAVE_SSTREAM
|
||||||
|
|
||||||
echo
|
|
||||||
echo ---------------------------------------------
|
|
||||||
echo BOOST Library
|
|
||||||
echo ---------------------------------------------
|
|
||||||
echo
|
|
||||||
|
|
||||||
CHECK_BOOST
|
|
||||||
|
|
||||||
dnl
|
dnl
|
||||||
dnl ---------------------------------------------
|
dnl ---------------------------------------------
|
||||||
@ -249,6 +245,14 @@ echo
|
|||||||
|
|
||||||
CHECK_HDF5
|
CHECK_HDF5
|
||||||
|
|
||||||
|
echo
|
||||||
|
echo ---------------------------------------------
|
||||||
|
echo BOOST Library
|
||||||
|
echo ---------------------------------------------
|
||||||
|
echo
|
||||||
|
|
||||||
|
CHECK_BOOST
|
||||||
|
|
||||||
echo
|
echo
|
||||||
echo ---------------------------------------------
|
echo ---------------------------------------------
|
||||||
echo Testing OpenCascade
|
echo Testing OpenCascade
|
||||||
@ -265,6 +269,26 @@ echo
|
|||||||
|
|
||||||
CHECK_HTML_GENERATORS
|
CHECK_HTML_GENERATORS
|
||||||
|
|
||||||
|
echo
|
||||||
|
echo ---------------------------------------------
|
||||||
|
echo Testing GUI
|
||||||
|
echo ---------------------------------------------
|
||||||
|
echo
|
||||||
|
|
||||||
|
CHECK_SALOME_GUI
|
||||||
|
|
||||||
|
echo
|
||||||
|
echo ---------------------------------------------
|
||||||
|
echo Testing full GUI
|
||||||
|
echo ---------------------------------------------
|
||||||
|
echo
|
||||||
|
|
||||||
|
CHECK_CORBA_IN_GUI
|
||||||
|
if test "x${CORBA_IN_GUI}" != "xyes"; then
|
||||||
|
echo "failed : For configure SMESH module necessary full GUI !"
|
||||||
|
exit
|
||||||
|
fi
|
||||||
|
|
||||||
echo
|
echo
|
||||||
echo ---------------------------------------------
|
echo ---------------------------------------------
|
||||||
echo Testing Kernel
|
echo Testing Kernel
|
||||||
@ -326,7 +350,7 @@ else
|
|||||||
fi
|
fi
|
||||||
|
|
||||||
# make other build directories
|
# make other build directories
|
||||||
for rep in salome_adm adm_local doc bin/salome include/salome lib/salome share/salome/resources idl
|
for rep in salome_adm adm_local doc bin/salome include/salome lib${LIB_LOCATION_SUFFIX}/salome share/salome/resources idl
|
||||||
do
|
do
|
||||||
# if test ! -d $rep ; then
|
# if test ! -d $rep ; then
|
||||||
# eval mkdir $rep
|
# eval mkdir $rep
|
||||||
|
@ -1,3 +1,22 @@
|
|||||||
|
# Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||||
|
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||||
|
#
|
||||||
|
# This library is free software; you can redistribute it and/or
|
||||||
|
# modify it under the terms of the GNU Lesser General Public
|
||||||
|
# License as published by the Free Software Foundation; either
|
||||||
|
# version 2.1 of the License.
|
||||||
|
#
|
||||||
|
# This library is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
# Lesser General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU Lesser General Public
|
||||||
|
# License along with this library; if not, write to the Free Software
|
||||||
|
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||||
|
#
|
||||||
|
# See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
||||||
|
#
|
||||||
|
|
||||||
# -* Makefile *-
|
# -* Makefile *-
|
||||||
#
|
#
|
||||||
@ -19,6 +38,17 @@ docs:
|
|||||||
@@SETX@; for d in $(SUBDIRS); do \
|
@@SETX@; for d in $(SUBDIRS); do \
|
||||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
(cd $$d && $(MAKE) $@) || exit 1; \
|
||||||
done
|
done
|
||||||
|
|
||||||
|
usr_docs:
|
||||||
|
@@SETX@; for d in $(SUBDIRS); do \
|
||||||
|
(cd $$d && $(MAKE) $@) || exit 1; \
|
||||||
|
done
|
||||||
|
|
||||||
|
dev_docs:
|
||||||
|
@@SETX@; for d in $(SUBDIRS); do \
|
||||||
|
(cd $$d && $(MAKE) $@) || exit 1; \
|
||||||
|
done
|
||||||
|
|
||||||
clean:
|
clean:
|
||||||
@@SETX@; for d in $(SUBDIRS); do \
|
@@SETX@; for d in $(SUBDIRS); do \
|
||||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
(cd $$d && $(MAKE) $@) || exit 1; \
|
||||||
|
@ -1,3 +1,22 @@
|
|||||||
|
# Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||||
|
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||||
|
#
|
||||||
|
# This library is free software; you can redistribute it and/or
|
||||||
|
# modify it under the terms of the GNU Lesser General Public
|
||||||
|
# License as published by the Free Software Foundation; either
|
||||||
|
# version 2.1 of the License.
|
||||||
|
#
|
||||||
|
# This library is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
# Lesser General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU Lesser General Public
|
||||||
|
# License along with this library; if not, write to the Free Software
|
||||||
|
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||||
|
#
|
||||||
|
# See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
||||||
|
#
|
||||||
|
|
||||||
# -* Makefile *-
|
# -* Makefile *-
|
||||||
#
|
#
|
||||||
@ -12,33 +31,48 @@ srcdir=@srcdir@
|
|||||||
VPATH=.:@srcdir@
|
VPATH=.:@srcdir@
|
||||||
|
|
||||||
SUBDIRS= tui gui
|
SUBDIRS= tui gui
|
||||||
|
SUBDIRSTUI= tui
|
||||||
|
SUBDIRSGUI= gui
|
||||||
|
|
||||||
@COMMENCE@
|
@COMMENCE@
|
||||||
|
|
||||||
docs:
|
usr_docs:
|
||||||
@@SETX@; for d in $(SUBDIRS); do \
|
@@SETX@; for d in $(SUBDIRSGUI); do \
|
||||||
|
(cd $$d && $(MAKE) $@) || exit 1; \
|
||||||
|
done; \
|
||||||
|
|
||||||
|
docs: usr_docs
|
||||||
|
|
||||||
|
dev_docs:
|
||||||
|
@@SETX@; for d in $(SUBDIRSTUI); do \
|
||||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
(cd $$d && $(MAKE) $@) || exit 1; \
|
||||||
done; \
|
done; \
|
||||||
cp -f $(srcdir)/SMESH_index_v3.1.0.html SMESH_index_v3.1.0.html
|
|
||||||
|
|
||||||
clean:
|
clean:
|
||||||
@@SETX@; for d in $(SUBDIRS); do \
|
@@SETX@; for d in $(SUBDIRS); do \
|
||||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
if test -d $$d/SMESH; then \
|
||||||
|
(cd $$d && $(MAKE) $@) || exit 1; \
|
||||||
|
fi; \
|
||||||
done
|
done
|
||||||
|
|
||||||
distclean: clean
|
distclean: clean
|
||||||
@@SETX@; for d in $(SUBDIRS); do \
|
@@SETX@; for d in $(SUBDIRS); do \
|
||||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
if test -d $$d/SMESH; then \
|
||||||
|
(cd $$d && $(MAKE) $@) || exit 1; \
|
||||||
|
fi; \
|
||||||
done
|
done
|
||||||
|
|
||||||
install:
|
install:
|
||||||
$(MAKE) docs
|
$(MAKE) docs
|
||||||
(cd tui && $(MAKE) install);
|
@@SETX@; for d in $(SUBDIRS); do \
|
||||||
(cd gui && $(MAKE) install);
|
if test -d $$d/SMESH; then \
|
||||||
cp -f SMESH_index_v3.1.0.html $(docdir)
|
(cd $$d && $(MAKE) $@); \
|
||||||
|
fi; \
|
||||||
|
done
|
||||||
|
|
||||||
uninstall:
|
uninstall:
|
||||||
@@SETX@; for d in $(SUBDIRS); do \
|
@@SETX@; for d in $(SUBDIRS); do \
|
||||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
if test -d $$d/SMESH; then \
|
||||||
|
(cd $$d && $(MAKE) $@) || exit 1; \
|
||||||
|
fi; \
|
||||||
done; \
|
done; \
|
||||||
rm -fr $(docdir)/SMESH_index_v3.1.0.html
|
|
||||||
|
@ -1,95 +0,0 @@
|
|||||||
<!DOCTYPE doctype PUBLIC "-//w3c//dtd html 4.0 transitional//en">
|
|
||||||
<html>
|
|
||||||
<head>
|
|
||||||
|
|
||||||
<meta http-equiv="Content-Type"
|
|
||||||
content="text/html; charset=iso-8859-1">
|
|
||||||
|
|
||||||
<meta name="GENERATOR"
|
|
||||||
content="Mozilla/4.73 [en] (WinNT; I) [Netscape]">
|
|
||||||
<title>Mesh Module Documentation</title>
|
|
||||||
</head>
|
|
||||||
<body bgcolor="#cccccc" text="#000000" link="#0000ee" alink="#0000ee"
|
|
||||||
vlink="#551a8b">
|
|
||||||
|
|
||||||
<div align="center">
|
|
||||||
<center>
|
|
||||||
<center>
|
|
||||||
</center>
|
|
||||||
|
|
||||||
<table width="96%" align="center">
|
|
||||||
<tbody>
|
|
||||||
<tr>
|
|
||||||
<td><a href="http://www.opencascade.com"><img
|
|
||||||
src="tui/SMESH/sources/logocorp.gif" border="0" height="46" width="122">
|
|
||||||
</a></td>
|
|
||||||
<td>
|
|
||||||
|
|
||||||
<div align="right"><a href="http://www.opencascade.org/SALOME/"><img
|
|
||||||
src="tui/SMESH/sources/application.gif" border="0" height="46" width="108">
|
|
||||||
</a></div>
|
|
||||||
</td>
|
|
||||||
</tr>
|
|
||||||
|
|
||||||
</tbody>
|
|
||||||
</table>
|
|
||||||
|
|
||||||
<div align="center">
|
|
||||||
<center>
|
|
||||||
<hr width="100%" size="2">
|
|
||||||
<h1>Mesh MODULE Documentation</h1>
|
|
||||||
</center>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<table width="96%">
|
|
||||||
<tbody>
|
|
||||||
|
|
||||||
</tbody>
|
|
||||||
</table>
|
|
||||||
</center>
|
|
||||||
|
|
||||||
<div align="center">
|
|
||||||
<p> <img src="tui/SMESH/sources/Application-About.png"
|
|
||||||
alt="Application-About.png" width="30%" height="20%">
|
|
||||||
</p>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<center>
|
|
||||||
<table width="96%">
|
|
||||||
<tbody>
|
|
||||||
|
|
||||||
</tbody>
|
|
||||||
</table>
|
|
||||||
<br>
|
|
||||||
<br>
|
|
||||||
<br>
|
|
||||||
</center>
|
|
||||||
|
|
||||||
<address> </address>
|
|
||||||
|
|
||||||
<center><big><a href="gui/SMESH/smesh.htm">GUI Documentation</a></big></center>
|
|
||||||
|
|
||||||
<address> </address>
|
|
||||||
|
|
||||||
<center></center>
|
|
||||||
|
|
||||||
<center><br>
|
|
||||||
</center>
|
|
||||||
|
|
||||||
<address> </address>
|
|
||||||
|
|
||||||
<center><big><a href="tui/SMESH/index.html">TUI Documentation</a></big></center>
|
|
||||||
|
|
||||||
<address> </address>
|
|
||||||
|
|
||||||
<center></center>
|
|
||||||
|
|
||||||
<center><br>
|
|
||||||
<br>
|
|
||||||
</center>
|
|
||||||
</div>
|
|
||||||
<br>
|
|
||||||
<br>
|
|
||||||
<br>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
@ -1,6 +1,21 @@
|
|||||||
# Copyright (C) 2003 CEA/DEN, EDF R&D
|
# Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
|
||||||
|
# CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
|
||||||
#
|
#
|
||||||
|
# This library is free software; you can redistribute it and/or
|
||||||
|
# modify it under the terms of the GNU Lesser General Public
|
||||||
|
# License as published by the Free Software Foundation; either
|
||||||
|
# version 2.1 of the License.
|
||||||
#
|
#
|
||||||
|
# This library is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
# Lesser General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU Lesser General Public
|
||||||
|
# License along with this library; if not, write to the Free Software
|
||||||
|
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||||
|
#
|
||||||
|
# See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
||||||
#
|
#
|
||||||
# File : Makefile.in
|
# File : Makefile.in
|
||||||
# Author : Vasily Rusyaev (Open Cascade NN)
|
# Author : Vasily Rusyaev (Open Cascade NN)
|
||||||
@ -14,9 +29,11 @@ VPATH=.:@srcdir@
|
|||||||
|
|
||||||
@COMMENCE@
|
@COMMENCE@
|
||||||
|
|
||||||
docs:
|
usr_docs:
|
||||||
cp -fr $(srcdir)/SMESH ./
|
cp -fr $(srcdir)/SMESH ./
|
||||||
-find $(PWD) -name CVS -exec rm -rf {} \;
|
-find $(PWD) -name CVS -prune -exec rm -rf {} \;
|
||||||
|
|
||||||
|
docs: usr_docs
|
||||||
|
|
||||||
clean:
|
clean:
|
||||||
rm -fr `ls | grep -v "Makefile"`
|
rm -fr `ls | grep -v "Makefile"`
|
||||||
@ -27,7 +44,7 @@ distclean: clean
|
|||||||
install:
|
install:
|
||||||
mkdir -p $(docdir)/gui
|
mkdir -p $(docdir)/gui
|
||||||
cp -rf SMESH $(docdir)/gui
|
cp -rf SMESH $(docdir)/gui
|
||||||
-find $(PWD) -name CVS -exec rm -rf {} \;
|
-find $(PWD) -name CVS -prune -exec rm -rf {} \;
|
||||||
|
|
||||||
uninstall:
|
uninstall:
|
||||||
rm -rf $(docdir)/gui/SMESH
|
rm -rf $(docdir)/gui/SMESH
|
||||||
|
@ -1,150 +1,169 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||||
|
|
||||||
<html>
|
<html>
|
||||||
|
|
||||||
<head>
|
<head>
|
||||||
<title>About viewing meshes</title>
|
<title>About viewing meshes</title>
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
||||||
<link rel="stylesheet" href="default_ns.css"><script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
<link rel="stylesheet" href="default_ns.css"><script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
||||||
<!--
|
<!--
|
||||||
if (navigator.appName !="Netscape")
|
if (navigator.appName !="Netscape")
|
||||||
{ document.write("<link rel='stylesheet' href='default.css'>");}
|
{ document.write("<link rel='stylesheet' href='default.css'>");}
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
<style type="text/css">
|
<style type="text/css">
|
||||||
<!--
|
<!--
|
||||||
p.whs1 { font-weight:bold; }
|
img_whs1 { border:none; width:25px; height:24px; border-style:none; }
|
||||||
p.whs2 { margin-left:40px; }
|
p.whs2 { margin-left:40px; }
|
||||||
img_whs3 { border:none; width:327px; height:402px; border-style:none; }
|
img_whs3 { border:none; width:404px; height:413px; border-style:none; }
|
||||||
p.whs4 { margin-left:0px; }
|
ul.whs4 { list-style:disc; }
|
||||||
-->
|
p.whs5 { font-weight:bold; }
|
||||||
</style><script type="text/javascript" language="JavaScript">
|
-->
|
||||||
<!--
|
</style><script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
|
||||||
if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4))
|
<!--
|
||||||
{
|
function reDo() {
|
||||||
var strNSS = "<style type='text/css'>";
|
if (innerWidth != origWidth || innerHeight != origHeight)
|
||||||
strNSS += "p.whs4 {margin-left:1pt; }";
|
location.reload();
|
||||||
strNSS +="</style>";
|
}
|
||||||
document.write(strNSS);
|
if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
||||||
}
|
origWidth = innerWidth;
|
||||||
//-->
|
origHeight = innerHeight;
|
||||||
</script>
|
onresize = reDo;
|
||||||
<script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
|
}
|
||||||
<!--
|
onerror = null;
|
||||||
function reDo() {
|
//-->
|
||||||
if (innerWidth != origWidth || innerHeight != origHeight)
|
</script>
|
||||||
location.reload();
|
<style type="text/css">
|
||||||
}
|
<!--
|
||||||
if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
div.WebHelpPopupMenu { position:absolute; left:0px; top:0px; z-index:4; visibility:hidden; }
|
||||||
origWidth = innerWidth;
|
p.WebHelpNavBar { text-align:right; }
|
||||||
origHeight = innerHeight;
|
-->
|
||||||
onresize = reDo;
|
</style><script type="text/javascript" language="javascript1.2" src="whmsg.js"></script>
|
||||||
}
|
<script type="text/javascript" language="javascript" src="whver.js"></script>
|
||||||
onerror = null;
|
<script type="text/javascript" language="javascript1.2" src="whproxy.js"></script>
|
||||||
//-->
|
<script type="text/javascript" language="javascript1.2" src="whutils.js"></script>
|
||||||
</script>
|
<script type="text/javascript" language="javascript1.2" src="whtopic.js"></script>
|
||||||
<style type="text/css">
|
<script type="text/javascript" language="javascript1.2">
|
||||||
<!--
|
<!--
|
||||||
div.WebHelpPopupMenu { position:absolute; left:0px; top:0px; z-index:4; visibility:hidden; }
|
if (window.gbWhTopic)
|
||||||
-->
|
{
|
||||||
</style><script type="text/javascript" language="javascript1.2" src="whmsg.js"></script>
|
if (window.setRelStartPage)
|
||||||
<script type="text/javascript" language="javascript" src="whver.js"></script>
|
{
|
||||||
<script type="text/javascript" language="javascript1.2" src="whproxy.js"></script>
|
addTocInfo("MESH module\nViewing meshes\nViewing meshes");
|
||||||
<script type="text/javascript" language="javascript1.2" src="whutils.js"></script>
|
addButton("show",BTN_IMG,"Show","","","","",0,0,"whd_show0.gif","whd_show2.gif","whd_show1.gif");
|
||||||
<script type="text/javascript" language="javascript1.2" src="whtopic.js"></script>
|
addButton("hide",BTN_IMG,"Hide","","","","",0,0,"whd_hide0.gif","whd_hide2.gif","whd_hide1.gif");
|
||||||
</head>
|
|
||||||
<body><script type="text/javascript" language="javascript1.2">
|
}
|
||||||
<!--
|
|
||||||
if (window.gbWhTopic)
|
|
||||||
{
|
if (window.setRelStartPage)
|
||||||
if (window.addTocInfo)
|
{
|
||||||
{
|
setRelStartPage("index.htm");
|
||||||
addTocInfo("MESH module\nViewing meshes\nAbout viewing meshes");
|
|
||||||
addButton("show",BTN_TEXT,"Show","","","","",0,0,"","","");
|
autoSync(1);
|
||||||
|
sendSyncInfo();
|
||||||
}
|
sendAveInfoOut();
|
||||||
if (window.writeBtnStyle)
|
}
|
||||||
writeBtnStyle();
|
|
||||||
|
}
|
||||||
if (window.writeIntopicBar)
|
else
|
||||||
writeIntopicBar(1);
|
if (window.gbIE4)
|
||||||
|
document.location.reload();
|
||||||
if (window.setRelStartPage)
|
//-->
|
||||||
{
|
</script>
|
||||||
setRelStartPage("smesh.htm");
|
</head>
|
||||||
|
<body><script type="text/javascript" language="javascript1.2">
|
||||||
autoSync(1);
|
<!--
|
||||||
sendSyncInfo();
|
if (window.writeIntopicBar)
|
||||||
sendAveInfoOut();
|
writeIntopicBar(4);
|
||||||
}
|
//-->
|
||||||
}
|
</script>
|
||||||
else
|
<h1>Viewing meshes</h1>
|
||||||
if (window.gbIE4)
|
|
||||||
document.location.reload();
|
<p>After definition of algorithms and hypotheses a new mesh is listed in
|
||||||
//-->
|
the Object Browser. Right-click on it and select <img src="image28.gif" width="25px" height="24px" border="0" class="img_whs1"> <span
|
||||||
</script>
|
style="font-weight: bold;"><B>Compute</B></span> - the mesh will be automatically
|
||||||
<h1>About viewing meshes</h1>
|
displayed in the <span style="font-weight: bold;"><B><a href="files/vtk_3d_viewer.htm">VTK
|
||||||
|
3D Viewer</a>.</B></span> Alternatively click<span style="font-weight: bold;"><B>
|
||||||
<p>You can get information about your mesh, change its presentation parameters
|
Display only</B></span> to hide all other objects at the same time. </p>
|
||||||
and access to other useful functionalities by right-clicking on it in
|
|
||||||
the <span style="font-weight: bold;"><B>Object Browser.</B></span></p>
|
<p> </p>
|
||||||
|
|
||||||
<p class="whs1"><span style="font-weight: normal;">Then the
|
<p>After the mesh has appeared in the Viewer, you can select it with left
|
||||||
following pop-up menu appears:</span> </p>
|
mouse click and get
|
||||||
|
information about it, change its presentation parameters and access to
|
||||||
<p> </p>
|
other useful options by right-clicking on the selected mesh<span style="font-weight: bold;"><B>.</B></span></p>
|
||||||
|
|
||||||
<p class="whs2"><img src="image19.jpg" width="327px" height="402px" border="0" class="img_whs3"></p>
|
<p> </p>
|
||||||
|
|
||||||
<p> </p>
|
<p class="whs2"><img src="image15.jpg" width="404px" height="413px" border="0" class="img_whs3"></p>
|
||||||
|
|
||||||
<p>The Update button refreshes the presentation of your mesh in the Object
|
<p> </p>
|
||||||
Browser, applying all recent changes.</p>
|
|
||||||
|
<ul type="disc" class="whs4">
|
||||||
<p>By clicking on <span style="font-weight: bold;"><B>Standard Mesh Infos</B></span>
|
|
||||||
and <span style="font-weight: bold;"><B>Advanced</B></span> <span style="font-weight: bold;"><B>Mesh
|
<li class=kadov-p><p><span style="font-weight: bold;"><B>Erase all</B></span>
|
||||||
Infos </B></span>you can learn the <span style="font-weight: bold;"><B><a href="files/viewing_mesh_info.htm">Mesh
|
- allows
|
||||||
Infos</a>.</B></span></p>
|
to hide all objects in the viewer</p></li>
|
||||||
|
|
||||||
<p>Via <span style="font-weight: bold;"><B><a href="files/displaying_nodes_numbers.htm">Numbering</a></B></span>
|
<li class=kadov-p><p><span style="font-weight: bold;"><B>Update</B></span>
|
||||||
you can
|
- refreshes the presentation of your mesh in the Object Browser, applying
|
||||||
display the ID numbers of all meshing elements or nodes composing your
|
all recent changes.</p></li>
|
||||||
mesh in the viewer.</p>
|
|
||||||
|
<li class=kadov-p><p><a href="files/viewing_mesh_info.htm#advanced infos" style="font-weight: bold;">Advanced Mesh Infos</a>
|
||||||
<p>Via <a href="presentation.htm" style="font-weight: bold;">Display Mode</a>, <a href="display_entity.htm" style="font-weight: bold;">Display
|
- provides
|
||||||
Entity</a>, Colors
|
more detailed information about the mesh. </p></li>
|
||||||
/ Size, and <a href="transparency.htm" style="font-weight: bold;">Transparency</a>
|
|
||||||
you can change the way of presentation of your mesh.</p>
|
<li class=kadov-p><p class="whs5"><a href="files/viewing_mesh_info.htm#standard_infos">Standard
|
||||||
|
Mesh Infos</a> - <span style="font-weight: normal;">provides basic information
|
||||||
<p>In the <a href="clipping.htm" style="font-weight: bold;">Clipping</a> menu you can create
|
about the mesh.</span></p></li>
|
||||||
cross-sections of the selected objects.</p>
|
|
||||||
|
<li class=kadov-p><p><span style="font-weight: bold;"><B><a href="files/displaying_nodes_numbers.htm">Numbering</a></B></span>
|
||||||
<p>Quality <a href="files/about_quality_controls.htm" style="font-weight: bold;">Controls</a> are described in
|
- allows
|
||||||
the next chapter. </p>
|
to display the ID numbers of all meshing elements or nodes composing your
|
||||||
|
mesh in the viewer.</p></li>
|
||||||
<p>By clicking on <span style="font-weight: bold;"><B>Display Only</B></span>
|
|
||||||
you hide all other objects.</p>
|
<li class=kadov-p><p class="whs5"><a href="presentation.htm" style="font-weight: bold;">Display
|
||||||
|
Mode</a> - <span style="font-weight: normal;">allows to select between
|
||||||
<p>The <span style="font-weight: bold;"><B>Erase</B></span> button deletes the
|
Wireframe, Shading and Nodes presentation.</span></p></li>
|
||||||
selected object from the session.</p>
|
|
||||||
|
<li class=kadov-p><p><a href="display_entity.htm" style="font-weight: bold;">Display Entity</a>
|
||||||
<p>Using the <span style="font-weight: bold;"><B>Change background</B></span>
|
- allows to display Faces, Edges or both. </p></li>
|
||||||
button you can set the background color. By default it is black. </p>
|
|
||||||
|
<li class=kadov-p><p><span style="font-weight: bold;"><B>Colors / Size</B></span>
|
||||||
<p> </p>
|
- allows to select color and size of meshes.</p></li>
|
||||||
|
|
||||||
<p class="whs4"><span style="font-weight: bold;"><B>See Also</B></span>
|
<li class=kadov-p><p><a href="transparency.htm" style="font-weight: bold;">Transparency</a>
|
||||||
a sample TUI Script of a <a href="viewing_meshes.htm">Viewing Mesh Infos</a>
|
- allows to change the transparency of mesh elements.</p></li>
|
||||||
operation. </p>
|
|
||||||
|
<li class=kadov-p><p><a href="clipping.htm" style="font-weight: bold;">Clipping</a> - allows
|
||||||
<p> </p>
|
to create cross-sections of the selected objects.</p></li>
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
<li class=kadov-p><p><a href="files/about_quality_controls.htm" style="font-weight: bold;">Quality Controls</a>
|
||||||
<!--
|
- graphically presents various information about meshes.</p></li>
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(0);
|
<li class=kadov-p><p><span style="font-weight: bold;"><B>Erase</B></span>
|
||||||
//-->
|
- allows to hide the selected mesh from the viewer. </p></li>
|
||||||
</script>
|
|
||||||
</body>
|
<li class=kadov-p><p><span style="font-weight: bold;"><B>Display Only</B></span>
|
||||||
</html>
|
-allows to display only the selected mesh, hiding all other from the viewer.</p></li>
|
||||||
|
|
||||||
|
<li class=kadov-p><p><span style="font-weight: bold;"><B>Dump view</B></span>
|
||||||
|
- exports an object from the viewer in bmp, png, jpg or jpeg image format.
|
||||||
|
</p></li>
|
||||||
|
|
||||||
|
<li class=kadov-p><p><span style="font-weight: bold;"><B>Change background</B></span>
|
||||||
|
- allows to redefine the background color. By default it is black. </p></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<script type="text/javascript" language="javascript1.2">
|
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|
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|
||||||
|
@ -1,124 +1,124 @@
|
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|
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|
|
||||||
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|
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|
||||||
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|
<title>Adding Quadratic Nodes and Elements</title>
|
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|
||||||
<h1>Adding Quadratic Elements</h1>
|
<h1>Adding Quadratic Elements</h1>
|
||||||
|
|
||||||
<p>MESH modules allows you to work with <span style="font-weight: bold;"><B>Quadratic
|
<p>MESH modules allows you to work with <span style="font-weight: bold;"><B>Quadratic
|
||||||
Elements</B></span>.</p>
|
Elements</B></span>.</p>
|
||||||
|
|
||||||
<p>Quadratic Edge in not a straight but a broken line and can be defined
|
<p>Quadratic Edge in not a straight but a broken line and can be defined
|
||||||
by three points: first, middle and last. All more complex <span style="font-weight: bold;"><B>Quadratic
|
by three points: first, middle and last. All more complex <span style="font-weight: bold;"><B>Quadratic
|
||||||
Elements</B></span> differ from ordinary ones in that they consist of Quadratic
|
Elements</B></span> differ from ordinary ones in that they consist of Quadratic
|
||||||
Edges.</p>
|
Edges.</p>
|
||||||
|
|
||||||
<p class=TODO
|
<p class=TODO
|
||||||
style="font-family: 'Arial Black', sans-serif; font-style: italic;">To
|
style="font-family: 'Arial Black', sans-serif; font-style: italic;">To
|
||||||
add a quadratic element to your mesh:</p>
|
add a quadratic element to your mesh:</p>
|
||||||
|
|
||||||
<p class="whs1">1. Select your mesh in the Object Browser
|
<p class="whs1">1. Select your mesh in the Object Browser
|
||||||
or in the 3D viewer.</p>
|
or in the 3D viewer.</p>
|
||||||
|
|
||||||
<p class="whs1">2. From the <span style="font-weight: bold;"><B>Modification
|
<p class="whs1">2. From the <span style="font-weight: bold;"><B>Modification
|
||||||
</B></span>menu choose the <span style="font-weight: bold;"><B>Add </B></span>item
|
</B></span>menu choose the <span style="font-weight: bold;"><B>Add </B></span>item
|
||||||
and select one of the following: </p>
|
and select one of the following: </p>
|
||||||
|
|
||||||
<p class="whs1"><img src="image152.gif" width="148px" height="168px" border="0" class="img_whs2"></p>
|
<p class="whs1"><img src="image152.gif" width="148px" height="168px" border="0" class="img_whs2"></p>
|
||||||
|
|
||||||
<p class="whs1">To create any <span style="font-weight: bold;"><B>Quadratic
|
<p class="whs1">To create any <span style="font-weight: bold;"><B>Quadratic
|
||||||
Element </B></span>specify the nodes which will form your triangle by selecting
|
Element </B></span>specify the nodes which will form your triangle by selecting
|
||||||
them in the 3D viewer with pressed Shift button. Their numbers will appear
|
them in the 3D viewer with pressed Shift button. Their numbers will appear
|
||||||
in the dialog box as <span style="font-weight: bold;"><B>Corner Nodes</B></span>
|
in the dialog box as <span style="font-weight: bold;"><B>Corner Nodes</B></span>
|
||||||
(alternatively you can just input numbers in this field without selection).The
|
(alternatively you can just input numbers in this field without selection).The
|
||||||
edges formed by the corner nodes will appear in the table. To define the
|
edges formed by the corner nodes will appear in the table. To define the
|
||||||
middle nodes for each edge double-click on the respective field and input
|
middle nodes for each edge double-click on the respective field and input
|
||||||
the number of the node. All edges and the object formed by them will be
|
the number of the node. All edges and the object formed by them will be
|
||||||
displayed in the Object browser. When all edges are defined you will be
|
displayed in the Object browser. When all edges are defined you will be
|
||||||
able to click <span style="font-weight: bold;"><B>OK</B></span> or <span style="font-weight: bold;"><B>Apply</B></span>
|
able to click <span style="font-weight: bold;"><B>OK</B></span> or <span style="font-weight: bold;"><B>Apply</B></span>
|
||||||
button to add the element to the mesh. </p>
|
button to add the element to the mesh. </p>
|
||||||
|
|
||||||
<p class="whs1"> <img src="pics/aqt.png" x-maintain-ratio="TRUE" width="332px" height="350px" border="0" class="img_whs3"></p>
|
<p class="whs1"> <img src="pics/aqt.png" x-maintain-ratio="TRUE" width="332px" height="350px" border="0" class="img_whs3"></p>
|
||||||
|
|
||||||
<p class="whs1"><span style="font-weight: bold;"><B>Reverse</B></span>
|
<p class="whs1"><span style="font-weight: bold;"><B>Reverse</B></span>
|
||||||
button for Quadratic Edges switches the first and the last nodes. <span
|
button for Quadratic Edges switches the first and the last nodes. <span
|
||||||
style="margin-left: 40px;">For all other elements it reverses the element.
|
style="margin-left: 40px;">For all other elements it reverses the element.
|
||||||
</span></p>
|
</span></p>
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
<p class="whs1"> </p>
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
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|
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</html>
|
</html>
|
||||||
|
@ -1,163 +1,203 @@
|
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|
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|
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|
|
||||||
<html>
|
<html>
|
||||||
|
|
||||||
<head>
|
<head>
|
||||||
<title>Aspect ratio 3D</title>
|
<title>Aspect ratio 3D</title>
|
||||||
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|
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|
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|
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//-->
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//-->
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</script>
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</script>
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</head>
|
||||||
<h1>Aspect ratio 3D</h1>
|
<body><script type="text/javascript" language="javascript1.2">
|
||||||
|
<!--
|
||||||
<p><img src="image86.jpg" width="416px" height="385px" border="0" class="img_whs1"></p>
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if (window.writeIntopicBar)
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<p> </p>
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</script>
|
||||||
<p><img src="i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs2">This mesh quality criterion resembles to the Aspect ratio
|
<h1>Aspect ratio 3D</h1>
|
||||||
criterion, however, it is applied to 3D mesh elements: tetrahedrons,
|
|
||||||
pentahedrons, hexahedrons, etc. </p>
|
<p><img src="image86.jpg" width="416px" height="385px" border="0" class="img_whs1"></p>
|
||||||
|
|
||||||
<p>There are simple formulas to evaluate directly the value of quality
|
<p> </p>
|
||||||
Qk for simplex in 3D. The formulas are :</p>
|
|
||||||
|
<p><img src="i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs2"> The Aspect Ratio 3D mesh quality criterion calculates
|
||||||
<br>
|
the same parameter as the <a href="files/aspect_ratio.htm">Aspect ratio</a>
|
||||||
|
criterion, but it is applied to 3D mesh elements: tetrahedrons, pentahedrons,
|
||||||
<p>• For tetrahedron :</p>
|
hexahedrons, etc. </p>
|
||||||
|
|
||||||
<p> <img src="image20.gif" width="258px" height="246px" border="0" class="img_whs6"></p>
|
<p> </p>
|
||||||
|
|
||||||
<p> <img src="image19.gif" width="133px" height="56px" border="0" class="img_whs7"></p>
|
<ul type="disc" class="whs3">
|
||||||
|
|
||||||
<p>where :</p>
|
<li class=kadov-p><p><img src="image20.gif" width="258px" height="246px" align="left" border="0" class="img_whs4">The <span style="font-weight: bold;"><B>Aspect
|
||||||
|
Ratio</B></span> of a <span style="font-weight: bold;"><B>tetrahedron</B></span>
|
||||||
<p><img src="image18.gif" width="425px" height="192px" border="0" class="img_whs8"> </p>
|
3D element is calculated by the formula:</p></li>
|
||||||
|
</ul>
|
||||||
<p>To calculate Sk , it is needed to sum the area of each of the 3 faces
|
|
||||||
with the formula given with the triangle.</p>
|
<p> </p>
|
||||||
|
|
||||||
<p> </p>
|
<p> </p>
|
||||||
|
|
||||||
<p>For the other types of element like pentahedron and hexahedron
|
<p><img src="image19.gif" width="133px" height="56px" border="0" class="img_whs5">,</p>
|
||||||
the formula is the following :</p>
|
|
||||||
|
<p> </p>
|
||||||
<p><img src="image30.gif" width="89px" height="32px" border="0" class="img_whs9"> </p>
|
|
||||||
|
<p>where <span style="font-weight: bold; font-style: italic;"><I><B>S</B></I></span><span
|
||||||
<p>Where Qi are the quality of all the possible simplex (of same dimension
|
style="font-weight: bold;
|
||||||
as the element) that compose the element.</p>
|
font-style: italic;
|
||||||
|
vertical-align: Sub;"><I><B>K</B></I></span> is the sum of surfaces of the faces
|
||||||
<p>For example, hexahedron is analysed via 6 tetrahedrons this way:</p>
|
of К and <span style="font-weight: bold; font-style: italic;"><I><B>V</B></I></span><span
|
||||||
|
style="vertical-align: Sub;
|
||||||
<p><img src="image139.gif" border="0" class="img_whs10"> </p>
|
font-weight: bold;
|
||||||
|
font-style: italic;"><I><B>K</B></I></span> is the volume of К :</p>
|
||||||
<p> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p>For 3D elements with quadrangular faces, aspect ratio of such faces
|
|
||||||
is also analysed and the maximal one over 3D and 2D qualities is taken.</p>
|
<p><img src="image18.gif" width="425px" height="192px" border="0" class="img_whs6">T</p>
|
||||||
|
|
||||||
<p> </p>
|
<p> </p>
|
||||||
|
|
||||||
<p> </p>
|
<ul type="disc" class="whs3">
|
||||||
|
|
||||||
<p class="whs10"><span style="font-weight: bold;"><B>See Also</B></span>
|
<li class=kadov-p><p>Other element types like quadrangle, pentahedron
|
||||||
a sample TUI Script of an <a href="quality_controls.htm#bookmark11">Aspect
|
and hexahedron use the following formula:</p></li>
|
||||||
Ratio quality control</a> operation. </p>
|
</ul>
|
||||||
|
|
||||||
<p> </p>
|
<p><img src="image30.gif" width="89px" height="32px" border="0" class="img_whs7"> , where <span style="font-weight: bold; font-style: italic;"><I><B>Q</B></I></span><span
|
||||||
|
style="vertical-align: Sub;
|
||||||
<p> </p>
|
font-weight: bold;
|
||||||
|
font-style: italic;"><I><B>i</B></I></span> represents the value of <span style="font-weight: bold; font-style: italic;"><I><B>Q</B></I></span><span
|
||||||
<p> </p>
|
style="vertical-align: Sub;
|
||||||
|
font-weight: bold;
|
||||||
<p> </p>
|
font-style: italic;"><I><B>k</B></I></span> for all possible simplexes (of the
|
||||||
|
same dimension as the element) that compose the element.</p>
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
<p>For example, a hexahedron is split in 6 tetrahedrons, the <span style="font-weight: bold;"><B>Aspect
|
||||||
if (window.writeIntopicBar)
|
ratio 3D</B></span> is calculated for each of them, then the greatest <span
|
||||||
writeIntopicBar(0);
|
style="font-weight: bold; font-style: italic;"><I><B>Q</B></I></span><span style="vertical-align: Sub;
|
||||||
//-->
|
font-weight: bold;
|
||||||
</script>
|
font-style: italic;"><I><B>k</B></I></span> is considered to be the <span
|
||||||
</body>
|
style="font-weight: bold;"><B>Aspect ratio 3D</B></span>
|
||||||
</html>
|
criterion for the whole hexahedron.</p>
|
||||||
|
|
||||||
|
<p><img src="pics/image139.gif" x-maintain-ratio="TRUE" width="569px" height="386px" border="0" class="img_whs8"></p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<p class=TODO>To apply the Aspect Ratio 3D quality criterion to your mesh:</p>
|
||||||
|
|
||||||
|
<p class=TODO> </p>
|
||||||
|
|
||||||
|
<p class="whs9">1. Display your mesh in the viewer.</p>
|
||||||
|
|
||||||
|
<p class="whs9"> </p>
|
||||||
|
|
||||||
|
<p class="whs9">2. Choose <span style="font-weight: bold;"><B>Controls
|
||||||
|
> Aspect Ratio 3D </B></span>or click <img src="image144.gif" width="24px" height="26px" border="0" class="img_whs10"> button of the toolbar.
|
||||||
|
Your mesh will be displayed in the viewer with its elements colored according
|
||||||
|
to the applied mesh quality control criterion:</p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<p class="whs11"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
|
a sample TUI Script of an <span style="font-weight: bold;"><B><a href="quality_controls.htm#bookmark11">Aspect
|
||||||
|
Ratio 3D</B></span> quality control</a> operation. </p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<script type="text/javascript" language="javascript1.2">
|
||||||
|
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|
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if (window.writeIntopicBar)
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//-->
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</script>
|
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|
</body>
|
||||||
|
</html>
|
||||||
|
@ -1,115 +1,121 @@
|
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<html>
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|
||||||
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<head>
|
<head>
|
||||||
<title>Borders at multi-connection</title>
|
<title>Borders at multi-connection</title>
|
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if (window.gbIE4)
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//-->
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</script>
|
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</script>
|
</head>
|
||||||
<h1>Borders at multi-connection</h1>
|
<body><script type="text/javascript" language="javascript1.2">
|
||||||
|
<!--
|
||||||
<p><img src="i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1">This mesh quality control highlights borders of faces
|
if (window.writeIntopicBar)
|
||||||
consisting of edges belonging to several faces. The amount of faces is
|
writeIntopicBar(4);
|
||||||
specified by user.</p>
|
//-->
|
||||||
|
</script>
|
||||||
<p> </p>
|
<h1>Borders at multi-connection</h1>
|
||||||
|
|
||||||
<p><img src="pics/borders_at_multi_connections1.png" x-maintain-ratio="TRUE" width="331px" height="297px" border="0" class="img_whs2"></p>
|
<p><img src="i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1">This mesh quality control highlights borders of faces
|
||||||
|
consisting of edges belonging to several faces. The amount of faces is
|
||||||
<p> </p>
|
specified by user.</p>
|
||||||
|
|
||||||
<p>In this picture the borders at multi-connection are displayed in white.</p>
|
<p> </p>
|
||||||
|
|
||||||
<p> </p>
|
<p class="whs2"><img src="image151.gif" width="223px" height="213px" border="0" class="img_whs3"></p>
|
||||||
|
|
||||||
<p class="whs3"><span style="font-weight: bold;"><B>See Also</B></span>
|
<p> </p>
|
||||||
a sample TUI Script of a <a href="quality_controls.htm#bookmark2">Borders
|
|
||||||
at Multi-Connection quality control</a> operation. </p>
|
<p>In this picture the borders at multi-connection are displayed in blue.</p>
|
||||||
|
|
||||||
<p> </p>
|
<p> </p>
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
<p class="whs4"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
<!--
|
a sample TUI Script of a <a href="quality_controls.htm#bookmark1">Borders
|
||||||
if (window.writeIntopicBar)
|
at Multi-Connection quality control</a> operation. </p>
|
||||||
writeIntopicBar(0);
|
|
||||||
//-->
|
<p> </p>
|
||||||
</script>
|
|
||||||
</body>
|
<script type="text/javascript" language="javascript1.2">
|
||||||
</html>
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
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|
writeIntopicBar(0);
|
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|
//-->
|
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|
</script>
|
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|
</body>
|
||||||
|
</html>
|
||||||
|
@ -1,110 +1,115 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
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|
|
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<html>
|
<html>
|
||||||
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|
||||||
<head>
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<body><script type="text/javascript" language="javascript1.2">
|
||||||
<h1>Borders at multi-connection 2D</h1>
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
||||||
<p><img src="i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1">This mesh quality control highlights borders of elements
|
writeIntopicBar(4);
|
||||||
of mesh, consisting of edges belonging to several elements of mesh. </p>
|
//-->
|
||||||
|
</script>
|
||||||
<p> </p>
|
<h1>Borders at multi-connection 2D</h1>
|
||||||
|
|
||||||
<p> <img src="image127.gif" width="420px" height="312px" border="0" class="img_whs2"></p>
|
<p><img src="i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1">This mesh quality control highlights borders of elements
|
||||||
|
of mesh, consisting of edges belonging to several elements of mesh. </p>
|
||||||
<p> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs3"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="quality_controls.htm#bookmark6">Borders
|
<p> <img src="image127.gif" width="420px" height="312px" border="0" class="img_whs2"></p>
|
||||||
at Multi-Connection quality control</a> operation. </p>
|
|
||||||
|
<p> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p class="whs3"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
<script type="text/javascript" language="javascript1.2">
|
a sample TUI Script of a <a href="quality_controls.htm#bookmark5">Borders
|
||||||
<!--
|
at Multi-Connection quality control</a> operation. </p>
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(0);
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<p> </p>
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//-->
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<script type="text/javascript" language="javascript1.2">
|
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</body>
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</html>
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if (window.writeIntopicBar)
|
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//-->
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</script>
|
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|
</body>
|
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|
</html>
|
||||||
|
@ -1,133 +1,140 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
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|
|
||||||
<html>
|
<html>
|
||||||
|
|
||||||
<head>
|
<head>
|
||||||
<title>Clipping</title>
|
<title>Clipping</title>
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
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<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
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if (navigator.appName !="Netscape")
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if (navigator.appName !="Netscape")
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{ document.write("<link rel='stylesheet' href='default.css'>");}
|
{ document.write("<link rel='stylesheet' href='default.css'>");}
|
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//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
<style type="text/css">
|
<style type="text/css">
|
||||||
<!--
|
<!--
|
||||||
img_whs1 { border:none; border-style:none; width:332px; height:327px; float:none; }
|
p.whs1 { margin-left:40px; }
|
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p.whs2 { font-weight:bold; }
|
img_whs2 { border:none; width:332px; height:327px; float:none; border-style:none; }
|
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img_whs3 { border:none; width:326px; height:199px; border-style:none; }
|
p.whs3 { font-weight:bold; margin-left:40px; }
|
||||||
img_whs4 { border:none; width:329px; height:210px; border-style:none; }
|
img_whs4 { border:none; width:326px; height:199px; border-style:none; }
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-->
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p.whs5 { font-weight:bold; }
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</style><script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
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|
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if (innerWidth != origWidth || innerHeight != origHeight)
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}
|
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|
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if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
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location.reload();
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|
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if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
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onresize = reDo;
|
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|
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onerror = null;
|
onresize = reDo;
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//-->
|
}
|
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</script>
|
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|
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<style type="text/css">
|
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|
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|
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|
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div.WebHelpPopupMenu { position:absolute; left:0px; top:0px; z-index:4; visibility:hidden; }
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|
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if (window.gbWhTopic)
|
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|
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if (window.addTocInfo)
|
if (window.gbWhTopic)
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{
|
{
|
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addTocInfo("MESH module\nViewing meshes\nClipping");
|
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|
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addButton("show",BTN_TEXT,"Show","","","","",0,0,"","","");
|
{
|
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|
addTocInfo("MESH module\nViewing meshes\nClipping");
|
||||||
}
|
addButton("show",BTN_IMG,"Show","","","","",0,0,"whd_show0.gif","whd_show2.gif","whd_show1.gif");
|
||||||
if (window.writeBtnStyle)
|
addButton("hide",BTN_IMG,"Hide","","","","",0,0,"whd_hide0.gif","whd_hide2.gif","whd_hide1.gif");
|
||||||
writeBtnStyle();
|
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}
|
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if (window.writeIntopicBar)
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writeIntopicBar(1);
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if (window.setRelStartPage)
|
||||||
if (window.setRelStartPage)
|
{
|
||||||
{
|
setRelStartPage("index.htm");
|
||||||
setRelStartPage("smesh.htm");
|
|
||||||
|
autoSync(1);
|
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autoSync(1);
|
sendSyncInfo();
|
||||||
sendSyncInfo();
|
sendAveInfoOut();
|
||||||
sendAveInfoOut();
|
}
|
||||||
}
|
|
||||||
}
|
}
|
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else
|
else
|
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if (window.gbIE4)
|
if (window.gbIE4)
|
||||||
document.location.reload();
|
document.location.reload();
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
<h1>Clipping</h1>
|
</head>
|
||||||
|
<body><script type="text/javascript" language="javascript1.2">
|
||||||
<p>Using this menu you can create cross-section views (clipping planes)
|
<!--
|
||||||
of your mesh.</p>
|
if (window.writeIntopicBar)
|
||||||
|
writeIntopicBar(4);
|
||||||
<p> </p>
|
//-->
|
||||||
|
</script>
|
||||||
<p>To start, click on the New button. </p>
|
<h1>Clipping</h1>
|
||||||
|
|
||||||
<p> </p>
|
<p>Using this menu you can create cross-section views (clipping planes)
|
||||||
|
of your mesh.</p>
|
||||||
<p><img src="pics/a-clipping2.png" x-maintain-ratio="TRUE" width="332px" height="327px" border="0" class="img_whs1"></p>
|
|
||||||
|
<p> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p>To start, click on the New button. </p>
|
||||||
<p>Now you can define the parameters of your cross-section: <span style="font-weight: bold;"><B>Orientation</B></span>
|
|
||||||
(X-Y, X-Z
|
<p> </p>
|
||||||
or Y-Z); <span style="font-weight: bold;"><B>Distance </B></span>between the
|
|
||||||
opposite extremities of the object,<span style="font-weight: bold;"> <B></B></span>if
|
<p class="whs1"><img src="pics/a-clipping2.png" x-maintain-ratio="TRUE" width="332px" height="327px" border="0" class="img_whs2"></p>
|
||||||
it is set to 0.5 the object is split in two halves; and <span style="font-weight: bold;"><B>Rotation</B></span>
|
|
||||||
(in angle degrees) <span style="font-weight: bold;"><B>around X (Y to Z)
|
<p> </p>
|
||||||
</B></span>and<span style="font-weight: bold;"><B> around Y (X to Z)</B></span>.
|
|
||||||
If the <span style="font-weight: bold;"><B>Show preview</B></span> button is
|
<p>Now you can define the parameters of your cross-section: <span style="font-weight: bold;"><B>Orientation</B></span>
|
||||||
on, you can see the clipping plane in the <span style="font-weight: bold;"><B>Object
|
(X-Y, X-Z
|
||||||
window. </B></span></p>
|
or Y-Z); <span style="font-weight: bold;"><B>Distance </B></span>between the
|
||||||
|
opposite extremities of the object,<span style="font-weight: bold;"> <B></B></span>if
|
||||||
<p> </p>
|
it is set to 0.5 the object is split in two halves; and <span style="font-weight: bold;"><B>Rotation</B></span>
|
||||||
|
(in angle degrees) <span style="font-weight: bold;"><B>around X (Y to Z)
|
||||||
<p class="whs2"><img src="image79.jpg" width="326px" height="199px" border="0" class="img_whs3"></p>
|
</B></span>and<span style="font-weight: bold;"><B> around Y (X to Z)</B></span>.
|
||||||
|
If the <span style="font-weight: bold;"><B>Show preview</B></span> button is
|
||||||
<p class="whs2"> </p>
|
on, you can see the clipping plane in the <span style="font-weight: bold;"><B>Object
|
||||||
|
window. </B></span></p>
|
||||||
<p class="whs2"><span style="font-weight: normal;">If the</span>
|
|
||||||
Auto Apply<span style="font-weight: normal;"> button is on, you can preview
|
<p> </p>
|
||||||
the cross-section in the</span> Object window</p>
|
|
||||||
|
<p class="whs3"><img src="image79.jpg" width="326px" height="199px" border="0" class="img_whs4"></p>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<p class="whs5"> </p>
|
||||||
<p class="whs2"><img src="image99.gif" width="329px" height="210px" border="0" class="img_whs4"></p>
|
|
||||||
|
<p class="whs5"><span style="font-weight: normal;">If the</span>
|
||||||
<p class="whs2"> </p>
|
Auto Apply<span style="font-weight: normal;"> button is on, you can preview
|
||||||
|
the cross-section in the</span> Object window</p>
|
||||||
<p class="whs2"><span style="font-weight: normal;">To get
|
|
||||||
a new object from </span>Clipping, <span style="font-weight: normal;">click</span>
|
<p class="whs5"> </p>
|
||||||
Ok. </p>
|
|
||||||
|
<p class="whs3"><img src="image99.gif" width="329px" height="210px" border="0" class="img_whs6"></p>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<p class="whs5"> </p>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<p class="whs5"><span style="font-weight: normal;">To get
|
||||||
<script type="text/javascript" language="javascript1.2">
|
a new object from </span>Clipping, <span style="font-weight: normal;">click</span>
|
||||||
<!--
|
Ok. </p>
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(0);
|
<p class="whs5"> </p>
|
||||||
//-->
|
|
||||||
</script>
|
<p class="whs5"> </p>
|
||||||
</body>
|
|
||||||
</html>
|
<script type="text/javascript" language="javascript1.2">
|
||||||
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
||||||
|
writeIntopicBar(0);
|
||||||
|
//-->
|
||||||
|
</script>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
|
@ -1,258 +1,258 @@
|
|||||||
<html>
|
<html>
|
||||||
<head>
|
<head>
|
||||||
<title>SMESH reference manual</title>
|
<title>Mesh Module Reference Manual</title>
|
||||||
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
||||||
<meta name="description" content="WebHelp 5.50">
|
<meta name="description" content="WebHelp 5.50">
|
||||||
</head>
|
</head>
|
||||||
<body>
|
<body>
|
||||||
<script language="JavaScript">
|
<script language="JavaScript">
|
||||||
<!--
|
<!--
|
||||||
|
|
||||||
var gArrayCsh = new Array();
|
var gArrayCsh = new Array();
|
||||||
|
|
||||||
var gstrWindowOption = "";
|
var gstrWindowOption = "";
|
||||||
var gstrURL = "";
|
var gstrURL = "";
|
||||||
var gbWithNavPane = false;
|
var gbWithNavPane = false;
|
||||||
|
|
||||||
function CshEntityItem(strAliasId, nTopicNum, strUrl)
|
function CshEntityItem(strAliasId, nTopicNum, strUrl)
|
||||||
{
|
{
|
||||||
this.strAliasId = strAliasId;
|
this.strAliasId = strAliasId;
|
||||||
this.nTopicNum = nTopicNum;
|
this.nTopicNum = nTopicNum;
|
||||||
this.strUrl = strUrl;
|
this.strUrl = strUrl;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//Try to get to topic number from hash string
|
//Try to get to topic number from hash string
|
||||||
function GetTopicNumberAuto(strMayBeNumber)
|
function GetTopicNumberAuto(strMayBeNumber)
|
||||||
{
|
{
|
||||||
var nNum = -1;
|
var nNum = -1;
|
||||||
if (strMayBeNumber.length >= 1)
|
if (strMayBeNumber.length >= 1)
|
||||||
{
|
{
|
||||||
var strTmp = strMayBeNumber;
|
var strTmp = strMayBeNumber;
|
||||||
var iEnd = strTmp.length;
|
var iEnd = strTmp.length;
|
||||||
for (var i=0; i<iEnd; i++)
|
for (var i=0; i<iEnd; i++)
|
||||||
{
|
{
|
||||||
var ch = strTmp.charAt(i);
|
var ch = strTmp.charAt(i);
|
||||||
if (!((ch == "0") || (ch == "1") ||
|
if (!((ch == "0") || (ch == "1") ||
|
||||||
(ch == "2") || (ch == "3") ||
|
(ch == "2") || (ch == "3") ||
|
||||||
(ch == "4") || (ch == "5") ||
|
(ch == "4") || (ch == "5") ||
|
||||||
(ch == "6") || (ch == "7") ||
|
(ch == "6") || (ch == "7") ||
|
||||||
(ch == "8") || (ch == "9")))
|
(ch == "8") || (ch == "9")))
|
||||||
return GetTopicNumberById(strTmp);
|
return GetTopicNumberById(strTmp);
|
||||||
}
|
}
|
||||||
nNum = parseInt(strTmp);
|
nNum = parseInt(strTmp);
|
||||||
}
|
}
|
||||||
return nNum;
|
return nNum;
|
||||||
}
|
}
|
||||||
|
|
||||||
function GetTopicNumber(strHashString)
|
function GetTopicNumber(strHashString)
|
||||||
{
|
{
|
||||||
var nTopicEndPos = strHashString.indexOf(',')
|
var nTopicEndPos = strHashString.indexOf(',')
|
||||||
if (nTopicEndPos == -1) { // no window option.
|
if (nTopicEndPos == -1) { // no window option.
|
||||||
return GetTopicNumberOnly(strHashString);
|
return GetTopicNumberOnly(strHashString);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
var strWindowOption = strHashString.substring(nTopicEndPos + 1, strHashString.length);
|
var strWindowOption = strHashString.substring(nTopicEndPos + 1, strHashString.length);
|
||||||
var strWithNavPane = 'withnavpane=true';
|
var strWithNavPane = 'withnavpane=true';
|
||||||
if (strWindowOption.toLowerCase().indexOf(strWithNavPane) == 0)
|
if (strWindowOption.toLowerCase().indexOf(strWithNavPane) == 0)
|
||||||
{
|
{
|
||||||
if (strWindowOption.length > strWithNavPane.length)
|
if (strWindowOption.length > strWithNavPane.length)
|
||||||
gstrWindowOption = strWindowOption.substring(strWithNavPane.length + 1);
|
gstrWindowOption = strWindowOption.substring(strWithNavPane.length + 1);
|
||||||
else
|
else
|
||||||
gstrWindowOption = "";
|
gstrWindowOption = "";
|
||||||
gbWithNavPane = true;
|
gbWithNavPane = true;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
gstrWindowOption = strWindowOption;
|
gstrWindowOption = strWindowOption;
|
||||||
return GetTopicNumberOnly(strHashString.substring(0, nTopicEndPos));
|
return GetTopicNumberOnly(strHashString.substring(0, nTopicEndPos));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function GetTopicNumberOnly(strTopicString)
|
function GetTopicNumberOnly(strTopicString)
|
||||||
{
|
{
|
||||||
var nEqualPos = strTopicString.indexOf('=');
|
var nEqualPos = strTopicString.indexOf('=');
|
||||||
if (nEqualPos == -1) {
|
if (nEqualPos == -1) {
|
||||||
return GetTopicNumberAuto(strTopicString);
|
return GetTopicNumberAuto(strTopicString);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
var strValue=strTopicString.substring(nEqualPos + 1, strTopicString.length);
|
var strValue=strTopicString.substring(nEqualPos + 1, strTopicString.length);
|
||||||
if (strTopicString.toLowerCase().indexOf("topicnumber") == 0) {
|
if (strTopicString.toLowerCase().indexOf("topicnumber") == 0) {
|
||||||
return parseInt(strValue);
|
return parseInt(strValue);
|
||||||
} else if (strTopicString.toLowerCase().indexOf("context") == 0) {
|
} else if (strTopicString.toLowerCase().indexOf("context") == 0) {
|
||||||
return GetTopicNumberById(strValue);
|
return GetTopicNumberById(strValue);
|
||||||
} else if (strTopicString.toLowerCase().indexOf("remoteurl") == 0) {
|
} else if (strTopicString.toLowerCase().indexOf("remoteurl") == 0) {
|
||||||
gstrURL = strValue;
|
gstrURL = strValue;
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Find HomePage of the WebHelp system
|
//Find HomePage of the WebHelp system
|
||||||
// we try to get the topic from remote project if it exists.
|
// we try to get the topic from remote project if it exists.
|
||||||
function RedirectToHomePage()
|
function RedirectToHomePage()
|
||||||
{
|
{
|
||||||
if (parent && parent != this && parent.goNext)
|
if (parent && parent != this && parent.goNext)
|
||||||
{
|
{
|
||||||
var sHome = parent.goNext();
|
var sHome = parent.goNext();
|
||||||
if (sHome != "")
|
if (sHome != "")
|
||||||
RedirectTo(sHome);
|
RedirectTo(sHome);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function getHomePage()
|
function getHomePage()
|
||||||
{
|
{
|
||||||
if (parent && parent != this && parent.getRelHomePage)
|
if (parent && parent != this && parent.getRelHomePage)
|
||||||
{
|
{
|
||||||
return parent.getRelHomePage(document.location.href);
|
return parent.getRelHomePage(document.location.href);
|
||||||
}
|
}
|
||||||
return "";
|
return "";
|
||||||
}
|
}
|
||||||
|
|
||||||
function addRemoteProject(strPath)
|
function addRemoteProject(strPath)
|
||||||
{
|
{
|
||||||
if (parent && parent != this && parent.addProject)
|
if (parent && parent != this && parent.addProject)
|
||||||
{
|
{
|
||||||
parent.addProject(strPath);
|
parent.addProject(strPath);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Redirect page to...
|
//Redirect page to...
|
||||||
function RedirectTo(strUrl)
|
function RedirectTo(strUrl)
|
||||||
{
|
{
|
||||||
if (gstrWindowOption.length != 0) {
|
if (gstrWindowOption.length != 0) {
|
||||||
var wnd = window.open(strUrl, "HelpStub", gstrWindowOption);
|
var wnd = window.open(strUrl, "HelpStub", gstrWindowOption);
|
||||||
// close current window and rename the stub window to current window.
|
// close current window and rename the stub window to current window.
|
||||||
if (wnd)
|
if (wnd)
|
||||||
wnd.focus();
|
wnd.focus();
|
||||||
if (parent)
|
if (parent)
|
||||||
parent.close();
|
parent.close();
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
parent.document.location.href = strUrl;
|
parent.document.location.href = strUrl;
|
||||||
window.focus();
|
window.focus();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Prompt the user that we can not find...
|
//Prompt the user that we can not find...
|
||||||
function FailToFind(strMsg)
|
function FailToFind(strMsg)
|
||||||
{
|
{
|
||||||
RedirectToHomePage();
|
RedirectToHomePage();
|
||||||
}
|
}
|
||||||
|
|
||||||
//Find topic by topic number (defined in h file)
|
//Find topic by topic number (defined in h file)
|
||||||
function FindTopicByTopicNum(nTopicNum)
|
function FindTopicByTopicNum(nTopicNum)
|
||||||
{
|
{
|
||||||
var i = 0;
|
var i = 0;
|
||||||
var iEnd = gArrayCsh.length;
|
var iEnd = gArrayCsh.length;
|
||||||
for (i=0; i<iEnd; i++)
|
for (i=0; i<iEnd; i++)
|
||||||
{
|
{
|
||||||
if (gArrayCsh[i].nTopicNum == nTopicNum)
|
if (gArrayCsh[i].nTopicNum == nTopicNum)
|
||||||
{
|
{
|
||||||
var strURL = gArrayCsh[i].strUrl;
|
var strURL = gArrayCsh[i].strUrl;
|
||||||
if (gbWithNavPane)
|
if (gbWithNavPane)
|
||||||
{
|
{
|
||||||
var strHomePage = getHomePage();
|
var strHomePage = getHomePage();
|
||||||
if (strHomePage.length != 0)
|
if (strHomePage.length != 0)
|
||||||
strURL = strHomePage + strURL;
|
strURL = strHomePage + strURL;
|
||||||
}
|
}
|
||||||
RedirectTo(strURL);
|
RedirectTo(strURL);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
FailToFind("Fail to find topic assocaite with topic number: " + nTopicNum);
|
FailToFind("Fail to find topic assocaite with topic number: " + nTopicNum);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
var oldPrefix = "HelpIdFromHTMLHelp_"
|
var oldPrefix = "HelpIdFromHTMLHelp_"
|
||||||
//Find topic by topic id (alias id defined in ali file)
|
//Find topic by topic id (alias id defined in ali file)
|
||||||
function GetTopicNumberById(strTopicId)
|
function GetTopicNumberById(strTopicId)
|
||||||
{
|
{
|
||||||
if (strTopicId.indexOf(oldPrefix) == 0)
|
if (strTopicId.indexOf(oldPrefix) == 0)
|
||||||
{
|
{
|
||||||
strTopicId = strTopicId.substring(oldPrefix.length);
|
strTopicId = strTopicId.substring(oldPrefix.length);
|
||||||
}
|
}
|
||||||
|
|
||||||
var i = 0;
|
var i = 0;
|
||||||
var iEnd = gArrayCsh.length;
|
var iEnd = gArrayCsh.length;
|
||||||
for (i=0; i<iEnd; i++)
|
for (i=0; i<iEnd; i++)
|
||||||
{
|
{
|
||||||
if (gArrayCsh[i].strAliasId.toLowerCase() == strTopicId.toLowerCase())
|
if (gArrayCsh[i].strAliasId.toLowerCase() == strTopicId.toLowerCase())
|
||||||
{
|
{
|
||||||
return gArrayCsh[i].nTopicNum;
|
return gArrayCsh[i].nTopicNum;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
gstrURL = "";
|
gstrURL = "";
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Set Context-sensitive help entity...
|
//Set Context-sensitive help entity...
|
||||||
function SetCsh(n, strAliasId, nTopicNum, strUrl)
|
function SetCsh(n, strAliasId, nTopicNum, strUrl)
|
||||||
{
|
{
|
||||||
gArrayCsh[n] = new CshEntityItem(strAliasId,nTopicNum,strUrl);
|
gArrayCsh[n] = new CshEntityItem(strAliasId,nTopicNum,strUrl);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
function getHash()
|
function getHash()
|
||||||
{
|
{
|
||||||
if (parent && parent != this)
|
if (parent && parent != this)
|
||||||
return parent.location.hash;
|
return parent.location.hash;
|
||||||
else
|
else
|
||||||
return "";
|
return "";
|
||||||
}
|
}
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
<script language="javascript">
|
<script language="javascript">
|
||||||
<!--
|
<!--
|
||||||
|
|
||||||
|
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
<script language="javascript">
|
<script language="javascript">
|
||||||
<!--
|
<!--
|
||||||
//Find CSH according to hash string after this page
|
//Find CSH according to hash string after this page
|
||||||
if (getHash().length > 0)
|
if (getHash().length > 0)
|
||||||
{
|
{
|
||||||
// VH 05/16/00 now support
|
// VH 05/16/00 now support
|
||||||
// TopicID=
|
// TopicID=
|
||||||
// TopicNumber=
|
// TopicNumber=
|
||||||
// RemoteURL=
|
// RemoteURL=
|
||||||
// and WindowsOptions
|
// and WindowsOptions
|
||||||
// with the format #a=xxx,b=xxx,c=xxx...
|
// with the format #a=xxx,b=xxx,c=xxx...
|
||||||
var strHashString = getHash().toString();
|
var strHashString = getHash().toString();
|
||||||
// change ? to : for remote URL. because java applet have some problem to pass a URL with two : inside the URL so we changed it.
|
// change ? to : for remote URL. because java applet have some problem to pass a URL with two : inside the URL so we changed it.
|
||||||
// so here need to change it back.
|
// so here need to change it back.
|
||||||
strHashString = strHashString.substring(1,strHashString.length);
|
strHashString = strHashString.substring(1,strHashString.length);
|
||||||
strHashString = strHashString.replace("%072%057%057", "://");
|
strHashString = strHashString.replace("%072%057%057", "://");
|
||||||
var nTopicNum = GetTopicNumber(strHashString);
|
var nTopicNum = GetTopicNumber(strHashString);
|
||||||
|
|
||||||
if (nTopicNum != -1)
|
if (nTopicNum != -1)
|
||||||
{
|
{
|
||||||
FindTopicByTopicNum(nTopicNum);
|
FindTopicByTopicNum(nTopicNum);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (gstrURL.length > 0)
|
if (gstrURL.length > 0)
|
||||||
RedirectTo(gstrURL);
|
RedirectTo(gstrURL);
|
||||||
else
|
else
|
||||||
RedirectToHomePage();
|
RedirectToHomePage();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
RedirectToHomePage();
|
RedirectToHomePage();
|
||||||
}
|
}
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
<noscript>
|
<noscript>
|
||||||
<p> Your browser does not support JavaScript. WebHelp Context-Sensitive Help requires JavaScript support to run.</p>
|
<p> Your browser does not support JavaScript. WebHelp Context-Sensitive Help requires JavaScript support to run.</p>
|
||||||
</noscript>
|
</noscript>
|
||||||
</body>
|
</body>
|
||||||
</html>
|
</html>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -1,251 +1,251 @@
|
|||||||
<html>
|
<html>
|
||||||
<head>
|
<head>
|
||||||
<title>SMESH reference manual</title>
|
<title>Mesh Module Reference Manual</title>
|
||||||
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
||||||
<meta name="description" content="WebHelp 5.50">
|
<meta name="description" content="WebHelp 5.50">
|
||||||
</head>
|
</head>
|
||||||
<body>
|
<body>
|
||||||
<script language="JavaScript">
|
<script language="JavaScript">
|
||||||
<!--
|
<!--
|
||||||
|
|
||||||
var gArrayCsh = new Array();
|
var gArrayCsh = new Array();
|
||||||
|
|
||||||
var gstrWindowOption = "";
|
var gstrWindowOption = "";
|
||||||
var gstrURL = "";
|
var gstrURL = "";
|
||||||
var gbWithNavPane = false;
|
var gbWithNavPane = false;
|
||||||
|
|
||||||
function CshEntityItem(strAliasId, nTopicNum, strUrl)
|
function CshEntityItem(strAliasId, nTopicNum, strUrl)
|
||||||
{
|
{
|
||||||
this.strAliasId = strAliasId;
|
this.strAliasId = strAliasId;
|
||||||
this.nTopicNum = nTopicNum;
|
this.nTopicNum = nTopicNum;
|
||||||
this.strUrl = strUrl;
|
this.strUrl = strUrl;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//Try to get to topic number from hash string
|
//Try to get to topic number from hash string
|
||||||
function GetTopicNumberAuto(strMayBeNumber)
|
function GetTopicNumberAuto(strMayBeNumber)
|
||||||
{
|
{
|
||||||
var nNum = -1;
|
var nNum = -1;
|
||||||
if (strMayBeNumber.length >= 1)
|
if (strMayBeNumber.length >= 1)
|
||||||
{
|
{
|
||||||
var strTmp = strMayBeNumber;
|
var strTmp = strMayBeNumber;
|
||||||
var iEnd = strTmp.length;
|
var iEnd = strTmp.length;
|
||||||
for (var i=0; i<iEnd; i++)
|
for (var i=0; i<iEnd; i++)
|
||||||
{
|
{
|
||||||
var ch = strTmp.charAt(i);
|
var ch = strTmp.charAt(i);
|
||||||
if (!((ch == "0") || (ch == "1") ||
|
if (!((ch == "0") || (ch == "1") ||
|
||||||
(ch == "2") || (ch == "3") ||
|
(ch == "2") || (ch == "3") ||
|
||||||
(ch == "4") || (ch == "5") ||
|
(ch == "4") || (ch == "5") ||
|
||||||
(ch == "6") || (ch == "7") ||
|
(ch == "6") || (ch == "7") ||
|
||||||
(ch == "8") || (ch == "9")))
|
(ch == "8") || (ch == "9")))
|
||||||
return GetTopicNumberById(strTmp);
|
return GetTopicNumberById(strTmp);
|
||||||
}
|
}
|
||||||
nNum = parseInt(strTmp);
|
nNum = parseInt(strTmp);
|
||||||
}
|
}
|
||||||
return nNum;
|
return nNum;
|
||||||
}
|
}
|
||||||
|
|
||||||
function GetTopicNumber(strHashString)
|
function GetTopicNumber(strHashString)
|
||||||
{
|
{
|
||||||
var nTopicEndPos = strHashString.indexOf(',')
|
var nTopicEndPos = strHashString.indexOf(',')
|
||||||
if (nTopicEndPos == -1) { // no window option.
|
if (nTopicEndPos == -1) { // no window option.
|
||||||
return GetTopicNumberOnly(strHashString);
|
return GetTopicNumberOnly(strHashString);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
var strWindowOption = strHashString.substring(nTopicEndPos + 1, strHashString.length);
|
var strWindowOption = strHashString.substring(nTopicEndPos + 1, strHashString.length);
|
||||||
var strWithNavPane = 'withnavpane=true';
|
var strWithNavPane = 'withnavpane=true';
|
||||||
if (strWindowOption.toLowerCase().indexOf(strWithNavPane) == 0)
|
if (strWindowOption.toLowerCase().indexOf(strWithNavPane) == 0)
|
||||||
{
|
{
|
||||||
if (strWindowOption.length > strWithNavPane.length)
|
if (strWindowOption.length > strWithNavPane.length)
|
||||||
gstrWindowOption = strWindowOption.substring(strWithNavPane.length + 1);
|
gstrWindowOption = strWindowOption.substring(strWithNavPane.length + 1);
|
||||||
else
|
else
|
||||||
gstrWindowOption = "";
|
gstrWindowOption = "";
|
||||||
gbWithNavPane = true;
|
gbWithNavPane = true;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
gstrWindowOption = strWindowOption;
|
gstrWindowOption = strWindowOption;
|
||||||
return GetTopicNumberOnly(strHashString.substring(0, nTopicEndPos));
|
return GetTopicNumberOnly(strHashString.substring(0, nTopicEndPos));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function GetTopicNumberOnly(strTopicString)
|
function GetTopicNumberOnly(strTopicString)
|
||||||
{
|
{
|
||||||
var nEqualPos = strTopicString.indexOf('=');
|
var nEqualPos = strTopicString.indexOf('=');
|
||||||
if (nEqualPos == -1) {
|
if (nEqualPos == -1) {
|
||||||
return GetTopicNumberAuto(strTopicString);
|
return GetTopicNumberAuto(strTopicString);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
var strValue=strTopicString.substring(nEqualPos + 1, strTopicString.length);
|
var strValue=strTopicString.substring(nEqualPos + 1, strTopicString.length);
|
||||||
if (strTopicString.toLowerCase().indexOf("topicnumber") == 0) {
|
if (strTopicString.toLowerCase().indexOf("topicnumber") == 0) {
|
||||||
return parseInt(strValue);
|
return parseInt(strValue);
|
||||||
} else if (strTopicString.toLowerCase().indexOf("topicid") == 0) {
|
} else if (strTopicString.toLowerCase().indexOf("topicid") == 0) {
|
||||||
return GetTopicNumberById(strValue);
|
return GetTopicNumberById(strValue);
|
||||||
} else if (strTopicString.toLowerCase().indexOf("remoteurl") == 0) {
|
} else if (strTopicString.toLowerCase().indexOf("remoteurl") == 0) {
|
||||||
gstrURL = strValue;
|
gstrURL = strValue;
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Find HomePage of the WebHelp system
|
//Find HomePage of the WebHelp system
|
||||||
// we try to get the topic from remote project if it exists.
|
// we try to get the topic from remote project if it exists.
|
||||||
function RedirectToHomePage()
|
function RedirectToHomePage()
|
||||||
{
|
{
|
||||||
if (parent && parent != this && parent.goNext)
|
if (parent && parent != this && parent.goNext)
|
||||||
{
|
{
|
||||||
var sHome = parent.goNext();
|
var sHome = parent.goNext();
|
||||||
if (sHome != "")
|
if (sHome != "")
|
||||||
RedirectTo(sHome);
|
RedirectTo(sHome);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function getHomePage()
|
function getHomePage()
|
||||||
{
|
{
|
||||||
if (parent && parent != this && parent.getRelHomePage)
|
if (parent && parent != this && parent.getRelHomePage)
|
||||||
{
|
{
|
||||||
return parent.getRelHomePage(document.location.href);
|
return parent.getRelHomePage(document.location.href);
|
||||||
}
|
}
|
||||||
return "";
|
return "";
|
||||||
}
|
}
|
||||||
|
|
||||||
function addRemoteProject(strPath)
|
function addRemoteProject(strPath)
|
||||||
{
|
{
|
||||||
if (parent && parent != this && parent.addProject)
|
if (parent && parent != this && parent.addProject)
|
||||||
{
|
{
|
||||||
parent.addProject(strPath);
|
parent.addProject(strPath);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Redirect page to...
|
//Redirect page to...
|
||||||
function RedirectTo(strUrl)
|
function RedirectTo(strUrl)
|
||||||
{
|
{
|
||||||
if (gstrWindowOption.length != 0) {
|
if (gstrWindowOption.length != 0) {
|
||||||
var wnd = window.open(strUrl, "HelpStub", gstrWindowOption);
|
var wnd = window.open(strUrl, "HelpStub", gstrWindowOption);
|
||||||
// close current window and rename the stub window to current window.
|
// close current window and rename the stub window to current window.
|
||||||
wnd.focus();
|
wnd.focus();
|
||||||
if (parent)
|
if (parent)
|
||||||
parent.close();
|
parent.close();
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
parent.document.location.href = strUrl;
|
parent.document.location.href = strUrl;
|
||||||
window.focus();
|
window.focus();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Prompt the user that we can not find...
|
//Prompt the user that we can not find...
|
||||||
function FailToFind(strMsg)
|
function FailToFind(strMsg)
|
||||||
{
|
{
|
||||||
RedirectToHomePage();
|
RedirectToHomePage();
|
||||||
}
|
}
|
||||||
|
|
||||||
//Find topic by topic number (defined in h file)
|
//Find topic by topic number (defined in h file)
|
||||||
function FindTopicByTopicNum(nTopicNum)
|
function FindTopicByTopicNum(nTopicNum)
|
||||||
{
|
{
|
||||||
var i = 0;
|
var i = 0;
|
||||||
var iEnd = gArrayCsh.length;
|
var iEnd = gArrayCsh.length;
|
||||||
for (i=0; i<iEnd; i++)
|
for (i=0; i<iEnd; i++)
|
||||||
{
|
{
|
||||||
if (gArrayCsh[i].nTopicNum == nTopicNum)
|
if (gArrayCsh[i].nTopicNum == nTopicNum)
|
||||||
{
|
{
|
||||||
var strURL = gArrayCsh[i].strUrl;
|
var strURL = gArrayCsh[i].strUrl;
|
||||||
if (gbWithNavPane)
|
if (gbWithNavPane)
|
||||||
{
|
{
|
||||||
var strHomePage = getHomePage();
|
var strHomePage = getHomePage();
|
||||||
if (strHomePage.length != 0)
|
if (strHomePage.length != 0)
|
||||||
strURL = strHomePage + strURL;
|
strURL = strHomePage + strURL;
|
||||||
}
|
}
|
||||||
RedirectTo(strURL);
|
RedirectTo(strURL);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
FailToFind("Fail to find topic assocaite with topic number: " + nTopicNum);
|
FailToFind("Fail to find topic assocaite with topic number: " + nTopicNum);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Find topic by topic id (alias id defined in ali file)
|
//Find topic by topic id (alias id defined in ali file)
|
||||||
function GetTopicNumberById(strTopicId)
|
function GetTopicNumberById(strTopicId)
|
||||||
{
|
{
|
||||||
var i = 0;
|
var i = 0;
|
||||||
var iEnd = gArrayCsh.length;
|
var iEnd = gArrayCsh.length;
|
||||||
for (i=0; i<iEnd; i++)
|
for (i=0; i<iEnd; i++)
|
||||||
{
|
{
|
||||||
if (gArrayCsh[i].strAliasId == strTopicId)
|
if (gArrayCsh[i].strAliasId == strTopicId)
|
||||||
{
|
{
|
||||||
return gArrayCsh[i].nTopicNum;
|
return gArrayCsh[i].nTopicNum;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
gstrURL = "";
|
gstrURL = "";
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Set Context-sensitive help entity...
|
//Set Context-sensitive help entity...
|
||||||
function SetCsh(n, strAliasId, nTopicNum, strUrl)
|
function SetCsh(n, strAliasId, nTopicNum, strUrl)
|
||||||
{
|
{
|
||||||
gArrayCsh[n] = new CshEntityItem(strAliasId,nTopicNum,strUrl);
|
gArrayCsh[n] = new CshEntityItem(strAliasId,nTopicNum,strUrl);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
function getHash()
|
function getHash()
|
||||||
{
|
{
|
||||||
if (parent && parent != this)
|
if (parent && parent != this)
|
||||||
return parent.location.hash;
|
return parent.location.hash;
|
||||||
else
|
else
|
||||||
return "";
|
return "";
|
||||||
}
|
}
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
<script language="javascript">
|
<script language="javascript">
|
||||||
<!--
|
<!--
|
||||||
|
|
||||||
|
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
<script language="javascript">
|
<script language="javascript">
|
||||||
<!--
|
<!--
|
||||||
//Find CSH according to hash string after this page
|
//Find CSH according to hash string after this page
|
||||||
if (getHash().length > 0)
|
if (getHash().length > 0)
|
||||||
{
|
{
|
||||||
// VH 05/16/00 now support
|
// VH 05/16/00 now support
|
||||||
// TopicID=
|
// TopicID=
|
||||||
// TopicNumber=
|
// TopicNumber=
|
||||||
// RemoteURL=
|
// RemoteURL=
|
||||||
// and WindowsOptions
|
// and WindowsOptions
|
||||||
// with the format #a=xxx,b=xxx,c=xxx...
|
// with the format #a=xxx,b=xxx,c=xxx...
|
||||||
var strHashString = getHash().toString();
|
var strHashString = getHash().toString();
|
||||||
// change ? to : for remote URL. because java applet have some problem to pass a URL with two : inside the URL so we changed it.
|
// change ? to : for remote URL. because java applet have some problem to pass a URL with two : inside the URL so we changed it.
|
||||||
// so here need to change it back.
|
// so here need to change it back.
|
||||||
strHashString = strHashString.substring(1,strHashString.length);
|
strHashString = strHashString.substring(1,strHashString.length);
|
||||||
strHashString = strHashString.replace("%072%057%057", "://");
|
strHashString = strHashString.replace("%072%057%057", "://");
|
||||||
var nTopicNum = GetTopicNumber(strHashString);
|
var nTopicNum = GetTopicNumber(strHashString);
|
||||||
|
|
||||||
if (nTopicNum != -1)
|
if (nTopicNum != -1)
|
||||||
{
|
{
|
||||||
FindTopicByTopicNum(nTopicNum);
|
FindTopicByTopicNum(nTopicNum);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (gstrURL.length > 0)
|
if (gstrURL.length > 0)
|
||||||
RedirectTo(gstrURL);
|
RedirectTo(gstrURL);
|
||||||
else
|
else
|
||||||
RedirectToHomePage();
|
RedirectToHomePage();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
RedirectToHomePage();
|
RedirectToHomePage();
|
||||||
}
|
}
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
<noscript>
|
<noscript>
|
||||||
<p> Your browser does not support JavaScript. WebHelp Context-Sensitive Help requires JavaScript support to run.</p>
|
<p> Your browser does not support JavaScript. WebHelp Context-Sensitive Help requires JavaScript support to run.</p>
|
||||||
</noscript>
|
</noscript>
|
||||||
</body>
|
</body>
|
||||||
</html>
|
</html>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -1,101 +1,101 @@
|
|||||||
BODY {
|
BODY {
|
||||||
background-color:#ffffff;
|
background-color:#ffffff;
|
||||||
font-family:"Times New Roman" , serif; }
|
font-family:"Times New Roman" , serif; }
|
||||||
H1 {
|
H1 {
|
||||||
font-weight:bold;
|
font-weight:bold;
|
||||||
font-size:24.0pt; }
|
font-size:24.0pt; }
|
||||||
LI.kadov-H1 {
|
LI.kadov-H1 {
|
||||||
font-weight:bold;
|
font-weight:bold;
|
||||||
font-size:24.0pt; }
|
font-size:24.0pt; }
|
||||||
H2 {
|
H2 {
|
||||||
font-weight:bold;
|
font-weight:bold;
|
||||||
font-size:18.0pt; }
|
font-size:18.0pt; }
|
||||||
LI.kadov-H2 {
|
LI.kadov-H2 {
|
||||||
font-weight:bold;
|
font-weight:bold;
|
||||||
font-size:18.0pt; }
|
font-size:18.0pt; }
|
||||||
H3 {
|
H3 {
|
||||||
font-weight:bold;
|
font-weight:bold;
|
||||||
font-size:14.0pt; }
|
font-size:14.0pt; }
|
||||||
LI.kadov-H3 {
|
LI.kadov-H3 {
|
||||||
font-weight:bold;
|
font-weight:bold;
|
||||||
font-size:14.0pt; }
|
font-size:14.0pt; }
|
||||||
H4 {
|
H4 {
|
||||||
font-weight:bold;
|
font-weight:bold;
|
||||||
font-size:12.0pt; }
|
font-size:12.0pt; }
|
||||||
LI.kadov-H4 {
|
LI.kadov-H4 {
|
||||||
font-weight:bold;
|
font-weight:bold;
|
||||||
font-size:12.0pt; }
|
font-size:12.0pt; }
|
||||||
H5 {
|
H5 {
|
||||||
font-weight:bold;
|
font-weight:bold;
|
||||||
font-size:10.0pt; }
|
font-size:10.0pt; }
|
||||||
LI.kadov-H5 {
|
LI.kadov-H5 {
|
||||||
font-weight:bold;
|
font-weight:bold;
|
||||||
font-size:10.0pt; }
|
font-size:10.0pt; }
|
||||||
H6 {
|
H6 {
|
||||||
font-weight:bold;
|
font-weight:bold;
|
||||||
font-size:8.0pt; }
|
font-size:8.0pt; }
|
||||||
LI.kadov-H6 {
|
LI.kadov-H6 {
|
||||||
font-weight:bold;
|
font-weight:bold;
|
||||||
font-size:8.0pt; }
|
font-size:8.0pt; }
|
||||||
P {
|
P {
|
||||||
font-size:12.0pt;
|
font-size:12.0pt;
|
||||||
margin-top:0pt;
|
margin-top:0pt;
|
||||||
margin-bottom:0pt; }
|
margin-bottom:0pt; }
|
||||||
LI.kadov-P {
|
LI.kadov-P {
|
||||||
font-size:12.0pt; }
|
font-size:12.0pt; }
|
||||||
A.expandspot {
|
A.expandspot {
|
||||||
color:#008000;
|
color:#008000;
|
||||||
cursor:hand;
|
cursor:hand;
|
||||||
font-style:italic;
|
font-style:italic;
|
||||||
x-text-underline:off;
|
x-text-underline:off;
|
||||||
x-text-overline:off;
|
x-text-overline:off;
|
||||||
x-text-line-through:off;
|
x-text-line-through:off;
|
||||||
text-decoration:none none none; }
|
text-decoration:none none none; }
|
||||||
SPAN.expandtext {
|
SPAN.expandtext {
|
||||||
font-style:italic;
|
font-style:italic;
|
||||||
font-weight:normal;
|
font-weight:normal;
|
||||||
color:#ff0000; }
|
color:#ff0000; }
|
||||||
A.dropspot {
|
A.dropspot {
|
||||||
cursor:hand;
|
cursor:hand;
|
||||||
color:#008000;
|
color:#008000;
|
||||||
font-style:italic;
|
font-style:italic;
|
||||||
x-text-underline:off;
|
x-text-underline:off;
|
||||||
x-text-overline:off;
|
x-text-overline:off;
|
||||||
x-text-line-through:off;
|
x-text-line-through:off;
|
||||||
text-decoration:none none none; }
|
text-decoration:none none none; }
|
||||||
A.glossterm {
|
A.glossterm {
|
||||||
color:#800000;
|
color:#800000;
|
||||||
cursor:hand;
|
cursor:hand;
|
||||||
font-style:italic;
|
font-style:italic;
|
||||||
x-text-underline:off;
|
x-text-underline:off;
|
||||||
x-text-overline:off;
|
x-text-overline:off;
|
||||||
x-text-line-through:off;
|
x-text-line-through:off;
|
||||||
text-decoration:none none none; }
|
text-decoration:none none none; }
|
||||||
SPAN.glosstext {
|
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<h1>Deleting Groups</h1>
|
<!--
|
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|
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<p class="whs1">To delete a group in the
|
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<span style="font-weight: bold;"><B>Main Menu</B></span> select <span style="font-weight: bold;"><B>Mesh
|
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|
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|
||||||
style="font-weight: bold;"><B> Delete Groups</B></span> and select one or several
|
<h1>Deleting Groups</h1>
|
||||||
groups you wish to delete in the 3D viewer or in the Object Browser.</p>
|
|
||||||
|
<p class="whs1">To delete a group in the
|
||||||
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|
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||||||
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|
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||||||
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|
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||||||
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|
groups you wish to delete in the 3D viewer or in the Object Browser.</p>
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
<p class="whs1">The selected groups will
|
||||||
|
be listed in <span style="font-weight: bold;"><B>Delete groups with contents</B></span>
|
||||||
<p class="whs1"><img src="pics/deletegroups.png" x-maintain-ratio="TRUE" width="306px" height="234px" border="0" class="img_whs2"></p>
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|
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|
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||||||
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<p class="whs1"> </p>
|
|
||||||
|
<p class="whs1"><img src="pics/deletegroups.png" x-maintain-ratio="TRUE" width="306px" height="234px" border="0" class="img_whs2"></p>
|
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<p class="whs1">Please, note that this
|
|
||||||
operation <span style="font-weight: bold;"><B>removes groups with their elements</B></span>.
|
<p class="whs1"> </p>
|
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To delete a group and leave its elements intact, right-click on the group
|
|
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in the Object Browser and select <span style="font-weight: bold;"><B>Delete</B></span>
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|
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in the pop-up menu or select the group and choose <span style="font-weight: bold;"><B>Edit
|
|
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-> Delete</B></span> in the <span style="font-weight: bold;"><B>Main Menu.</B></span>
|
<p class="whs1">Please, note that this
|
||||||
</p>
|
operation <span style="font-weight: bold;"><B>removes groups with their elements</B></span>.
|
||||||
|
To delete a group and leave its elements intact, right-click on the group
|
||||||
<script type="text/javascript" language="javascript1.2">
|
in the Object Browser and select <span style="font-weight: bold;"><B>Delete</B></span>
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<!--
|
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|
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<p> </p>
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<p>In this submenu you can choose to display only volumes, faces or edges
|
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or combine them. </p>
|
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<p>only edges, </p>
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<p> </p>
|
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<p> </p>
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<p class="whs1">Only Faces Only
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<p><img src="image58.gif" height="287px" width="257px" border="0" class="img_whs2"></p>
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Edges</p>
|
||||||
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<p> </p>
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<p class="whs2"><img src="image56.jpg" height="285px" width="260px" border="0" class="img_whs3"> <img src="image58.gif" height="285px" width="260px" border="0" class="img_whs3"></p>
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<title>Extrusion</title>
|
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//-->
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</head>
|
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</script>
|
<body><script type="text/javascript" language="javascript1.2">
|
||||||
<h1>Extrusion</h1>
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
||||||
<p>Extrusion is a type of surface meshing by generation from discretized
|
writeIntopicBar(4);
|
||||||
lines. It is used to build mesh elements of plus one dimension than the
|
//-->
|
||||||
swept ones. Each swept 1D element produces one or more quadrangles (or
|
</script>
|
||||||
triangles if one node of a rotated element lays on the revolution axis).</p>
|
<h1>Extrusion</h1>
|
||||||
|
|
||||||
<p> </p>
|
<p>Extrusion is a type of surface meshing by generation from discretized
|
||||||
|
lines. It is used to build mesh elements of plus one dimension than the
|
||||||
<p class=TODO>To use extrusion:</p>
|
swept ones. Each swept 1D element produces one or more quadrangles (or
|
||||||
|
triangles if one node of a rotated element lays on the revolution axis).</p>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs1">1. From the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu choose the <span style="font-weight: bold;"><B>Extrusion </B></span>item
|
<p class=TODO>To use extrusion:</p>
|
||||||
or click <img src="image91.gif" width="27px" height="24px" border="0" class="img_whs2"> button in the toolbar. The following dialog box
|
|
||||||
will appear:</p>
|
<p class=TODO> </p>
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
<p class="whs1">1. From the <span style="font-weight: bold;"><B>Modification
|
||||||
|
</B></span>menu choose the <span style="font-weight: bold;"><B>Extrusion </B></span>item
|
||||||
<p class="whs1"><img src="pics/extrusionalongaline1.png" x-maintain-ratio="TRUE" width="411px" height="309px" border="0" class="img_whs3"> <img src="pics/extrusionalongaline2.png" x-maintain-ratio="TRUE" width="411px" height="309px" border="0" class="img_whs3"></p>
|
or click <img src="image91.gif" width="27px" height="24px" border="0" class="img_whs2"> button in the toolbar. The following dialog box
|
||||||
|
will appear:</p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<p class="whs1">2. In this dialog box you should select </p>
|
|
||||||
|
<p class="whs1"><img src="pics/extrusionalongaline1.png" x-maintain-ratio="TRUE" width="411px" height="309px" border="0" class="img_whs3"> <img src="pics/extrusionalongaline2.png" x-maintain-ratio="TRUE" width="411px" height="309px" border="0" class="img_whs3"></p>
|
||||||
<ul type="disc" class="whs4">
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<li class=kadov-p><p class="whs1">the type of elements
|
|
||||||
which will be extruded (1D or 2D),</p></li>
|
<p class="whs1">2. In this dialog box you should select </p>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1">specify the IDs of
|
<ul type="disc" class="whs4">
|
||||||
the elements which will be extruded by selecting them in the 3D viewer
|
|
||||||
or select the whole mesh or submesh,</p></li>
|
<li class=kadov-p><p class="whs1">the type of elements
|
||||||
|
which will be extruded (1D or 2D),</p></li>
|
||||||
<li class=kadov-p><p class="whs1">specify the vector
|
|
||||||
along which the elements will be extruded,</p></li>
|
<li class=kadov-p><p class="whs1">specify the IDs of
|
||||||
|
the elements which will be extruded by selecting them in the 3D viewer
|
||||||
<li class=kadov-p><p class="whs1">number of steps</p></li>
|
or select the whole mesh or submesh,</p></li>
|
||||||
</ul>
|
|
||||||
|
<li class=kadov-p><p class="whs1">specify the vector
|
||||||
<p class="whs1"> </p>
|
along which the elements will be extruded,</p></li>
|
||||||
|
|
||||||
<p class="whs1">3. Click the <span style="font-weight: bold;"><B>Apply
|
<li class=kadov-p><p class="whs1">number of steps</p></li>
|
||||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button.</p>
|
</ul>
|
||||||
|
|
||||||
<p class=TODO
|
<p class="whs1"> </p>
|
||||||
style="margin-left: 40px;"> </p>
|
|
||||||
|
<p class="whs1">3. Click the <span style="font-weight: bold;"><B>Apply
|
||||||
<p> </p>
|
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button.</p>
|
||||||
|
|
||||||
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|
<p class=TODO
|
||||||
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|
style="margin-left: 40px;"> </p>
|
||||||
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|
|
||||||
|
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|
||||||
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|
|
||||||
<td width="50%" class="whs8">
|
<table x-use-null-cells cellspacing="0" width="100%" class="whs5">
|
||||||
<p><img src="image77.jpg" width="350px" height="201px" border="0" class="img_whs9"></td>
|
<col class="whs6">
|
||||||
<td width="50%" class="whs10">
|
<col class="whs6">
|
||||||
<p><img src="image76.jpg" width="350px" height="201px" border="0" class="img_whs9"></td></tr>
|
|
||||||
</table>
|
<tr valign="top" class="whs7">
|
||||||
|
<td width="50%" class="whs8">
|
||||||
<p class=TODO> </p>
|
<p><img src="image77.jpg" width="350px" height="201px" border="0" class="img_whs9"></td>
|
||||||
|
<td width="50%" class="whs10">
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
<p><img src="image76.jpg" width="350px" height="201px" border="0" class="img_whs9"></td></tr>
|
||||||
Also</B></span> a sample TUI Script of an <a href="modifying_meshes.htm#bookmark9">Extrusion</a>
|
</table>
|
||||||
operation. </p>
|
|
||||||
|
<p class=TODO> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p> <span style="font-weight: bold;"><B>See
|
||||||
<script type="text/javascript" language="javascript1.2">
|
Also</B></span> a sample TUI Script of an <a href="modifying_meshes.htm#bookmark9">Extrusion</a>
|
||||||
<!--
|
operation. </p>
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(0);
|
<p> </p>
|
||||||
//-->
|
|
||||||
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|
<script type="text/javascript" language="javascript1.2">
|
||||||
</body>
|
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|
||||||
</html>
|
if (window.writeIntopicBar)
|
||||||
|
writeIntopicBar(0);
|
||||||
|
//-->
|
||||||
|
</script>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
|
@ -1,191 +1,197 @@
|
|||||||
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|
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</style><script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
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|
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|
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|
onerror = null;
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|
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|
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</script>
|
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<style type="text/css">
|
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|
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|
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|
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</script>
|
<body><script type="text/javascript" language="javascript1.2">
|
||||||
<h1>Extrusion along a path</h1>
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
||||||
<p>In principle, Extrusion along a path works in the same way as Extrusion,
|
writeIntopicBar(4);
|
||||||
the main difference is that we define not a vector, but a path of extrusion
|
//-->
|
||||||
which must be a meshed edge or wire. To get an idea of how this algorithm
|
</script>
|
||||||
works, let's see the left image, where we have a 1D circle edge and a
|
<h1>Extrusion along a path</h1>
|
||||||
2D hexagon to be extruded along this path (in the picture they are angular
|
|
||||||
because we show the wireframe of the mesh). And now let's see the right
|
<p>In principle, Extrusion along a path works in the same way as Extrusion,
|
||||||
image, showing the result of the operation. </p>
|
the main difference is that we define not a vector, but a path of extrusion
|
||||||
|
which must be a meshed edge or wire. To get an idea of how this algorithm
|
||||||
<p> </p>
|
works, let's see the left image, where we have a 1D circle edge and a
|
||||||
|
2D hexagon to be extruded along this path (in the picture they are angular
|
||||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs1">
|
because we show the wireframe of the mesh). And now let's see the right
|
||||||
<col class="whs2">
|
image, showing the result of the operation. </p>
|
||||||
<col class="whs2">
|
|
||||||
|
<p> </p>
|
||||||
<tr valign="top" class="whs3">
|
|
||||||
<td width="50%" class="whs4">
|
<table x-use-null-cells cellspacing="0" width="100%" class="whs1">
|
||||||
<p><img src="image102.gif" width="335px" height="323px" border="0" class="img_whs5"></td>
|
<col class="whs2">
|
||||||
<td width="50%" class="whs6">
|
<col class="whs2">
|
||||||
<p><img src="image104.gif" width="350px" height="323px" border="0" class="img_whs7"></td></tr>
|
|
||||||
</table>
|
<tr valign="top" class="whs3">
|
||||||
|
<td width="50%" class="whs4">
|
||||||
<p> </p>
|
<p><img src="image102.gif" width="335px" height="323px" border="0" class="img_whs5"></td>
|
||||||
|
<td width="50%" class="whs6">
|
||||||
<p> </p>
|
<p><img src="image104.gif" width="350px" height="323px" border="0" class="img_whs7"></td></tr>
|
||||||
|
</table>
|
||||||
<p> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class=TODO>To use Extrusion along a path:</p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs8">1. From the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu choose the <span style="font-weight: bold;"><B>Extrusion along
|
<p> </p>
|
||||||
a path </B></span>item or click <img src="image101.gif" width="27px" height="24px" border="0" class="img_whs9"> button in the toolbar. The
|
|
||||||
following dialog box will appear:</p>
|
<p class=TODO>To use Extrusion along a path:</p>
|
||||||
|
|
||||||
<p class="whs8"> </p>
|
<p class="whs8">1. From the <span style="font-weight: bold;"><B>Modification
|
||||||
|
</B></span>menu choose the <span style="font-weight: bold;"><B>Extrusion along
|
||||||
<p class=TODO><img src="pics/a-extusionalongapath2.png" x-maintain-ratio="TRUE" width="434px" height="541px" border="0" class="img_whs10"></p>
|
a path </B></span>item or click <img src="image101.gif" width="27px" height="24px" border="0" class="img_whs9"> button in the toolbar. The
|
||||||
|
following dialog box will appear:</p>
|
||||||
<p class="whs8"> </p>
|
|
||||||
|
<p class="whs8"> </p>
|
||||||
<p class="whs8">2. In the dialog box you should </p>
|
|
||||||
|
<p class=TODO
|
||||||
<ul type="disc" class="whs11">
|
style="margin-left: 80px;"><img src="pics/a-extusionalongapath2.png" x-maintain-ratio="TRUE" width="434px" height="541px" border="0" class="img_whs10"></p>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs12">select the type of
|
<p class="whs8"> </p>
|
||||||
elements which will be extruded (1D or 2D),</p></li>
|
|
||||||
|
<p class="whs8">2. In the dialog box you should </p>
|
||||||
<li class=kadov-p><p class="whs12">specify the IDs of
|
|
||||||
the elements which will be extruded by selecting them in the 3D viewer
|
<ul type="disc" class="whs11">
|
||||||
or <span style="font-weight: bold;"><B>Select the whole mesh, submesh or
|
|
||||||
grou</B></span>p,</p></li>
|
<li class=kadov-p><p class="whs12">select the type of
|
||||||
|
elements which will be extruded (1D or 2D),</p></li>
|
||||||
<li class=kadov-p><p class="whs12">specify the path along
|
|
||||||
which the elements will be extruded, for this you should specify the <span
|
<li class=kadov-p><p class="whs12">specify the IDs of
|
||||||
style="font-weight: bold;"><B>Mesh</B></span>, the <span style="font-weight: bold;"><B>Shape</B></span>,
|
the elements which will be extruded by selecting them in the 3D viewer
|
||||||
and the <span style="font-weight: bold;"><B>Start point</B></span> for the extrusion.
|
or <span style="font-weight: bold;"><B>Select the whole mesh, submesh or
|
||||||
</p></li>
|
grou</B></span>p,</p></li>
|
||||||
</ul>
|
|
||||||
|
<li class=kadov-p><p class="whs12">specify the path along
|
||||||
<p class="whs8"> </p>
|
which the elements will be extruded, for this you should specify the <span
|
||||||
|
style="font-weight: bold;"><B>Mesh</B></span>, the <span style="font-weight: bold;"><B>Shape</B></span>,
|
||||||
<p class="whs8">3. There are two optional parameters, which
|
and the <span style="font-weight: bold;"><B>Start point</B></span> for the extrusion.
|
||||||
can be very useful.</p>
|
</p></li>
|
||||||
|
</ul>
|
||||||
<ul type="disc" class="whs11">
|
|
||||||
|
<p class="whs8"> </p>
|
||||||
<li class=kadov-p><p class="whs12">If the path of extrusion
|
|
||||||
is curvilinear, at each iteration the extruded shape is rotated to keep
|
<p class="whs8">3. There are two optional parameters, which
|
||||||
its initial angularity to the curve. By default, the <span style="font-weight: bold;"><B>Base
|
can be very useful.</p>
|
||||||
point</B></span> around which the shape is rotated is the mass center of the
|
|
||||||
shape, however, you can specify any point as the <span style="font-weight: bold;"><B>Base
|
<ul type="disc" class="whs11">
|
||||||
Point</B></span> and the shape will be rotated with respect to this point.</p></li>
|
|
||||||
|
<li class=kadov-p><p class="whs12">If the path of extrusion
|
||||||
<li class=kadov-p><p class="whs12">The shape can also
|
is curvilinear, at each iteration the extruded shape is rotated to keep
|
||||||
be rotated around the path to get the resulting mesh in a helical fashion.
|
its initial angularity to the curve. By default, the <span style="font-weight: bold;"><B>Base
|
||||||
At the picture above we see both "oblique-angled" and "right-angled"
|
point</B></span> around which the shape is rotated is the mass center of the
|
||||||
mesh elements because <span style="font-weight: bold;"><B>Rotation Angles</B></span>
|
shape, however, you can specify any point as the <span style="font-weight: bold;"><B>Base
|
||||||
have not been set for all iterations. You set the values of the angles
|
Point</B></span> and the shape will be rotated with respect to this point.</p></li>
|
||||||
at the right and add them to the list of angles at the left by pressing
|
|
||||||
the <img src="image105.gif" width="26px" height="25px" border="0" class="img_whs13"> button and remove the values from the list by pressing
|
<li class=kadov-p><p class="whs12">The shape can also
|
||||||
the <img src="image106.gif" width="29px" height="28px" border="0" class="img_whs14"> button. </p></li>
|
be rotated around the path to get the resulting mesh in a helical fashion.
|
||||||
</ul>
|
At the picture above we see both "oblique-angled" and "right-angled"
|
||||||
|
mesh elements because <span style="font-weight: bold;"><B>Rotation Angles</B></span>
|
||||||
<p class="whs8">4. Click the <span style="font-weight: bold;"><B>Apply
|
have not been set for all iterations. You set the values of the angles
|
||||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button.</p>
|
at the right and add them to the list of angles at the left by pressing
|
||||||
|
the <img src="image105.gif" width="26px" height="25px" border="0" class="img_whs13"> button and remove the values from the list by pressing
|
||||||
<p class="whs8"> </p>
|
the <img src="image106.gif" width="29px" height="28px" border="0" class="img_whs14"> button. </p></li>
|
||||||
|
</ul>
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of an <a href="modifying_meshes.htm#bookmark10">Extrusion
|
<p class="whs8">4. Click the <span style="font-weight: bold;"><B>Apply
|
||||||
along a Path</a> operation. </p>
|
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button.</p>
|
||||||
|
|
||||||
<p> </p>
|
<p class="whs8"> </p>
|
||||||
|
|
||||||
<p> </p>
|
<p> <span style="font-weight: bold;"><B>See
|
||||||
|
Also</B></span> a sample TUI Script of an <a href="modifying_meshes.htm#bookmark10">Extrusion
|
||||||
<script type="text/javascript" language="javascript1.2">
|
along a Path</a> operation. </p>
|
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|
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|
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|
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<h1>About hypotheses</h1>
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<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Hypotheses</B></span> represent
|
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|
||||||
boundary conditions which will be taken into account at calculations of
|
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|
||||||
meshes or submeshes basing on geometrical objects. These hypotheses allow
|
</script>
|
||||||
you to manage the level of detail of the resulting meshes or submeshes:
|
<h1>About hypotheses</h1>
|
||||||
when applying different hypotheses with different parameters you can preset
|
|
||||||
the quantity of meshing elements which will compose your mesh. So, it
|
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Hypotheses</B></span> represent
|
||||||
will be possible to generate a rough or a more refined mesh or submesh.
|
boundary conditions which will be taken into account at calculations of
|
||||||
</p>
|
meshes or submeshes basing on geometrical objects. These hypotheses allow
|
||||||
|
you to manage the level of detail of the resulting meshes or submeshes:
|
||||||
<p> </p>
|
when applying different hypotheses with different parameters you can preset
|
||||||
|
the quantity of meshing elements which will compose your mesh. So, it
|
||||||
<p>In <span style="font-weight: bold;"><B>MESH </B></span>there are the following
|
will be possible to generate a rough or a more refined mesh or submesh.
|
||||||
Basic Hypotheses (to introduce them, you operate numerical values):</p>
|
</p>
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
<p> </p>
|
||||||
|
|
||||||
<li style="list-style: circle; /*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
<p>In <span style="font-weight: bold;"><B>MESH </B></span>there are the following
|
||||||
type=circle
|
Basic Hypotheses (to introduce them, you operate numerical values):</p>
|
||||||
class=kadov-p><p class="whs3"><a href="arithmetic_1d.htm">1D Hypotheses</a> (for meshing of <span style="font-weight: bold;"><B>edges)</B></span>:</p></li>
|
|
||||||
|
<ul type="disc" class="whs2">
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
<li style="list-style: circle; /*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
||||||
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
type=circle
|
||||||
class=kadov-p><p class="whs3">Arithmetic
|
class=kadov-p><p class="whs3"><a href="arithmetic_1d.htm">1D Hypotheses</a> (for meshing of <span style="font-weight: bold;"><B>edges)</B></span>:</p></li>
|
||||||
1D</p></li>
|
|
||||||
|
<ul type="disc" class="whs2">
|
||||||
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
|
||||||
class=kadov-p><p class="whs3">Average
|
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
||||||
Length</p></li>
|
class=kadov-p><p class="whs3"><a href="arithmetic_1d.htm#arithmetic_1D">Arithmetic 1D</a></p></li>
|
||||||
|
|
||||||
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
||||||
class=kadov-p><p class="whs3">Deflection
|
class=kadov-p><p class="whs3"><a href="arithmetic_1d.htm#Average_length">Average Length</a></p></li>
|
||||||
1D </p></li>
|
|
||||||
|
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
||||||
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
class=kadov-p><p class="whs3"><a href="arithmetic_1d.htm#deflection_1D">Deflection 1D </a></p></li>
|
||||||
class=kadov-p><p class="whs3">Number
|
|
||||||
of segments</p></li>
|
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
||||||
|
class=kadov-p><p class="whs3"><a href="arithmetic_1d.htm#Number_of_elements">Number of segments</a></p></li>
|
||||||
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
|
||||||
class=kadov-p><p class="whs3">Start
|
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
||||||
and end length</p></li>
|
class=kadov-p><p class="whs3"><a href="arithmetic_1d.htm#start_and_end_length">Start and end length</a></p></li>
|
||||||
</ul>
|
|
||||||
|
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
||||||
<li style="list-style: circle; /*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
class=kadov-p><p class="whs3"><a href="arithmetic_1d.htm#automatic_length">Automatic Length</a></p></li>
|
||||||
type=circle
|
</ul>
|
||||||
class=kadov-p><p class="whs3">2D
|
|
||||||
Hypothesis (for meshing of <span style="font-weight: bold;"><B>faces)</B></span>:
|
<li style="list-style: circle; /*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
||||||
</p></li>
|
type=circle
|
||||||
</ul>
|
class=kadov-p><p class="whs3"><a href="max._element_area_hypothesis.htm">2D Hypotheses</a> (for meshing
|
||||||
|
of <span style="font-weight: bold;"><B>faces)</B></span>: </p></li>
|
||||||
<ul type="disc" class="whs2">
|
</ul>
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
<ol type="disc" class="whs4">
|
||||||
|
|
||||||
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
<ul type="disc" class="whs2">
|
||||||
class=kadov-p><p class="whs3"><a href="max._element_area_hypothesis.htm">Max Element Area</a></p></li>
|
|
||||||
</ul>
|
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
||||||
</ul>
|
class=kadov-p><p class="whs3"><a href="max._element_area_hypothesis.htm#max_element_area">Max Element Area</a></p></li>
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
||||||
|
class=kadov-p><p class="whs3"><a href="max._element_area_hypothesis.htm#length_from_edges">Length from
|
||||||
<li style="list-style: circle; /*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
Edges</a></p></li>
|
||||||
type=circle
|
|
||||||
class=kadov-p><p class="whs3">3D
|
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
||||||
Hypothesis (for meshing of <span style="font-weight: bold;"><B>volumes)</B></span>:
|
class=kadov-p><p class="whs3"><a href="max._element_area_hypothesis.htm#quadrangle preference">Quadrangle
|
||||||
</p></li>
|
Preference</a></p></li>
|
||||||
|
</ul>
|
||||||
<ul type="disc" class="whs2">
|
</ol>
|
||||||
|
|
||||||
<li class=kadov-p><p><a href="max._element_volume_hypothsis.htm">Max
|
<ul type="disc" class="whs2">
|
||||||
Element Volume</a></p></li>
|
|
||||||
</ul>
|
<li style="list-style: circle; /*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
||||||
</ul>
|
type=circle
|
||||||
|
class=kadov-p><p class="whs3">3D
|
||||||
<p> </p>
|
Hypothesis (for meshing of <span style="font-weight: bold;"><B>volumes)</B></span>:
|
||||||
|
</p></li>
|
||||||
<p>There also exist some <a href="non_conform_mesh_allowed_hypothesis.htm">Additional
|
|
||||||
Hypotheses</a></p>
|
<ul type="disc" class="whs2">
|
||||||
|
|
||||||
<ol type="disc" class="whs4">
|
<li class=kadov-p><p><a href="max._element_volume_hypothsis.htm">Max
|
||||||
|
Element Volume</a></p></li>
|
||||||
<ul type="disc" class="whs2">
|
</ul>
|
||||||
|
</ul>
|
||||||
<li class=kadov-p><p>Propagation of 1D Hypothesis on opposite edges</p></li>
|
|
||||||
|
<p> </p>
|
||||||
<li class=kadov-p><p>Length from edges</p></li>
|
|
||||||
|
<p>There also exist some <a href="non_conform_mesh_allowed_hypothesis.htm">Additional
|
||||||
<li class=kadov-p><p>Non conform mesh allowed</p></li>
|
Hypotheses</a></p>
|
||||||
</ul>
|
|
||||||
</ol>
|
<ul type="disc" class="whs2">
|
||||||
|
|
||||||
<p> </p>
|
<ul type="disc" class="whs2">
|
||||||
|
|
||||||
<p>The choice of a hypothesis depends on:</p>
|
<li class=kadov-p><p>Propagation of 1D Hypothesis on opposite edges</p></li>
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
<li class=kadov-p><p>Non conform mesh allowed</p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p>the geometrical object (shape) which will be meshed</p></li>
|
<li class=kadov-p><p>Quadratic mesh</p></li>
|
||||||
|
</ul>
|
||||||
<li class=kadov-p><p>the algorithm, which will be selected for meshing
|
</ul>
|
||||||
of this geometrical object (shape)</p></li>
|
|
||||||
</ul>
|
<p> </p>
|
||||||
|
|
||||||
<p> </p>
|
<p>The choice of a hypothesis depends on:</p>
|
||||||
|
|
||||||
<p> </p>
|
<ul type="disc" class="whs2">
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
<li class=kadov-p><p>the geometrical object (shape) which will be meshed</p></li>
|
||||||
<!--
|
|
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if (window.writeIntopicBar)
|
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|
||||||
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|
of this geometrical object (shape)</p></li>
|
||||||
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|
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|
||||||
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|
|
||||||
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<body><script type="text/javascript" language="javascript1.2">
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||||||
<h1>About meshes</h1>
|
<!--
|
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if (window.writeIntopicBar)
|
||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>MESH</B></span> represents
|
writeIntopicBar(4);
|
||||||
a discretization of a geometrical CAD model into a set of entities with
|
//-->
|
||||||
a simple topology. In MESH there are two options of creation of meshes,
|
</script>
|
||||||
you can:</p>
|
<h1>About meshes</h1>
|
||||||
|
|
||||||
<p> </p>
|
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>MESH</B></span> represents
|
||||||
|
a discretization of a geometrical CAD model into a set of entities with
|
||||||
<ul type="disc" class="whs2">
|
a simple topology. In MESH there are two options of creation of meshes,
|
||||||
|
you can:</p>
|
||||||
<li class=kadov-p><p>generate meshes on the basis of geometrical shapes
|
|
||||||
produced in the GEOM module, </p></li>
|
<p> </p>
|
||||||
|
|
||||||
<li class=kadov-p><p>create your own meshes using the MESH functions
|
<ul type="disc" class="whs2">
|
||||||
destined for modification of generated meshes. </p></li>
|
|
||||||
</ul>
|
<li class=kadov-p><p>generate meshes on the basis of geometrical shapes
|
||||||
|
produced in the GEOM module, </p></li>
|
||||||
<p> </p>
|
|
||||||
|
<li class=kadov-p><p>create your own meshes using the MESH functions
|
||||||
<p>The topology of a mesh is described by the relationships between its
|
destined for modification of generated meshes. </p></li>
|
||||||
entities including:</p>
|
</ul>
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
<p> </p>
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
<p>The topology of a mesh is described by the relationships between its
|
||||||
|
entities including:</p>
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Node</B></span>
|
|
||||||
– 0D element of a mesh presented by a point with coordinates (x, y, z).</p></li>
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Edge</B></span>
|
<ul type="disc" class="whs2">
|
||||||
– 1D element of a mesh defined by two nodes.</p></li>
|
|
||||||
|
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Node</B></span>
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Face</B></span>
|
– 0D element of a mesh presented by a point with coordinates (x, y, z).</p></li>
|
||||||
– 2D element of a mesh defined by three or four edges (closed contour).</p></li>
|
|
||||||
|
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Edge</B></span>
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Volume</B></span>
|
– 1D element of a mesh defined by two nodes.</p></li>
|
||||||
– 3D element of a mesh defined by several faces.</p></li>
|
|
||||||
</ul>
|
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Face</B></span>
|
||||||
|
– 2D element of a mesh defined by three or four edges (closed contour).</p></li>
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Volume</B></span>
|
||||||
<p class="whs4">These entities are considered as topological
|
– 3D element of a mesh defined by several faces.</p></li>
|
||||||
entities and they don't imply any geometric representation. Only <span
|
</ul>
|
||||||
style="font-weight: bold;"><B>Nodes</B></span> reference geometric
|
|
||||||
representations of points with definite coordinates. <span style="text-indent: 8px;">The
|
<p class="whs3"> </p>
|
||||||
node entity will contain additional
|
|
||||||
information about its position in the space and its relations with the
|
<p class="whs4">These entities are considered as topological
|
||||||
meshed CAD model. Its position could be described in the following way:</span></p>
|
entities and they don't imply any geometric representation. Only <span
|
||||||
|
style="font-weight: bold;"><B>Nodes</B></span> reference geometric
|
||||||
<p class="whs4"> </p>
|
representations of points with definite coordinates. <span style="text-indent: 8px;">The
|
||||||
|
node entity will contain additional
|
||||||
<ul type="disc" class="whs2">
|
information about its position in the space and its relations with the
|
||||||
|
meshed CAD model. Its position could be described in the following way:</span></p>
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>2D
|
|
||||||
position</B></span>. It is a free position defined by only two coordinates
|
<p class="whs4"> </p>
|
||||||
x,y.</p></li>
|
|
||||||
|
<ul type="disc" class="whs2">
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>3D
|
|
||||||
position</B></span>. It is a free position defined by three coordinates x,y
|
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>2D
|
||||||
and z.</p></li>
|
position</B></span>. It is a free position defined by only two coordinates
|
||||||
|
x,y.</p></li>
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Surface
|
|
||||||
position</B></span>. It characterizes the position of a node on a geometric
|
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>3D
|
||||||
surface and is defined by the u,v position in the parametric space of
|
position</B></span>. It is a free position defined by three coordinates x,y
|
||||||
the corresponding surface.</p></li>
|
and z.</p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Line
|
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Surface
|
||||||
position</B></span>. It characterizes the position of a node on a geometric
|
position</B></span>. It characterizes the position of a node on a geometric
|
||||||
curve and is defined by the u parameter and the corresponding curve.</p></li>
|
surface and is defined by the u,v position in the parametric space of
|
||||||
|
the corresponding surface.</p></li>
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Vertex
|
|
||||||
position</B></span>. It characterizes the position of a node on a geometric
|
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Line
|
||||||
point of the meshed CAD model and is defined by the x,y,z coordinates
|
position</B></span>. It characterizes the position of a node on a geometric
|
||||||
of the corresponding vertex.</p></li>
|
curve and is defined by the u parameter and the corresponding curve.</p></li>
|
||||||
</ul>
|
|
||||||
|
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Vertex
|
||||||
<p class="whs3"> </p>
|
position</B></span>. It characterizes the position of a node on a geometric
|
||||||
|
point of the meshed CAD model and is defined by the x,y,z coordinates
|
||||||
<p class="whs3"> </p>
|
of the corresponding vertex.</p></li>
|
||||||
|
</ul>
|
||||||
<h4 class="whs5">Connections</h4>
|
|
||||||
|
<p class="whs3"> </p>
|
||||||
<p class="whs6">Each mesh entity bounds 0 or more mesh entities
|
|
||||||
of higher dimension. In the same way each mesh entity is bounded by 0
|
<p class="whs3"> </p>
|
||||||
or more mesh entities of lower dimension:</p>
|
|
||||||
|
<h4 class="whs5">Connections</h4>
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
<p class="whs6">Each mesh entity bounds 0 or more mesh entities
|
||||||
<ul type="disc" class="whs2">
|
of higher dimension. In the same way each mesh entity is bounded by 0
|
||||||
|
or more mesh entities of lower dimension:</p>
|
||||||
<li class=kadov-p><p class="whs6">A node bounds edges,
|
|
||||||
faces and volumes</p></li>
|
<p class="whs6"> </p>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs6">An edge bounds faces,
|
<ul type="disc" class="whs2">
|
||||||
and volumes</p></li>
|
|
||||||
|
<li class=kadov-p><p class="whs6">A node bounds edges,
|
||||||
<li class=kadov-p><p class="whs6">A face bounds volumes</p></li>
|
faces and volumes</p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs6">A volume is bounded
|
<li class=kadov-p><p class="whs6">An edge bounds faces,
|
||||||
by faces, edges and nodes</p></li>
|
and volumes</p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs6">A face is bounded by
|
<li class=kadov-p><p class="whs6">A face bounds volumes</p></li>
|
||||||
edges, and nodes</p></li>
|
|
||||||
|
<li class=kadov-p><p class="whs6">A volume is bounded
|
||||||
<li class=kadov-p><p class="whs6">An edge is bounded by
|
by faces, edges and nodes</p></li>
|
||||||
nodes</p></li>
|
|
||||||
</ul>
|
<li class=kadov-p><p class="whs6">A face is bounded by
|
||||||
|
edges, and nodes</p></li>
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
<li class=kadov-p><p class="whs6">An edge is bounded by
|
||||||
<p class="whs6">You can notice that there are two types of
|
nodes</p></li>
|
||||||
connections: <span style="font-weight: bold;"><B>inverse</B></span> and <span
|
</ul>
|
||||||
style="font-weight: bold;"><B>direct</B></span> connections.</p>
|
|
||||||
|
<p class="whs6"> </p>
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
<p class="whs6">You can notice that there are two types of
|
||||||
<h4 class="whs5">Inverse connections</h4>
|
connections: <span style="font-weight: bold;"><B>inverse</B></span> and <span
|
||||||
|
style="font-weight: bold;"><B>direct</B></span> connections.</p>
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
<p class="whs6"> </p>
|
||||||
<p class="whs6">This relationship has a particularity that
|
|
||||||
the order of bounded entities has not a direct meaning. Also the number
|
<h4 class="whs5">Inverse connections</h4>
|
||||||
of bounded entities is not fixed.</p>
|
|
||||||
|
<p class="whs6"> </p>
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
<p class="whs6">This relationship has a particularity that
|
||||||
<p class="whs6"><img src="../pics/exemple.gif" x-maintain-ratio="TRUE" width="36px" height="38px" border="0" class="img_whs7"> The edges surrounding a node.
|
the order of bounded entities has not a direct meaning. Also the number
|
||||||
The 3rd edge has no more sense that the 5th one.</p>
|
of bounded entities is not fixed.</p>
|
||||||
|
|
||||||
<p class="whs6"> </p>
|
<p class="whs6"> </p>
|
||||||
|
|
||||||
<p class="whs8">Direct connections</p>
|
<p class="whs6"><img src="../pics/exemple.gif" x-maintain-ratio="TRUE" width="36px" height="38px" border="0" class="img_whs7"> The edges surrounding a node.
|
||||||
|
The 3rd edge has no more sense that the 5th one.</p>
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
<p class="whs6"> </p>
|
||||||
<p class="whs6">This relationship has a particularity that
|
|
||||||
the order of bounding entities is meaningful. The number of bounding entities
|
<p class="whs8">Direct connections</p>
|
||||||
is fixed and depends on the type of the entity (hexahedron, tetrahedron,…).</p>
|
|
||||||
|
<p class="whs6"> </p>
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
<p class="whs6">This relationship has a particularity that
|
||||||
<p class="whs6"><img src="../pics/exemple.gif" x-maintain-ratio="TRUE" width="36px" height="38px" border="0" class="img_whs7"> An edge is composed of two
|
the order of bounding entities is meaningful. The number of bounding entities
|
||||||
nodes. A face is composed of 3 or 4 edges depending if we are dealing
|
is fixed and depends on the type of the entity (hexahedron, tetrahedron,…).</p>
|
||||||
with triangles or quadrangles.</p>
|
|
||||||
|
<p class="whs6"> </p>
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
<p class="whs6"><img src="../pics/exemple.gif" x-maintain-ratio="TRUE" width="36px" height="38px" border="0" class="img_whs7"> An edge is composed of two
|
||||||
<p class="whs6">The connections are not only restricted to
|
nodes. A face is composed of 3 or 4 edges depending if we are dealing
|
||||||
entities of one dimension higher or lower. For example some algorithms
|
with triangles or quadrangles.</p>
|
||||||
may be interested to retrieve all the faces surrounding a node.</p>
|
|
||||||
|
<p class="whs6"> </p>
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
<p class="whs6">The connections are not only restricted to
|
||||||
<p class="whs6"> </p>
|
entities of one dimension higher or lower. For example some algorithms
|
||||||
|
may be interested to retrieve all the faces surrounding a node.</p>
|
||||||
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|
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<h1>Defining meshing algorithms</h1>
|
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<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> The MESH module contains a set of meshing algorithms,
|
writeIntopicBar(4);
|
||||||
which are used for meshing entities (1D, 2D, 3D) composing geometrical
|
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|
||||||
objects. They are as follows:</p>
|
</script>
|
||||||
|
<h1>Defining meshing algorithms</h1>
|
||||||
<p> </p>
|
|
||||||
|
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> The MESH module contains a set of meshing algorithms,
|
||||||
<ul type="disc" class="whs2">
|
which are used for meshing entities (1D, 2D, 3D) composing geometrical
|
||||||
|
objects. They are as follows:</p>
|
||||||
<li class=kadov-p><p>For meshing of 1D entities (<span style="font-weight: bold;"><B>edges</B></span>):</p></li>
|
|
||||||
</ul>
|
<p> </p>
|
||||||
|
|
||||||
<p> </p>
|
<ul type="disc" class="whs2">
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
<li class=kadov-p><p>For meshing of 1D entities (<span style="font-weight: bold;"><B>edges</B></span>):</p></li>
|
||||||
|
</ul>
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
<p> </p>
|
||||||
<li style="list-style: circle;"
|
|
||||||
type=circle
|
<ul type="disc" class="whs2">
|
||||||
class=kadov-p><p>Wire Discretization meshing algorithm</p></li>
|
|
||||||
</ul>
|
<ul type="disc" class="whs2">
|
||||||
</ul>
|
|
||||||
|
<li style="list-style: circle;"
|
||||||
<p> </p>
|
type=circle
|
||||||
|
class=kadov-p><p>Wire Discretization meshing algorithm</p></li>
|
||||||
<ul type="disc" class="whs2">
|
</ul>
|
||||||
|
</ul>
|
||||||
<li class=kadov-p><p>For meshing of 2D entities (<span style="font-weight: bold;"><B>faces</B></span>):</p></li>
|
|
||||||
</ul>
|
<p> </p>
|
||||||
|
|
||||||
<p> </p>
|
<ul type="disc" class="whs2">
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
<li class=kadov-p><p>For meshing of 2D entities (<span style="font-weight: bold;"><B>faces</B></span>):</p></li>
|
||||||
|
</ul>
|
||||||
<ul type="circle" class="whs3">
|
|
||||||
|
<p> </p>
|
||||||
<li class=kadov-p><p>Triangle meshing algorithm - Faces are split
|
|
||||||
into triangular elements.</p></li>
|
<ul type="disc" class="whs2">
|
||||||
|
|
||||||
<li class=kadov-p><p>Quadrangle meshing algorithm - Faces are split
|
<ul type="circle" class="whs3">
|
||||||
into quadrangular elements.</p></li>
|
|
||||||
</ul>
|
<li class=kadov-p><p>Triangle meshing algorithm - Faces are split
|
||||||
</ul>
|
into triangular elements.</p></li>
|
||||||
|
|
||||||
<p> </p>
|
<li class=kadov-p><p>Quadrangle meshing algorithm - Faces are split
|
||||||
|
into quadrangular elements.</p></li>
|
||||||
<table x-use-null-cells cellspacing="0" width="45.771%" class="whs4">
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|
||||||
<col class="whs5">
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|
||||||
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||||||
|
<p> </p>
|
||||||
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|
|
||||||
<td width="42.826%" class="whs8">
|
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|
||||||
<p class="whs9"><img src="../image123.gif" width="170px" height="170px" border="0" class="img_whs10"></td>
|
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|
||||||
<td width="57.174%" class="whs11">
|
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|
||||||
<p class="whs12"><img src="../image124.gif" width="182px" height="177px" border="0" class="img_whs13"></td></tr>
|
|
||||||
</table>
|
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|
||||||
|
<td width="42.826%" class="whs8">
|
||||||
<p> </p>
|
<p class="whs9"><img src="../image123.gif" width="170px" height="170px" border="0" class="img_whs10"></td>
|
||||||
|
<td width="57.174%" class="whs11">
|
||||||
<p> </p>
|
<p class="whs12"><img src="../image124.gif" width="182px" height="177px" border="0" class="img_whs13"></td></tr>
|
||||||
|
</table>
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
<p> </p>
|
||||||
<li class=kadov-p><p>For meshing of 3D entities (<span style="font-weight: bold;"><B>volume
|
|
||||||
objects</B></span>):</p></li>
|
<p> </p>
|
||||||
</ul>
|
|
||||||
|
<ul type="disc" class="whs2">
|
||||||
<p> </p>
|
|
||||||
|
<li class=kadov-p><p>For meshing of 3D entities (<span style="font-weight: bold;"><B>volume
|
||||||
<ul type="disc" class="whs2">
|
objects</B></span>):</p></li>
|
||||||
|
</ul>
|
||||||
<ul type="circle" class="whs3">
|
|
||||||
|
<p> </p>
|
||||||
<li class=kadov-p><p>Hexahedron meshing algorithm - Volumes are
|
|
||||||
split into hexahedral (cubic) elements. </p></li>
|
<ul type="disc" class="whs2">
|
||||||
|
|
||||||
<li class=kadov-p><p>Tetrahedron (Netgen) meshing algorithm - Volumes
|
<ul type="circle" class="whs3">
|
||||||
are split into tetrahedral (pyramidal) elements. </p></li>
|
|
||||||
</ul>
|
<li class=kadov-p><p>Hexahedron meshing algorithm - Volumes are
|
||||||
</ul>
|
split into hexahedral (cubic) elements. </p></li>
|
||||||
|
|
||||||
<p> </p>
|
<li class=kadov-p><p>Tetrahedron (Netgen) meshing algorithm - Volumes
|
||||||
|
are split into tetrahedral (pyramidal) elements. </p></li>
|
||||||
<table x-use-null-cells cellspacing="0" width="30.595%" class="whs14">
|
</ul>
|
||||||
<col class="whs15">
|
</ul>
|
||||||
<col class="whs16">
|
|
||||||
|
<p> </p>
|
||||||
<tr valign="top" class="whs7">
|
|
||||||
<td width="50.334%" class="whs17">
|
<table x-use-null-cells cellspacing="0" width="30.595%" class="whs14">
|
||||||
<p><img src="../image125.gif" width="119px" height="299px" border="0" class="img_whs18"> </td>
|
<col class="whs15">
|
||||||
<td width="49.666%" class="whs19">
|
<col class="whs16">
|
||||||
<p><img src="../image126.gif" width="127px" height="298px" border="0" class="img_whs20"></td></tr>
|
|
||||||
</table>
|
<tr valign="top" class="whs7">
|
||||||
|
<td width="50.334%" class="whs17">
|
||||||
<p> </p>
|
<p><img src="../image125.gif" width="119px" height="299px" border="0" class="img_whs18"> </td>
|
||||||
|
<td width="49.666%" class="whs19">
|
||||||
<h4>To apply a meshing algorithm:</h4>
|
<p><img src="../image126.gif" width="127px" height="298px" border="0" class="img_whs20"></td></tr>
|
||||||
|
</table>
|
||||||
<p class="whs21">Select this algorithm in the <span style="font-weight: bold;"><B><a href="constructing_meshes.htm">Create Mesh</a> </B></span>dialog box.</p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs21"> </p>
|
|
||||||
|
<h4>To apply a meshing algorithm:</h4>
|
||||||
<p class="whs22"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark8">Define
|
<p class="whs21">Select this algorithm in the <span style="font-weight: bold;"><B><a href="constructing_meshes.htm">Create Mesh</a> </B></span>dialog box.</p>
|
||||||
Meshing Algorithm</a> operation. </p>
|
|
||||||
|
<p class="whs21"> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p class="whs22"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
<script type="text/javascript" language="javascript1.2">
|
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark8">Define
|
||||||
<!--
|
Meshing Algorithm</a> operation. </p>
|
||||||
if (window.writeIntopicBar)
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|
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|
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|
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|
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|
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|
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</body>
|
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</html>
|
||||||
|
@ -1,168 +1,175 @@
|
|||||||
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|
||||||
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|
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|
<title>About quality controls</title>
|
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<body><script type="text/javascript" language="javascript1.2">
|
||||||
<h1>About quality controls</h1>
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
||||||
<p class="whs1"><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs2"> <span style="font-weight: bold;"><B>Mesh
|
writeIntopicBar(4);
|
||||||
quality control</B></span> in MESH is destined for visual control of the generated
|
//-->
|
||||||
mesh.</p>
|
</script>
|
||||||
|
<h1>About quality controls</h1>
|
||||||
<p class="whs1">Application of a definite quality control
|
|
||||||
consists of usage of the corresponding algorithm, which calculates a value
|
<p class="whs1"><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs2"> <span style="font-weight: bold;"><B>Mesh
|
||||||
of a definite geometric characteristic (Area, Length of edges, etc) for
|
quality control</B></span> in MESH is destined for visual control of the generated
|
||||||
all meshing elements, composing your mesh. Then all meshing elements are
|
mesh.</p>
|
||||||
colored according the calculated values. The reference between the coloring
|
|
||||||
of the meshing elements and these calculated values is shown with the
|
<p class="whs1">Application of a definite quality control
|
||||||
help of a scalar bar, which is displayed near the presentation of your
|
consists of usage of the corresponding algorithm, which calculates a value
|
||||||
mesh. </p>
|
of a definite geometric characteristic (Area, Length of edges, etc) for
|
||||||
|
all meshing elements, composing your mesh. Then all meshing elements are
|
||||||
<p class="whs1"> </p>
|
colored according the calculated values. The reference between the coloring
|
||||||
|
of the meshing elements and these calculated values is shown with the
|
||||||
<p class="whs1">There are 1D, 2D and 3D quality controls.
|
help of a scalar bar, which is displayed near the presentation of your
|
||||||
</p>
|
mesh. </p>
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
<p class="whs1"> </p>
|
||||||
|
|
||||||
<p class="whs1">1D mesh quality controls:</p>
|
<p class="whs1">There are 1D, 2D and 3D quality controls.
|
||||||
|
</p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<ul type="disc" class="whs3">
|
|
||||||
|
<p class="whs1">1D mesh quality controls:</p>
|
||||||
<li class=kadov-p><p class="whs1"><a href="../free_borders.htm">Free
|
|
||||||
borders</a></p></li>
|
<p class="whs1"> </p>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><a href="../borders_at_multi-connection.htm">Borders
|
<ul type="disc" class="whs3">
|
||||||
at multi-connection</a></p></li>
|
|
||||||
|
<li class=kadov-p><p class="whs1"><a href="../free_borders.htm">Free
|
||||||
<li class=kadov-p><p class="whs1"><a href="../length.htm">Length</a></p></li>
|
borders</a></p></li>
|
||||||
</ul>
|
|
||||||
|
<li class=kadov-p><p class="whs1"><a href="../borders_at_multi-connection.htm">Borders
|
||||||
<p class="whs1"> </p>
|
at multi-connection</a></p></li>
|
||||||
|
|
||||||
<p class="whs1">2D mesh quality controls:</p>
|
<li class=kadov-p><p class="whs1"><a href="../length.htm">Length</a></p></li>
|
||||||
|
</ul>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<ul type="disc" class="whs3">
|
|
||||||
|
<p class="whs1">2D mesh quality controls:</p>
|
||||||
<li class=kadov-p><p class="whs1"><a href="../free_edges.htm">Free
|
|
||||||
edges</a></p></li>
|
<p class="whs1"> </p>
|
||||||
</ul>
|
|
||||||
|
<ul type="disc" class="whs3">
|
||||||
<ul type="disc" class="whs3">
|
|
||||||
|
<li class=kadov-p><p class="whs1"><a href="../free_edges.htm">Free
|
||||||
<li class=kadov-p><p class="whs1"><a href="length_of_edges.htm">Length
|
edges</a></p></li>
|
||||||
2D</a></p></li>
|
</ul>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><a href="../borders_at_multiconnection_2d.htm">Borders
|
<ul type="disc" class="whs3">
|
||||||
at multi-connection 2D</a></p></li>
|
|
||||||
|
<li class=kadov-p><p class="whs1"><a href="length_of_edges.htm">Length
|
||||||
<li class=kadov-p><p class="whs1"><a href="area_of_elements.htm">Area</a></p></li>
|
2D</a></p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><a href="taper.htm">Taper</a></p></li>
|
<li class=kadov-p><p class="whs1"><a href="../borders_at_multiconnection_2d.htm">Borders
|
||||||
|
at multi-connection 2D</a></p></li>
|
||||||
<li class=kadov-p><p class="whs1"><a href="aspect_ratio.htm">Aspect
|
|
||||||
ratio</a></p></li>
|
<li class=kadov-p><p class="whs1"><a href="area_of_elements.htm">Area</a></p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><a href="minimum_angle.htm">Minimum
|
<li class=kadov-p><p class="whs1"><a href="taper.htm">Taper</a></p></li>
|
||||||
angle</a></p></li>
|
|
||||||
|
<li class=kadov-p><p class="whs1"><a href="aspect_ratio.htm">Aspect
|
||||||
<li class=kadov-p><p class="whs1"><a href="warp.htm">Warping</a></p></li>
|
ratio</a></p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><a href="skew.htm">Skew</a></p></li>
|
<li class=kadov-p><p class="whs1"><a href="minimum_angle.htm">Minimum
|
||||||
</ul>
|
angle</a></p></li>
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
<li class=kadov-p><p class="whs1"><a href="warp.htm">Warping</a></p></li>
|
||||||
|
|
||||||
<p class="whs1">3D mesh quality controls:</p>
|
<li class=kadov-p><p class="whs1"><a href="skew.htm">Skew</a></p></li>
|
||||||
|
</ul>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<ul type="disc" class="whs3">
|
|
||||||
|
<p class="whs1">3D mesh quality controls:</p>
|
||||||
<li class=kadov-p><p class="whs1"><a href="../aspect_ratio_3d.htm">Aspect
|
|
||||||
ratio 3D</a></p></li>
|
<p class="whs1"> </p>
|
||||||
</ul>
|
|
||||||
|
<ul type="disc" class="whs3">
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<li class=kadov-p><p class="whs1"><a href="../aspect_ratio_3d.htm">Aspect
|
||||||
<script type="text/javascript" language="javascript1.2">
|
ratio 3D</a></p></li>
|
||||||
<!--
|
|
||||||
if (window.writeIntopicBar)
|
<li class=kadov-p><p class="whs1"><a href="../volume.htm">Volume</a></p></li>
|
||||||
writeIntopicBar(0);
|
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|
||||||
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|
|
||||||
</script>
|
<p class="whs1"> </p>
|
||||||
</body>
|
|
||||||
</html>
|
<script type="text/javascript" language="javascript1.2">
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
</html>
|
||||||
|
@ -1,291 +1,303 @@
|
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|
||||||
<html>
|
<html>
|
||||||
|
|
||||||
<head>
|
<head>
|
||||||
<title>Adding nodes and elements</title>
|
<title>Adding nodes and elements</title>
|
||||||
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|
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<body><script type="text/javascript" language="javascript1.2">
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<h1>Adding nodes and elements</h1>
|
<!--
|
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if (window.writeIntopicBar)
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<p>In SMESH you can add to your mesh different elements such as:</p>
|
writeIntopicBar(4);
|
||||||
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//-->
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<p> </p>
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</script>
|
||||||
|
<h1>Adding nodes and elements</h1>
|
||||||
<ul type="disc" class="whs1">
|
|
||||||
|
<p>In MESH you can add to your mesh different elements such as:</p>
|
||||||
<li class=kadov-p><p class="whs2"><a href="#Adding_nodes">Nodes</a></p></li>
|
|
||||||
|
<p> </p>
|
||||||
<li class=kadov-p><p class="whs2"><a href="#Adding_edges">Edges</a></p></li>
|
|
||||||
|
<ul type="disc" class="whs1">
|
||||||
<li class=kadov-p><p class="whs2"><a href="#Adding_triangles">Triangles</a></p></li>
|
|
||||||
|
<li class=kadov-p><p class="whs2"><a href="#Adding_nodes">Nodes</a></p></li>
|
||||||
<li class=kadov-p><p class="whs2"><a href="#Adding_quadrangles">Quadrangles</a></p></li>
|
|
||||||
|
<li class=kadov-p><p class="whs2"><a href="#Adding_edges">Edges</a></p></li>
|
||||||
<li class=kadov-p><p class="whs2"><a href="#Adding_tetrahedrons">Tetrahedrons</a></p></li>
|
|
||||||
|
<li class=kadov-p><p class="whs2"><a href="#Adding_triangles">Triangles</a></p></li>
|
||||||
<li class=kadov-p><p class="whs2"><a href="#Adding_hexahedrons">Hexahedrons</a></p></li>
|
|
||||||
</ul>
|
<li class=kadov-p><p class="whs2"><a href="#Adding_quadrangles">Quadrangles</a></p></li>
|
||||||
|
|
||||||
<p> </p>
|
<li class=kadov-p><p class="whs2"><a href="#Adding_polygons">Polygons</a></p></li>
|
||||||
|
|
||||||
<p class=TODO>To add a node or an element to your mesh:</p>
|
<li class=kadov-p><p class="whs2"><a href="#Adding_tetrahedrons">Tetrahedrons</a></p></li>
|
||||||
|
|
||||||
<p class=TODO> </p>
|
<li class=kadov-p><p class="whs2"><a href="#Adding_hexahedrons">Hexahedrons</a></p></li>
|
||||||
|
|
||||||
<p class="whs3">1. Select your mesh in the Object Browser
|
<li class=kadov-p><p class="whs2"><a href="#Adding_polyhedrons">Polyhedrons</a></p></li>
|
||||||
or in the 3D viewer.</p>
|
</ul>
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
<p> </p>
|
||||||
|
|
||||||
<p class="whs3">2. From the <span style="font-weight: bold;"><B>Modification
|
<p class=TODO>To add a node or an element to your mesh:</p>
|
||||||
</B></span>menu choose the <span style="font-weight: bold;"><B>Add </B></span>item,
|
|
||||||
the following associated submenu will appear:</p>
|
<p class=TODO> </p>
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
<p class="whs3">1. Select your mesh in the Object Browser
|
||||||
|
or in the 3D viewer.</p>
|
||||||
<p class="whs3"><img src="../image73.gif" width="157px" height="132px" border="0" class="img_whs4"></p>
|
|
||||||
|
<p class="whs3"> </p>
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
<p class="whs3">2. From the <span style="font-weight: bold;"><B>Modification
|
||||||
<p class="whs3"> </p>
|
</B></span>menu choose the <span style="font-weight: bold;"><B>Add </B></span>item,
|
||||||
|
the following associated submenu will appear:</p>
|
||||||
<p class="whs3">From this submenu select the type of element
|
|
||||||
which you would like to add to your mesh. </p>
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
<p class="whs3"><img src="../image146.gif" width="155px" height="189px" border="0" class="img_whs4"></p>
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
<p class="whs3"> </p>
|
||||||
Also</B></span> sample TUI Scripts of <a href="../modifying_meshes.htm#bookmark">Adding
|
|
||||||
Nodes and Elements</a><a href="../modifying_meshes.htm#bookmark8"> </a>operations.
|
<p class="whs3">From this submenu select the type of element
|
||||||
</p>
|
which you would like to add to your mesh. </p>
|
||||||
|
|
||||||
<p> </p>
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
<h4><a name=Adding_nodes>Adding nodes</a></h4>
|
<p> <span style="font-weight: bold;"><B>See
|
||||||
|
Also</B></span> sample TUI Scripts of <a href="../modifying_meshes.htm#bookmark">Adding
|
||||||
<p class="whs3"><img src="../pics/addnode.png" x-maintain-ratio="TRUE" width="332px" height="222px" border="0" class="img_whs5"> <img src="../pics/add_node.png" x-maintain-ratio="TRUE" width="257px" height="247px" border="0" class="img_whs6"></p>
|
Nodes and Elements</a><a href="../modifying_meshes.htm#bookmark8"> </a>operations.
|
||||||
|
</p>
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs3">In this dialog box set coordinates for your
|
|
||||||
node in the <span style="font-weight: bold;"><B>Coordinates </B></span>set of
|
<h4><a name=Adding_nodes>Adding nodes</a></h4>
|
||||||
fields and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
|
||||||
<span style="font-weight: bold;"><B>OK </B></span>button. Your node will be created:</p>
|
<p class="whs3"><img src="../pics/addnode.png" x-maintain-ratio="TRUE" width="332px" height="222px" border="0" class="img_whs5"> </p>
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
<h4><a name=Adding_edges>Adding edges</a></h4>
|
<p class="whs3"> <img src="../pics/add_node.png" x-maintain-ratio="TRUE" width="257px" height="247px" border="0" class="img_whs6"></p>
|
||||||
|
|
||||||
<p> </p>
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
<p class="whs3"><img src="../pics/addedge.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs7"> <img src="../pics/add_edge.png" x-maintain-ratio="TRUE" width="260px" height="255px" border="0" class="img_whs8"></p>
|
<p class="whs3">In this dialog box set coordinates for your
|
||||||
|
node in the <span style="font-weight: bold;"><B>Coordinates </B></span>set of
|
||||||
<p class="whs3"> </p>
|
fields and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
||||||
|
<span style="font-weight: bold;"><B>OK </B></span>button. Your node will be created:</p>
|
||||||
<p class="whs3">In this dialog box specify the nodes which
|
|
||||||
will form your edge by selecting them in the 3D viewer with pressed Shift
|
<p class="whs3"> </p>
|
||||||
button and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
|
||||||
<span style="font-weight: bold;"><B>OK </B></span>button. Your edge will be created:</p>
|
<h4><a name=Adding_edges>Adding edges</a></h4>
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
<p> </p>
|
||||||
|
|
||||||
<h4><a name=Adding_triangles>Adding triangles</a></h4>
|
<p class="whs3"><img src="../pics/addedge.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs7"> <img src="../pics/add_edge.png" x-maintain-ratio="TRUE" width="260px" height="255px" border="0" class="img_whs8"></p>
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
<p class="whs3"><img src="../pics/addtriangle.png" x-maintain-ratio="TRUE" width="332px" height="257px" border="0" class="img_whs9"> <img src="../pics/add_triangle.png" x-maintain-ratio="TRUE" width="275px" height="254px" border="0" class="img_whs10"></p>
|
<p class="whs3">In this dialog box specify the nodes which
|
||||||
|
will form your edge by selecting them in the 3D viewer with pressed Shift
|
||||||
<p class="whs3"> </p>
|
button and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
||||||
|
<span style="font-weight: bold;"><B>OK </B></span>button. Your edge will be created:</p>
|
||||||
<p class="whs3">In this dialog box specify the nodes which
|
|
||||||
will form your triangle by selecting them in the 3D viewer with pressed
|
<p class="whs3"> </p>
|
||||||
Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
|
||||||
<span style="font-weight: bold;"><B>OK </B></span>button. Your triangle will
|
<h4><a name=Adding_triangles>Adding triangles</a></h4>
|
||||||
be created:</p>
|
|
||||||
|
<p class="whs3"> </p>
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
<p class="whs3"><img src="../pics/addtriangle.png" x-maintain-ratio="TRUE" width="332px" height="257px" border="0" class="img_whs9"> <img src="../pics/add_triangle.png" x-maintain-ratio="TRUE" width="275px" height="254px" border="0" class="img_whs10"></p>
|
||||||
<h4><a name=Adding_quadrangles>Adding quadrangles</a></h4>
|
|
||||||
|
<p class="whs3"> </p>
|
||||||
<h4 class="whs11"><img src="../pics/addquadrangle.png" x-maintain-ratio="TRUE" width="332px" height="257px" border="0" class="img_whs9"> <img src="../pics/add_quadrangle.png" x-maintain-ratio="TRUE" width="280px" height="258px" border="0" class="img_whs12"></h4>
|
|
||||||
|
<p class="whs3">In this dialog box specify the nodes which
|
||||||
<p class="whs3">In this dialog box specify the nodes which
|
will form your triangle by selecting them in the 3D viewer with pressed
|
||||||
will form your quadrangle by selecting them in the 3D viewer with pressed
|
Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
||||||
Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
<span style="font-weight: bold;"><B>OK </B></span>button. Your triangle will
|
||||||
<span style="font-weight: bold;"><B>OK </B></span>button. Your quadrangle will
|
be created:</p>
|
||||||
be created:</p>
|
|
||||||
|
<p class="whs3"> </p>
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
<h4><a name=Adding_quadrangles>Adding quadrangles</a></h4>
|
||||||
<h4><a name=Adding_quadrangles1>Adding polygons </a></h4>
|
|
||||||
|
<h4 class="whs11"><img src="../pics/addquadrangle.png" x-maintain-ratio="TRUE" width="332px" height="257px" border="0" class="img_whs9"> <img src="../pics/add_quadrangle.png" x-maintain-ratio="TRUE" width="280px" height="258px" border="0" class="img_whs12"></h4>
|
||||||
<h4 class="whs11"><img src="../pics/addpolygon.png" x-maintain-ratio="TRUE" width="332px" height="257px" border="0" class="img_whs9"> <img src="../pics/add_polygone.png" x-maintain-ratio="TRUE" width="251px" height="258px" border="0" class="img_whs13"></h4>
|
|
||||||
|
<p class="whs3">In this dialog box specify the nodes which
|
||||||
<p class="whs3">In this dialog box specify the nodes which
|
will form your quadrangle by selecting them in the 3D viewer with pressed
|
||||||
will form your polygon by selecting them in the 3D viewer with pressed
|
Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
||||||
Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
<span style="font-weight: bold;"><B>OK </B></span>button. Your quadrangle will
|
||||||
<span style="font-weight: bold;"><B>OK </B></span>button. </p>
|
be created:</p>
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
<h4><a name=Adding_tetrahedrons>Adding tetrahedrons</a></h4>
|
<h4><a name=Adding_polygons>Adding polygons</a><a name=Adding_quadrangles1>
|
||||||
|
</a></h4>
|
||||||
<p class="whs3"><img src="../pics/addtetrahedron.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs7"></p>
|
|
||||||
|
<h4 class="whs11"><img src="../pics/addpolygon.png" x-maintain-ratio="TRUE" width="332px" height="257px" border="0" class="img_whs9"> <img src="../pics/add_polygone.png" x-maintain-ratio="TRUE" width="251px" height="258px" border="0" class="img_whs13"></h4>
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
<p class="whs3">In this dialog box specify the nodes which
|
||||||
<p class="whs3">In this dialog box specify the nodes which
|
will form your polygon by selecting them in the 3D viewer with pressed
|
||||||
will form your tetrahedron by selecting them in the 3D viewer with pressed
|
Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
||||||
Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
<span style="font-weight: bold;"><B>OK </B></span>button. </p>
|
||||||
<span style="font-weight: bold;"><B>OK </B></span>button. Your tetrahedron will
|
|
||||||
be created:</p>
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
<h4><a name=Adding_tetrahedrons>Adding tetrahedrons</a></h4>
|
||||||
|
|
||||||
<p class="whs3"><img src="../image70.jpg" width="350px" height="184px" border="0" class="img_whs14"></p>
|
<p class="whs3"><img src="../pics/addtetrahedron.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs7"></p>
|
||||||
|
|
||||||
<h4><a name=Adding_hexahedrons>Adding hexahedrons</a></h4>
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
<p class="whs3"><img src="../pics/addhexahedron.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs7"></p>
|
<p class="whs3">In this dialog box specify the nodes which
|
||||||
|
will form your tetrahedron by selecting them in the 3D viewer with pressed
|
||||||
<p class="whs3"> </p>
|
Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
||||||
|
<span style="font-weight: bold;"><B>OK </B></span>button. Your tetrahedron will
|
||||||
<p class="whs3">In this dialog box specify the nodes which
|
be created:</p>
|
||||||
will form your hexahedron by selecting them in the 3D viewer with pressed
|
|
||||||
Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
<p class="whs3"> </p>
|
||||||
<span style="font-weight: bold;"><B>OK </B></span>button. Your hexahedron will
|
|
||||||
be created:</p>
|
<p class="whs3"><img src="../image70.jpg" width="350px" height="184px" border="0" class="img_whs14"></p>
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
<h4><a name=Adding_hexahedrons>Adding hexahedrons</a></h4>
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
<p class="whs3"><img src="../pics/addhexahedron.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs7"></p>
|
||||||
|
|
||||||
<p class="whs3"><img src="../image71.jpg" width="350px" height="184px" border="0" class="img_whs14"></p>
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
<p class="whs3">In this dialog box specify the nodes which
|
||||||
|
will form your hexahedron by selecting them in the 3D viewer with pressed
|
||||||
<h4><a name=Adding_hexahedrons1>Adding polyhedrons</a></h4>
|
Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
||||||
|
<span style="font-weight: bold;"><B>OK </B></span>button. Your hexahedron will
|
||||||
<p class="whs3"><img src="../pics/a-createpolyhedralvolume.png" x-maintain-ratio="TRUE" width="332px" height="430px" border="0" class="img_whs15"> <img src="../pics/add_polyhedron.png" x-maintain-ratio="TRUE" width="369px" height="360px" border="0" class="img_whs16"></p>
|
be created:</p>
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
<p class="whs3">There are two different ways to add polyhedral
|
<p class="whs3"> </p>
|
||||||
volumes. </p>
|
|
||||||
|
<p class="whs3"><img src="../image71.jpg" width="350px" height="184px" border="0" class="img_whs14"></p>
|
||||||
<p class="whs3">If you select <span style="font-weight: bold;"><B>Node</B></span>
|
|
||||||
as <span style="font-weight: bold;"><B>Elements Type</B></span> you will specify
|
<p class="whs3"> </p>
|
||||||
the nodes which will form the faces of your polyhedron by selecting the
|
|
||||||
nodes in the 3D viewer with pressed Shift button and clicking the <span
|
<h4><a name=Adding_polyhedrons>Adding polyhedrons</a></h4>
|
||||||
style="font-weight: bold;"><B>Add</B></span> button to add the face in the list
|
|
||||||
of Faces by Nodes, which will form your polyhedron. Note, that it could
|
<p class="whs3"><img src="../pics/a-createpolyhedralvolume.png" x-maintain-ratio="TRUE" width="332px" height="430px" border="0" class="img_whs15"> <img src="../pics/add_polyhedron.png" x-maintain-ratio="TRUE" width="369px" height="360px" border="0" class="img_whs16"></p>
|
||||||
be very useful to toggle Polyhedron Preview checkbox to see the results
|
|
||||||
of your selection. </p>
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
<p class="whs3">The second way is somewhat simpler, however,
|
<p class="whs3">There are two different ways to add polyhedral
|
||||||
there are cases when it does not provide you with the necessary level
|
volumes. </p>
|
||||||
of precision. If you select <span style="font-weight: bold;"><B>Face</B></span>
|
|
||||||
as <span style="font-weight: bold;"><B>Elements Type</B></span>, you will be
|
<p class="whs3">If you select <span style="font-weight: bold;"><B>Node</B></span>
|
||||||
able to select the faces which
|
as <span style="font-weight: bold;"><B>Elements Type</B></span> you will specify
|
||||||
will form your polyhedron in the 3D viewer with pressed Shift button.
|
the nodes which will form the faces of your polyhedron by selecting the
|
||||||
If you've managed to </p>
|
nodes in the 3D viewer with pressed Shift button and clicking the <span
|
||||||
|
style="font-weight: bold;"><B>Add</B></span> button to add the face in the list
|
||||||
<p class="whs3">obtain the necessary result, click the <span
|
of Faces by Nodes, which will form your polyhedron. Note, that it could
|
||||||
style="font-weight: bold;"><B>Apply </B></span>or <span style="font-weight: bold;"><B>OK
|
be very useful to toggle Polyhedron Preview checkbox to see the results
|
||||||
</B></span><span style="margin-left: 40px;">button. Your hexahedron will be
|
of your selection. </p>
|
||||||
created.</span></p>
|
|
||||||
|
<p class="whs3">The second way is somewhat simpler, however,
|
||||||
<p class="whs3"> </p>
|
there are cases when it does not provide you with the necessary level
|
||||||
|
of precision. If you select <span style="font-weight: bold;"><B>Face</B></span>
|
||||||
<p> </p>
|
as <span style="font-weight: bold;"><B>Elements Type</B></span>, you will be
|
||||||
|
able to select the faces which
|
||||||
<p class="whs3"> </p>
|
will form your polyhedron in the 3D viewer with pressed Shift button.
|
||||||
|
If you've managed to </p>
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
<p class="whs3">obtain the necessary result, click the <span
|
||||||
if (window.writeIntopicBar)
|
style="font-weight: bold;"><B>Apply </B></span>or <span style="font-weight: bold;"><B>OK
|
||||||
writeIntopicBar(0);
|
</B></span><span style="margin-left: 40px;">button. Your hexahedron will be
|
||||||
//-->
|
created.</span></p>
|
||||||
</script>
|
|
||||||
</body>
|
<p class="whs3"> </p>
|
||||||
</html>
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
|
<script type="text/javascript" language="javascript1.2">
|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
|
@ -1,133 +1,138 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
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|
<html>
|
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<head>
|
<head>
|
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|
<title>Area of elements</title>
|
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|
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|
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|
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|
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|
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origWidth = innerWidth;
|
origWidth = innerWidth;
|
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origHeight = innerHeight;
|
origHeight = innerHeight;
|
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onresize = reDo;
|
onresize = reDo;
|
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|
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|
||||||
onerror = null;
|
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|
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|
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|
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|
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setRelStartPage("../smesh.htm");
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<body><script type="text/javascript" language="javascript1.2">
|
||||||
<h1>Area</h1>
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Area </B></span>mesh quality
|
writeIntopicBar(4);
|
||||||
control is based on the algorithm of area calculation of meshing
|
//-->
|
||||||
elements . It can be applied to meshes consisting of 2D meshing elements
|
</script>
|
||||||
with 3 and 4 nodes (triangles and quadrangles). </p>
|
<h1>Area</h1>
|
||||||
|
|
||||||
<p> </p>
|
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Area </B></span>mesh quality
|
||||||
|
control is based on the algorithm of area calculation of meshing
|
||||||
<p class=TODO>To apply the Area quality control to your mesh:</p>
|
elements. It can be applied to meshes consisting of 2D meshing elements
|
||||||
|
with 3 and 4 nodes (triangles and quadrangles). </p>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs2">1. Display your mesh in the viewer.</p>
|
|
||||||
|
<p class=TODO>To apply the Area quality control to your mesh:</p>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<p class=TODO> </p>
|
||||||
<p class="whs2">2. Choose <span style="font-weight: bold;"><B>Controls
|
|
||||||
> Area </B></span>or click <img src="../image35.gif" width="22px" height="23px" border="0" class="img_whs3"> button. Your mesh will be displayed
|
<p class="whs2">1. Display your mesh in the viewer.</p>
|
||||||
in the viewer with its elements colored according to the applied mesh
|
|
||||||
quality control criterion:</p>
|
<p class="whs2"> </p>
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
<p class="whs2">2. Choose <span style="font-weight: bold;"><B>Controls
|
||||||
|
> Area </B></span>or click <img src="../image35.gif" width="22px" height="23px" border="0" class="img_whs3"> button. Your mesh will be displayed
|
||||||
<p class="whs2"> </p>
|
in the viewer with its elements colored according to the applied mesh
|
||||||
|
quality control criterion:</p>
|
||||||
<p class="whs2"><img src="../image5.jpg" width="451px" height="308px" border="0" class="img_whs4"></p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p class="whs5"> </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p class="whs5"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of an <a href="../quality_controls.htm#bookmark7">Area
|
<p class="whs2"><img src="../image5.jpg" width="451px" height="308px" border="0" class="img_whs4"></p>
|
||||||
quality control</a> operation. </p>
|
|
||||||
|
<p class="whs5"> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p class="whs5"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
<p class="whs2"> </p>
|
a sample TUI Script of an <a href="../quality_controls.htm#bookmark6">Area
|
||||||
|
quality control</a> operation. </p>
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
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|
<p> </p>
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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</html>
|
||||||
|
@ -1,254 +1,330 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
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|
|
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<html>
|
<html>
|
||||||
|
|
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<head>
|
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|
||||||
<title>Arithmetic 1D</title>
|
<title>Arithmetic 1D</title>
|
||||||
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|
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|
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|
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|
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|
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|
img_whs14 { border:none; width:395px; height:387px; float:none; border-style:none; }
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<h1>1D Meshing Hypotheses</h1>
|
}
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else
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<h3>Arithmetic 1D hypothesis</h3>
|
if (window.gbIE4)
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|
document.location.reload();
|
||||||
<p><span style="font-weight: bold;"><B>Arithmetic 1D</B></span> hypothesis allows
|
//-->
|
||||||
to split edges into segments with a length that changes in arithmetic
|
</script>
|
||||||
progression (Lk = Lk-1 + d) beginning from a given starting length and
|
</head>
|
||||||
up to a given end length.</p>
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<body><script type="text/javascript" language="javascript1.2">
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<p> </p>
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if (window.writeIntopicBar)
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<p><img src="../pics/a-arithmetic1d.png" x-maintain-ratio="TRUE" width="332px" height="238px" border="0" class="img_whs1"> <img src="../pics/b-ithmetic1d.png" x-maintain-ratio="TRUE" width="309px" height="316px" border="0" class="img_whs2"></p>
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|
||||||
|
</script>
|
||||||
<p> </p>
|
<h1>1D Meshing Hypotheses</h1>
|
||||||
|
|
||||||
<p class="whs3"><span style="font-weight: bold;"><B>See Also</B></span>
|
<ul type="disc" class="whs1">
|
||||||
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark">Defining
|
|
||||||
Arithmetic 1D hypothesis</a> operation. </p>
|
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
||||||
|
class=kadov-p><p class="whs2"><a href="arithmetic_1d.htm#arithmetic_1D"><span
|
||||||
<h3><span style="font-weight: bold;"><B>Deflection</B></span> 1D hypothesis</h3>
|
style="font-weight: bold;"><B>Arithmetic 1D</B></span></a></p></li>
|
||||||
|
|
||||||
<p><span style="font-weight: bold;"><B>Deflection ID </B></span>hypothesis can
|
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
||||||
be applied for meshing curvilinear edges composing your geometrical object.
|
class=kadov-p><p class="whs2"><a href="arithmetic_1d.htm#Average_length"><span
|
||||||
It uses only one parameter: the value of deflection. </p>
|
style="font-weight: bold;"><B>Average Length</B></span></a></p></li>
|
||||||
|
|
||||||
<p>A geometrical edge is divided into equal segments. The maximum distance
|
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
||||||
between a point on the edge within a segment and the line connecting the
|
class=kadov-p><p class="whs2"><a href="arithmetic_1d.htm#deflection_1D"><span
|
||||||
ends of the segment should not exceed the specified value of deflection
|
style="font-weight: bold;"><B>Deflection 1D </B></span></a></p></li>
|
||||||
. Then mesh nodes are constructed at end segment locations and 1D mesh
|
|
||||||
elements are constructed on segments.</p>
|
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
||||||
|
class=kadov-p><p class="whs2"><a href="arithmetic_1d.htm#Number_of_elements"><span
|
||||||
<p> </p>
|
style="font-weight: bold;"><B>Number of segments</B></span></a></p></li>
|
||||||
|
|
||||||
<p><img src="../pics/a-deflection1d.png" x-maintain-ratio="TRUE" width="332px" height="212px" border="0" class="img_whs4"> <img src="../pics/b-flection1d.png" x-maintain-ratio="TRUE" width="267px" height="339px" border="0" class="img_whs5"></p>
|
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
||||||
|
class=kadov-p><p class="whs2"><a href="arithmetic_1d.htm#start_and_end_length"><span
|
||||||
<p> </p>
|
style="font-weight: bold;"><B>Start and end length</B></span></a></p></li>
|
||||||
|
|
||||||
<p class="whs3"><span style="font-weight: bold;"><B>See Also</B></span>
|
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
||||||
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark9">Defining
|
class=kadov-p><p class="whs2"><a href="arithmetic_1d.htm#automatic_length"><span
|
||||||
Deflection 1D hypothesis</a> operation. </p>
|
style="font-weight: bold;"><B>Automatic Length</B></span></a></p></li>
|
||||||
|
</ul>
|
||||||
<p> </p>
|
|
||||||
|
<h3><a name=arithmetic_1D>Arithmetic 1D hypothesis</a></h3>
|
||||||
<p class="whs6"><img src="../image41.gif" x-maintain-ratio="TRUE" width="367px" height="224px" align="right" border="0" class="img_whs7"></p>
|
|
||||||
|
<p><span style="font-weight: bold;"><B>Arithmetic 1D</B></span> hypothesis allows
|
||||||
<h3>Average Length hypothesis</h3>
|
to split edges into segments with a length that changes in arithmetic
|
||||||
|
progression (Lk = Lk-1 + d) beginning from a given starting length and
|
||||||
<p><span style="font-weight: bold;"><B>Average Length </B></span>hypothesis can
|
up to a given end length.</p>
|
||||||
be applied for meshing of edges composing your geometrical object. Definition
|
|
||||||
of this hypothesis consists of setting the <span style="font-weight: bold;"><B>length</B></span>
|
<p> </p>
|
||||||
of segments, which will split these edges. The points on the edges generated
|
|
||||||
by these segments will represent nodes of your mesh. Later these nodes
|
<p class="whs3"><img src="../pics/a-arithmetic1d.png" x-maintain-ratio="TRUE" width="332px" height="238px" border="0" class="img_whs4"> <img src="../pics/b-ithmetic1d.png" x-maintain-ratio="TRUE" width="309px" height="316px" border="0" class="img_whs5"></p>
|
||||||
will be used for meshing of the faces abutting to these edges.</p>
|
|
||||||
|
<p> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p class="whs6"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
<p><img src="../pics/a-averagelength.png" x-maintain-ratio="TRUE" width="332px" height="212px" border="0" class="img_whs4"> <img src="../pics/b-erage_length.png" x-maintain-ratio="TRUE" width="252px" height="243px" border="0" class="img_whs8"></p>
|
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark">Defining
|
||||||
|
Arithmetic 1D hypothesis</a> operation. </p>
|
||||||
<p> </p>
|
|
||||||
|
<h3><a name=deflection_1D>Deflection 1D hypothesis</a></h3>
|
||||||
<p class="whs3"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark3">Defining
|
<p><span style="font-weight: bold;"><B>Deflection ID </B></span>hypothesis can
|
||||||
Average Length hypothesis</a> operation. </p>
|
be applied for meshing curvilinear edges composing your geometrical object.
|
||||||
|
It uses only one parameter: the value of deflection. </p>
|
||||||
<p> </p>
|
|
||||||
|
<p>A geometrical edge is divided into equal segments. The maximum distance
|
||||||
<p class="whs9"><img src="../image46.gif" x-maintain-ratio="TRUE" width="431px" height="233px" align="right" border="0" class="img_whs10"></p>
|
between a point on the edge within a segment and the line connecting the
|
||||||
|
ends of the segment should not exceed the specified value of deflection
|
||||||
<h3>Number of segments hypothesis </h3>
|
. Then mesh nodes are constructed at end segment locations and 1D mesh
|
||||||
|
elements are constructed on segments.</p>
|
||||||
<p><span style="font-weight: bold;"><B>Number of segments </B></span>hypothesis
|
|
||||||
can be applied for meshing of edges composing your geometrical object.
|
<p> </p>
|
||||||
Definition of this hypothesis consists of setting the <span style="font-weight: bold;"><B>number</B></span>
|
|
||||||
of segments, which will split these edges. In other words your edges will
|
<p class="whs3"><img src="../pics/a-deflection1d.png" x-maintain-ratio="TRUE" width="332px" height="212px" border="0" class="img_whs7"> <img src="../pics/b-flection1d.png" x-maintain-ratio="TRUE" width="267px" height="339px" border="0" class="img_whs8"></p>
|
||||||
be split into a definite number of segments with approximately the same
|
|
||||||
length. The points on the edges generated by these segments will represent
|
<p> </p>
|
||||||
nodes of your mesh. Later these nodes will be used for meshing of the
|
|
||||||
faces abutting to these edges.</p>
|
<p class="whs6"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
|
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark9">Defining
|
||||||
<p> </p>
|
Deflection 1D hypothesis</a> operation. </p>
|
||||||
|
|
||||||
<p class="whs3">You can set the type of distribution for this
|
<p> </p>
|
||||||
hypothesis in the <span style="font-weight: bold;"><B>Hypothesis Construction</B></span>
|
|
||||||
dialog bog : </p>
|
<p class="whs9"><img src="../image41.gif" x-maintain-ratio="TRUE" width="367px" height="224px" align="right" border="0" class="img_whs10"></p>
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
<h3><a name=Average_length>Average Length hypothesis</a></h3>
|
||||||
|
|
||||||
<p class="whs3"><span style="font-weight: bold;"><B>Equidistant
|
<p><span style="font-weight: bold;"><B>Average Length </B></span>hypothesis can
|
||||||
Distribution</B></span> - all segments will have the same length</p>
|
be applied for meshing of edges composing your geometrical object. Definition
|
||||||
|
of this hypothesis consists of setting the <span style="font-weight: bold;"><B>length</B></span>
|
||||||
<p><img src="../pics/a-nbsegments1.png" x-maintain-ratio="TRUE" width="332px" height="238px" border="0" class="img_whs1"> <img src="../pics/b-mberofsegments.png" x-maintain-ratio="TRUE" width="395px" height="387px" border="0" class="img_whs11"></p>
|
of segments, which will split these edges. The points on the edges generated
|
||||||
|
by these segments will represent nodes of your mesh. Later these nodes
|
||||||
<p> </p>
|
will be used for meshing of the faces abutting to these edges.</p>
|
||||||
|
|
||||||
<p class="whs6">Scale Distribution - <span style="font-weight: normal;">each
|
<p> </p>
|
||||||
next segment differs from the previous according to the formula:</span>
|
|
||||||
A<span style="vertical-align: Sub;">i+1</span> = A<span style="vertical-align: Sub;">i
|
<p class="whs3"><img src="../pics/a-averagelength.png" x-maintain-ratio="TRUE" width="332px" height="212px" border="0" class="img_whs7"> <img src="../pics/b-erage_length.png" x-maintain-ratio="TRUE" width="252px" height="243px" border="0" class="img_whs11"></p>
|
||||||
</span>* k, <span style="font-weight: normal;">where</span> k <span style="font-weight: normal;">is</span>
|
|
||||||
Scale Factor </p>
|
<p> </p>
|
||||||
|
|
||||||
<p class="whs6"><img src="../pics/a-nbsegments2.png" x-maintain-ratio="TRUE" width="332px" height="264px" border="0" class="img_whs12">\</p>
|
<p class="whs6"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
|
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark3">Defining
|
||||||
<p class="whs6"> </p>
|
Average Length hypothesis</a> operation. </p>
|
||||||
|
|
||||||
<p class="whs6">Distribution with Table Density - <span style="font-weight: normal;">you
|
<p> </p>
|
||||||
input a number of pairs</span> t - F(t) <span style="font-weight: normal;">and
|
|
||||||
the program computes the formula, which will rule the change of length
|
<p class="whs12"><img src="../image46.gif" x-maintain-ratio="TRUE" width="431px" height="233px" align="right" border="0" class="img_whs13"></p>
|
||||||
of segments.</span></p>
|
|
||||||
|
<h3><a name=Number_of_elements>Number of segments hypothesis</a> </h3>
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
<p><span style="font-weight: bold;"><B>Number of segments </B></span>hypothesis
|
||||||
<p class="whs6"><img src="../pics/a-nbsegments3.png" x-maintain-ratio="TRUE" width="333px" height="386px" border="0" class="img_whs13"></p>
|
can be applied for meshing of edges composing your geometrical object.
|
||||||
|
Definition of this hypothesis consists of setting the <span style="font-weight: bold;"><B>number</B></span>
|
||||||
<p class="whs6"> </p>
|
of segments, which will split these edges. In other words your edges will
|
||||||
|
be split into a definite number of segments with approximately the same
|
||||||
<p class="whs6">Distribution with Analytic Density - <span
|
length. The points on the edges generated by these segments will represent
|
||||||
style="font-weight: normal;">you input the formula, which will rule the
|
nodes of your mesh. Later these nodes will be used for meshing of the
|
||||||
change of length of segments</span></p>
|
faces abutting to these edges.</p>
|
||||||
|
|
||||||
<h3><img src="../pics/a-nbsegments4.png" x-maintain-ratio="TRUE" width="333px" height="285px" border="0" class="img_whs14"></h3>
|
<p> </p>
|
||||||
|
|
||||||
<p class="whs3"><span style="font-weight: bold;"><B>See Also</B></span>
|
<p class="whs6">You can set the type of distribution for this
|
||||||
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark9">Defining
|
hypothesis in the <span style="font-weight: bold;"><B>Hypothesis Construction</B></span>
|
||||||
Number of Segments hypothesis</a> operation. </p>
|
dialog bog : </p>
|
||||||
|
|
||||||
<h3> </h3>
|
<p class="whs6"> </p>
|
||||||
|
|
||||||
<h3>Start and End Length hypothesis.</h3>
|
<p class="whs6"><span style="font-weight: bold;"><B>Equidistant
|
||||||
|
Distribution</B></span> - all segments will have the same length, you define
|
||||||
<p><span style="font-weight: bold;"><B>Start and End Length</B></span> hypothesis
|
only the <span style="font-weight: bold;"><B>Number of Segments</B></span>.</p>
|
||||||
allows to divide a geometrical edge into segments so that the first and
|
|
||||||
the last segments have a specified length. The length of each but the
|
<p class="whs6"> </p>
|
||||||
first segment differs from length of the previous one by a constant factor.
|
|
||||||
Then mesh nodes are constructed at segment ends location and 1D mesh elements
|
<p class="whs3"><img src="../pics/a-nbsegments1.png" x-maintain-ratio="TRUE" width="332px" height="238px" border="0" class="img_whs4"> <img src="../pics/b-mberofsegments.png" x-maintain-ratio="TRUE" width="395px" height="387px" border="0" class="img_whs14"></p>
|
||||||
are constructed on them.</p>
|
|
||||||
|
<p> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p class="whs9">Scale Distribution - <span style="font-weight: normal;">each
|
||||||
<p><img src="../pics/a-startendlength.png" x-maintain-ratio="TRUE" width="332px" height="238px" border="0" class="img_whs1"> <img src="../pics/b-art_end_length.png" x-maintain-ratio="TRUE" width="287px" height="305px" border="0" class="img_whs15"></p>
|
next segment differs from the previous according to the formula:</span>
|
||||||
|
A<span style="vertical-align: Sub;">i+1</span> = A<span style="vertical-align: Sub;">i
|
||||||
<p class="whs3"> </p>
|
</span>* k, <span style="font-weight: normal;">where</span> k <span style="font-weight: normal;">is
|
||||||
|
a</span> Scale Factor. </p>
|
||||||
<p class="whs3"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark3">Defining
|
<p class="whs12"><img src="../pics/a-nbsegments2.png" x-maintain-ratio="TRUE" width="332px" height="264px" border="0" class="img_whs15">\</p>
|
||||||
Start and End Length hypothesis</a>
|
|
||||||
operation. </p>
|
<p class="whs9"> </p>
|
||||||
|
|
||||||
<p> </p>
|
<p class="whs9">Distribution with Table Density - <span style="font-weight: normal;">you
|
||||||
|
input a number of pairs</span> t - F(t),<span style="font-weight: normal;">
|
||||||
<script type="text/javascript" language="javascript1.2">
|
where </span>t<span style="font-weight: normal;"> ranges from 0 to 1,</span>
|
||||||
<!--
|
<span style="font-weight: normal;">and
|
||||||
if (window.writeIntopicBar)
|
the module computes the formula, which will rule the change of length
|
||||||
writeIntopicBar(0);
|
of segments and shows the curve in the plot. You can select the </span>Conversion
|
||||||
//-->
|
mode<span style="font-weight: normal;"> from </span>Exponent<span style="font-weight: normal;">
|
||||||
</script>
|
and </span>Cut negative<span style="font-weight: normal;">. </span></p>
|
||||||
</body>
|
|
||||||
</html>
|
<p class="whs9"> </p>
|
||||||
|
|
||||||
|
<p class="whs12"><img src="../pics/distributionwithtabledensity.png" x-maintain-ratio="TRUE" width="368px" height="760px" border="0" class="img_whs16"></p>
|
||||||
|
|
||||||
|
<p class="whs9"> </p>
|
||||||
|
|
||||||
|
<p class="whs9">Distribution with Analytic Density - <span
|
||||||
|
style="font-weight: normal;">you input the formula, which will rule the
|
||||||
|
change of length of segments and the module shows the curve in the plot.</span></p>
|
||||||
|
|
||||||
|
<h3 class="whs17"><img src="../pics/distributionwithanalyticdensity.png" x-maintain-ratio="TRUE" width="365px" height="605px" border="0" class="img_whs18"></h3>
|
||||||
|
|
||||||
|
<p class="whs6"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
|
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark9">Defining
|
||||||
|
Number of Segments hypothesis</a> operation. </p>
|
||||||
|
|
||||||
|
<h3> </h3>
|
||||||
|
|
||||||
|
<h3><a name=start_and_end_length>Start and End Length hypothesis.</a></h3>
|
||||||
|
|
||||||
|
<p><span style="font-weight: bold;"><B>Start and End Length</B></span> hypothesis
|
||||||
|
allows to divide a geometrical edge into segments so that the first and
|
||||||
|
the last segments have a specified length. The length of each but the
|
||||||
|
first segment differs from length of the previous one by a constant factor.
|
||||||
|
Then mesh nodes are constructed at segment ends location and 1D mesh elements
|
||||||
|
are constructed on them.</p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<p class="whs3"><img src="../pics/a-startendlength.png" x-maintain-ratio="TRUE" width="332px" height="238px" border="0" class="img_whs4"> <img src="../pics/b-art_end_length.png" x-maintain-ratio="TRUE" width="287px" height="305px" border="0" class="img_whs19"></p>
|
||||||
|
|
||||||
|
<p class="whs6"> </p>
|
||||||
|
|
||||||
|
<p class="whs6"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
|
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark3">Defining
|
||||||
|
Start and End Length hypothesis</a>
|
||||||
|
operation. </p>
|
||||||
|
|
||||||
|
<p class="whs6"> </p>
|
||||||
|
|
||||||
|
<h3><a name=automatic_length>Automatic Length</a></h3>
|
||||||
|
|
||||||
|
<p>This hypothesis is automatically applied when you select <span style="font-weight: bold;"><B>Assign
|
||||||
|
a set of hypotheses</B></span> option in Create Mesh menu. </p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<p class="whs3"><img src="../pics/automaticlength.png" x-maintain-ratio="TRUE" width="205px" height="175px" border="0" class="img_whs20"> </p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<p>The dialog box prompts you to define the quality of the future mesh
|
||||||
|
by only one parameter, which is <span style="font-weight: bold;"><B>Fineness</B></span>,
|
||||||
|
ranging from 0 (coarse mesh, low number of elements) to 1 (extremely fine
|
||||||
|
mesh, great number of elements). Compare one and the same object (sphere)
|
||||||
|
meshed with minimum and maximum value of this parameter. </p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<p class="whs3"><img src="../image147.gif" width="195px" height="192px" border="0" class="img_whs21"> <img src="../image148.gif" width="206px" height="195px" border="0" class="img_whs22"></p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<script type="text/javascript" language="javascript1.2">
|
||||||
|
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|
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|
if (window.writeIntopicBar)
|
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|
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|
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|
//-->
|
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|
</script>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
|
@ -1,164 +1,212 @@
|
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<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
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|
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|
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|
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|
<title>Aspect Ratio</title>
|
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|
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|
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|
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if (window.gbIE4)
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document.location.reload();
|
||||||
<h1>Aspect Ratio</h1>
|
//-->
|
||||||
|
</script>
|
||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> The <span style="font-weight: bold;"><B>Aspect Ratio</B></span>
|
</head>
|
||||||
quality criterion for mesh elements is defined as follows:</p>
|
<body><script type="text/javascript" language="javascript1.2">
|
||||||
|
<!--
|
||||||
<p> </p>
|
if (window.writeIntopicBar)
|
||||||
|
writeIntopicBar(4);
|
||||||
<ul type="disc" class="whs2">
|
//-->
|
||||||
|
</script>
|
||||||
<li class=kadov-p><p>For a <span style="font-weight: bold;"><B>triangle</B></span>
|
<h1>Aspect Ratio</h1>
|
||||||
2D element consisting of 3 nodes the <span style="font-weight: bold;"><B>Aspect
|
|
||||||
Ratio</B></span> is calculated by formula:
|
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> The <span style="font-weight: bold;"><B>Aspect Ratio</B></span>
|
||||||
<p> </p>
|
quality criterion for mesh elements reveals the degree of conformity of
|
||||||
|
a mesh element to the regular element of its type (with all edges having
|
||||||
<p><img src="../image21.gif" width="158px" height="110px" border="0" class="img_whs3"></p>
|
the same length). The
|
||||||
|
criterion can be defined as </p>
|
||||||
<p><img src="../image23.gif" width="120px" height="48px" border="0" class="img_whs4"></p>
|
|
||||||
|
<p class="whs2"><img src="../image142.gif" width="120px" height="56px" border="0" class="img_whs3">where <span style="font-weight: bold; font-style: italic;"><I><B>К</B></I></span>
|
||||||
<p>where :</p>
|
is the considered element of the mesh, <span style="font-weight: bold; font-style: italic;"><I><B>h</B></I></span><span
|
||||||
|
style="vertical-align: Sub;
|
||||||
<p> </p>
|
font-weight: bold;
|
||||||
|
font-style: italic;"><I><B>max</B></I></span> is the diameter of the element
|
||||||
<p><img src="../image27.gif" width="234px" height="96px" border="0" class="img_whs5"></p>
|
К (i.e. the length of the longest edge), <span style="font-weight: bold; font-style: italic;"><I><B>р</B></I></span><span
|
||||||
|
style="vertical-align: Sub;
|
||||||
<p> </p>
|
font-weight: bold;
|
||||||
|
font-style: italic;"><I><B>к</B></I></span> is the radius of the sphere
|
||||||
<p> </p>
|
inscribed in the element K, and <span style="font-weight: bold; font-style: italic;"><I><B>a</B></I></span>
|
||||||
</li>
|
is a normalisation value chosen so that <span style="font-weight: bold; font-style: italic;"><I><B>Q</B></I></span><span
|
||||||
|
style="vertical-align: Sub;
|
||||||
<li class=kadov-p><p class="whs5">For a <span style="font-weight: bold;"><B>quadrangle</B></span>
|
font-weight: bold;
|
||||||
2D element consisting of 4 nodes the
|
font-style: italic;"><I><B>K</B></I></span> = 1 when К is an equilateral
|
||||||
<span style="font-weight: bold;"><B>Aspect Ratio </B></span>is the
|
simplex. </p>
|
||||||
quality of the worst triange which can be built taking three nodes of
|
|
||||||
the quadrangle. There are four triangles to consider:</p></li>
|
<p class="whs2"> </p>
|
||||||
|
|
||||||
<p><img src="../image138.gif" width="566px" border="0" class="img_whs6"></p>
|
<p>The value of <span style="font-weight: bold; font-style: italic;"><I><B>Q</B></I></span><span
|
||||||
|
style="vertical-align: Sub;
|
||||||
</ul>
|
font-weight: bold;
|
||||||
|
font-style: italic;"><I><B>K</B></I></span> varies between 1 and +oo and the
|
||||||
|
closer it is to 1, the better the element К is. </p>
|
||||||
<p class=TODO>To apply the Aspect Ratio quality criterion to your mesh:</p>
|
|
||||||
|
<ul type="disc" class="whs4">
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<li class=kadov-p><p>The <span style="font-weight: bold;"><B>Aspect Ratio</B></span>
|
||||||
<p class="whs7">1. Display your mesh in the viewer.</p>
|
of a <span style="font-weight: bold;"><B>triangle</B></span> 2D element consisting
|
||||||
|
of 3 nodes is calculated by the formula:</p></li>
|
||||||
<p class="whs7"> </p>
|
</ul>
|
||||||
|
|
||||||
<p class="whs7">2. Choose <span style="font-weight: bold;"><B>Controls
|
<p> </p>
|
||||||
> Aspect Ratio </B></span>or click <img src="../image37.gif" width="25px" height="24px" border="0" class="img_whs8"> button in the toolbar.
|
|
||||||
Your mesh will be displayed in the viewer with its elements colored according
|
<p class="whs2"><img src="../pics/image21.gif" x-maintain-ratio="TRUE" width="158px" height="110px" border="0" class="img_whs5"></p>
|
||||||
to the applied mesh quality control criterion:</p>
|
|
||||||
|
<p class="whs2"><img src="../pics/image23.gif" x-maintain-ratio="TRUE" width="120px" height="48px" border="0" class="img_whs6"> ,</p>
|
||||||
<p class="whs7"> </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p class="whs7"><img src="../image94.jpg" width="439px" height="313px" border="0" class="img_whs9"></p>
|
|
||||||
|
<p class="whs2">where <span style="font-weight: bold; font-style: italic;"><I><B>р</B></I></span><span
|
||||||
<p class="whs7"> </p>
|
style="vertical-align: Sub;
|
||||||
|
font-weight: bold;
|
||||||
<p class="whs5"><span style="font-weight: bold;"><B>See Also</B></span>
|
font-style: italic;"><I><B>к</B></I></span> is the half perimeter of the
|
||||||
a sample TUI Script of an <a href="../quality_controls.htm#bookmark8">Aspect
|
element K and <span style="font-weight: bold; font-style: italic;"><I><B>S</B></I></span><span
|
||||||
Ratio quality control</a> operation. </p>
|
style="vertical-align: Sub;
|
||||||
|
font-weight: bold;
|
||||||
<p> </p>
|
font-style: italic;"><I><B>K</B></I></span> is its surface.</p>
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
<p class="whs2"> </p>
|
||||||
<!--
|
|
||||||
if (window.writeIntopicBar)
|
<p class="whs2"><img src="../pics/image27.gif" x-maintain-ratio="TRUE" width="234px" height="96px" border="0" class="img_whs7"></p>
|
||||||
writeIntopicBar(0);
|
|
||||||
//-->
|
<p class="whs8"> </p>
|
||||||
</script>
|
|
||||||
</body>
|
<ul type="disc" class="whs4">
|
||||||
</html>
|
|
||||||
|
<li class=kadov-p><p class="whs8">The <span style="font-weight: bold;"><B>Aspect
|
||||||
|
Ratio</B></span> of a <span style="font-weight: bold;"><B>quadrangle</B></span> 2D
|
||||||
|
element consisting of 4 nodes is the worst (i.e. the greatest) value from
|
||||||
|
all triangles which can be built taking three nodes of the quadrangle.
|
||||||
|
There are four triangles to consider: </p></li>
|
||||||
|
</ul>
|
||||||
|
|
||||||
|
<p class="whs9"><img src="../pics/image138.gif" x-maintain-ratio="TRUE" width="622px" height="412px" border="0" class="img_whs10"></p>
|
||||||
|
|
||||||
|
<p class="whs9">Note, that the Aspect Ratio criterion is
|
||||||
|
applicable to 2D mesh elements only. For 3D elements we use the <a href="../aspect_ratio_3d.htm">Aspect
|
||||||
|
Ratio 3D</a> criterion. </p>
|
||||||
|
|
||||||
|
<p class="whs11"> </p>
|
||||||
|
|
||||||
|
<p class=TODO>To apply the Aspect Ratio quality criterion to your mesh:</p>
|
||||||
|
|
||||||
|
<p class=TODO> </p>
|
||||||
|
|
||||||
|
<p class="whs2">1. Display your mesh in the viewer.</p>
|
||||||
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
|
|
||||||
|
<p class="whs2">2. Choose <span style="font-weight: bold;"><B>Controls
|
||||||
|
> Aspect Ratio </B></span>or click <img src="../image37.gif" width="25px" height="24px" border="0" class="img_whs12"> button in the toolbar.
|
||||||
|
Your mesh will be displayed in the viewer with its elements colored according
|
||||||
|
to the applied mesh quality control criterion:</p>
|
||||||
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
|
|
||||||
|
<p class="whs2"><img src="../image94.jpg" width="439px" height="313px" border="0" class="img_whs13"></p>
|
||||||
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
|
|
||||||
|
<p class="whs8"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
|
a sample TUI Script of an <a href="../quality_controls.htm#bookmark8">Aspect
|
||||||
|
Ratio quality control</a> operation. </p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<script type="text/javascript" language="javascript1.2">
|
||||||
|
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|
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|
if (window.writeIntopicBar)
|
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|
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|
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|
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|
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|
</script>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
|
@ -1,148 +1,159 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
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|
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|
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|
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|
<title>Changing orientation of elements</title>
|
||||||
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|
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|
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|
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<body><script type="text/javascript" language="javascript1.2">
|
||||||
<h1>Changing orientation of elements</h1>
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
||||||
<p>Orientation of an element is changed by reverting the order of nodes
|
writeIntopicBar(4);
|
||||||
of the selected elements.</p>
|
//-->
|
||||||
|
</script>
|
||||||
<p> </p>
|
<h1>Changing orientation of elements</h1>
|
||||||
|
|
||||||
<p class=TODO>To change orientation of elements:</p>
|
<p>Orientation of an element is changed by reverting the order of nodes
|
||||||
|
of the selected elements.</p>
|
||||||
<p> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs1">1. Display a mesh or a submesh in the 3D
|
|
||||||
viewer.</p>
|
<p class=TODO>To change orientation of elements:</p>
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
<p> </p>
|
||||||
|
|
||||||
<p class="whs1">2. In the <span style="font-weight: bold;"><B>Modification
|
<p class="whs1">1. Display a mesh or a submesh in the 3D
|
||||||
</B></span>menu select the <span style="font-weight: bold;"><B>Orientation </B></span>item
|
viewer.</p>
|
||||||
or click <img src="../image79.gif" width="21px" height="21px" border="0" class="img_whs2"> button in the toolbar. The following dialog box
|
|
||||||
will appear:</p>
|
<p class="whs1"> </p>
|
||||||
|
|
||||||
<p> </p>
|
<p class="whs1">2. In the <span style="font-weight: bold;"><B>Modification
|
||||||
|
</B></span>menu select the <span style="font-weight: bold;"><B>Orientation </B></span>item
|
||||||
<p class="whs1"> </p>
|
or click <img src="../image79.gif" width="21px" height="21px" border="0" class="img_whs2"> button in the toolbar. The following dialog box
|
||||||
|
will appear:</p>
|
||||||
<p class="whs1"><img src="../pics/orientaation1.png" x-maintain-ratio="TRUE" width="306px" height="425px" border="0" class="img_whs3"></p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p class="whs1"><img src="../pics/orientaation1.png" x-maintain-ratio="TRUE" width="306px" height="425px" border="0" class="img_whs3"></p>
|
||||||
<ul type="disc" class="whs4">
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<li class=kadov-p><p class="whs5"><span
|
|
||||||
style="font-weight: bold;"><B>The main list </B></span><span>shall contain the
|
<p> </p>
|
||||||
elements which will be reoriented.</span> You can click on an element
|
|
||||||
in the 3D viewer and it will be highlighted. After that click the <span
|
<ul type="disc" class="whs4">
|
||||||
style="font-weight: bold;"><B>Add </B></span>button and the ID of this element
|
|
||||||
will be added to the list. To remove a selected element or elements from
|
<li class=kadov-p><p class="whs5"><span
|
||||||
the list click the <span style="font-weight: bold;"><B>Remove </B></span>button.
|
style="font-weight: bold;"><B>The main list </B></span><span>shall contain the
|
||||||
The <span style="font-weight: bold;"><B>Sort </B></span>button allows to sort
|
elements which will be reoriented.</span> You can click on an element
|
||||||
the list of elements IDs. The <span style="font-weight: bold;"><B>Set filter
|
in the 3D viewer and it will be highlighted. After that click the <span
|
||||||
</B></span>button allows to apply a definite filter to selection of elements
|
style="font-weight: bold;"><B>Add </B></span>button and the ID of this element
|
||||||
of your group.</p></li>
|
will be added to the list. To remove a selected element or elements from
|
||||||
|
the list click the <span style="font-weight: bold;"><B>Remove </B></span>button.
|
||||||
<li class=kadov-p><p class="whs5"><span
|
The <span style="font-weight: bold;"><B>Sort </B></span>button allows to sort
|
||||||
style="font-weight: bold;"><B>Apply to all </B></span><span>radio button allows
|
the list of elements IDs. The <span style="font-weight: bold;"><B>Set filter
|
||||||
to modify the orientation of all elements of the currently displayed mesh
|
</B></span>button allows to apply a definite filter to selection of elements
|
||||||
or submesh.</span></p></li>
|
of your group.</p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs5"><span
|
<li class=kadov-p><p class="whs5"><span
|
||||||
style="font-weight: bold;"><B>Select from </B></span>set of fields allows to
|
style="font-weight: bold;"><B>Apply to all </B></span><span>radio button allows
|
||||||
choose a submesh or an existing group whose elements will be automatically
|
to modify the orientation of all elements of the currently displayed mesh
|
||||||
added to the list.</p></li>
|
or submesh.</span></p></li>
|
||||||
</ul>
|
|
||||||
|
<li class=kadov-p><p class="whs5"><span
|
||||||
<p class="whs1"> </p>
|
style="font-weight: bold;"><B>Select from </B></span>set of fields allows to
|
||||||
|
choose a submesh or an existing group whose elements will be automatically
|
||||||
<p class="whs1">3. Click the <span style="font-weight: bold;"><B>Apply
|
added to the list.</p></li>
|
||||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button to confirm
|
</ul>
|
||||||
the operation.</p>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p class="whs1">3. Click the <span style="font-weight: bold;"><B>Apply
|
||||||
<script type="text/javascript" language="javascript1.2">
|
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button to confirm
|
||||||
<!--
|
the operation.</p>
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(0);
|
<p class="whs1"> </p>
|
||||||
//-->
|
|
||||||
</script>
|
<p> <span style="font-weight: bold;"><B>See
|
||||||
</body>
|
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark12">Change
|
||||||
</html>
|
Orientation</a> operation. </p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<script type="text/javascript" language="javascript1.2">
|
||||||
|
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|
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|
if (window.writeIntopicBar)
|
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|
writeIntopicBar(0);
|
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|
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|
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|
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|
</body>
|
||||||
|
</html>
|
||||||
|
@ -1,98 +1,103 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||||
|
|
||||||
<html>
|
<html>
|
||||||
|
|
||||||
<head>
|
<head>
|
||||||
<title>Constructing groups of specific elements</title>
|
<title>Constructing groups of specific elements</title>
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
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|
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|
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|
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<h1>Constructing groups of specific elements</h1>
|
<!--
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if (window.writeIntopicBar)
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<p>In MESH you can easily construct groups of specific elements (nodes,
|
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|
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edges, faces or volumes) which will be taken from a definite submesh.</p>
|
//-->
|
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</script>
|
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<p> </p>
|
<h1>Constructing groups of specific elements</h1>
|
||||||
|
|
||||||
<p class=TODO>To construct a group of specific elements:</p>
|
<p>In MESH you can easily construct groups of specific elements (nodes,
|
||||||
|
edges, faces or volumes) which will be taken from a definite submesh.</p>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs1">Right-click on a submesh in the Object Browser
|
|
||||||
and choose the <span style="font-weight: bold;"><B>Construct Group </B></span>item
|
<p class=TODO>To construct a group of specific elements:</p>
|
||||||
or select your submesh in the Object Browser and in the <span style="font-weight: bold;"><B>Mesh
|
|
||||||
</B></span>menu choose the <span style="font-weight: bold;"><B>Construct Group
|
<p class=TODO> </p>
|
||||||
</B></span>item. MESH will construct several groups consisting of elements
|
|
||||||
of the definite type: nodes, edges, faces or volumes.</p>
|
<p class="whs1">Right-click on a submesh in the Object Browser
|
||||||
|
and choose the <span style="font-weight: bold;"><B>Construct Group </B></span>item
|
||||||
<script type="text/javascript" language="javascript1.2">
|
or select your submesh in the Object Browser and in the <span style="font-weight: bold;"><B>Mesh
|
||||||
<!--
|
</B></span>menu choose the <span style="font-weight: bold;"><B>Construct Group
|
||||||
if (window.writeIntopicBar)
|
</B></span>item. MESH will construct several groups consisting of elements
|
||||||
writeIntopicBar(0);
|
of the definite type: nodes, edges, faces or volumes.</p>
|
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//-->
|
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</script>
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<h1>Constructing meshes</h1>
|
if (window.writeIntopicBar)
|
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writeIntopicBar(4);
|
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<p class="whs1">Construction of a mesh consists of:</p>
|
//-->
|
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|
</script>
|
||||||
<p class="whs1"> </p>
|
<h1>Constructing meshes</h1>
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
<p class="whs1">Construction of a mesh consists of:</p>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1">Selecting a geometrical
|
<p class="whs1"> </p>
|
||||||
object for meshing</p></li>
|
|
||||||
|
<ul type="disc" class="whs2">
|
||||||
<li class=kadov-p><p class="whs1">Applying <a href="about_meshing_algorithms.htm">meshing
|
|
||||||
algorithms</a> and <a href="about_hypotheses.htm">hypotheses</a> which
|
<li class=kadov-p><p class="whs1">Selecting a geometrical
|
||||||
will be used at computation of this mesh.</p></li>
|
object for meshing</p></li>
|
||||||
</ul>
|
|
||||||
|
<li class=kadov-p><p class="whs1">Applying <a href="about_meshing_algorithms.htm">meshing
|
||||||
<p class="whs1"> </p>
|
algorithms</a> and <a href="about_hypotheses.htm">hypotheses</a> which
|
||||||
|
will be used at computation of this mesh.</p></li>
|
||||||
<p class=TODO>To construct a mesh:</p>
|
</ul>
|
||||||
|
|
||||||
<p class="whs3">1. In the <span style="font-weight: bold;"><B>Mesh
|
<p class="whs1"> </p>
|
||||||
</B></span>menu select<span style="font-weight: bold;"><B> Create Mesh </B></span>or
|
|
||||||
click <img src="../image32.gif" width="22px" height="24px" border="0" class="img_whs4"> button in the toolbar. The following dialog box will
|
<p class=TODO>To construct a mesh:</p>
|
||||||
appear:</p>
|
|
||||||
|
<p class="whs3">1. In the <span style="font-weight: bold;"><B>Mesh
|
||||||
<p class="whs3"> </p>
|
</B></span>menu select<span style="font-weight: bold;"><B> Create Mesh </B></span>or
|
||||||
|
click <img src="../image32.gif" width="22px" height="24px" border="0" class="img_whs4"> button in the toolbar. The following dialog box will
|
||||||
<p class="whs5"><img src="../pics/c-createmesh.png" x-maintain-ratio="TRUE" width="309px" height="296px" border="0" class="img_whs6"></p>
|
appear:</p>
|
||||||
|
|
||||||
<p class="whs5"> </p>
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
<p class="whs3">2. For example, you need to mesh a 3d object.
|
<p class="whs5"><img src="../pics/createmesh-inv.png" x-maintain-ratio="TRUE" width="355px" height="296px" border="0" class="img_whs6"></p>
|
||||||
</p>
|
|
||||||
|
<p class="whs5"> </p>
|
||||||
<p class="whs3">First, type the name for your mesh in the
|
|
||||||
"Name" box, by default, it is "Mesh_1". Then select
|
<p class="whs3">2. For example, you need to mesh a 3d object.
|
||||||
the object you wish to mesh in the Object Browser <img src="../image119.gif" width="173px" height="88px" border="0" class="img_whs7">and click
|
</p>
|
||||||
the <img src="../image120.gif" width="34px" height="29px" border="0" class="img_whs8"> "Add" button. </p>
|
|
||||||
|
<p class="whs3">First, type the name for your mesh in the
|
||||||
<p class="whs3">Now you can define 1d Algorithm and 1d Hypotheses,
|
"Name" box, by default, it is "Mesh_1". Then select
|
||||||
which will be applied to the edges of your object. (Note that any object
|
the object you wish to mesh in the Object Browser <img src="../image119.gif" width="173px" height="88px" border="0" class="img_whs7">and click
|
||||||
has edges, even if their existence is not apparent, for example, a sphere
|
the <img src="../image120.gif" width="34px" height="29px" border="0" class="img_whs8"> "Add" button. </p>
|
||||||
has 4 edges). Click the <img src="../image121.gif" width="29px" height="28px" border="0" class="img_whs9"> button to add a hypothesis. Click the <img src="../image122.gif" width="30px" height="29px" border="0" class="img_whs10"> button
|
|
||||||
to define values for the current hypothesis. The use of additional hypotheses
|
<p class="whs3">Now you can define 1d Algorithm and 1d Hypotheses,
|
||||||
is optional (i.e. you may leave "None" in this box). </p>
|
which will be applied to the edges of your object. (Note that any object
|
||||||
|
has edges, even if their existence is not apparent, for example, a sphere
|
||||||
<p class="whs3"> </p>
|
has 4 edges). Click the <img src="../image121.gif" width="29px" height="28px" border="0" class="img_whs9"> button to add a hypothesis. Click the <img src="../image122.gif" width="30px" height="29px" border="0" class="img_whs10"> button
|
||||||
|
to define values for the current hypothesis. The use of additional hypotheses
|
||||||
<p class="whs3">Proceed in the same way with 2d and 3d Algorithms
|
is optional (i.e. you may leave "None" in this box). </p>
|
||||||
and Hypotheses, note that the choice of hypotheses depends on the algorithm.
|
|
||||||
There must be one Algorithm and one or several Hypotheses for each dimension
|
<p class="whs3"> </p>
|
||||||
of your object, otherwise you will not get any mesh at all. Of course,
|
|
||||||
if you wish to mesh a face, which is a 2d object, you don't need to define
|
<p class="whs3">Proceed in the same way with 2d and 3d Algorithms
|
||||||
3d Algorithm and Hypotheses. </p>
|
and Hypotheses, note that the choice of hypotheses depends on the algorithm.
|
||||||
|
There must be one Algorithm and one or several Hypotheses for each dimension
|
||||||
<p class="whs3">In the <span style="font-weight: bold;"><B>Object
|
of your object, otherwise you will not get any mesh at all. Of course,
|
||||||
Browser</B></span> the structure of the new mesh will be displayed as follows:</p>
|
if you wish to mesh a face, which is a 2d object, you don't need to define
|
||||||
|
3d Algorithm and Hypotheses. </p>
|
||||||
<p class="whs3"><img src="../image88.jpg" width="232px" height="142px" align="right" border="0" class="img_whs11">It contains:</p>
|
|
||||||
|
<p class="whs3">In the <span style="font-weight: bold;"><B>Object
|
||||||
<ul type="disc" class="whs2">
|
Browser</B></span> the structure of the new mesh will be displayed as follows:</p>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3">a reference to the
|
<p class="whs3"><img src="../image88.jpg" width="232px" height="142px" align="right" border="0" class="img_whs11">It contains:</p>
|
||||||
geometrical object on the basis of which the mesh has been constructed;</p></li>
|
|
||||||
|
<ul type="disc" class="whs2">
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Applied
|
|
||||||
hypotheses </B></span>folder containing the references to the hypotheses applied
|
<li class=kadov-p><p class="whs3">a reference to the
|
||||||
to the construction of the mesh;</p></li>
|
geometrical object on the basis of which the mesh has been constructed;</p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Applied
|
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Applied
|
||||||
algorithms </B></span>folder containing the references to the algorithms applied
|
hypotheses </B></span>folder containing the references to the hypotheses applied
|
||||||
to the construction of the mesh.</p></li>
|
to the construction of the mesh;</p></li>
|
||||||
</ul>
|
|
||||||
|
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Applied
|
||||||
<p class="whs3"> </p>
|
algorithms </B></span>folder containing the references to the algorithms applied
|
||||||
|
to the construction of the mesh.</p></li>
|
||||||
<p class="whs3">There is an alternative way to create a mesh
|
</ul>
|
||||||
on an object simply by clicking <span style="font-weight: bold;"><B>Assign
|
|
||||||
a set of hypotheses </B></span>button and selecting between Automatic Tetrahedralization
|
<p class="whs3"> </p>
|
||||||
or Hexahedralization. The
|
|
||||||
program will automatically generate a 3D mesh with the most appropriate
|
<p class="whs3">There is an alternative way to create a mesh
|
||||||
settings. In the same way you can apply this functionality for meshing
|
on an object simply by clicking <span style="font-weight: bold;"><B>Assign
|
||||||
2D objects, in which case 3D algorithms are not applied. </p>
|
a set of hypotheses </B></span>button and selecting between Automatic Tetrahedralization
|
||||||
|
or Hexahedralization. The
|
||||||
<p class="whs3"> </p>
|
program will automatically generate a 3D mesh with the most appropriate
|
||||||
|
settings. In the same way you can apply this functionality for meshing
|
||||||
<p class="whs3">3. Now, when everything is ready, select
|
2D objects, in which case 3D algorithms are not applied. </p>
|
||||||
your mesh in the <span style="font-weight: bold;"><B>Object Browser</B></span>.<span>
|
|
||||||
</span><span> From
|
<p class="whs3"> </p>
|
||||||
the </span><span style="font-weight: bold;"><B>Mesh </B></span><span>menu select</span><span
|
|
||||||
style="font-weight: bold;"><B> Compute </B></span><span>or click <img src="../image28.gif" width="25px" height="24px" border="0" class="img_whs12"> button of the toolbar. </span></p>
|
<p class="whs3">3. Now, when everything is ready, select
|
||||||
|
your mesh in the <span style="font-weight: bold;"><B>Object Browser</B></span>.
|
||||||
<p class="whs3">If you've done everything right, you'll obtain
|
From the
|
||||||
something like this. <img src="../image129.gif" width="293px" height="350px" border="0" class="img_whs13"></p>
|
<span style="font-weight: bold;"><B>Mesh </B></span>menu select<span style="font-weight: bold;"><B>
|
||||||
|
Compute </B></span>or click <img src="../image28.gif" width="25px" height="24px" border="0" class="img_whs12"> button of the toolbar. </p>
|
||||||
<p class="whs3">Consider trying a sample script for construction
|
|
||||||
of a mesh from our <a href="../constructing_meshes.htm">TUI Scripts</a>
|
<p class="whs3"> </p>
|
||||||
section.</p>
|
|
||||||
|
<p class="whs3">Consider trying a sample script for construction
|
||||||
<p class="whs3"> </p>
|
of a mesh from our <a href="../constructing_meshes.htm">TUI Scripts</a>
|
||||||
|
section.</p>
|
||||||
<p> </p>
|
|
||||||
|
<p class="whs3"> </p>
|
||||||
<script type="text/javascript" language="javascript1.2">
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|
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|
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|
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|
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|
</body>
|
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|
</html>
|
||||||
|
@ -1,172 +1,185 @@
|
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<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
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|
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<html>
|
<html>
|
||||||
|
|
||||||
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|
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|
||||||
<title>Constructing submeshes</title>
|
<title>Constructing submeshes</title>
|
||||||
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|
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</script>
|
</head>
|
||||||
<h1>Constructing submeshes</h1>
|
<body><script type="text/javascript" language="javascript1.2">
|
||||||
|
<!--
|
||||||
<p class="whs1">Construction of a submesh consists of:</p>
|
if (window.writeIntopicBar)
|
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|
writeIntopicBar(4);
|
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<p class="whs1"> </p>
|
//-->
|
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|
</script>
|
||||||
<ul type="disc" class="whs2">
|
<h1>Constructing submeshes</h1>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1">Selecting a mesh which
|
<p class="whs1">Construction of a submesh consists of:</p>
|
||||||
will encapsulate your submesh</p></li>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<li class=kadov-p><p class="whs1">Selecting a geometrical
|
|
||||||
object for meshing</p></li>
|
<ul type="disc" class="whs2">
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1">Applying one or several
|
<li class=kadov-p><p class="whs1">Selecting a mesh which
|
||||||
previously <a href="about_hypotheses.htm">hypotheses</a> and <a href="about_meshing_algorithms.htm">meshing
|
will encapsulate your submesh</p></li>
|
||||||
algorithms</a> which will be used at computation of this submesh.</p></li>
|
|
||||||
</ul>
|
<li class=kadov-p><p class="whs1">Selecting a geometrical
|
||||||
|
object for meshing</p></li>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<li class=kadov-p><p class="whs1">Applying one or several
|
||||||
<p class=TODO>To construct a submesh:</p>
|
previously <a href="about_hypotheses.htm">hypotheses</a> and <a href="about_meshing_algorithms.htm">meshing
|
||||||
|
algorithms</a> which will be used at computation of this submesh.</p></li>
|
||||||
<p class=TODO> </p>
|
</ul>
|
||||||
|
|
||||||
<p class="whs3">From the <span style="font-weight: bold;"><B>Mesh
|
<p class="whs1"> </p>
|
||||||
</B></span>menu select<span style="font-weight: bold;"><B> Local Hyp. </B></span>or
|
|
||||||
click <img src="../image33.gif" width="27px" height="25px" border="0" class="img_whs4"> button in the toolbar. The following dialog box will
|
<p class=TODO>To construct a submesh:</p>
|
||||||
appear:</p>
|
|
||||||
|
<p class=TODO> </p>
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
<p class="whs3">From the <span style="font-weight: bold;"><B>Mesh
|
||||||
<p class="whs5"><img src="../pics/submeshconstruction.png" x-maintain-ratio="TRUE" width="332px" height="300px" border="0" class="img_whs6"></p>
|
</B></span>menu select<span style="font-weight: bold;"><B> Local Hyp. </B></span>or
|
||||||
|
click <img src="../image33.gif" width="27px" height="25px" border="0" class="img_whs4"> button in the toolbar. The following dialog box will
|
||||||
<p class="whs5"> </p>
|
appear:</p>
|
||||||
|
|
||||||
<p class="whs5"> </p>
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
<p class="whs3">In the Object Browser the structure of the
|
<p class="whs5"><img src="../pics/createmesh-inv2.png" x-maintain-ratio="TRUE" width="355px" height="326px" border="0" class="img_whs6"></p>
|
||||||
new submesh will be displayed as follows:</p>
|
|
||||||
|
<p class="whs7"> </p>
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
<p class="whs7">It allows to define the <span style="font-weight: bold;"><B>Name</B></span>,
|
||||||
<p class="whs3"><img src="../image10.jpg" width="224px" height="212px" border="0" class="img_whs7"></p>
|
the parent <span style="font-weight: bold;"><B>Mesh</B></span> and the <span
|
||||||
|
style="font-weight: bold;"><B>Geometry</B></span> (e.g. a face if the parent
|
||||||
<p class="whs3"> </p>
|
mesh has been built on box) of the submesh. You can define algorithms
|
||||||
|
and hypotheses in the same way as in <a href="constructing_meshes.htm">Create
|
||||||
<p class="whs3">It contains:</p>
|
mesh</a> menu. </p>
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
<p class="whs5"> </p>
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
<p class="whs3">In the Object Browser the structure of the
|
||||||
|
new submesh will be displayed as follows:</p>
|
||||||
<li class=kadov-p><p class="whs3">a reference to the
|
|
||||||
geometrical object on the basis of which the submesh has been constructed;</p></li>
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Applied
|
<p class="whs3"><img src="../image10.jpg" width="224px" height="212px" border="0" class="img_whs8"></p>
|
||||||
hypotheses </B></span>folder containing the references to the hypotheses applied
|
|
||||||
to the construction of the submesh;</p></li>
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Applied
|
<p class="whs3">It contains:</p>
|
||||||
algorithms </B></span>folder containing the references to the algorithms applied
|
|
||||||
to the construction of the submesh.</p></li>
|
<p class="whs3"> </p>
|
||||||
</ul>
|
|
||||||
|
<ul type="disc" class="whs2">
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
<li class=kadov-p><p class="whs3">a reference to the
|
||||||
<p class="whs5"> </p>
|
geometrical object on the basis of which the submesh has been constructed;</p></li>
|
||||||
|
|
||||||
<p class="whs1"><span style="font-weight: bold;"><B>See Also</B></span>
|
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Applied
|
||||||
a sample TUI Script of a <a href="../constructing_meshes.htm#bookmark1">Construct
|
hypotheses </B></span>folder containing the references to the hypotheses applied
|
||||||
Submesh</a> operation. </p>
|
to the construction of the submesh;</p></li>
|
||||||
|
|
||||||
<p> </p>
|
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Applied
|
||||||
|
algorithms </B></span>folder containing the references to the algorithms applied
|
||||||
<script type="text/javascript" language="javascript1.2">
|
to the construction of the submesh.</p></li>
|
||||||
<!--
|
</ul>
|
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if (window.writeIntopicBar)
|
|
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|
<p class="whs3"> </p>
|
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|
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|
<p class="whs5"> </p>
|
||||||
</body>
|
|
||||||
</html>
|
<p class="whs1"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
|
a sample TUI Script of a <a href="../constructing_meshes.htm#bookmark1">Construct
|
||||||
|
Submesh</a> operation. </p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
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|
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|
||||||
<h1>Creating groups</h1>
|
<body><script type="text/javascript" language="javascript1.2">
|
||||||
|
<!--
|
||||||
<p class="whs1"><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs2"> <span
|
if (window.writeIntopicBar)
|
||||||
style="font-weight: normal;">In MESH you
|
writeIntopicBar(4);
|
||||||
can create groups of elements of different types. To create a group of
|
//-->
|
||||||
elements</span><span style="font-weight: normal; margin-left: 40px;">
|
</script>
|
||||||
in the </span><span style="margin-left: 40px;">Mesh</span><span style="font-weight: normal; margin-left: 40px;">
|
<h1>Creating groups</h1>
|
||||||
menu select </span><span style="margin-left: 40px;">Create Group</span><span
|
|
||||||
style="font-weight: normal; margin-left: 40px;">.</span><span style="margin-left: 40px;">
|
<p class="whs1"><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs2"> <span
|
||||||
</span></p>
|
style="font-weight: normal;">In MESH you
|
||||||
|
can create groups of elements of different types. To create a group of
|
||||||
<p class="whs3">To create any group
|
elements</span><span style="font-weight: normal; margin-left: 40px;">
|
||||||
you should define the following: </p>
|
in the </span><span style="margin-left: 40px;">Mesh</span><span style="font-weight: normal; margin-left: 40px;">
|
||||||
|
menu select </span><span style="margin-left: 40px;">Create Group</span><span
|
||||||
<ul type="disc" class="whs4">
|
style="font-weight: normal; margin-left: 40px;">.</span><span style="margin-left: 40px;">
|
||||||
|
</span></p>
|
||||||
<li class=kadov-p><p class="whs5">Mesh:
|
|
||||||
<span style="font-weight: normal;">the name of the mesh whose elements
|
<p class="whs3">To create any group
|
||||||
will form your group. You can select your mesh in the Objet Browser or
|
you should define the following: </p>
|
||||||
in the 3D viewer.</span></p></li>
|
|
||||||
|
<ul type="disc" class="whs4">
|
||||||
<li class=kadov-p><p class="whs3"><span
|
|
||||||
style="font-weight: bold;"><B>Elements</B></span> <span style="font-weight: bold;"><B>Type</B></span>
|
<li class=kadov-p><p class="whs5">Mesh:
|
||||||
set of radio buttons allows to select the type of elements which will
|
<span style="font-weight: normal;">the name of the mesh whose elements
|
||||||
form your group:</p></li>
|
will form your group. You can select your mesh in the Objet Browser or
|
||||||
|
in the 3D viewer.</span></p></li>
|
||||||
<ul type="disc" class="whs4">
|
|
||||||
|
<li class=kadov-p><p class="whs3"><span
|
||||||
<li class=kadov-p><p class="whs6">Nodes</p></li>
|
style="font-weight: bold;"><B>Elements</B></span> <span style="font-weight: bold;"><B>Type</B></span>
|
||||||
|
set of radio buttons allows to select the type of elements which will
|
||||||
<li class=kadov-p><p class="whs6">Edges
|
form your group:</p></li>
|
||||||
</p></li>
|
|
||||||
|
<ul type="disc" class="whs4">
|
||||||
<li class=kadov-p><p class="whs6">Faces</p></li>
|
|
||||||
|
<li class=kadov-p><p class="whs6">Nodes</p></li>
|
||||||
<li class=kadov-p><p class="whs6">Volumes</p></li>
|
|
||||||
</ul>
|
<li class=kadov-p><p class="whs6">Edges
|
||||||
|
</p></li>
|
||||||
<li class=kadov-p><p class="whs3"><span
|
|
||||||
style="font-weight: bold;"><B>Name </B></span>field allows to enter the name
|
<li class=kadov-p><p class="whs6">Faces</p></li>
|
||||||
of your new group.</p></li>
|
|
||||||
</ul>
|
<li class=kadov-p><p class="whs6">Volumes</p></li>
|
||||||
|
</ul>
|
||||||
<p class="whs3">SALOME Platform distinguishes
|
|
||||||
between the two Group types: <span style="font-weight: bold;"><B>Standalone
|
<li class=kadov-p><p class="whs3"><span
|
||||||
Group</B></span> and <span style="font-weight: bold;"><B>Group on Geometry</B></span>.
|
style="font-weight: bold;"><B>Name </B></span>field allows to enter the name
|
||||||
</p>
|
of your new group.</p></li>
|
||||||
|
</ul>
|
||||||
<h3>Standalone Group </h3>
|
|
||||||
|
<p class="whs3">SALOME Platform distinguishes
|
||||||
<p class="whs7">The box for creation of a <span style="font-weight: bold;"><B>Standalone
|
between the two Group types: <span style="font-weight: bold;"><B>Standalone
|
||||||
Group</B></span> appears by default. <span style="font-weight: bold;"><B>Standalone
|
Group</B></span> and <span style="font-weight: bold;"><B>Group on Geometry</B></span>.
|
||||||
Group</B></span> consists of mesh elements, which you can define in two possible
|
</p>
|
||||||
ways.</p>
|
|
||||||
|
<h3>Standalone Group </h3>
|
||||||
<ul type="disc" class="whs4">
|
|
||||||
|
<p class="whs7"><span style="font-weight: bold;"><B>Standalone
|
||||||
<li class=kadov-p><p class="whs8">Choosing them manually
|
Group</B></span> consists of mesh elements, which you can define in two possible
|
||||||
with the mouse in the 3D Viewer. You can click on an element in the 3D
|
ways.</p>
|
||||||
viewer and it will be highlighted. After that click the <span style="font-weight: bold;"><B>Add
|
|
||||||
</B></span>button and the ID of this element will be added to the list. </p></li>
|
<ul type="disc" class="whs4">
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs7">Applying Filters. The
|
<li class=kadov-p><p class="whs8">Choosing them manually
|
||||||
<span style="font-weight: bold;"><B>Set filter </B></span>button allows to apply
|
with the mouse in the 3D Viewer. You can click on an element in the 3D
|
||||||
a definite filter to selection of the elements of your group. See more
|
viewer and it will be highlighted. After that click the <span style="font-weight: bold;"><B>Add
|
||||||
about filters on the <a href="../selection_filter_library.htm">Selection
|
</B></span>button and the ID of this element will be added to the list. </p></li>
|
||||||
filter library</a> page. </p></li>
|
|
||||||
</ul>
|
<li class=kadov-p><p class="whs7">Applying Filters. The
|
||||||
|
<span style="font-weight: bold;"><B>Set filter </B></span>button allows to apply
|
||||||
<p class="whs7">To remove a selected element or elements
|
a definite filter to selection of the elements of your group. See more
|
||||||
from the list click the <span style="font-weight: bold;"><B>Remove </B></span>button.
|
about filters on the <a href="../selection_filter_library.htm">Selection
|
||||||
The <span style="font-weight: bold;"><B>Sort List </B></span>button allows to
|
filter library</a> page. </p></li>
|
||||||
sort the list of IDs of mesh elements. </p>
|
</ul>
|
||||||
|
|
||||||
<p class="whs7"><span style="font-weight: bold;"><B>Select from
|
<p class="whs7">To remove a selected element or elements
|
||||||
</B></span>set of fields allows to choose a submesh or an existing group whose
|
from the list click the <span style="font-weight: bold;"><B>Remove </B></span>button.
|
||||||
elements of the previously defined type will be added to the list of elements
|
The <span style="font-weight: bold;"><B>Sort List </B></span>button allows to
|
||||||
which will form your group.</p>
|
sort the list of IDs of mesh elements. </p>
|
||||||
|
|
||||||
<p class="whs7"> </p>
|
<p class="whs7"><span style="font-weight: bold;"><B>Select from
|
||||||
|
</B></span>set of fields allows to choose a submesh or an existing group whose
|
||||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs9">
|
elements of the previously defined type will be added to the list of elements
|
||||||
<col class="whs10">
|
which will form your group. </p>
|
||||||
<col class="whs11">
|
|
||||||
|
<p class="whs7"><span style="font-weight: bold;"><B>Color Number</B></span>
|
||||||
<tr valign="top" class="whs12">
|
(integer only, ranging from 0 to 9999) - allows to assign to the group
|
||||||
<td width="33.382%" class="whs13">
|
a certain index, for example, defining boundary conditions. This feature
|
||||||
<p class="whs1"><img src="../pics/creategroup.png" x-maintain-ratio="TRUE" width="312px" height="565px" border="0" class="img_whs14"></td>
|
introduces a useful element of preprocessing in Mesh module. Note that
|
||||||
<td width="66.618%" class="whs15">
|
<span style="font-weight: bold;"><B>Color number</B></span> attribute has nothing
|
||||||
<p class="whs16"><img src="../image130.gif" width="145px" height="150px" align="left" border="0" class="img_whs17"> </p>
|
to do with the colors used for the display of the elements of the group.</p>
|
||||||
<p class="whs16"> </p>
|
|
||||||
<p class="whs16"> </p>
|
<p class="whs7"> </p>
|
||||||
<p class="whs16"> </p>
|
|
||||||
<p class="whs16"> </p>
|
<table x-use-null-cells cellspacing="0" width="100%" class="whs9">
|
||||||
<p class="whs16"> </p>
|
<col class="whs10">
|
||||||
<p class="whs16">In this picture the brown cells belong to
|
<col class="whs11">
|
||||||
a group defined manually.</p>
|
|
||||||
<p class="whs16"> </p>
|
<tr valign="top" class="whs12">
|
||||||
<p class="whs16"> <img src="../image131.gif" width="149px" height="158px" border="0" class="img_whs18"> In this picture the brown cells belong to the group defined
|
<td width="33.382%" class="whs13">
|
||||||
by the criterion <br>
|
<p class="whs1"><img src="../pics/creategroup.png" x-maintain-ratio="TRUE" width="312px" height="621px" border="0" class="img_whs14"></td>
|
||||||
Taper > 0. </p>
|
<td width="66.618%" class="whs15">
|
||||||
<p class="whs16"> </p>
|
<p class="whs16"><img src="../image130.gif" width="145px" height="150px" align="left" border="0" class="img_whs17"> </p>
|
||||||
<p class="whs16"> </td></tr>
|
<p class="whs16"> </p>
|
||||||
</table>
|
<p class="whs16"> </p>
|
||||||
|
<p class="whs16"> </p>
|
||||||
<p class="whs7"> </p>
|
<p class="whs16"> </p>
|
||||||
|
<p class="whs16"> </p>
|
||||||
<p class="whs5"> See
|
<p class="whs16">In this picture the brown cells belong to
|
||||||
Also a sample TUI Script of a <a href="../grouping_elements.htm#bookmark">Create
|
a group defined manually.</p>
|
||||||
a Standalone Group</a> operation. </p>
|
<p class="whs16"> </p>
|
||||||
|
<p class="whs16"> <img src="../image131.gif" width="149px" height="158px" border="0" class="img_whs18"> In this picture the brown cells belong to the group defined
|
||||||
<h3>Group on Geometry </h3>
|
by the criterion <br>
|
||||||
|
Taper > 0. </p>
|
||||||
<p class="whs3">To create a group on
|
<p class="whs16"> </p>
|
||||||
geometry check <span style="font-weight: bold;"><B>Group on geometry</B></span>
|
<p class="whs16"> </td></tr>
|
||||||
in the <span style="font-weight: bold;"><B>Group type</B></span> field. <span
|
</table>
|
||||||
style="font-weight: bold;"><B>Group on geometry </B></span>contains the elements
|
|
||||||
of a certain type belonging to the selected<span style="font-weight: bold;">
|
<p class="whs7"> </p>
|
||||||
<B></B></span>geometrical object. To define a group select in the Objet Browser
|
|
||||||
or in the 3D viewer a geometrical object from which the elements will
|
<p class="whs5"> See
|
||||||
be taken. After confirmation of the operation MESH will create a new group
|
Also a sample TUI Script of a <a href="../grouping_elements.htm#bookmark">Create
|
||||||
of mesh elements.</p>
|
a Standalone Group</a> operation. </p>
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
<h3>Group on Geometry </h3>
|
||||||
|
|
||||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs9">
|
<p class="whs3">To create a group on
|
||||||
<col class="whs19">
|
geometry check <span style="font-weight: bold;"><B>Group on geometry</B></span>
|
||||||
<col class="whs20">
|
in the <span style="font-weight: bold;"><B>Group type</B></span> field. <span
|
||||||
|
style="font-weight: bold;"><B>Group on geometry </B></span>contains the elements
|
||||||
<tr valign="top" class="whs12">
|
of a certain type belonging to the selected<span style="font-weight: bold;">
|
||||||
<td width="33.48%" class="whs21">
|
<B></B></span>geometrical object. To define a group select in the Objet Browser
|
||||||
<p><img src="../pics/a-creategroup.png" x-maintain-ratio="TRUE" width="312px" height="312px" border="0" class="img_whs22"></td>
|
or in the 3D viewer a geometrical object from which the elements will
|
||||||
<td width="66.52%" class="whs23">
|
be taken. After confirmation of the operation a new group of mesh elements
|
||||||
<p><img src="../image132.gif" width="135px" height="150px" border="0" class="img_whs24"> In this picture the cells which belong to a certain face
|
will be created.</p>
|
||||||
are selected in green. </td></tr>
|
|
||||||
</table>
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
<table x-use-null-cells cellspacing="0" width="100%" class="whs9">
|
||||||
|
<col class="whs19">
|
||||||
<p class="whs6"> See
|
<col class="whs20">
|
||||||
Also a sample TUI Script of a <a href="../grouping_elements.htm#bookmark5">Create
|
|
||||||
a Group on Geometry</a><a href="../grouping_elements.htm#bookmark"> </a>operation.
|
<tr valign="top" class="whs21">
|
||||||
</p>
|
<td width="33.48%" class="whs22">
|
||||||
|
<p><img src="../pics/a-creategroup.png" x-maintain-ratio="TRUE" width="312px" height="312px" border="0" class="img_whs23"></td>
|
||||||
<p> </p>
|
<td width="66.52%" class="whs24">
|
||||||
|
<p><img src="../image132.gif" width="135px" height="150px" border="0" class="img_whs25"> In this picture the cells which belong to a certain face
|
||||||
<p> </p>
|
are selected in green. </td></tr>
|
||||||
|
</table>
|
||||||
<p class="whs16"> </p>
|
|
||||||
|
<p class="whs3"> </p>
|
||||||
<p class="whs25"> </p>
|
|
||||||
|
<p class="whs6"> See
|
||||||
<p> </p>
|
Also a sample TUI Script of a <a href="../grouping_elements.htm#bookmark5">Create
|
||||||
|
a Group on Geometry</a><a href="../grouping_elements.htm#bookmark"> </a>operation.
|
||||||
<script type="text/javascript" language="javascript1.2">
|
</p>
|
||||||
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|
|
||||||
if (window.writeIntopicBar)
|
<p> </p>
|
||||||
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|
|
||||||
//-->
|
<p> </p>
|
||||||
</script>
|
|
||||||
</body>
|
<p class="whs16"> </p>
|
||||||
</html>
|
|
||||||
|
<p class="whs26"> </p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<script type="text/javascript" language="javascript1.2">
|
||||||
|
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|
||||||
|
if (window.writeIntopicBar)
|
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|
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|
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|
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|
||||||
|
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|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
|
@ -1,194 +1,208 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||||
|
|
||||||
<html>
|
<html>
|
||||||
|
|
||||||
<head>
|
<head>
|
||||||
<title>Cutting quadrangles</title>
|
<title>Cutting quadrangles</title>
|
||||||
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|
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|
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|
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|
||||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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p.whs14 { margin-left:0px; }
|
img_whs14 { border:none; width:353px; height:300px; border-style:none; }
|
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|
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|
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|
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|
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|
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}
|
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|
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|
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|
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|
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|
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|
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|
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|
</script>
|
||||||
<h1>Cutting quadrangles</h1>
|
</head>
|
||||||
|
<body><script type="text/javascript" language="javascript1.2">
|
||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> This operation allows to cut one or several quadrangle
|
<!--
|
||||||
elements by addition of a supplementary edge which will connect two opposite
|
if (window.writeIntopicBar)
|
||||||
corners. </p>
|
writeIntopicBar(4);
|
||||||
|
//-->
|
||||||
<p> </p>
|
</script>
|
||||||
|
<h1>Cutting quadrangles</h1>
|
||||||
<p class=TODO>To cut quadrangles:</p>
|
|
||||||
|
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> This operation allows to cut one or several quadrangle
|
||||||
<p class="whs2"> </p>
|
elements by addition of a supplementary edge which will connect two opposite
|
||||||
|
corners. </p>
|
||||||
<p class="whs2">1. Display a mesh or a submesh in the 3D
|
|
||||||
viewer.</p>
|
<p> </p>
|
||||||
|
|
||||||
<p class="whs2">2. In the <span style="font-weight: bold;"><B>Modification
|
<p class=TODO>To cut quadrangles:</p>
|
||||||
</B></span>menu select the <span style="font-weight: bold;"><B>Cutting of quadrangles
|
|
||||||
</B></span>item or click <img src="../image82.gif" width="25px" height="22px" border="0" class="img_whs3"> button in the toolbar. The following
|
<p class="whs2"> </p>
|
||||||
dialog box will appear:</p>
|
|
||||||
|
<p class="whs2">1. Display a mesh or a submesh in the 3D
|
||||||
<p> </p>
|
viewer.</p>
|
||||||
|
|
||||||
<p class="whs2"><img src="../pics/a-cuttingofquadrangles.png" x-maintain-ratio="TRUE" width="306px" height="525px" border="0" class="img_whs4"></p>
|
<p class="whs2">2. In the <span style="font-weight: bold;"><B>Modification
|
||||||
|
</B></span>menu select the <span style="font-weight: bold;"><B>Cutting of quadrangles
|
||||||
<p> </p>
|
</B></span>item or click <img src="../image82.gif" width="25px" height="22px" border="0" class="img_whs3"> button in the toolbar. The following
|
||||||
|
dialog box will appear:</p>
|
||||||
<ul type="disc" class="whs5">
|
|
||||||
|
<p> </p>
|
||||||
<li class=kadov-p><p class="whs6"><span
|
|
||||||
style="font-weight: bold;"><B>The main list </B></span>shall contain the quadrangles
|
<p class="whs2"><img src="../pics/a-cuttingofquadrangles.png" x-maintain-ratio="TRUE" width="306px" height="525px" border="0" class="img_whs4"></p>
|
||||||
which will be cutted. You can click on an quadrangle in the 3D viewer
|
|
||||||
and it will be highlighted. After that click the <span style="font-weight: bold;"><B>Add
|
<p> </p>
|
||||||
</B></span>button and the ID of this quadrangle will be added to the list.
|
|
||||||
To remove a selected element or elements from the list click the <span
|
<ul type="disc" class="whs5">
|
||||||
style="font-weight: bold;"><B>Remove </B></span>button. The <span style="font-weight: bold;"><B>Sort
|
|
||||||
</B></span>button allows to sort the list of IDs. The <span style="font-weight: bold;"><B>F</B></span><span
|
<li class=kadov-p><p class="whs6">The
|
||||||
style="font-weight: bold;"><B>ilter </B></span>button allows to apply a definite
|
main list<span style="font-weight: bold;"> <B></B></span>contains the list of
|
||||||
filter to selection of quadrangles.</p></li>
|
quadrangles. You can click on an quadrangle in the 3D viewer and it will
|
||||||
|
be highlighted (lock Shift keyboard button to select several quadrangles).
|
||||||
<li class=kadov-p><p class="whs6"><span
|
<span style="margin-left: 0px; font-weight: bold;"><B>Click Add </B></span><span
|
||||||
style="font-weight: bold;"><B>Apply to all </B></span>radio button allows to
|
style="margin-left: 0px;">button and the ID of this quadrangle will be
|
||||||
modify the orientation of all quadrangles of the currently displayed mesh
|
added to the list. To remove a selected element or elements from the list
|
||||||
or submesh.</p></li>
|
click </span><span style="margin-left: 0px; font-weight: bold;"><B>Remove
|
||||||
|
</B></span><span style="margin-left: 0px;">button. </span><span style="margin-left: 0px; font-weight: bold;"><B>Sort
|
||||||
<li class=kadov-p><p class="whs6"><span
|
list </B></span><span style="margin-left: 0px;">button allows to sort the
|
||||||
style="font-weight: bold;"><B>Use diagonal 2-4 </B></span>radio button allows
|
list of IDs. </span><span style="margin-left: 0px; font-weight: bold;"><B>Filter
|
||||||
to specify the opposite corners which will be connected by the cutting
|
</B></span><span style="margin-left: 0px;">button allows to apply a definite
|
||||||
edge.</p></li>
|
filter to the selection of quadrangles.</span></p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs7">Preview
|
<li class=kadov-p><p class="whs6"><span
|
||||||
</p></li>
|
style="font-weight: bold;"><B>Apply to all </B></span>radio button allows to
|
||||||
|
modify the orientation of all quadrangles of the currently displayed mesh
|
||||||
<li class=kadov-p><p class="whs6"><span
|
or submesh.</p></li>
|
||||||
style="font-weight: bold;"><B>Criterion</B></span> menu allows to apply the operation
|
|
||||||
only to those object which meet the chosen criterion (from the list of
|
<li class=kadov-p><p class="whs7">Preview
|
||||||
Quality Controls, i.e. Skew, Warping, Minimum Angle, etc.)</p></li>
|
- <span style="font-weight: normal;">provides a preview of cutting in
|
||||||
|
the viewer.</span> </p></li>
|
||||||
<li class=kadov-p><p class="whs6"><span
|
|
||||||
style="font-weight: bold;"><B>Select from </B></span>set of fields allows to
|
<li class=kadov-p><p class="whs8">Criterion</p></li>
|
||||||
choose a submesh or an existing group whose quadrangle elements will be
|
|
||||||
automatically added to the list.</p></li>
|
<li class=kadov-p><p class="whs6"><span
|
||||||
</ul>
|
style="font-weight: bold;"><B>Use diagonal 1-3 </B></span>and<span style="font-weight: bold;"><B>
|
||||||
|
Use diagonal 2-4 </B></span> allows
|
||||||
<p class="whs2"> </p>
|
to specify the opposite corners which will be connected by the cutting
|
||||||
|
edge.</p></li>
|
||||||
<p class="whs2">3. Click the <span style="font-weight: bold;"><B>Apply
|
|
||||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button to confirm
|
<li class=kadov-p><p class="whs7">Use
|
||||||
the operation.</p>
|
numeric factor - <span style="margin-left: 40px; font-weight: normal;"> allows
|
||||||
|
to apply the operation only to those objects which meet the chosen criterion
|
||||||
<p class="whs2"> </p>
|
(from the list of Quality Controls, i.e. Skew, Warping, Minimum Angle,
|
||||||
|
etc.)</span></p></li>
|
||||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs8">
|
|
||||||
<col class="whs9">
|
<li class=kadov-p><p class="whs9"><span style="font-weight: bold;"><B>Select
|
||||||
<col class="whs9">
|
from -</B></span> allows to choose a submesh or an existing group whose quadrangle
|
||||||
|
elements will be automatically added to the list.</p></li>
|
||||||
<tr valign="top" class="whs10">
|
</ul>
|
||||||
<td width="50%" class="whs11">
|
|
||||||
<p><img src="../image52.jpg" width="353px" height="300px" border="0" class="img_whs12"></td>
|
<p class="whs2"> </p>
|
||||||
<td width="50%" class="whs13">
|
|
||||||
<p><img src="../image51.jpg" width="353px" height="300px" border="0" class="img_whs12"></td></tr>
|
<p class="whs2">3. Click the <span style="font-weight: bold;"><B>Apply
|
||||||
</table>
|
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button to confirm
|
||||||
|
the operation.</p>
|
||||||
<p class="whs14"> </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark7">Cutting
|
<table x-use-null-cells cellspacing="0" width="100%" class="whs10">
|
||||||
Quadrangles</a> operation. </p>
|
<col class="whs11">
|
||||||
|
<col class="whs11">
|
||||||
<p> </p>
|
|
||||||
|
<tr valign="top" class="whs12">
|
||||||
<script type="text/javascript" language="javascript1.2">
|
<td width="50%" class="whs13">
|
||||||
<!--
|
<p><img src="../image52.jpg" width="353px" height="300px" border="0" class="img_whs14"></td>
|
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if (window.writeIntopicBar)
|
<td width="50%" class="whs15">
|
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writeIntopicBar(0);
|
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|
||||||
//-->
|
</table>
|
||||||
</script>
|
|
||||||
</body>
|
<p class="whs9"> </p>
|
||||||
</html>
|
|
||||||
|
<p> <span style="font-weight: bold;"><B>See
|
||||||
|
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark7">Cutting
|
||||||
|
Quadrangles</a> operation. </p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<script type="text/javascript" language="javascript1.2">
|
||||||
|
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|
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|
if (window.writeIntopicBar)
|
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|
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|
||||||
|
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|
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|
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|
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|
</body>
|
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|
</html>
|
||||||
|
@ -1,144 +1,149 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
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|
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|
||||||
|
|
||||||
<head>
|
<head>
|
||||||
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|
<title>Diagonal iversion of elements</title>
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
td.whs9 { width:50%; padding-right:10px; padding-left:10px; border-top-style:none; border-bottom-style:none; border-right-style:none; }
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|
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|
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|
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<body><script type="text/javascript" language="javascript1.2">
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</script>
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<body><script type="text/javascript" language="javascript1.2">
|
||||||
<h1>Diagonal inversion of elements</h1>
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
||||||
<p> In MESH
|
writeIntopicBar(4);
|
||||||
you can inverse the diagonal (edge) of a pseudo-quadrangle formed by two
|
//-->
|
||||||
neighboring triangles with one common edge.</p>
|
</script>
|
||||||
|
<h1>Diagonal inversion of elements</h1>
|
||||||
<p> </p>
|
|
||||||
|
<p> In MESH
|
||||||
<p class=TODO>To inverse the diagonal:</p>
|
you can inverse the diagonal (edge) of a pseudo-quadrangle formed by two
|
||||||
|
neighboring triangles with one common edge.</p>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs1">1. From the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu choose the <span style="font-weight: bold;"><B>Diagonal inversion
|
<p class=TODO>To inverse the diagonal:</p>
|
||||||
</B></span>item or click <img src="../image70.gif" width="24px" height="22px" border="0" class="img_whs2"> button in the toolbar. The following
|
|
||||||
dialog box shall appear:</p>
|
<p class=TODO> </p>
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
<p class="whs1">1. From the <span style="font-weight: bold;"><B>Modification
|
||||||
|
</B></span>menu choose the <span style="font-weight: bold;"><B>Diagonal inversion
|
||||||
<p class="whs1"><img src="../pics/diagonalinversion.png" x-maintain-ratio="TRUE" width="306px" height="163px" border="0" class="img_whs3"></p>
|
</B></span>item or click <img src="../image70.gif" width="24px" height="22px" border="0" class="img_whs2"> button in the toolbar. The following
|
||||||
|
dialog box shall appear:</p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<p class="whs1">2. Enter the ID of the required edge in the
|
|
||||||
<span style="font-weight: bold;"><B>Edge </B></span> field
|
<p class="whs1"><img src="../pics/diagonalinversion.png" x-maintain-ratio="TRUE" width="306px" height="163px" border="0" class="img_whs3"></p>
|
||||||
or select this edge in the 3D viewer. </p>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs1">2. Enter the ID of the required edge in the
|
||||||
<p class="whs1">3. Click the <span style="font-weight: bold;"><B>Apply
|
<span style="font-weight: bold;"><B>Edge </B></span> field
|
||||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button.</p>
|
or select this edge in the 3D viewer. </p>
|
||||||
|
|
||||||
<p class=TODO
|
<p class="whs1"> </p>
|
||||||
style="margin-left: 40px;"> </p>
|
|
||||||
|
<p class="whs1">3. Click the <span style="font-weight: bold;"><B>Apply
|
||||||
<p> </p>
|
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button.</p>
|
||||||
|
|
||||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs4">
|
<p class=TODO
|
||||||
<col class="whs5">
|
style="margin-left: 40px;"> </p>
|
||||||
<col class="whs5">
|
|
||||||
|
<p> </p>
|
||||||
<tr valign="top" class="whs6">
|
|
||||||
<td width="50%" class="whs7">
|
<table x-use-null-cells cellspacing="0" width="100%" class="whs4">
|
||||||
<p><img src="../image38.jpg" width="300px" height="224px" border="0" class="img_whs8"></td>
|
<col class="whs5">
|
||||||
<td width="50%" class="whs9">
|
<col class="whs5">
|
||||||
<p><img src="../image36.jpg" width="300px" height="224px" border="0" class="img_whs8"></td></tr>
|
|
||||||
</table>
|
<tr valign="top" class="whs6">
|
||||||
|
<td width="50%" class="whs7">
|
||||||
<p> </p>
|
<p><img src="../image38.jpg" width="300px" height="224px" border="0" class="img_whs8"></td>
|
||||||
|
<td width="50%" class="whs9">
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
<p><img src="../image36.jpg" width="300px" height="224px" border="0" class="img_whs8"></td></tr>
|
||||||
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark4">Diagonal
|
</table>
|
||||||
Inversion of Elements</a> operation. </p>
|
|
||||||
|
<p> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p> <span style="font-weight: bold;"><B>See
|
||||||
<script type="text/javascript" language="javascript1.2">
|
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark4">Diagonal
|
||||||
<!--
|
Inversion of Elements</a> operation. </p>
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(0);
|
<p> </p>
|
||||||
//-->
|
|
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</script>
|
<script type="text/javascript" language="javascript1.2">
|
||||||
</body>
|
<!--
|
||||||
</html>
|
if (window.writeIntopicBar)
|
||||||
|
writeIntopicBar(0);
|
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|
//-->
|
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|
</script>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
|
@ -1,165 +1,170 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
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|
|
||||||
<html>
|
<html>
|
||||||
|
|
||||||
<head>
|
<head>
|
||||||
<title>Displacing nodes</title>
|
<title>Displacing nodes</title>
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
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|
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|
||||||
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|
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|
||||||
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|
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|
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|
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|
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|
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|
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|
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|
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<body><script type="text/javascript" language="javascript1.2">
|
||||||
<h1>Moving nodes</h1>
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
||||||
<p>In MESH you can change the location of any node of your mesh. In this
|
writeIntopicBar(4);
|
||||||
case all adjacent elements (edges) will be also transformed right after
|
//-->
|
||||||
the displaced node.</p>
|
</script>
|
||||||
|
<h1>Moving nodes</h1>
|
||||||
<p> </p>
|
|
||||||
|
<p>In MESH you can change the location of any node of your mesh. In this
|
||||||
<p class=TODO>To displace a node:</p>
|
case all adjacent elements (edges) will be also transformed right after
|
||||||
|
the displaced node.</p>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs1">1. From the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu choose the <span style="font-weight: bold;"><B>Move node </B></span>item
|
<p class=TODO>To displace a node:</p>
|
||||||
or click <img src="../image67.gif" width="24px" height="22px" border="0" class="img_whs2"> button in the toolbar. The following dialog box
|
|
||||||
shall appear:</p>
|
<p class=TODO> </p>
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
<p class="whs1">1. From the <span style="font-weight: bold;"><B>Modification
|
||||||
|
</B></span>menu choose the <span style="font-weight: bold;"><B>Move node </B></span>item
|
||||||
<p class="whs1"><img src="../pics/movenodes.png" x-maintain-ratio="TRUE" width="306px" height="269px" border="0" class="img_whs3"></p>
|
or click <img src="../image67.gif" width="24px" height="22px" border="0" class="img_whs2"> button in the toolbar. The following dialog box
|
||||||
|
shall appear:</p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<p class="whs1">2. Enter the ID of the required node in the
|
|
||||||
<span style="font-weight: bold;"><B>Node ID </B></span> field
|
<p class="whs1"><img src="../pics/movenodes.png" x-maintain-ratio="TRUE" width="306px" height="269px" border="0" class="img_whs3"></p>
|
||||||
or select this node in the 3D viewer. The coordinates of your node will
|
|
||||||
be automatically displayed in the <span style="font-weight: bold;"><B>Coordinates
|
<p class="whs1"> </p>
|
||||||
</B></span>set of fields.</p>
|
|
||||||
|
<p class="whs1">2. Enter the ID of the required node in the
|
||||||
<p class="whs1"> </p>
|
<span style="font-weight: bold;"><B>Node ID </B></span> field
|
||||||
|
or select this node in the 3D viewer. The coordinates of your node will
|
||||||
<p class="whs1">3. Set new coordinates for your node in the
|
be automatically displayed in the <span style="font-weight: bold;"><B>Coordinates
|
||||||
<span style="font-weight: bold;"><B>Coordinates </B></span>set of fields.</p>
|
</B></span>set of fields.</p>
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
<p class="whs1"> </p>
|
||||||
|
|
||||||
<p class="whs1">4. Click the <span style="font-weight: bold;"><B>Apply
|
<p class="whs1">3. Set new coordinates for your node in the
|
||||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button.</p>
|
<span style="font-weight: bold;"><B>Coordinates </B></span>set of fields.</p>
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
<p class="whs1"> </p>
|
||||||
|
|
||||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs4">
|
<p class="whs1">4. Click the <span style="font-weight: bold;"><B>Apply
|
||||||
<col class="whs5">
|
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button.</p>
|
||||||
<col class="whs6">
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<tr valign="top" class="whs7">
|
|
||||||
<td width="39.706%" class="whs8">
|
<table x-use-null-cells cellspacing="0" width="100%" class="whs4">
|
||||||
<p class="whs9"><img src="../pics/moving_nodes1.png" x-maintain-ratio="TRUE" width="266px" height="249px" border="0" class="img_whs10"></td>
|
<col class="whs5">
|
||||||
<td width="60.294%" class="whs11">
|
<col class="whs6">
|
||||||
<p><img src="../pics/moving_nodes2.png" x-maintain-ratio="TRUE" width="324px" height="250px" border="0" class="img_whs12"></td></tr>
|
|
||||||
</table>
|
<tr valign="top" class="whs7">
|
||||||
|
<td width="39.706%" class="whs8">
|
||||||
<p class="whs13"> </p>
|
<p class="whs9"><img src="../pics/moving_nodes1.png" x-maintain-ratio="TRUE" width="266px" height="249px" border="0" class="img_whs10"></td>
|
||||||
|
<td width="60.294%" class="whs11">
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
<p><img src="../pics/moving_nodes2.png" x-maintain-ratio="TRUE" width="324px" height="250px" border="0" class="img_whs12"></td></tr>
|
||||||
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark3">Moving
|
</table>
|
||||||
Nodes</a> operation. </p>
|
|
||||||
|
<p class="whs13"> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p> <span style="font-weight: bold;"><B>See
|
||||||
<p class="whs13"> </p>
|
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark3">Moving
|
||||||
|
Nodes</a> operation. </p>
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
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|
<p> </p>
|
||||||
if (window.writeIntopicBar)
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|
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|
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|
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</script>
|
<script type="text/javascript" language="javascript1.2">
|
||||||
</body>
|
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|
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</html>
|
if (window.writeIntopicBar)
|
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|
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</script>
|
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|
</body>
|
||||||
|
</html>
|
||||||
|
@ -1,154 +1,159 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||||
|
|
||||||
<html>
|
<html>
|
||||||
|
|
||||||
<head>
|
<head>
|
||||||
<title>Displaying nodes numbers</title>
|
<title>Displaying nodes numbers</title>
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
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|
{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
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|
//-->
|
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</script>
|
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|
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<style type="text/css">
|
<style type="text/css">
|
||||||
<!--
|
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|
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p.whs1 { margin-left:40px; }
|
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|
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|
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|
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|
||||||
writeIntopicBar(1);
|
{
|
||||||
|
setRelStartPage("../index.htm");
|
||||||
if (window.setRelStartPage)
|
|
||||||
{
|
autoSync(1);
|
||||||
setRelStartPage("../smesh.htm");
|
sendSyncInfo();
|
||||||
|
sendAveInfoOut();
|
||||||
autoSync(1);
|
}
|
||||||
sendSyncInfo();
|
|
||||||
sendAveInfoOut();
|
}
|
||||||
}
|
else
|
||||||
}
|
if (window.gbIE4)
|
||||||
else
|
document.location.reload();
|
||||||
if (window.gbIE4)
|
//-->
|
||||||
document.location.reload();
|
</script>
|
||||||
//-->
|
</head>
|
||||||
</script>
|
<body><script type="text/javascript" language="javascript1.2">
|
||||||
<h1>Displaying nodes numbers</h1>
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
||||||
<p>In MESH you can display the ID numbers of all nodes of your mesh in
|
writeIntopicBar(4);
|
||||||
the viewer.</p>
|
//-->
|
||||||
|
</script>
|
||||||
<p> </p>
|
<h1>Displaying nodes numbers</h1>
|
||||||
|
|
||||||
<p class=TODO>To display ID numbers of nodes:</p>
|
<p>In MESH you can display the ID numbers of all nodes of your mesh in
|
||||||
|
the viewer.</p>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs1">1. Display your mesh in the viewer</p>
|
|
||||||
|
<p class=TODO>To display ID numbers of nodes:</p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class=TODO> </p>
|
||||||
<p class="whs1">2. Right-click on the mesh in the 3D viewer
|
|
||||||
and from the associated pop-up menu choose <span style="font-weight: bold;"><B>Numbering
|
<p class="whs1">1. Display your mesh in the viewer</p>
|
||||||
> Display Nodes #</B></span>.</p>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs1">2. Right-click on the mesh in the 3D viewer
|
||||||
<p class="whs2">It will look like as follows:</p>
|
and from the associated pop-up menu choose <span style="font-weight: bold;"><B>Numbering
|
||||||
|
> Display Nodes #</B></span>.</p>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<p class="whs1"><img src="../image96.jpg" width="429px" height="189px" border="0" class="img_whs3"></p>
|
|
||||||
|
<p class="whs2">It will look like as follows:</p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<h1>Displaying elements numbers</h1>
|
|
||||||
|
<p class="whs1"><img src="../image96.jpg" width="429px" height="189px" border="0" class="img_whs3"></p>
|
||||||
<p>In MESH you can display the ID numbers of all meshing elements composing
|
|
||||||
your mesh in the viewer.</p>
|
<p class="whs1"> </p>
|
||||||
|
|
||||||
<p> </p>
|
<h1>Displaying elements numbers</h1>
|
||||||
|
|
||||||
<p class=TODO>To display ID numbers of elements:</p>
|
<p>In MESH you can display the ID numbers of all meshing elements composing
|
||||||
|
your mesh in the viewer.</p>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs1">1. Display your mesh in the viewer</p>
|
|
||||||
|
<p class=TODO>To display ID numbers of elements:</p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class=TODO> </p>
|
||||||
<p class="whs1">2. Right-click on the mesh in the 3D viewer
|
|
||||||
and from the associated pop-up menu choose <span style="font-weight: bold;"><B>Numbering
|
<p class="whs1">1. Display your mesh in the viewer</p>
|
||||||
> Display Elements #</B></span>.</p>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs1">2. Right-click on the mesh in the 3D viewer
|
||||||
<p class="whs2">It will look like as follows:</p>
|
and from the associated pop-up menu choose <span style="font-weight: bold;"><B>Numbering
|
||||||
|
> Display Elements #</B></span>.</p>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<p class="whs1"><img src="../image95.jpg" width="324px" height="278px" border="0" class="img_whs4"></p>
|
|
||||||
|
<p class="whs2">It will look like as follows:</p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<p class="whs1"><img src="../image95.jpg" width="324px" height="278px" border="0" class="img_whs4"></p>
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
<p class="whs1"> </p>
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(0);
|
<p class="whs2"> </p>
|
||||||
//-->
|
|
||||||
</script>
|
<script type="text/javascript" language="javascript1.2">
|
||||||
</body>
|
<!--
|
||||||
</html>
|
if (window.writeIntopicBar)
|
||||||
|
writeIntopicBar(0);
|
||||||
|
//-->
|
||||||
|
</script>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
|
@ -1,131 +1,134 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||||
|
|
||||||
<html>
|
<html>
|
||||||
|
|
||||||
<head>
|
<head>
|
||||||
<title>Editing groups</title>
|
<title>Editing groups</title>
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
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<link rel="stylesheet" href="../default_ns.css"><script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
<link rel="stylesheet" href="../default_ns.css"><script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
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|
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|
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if (navigator.appName !="Netscape")
|
if (navigator.appName !="Netscape")
|
||||||
{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
<style type="text/css">
|
<style type="text/css">
|
||||||
<!--
|
<!--
|
||||||
p.whs1 { margin-left:40px; }
|
p.whs1 { margin-left:40px; }
|
||||||
img_whs2 { border:none; width:21px; height:22px; border-style:none; }
|
img_whs2 { border:none; width:21px; height:22px; border-style:none; }
|
||||||
img_whs3 { border:none; border-style:none; width:312px; height:565px; float:none; }
|
img_whs3 { border:none; width:400px; height:622px; float:none; }
|
||||||
p.whs4 { font-weight:normal; }
|
p.whs4 { font-weight:normal; }
|
||||||
p.whs5 { margin-left:0px; }
|
p.whs5 { margin-left:0px; }
|
||||||
-->
|
-->
|
||||||
</style><script type="text/javascript" language="JavaScript">
|
</style><script type="text/javascript" language="JavaScript">
|
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|
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|
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if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4))
|
if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4))
|
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{
|
{
|
||||||
var strNSS = "<style type='text/css'>";
|
var strNSS = "<style type='text/css'>";
|
||||||
strNSS += "p.whs5 {margin-left:1pt; }";
|
strNSS += "p.whs5 {margin-left:1pt; }";
|
||||||
strNSS +="</style>";
|
strNSS +="</style>";
|
||||||
document.write(strNSS);
|
document.write(strNSS);
|
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}
|
}
|
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|
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|
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|
</script>
|
||||||
<script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
|
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|
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|
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|
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function reDo() {
|
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|
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if (innerWidth != origWidth || innerHeight != origHeight)
|
if (innerWidth != origWidth || innerHeight != origHeight)
|
||||||
location.reload();
|
location.reload();
|
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}
|
}
|
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if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
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origWidth = innerWidth;
|
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|
||||||
origHeight = innerHeight;
|
origHeight = innerHeight;
|
||||||
onresize = reDo;
|
onresize = reDo;
|
||||||
}
|
}
|
||||||
onerror = null;
|
onerror = null;
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
<style type="text/css">
|
<style type="text/css">
|
||||||
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|
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|
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div.WebHelpPopupMenu { position:absolute; left:0px; top:0px; z-index:4; visibility:hidden; }
|
div.WebHelpPopupMenu { position:absolute; left:0px; top:0px; z-index:4; visibility:hidden; }
|
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-->
|
p.WebHelpNavBar { text-align:right; }
|
||||||
</style><script type="text/javascript" language="javascript1.2" src="../whmsg.js"></script>
|
-->
|
||||||
<script type="text/javascript" language="javascript" src="../whver.js"></script>
|
</style><script type="text/javascript" language="javascript1.2" src="../whmsg.js"></script>
|
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<script type="text/javascript" language="javascript1.2" src="../whproxy.js"></script>
|
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|
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<script type="text/javascript" language="javascript1.2" src="../whutils.js"></script>
|
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|
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|
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|
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|
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|
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<body><script type="text/javascript" language="javascript1.2">
|
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|
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|
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|
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if (window.gbWhTopic)
|
if (window.gbWhTopic)
|
||||||
{
|
{
|
||||||
if (window.addTocInfo)
|
if (window.setRelStartPage)
|
||||||
{
|
{
|
||||||
addTocInfo("MESH module\nGrouping elements\nEditing groups");
|
addTocInfo("MESH module\nGrouping elements\nEditing groups");
|
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addButton("show",BTN_TEXT,"Show","","","","",0,0,"","","");
|
addButton("show",BTN_IMG,"Show","","","","",0,0,"../whd_show0.gif","../whd_show2.gif","../whd_show1.gif");
|
||||||
|
addButton("hide",BTN_IMG,"Hide","","","","",0,0,"../whd_hide0.gif","../whd_hide2.gif","../whd_hide1.gif");
|
||||||
}
|
|
||||||
if (window.writeBtnStyle)
|
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|
||||||
writeBtnStyle();
|
|
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|
|
||||||
if (window.writeIntopicBar)
|
if (window.setRelStartPage)
|
||||||
writeIntopicBar(1);
|
{
|
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|
setRelStartPage("../index.htm");
|
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if (window.setRelStartPage)
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|
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{
|
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|
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setRelStartPage("../smesh.htm");
|
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|
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|
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|
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autoSync(1);
|
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|
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|
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sendAveInfoOut();
|
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|
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}
|
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|
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|
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|
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else
|
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|
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if (window.gbIE4)
|
//-->
|
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document.location.reload();
|
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|
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//-->
|
</head>
|
||||||
</script>
|
<body><script type="text/javascript" language="javascript1.2">
|
||||||
<h1>Editing groups</h1>
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
||||||
<p class=TODO
|
writeIntopicBar(4);
|
||||||
style="margin-left: 0px;">To edit an existing group of elements:</p>
|
//-->
|
||||||
|
</script>
|
||||||
<p class=TODO> </p>
|
<h1>Editing groups</h1>
|
||||||
|
|
||||||
<p class="whs1">1. Select your group in the Object Browser
|
<p class=TODO
|
||||||
and in the <span style="font-weight: bold;"><B>Mesh </B></span>menu click the
|
style="margin-left: 0px;">To edit an existing group of elements:</p>
|
||||||
<span style="font-weight: bold;"><B>Edit Group </B></span>item or <img src="../image74.gif" width="21px" height="22px" border="0" class="img_whs2"> icon in the toolbar. The following dialog box will appear:</p>
|
|
||||||
|
<p class=TODO> </p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs1">1. Select your group in the Object Browser
|
||||||
<p class="whs1"><img src="../pics/editgroup.png" x-maintain-ratio="TRUE" width="312px" height="565px" border="0" class="img_whs3"></p>
|
and in the <span style="font-weight: bold;"><B>Mesh </B></span>menu click the
|
||||||
|
<span style="font-weight: bold;"><B>Edit Group </B></span>item or <img src="../image74.gif" width="21px" height="22px" border="0" class="img_whs2"> icon in the toolbar. The following dialog box will appear:</p>
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<p class="whs1">In this dialog box you can modify the name<span
|
|
||||||
style="font-weight: bold;"> <B></B></span>of your group and add or remove the
|
<p class="whs1"><img src="../pics/editgroup.png" x-maintain-ratio="TRUE" width="400px" height="622px" border="0" class="img_whs3"></p>
|
||||||
elements forming it. For more information <a href="creating_groups.htm">see
|
|
||||||
here</a>.</p>
|
<p class="whs4"> </p>
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
<p class="whs1">In this dialog box you can modify the name<span
|
||||||
|
style="font-weight: bold;"> <B></B></span>of your group and add or remove the
|
||||||
<p class="whs1">2. Click the <span style="font-weight: bold;"><B>OK
|
elements forming it. For more information <a href="creating_groups.htm">see
|
||||||
</B></span>or <span style="font-weight: bold;"><B> Apply
|
Creating Groups </a><span style="margin-left: 40px;">page.</span></p>
|
||||||
</B></span>button to confirm modification of the group.</p>
|
|
||||||
|
<p class="whs1">2. Click the <span style="font-weight: bold;"><B>OK
|
||||||
<p class="whs1"> </p>
|
</B></span>or <span style="font-weight: bold;"><B> Apply
|
||||||
|
</B></span>button to confirm modification of the group.</p>
|
||||||
<p class="whs5"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of an <a href="../grouping_elements.htm#bookmark1">Edit
|
<p class="whs1"> </p>
|
||||||
Group</a> operation. </p>
|
|
||||||
|
<p class="whs5"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
<p> </p>
|
a sample TUI Script of an <a href="../grouping_elements.htm#bookmark1">Edit
|
||||||
|
Group</a> operation. </p>
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
<p> </p>
|
||||||
if (window.writeIntopicBar)
|
|
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writeIntopicBar(0);
|
<script type="text/javascript" language="javascript1.2">
|
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|
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|
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|
if (window.writeIntopicBar)
|
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</body>
|
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|
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</html>
|
//-->
|
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|
</script>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
|
@ -1,152 +1,157 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||||
|
|
||||||
<html>
|
<html>
|
||||||
|
|
||||||
<head>
|
<head>
|
||||||
<title>Importing and exporting meshes</title>
|
<title>Importing and exporting meshes</title>
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
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<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
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|
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|
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|
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|
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</script>
|
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|
||||||
<style type="text/css">
|
<style type="text/css">
|
||||||
<!--
|
<!--
|
||||||
img_whs1 { border:none; width:30px; height:30px; float:none; border-style:none; }
|
img_whs1 { border:none; width:30px; height:30px; float:none; border-style:none; }
|
||||||
p.whs2 { margin-left:40px; }
|
p.whs2 { margin-left:40px; }
|
||||||
img_whs3 { border:none; width:513px; height:269px; float:none; border-style:none; }
|
img_whs3 { border:none; border-style:none; width:437px; height:283px; float:none; }
|
||||||
img_whs4 { border:none; width:447px; height:266px; float:none; border-style:none; }
|
img_whs4 { border:none; border-style:none; width:436px; height:307px; float:none; }
|
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p.whs5 { margin-left:0px; }
|
p.whs5 { margin-left:0px; }
|
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-->
|
-->
|
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</style><script type="text/javascript" language="JavaScript">
|
</style><script type="text/javascript" language="JavaScript">
|
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|
if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4))
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{
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|
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var strNSS = "<style type='text/css'>";
|
var strNSS = "<style type='text/css'>";
|
||||||
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|
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|
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|
||||||
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<body><script type="text/javascript" language="javascript1.2">
|
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<h1>Importing and exporting meshes</h1>
|
<!--
|
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|
if (window.writeIntopicBar)
|
||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> In MESH there is a functionality allowing importation/exportation
|
writeIntopicBar(4);
|
||||||
of meshes from <span style="font-weight: bold;"><B>MED</B></span>, <span style="font-weight: bold;"><B>UNV</B></span>
|
//-->
|
||||||
format files. </p>
|
</script>
|
||||||
|
<h1>Importing and exporting meshes</h1>
|
||||||
<p> </p>
|
|
||||||
|
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> In MESH there is a functionality allowing importation/exportation
|
||||||
<p class=TODO>To import a mesh:</p>
|
of meshes from <span style="font-weight: bold;"><B>MED</B></span>, <span style="font-weight: bold;"><B>UNV</B></span>
|
||||||
|
format files. </p>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs2">1. From the <span style="font-weight: bold;"><B>File</B></span>
|
|
||||||
menu choose the <span style="font-weight: bold;"><B>Import</B></span> item, from
|
<p class=TODO>To import a mesh:</p>
|
||||||
its sub-menu select the corresponding format (MED, UNV)
|
|
||||||
of the file containing your mesh.</p>
|
<p class=TODO> </p>
|
||||||
|
|
||||||
<p class="whs2">2. In the standard <span style="font-weight: bold;"><B>Search
|
<p class="whs2">1. From the <span style="font-weight: bold;"><B>File</B></span>
|
||||||
File </B></span>dialog box find the file for importation. </p>
|
menu choose the <span style="font-weight: bold;"><B>Import</B></span> item, from
|
||||||
|
its sub-menu select the corresponding format (MED, UNV)
|
||||||
<p class="whs2">3. Click the <span style="font-weight: bold;"><B>OK
|
of the file containing your mesh.</p>
|
||||||
</B></span>button.</p>
|
|
||||||
|
<p class="whs2">2. In the standard <span style="font-weight: bold;"><B>Search
|
||||||
<p class="whs2"> </p>
|
File </B></span>dialog box find the file for importation. </p>
|
||||||
|
|
||||||
<p class="whs2"><img src="../pics/importmesh.png" x-maintain-ratio="TRUE" width="513px" height="269px" border="0" class="img_whs3"> </p>
|
<p class="whs2">3. Click the <span style="font-weight: bold;"><B>OK
|
||||||
|
</B></span>button.</p>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p class=TODO>To export a mesh:</p>
|
|
||||||
|
<p class="whs2"><img src="../pics/meshimportmesh.png" x-maintain-ratio="TRUE" width="437px" height="283px" border="0" class="img_whs3"> </p>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p class="whs2">1. Select the object you wish to export.</p>
|
|
||||||
|
<p class=TODO>To export a mesh:</p>
|
||||||
<p class="whs2">2. From the <span style="font-weight: bold;"><B>File</B></span>
|
|
||||||
menu choose the <span style="font-weight: bold;"><B>Export</B></span> item, from
|
<p class=TODO> </p>
|
||||||
its sub-menu select the format (MED, UNV) of the file which will contain
|
|
||||||
your exported mesh..</p>
|
<p class="whs2">1. Select the object you wish to export.</p>
|
||||||
|
|
||||||
<p class="whs2">3. In the standard <span style="font-weight: bold;"><B>Search
|
<p class="whs2">2. From the <span style="font-weight: bold;"><B>File</B></span>
|
||||||
File </B></span><span>select a location for the exported file and enter its
|
menu choose the <span style="font-weight: bold;"><B>Export</B></span> item, from
|
||||||
name.</span> </p>
|
its sub-menu select the format (MED, UNV) of the file which will contain
|
||||||
|
your exported mesh..</p>
|
||||||
<p class="whs2">4. Click the <span style="font-weight: bold;"><B>OK
|
|
||||||
</B></span>button. </p>
|
<p class="whs2">3. In the standard <span style="font-weight: bold;"><B>Search
|
||||||
|
File </B></span><span>select a location for the exported file and enter its
|
||||||
<p class="whs2"> </p>
|
name.</span> </p>
|
||||||
|
|
||||||
<p class="whs2"><img src="../pics/a-exportmesh.png" x-maintain-ratio="TRUE" width="447px" height="266px" border="0" class="img_whs4"></p>
|
<p class="whs2">4. Click the <span style="font-weight: bold;"><B>OK
|
||||||
|
</B></span>button. </p>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p class="whs5"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of an <a href="../constructing_meshes.htm#bookmark3">Export
|
<p class="whs2"><img src="../pics/meshexportmesh.png" x-maintain-ratio="TRUE" width="436px" height="307px" border="0" class="img_whs4"></p>
|
||||||
Mesh</a> operation. </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
<p class="whs5"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
if (window.writeIntopicBar)
|
a sample TUI Script of an <a href="../constructing_meshes.htm#bookmark3">Export
|
||||||
writeIntopicBar(0);
|
Mesh</a> operation. </p>
|
||||||
//-->
|
|
||||||
</script>
|
<script type="text/javascript" language="javascript1.2">
|
||||||
</body>
|
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|
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</html>
|
if (window.writeIntopicBar)
|
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|
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|
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|
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|
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|
</body>
|
||||||
|
</html>
|
||||||
|
@ -1,195 +0,0 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
|
||||||
|
|
||||||
<html>
|
|
||||||
|
|
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<head>
|
|
||||||
<title>Introduction to SMESH</title>
|
|
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<meta http-equiv="content-type" content="text/html; charset=windows-1252">
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|
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|
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|
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|
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p.whs4 { margin-left:40px; }
|
|
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|
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if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
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origWidth = innerWidth;
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origHeight = innerHeight;
|
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onresize = reDo;
|
|
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}
|
|
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onerror = null;
|
|
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|
|
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</script>
|
|
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<style type="text/css">
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|
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|
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|
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|
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document.location.reload();
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|
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//-->
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|
||||||
</script>
|
|
||||||
<h1>Introduction to MESH</h1>
|
|
||||||
|
|
||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"><span style="font-weight: bold;"><B>MESH</B></span> module of
|
|
||||||
SALOME is destined for: </p>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<li class=kadov-p><p>import and export of meshes in MED format,</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p>meshing geometrical models previously created
|
|
||||||
or imported by the GEOM component. MESH module allows to apply 1D, 2D,
|
|
||||||
3D meshing algorithms and a set of hypotheses:</p></li>
|
|
||||||
|
|
||||||
<ul type="circle" class="whs3">
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Local length</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Number of segments</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Max Element Area</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Max Element Volume</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<li class=kadov-p><p>modification of locally generated meshes by</p></li>
|
|
||||||
|
|
||||||
<ul type="circle" class="whs3">
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Addition/deletion of nodes and elements</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Moving nodes and elements</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<li class=kadov-p><p>grouping mesh elements and performing operations
|
|
||||||
on these groups </p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p>quality control of meshes basing on a set of definite
|
|
||||||
criteria -</p></li>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs4"><img src="../image7.jpg" x-maintain-ratio="TRUE" width="472px" height="355px" align="right" border="0" class="img_whs5"></p>
|
|
||||||
|
|
||||||
<p class="whs6"> </p>
|
|
||||||
|
|
||||||
<p class="whs6">for edges:</p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<ul type="circle" class="whs3">
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Length of edges </p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Borders at multi-connections</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Free borders</p></li>
|
|
||||||
</ul>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<p class="whs6">for faces:</p>
|
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
|
||||||
|
|
||||||
<ul type="circle" class="whs3">
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Area </p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Free edges</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Borders at multi-connection 2D</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Length 2D</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Minimum angle</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Taper</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Aspect Ratio</p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Warping </p></li>
|
|
||||||
|
|
||||||
<li class=kadov-p><p>Skew</p></li>
|
|
||||||
</ul>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<p> </p>
|
|
||||||
|
|
||||||
<p class="whs6">for solids:</p>
|
|
||||||
|
|
||||||
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|
|
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<ul type="circle" class="whs3">
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|
||||||
|
|
||||||
<li class=kadov-p><p>Aspect ratio 3D</p></li>
|
|
||||||
</ul>
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
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<title>Length of edges</title>
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<h1>Length 2D</h1>
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<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1">This quality control criterion consists of calculation
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of length of the edges combining the meshing elements (triangles and quadrangles)
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of your mesh. </p>
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|
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|
<h1>Length 2D</h1>
|
||||||
<p> </p>
|
|
||||||
|
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1">This quality control criterion consists of calculation
|
||||||
<p class=TODO>To apply the Length 2D quality criterion to your mesh:</p>
|
of length of the edges combining the meshing elements (triangles and quadrangles)
|
||||||
|
of your mesh. </p>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs2">1. Display your mesh in the viewer.</p>
|
|
||||||
|
<p class=TODO>To apply the Length 2D quality criterion to your mesh:</p>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<p class=TODO> </p>
|
||||||
<p class="whs2">2. Choose <span style="font-weight: bold;"><B>Controls
|
|
||||||
> Length 2D </B></span>or click <img src="../image34.gif" width="27px" height="24px" border="0" class="img_whs3"> button in the toolbar. Your
|
<p class="whs2">1. Display your mesh in the viewer.</p>
|
||||||
mesh will be displayed in the viewer with its elements colored according
|
|
||||||
to the applied mesh quality control criterion:</p>
|
<p class="whs2"> </p>
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
<p class="whs2">2. Choose <span style="font-weight: bold;"><B>Controls
|
||||||
|
> Length 2D </B></span>or click <img src="../image34.gif" width="27px" height="24px" border="0" class="img_whs3"> button in the toolbar. Your
|
||||||
<p class="whs2"><img src="../pics/length2d.png" x-maintain-ratio="TRUE" width="450px" height="381px" border="0" class="img_whs4"></p>
|
mesh will be displayed in the viewer with its elements colored according
|
||||||
|
to the applied mesh quality control criterion:</p>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p class="whs5"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../quality_controls.htm#bookmark5"> Length
|
<p class="whs2"><img src="../pics/length2d.png" x-maintain-ratio="TRUE" width="450px" height="381px" border="0" class="img_whs4"></p>
|
||||||
2D quality control</a> operation. </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p class="whs5"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
<p class="whs2"> </p>
|
a sample TUI Script of a <a href="../quality_controls.htm#bookmark4"> Length
|
||||||
|
2D quality control</a> operation. </p>
|
||||||
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|
|
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|
<p> </p>
|
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|
||||||
|
@ -1,120 +1,172 @@
|
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|
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|
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|
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|
<title>Length from edges</title>
|
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<p><span style="font-weight: bold;"><B><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"></B></span> <span style="font-weight: bold;"><B>Max
|
<!--
|
||||||
Element Area </B></span>hypothesis is applied for meshing of 2D faces composing
|
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|
||||||
your geometrical object. Definition of this hypothesis consists of setting
|
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|
||||||
the <span style="font-weight: bold;"><B>maximum area </B></span>of meshing elements
|
//-->
|
||||||
(depending on the chosen meshing algorithm it can be <span style="font-weight: bold;"><B>triangles</B></span>
|
</script>
|
||||||
or <span style="font-weight: bold;"><B>quadrangles</B></span>), which will compose
|
<h1>2D Meshing Hypotheses</h1>
|
||||||
the mesh of these 2D faces. </p>
|
|
||||||
|
<ul type="disc" class="whs1">
|
||||||
<p> </p>
|
|
||||||
|
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
||||||
<p class="whs2"><img src="../pics/a-maxelarea.png" x-maintain-ratio="TRUE" width="332px" height="212px" border="0" class="img_whs3"></p>
|
class=kadov-p><p class="whs2"><a href="max._element_area_hypothesis.htm#max_element_area"><span
|
||||||
|
style="font-weight: bold;"><B>Max Element Area</B></span></a></p></li>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
||||||
<p class="whs4"><span style="font-weight: bold;"><B>See Also</B></span>
|
class=kadov-p><p class="whs2"><a href="max._element_area_hypothesis.htm#length_from_edges"><span
|
||||||
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark4">Maximum
|
style="font-weight: bold;"><B>Length from Edges</B></span></a></p></li>
|
||||||
Element Area hypothesis</a> operation. </p>
|
|
||||||
|
<li style="/*begin!kadov{{*/ color: #000000; /*}}end!kadov*/ "
|
||||||
<p> </p>
|
class=kadov-p><p class="whs2"><a href="max._element_area_hypothesis.htm#quadrangle preference" style="font-weight: bold;">Quadrangle
|
||||||
|
Preference</a></p></li>
|
||||||
<p class="whs5"><img src="../pics/max_el_area.png" x-maintain-ratio="TRUE" width="455px" height="385px" border="0" class="img_whs6"></p>
|
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|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
<h3><a name=max_element_area>Max Element Area </a></h3>
|
||||||
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|
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|
<p><span style="font-weight: bold;"><B>Max Element Area </B></span>hypothesis
|
||||||
writeIntopicBar(0);
|
is applied for meshing of 2D faces composing your geometrical object.
|
||||||
//-->
|
Definition of this hypothesis consists of setting the <span style="font-weight: bold;"><B>maximum
|
||||||
</script>
|
area </B></span>of meshing elements (depending on the chosen meshing algorithm
|
||||||
</body>
|
it can be <span style="font-weight: bold;"><B>triangles</B></span> or <span style="font-weight: bold;"><B>quadrangles</B></span>),
|
||||||
</html>
|
which will compose the mesh of these 2D faces. </p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<p class="whs3"><img src="../pics/a-maxelarea.png" x-maintain-ratio="TRUE" width="332px" height="212px" border="0" class="img_whs4"></p>
|
||||||
|
|
||||||
|
<p class="whs5"> </p>
|
||||||
|
|
||||||
|
<p class="whs6"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
|
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark4">Maximum
|
||||||
|
Element Area hypothesis</a> operation. </p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<p class="whs3"><img src="../pics/max_el_area.png" x-maintain-ratio="TRUE" width="455px" height="385px" border="0" class="img_whs7"></p>
|
||||||
|
|
||||||
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
|
<h3><a name=length_from_edges>Length from Edges</a></h3>
|
||||||
|
|
||||||
|
<p><span style="font-weight: bold;"><B>Length from edges</B></span> hypothesis
|
||||||
|
builds 2D mesh segments having a length calculated as an average edge
|
||||||
|
length for a given wire. </p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<p class="whs6"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
|
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark6">Length
|
||||||
|
from Edges hypothesis</a> operation. </p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<h3><a name="quadrangle preference">Quadrangle Preference</a></h3>
|
||||||
|
|
||||||
|
<p>This algorithm can be used only together with Quadrangle (Mapping) algorithm.
|
||||||
|
It allows to build quadrangular meshes even if the number of nodes at
|
||||||
|
the opposite edges of a meshed face is not equal, otherwise this mesh
|
||||||
|
will contain some triangular elements.</p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<p> </p>
|
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|
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|
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<html>
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|
||||||
|
|
||||||
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|
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|
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|
<title>Non conform mesh allowed hypothesis</title>
|
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<h1>Max Element Volume hypothesis</h1>
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||||||
Element Area </B></span>hypothesis is applied for meshing of 3D objects composing
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|
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the <span style="font-weight: bold;"><B>maximum volume </B></span>of 3D meshing
|
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|
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elements (depending on the chosen meshing algorithm it can be <span style="font-weight: bold;"><B>hexahedrons
|
<h1>Max Element Volume hypothesis</h1>
|
||||||
</B></span>or <span style="font-weight: bold;"><B>tetrahedrons</B></span>), which
|
|
||||||
will compose the mesh of these 3D objects. </p>
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|
||||||
|
Element Area </B></span>hypothesis is applied for meshing of 3D objects composing
|
||||||
<p class=TODO> </p>
|
your geometrical object. Definition of this hypothesis consists of setting
|
||||||
|
the <span style="font-weight: bold;"><B>maximum volume </B></span>of 3D meshing
|
||||||
<p class="whs2"><img src="../pics/a-maxelvolume.png" x-maintain-ratio="TRUE" width="332px" height="212px" border="0" class="img_whs3"></p>
|
elements (depending on the chosen meshing algorithm it can be <span style="font-weight: bold;"><B>hexahedrons
|
||||||
|
</B></span>or <span style="font-weight: bold;"><B>tetrahedrons</B></span>), which
|
||||||
<p class="whs2"> </p>
|
will compose the mesh of these 3D objects. </p>
|
||||||
|
|
||||||
<p class="whs4"><span style="font-weight: bold;"><B>See Also</B></span>
|
<p class=TODO> </p>
|
||||||
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark5">Maximum
|
|
||||||
Element Volume hypothesis</a> operation. </p>
|
<p class="whs2"><img src="../pics/a-maxelvolume.png" x-maintain-ratio="TRUE" width="332px" height="212px" border="0" class="img_whs3"></p>
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</style><script type="text/javascript" language="javascript1.2" src="../whmsg.js"></script>
|
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|
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|
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|
<body><script type="text/javascript" language="javascript1.2">
|
||||||
<h1>Merging nodes</h1>
|
<!--
|
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if (window.writeIntopicBar)
|
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<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> This functionality allows user to detect groups of coincident
|
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nodes with desirable tolerance, edit these groups and merge.</p>
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|
||||||
|
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|
||||||
<p> </p>
|
<h1>Merging nodes</h1>
|
||||||
|
|
||||||
<p class=TODO>To merge nodes of your mesh:</p>
|
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> This functionality allows user to detect groups of coincident
|
||||||
|
nodes with desirable tolerance, edit these groups and merge.</p>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs2">1. From the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>choose <span style="font-weight: bold;"><B>Transformation </B></span>and
|
<p class=TODO>To merge nodes of your mesh:</p>
|
||||||
from its
|
|
||||||
sub-menu select the <span style="font-weight: bold;"><B>Merge nodes </B></span>item.
|
<p class=TODO> </p>
|
||||||
The following dialog box shall appear:</p>
|
|
||||||
|
<p class="whs2">1. From the <span style="font-weight: bold;"><B>Modification
|
||||||
<p> </p>
|
</B></span>choose <span style="font-weight: bold;"><B>Transformation </B></span>and
|
||||||
|
from its
|
||||||
<p class="whs2"><img src="../pics/mergenodes.png" x-maintain-ratio="TRUE" width="312px" height="488px" border="0" class="img_whs3"></p>
|
sub-menu select the <span style="font-weight: bold;"><B>Merge nodes </B></span>item.
|
||||||
|
The following dialog box shall appear:</p>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs2">This dialog box allows to create groups of
|
|
||||||
coincident nodes and to merge them. </p>
|
<p class="whs2"><img src="../pics/mergenodes.png" x-maintain-ratio="TRUE" width="312px" height="488px" border="0" class="img_whs3"></p>
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
<p class="whs2"> </p>
|
||||||
|
|
||||||
<p class="whs2"><img src="../pics/merging_nodes1.png" x-maintain-ratio="TRUE" width="341px" height="375px" border="0" class="img_whs4"> <img src="../pics/merging_nodes2.png" x-maintain-ratio="TRUE" width="347px" height="376px" border="0" class="img_whs5"></p>
|
<p class="whs2">This dialog box allows to create groups of
|
||||||
|
coincident nodes and to merge them. </p>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<p class="whs2"><img src="../pics/merging_nodes1.png" x-maintain-ratio="TRUE" width="341px" height="375px" border="0" class="img_whs4"> <img src="../pics/merging_nodes2.png" x-maintain-ratio="TRUE" width="347px" height="376px" border="0" class="img_whs5"></p>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of a <a href="../transforming_meshes.htm#bookmark3">Merging
|
<p class="whs2"> </p>
|
||||||
Nodes</a> operation. </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p> <span style="font-weight: bold;"><B>See
|
||||||
<script type="text/javascript" language="javascript1.2">
|
Also</B></span> a sample TUI Script of a <a href="../transforming_meshes.htm#bookmark3">Merge
|
||||||
<!--
|
Nodes</a> operation. </p>
|
||||||
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|
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|
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|
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|
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</html>
|
||||||
|
@ -1,129 +1,134 @@
|
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|
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|
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<title>Minimum angle</title>
|
<title>Minimum angle</title>
|
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|
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|
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|
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|
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|
||||||
<style type="text/css">
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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<h1>Minimum angle</h1>
|
<!--
|
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|
if (window.writeIntopicBar)
|
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<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Minimum angle</B></span>
|
writeIntopicBar(4);
|
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mesh quality criterion consists of calculation of the minimum value of
|
//-->
|
||||||
angle between two adjacent sides of a 2D meshing element (triangle or
|
</script>
|
||||||
quadrangle). </p>
|
<h1>Minimum angle</h1>
|
||||||
|
|
||||||
<p> </p>
|
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Minimum angle</B></span>
|
||||||
|
mesh quality criterion consists of calculation of the minimum value of
|
||||||
<p class=TODO>To apply the Minimum angle quality criterion to your mesh:</p>
|
angle between two adjacent sides of a 2D meshing element (triangle or
|
||||||
|
quadrangle). </p>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs2">1. Display your mesh in the viewer.</p>
|
|
||||||
|
<p class=TODO>To apply the Minimum angle quality criterion to your mesh:</p>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<p class=TODO> </p>
|
||||||
<p class="whs2">2. Choose <span style="font-weight: bold;"><B>Controls
|
|
||||||
> Minimum angle </B></span>or click <img src="../image38.gif" width="24px" height="24px" border="0" class="img_whs3"> button. Your mesh will
|
<p class="whs2">1. Display your mesh in the viewer.</p>
|
||||||
be displayed in the viewer with its elements colored according to the
|
|
||||||
applied mesh quality control criterion:</p>
|
<p class="whs2"> </p>
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
<p class="whs2">2. Choose <span style="font-weight: bold;"><B>Controls
|
||||||
|
> Minimum angle </B></span>or click <img src="../image38.gif" width="24px" height="24px" border="0" class="img_whs3"> button. Your mesh will
|
||||||
<p class="whs2"><img src="../image92.jpg" width="443px" height="254px" border="0" class="img_whs4"></p>
|
be displayed in the viewer with its elements colored according to the
|
||||||
|
applied mesh quality control criterion:</p>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p class="whs5"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../quality_controls.htm#bookmark9">Minimum
|
<p class="whs2"><img src="../image92.jpg" width="443px" height="254px" border="0" class="img_whs4"></p>
|
||||||
Angle quality control</a> operation. </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p class="whs5"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
<script type="text/javascript" language="javascript1.2">
|
a sample TUI Script of a <a href="../quality_controls.htm#bookmark9">Minimum
|
||||||
<!--
|
Angle quality control</a> operation. </p>
|
||||||
if (window.writeIntopicBar)
|
|
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|
<p> </p>
|
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//-->
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|
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</script>
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|
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</body>
|
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|
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</html>
|
if (window.writeIntopicBar)
|
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|
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|
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|
//-->
|
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|
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|
</body>
|
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|
</html>
|
||||||
|
@ -1,148 +1,142 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
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|
|
||||||
<html>
|
<html>
|
||||||
|
|
||||||
<head>
|
<head>
|
||||||
<title>Non conform mesh allowed hypothesis</title>
|
<title>Non conform mesh allowed hypothesis</title>
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
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|
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|
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<style type="text/css">
|
<style type="text/css">
|
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<!--
|
<!--
|
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p.whs1 { margin-left:0px; }
|
p.whs1 { margin-left:0px; }
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<h1>Additional Hypotheses</h1>
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<p><span style="font-weight: bold;"><B>Additional Hypotheses</B></span> can be
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applied as a supplement to the main hypotheses, introducing additional
|
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concepts to mesh creation.</p>
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<h1>Additional Hypotheses</h1>
|
||||||
<p> </p>
|
|
||||||
|
<p><span style="font-weight: bold;"><B>Additional Hypotheses</B></span> can be
|
||||||
<p>To define an <span style="font-weight: bold;"><B>Additional Hypothesis</B></span>
|
applied as a supplement to the main hypotheses, introducing additional
|
||||||
simply select it in <span style="font-weight: bold;"><B>Create Mesh</B></span>
|
concepts to mesh creation.</p>
|
||||||
menu. These hypotheses are actually changes in the rules of mesh creation
|
|
||||||
and as such don't possess adjustable values. </p>
|
<p> </p>
|
||||||
|
|
||||||
<h3> </h3>
|
<p>To define an <span style="font-weight: bold;"><B>Additional Hypothesis</B></span>
|
||||||
|
simply select it in <span style="font-weight: bold;"><B>Create Mesh</B></span>
|
||||||
<h3>Non Conform mesh allowed hypothesis</h3>
|
menu. These hypotheses are actually changes in the rules of mesh creation
|
||||||
|
and as such don't possess adjustable values. </p>
|
||||||
<p><span style="font-weight: bold;"><B>Non Conform mesh allowed</B></span> hypothesis
|
|
||||||
allows to generate non-conform meshes (that is, meshes having some edges
|
<h3>Non Conform mesh allowed hypothesis</h3>
|
||||||
ending on an edge or face of adjacent elements). </p>
|
|
||||||
|
<p><span style="font-weight: bold;"><B>Non Conform mesh allowed</B></span> hypothesis
|
||||||
<h3> </h3>
|
allows to generate non-conform meshes (that is, meshes having some edges
|
||||||
|
ending on an edge or face of adjacent elements). </p>
|
||||||
<h3>Propagation of 1D Hypothesis on opposite edges</h3>
|
|
||||||
|
<h3>Quadratic Mesh</h3>
|
||||||
<p><span style="font-weight: bold;"><B>P</B></span><span style="font-weight: bold;"><B>ropagation
|
|
||||||
of 1D Hypothesis on opposite edges </B></span>allows to propagate a set hypothesis
|
<p>Quadratic Mesh hypothesis allows to build a quadratic mesh (whose edges
|
||||||
onto an opposite edge. If a local hypothesis and propagation are set on
|
are not straight but broken lines and can be defined by three points:
|
||||||
one of edges of a quadrangular face, the opposite edge will have the same
|
first, middle and last) instead of an ordinary one. </p>
|
||||||
hypothesis, unless another hypothesis has been locally set on such opposite
|
|
||||||
edge.</p>
|
<h3>Propagation of 1D Hypothesis on opposite edges</h3>
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
<p><span style="font-weight: bold;"><B>Propagation of 1D Hypothesis on opposite
|
||||||
|
edges </B></span>allows to propagate a hypothesis onto an opposite edge. If
|
||||||
<p class="whs1"><span style="font-weight: bold;"><B>See Also</B></span>
|
a local hypothesis and propagation are defined on an edge of a quadrangular
|
||||||
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark6">Propagation
|
face, the opposite edge will have the same hypothesis, unless another
|
||||||
hypothesis</a> operation. </p>
|
hypothesis has been locally defined on the opposite edge.</p>
|
||||||
|
|
||||||
<p> </p>
|
<p class="whs1"> </p>
|
||||||
|
|
||||||
<h3>Length from edges hypothesis </h3>
|
<p class="whs1"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
|
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark7">Propagation
|
||||||
<p><span style="font-weight: bold;"><B>Length from edges</B></span> hypothesis
|
hypothesis</a> operation. </p>
|
||||||
builds 1D mesh segments having a length calculated as an average edge
|
|
||||||
length for a given wire. </p>
|
<p> </p>
|
||||||
|
|
||||||
<p> </p>
|
<p> </p>
|
||||||
|
|
||||||
<p class="whs1"><span style="font-weight: bold;"><B>See Also</B></span>
|
<p class="whs2"> </p>
|
||||||
a sample TUI Script of a <a href="../defining_hypotheses_tui.htm#bookmark7">Length
|
|
||||||
from Edges hypothesis</a> operation. </p>
|
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@ -1,141 +1,147 @@
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<h1>Editing Meshes</h1>
|
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<p>After you have created a mesh or submesh with definite applied hypotheses
|
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|
||||||
and algorithms you can edit your mesh by <span style="font-weight: bold;"><B>assigning</B></span>
|
//-->
|
||||||
new hypotheses and algorithms or <span style="font-weight: bold;"><B>unassigning
|
</script>
|
||||||
</B></span>the applied hypotheses and algorithms. The editing proceeds in
|
<h1>Editing Meshes</h1>
|
||||||
the same way as <span style="font-weight: bold;"><B>Mesh Creation</B></span>.
|
|
||||||
</p>
|
<p>After you have created a mesh or submesh with definite applied hypotheses
|
||||||
|
and algorithms you can edit your mesh by <span style="font-weight: bold;"><B>assigning</B></span>
|
||||||
<p> </p>
|
new hypotheses and algorithms or <span style="font-weight: bold;"><B>unassigning
|
||||||
|
</B></span>the applied hypotheses and algorithms. The editing proceeds in
|
||||||
<p class=TODO><img src="../pics/c-editmesh.png" x-maintain-ratio="TRUE" width="309px" height="296px" border="0" class="img_whs1"></p>
|
the same way as <span style="font-weight: bold;"><B>Mesh Creation</B></span>.
|
||||||
|
</p>
|
||||||
<p>You can also change values for the current hypothesis by clicking the
|
|
||||||
<img src="../image122.gif" width="30px" height="29px" border="0" class="img_whs2"> button. </p>
|
<p> </p>
|
||||||
|
|
||||||
<p> </p>
|
<p class=TODO
|
||||||
|
style="margin-left: 40px;"><img src="../pics/createmesh-inv3.png" x-maintain-ratio="TRUE" width="355px" height="296px" border="0" class="img_whs1"></p>
|
||||||
<p>See how a mesh constructed on one and the same geometrical object changes
|
|
||||||
if we apply different algorithms to it. </p>
|
<p>You can also change values for the current hypothesis by clicking the
|
||||||
|
<img src="../image122.gif" width="30px" height="29px" border="0" class="img_whs2"> button. </p>
|
||||||
<p> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p><img src="../pics/edit_mesh1.png" x-maintain-ratio="TRUE" width="386px" height="336px" border="0" class="img_whs3"> <img src="../pics/edit_mesh_remove_hyp.png" x-maintain-ratio="TRUE" width="386px" height="338px" border="0" class="img_whs4"></p>
|
|
||||||
|
<p>See how a mesh constructed on one and the same geometrical object changes
|
||||||
<p class="whs5"> </p>
|
if we apply different algorithms to it. </p>
|
||||||
|
|
||||||
<p class="whs6"><img src="../pics/edit_mesh_change_value_hyp.png" x-maintain-ratio="TRUE" width="388px" height="341px" border="0" class="img_whs7"></p>
|
<p> </p>
|
||||||
|
|
||||||
<p class="whs5"> </p>
|
<p class="whs3"><img src="../pics/edit_mesh1.png" x-maintain-ratio="TRUE" width="386px" height="336px" border="0" class="img_whs4"> <img src="../pics/edit_mesh_remove_hyp.png" x-maintain-ratio="TRUE" width="386px" height="338px" border="0" class="img_whs5"></p>
|
||||||
|
|
||||||
<p class="whs5"> </p>
|
<p class="whs6"> </p>
|
||||||
|
|
||||||
<p class="whs5"><span style="font-weight: bold;"><B>See Also</B></span>
|
<p class="whs7"><img src="../pics/edit_mesh_change_value_hyp.png" x-maintain-ratio="TRUE" width="388px" height="341px" border="0" class="img_whs8"></p>
|
||||||
a sample TUI Script of an <a href="../constructing_meshes.htm#bookmark2">Edit
|
|
||||||
Mesh</a> operation. </p>
|
<p class="whs6"> </p>
|
||||||
|
|
||||||
<p class="whs5"> </p>
|
<p class="whs6"> </p>
|
||||||
|
|
||||||
<p class="whs5"> </p>
|
<p class="whs6"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
|
a sample TUI Script of an <a href="../constructing_meshes.htm#bookmark2">Edit
|
||||||
<p> </p>
|
Mesh</a> operation. </p>
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
<p class="whs6"> </p>
|
||||||
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|
|
||||||
if (window.writeIntopicBar)
|
<p class="whs6"> </p>
|
||||||
writeIntopicBar(0);
|
|
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|
<p> </p>
|
||||||
</script>
|
|
||||||
</body>
|
<script type="text/javascript" language="javascript1.2">
|
||||||
</html>
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
||||||
|
writeIntopicBar(0);
|
||||||
|
//-->
|
||||||
|
</script>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
|
@ -1,223 +1,246 @@
|
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<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
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|
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|
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|
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|
<title>Removing nodes and elements</title>
|
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|
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|
||||||
<h1>Removing nodes and elements</h1>
|
//-->
|
||||||
|
</script>
|
||||||
<p>In SMESH you can remove nodes and all types of cells of your mesh. </p>
|
</head>
|
||||||
|
<body><script type="text/javascript" language="javascript1.2">
|
||||||
<p> </p>
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
||||||
<p class=TODO>To remove a node:</p>
|
writeIntopicBar(4);
|
||||||
|
//-->
|
||||||
<p class=TODO
|
</script>
|
||||||
style="margin-left: 40px;"> </p>
|
<h1>Removing nodes and elements</h1>
|
||||||
|
|
||||||
<p class="whs1">1. Select your mesh in the Object Browser
|
<p>In MESH you can remove nodes and all types of cells of your mesh. </p>
|
||||||
or in the 3D viewer.</p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<ul type="disc" class="whs1">
|
||||||
<p class="whs1">2. From the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu choose <span style="font-weight: bold;"><B>Remove </B></span>and
|
<li class=kadov-p><p class="whs2"><a
|
||||||
from the associated submenu select the <span style="font-weight: bold;"><B>Remove
|
href="#remove_a_node"
|
||||||
nodes</B></span>, or just click <img src="../image88.gif" width="27px" height="25px" border="0" class="img_whs2"> icon in the toolbar. The
|
style="font-weight: bold;"><span style="font-weight: bold;"><B>Nodes</a>
|
||||||
following dialog box will appear:</p>
|
</B></span></p></li>
|
||||||
|
|
||||||
<p> </p>
|
<li class=kadov-p><p class="whs2"><a
|
||||||
|
href="#remove_an_element"
|
||||||
<p class="whs1"><img src="../pics/removenodes.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs3"></p>
|
style="font-weight: bold;">Elements</a></p></li>
|
||||||
|
</ul>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs1">In this dialog box you can specify one or
|
|
||||||
several nodes (with pressed Shift button) by choosing them in the 3D viewer.</p>
|
<p class=TODO><a name=remove_a_node>To remove a node:</a></p>
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
<p class=TODO
|
||||||
|
style="margin-left: 40px;"> </p>
|
||||||
<p class="whs1">3. Click <span style="font-weight: bold;"><B>OK
|
|
||||||
</B></span>or <span style="font-weight: bold;"><B>Apply </B></span> to
|
<p class="whs3">1. Select your mesh in the Object Browser
|
||||||
confirm deletion of the specified nodes.</p>
|
or in the 3D viewer.</p>
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
<p class="whs4"><img src="../note1.gif" x-maintain-ratio="TRUE" width="36px" height="38px" border="0" class="img_whs5">Be careful while removing
|
<p class="whs3">2. From the <span style="font-weight: bold;"><B>Modification
|
||||||
nodes because if you remove a definite node of your mesh all adjacent
|
</B></span>menu choose <span style="font-weight: bold;"><B>Remove </B></span>and
|
||||||
elements will be also deleted.</p>
|
from the associated submenu select the <span style="font-weight: bold;"><B>Remove
|
||||||
|
nodes</B></span>, or just click <img src="../image88.gif" width="27px" height="25px" border="0" class="img_whs4"> icon in the toolbar. The
|
||||||
<p class="whs1"> </p>
|
following dialog box will appear:</p>
|
||||||
|
|
||||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs6">
|
<p> </p>
|
||||||
<col class="whs7">
|
|
||||||
<col class="whs8">
|
<p class="whs3"><img src="../pics/removenodes.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs5"></p>
|
||||||
|
|
||||||
<tr valign="top" class="whs9">
|
<p class="whs3"> </p>
|
||||||
<td width="31.569%" class="whs10">
|
|
||||||
<p><img src="../pics/remove_nodes1.png" x-maintain-ratio="TRUE" width="245px" height="289px" border="0" class="img_whs11"></td>
|
<p class="whs3">In this dialog box you can specify one or
|
||||||
<td width="68.431%" class="whs12">
|
several nodes (with pressed Shift button) by choosing them in the 3D viewer.</p>
|
||||||
<p><img src="../pics/remove_nodes2.png" x-maintain-ratio="TRUE" width="252px" height="288px" border="0" class="img_whs13"></td></tr>
|
|
||||||
</table>
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
<p class="whs3">3. Click <span style="font-weight: bold;"><B>OK
|
||||||
|
</B></span>or <span style="font-weight: bold;"><B>Apply </B></span> to
|
||||||
<p> </p>
|
confirm deletion of the specified nodes.</p>
|
||||||
|
|
||||||
<p class=TODO>To remove an element:</p>
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
<p class=TODO
|
<p class="whs6"><img src="../note1.gif" x-maintain-ratio="TRUE" width="36px" height="38px" border="0" class="img_whs7">Be careful while removing
|
||||||
style="margin-left: 40px;"> </p>
|
nodes because if you remove a definite node of your mesh all adjacent
|
||||||
|
elements will be also deleted.</p>
|
||||||
<p class="whs1">1. Select your mesh in the Object Browser
|
|
||||||
or in the 3D viewer.</p>
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
<table x-use-null-cells cellspacing="0" width="100%" class="whs8">
|
||||||
|
<col class="whs9">
|
||||||
<p class="whs1">2. From the <span style="font-weight: bold;"><B>Modification
|
<col class="whs10">
|
||||||
</B></span>menu choose <span style="font-weight: bold;"><B>Remove </B></span>and
|
|
||||||
from the associated submenu select the <span style="font-weight: bold;"><B>Remove
|
<tr valign="top" class="whs11">
|
||||||
elements</B></span>, or just click <img src="../image88.gif" width="27px" height="25px" border="0" class="img_whs2"> icon in the toolbar. The
|
<td width="31.569%" class="whs12">
|
||||||
following dialog box will appear:</p>
|
<p><img src="../pics/remove_nodes1.png" x-maintain-ratio="TRUE" width="245px" height="289px" border="0" class="img_whs13"></td>
|
||||||
|
<td width="68.431%" class="whs14">
|
||||||
<p> </p>
|
<p><img src="../pics/remove_nodes2.png" x-maintain-ratio="TRUE" width="252px" height="288px" border="0" class="img_whs15"></td></tr>
|
||||||
|
</table>
|
||||||
<p class="whs1"><img src="../pics/removeelements.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs3"></p>
|
|
||||||
|
<p class="whs6"> </p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs1">In this dialog box you can specify one or
|
|
||||||
several elements of your mesh (with pressed Shift button) by choosing
|
<p class=TODO><a name=remove_an_element>To remove an element:</a></p>
|
||||||
them in the 3D viewer.</p>
|
|
||||||
|
<p class=TODO
|
||||||
<p class="whs1"> </p>
|
style="margin-left: 40px;"> </p>
|
||||||
|
|
||||||
<p class="whs1">3. Click <span style="font-weight: bold;"><B>OK
|
<p class="whs3">1. Select your mesh in the Object Browser
|
||||||
</B></span>or <span style="font-weight: bold;"><B>Apply </B></span> to
|
or in the 3D viewer.</p>
|
||||||
confirm deletion of the specified elements.</p>
|
|
||||||
|
<p class="whs3"> </p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs3">2. From the <span style="font-weight: bold;"><B>Modification
|
||||||
<table x-use-null-cells width="55.882%" cellspacing="0" class="whs14">
|
</B></span>menu choose <span style="font-weight: bold;"><B>Remove </B></span>and
|
||||||
<col class="whs15">
|
from the associated submenu select the <span style="font-weight: bold;"><B>Remove
|
||||||
<col class="whs16">
|
elements</B></span>, or just click <img src="../image88.gif" width="27px" height="25px" border="0" class="img_whs4"> icon in the toolbar. The
|
||||||
|
following dialog box will appear:</p>
|
||||||
<tr valign="top" class="whs9">
|
|
||||||
<td width="47.72%" class="whs10">
|
<p> </p>
|
||||||
<p><img src="../pics/remove_elements1.png" x-maintain-ratio="TRUE" width="219px" height="210px" border="0" class="img_whs17"></td>
|
|
||||||
<td width="52.28%" class="whs12">
|
<p class="whs3"><img src="../pics/removeelements.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs5"></p>
|
||||||
<p><img src="../pics/remove_elements2.png" x-maintain-ratio="TRUE" width="240px" height="209px" border="0" class="img_whs18"></td></tr>
|
|
||||||
</table>
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
<p class="whs3">In this dialog box you can specify one or
|
||||||
|
several elements of your mesh (with pressed Shift button) by choosing
|
||||||
<p> </p>
|
them in the 3D viewer.</p>
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
<p class="whs3"> </p>
|
||||||
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark1">Removing
|
|
||||||
Nodes and Elements</a> operation. </p>
|
<p class="whs3">3. Click <span style="font-weight: bold;"><B>OK
|
||||||
|
</B></span>or <span style="font-weight: bold;"><B>Apply </B></span> to
|
||||||
<p> </p>
|
confirm deletion of the specified elements.</p>
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
<p class="whs3"> </p>
|
||||||
<!--
|
|
||||||
if (window.writeIntopicBar)
|
<table x-use-null-cells cellspacing="0" width="55.882%" class="whs16">
|
||||||
writeIntopicBar(0);
|
<col class="whs17">
|
||||||
//-->
|
<col class="whs18">
|
||||||
</script>
|
|
||||||
</body>
|
<tr valign="top" class="whs11">
|
||||||
</html>
|
<td width="47.72%" class="whs19">
|
||||||
|
<p><img src="../pics/remove_elements1.png" x-maintain-ratio="TRUE" width="219px" height="210px" border="0" class="img_whs20"></td>
|
||||||
|
<td width="52.28%" class="whs21">
|
||||||
|
<p><img src="../pics/remove_elements2.png" x-maintain-ratio="TRUE" width="240px" height="209px" border="0" class="img_whs22"></td></tr>
|
||||||
|
</table>
|
||||||
|
|
||||||
|
<p class="whs6"> </p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<p> <span style="font-weight: bold;"><B>See
|
||||||
|
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark1">Removing
|
||||||
|
Nodes and Elements</a> operation. </p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<script type="text/javascript" language="javascript1.2">
|
||||||
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
||||||
|
writeIntopicBar(0);
|
||||||
|
//-->
|
||||||
|
</script>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
|
@ -1,156 +1,176 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||||
|
|
||||||
<html>
|
<html>
|
||||||
|
|
||||||
<head>
|
<head>
|
||||||
<title>Renumbering nodes and elements</title>
|
<title>Renumbering nodes and elements</title>
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
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<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
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<link rel="stylesheet" href="../default_ns.css"><script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
<link rel="stylesheet" href="../default_ns.css"><script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
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<!--
|
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|
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if (navigator.appName !="Netscape")
|
if (navigator.appName !="Netscape")
|
||||||
{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
<style type="text/css">
|
<style type="text/css">
|
||||||
<!--
|
<!--
|
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p.whs1 { margin-left:40px; }
|
ul.whs1 { list-style:disc; }
|
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img_whs2 { border:none; width:29px; height:23px; border-style:none; }
|
p.whs2 { margin-left:40px; font-weight:bold; }
|
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img_whs3 { border:none; border-style:none; width:332px; height:231px; float:none; }
|
p.whs3 { margin-left:40px; }
|
||||||
img_whs4 { border:none; width:26px; height:25px; border-style:none; }
|
img_whs4 { border:none; width:29px; height:23px; border-style:none; }
|
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-->
|
img_whs5 { border:none; width:332px; height:231px; float:none; border-style:none; }
|
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</style><script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
|
img_whs6 { border:none; width:26px; height:25px; border-style:none; }
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function reDo() {
|
</style><script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
|
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if (innerWidth != origWidth || innerHeight != origHeight)
|
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|
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|
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|
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}
|
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|
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if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
location.reload();
|
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origWidth = innerWidth;
|
}
|
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origHeight = innerHeight;
|
if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
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onresize = reDo;
|
origWidth = innerWidth;
|
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}
|
origHeight = innerHeight;
|
||||||
onerror = null;
|
onresize = reDo;
|
||||||
//-->
|
}
|
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</script>
|
onerror = null;
|
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<style type="text/css">
|
//-->
|
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<!--
|
</script>
|
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div.WebHelpPopupMenu { position:absolute; left:0px; top:0px; z-index:4; visibility:hidden; }
|
<style type="text/css">
|
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-->
|
<!--
|
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</style><script type="text/javascript" language="javascript1.2" src="../whmsg.js"></script>
|
div.WebHelpPopupMenu { position:absolute; left:0px; top:0px; z-index:4; visibility:hidden; }
|
||||||
<script type="text/javascript" language="javascript" src="../whver.js"></script>
|
p.WebHelpNavBar { text-align:right; }
|
||||||
<script type="text/javascript" language="javascript1.2" src="../whproxy.js"></script>
|
-->
|
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<script type="text/javascript" language="javascript1.2" src="../whutils.js"></script>
|
</style><script type="text/javascript" language="javascript1.2" src="../whmsg.js"></script>
|
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<script type="text/javascript" language="javascript1.2" src="../whtopic.js"></script>
|
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|
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</head>
|
<script type="text/javascript" language="javascript1.2" src="../whproxy.js"></script>
|
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<body><script type="text/javascript" language="javascript1.2">
|
<script type="text/javascript" language="javascript1.2" src="../whutils.js"></script>
|
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|
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|
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if (window.gbWhTopic)
|
<script type="text/javascript" language="javascript1.2">
|
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{
|
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|
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if (window.addTocInfo)
|
if (window.gbWhTopic)
|
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{
|
{
|
||||||
addTocInfo("MESH module\nModifying meshes\nRenumbering nodes and elements");
|
if (window.setRelStartPage)
|
||||||
addButton("show",BTN_TEXT,"Show","","","","",0,0,"","","");
|
{
|
||||||
|
addTocInfo("MESH module\nModifying meshes\nRenumbering nodes and elements");
|
||||||
}
|
addButton("show",BTN_IMG,"Show","","","","",0,0,"../whd_show0.gif","../whd_show2.gif","../whd_show1.gif");
|
||||||
if (window.writeBtnStyle)
|
addButton("hide",BTN_IMG,"Hide","","","","",0,0,"../whd_hide0.gif","../whd_hide2.gif","../whd_hide1.gif");
|
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writeBtnStyle();
|
|
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|
}
|
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if (window.writeIntopicBar)
|
|
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writeIntopicBar(1);
|
|
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|
if (window.setRelStartPage)
|
||||||
if (window.setRelStartPage)
|
{
|
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{
|
setRelStartPage("../index.htm");
|
||||||
setRelStartPage("../smesh.htm");
|
|
||||||
|
autoSync(1);
|
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autoSync(1);
|
sendSyncInfo();
|
||||||
sendSyncInfo();
|
sendAveInfoOut();
|
||||||
sendAveInfoOut();
|
}
|
||||||
}
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
if (window.gbIE4)
|
if (window.gbIE4)
|
||||||
document.location.reload();
|
document.location.reload();
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
<h1>Renumbering nodes and elements</h1>
|
</head>
|
||||||
|
<body><script type="text/javascript" language="javascript1.2">
|
||||||
<p>In SMESH you can renumber the nodes and elements of your mesh.</p>
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
||||||
<p> </p>
|
writeIntopicBar(4);
|
||||||
|
//-->
|
||||||
<p class=TODO>To renumber the nodes of your mesh:</p>
|
</script>
|
||||||
|
<h1>Renumbering nodes and elements</h1>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p>In MESH you can renumber the nodes and elements of your mesh.</p>
|
||||||
<p class="whs1">1. In the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu select <span style="font-weight: bold;"><B>Renumbering </B></span>submenu
|
<p> </p>
|
||||||
and choose the <span style="font-weight: bold;"><B>Nodes </B></span>item or click
|
|
||||||
<img src="../image63.gif" width="29px" height="23px" border="0" class="img_whs2"> button in the toolbar. The following dialog box will
|
<ul type="disc" class="whs1">
|
||||||
appear: </p>
|
|
||||||
|
<li class=kadov-p><p class="whs2"><a
|
||||||
<p class="whs1"> </p>
|
href="#renumber_nodes">Nodes</a> </p></li>
|
||||||
|
|
||||||
<p class="whs1"><img src="../pics/renumbernodes.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs3"></p>
|
<li class=kadov-p><p class="whs2"><a
|
||||||
|
href="#renumber_elements"
|
||||||
<p class="whs1"> </p>
|
style="font-weight: bold;">Elements</a></p></li>
|
||||||
|
</ul>
|
||||||
<p class="whs1">2. Fill the <span style="font-weight: bold;"><B>Mesh
|
|
||||||
</B></span>field by selecting your mesh in the Object Browser or in the 3D
|
<p> </p>
|
||||||
viewer.</p>
|
|
||||||
|
<p class=TODO><a name=renumber_nodes>To renumber the nodes of your mesh:</a></p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class=TODO> </p>
|
||||||
<p class="whs1">3. Click the <span style="font-weight: bold;"><B>Apply
|
|
||||||
</B></span><span>or </span><span style="font-weight: bold;"><B>OK </B></span><span>button
|
<p class="whs3">1. In the <span style="font-weight: bold;"><B>Modification
|
||||||
to perform the operation.</span></p>
|
</B></span>menu select <span style="font-weight: bold;"><B>Renumbering </B></span>submenu
|
||||||
|
and choose the <span style="font-weight: bold;"><B>Nodes </B></span>item or click
|
||||||
<p class="whs1"> </p>
|
<img src="../image63.gif" width="29px" height="23px" border="0" class="img_whs4"> button in the toolbar. The following dialog box will
|
||||||
|
appear: </p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs3"> </p>
|
||||||
<p class=TODO>To renumber the elements of your mesh:</p>
|
|
||||||
|
<p class="whs3"><img src="../pics/renumbernodes.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs5"></p>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p class="whs3"> </p>
|
||||||
<p class="whs1">1. In the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu select <span style="font-weight: bold;"><B>Renumbering </B></span>submenu
|
<p class="whs3">2. Fill the <span style="font-weight: bold;"><B>Mesh
|
||||||
and choose the <span style="font-weight: bold;"><B>Elements </B></span>item or
|
</B></span>field by selecting your mesh in the Object Browser or in the 3D
|
||||||
click <img src="../image64.gif" width="26px" height="25px" border="0" class="img_whs4"> button in the toolbar. The following dialog box will
|
viewer.</p>
|
||||||
appear: </p>
|
|
||||||
|
<p class="whs3"> </p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs3">3. Click the <span style="font-weight: bold;"><B>Apply
|
||||||
<p class="whs1"><img src="../pics/renumberelements.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs3"></p>
|
</B></span><span>or </span><span style="font-weight: bold;"><B>OK </B></span><span>button
|
||||||
|
to perform the operation.</span></p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs3"> </p>
|
||||||
<p class="whs1">2. Fill the <span style="font-weight: bold;"><B>Mesh
|
|
||||||
</B></span>field by selecting your mesh in the Object Browser or in the 3D
|
<p class="whs3"> </p>
|
||||||
viewer.</p>
|
|
||||||
|
<p class=TODO><a name=renumber_elements>To renumber the elements of your
|
||||||
<p class="whs1"> </p>
|
mesh:</a></p>
|
||||||
|
|
||||||
<p class="whs1">3. Click the <span style="font-weight: bold;"><B>Apply
|
<p class=TODO> </p>
|
||||||
</B></span><span>or </span><span style="font-weight: bold;"><B>OK </B></span><span>button
|
|
||||||
to perform the operation.</span></p>
|
<p class="whs3">1. In the <span style="font-weight: bold;"><B>Modification
|
||||||
|
</B></span>menu select <span style="font-weight: bold;"><B>Renumbering </B></span>submenu
|
||||||
<p class="whs1"> </p>
|
and choose the <span style="font-weight: bold;"><B>Elements </B></span>item or
|
||||||
|
click <img src="../image64.gif" width="26px" height="25px" border="0" class="img_whs6"> button in the toolbar. The following dialog box will
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
appear: </p>
|
||||||
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark2">Renumbering
|
|
||||||
Nodes and Elements</a><a href="../modifying_meshes.htm#bookmark8"> </a>operation.
|
<p class="whs3"> </p>
|
||||||
</p>
|
|
||||||
|
<p class="whs3"><img src="../pics/renumberelements.png" x-maintain-ratio="TRUE" width="332px" height="231px" border="0" class="img_whs5"></p>
|
||||||
<p> </p>
|
|
||||||
|
<p class="whs3"> </p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs3">2. Fill the <span style="font-weight: bold;"><B>Mesh
|
||||||
<script type="text/javascript" language="javascript1.2">
|
</B></span>field by selecting your mesh in the Object Browser or in the 3D
|
||||||
<!--
|
viewer.</p>
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(0);
|
<p class="whs3"> </p>
|
||||||
//-->
|
|
||||||
</script>
|
<p class="whs3">3. Click the <span style="font-weight: bold;"><B>Apply
|
||||||
</body>
|
</B></span><span>or </span><span style="font-weight: bold;"><B>OK </B></span><span>button
|
||||||
</html>
|
to perform the operation.</span></p>
|
||||||
|
|
||||||
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
|
<p> <span style="font-weight: bold;"><B>See
|
||||||
|
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark2">Renumbering
|
||||||
|
Nodes and Elements</a><a href="../modifying_meshes.htm#bookmark8"> </a>operation.
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
|
<script type="text/javascript" language="javascript1.2">
|
||||||
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
||||||
|
writeIntopicBar(0);
|
||||||
|
//-->
|
||||||
|
</script>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
|
@ -1,137 +1,142 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||||
|
|
||||||
<html>
|
<html>
|
||||||
|
|
||||||
<head>
|
<head>
|
||||||
<title>Rotation</title>
|
<title>Rotation</title>
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<body><script type="text/javascript" language="javascript1.2">
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<h1>Rotation</h1>
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
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<p>This geometrical operation allows to rotate in space your mesh or some
|
writeIntopicBar(4);
|
||||||
of its elements.</p>
|
//-->
|
||||||
|
</script>
|
||||||
<p> </p>
|
<h1>Rotation</h1>
|
||||||
|
|
||||||
<p class=TODO> To
|
<p>This geometrical operation allows to rotate in space your mesh or some
|
||||||
rotate your mesh:</p>
|
of its elements.</p>
|
||||||
|
|
||||||
<p class=TODO> </p>
|
<p> </p>
|
||||||
|
|
||||||
<p class="whs1">From the <span style="font-weight: bold;"><B>Modification
|
<p class=TODO> To
|
||||||
</B></span>choose <span style="font-weight: bold;"><B>Transformation </B></span>and
|
rotate your mesh:</p>
|
||||||
from its
|
|
||||||
sub-menu select the <span style="font-weight: bold;"><B>Rotation </B></span>item.
|
<p class=TODO> </p>
|
||||||
The following dialog box shall appear:</p>
|
|
||||||
|
<p class="whs1">From the <span style="font-weight: bold;"><B>Modification
|
||||||
<p class="whs1"> </p>
|
</B></span>choose <span style="font-weight: bold;"><B>Transformation </B></span>and
|
||||||
|
from its
|
||||||
<p class="whs1"><img src="../pics/rotation.png" x-maintain-ratio="TRUE" width="390px" height="411px" border="0" class="img_whs2"></p>
|
sub-menu select the <span style="font-weight: bold;"><B>Rotation </B></span>item.
|
||||||
|
The following dialog box shall appear:</p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<p class="whs1">In this dialog box you can specify the elements
|
|
||||||
which should be rotated and the rotation parameters:</p>
|
<p class="whs1"><img src="../pics/rotation.png" x-maintain-ratio="TRUE" width="390px" height="411px" border="0" class="img_whs2"></p>
|
||||||
|
|
||||||
<ul type="disc" class="whs3">
|
<p class="whs1"> </p>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><span style="font-weight: bold;"><B>Axis:</B></span>
|
<p class="whs1">In this dialog box you can specify the elements
|
||||||
point and vector</p></li>
|
which should be rotated and the rotation parameters:</p>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><span style="font-weight: bold;"><B>Angle
|
<ul type="disc" class="whs3">
|
||||||
</B></span>of rotation </p></li>
|
|
||||||
</ul>
|
<li class=kadov-p><p class="whs1"><span style="font-weight: bold;"><B>Axis:</B></span>
|
||||||
|
point and vector</p></li>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<li class=kadov-p><p class="whs1"><span style="font-weight: bold;"><B>Angle
|
||||||
<p class="whs1"><span style="font-weight: bold;"><B>Create a
|
</B></span>of rotation </p></li>
|
||||||
copy </B></span>radio button allows to copy the rotated object.</p>
|
</ul>
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
<p class="whs1"> </p>
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
<p class="whs1"><span style="font-weight: bold;"><B>Create a
|
||||||
Also</B></span> a sample TUI Script of a <a href="../transforming_meshes.htm#bookmark1">Rotation</a>
|
copy </B></span>radio button allows to copy the rotated object.</p>
|
||||||
operation. </p>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p> <span style="font-weight: bold;"><B>See
|
||||||
<p><img src="../pics/rotation1.png" x-maintain-ratio="TRUE" width="418px" height="332px" border="0" class="img_whs4"> <img src="../pics/rotation2.png" x-maintain-ratio="TRUE" width="443px" height="331px" border="0" class="img_whs5"></p>
|
Also</B></span> a sample TUI Script of a <a href="../transforming_meshes.htm#bookmark1">Rotation</a>
|
||||||
|
operation. </p>
|
||||||
<p> </p>
|
|
||||||
|
<p> </p>
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
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<!--
|
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|
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|
</html>
|
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|
@ -1,106 +1,111 @@
|
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<html>
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<html>
|
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|
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<title>Running SMESH module</title>
|
<title>Running SMESH module</title>
|
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<h1>Running MESH module</h1>
|
<!--
|
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if (window.writeIntopicBar)
|
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|
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style="font-style: normal;
|
//-->
|
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font-weight: normal;
|
</script>
|
||||||
font-family: 'Times New Roman', serif;">To start MESH <span
|
<h1>Running MESH module</h1>
|
||||||
class=glossterm>module</span> in SALOME click <img src="../image25.jpg" width="29px" height="28px" border="0" class="img_whs1"> icon in the
|
|
||||||
bottom toolbar or select <span style="font-weight: bold;"><B>MESH</B></span>
|
<p class=TODO
|
||||||
from the
|
style="font-style: normal;
|
||||||
Choose box:<span style="margin-left: 40px;"> </span></p>
|
font-weight: normal;
|
||||||
|
font-family: 'Times New Roman', serif;">To start MESH <span
|
||||||
<p class="whs2"> </p>
|
class=glossterm>module</span> in SALOME click <img src="../image25.jpg" width="29px" height="28px" border="0" class="img_whs1"> icon in the
|
||||||
|
bottom toolbar or select <span style="font-weight: bold;"><B>MESH</B></span>
|
||||||
<p class="whs2">The desktop of the SALOME
|
from the
|
||||||
platform will be updated with additional toolbars and menus related to
|
Choose box:<span style="margin-left: 40px;"> </span></p>
|
||||||
the <span style="font-weight: bold;"><B>MESH</B></span> component . </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<p class="whs2">The desktop of the SALOME
|
||||||
<p class="whs3"><img src="../pics/a-viewgeneral.png" x-maintain-ratio="TRUE" width="685px" height="398px" border="0" class="img_whs4"></p>
|
platform will be updated with additional toolbars and menus related to
|
||||||
|
the <span style="font-weight: bold;"><B>MESH</B></span> component . </p>
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
<p class="whs3"><img src="../pics/a-viewgeneral.png" x-maintain-ratio="TRUE" width="685px" height="398px" border="0" class="img_whs4"></p>
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if (window.writeIntopicBar)
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|
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writeIntopicBar(0);
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|
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//-->
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|
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<h1>Sewing meshes</h1>
|
<!--
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if (window.writeIntopicBar)
|
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<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> In SMESH you can sew elements of different
|
writeIntopicBar(4);
|
||||||
meshes. The current functionality allows you to sew:</p>
|
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</script>
|
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<p> </p>
|
<h1>Sewing meshes</h1>
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> In SMESH you can sew elements of different
|
||||||
|
meshes. The current functionality allows you to sew:</p>
|
||||||
<li class=kadov-p><p class="whs3"><a href="#free bord">Free
|
|
||||||
borders </a></p></li>
|
<p> </p>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><a href="#conform">Conform
|
<ul type="disc" class="whs2">
|
||||||
free borders</a></p></li>
|
|
||||||
|
<li class=kadov-p><p class="whs3"><a href="#free bord">Free
|
||||||
<li class=kadov-p><p class="whs3"><a href="#border to side">Border
|
borders </a></p></li>
|
||||||
to side</a></p></li>
|
|
||||||
|
<li class=kadov-p><p class="whs3"><a href="#conform">Conform
|
||||||
<li class=kadov-p><p class="whs3"><a href="#side elements">Side
|
free borders</a></p></li>
|
||||||
elements</a></p></li>
|
|
||||||
</ul>
|
<li class=kadov-p><p class="whs3"><a href="#border to side">Border
|
||||||
|
to side</a></p></li>
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
<li class=kadov-p><p class="whs3"><a href="#side elements">Side
|
||||||
<p class=TODO>To sew elements of different meshes:</p>
|
elements</a></p></li>
|
||||||
|
</ul>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p class="whs3"> </p>
|
||||||
<p class="whs4">1. From the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu choose the <span style="font-weight: bold;"><B>Transformation
|
<p class=TODO>To sew elements of different meshes:</p>
|
||||||
</B></span>item and from
|
|
||||||
its sub-menu select the <span style="font-weight: bold;"><B>Sewing </B></span>item.
|
<p class=TODO> </p>
|
||||||
</p>
|
|
||||||
|
<p class="whs4">1. From the <span style="font-weight: bold;"><B>Modification
|
||||||
<p class="whs4">2. Check in the dialog box one of the radio
|
</B></span>menu choose the <span style="font-weight: bold;"><B>Transformation
|
||||||
buttons corresponding to the type of sewing operation you would like to
|
</B></span>item and from
|
||||||
perform. </p>
|
its sub-menu select the <span style="font-weight: bold;"><B>Sewing </B></span>item.
|
||||||
|
</p>
|
||||||
<p class="whs4">3. Fill the other fields available in the
|
|
||||||
dialog box</p>
|
<p class="whs4">2. Check in the dialog box one of the radio
|
||||||
|
buttons corresponding to the type of sewing operation you would like to
|
||||||
<p class="whs4">4. Click the <span style="font-weight: bold;"><B>OK
|
perform. </p>
|
||||||
</B></span><span>or </span><span style="font-weight: bold;"><B>Apply </B></span>button
|
|
||||||
to perform the operation of sewing. </p>
|
<p class="whs4">3. Fill the other fields available in the
|
||||||
|
dialog box</p>
|
||||||
<h3><a name="free bord"></a>Sew free borders<img src="../pics/sewing1.png" x-maintain-ratio="TRUE" width="332px" height="548px" align="right" border="0" class="img_whs5"></h3>
|
|
||||||
|
<p class="whs4">4. Click the <span style="font-weight: bold;"><B>OK
|
||||||
<p>This functionality allows you to unite two free borders of a 2D mesh.</p>
|
</B></span><span>or </span><span style="font-weight: bold;"><B>Apply </B></span>button
|
||||||
|
to perform the operation of sewing. </p>
|
||||||
<p> </p>
|
|
||||||
|
<h3><a name="free bord"></a>Sew free borders<img src="../pics/sewing1.png" x-maintain-ratio="TRUE" width="332px" height="548px" align="right" border="0" class="img_whs5"></h3>
|
||||||
<p>For sewing free borders you should define three points on each border:
|
|
||||||
first, second and the last node: </p>
|
<p>This functionality allows you to unite two free borders of a 2D mesh.</p>
|
||||||
|
|
||||||
<p> </p>
|
<p> </p>
|
||||||
|
|
||||||
<ul type="disc" class="whs2">
|
<p>For sewing free borders you should define three points on each border:
|
||||||
|
first, second and the last node: </p>
|
||||||
<li class=kadov-p><p> the
|
|
||||||
first node specifies beginning of the border ;</p></li>
|
<p> </p>
|
||||||
|
|
||||||
<li class=kadov-p><p> the
|
<ul type="disc" class="whs2">
|
||||||
second node specifies the part of the border which should be considered
|
|
||||||
(as far as the free border usually forms a closed contour);</p></li>
|
<li class=kadov-p><p> the
|
||||||
|
first node specifies beginning of the border ;</p></li>
|
||||||
<li class=kadov-p><p> the
|
|
||||||
last node specifies the end of the border.</p></li>
|
<li class=kadov-p><p> the
|
||||||
</ul>
|
second node specifies the part of the border which should be considered
|
||||||
|
(as far as the free border usually forms a closed contour);</p></li>
|
||||||
<p> </p>
|
|
||||||
|
<li class=kadov-p><p> the
|
||||||
<p>You can select these nodes in the 3D viewer or define by its id.</p>
|
last node specifies the end of the border.</p></li>
|
||||||
|
</ul>
|
||||||
<p> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p>The first and the second nodes should belong to the same link of a face.
|
|
||||||
The second and the last nodes of a border can be the same. The first and
|
<p>You can select these nodes in the 3D viewer or define by its id.</p>
|
||||||
the last nodes of two borders can be the same. The corresponding end nodes
|
|
||||||
of two borders will be merged. Intermediate nodes of two borders will
|
<p> </p>
|
||||||
be either merged or inserted into faces of the opposite border.</p>
|
|
||||||
|
<p>The first and the second nodes should belong to the same link of a face.
|
||||||
<p> </p>
|
The second and the last nodes of a border can be the same. The first and
|
||||||
|
the last nodes of two borders can be the same. The corresponding end nodes
|
||||||
<p>The sewing algorithm is as follows:</p>
|
of two borders will be merged. Intermediate nodes of two borders will
|
||||||
|
be either merged or inserted into faces of the opposite border.</p>
|
||||||
<p> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs4">1. The parameter (U) of each node within
|
|
||||||
a border is computed. So that the first node has U=0.0, the last node
|
<p>The sewing algorithm is as follows:</p>
|
||||||
has U=1.0, for the rest nodes 0.0 < U < 1.0;</p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs4">2. Compare node parameters of the two borders.
|
|
||||||
If two nodes of the opposite borders have close parameters, they are merged,
|
<p class="whs4">1. The parameter (U) of each node within
|
||||||
i.e. a node of the first border is replaced in all elements by a node
|
a border is computed. So that the first node has U=0.0, the last node
|
||||||
of the second border. If a node has no node with a close parameter in
|
has U=1.0, for the rest nodes 0.0 < U < 1.0;</p>
|
||||||
the opposite border, it is inserted into an edge of element of the opposite
|
|
||||||
border, an element is split. Two nodes are considered close enough to
|
<p class="whs4">2. Compare node parameters of the two borders.
|
||||||
merge, if difference of their parameters is less than one fifth of minimum
|
If two nodes of the opposite borders have close parameters, they are merged,
|
||||||
length of adjacent face edges on the borders.</p>
|
i.e. a node of the first border is replaced in all elements by a node
|
||||||
|
of the second border. If a node has no node with a close parameter in
|
||||||
<p> </p>
|
the opposite border, it is inserted into an edge of element of the opposite
|
||||||
|
border, an element is split. Two nodes are considered close enough to
|
||||||
<p class="whs4"><img src="../image22.jpg" width="612px" height="225px" border="0" class="img_whs6"></p>
|
merge, if difference of their parameters is less than one fifth of minimum
|
||||||
|
length of adjacent face edges on the borders.</p>
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of a <a href="../transforming_meshes.htm#bookmark4">Sew
|
<p class="whs4"><img src="../image22.jpg" width="612px" height="225px" border="0" class="img_whs6"></p>
|
||||||
Free Borders</a> operation. </p>
|
|
||||||
|
<p class="whs4"> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p> <span style="font-weight: bold;"><B>See
|
||||||
<p class="whs4"> </p>
|
Also</B></span> a sample TUI Script of a <a href="../transforming_meshes.htm#bookmark4">Sew
|
||||||
|
Free Borders</a> operation. </p>
|
||||||
<h3><a name=conform></a>Sew conform free borders<img src="../pics/sewing2.png" x-maintain-ratio="TRUE" width="332px" height="548px" align="right" border="0" class="img_whs5"></h3>
|
|
||||||
|
<p> </p>
|
||||||
<p>This functionality can be used to unite two free borders of a 2D mesh.
|
|
||||||
</p>
|
<p class="whs4"> </p>
|
||||||
|
|
||||||
<p> </p>
|
<h3><a name=conform></a>Sew conform free borders<img src="../pics/sewing2.png" x-maintain-ratio="TRUE" width="332px" height="548px" align="right" border="0" class="img_whs5"></h3>
|
||||||
|
|
||||||
<p>The borders of meshes for sewing are defined as for "Sew free borders"
|
<p>This functionality can be used to unite two free borders of a 2D mesh.
|
||||||
except that the second free border is not limited and can be defined by
|
</p>
|
||||||
the first and the second nodes only. The first nodes of two borders can
|
|
||||||
be the same.</p>
|
<p> </p>
|
||||||
|
|
||||||
<p> </p>
|
<p>The borders of meshes for sewing are defined as for "Sew free borders"
|
||||||
|
except that the second free border is not limited and can be defined by
|
||||||
<p>The algorithm is following: counting nodes starting at the first ones,
|
the first and the second nodes only. The first nodes of two borders can
|
||||||
the n-th node of the first border is merged with the n-th node of the
|
be the same.</p>
|
||||||
other border, until the end of either of borders. Nodes of the first border
|
|
||||||
are replaced in all elements with corresponding nodes of the second border.</p>
|
<p> </p>
|
||||||
|
|
||||||
<p>For sewing conform free borders you should define three points on the
|
<p>The algorithm is following: counting nodes starting at the first ones,
|
||||||
first border and two points on the second one. User can select these nodes
|
the n-th node of the first border is merged with the n-th node of the
|
||||||
in 3D viewer or define node by its id.<img src="../image23.jpg" width="581px" height="218px" align="left" border="0" class="img_whs7"></p>
|
other border, until the end of either of borders. Nodes of the first border
|
||||||
|
are replaced in all elements with corresponding nodes of the second border.</p>
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
<p>For sewing conform free borders you should define three points on the
|
||||||
<p class="whs3"> </p>
|
first border and two points on the second one. User can select these nodes
|
||||||
|
in 3D viewer or define node by its id.<img src="../image23.jpg" width="581px" height="218px" align="left" border="0" class="img_whs7"></p>
|
||||||
<h3> </h3>
|
|
||||||
|
<p class="whs3"> </p>
|
||||||
<h3> </h3>
|
|
||||||
|
<p class="whs3"> </p>
|
||||||
<h3> </h3>
|
|
||||||
|
<h3> </h3>
|
||||||
<h3> </h3>
|
|
||||||
|
<h3> </h3>
|
||||||
<h3> </h3>
|
|
||||||
|
<h3> </h3>
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of a <a href="../transforming_meshes.htm#bookmark5">Sew
|
<h3> </h3>
|
||||||
Conform Free Borders</a> operation. </p>
|
|
||||||
|
<h3> </h3>
|
||||||
<h3> </h3>
|
|
||||||
|
<p> <span style="font-weight: bold;"><B>See
|
||||||
<h3> </h3>
|
Also</B></span> a sample TUI Script of a <a href="../transforming_meshes.htm#bookmark5">Sew
|
||||||
|
Conform Free Borders</a> operation. </p>
|
||||||
<h3><a name="border to side"></a>Sew border to side<img src="../pics/sewing3.png" x-maintain-ratio="TRUE" width="332px" height="548px" align="right" border="0" class="img_whs5"></h3>
|
|
||||||
|
<h3> </h3>
|
||||||
<p>"Sew border to side" is intended to sew a free border to a
|
|
||||||
mesh surface.</p>
|
<h3> </h3>
|
||||||
|
|
||||||
<p>The free border is defined as for "Sewing of free borders".
|
<h3><a name="border to side"></a>Sew border to side<img src="../pics/sewing3.png" x-maintain-ratio="TRUE" width="332px" height="548px" align="right" border="0" class="img_whs5"></h3>
|
||||||
The place where to sew the border is defined by two nodes, between which
|
|
||||||
the border faces are placed, so that the first border node is merged with
|
<p>"Sew border to side" is intended to sew a free border to a
|
||||||
the first node on the side and the last node of the border is merged with
|
mesh surface.</p>
|
||||||
the second specified node on the side.</p>
|
|
||||||
|
<p>The free border is defined as for "Sewing of free borders".
|
||||||
<p> </p>
|
The place where to sew the border is defined by two nodes, between which
|
||||||
|
the border faces are placed, so that the first border node is merged with
|
||||||
<p class="whs4"> </p>
|
the first node on the side and the last node of the border is merged with
|
||||||
|
the second specified node on the side.</p>
|
||||||
<p>The algorithm is following.</p>
|
|
||||||
|
<p> </p>
|
||||||
<p>1. Find a sequence of linked nodes on the side such that the found links
|
|
||||||
to be most co-directed with the links of the free border.</p>
|
<p class="whs4"> </p>
|
||||||
|
|
||||||
<p>2. Sew two sequences of nodes using algorithm of "Sewing of free
|
<p>The algorithm is following.</p>
|
||||||
berders".</p>
|
|
||||||
|
<p>1. Find a sequence of linked nodes on the side such that the found links
|
||||||
<p>For sewing border to side you should define three points on the border
|
to be most co-directed with the links of the free border.</p>
|
||||||
and two points on the side. User can select these nodes in 3D viewer or
|
|
||||||
define node by its id.</p>
|
<p>2. Sew two sequences of nodes using algorithm of "Sewing of free
|
||||||
|
berders".</p>
|
||||||
<p><img src="../image30.jpg" width="600px" height="227px" border="0" class="img_whs8"></p>
|
|
||||||
|
<p>For sewing border to side you should define three points on the border
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
and two points on the side. User can select these nodes in 3D viewer or
|
||||||
Also</B></span> a sample TUI Script of a <a href="../transforming_meshes.htm#bookmark6">Sew
|
define node by its id.</p>
|
||||||
Border to Side</a> operation. </p>
|
|
||||||
|
<p><img src="../image30.jpg" width="600px" height="227px" border="0" class="img_whs8"></p>
|
||||||
<p> </p>
|
|
||||||
|
<p> <span style="font-weight: bold;"><B>See
|
||||||
<h3> </h3>
|
Also</B></span> a sample TUI Script of a <a href="../transforming_meshes.htm#bookmark6">Sew
|
||||||
|
Border to Side</a> operation. </p>
|
||||||
<h3><a name="side elements"></a>Sew side elements<img src="../pics/sewing4.png" x-maintain-ratio="TRUE" width="332px" height="548px" align="right" border="0" class="img_whs5"></h3>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs9">This operation is intended to unite two mesh
|
|
||||||
surfaces.</p>
|
<h3> </h3>
|
||||||
|
|
||||||
<p class="whs9"> </p>
|
<h3><a name="side elements"></a>Sew side elements<img src="../pics/sewing4.png" x-maintain-ratio="TRUE" width="332px" height="548px" align="right" border="0" class="img_whs5"></h3>
|
||||||
|
|
||||||
<p>Surfaces may be defined by either 2d or 3d elements. The number of given
|
<p class="whs9">This operation is intended to unite two mesh
|
||||||
elements of the sides must be the same. The sets of given elements must
|
surfaces.</p>
|
||||||
be topologically equal, i.e. each node of one element set must have a
|
|
||||||
corresponding node in the other element set and corresponding nodes must
|
<p class="whs9"> </p>
|
||||||
be equally linked. If there are 3d elements in a set, only their free
|
|
||||||
faces must obey to that rule.</p>
|
<p>Surfaces may be defined by either 2d or 3d elements. The number of given
|
||||||
|
elements of the sides must be the same. The sets of given elements must
|
||||||
<p>Two corresponding nodes on each side must be specified. They must belong
|
be topologically equal, i.e. each node of one element set must have a
|
||||||
to one element and must be located on an element set boundary.</p>
|
corresponding node in the other element set and corresponding nodes must
|
||||||
|
be equally linked. If there are 3d elements in a set, only their free
|
||||||
<p> </p>
|
faces must obey to that rule.</p>
|
||||||
|
|
||||||
<p>Sewing algorithm finds and merges the corresponding nodes starting from
|
<p>Two corresponding nodes on each side must be specified. They must belong
|
||||||
the specified ones.</p>
|
to one element and must be located on an element set boundary.</p>
|
||||||
|
|
||||||
<p><img src="../image31.jpg" width="620px" height="228px" border="0" class="img_whs10"></p>
|
<p> </p>
|
||||||
|
|
||||||
<p class="whs4"><img src="../image32.jpg" width="304px" height="222px" border="0" class="img_whs11"></p>
|
<p>Sewing algorithm finds and merges the corresponding nodes starting from
|
||||||
|
the specified ones.</p>
|
||||||
<p>For sewing side elements you should define elements for sewing and two
|
|
||||||
nodes for merging on the each side. User can select these elements and
|
<p><img src="../image31.jpg" width="620px" height="228px" border="0" class="img_whs10"></p>
|
||||||
nodes in 3D viewer or define them by its id.</p>
|
|
||||||
|
<p class="whs4"><img src="../image32.jpg" width="304px" height="222px" border="0" class="img_whs11"></p>
|
||||||
<p> </p>
|
|
||||||
|
<p>For sewing side elements you should define elements for sewing and two
|
||||||
<p><span style="font-weight: bold;"><B>See Also</B></span> a sample TUI Script
|
nodes for merging on the each side. User can select these elements and
|
||||||
of a <a href="../transforming_meshes.htm#bookmark7">Sew Side Elements</a>
|
nodes in 3D viewer or define them by its id.</p>
|
||||||
operation. </p>
|
|
||||||
|
<p> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p><span style="font-weight: bold;"><B>See Also</B></span> a sample TUI Script
|
||||||
<p> </p>
|
of a <a href="../transforming_meshes.htm#bookmark7">Sew Side Elements</a>
|
||||||
|
operation. </p>
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
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|
<p> </p>
|
||||||
if (window.writeIntopicBar)
|
|
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writeIntopicBar(0);
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|
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|
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|
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|
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</html>
|
||||||
|
@ -1,140 +1,141 @@
|
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<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
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|
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|
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<title>Skew</title>
|
<title>Skew</title>
|
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<meta http-equiv="content-type" content="text/html; charset=windows-1252">
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|
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|
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|
||||||
<style type="text/css">
|
<style type="text/css">
|
||||||
<!--
|
<!--
|
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img_whs1 { border:none; width:30px; height:30px; float:none; border-style:none; }
|
img_whs1 { border:none; width:30px; height:30px; float:none; border-style:none; }
|
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|
||||||
img_whs5 { border:none; width:24px; height:23px; border-style:none; }
|
img_whs5 { border:none; width:448px; height:323px; border-style:none; }
|
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img_whs6 { border:none; width:448px; height:323px; border-style:none; }
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<h1>Skew</h1>
|
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|
||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Skew</B></span> mesh quality
|
</script>
|
||||||
criterion reflects the angle between the lines that join opposite sides
|
<h1>Skew</h1>
|
||||||
of the element. SKEW is
|
|
||||||
a maximum value of all skew angles. </p>
|
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Skew</B></span> mesh quality
|
||||||
|
criterion reflects the angle between the lines that join opposite sides
|
||||||
<p class="whs2">This mesh quality criterion
|
of the element. SKEW is
|
||||||
can be applied to elements composed of 4 and 3 nodes (quadrangles and
|
a maximum value of all skew angles. <span style="margin-left: 0px; text-indent: 48px;">This
|
||||||
triangles)</p>
|
mesh quality criterion can be applied to elements composed of 4 and 3
|
||||||
|
nodes (quadrangles and triangles)</span></p>
|
||||||
<p> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs3"><img src="../image27.jpg" width="453px" height="411px" border="0" class="img_whs4"></p>
|
|
||||||
|
<p class="whs2"><img src="../image27.jpg" width="453px" height="411px" border="0" class="img_whs3"></p>
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p class=TODO>To apply the Skew quality criterion to your mesh:</p>
|
|
||||||
|
<p class=TODO>To apply the Skew quality criterion to your mesh:</p>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p class=TODO> </p>
|
||||||
<p class="whs3">1. Display your mesh in the viewer.</p>
|
|
||||||
|
<p class="whs2">1. Display your mesh in the viewer.</p>
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p class="whs3">2. Choose <span style="font-weight: bold;"><B>Controls
|
|
||||||
> Skew </B></span>or click <img src="../image40.gif" width="24px" height="23px" border="0" class="img_whs5"> button of the toolbar. Your mesh
|
<p class="whs2">2. Choose <span style="font-weight: bold;"><B>Controls
|
||||||
will be displayed in the viewer with its elements colored according to
|
> Skew </B></span>or click <img src="../image40.gif" width="24px" height="23px" border="0" class="img_whs4"> button of the toolbar. Your mesh
|
||||||
the applied mesh quality control criterion:</p>
|
will be displayed in the viewer with its elements colored according to
|
||||||
|
the applied mesh quality control criterion:</p>
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p class="whs3"><img src="../image93.jpg" width="448px" height="323px" border="0" class="img_whs6"></p>
|
|
||||||
|
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|
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<p class="whs7"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../quality_controls.htm#bookmark12">Skew
|
<p class="whs6"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
quality control</a> operation. </p>
|
a sample TUI Script of a <a href="../quality_controls.htm#bookmark12">Skew
|
||||||
|
quality control</a> operation. </p>
|
||||||
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<h1>Smoothing</h1>
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<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> Smoothing is used to adjust the locations of element
|
writeIntopicBar(4);
|
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corners (nodes) to reduce distortions in these elements.</p>
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|
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<p> </p>
|
<h1>Smoothing</h1>
|
||||||
|
|
||||||
<p class=TODO>To apply smoothing to the elements of your mesh:</p>
|
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> Smoothing is used to adjust the locations of element
|
||||||
|
corners (nodes) to reduce distortions in these elements.</p>
|
||||||
<p> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs2">1. Display a mesh or a submesh in the 3D
|
|
||||||
viewer.</p>
|
<p class=TODO>To apply smoothing to the elements of your mesh:</p>
|
||||||
|
|
||||||
<p class="whs2">2. In the <span style="font-weight: bold;"><B>Modification
|
<p> </p>
|
||||||
</B></span>menu select the <span style="font-weight: bold;"><B>Smoothing </B></span>item
|
|
||||||
or click <img src="../image84.gif" width="24px" height="25px" border="0" class="img_whs3"> button in the toolbar. The <span style="margin-left: 40px;">dialog
|
<p class="whs2">1. Display a mesh or a submesh in the 3D
|
||||||
box contains the following fields which should be specified:</span></p>
|
viewer.</p>
|
||||||
|
|
||||||
<p> </p>
|
<p class="whs2">2. In the <span style="font-weight: bold;"><B>Modification
|
||||||
|
</B></span>menu select the <span style="font-weight: bold;"><B>Smoothing </B></span>item
|
||||||
<p class="whs2"><img src="../pics/smoothing.png" x-maintain-ratio="TRUE" width="332px" height="396px" border="0" class="img_whs4"> </p>
|
or click <img src="../image84.gif" width="24px" height="25px" border="0" class="img_whs3"> button in the toolbar. The <span style="margin-left: 40px;">dialog
|
||||||
|
box contains the following fields which should be specified:</span></p>
|
||||||
<ul type="disc" class="whs5">
|
|
||||||
|
<p> </p>
|
||||||
<li class=kadov-p><p class="whs6"><span
|
|
||||||
style="font-weight: bold;"><B>Id Elements </B></span><span>field allows to specify
|
<p class="whs2"><img src="../pics/smoothing.png" x-maintain-ratio="TRUE" width="332px" height="396px" border="0" class="img_whs4"> </p>
|
||||||
the elements which should be smoothed by selecting them in the 3D viewer.
|
|
||||||
Note: to select several elements press </span><span style="font-weight: bold;"><B>Shift
|
<ul type="disc" class="whs5">
|
||||||
</B></span><span>button.</span></p></li>
|
|
||||||
|
<li class=kadov-p><p class="whs6"><span
|
||||||
<ul type="disc" class="whs5">
|
style="font-weight: bold;"><B>Id Elements </B></span>field allows to specify
|
||||||
|
the elements which should be smoothed by selecting them in the 3D viewer
|
||||||
<li class=kadov-p><p class="whs7">Smoothing is applied
|
(lock <span style="font-weight: bold;"><B>Shift </B></span>button to select several
|
||||||
to the whole mesh or its part</p></li>
|
elements).</p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p><span style="font-weight: bold;"><B>Fixed nodes
|
<ul type="disc" class="whs5">
|
||||||
ids</B></span>: some nodes keep their location during smoothing. If a mesh
|
|
||||||
is built on a geometry shape, the nodes built on geometrical edges are
|
<li class=kadov-p><p class="whs7">Select whole mesh,
|
||||||
always fixed. If smoothing is applied to a part of a mesh then the boundary
|
submesh or group - <span style="font-weight: normal;">smoothing is applied
|
||||||
nodes of an elements set are also fixed. Any other nodes may be additionally
|
to the whole mesh or its part.</span></p></li>
|
||||||
fixed.</p></li>
|
|
||||||
|
<li class=kadov-p><p><span style="font-weight: bold;"><B>Fixed nodes
|
||||||
<li class=kadov-p><p><span style="font-weight: bold;"><B>Smoothing
|
ids</B></span>: some nodes keep their location during smoothing. If a mesh
|
||||||
method</B></span>:</p></li>
|
is built on a geometry shape, the nodes built on geometrical edges are
|
||||||
|
always fixed. If smoothing is applied to a part of a mesh then the boundary
|
||||||
<ul type="disc" class="whs5">
|
nodes of an elements set are also fixed. Any other nodes may be additionally
|
||||||
|
fixed.</p></li>
|
||||||
<li class=kadov-p><p><span style="font-weight: bold;"><B>Laplacian</B></span>
|
|
||||||
smoothing pulls a node toward the center of surrounding nodes directly
|
<li class=kadov-p><p><span style="font-weight: bold;"><B>Smoothing
|
||||||
connected to that node along an element edge. Centroidal smoothing pulls
|
Method</B></span>:</p></li>
|
||||||
a node toward the element-area-weighted centroid of the surrounding elements.
|
|
||||||
Typically, the Laplacian method will produce the mesh with the least element
|
<ul type="disc" class="whs5">
|
||||||
distortion. It is also the faster method. </p></li>
|
|
||||||
|
<li class=kadov-p><p><span style="font-weight: bold;"><B>Laplacian</B></span>
|
||||||
<li class=kadov-p><p><span style="font-weight: bold;"><B>Centroidal</B></span>
|
smoothing pulls a node toward the center of surrounding nodes directly
|
||||||
smoothing usually produces a mesh that has more uniform element sizes.
|
connected to that node along an element edge. Centroidal smoothing pulls
|
||||||
Both methods produce good results with "free" meshes.</p></li>
|
a node toward the element-area-weighted centroid of the surrounding elements.
|
||||||
</ul>
|
Typically, the Laplacian method will produce the mesh with the least element
|
||||||
</ul>
|
distortion. It is also the faster method. </p></li>
|
||||||
</ul>
|
|
||||||
|
<li class=kadov-p><p><span style="font-weight: bold;"><B>Centroidal</B></span>
|
||||||
<p> </p>
|
smoothing usually produces a mesh that has more uniform element sizes.
|
||||||
|
Both methods produce good results with "free" meshes.</p></li>
|
||||||
<p class="whs8"><img src="../image83.gif" width="527px" height="281px" border="0" class="img_whs9"></p>
|
</ul>
|
||||||
|
</ul>
|
||||||
<ul type="disc" class="whs5">
|
</ul>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs6"><span
|
<p> </p>
|
||||||
style="font-weight: bold;"><B>Iteration limit: </B></span>both of the smoothing
|
|
||||||
methods use an iterative procedure to converge toward a smoothed mesh.
|
<p class="whs8"><img src="../image83.gif" width="527px" height="281px" border="0" class="img_whs9"></p>
|
||||||
All nodes are smoothed according to one of the techniques shown above.
|
|
||||||
Then the smoothing is reevaluated with the updated nodal locations. This
|
<ul type="disc" class="whs5">
|
||||||
process continues until the maximum number of iterations has been exceeded,
|
|
||||||
or all elements has aspect ratio less or equal than the specified one.</p></li>
|
<li class=kadov-p><p class="whs6"><span
|
||||||
|
style="font-weight: bold;"><B>Iteration limit: </B></span>both of the smoothing
|
||||||
<li class=kadov-p><p class="whs6"><span
|
methods use an iterative procedure to converge toward a smoothed mesh.
|
||||||
style="font-weight: bold;"><B>Max. aspect ratio</B></span>.</p></li>
|
All nodes are smoothed according to one of the techniques shown above.
|
||||||
</ul>
|
Then the smoothing is reevaluated with the updated nodal locations. This
|
||||||
|
process continues until the maximum number of iterations has been exceeded,
|
||||||
<p class="whs2"> </p>
|
or all elements has aspect ratio less or equal than the specified one.</p></li>
|
||||||
|
|
||||||
<p class="whs2">3. Click the <span style="font-weight: bold;"><B>Apply
|
<li class=kadov-p><p class="whs6"><span
|
||||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button to confirm
|
style="font-weight: bold;"><B>Max. aspect ratio</B></span>.</p></li>
|
||||||
the operation.</p>
|
</ul>
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
<p class="whs2"> </p>
|
||||||
|
|
||||||
<p class="whs2"><img src="../pics/smoothing1.png" x-maintain-ratio="TRUE" width="353px" height="235px" border="0" class="img_whs10"> <img src="../pics/smoothing2.png" x-maintain-ratio="TRUE" width="351px" height="235px" border="0" class="img_whs11"></p>
|
<p class="whs2">3. Click the <span style="font-weight: bold;"><B>Apply
|
||||||
|
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button to confirm
|
||||||
<p> </p>
|
the operation.</p>
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
<p class="whs2"> </p>
|
||||||
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark8">Smoothing</a>
|
|
||||||
operation. </p>
|
<p class="whs2"><img src="../pics/smoothing1.png" x-maintain-ratio="TRUE" width="353px" height="235px" border="0" class="img_whs10"> <img src="../pics/smoothing2.png" x-maintain-ratio="TRUE" width="351px" height="235px" border="0" class="img_whs11"></p>
|
||||||
|
|
||||||
<p> </p>
|
<p> </p>
|
||||||
|
|
||||||
<p> </p>
|
<p> <span style="font-weight: bold;"><B>See
|
||||||
|
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark8">Smoothing</a>
|
||||||
<script type="text/javascript" language="javascript1.2">
|
operation. </p>
|
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|
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|
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|
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|
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img_whs3 { border:none; width:384px; height:385px; float:none; border-style:none; }
|
img_whs3 { border:none; width:384px; height:385px; float:none; border-style:none; }
|
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ul.whs4 { list-style:disc; }
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<body><script type="text/javascript" language="javascript1.2">
|
||||||
<h1>Symmetry</h1>
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
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<p>This geometrical operation allows to perform a symmetrical copy of your
|
writeIntopicBar(4);
|
||||||
mesh or some of its elements.</p>
|
//-->
|
||||||
|
</script>
|
||||||
<p> </p>
|
<h1>Symmetry</h1>
|
||||||
|
|
||||||
<p class=TODO> To
|
<p>This geometrical operation allows to perform a symmetrical copy of your
|
||||||
apply symmetry to your mesh:</p>
|
mesh or some of its elements.</p>
|
||||||
|
|
||||||
<p class=TODO> </p>
|
<p> </p>
|
||||||
|
|
||||||
<p class="whs1">From the <span style="font-weight: bold;"><B>Modification
|
<p class=TODO> To
|
||||||
</B></span>choose <span style="font-weight: bold;"><B>Transformation </B></span>and
|
apply symmetry to your mesh:</p>
|
||||||
from its
|
|
||||||
sub-menu select the <span style="font-weight: bold;"><B>Symmetry </B></span>item.
|
<p class=TODO> </p>
|
||||||
The following dialog box shall appear:</p>
|
|
||||||
|
<p class="whs1">From the <span style="font-weight: bold;"><B>Modification
|
||||||
<p class="whs1"> </p>
|
</B></span>choose <span style="font-weight: bold;"><B>Transformation </B></span>and
|
||||||
|
from its
|
||||||
<p class="whs1"><img src="../pics/symmetry1.png" x-maintain-ratio="TRUE" width="384px" height="375px" border="0" class="img_whs2"></p>
|
sub-menu select the <span style="font-weight: bold;"><B>Symmetry </B></span>item.
|
||||||
|
The following dialog box shall appear:</p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<p class="whs1"><img src="../pics/symmetry2.png" x-maintain-ratio="TRUE" width="384px" height="385px" border="0" class="img_whs3"></p>
|
|
||||||
|
<p class="whs1"><img src="../pics/symmetry1.png" x-maintain-ratio="TRUE" width="384px" height="375px" border="0" class="img_whs2"></p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<p class="whs1"><img src="../pics/symmetry3.png" x-maintain-ratio="TRUE" width="384px" height="385px" border="0" class="img_whs3"></p>
|
|
||||||
|
<p class="whs1"><img src="../pics/symmetry2.png" x-maintain-ratio="TRUE" width="384px" height="385px" border="0" class="img_whs3"></p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<p class="whs1">This operation has three options, you can
|
|
||||||
symmetrically copy your mesh or some of its elements specifying: </p>
|
<p class="whs1"><img src="../pics/symmetry3.png" x-maintain-ratio="TRUE" width="384px" height="385px" border="0" class="img_whs3"></p>
|
||||||
|
|
||||||
<ul type="disc" class="whs4">
|
<p class="whs1"> </p>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1">one point</p></li>
|
<p class="whs1">This operation has three options, you can
|
||||||
|
symmetrically copy your mesh or some of its elements specifying: </p>
|
||||||
<li class=kadov-p><p class="whs1">one axis (point and
|
|
||||||
vector)</p></li>
|
<ul type="disc" class="whs4">
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1">one plane (point and
|
<li class=kadov-p><p class="whs1">one point</p></li>
|
||||||
normal)</p></li>
|
|
||||||
</ul>
|
<li class=kadov-p><p class="whs1">one axis (point and
|
||||||
|
vector)</p></li>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<li class=kadov-p><p class="whs1">one plane (point and
|
||||||
<p class="whs1"><span style="font-weight: bold;"><B>Create a
|
normal)</p></li>
|
||||||
copy </B></span>radio button allows to keep the initial elements or mesh.</p>
|
</ul>
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
<p class="whs1"> </p>
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
<p class="whs1"><span style="font-weight: bold;"><B>Create a
|
||||||
Also</B></span> a sample TUI Script of a <a href="../transforming_meshes.htm#bookmark2">Symmetry</a>
|
copy </B></span>radio button allows to keep the initial elements or mesh.</p>
|
||||||
operation. </p>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p> <span style="font-weight: bold;"><B>See
|
||||||
<script type="text/javascript" language="javascript1.2">
|
Also</B></span> a sample TUI Script of a <a href="../transforming_meshes.htm#bookmark2">Symmetry</a>
|
||||||
<!--
|
operation. </p>
|
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if (window.writeIntopicBar)
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|
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|
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|
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</body>
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|
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|
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|
</body>
|
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|
</html>
|
||||||
|
@ -1,134 +1,141 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
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|
|
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<html>
|
<html>
|
||||||
|
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<head>
|
<head>
|
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<title>Taper</title>
|
<title>Taper</title>
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
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{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
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//-->
|
//-->
|
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</script>
|
</script>
|
||||||
<style type="text/css">
|
<style type="text/css">
|
||||||
<!--
|
<!--
|
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img_whs1 { border:none; float:none; width:30px; height:30px; border-style:none; }
|
img_whs1 { border:none; float:none; width:30px; height:30px; border-style:none; }
|
||||||
img_whs2 { border:none; width:791px; height:170px; border-style:none; }
|
img_whs2 { border:none; width:791px; height:170px; border-style:none; }
|
||||||
p.whs3 { margin-left:40px; }
|
p.whs3 { margin-left:40px; }
|
||||||
img_whs4 { border:none; width:24px; height:23px; border-style:none; }
|
img_whs4 { border:none; width:24px; height:23px; border-style:none; }
|
||||||
img_whs5 { border:none; width:416px; height:316px; border-style:none; }
|
img_whs5 { border:none; width:416px; height:316px; border-style:none; }
|
||||||
p.whs6 { margin-left:0px; }
|
p.whs6 { margin-left:0px; }
|
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-->
|
-->
|
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</style><script type="text/javascript" language="JavaScript">
|
</style><script type="text/javascript" language="JavaScript">
|
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|
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|
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var strNSS = "<style type='text/css'>";
|
var strNSS = "<style type='text/css'>";
|
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strNSS += "p.whs6 {margin-left:1pt; }";
|
strNSS += "p.whs6 {margin-left:1pt; }";
|
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strNSS +="</style>";
|
strNSS +="</style>";
|
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|
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|
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|
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|
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|
if (innerWidth != origWidth || innerHeight != origHeight)
|
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|
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|
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|
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if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
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|
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|
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|
origHeight = innerHeight;
|
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onresize = reDo;
|
onresize = reDo;
|
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|
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|
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onerror = null;
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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if (window.gbIE4)
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document.location.reload();
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//-->
|
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|
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</script>
|
<body><script type="text/javascript" language="javascript1.2">
|
||||||
<h1>Taper</h1>
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
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<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"><span style="font-weight: bold;"><B>Taper</B></span> mesh quality
|
writeIntopicBar(4);
|
||||||
criterion represents the ratio of the areas of two triangles separated
|
//-->
|
||||||
by a diagonal. So it can be calculated only for elements consisting of
|
</script>
|
||||||
4 nodes.</p>
|
<h1>Taper</h1>
|
||||||
|
|
||||||
<p><img src="../image25.gif" width="791px" height="170px" border="0" class="img_whs2"></p>
|
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"><span style="font-weight: bold;"><B>Taper</B></span> mesh quality
|
||||||
|
criterion represents the ratio of the areas of two triangles separated
|
||||||
<p> </p>
|
by a diagonal. So it can be calculated only for elements consisting of
|
||||||
|
4 nodes.</p>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class=TODO>To apply the Taper quality criterion to your mesh:</p>
|
|
||||||
|
<p><img src="../image25.gif" width="791px" height="170px" border="0" class="img_whs2"></p>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs3">1. Display your mesh in the viewer.</p>
|
|
||||||
|
<p class=TODO> </p>
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
<p class=TODO>To apply the Taper quality criterion to your mesh:</p>
|
||||||
<p class="whs3">2. Choose <span style="font-weight: bold;"><B>Controls
|
|
||||||
> Taper </B></span>or click <img src="../image36.gif" width="24px" height="23px" border="0" class="img_whs4"> button in the toolbar. Your mesh
|
<p class=TODO> </p>
|
||||||
will be displayed in the viewer with its elements colored according to
|
|
||||||
the applied mesh quality control criterion:</p>
|
<p class="whs3">1. Display your mesh in the viewer.</p>
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
<p class="whs3"> </p>
|
||||||
|
|
||||||
<p class="whs3"><img src="../image90.jpg" width="416px" height="316px" border="0" class="img_whs5"></p>
|
<p class="whs3">2. Choose <span style="font-weight: bold;"><B>Controls
|
||||||
|
> Taper </B></span>or click <img src="../image36.gif" width="24px" height="23px" border="0" class="img_whs4"> button in the toolbar. Your mesh
|
||||||
<p class="whs3"> </p>
|
will be displayed in the viewer with its elements colored according to
|
||||||
|
the applied mesh quality control criterion:</p>
|
||||||
<p class="whs6"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../quality_controls.htm#bookmark8">Taper
|
<p class="whs3"> </p>
|
||||||
quality control</a> operation. </p>
|
|
||||||
|
<p class="whs3"><img src="../image90.jpg" width="416px" height="316px" border="0" class="img_whs5"></p>
|
||||||
<p> </p>
|
|
||||||
|
<p class="whs3"> </p>
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
<p class="whs6"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
if (window.writeIntopicBar)
|
a sample TUI Script of a <a href="../quality_controls.htm#bookmark7">Taper
|
||||||
writeIntopicBar(0);
|
quality control</a> operation. </p>
|
||||||
//-->
|
|
||||||
</script>
|
<p> </p>
|
||||||
</body>
|
|
||||||
</html>
|
<script type="text/javascript" language="javascript1.2">
|
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|
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|
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|
if (window.writeIntopicBar)
|
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|
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</body>
|
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|
</html>
|
||||||
|
@ -1,132 +1,137 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
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|
|
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<html>
|
<html>
|
||||||
|
|
||||||
<head>
|
<head>
|
||||||
<title>Translation</title>
|
<title>Translation</title>
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
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|
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|
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|
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|
||||||
<style type="text/css">
|
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|
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<!--
|
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|
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p.whs1 { margin-left:40px; }
|
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|
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|
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<body><script type="text/javascript" language="javascript1.2">
|
||||||
<h1>Translation</h1>
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
||||||
<p>This geometrical operation allows to translate in space your mesh or
|
writeIntopicBar(4);
|
||||||
some of its elements.</p>
|
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|
||||||
|
</script>
|
||||||
<p> </p>
|
<h1>Translation</h1>
|
||||||
|
|
||||||
<p class=TODO> To
|
<p>This geometrical operation allows to translate in space your mesh or
|
||||||
translate your mesh:</p>
|
some of its elements.</p>
|
||||||
|
|
||||||
<p class=TODO> </p>
|
<p> </p>
|
||||||
|
|
||||||
<p class="whs1">From the <span style="font-weight: bold;"><B>Modification
|
<p class=TODO> To
|
||||||
</B></span>choose <span style="font-weight: bold;"><B>Transformation </B></span>and
|
translate your mesh:</p>
|
||||||
from its
|
|
||||||
sub-menu select the <span style="font-weight: bold;"><B>Translation </B></span>item.
|
<p class=TODO> </p>
|
||||||
The following dialog box shall appear:</p>
|
|
||||||
|
<p class="whs1">From the <span style="font-weight: bold;"><B>Modification
|
||||||
<p class="whs1"> </p>
|
</B></span>choose <span style="font-weight: bold;"><B>Transformation </B></span>and
|
||||||
|
from its
|
||||||
<p class="whs1"><img src="../pics/translation1.png" x-maintain-ratio="TRUE" width="393px" height="353px" border="0" class="img_whs2"> <img src="../pics/translation2.png" x-maintain-ratio="TRUE" width="393px" height="353px" border="0" class="img_whs3"></p>
|
sub-menu select the <span style="font-weight: bold;"><B>Translation </B></span>item.
|
||||||
|
The following dialog box shall appear:</p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<p class="whs1">This operation has two options, you can translate
|
|
||||||
in space your mesh or some of its elements specifying: </p>
|
<p class="whs1"><img src="../pics/translation1.png" x-maintain-ratio="TRUE" width="393px" height="353px" border="0" class="img_whs2"> <img src="../pics/translation2.png" x-maintain-ratio="TRUE" width="393px" height="353px" border="0" class="img_whs3"></p>
|
||||||
|
|
||||||
<ul type="disc" class="whs4">
|
<p class="whs1"> </p>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1">two points (starting
|
<p class="whs1">This operation has two options, you can translate
|
||||||
and ending)</p></li>
|
in space your mesh or some of its elements specifying: </p>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1">one vector</p></li>
|
<ul type="disc" class="whs4">
|
||||||
</ul>
|
|
||||||
|
<li class=kadov-p><p class="whs1">two points (starting
|
||||||
<p class="whs1">Toggle the corresponding checkbox to <span
|
and ending)</p></li>
|
||||||
style="font-weight: bold;"><B>Select whole mesh, submesh or group.</B></span></p>
|
|
||||||
|
<li class=kadov-p><p class="whs1">one vector</p></li>
|
||||||
<p class="whs1"><span style="font-weight: bold;"><B>Create a
|
</ul>
|
||||||
copy </B></span>button allows to copy the translated object.</p>
|
|
||||||
|
<p class="whs1">Toggle the corresponding checkbox to <span
|
||||||
<p class="whs1"> </p>
|
style="font-weight: bold;"><B>Select whole mesh, submesh or group.</B></span></p>
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
<p class="whs1"><span style="font-weight: bold;"><B>Create a
|
||||||
Also</B></span> a sample TUI Script of a <a href="../transforming_meshes.htm#bookmark">Translation</a>
|
copy </B></span>button allows to copy the translated object.</p>
|
||||||
operation. </p>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p> <span style="font-weight: bold;"><B>See
|
||||||
<script type="text/javascript" language="javascript1.2">
|
Also</B></span> a sample TUI Script of a <a href="../transforming_meshes.htm#bookmark">Translation</a>
|
||||||
<!--
|
operation. </p>
|
||||||
if (window.writeIntopicBar)
|
|
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writeIntopicBar(0);
|
<p> </p>
|
||||||
//-->
|
|
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|
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|
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</body>
|
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|
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|
if (window.writeIntopicBar)
|
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|
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|
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|
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|
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|
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|
</body>
|
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|
</html>
|
||||||
|
@ -1,182 +1,183 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
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|
|
||||||
<html>
|
<html>
|
||||||
|
|
||||||
<head>
|
<head>
|
||||||
<title>Uniting a set of triangles</title>
|
<title>Uniting a set of triangles</title>
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
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|
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|
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|
||||||
|
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|
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|
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|
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//-->
|
</head>
|
||||||
</script>
|
<body><script type="text/javascript" language="javascript1.2">
|
||||||
<h1>Uniting a set of triangles</h1>
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> In contrast to <a href="uniting_two_triangles.htm">the
|
writeIntopicBar(4);
|
||||||
previous operation</a> this one allows to unite at once many triangles
|
//-->
|
||||||
if they have adjacent edges. </p>
|
</script>
|
||||||
|
<h1>Uniting a set of triangles</h1>
|
||||||
<p> </p>
|
|
||||||
|
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> In contrast to <a href="uniting_two_triangles.htm">the
|
||||||
<p class=TODO>To union several triangles:</p>
|
previous operation</a> this one allows to unite at once many triangles
|
||||||
|
if they have adjacent edges. </p>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs2"><img src="../pics/a-unionoftriangles.png" x-maintain-ratio="TRUE" width="306px" height="450px" align="left" border="0" class="img_whs3"></p>
|
|
||||||
|
<p class=TODO>To union several triangles:</p>
|
||||||
<p class="whs2">1. Display a mesh or a submesh in the 3D
|
|
||||||
viewer.</p>
|
<p class=TODO> </p>
|
||||||
|
|
||||||
<p class="whs2">2. In the <span style="font-weight: bold;"><B>Modification
|
<p class="whs2"><img src="../pics/a-unionoftriangles.png" x-maintain-ratio="TRUE" width="306px" height="450px" border="0" class="img_whs3"></p>
|
||||||
</B></span>menu select the <span style="font-weight: bold;"><B>Union of triangles
|
|
||||||
</B></span>item or click <img src="../image80.gif" width="23px" height="24px" border="0" class="img_whs4"> button in the toolbar. The following
|
<p class="whs2"> </p>
|
||||||
dialog box will appear:</p>
|
|
||||||
|
<p class="whs2">1. Display a mesh or a submesh in the 3D
|
||||||
<p> </p>
|
viewer.</p>
|
||||||
|
|
||||||
<ul type="disc" class="whs5">
|
<p class="whs2">2. In the <span style="font-weight: bold;"><B>Modification
|
||||||
|
</B></span>menu select the <span style="font-weight: bold;"><B>Union of triangles
|
||||||
<li class=kadov-p><p class="whs6"><span
|
</B></span>item or click <img src="../image80.gif" width="23px" height="24px" border="0" class="img_whs4"> button in the toolbar. The following
|
||||||
style="font-weight: bold;"><B>The main list </B></span>shall contain the triangles
|
dialog box will appear:</p>
|
||||||
which will be united. You can click on an triangle in the 3D viewer and
|
|
||||||
it will be highlighted. After that click the <span style="font-weight: bold;"><B>Add
|
<p> </p>
|
||||||
</B></span>button and the ID of this triangle will be added to the list. To
|
|
||||||
remove a selected element or elements from the list click the <span style="font-weight: bold;"><B>Remove
|
<ul type="disc" class="whs5">
|
||||||
</B></span>button. The <span style="font-weight: bold;"><B>Sort </B></span>button
|
|
||||||
allows to sort the list of IDs. The <span style="font-weight: bold;"><B>Set
|
<li class=kadov-p><p class="whs6"><span
|
||||||
filter </B></span>button allows to apply a definite filter to selection of
|
style="font-weight: bold;"><B>The main list </B></span>shall contain the triangles
|
||||||
triangles.</p></li>
|
which will be united. You can click on an triangle in the 3D viewer and
|
||||||
|
it will be highlighted. After that click the <span style="font-weight: bold;"><B>Add
|
||||||
<li class=kadov-p><p class="whs6"><span
|
</B></span>button and the ID of this triangle will be added to the list. To
|
||||||
style="font-weight: bold;"><B>Apply to all </B></span>radio button allows to
|
remove a selected element or elements from the list click the <span style="font-weight: bold;"><B>Remove
|
||||||
modify the orientation of all triangles of the currently displayed mesh
|
</B></span>button. The <span style="font-weight: bold;"><B>Sort </B></span>button
|
||||||
or submesh.</p></li>
|
allows to sort the list of IDs. The <span style="font-weight: bold;"><B>Set
|
||||||
|
filter </B></span>button allows to apply a definite filter to selection of
|
||||||
<li class=kadov-p><p class="whs6"><span
|
triangles.</p></li>
|
||||||
style="font-weight: bold;"><B>Criterion</B></span> menu allows to apply the operation
|
|
||||||
only to those object which meet the chosen criterion (from the list of
|
<li class=kadov-p><p class="whs6"><span
|
||||||
Quality Controls, i.e. Skew, Warping, Minimum Angle, etc.)</p></li>
|
style="font-weight: bold;"><B>Apply to all </B></span>radio button allows to
|
||||||
|
modify the orientation of all triangles of the currently displayed mesh
|
||||||
<li class=kadov-p><p class="whs6"><span
|
or submesh.</p></li>
|
||||||
style="font-weight: bold;"><B>Select from </B></span>set of fields allows to
|
|
||||||
choose a submesh or an existing group whose triangle elements will be
|
<li class=kadov-p><p class="whs6"><span
|
||||||
automatically added to the list.</p></li>
|
style="font-weight: bold;"><B>Criterion</B></span> menu allows to apply the operation
|
||||||
</ul>
|
only to those object which meet the chosen criterion (from the list of
|
||||||
|
Quality Controls, i.e. Skew, Warping, Minimum Angle, etc.)</p></li>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<li class=kadov-p><p class="whs6"><span
|
||||||
<p class="whs2">3. Click the <span style="font-weight: bold;"><B>Apply
|
style="font-weight: bold;"><B>Select from </B></span>set of fields allows to
|
||||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button to confirm
|
choose a submesh or an existing group whose triangle elements will be
|
||||||
the operation.</p>
|
automatically added to the list.</p></li>
|
||||||
|
</ul>
|
||||||
<p class="whs7"> </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p class="whs7"><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> If some selected triangle
|
|
||||||
elements have no adjacent edges with one of the others, the operation
|
<p class="whs2">3. Click the <span style="font-weight: bold;"><B>Apply
|
||||||
on these elements shall take no effect.</p>
|
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button to confirm
|
||||||
|
the operation.</p>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<p class="whs7"> </p>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<p class="whs7"><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> If some selected triangle
|
||||||
<p class="whs2"> </p>
|
elements have no adjacent edges with one of the others, the operation
|
||||||
|
on these elements shall take no effect.</p>
|
||||||
<p> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p><img src="../pics/uniting_a_set_of_triangles1.png" x-maintain-ratio="TRUE" width="286px" height="242px" border="0" class="img_whs8"> <img src="../pics/uniting_a_set_of_triangles2.png" x-maintain-ratio="TRUE" width="286px" height="242px" border="0" class="img_whs9"></p>
|
|
||||||
|
<p><img src="../pics/uniting_a_set_of_triangles1.png" x-maintain-ratio="TRUE" width="286px" height="242px" border="0" class="img_whs8"> <img src="../pics/uniting_a_set_of_triangles2.png" x-maintain-ratio="TRUE" width="286px" height="242px" border="0" class="img_whs9"></p>
|
||||||
<p> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
|
||||||
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark5">Uniting
|
<p> <span style="font-weight: bold;"><B>See
|
||||||
a Set of Triangles</a> operation. </p>
|
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark5">Uniting
|
||||||
|
a Set of Triangles</a> operation. </p>
|
||||||
<p> </p>
|
|
||||||
|
<p> </p>
|
||||||
<script type="text/javascript" language="javascript1.2">
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|
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|
@ -1,146 +1,151 @@
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|
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|
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<h1>Uniting two triangles</h1>
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
||||||
<p> In MESH
|
writeIntopicBar(4);
|
||||||
you can union two neighboring triangles (cells) by deletion of the common
|
//-->
|
||||||
edge.</p>
|
</script>
|
||||||
|
<h1>Uniting two triangles</h1>
|
||||||
<p> </p>
|
|
||||||
|
<p> In MESH
|
||||||
<p class=TODO>To unite two triangles:</p>
|
you can union two neighboring triangles (cells) by deletion of the common
|
||||||
|
edge.</p>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs1">1. From the <span style="font-weight: bold;"><B>Modification
|
|
||||||
</B></span>menu choose the <span style="font-weight: bold;"><B>Union of two triangles
|
<p class=TODO>To unite two triangles:</p>
|
||||||
</B></span>item or click <img src="../image71.gif" width="23px" height="23px" border="0" class="img_whs2"> button in the toolbar. The following
|
|
||||||
dialog box shall appear:</p>
|
<p class=TODO> </p>
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
<p class="whs1">1. From the <span style="font-weight: bold;"><B>Modification
|
||||||
|
</B></span>menu choose the <span style="font-weight: bold;"><B>Union of two triangles
|
||||||
<p class="whs1"><img src="../pics/unionoftwotriangles.png" x-maintain-ratio="TRUE" width="306px" height="163px" border="0" class="img_whs3"></p>
|
</B></span>item or click <img src="../image71.gif" width="23px" height="23px" border="0" class="img_whs2"> button in the toolbar. The following
|
||||||
|
dialog box shall appear:</p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<p class="whs1">2. Enter the ID of the required edge in the
|
|
||||||
<span style="font-weight: bold;"><B>Edge </B></span> field
|
<p class="whs1"><img src="../pics/unionoftwotriangles.png" x-maintain-ratio="TRUE" width="306px" height="163px" border="0" class="img_whs3"></p>
|
||||||
or select this edge in the 3D viewer. </p>
|
|
||||||
|
<p class="whs1"> </p>
|
||||||
<p class="whs1"> </p>
|
|
||||||
|
<p class="whs1">2. Enter the ID of the required edge in the
|
||||||
<p class="whs1">3. Click the <span style="font-weight: bold;"><B>Apply
|
<span style="font-weight: bold;"><B>Edge </B></span> field
|
||||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button.</p>
|
or select this edge in the 3D viewer. </p>
|
||||||
|
|
||||||
<p class=TODO
|
<p class="whs1"> </p>
|
||||||
style="margin-left: 40px;"> </p>
|
|
||||||
|
<p class="whs1">3. Click the <span style="font-weight: bold;"><B>Apply
|
||||||
<p> </p>
|
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button.</p>
|
||||||
|
|
||||||
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|
<p class=TODO
|
||||||
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|
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|
||||||
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|
|
||||||
|
<p> </p>
|
||||||
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|
|
||||||
<td width="37.647%" class="whs8">
|
<table x-use-null-cells cellspacing="0" width="100%" class="whs4">
|
||||||
<p><img src="../pics/uniting_two_triangles1.png" x-maintain-ratio="TRUE" width="297px" height="204px" border="0" class="img_whs9"></td>
|
<col class="whs5">
|
||||||
<td width="62.353%" class="whs10">
|
<col class="whs6">
|
||||||
<p><img src="../pics/uniting_two_triangles2.png" x-maintain-ratio="TRUE" width="318px" height="206px" border="0" class="img_whs11"></td></tr>
|
|
||||||
</table>
|
<tr valign="top" class="whs7">
|
||||||
|
<td width="37.647%" class="whs8">
|
||||||
<p> </p>
|
<p><img src="../pics/uniting_two_triangles1.png" x-maintain-ratio="TRUE" width="297px" height="204px" border="0" class="img_whs9"></td>
|
||||||
|
<td width="62.353%" class="whs10">
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
<p><img src="../pics/uniting_two_triangles2.png" x-maintain-ratio="TRUE" width="318px" height="206px" border="0" class="img_whs11"></td></tr>
|
||||||
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark5">Uniting
|
</table>
|
||||||
Two Triangles</a> operation. </p>
|
|
||||||
|
<p> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p> <span style="font-weight: bold;"><B>See
|
||||||
<script type="text/javascript" language="javascript1.2">
|
Also</B></span> a sample TUI Script of a <a href="../modifying_meshes.htm#bookmark5">Uniting
|
||||||
<!--
|
Two Triangles</a> operation. </p>
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(0);
|
<p> </p>
|
||||||
//-->
|
|
||||||
</script>
|
<script type="text/javascript" language="javascript1.2">
|
||||||
</body>
|
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|
||||||
</html>
|
if (window.writeIntopicBar)
|
||||||
|
writeIntopicBar(0);
|
||||||
|
//-->
|
||||||
|
</script>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
|
@ -1,310 +1,315 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
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<body><script type="text/javascript" language="javascript1.2">
|
||||||
<h1>Using operations on groups</h1>
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
||||||
<p><span style="font-weight: bold;"><B><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> </B></span>In MESH you can
|
writeIntopicBar(4);
|
||||||
perform some Boolean operations on groups, which belong to one and the
|
//-->
|
||||||
same mesh.</p>
|
</script>
|
||||||
|
<h1>Using operations on groups</h1>
|
||||||
<p> </p>
|
|
||||||
|
<p><span style="font-weight: bold;"><B><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> </B></span>In MESH you can
|
||||||
<ul type="disc" class="whs2">
|
perform some Boolean operations on groups, which belong to one and the
|
||||||
|
same mesh.</p>
|
||||||
<li class=kadov-p><p class="whs3"><a href="#Union">Union</a>
|
|
||||||
</p></li>
|
<p> </p>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><a href="#Intersection">Intersection</a></p></li>
|
<ul type="disc" class="whs2">
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs3"><a href="#Cut">Cut</a></p></li>
|
<li class=kadov-p><p class="whs3"><a href="#Union">Union</a>
|
||||||
</ul>
|
</p></li>
|
||||||
|
|
||||||
<p> </p>
|
<li class=kadov-p><p class="whs3"><a href="#Intersection">Intersection</a></p></li>
|
||||||
|
|
||||||
<h3><a name=Union></a>Union of two groups</h3>
|
<li class=kadov-p><p class="whs3"><a href="#Cut">Cut</a></p></li>
|
||||||
|
</ul>
|
||||||
<p>This operation allows to create a new group in such a way that all mesh
|
|
||||||
elements that are present in the initial groups will be added to the new
|
<p> </p>
|
||||||
one.</p>
|
|
||||||
|
<h3><a name=Union></a>Union of two groups</h3>
|
||||||
<p> </p>
|
|
||||||
|
<p>This operation allows to create a new group in such a way that all mesh
|
||||||
<p class=TODO>To union two groups:</p>
|
elements that are present in the initial groups will be added to the new
|
||||||
|
one.</p>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs4">1. In the <span style="font-weight: bold;"><B>Mesh
|
|
||||||
</B></span>menu select the <span style="font-weight: bold;"><B>Union Groups </B></span>item.
|
<p class=TODO>To union two groups:</p>
|
||||||
The following dialog box will appear:</p>
|
|
||||||
|
<p class=TODO> </p>
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
<p class="whs4">1. In the <span style="font-weight: bold;"><B>Mesh
|
||||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs5">
|
</B></span>menu select the <span style="font-weight: bold;"><B>Union Groups </B></span>item.
|
||||||
<col class="whs6">
|
The following dialog box will appear:</p>
|
||||||
<col class="whs7">
|
|
||||||
|
<p class="whs4"> </p>
|
||||||
<tr valign="top" class="whs8">
|
|
||||||
<td width="32.6%" class="whs9">
|
<table x-use-null-cells cellspacing="0" width="100%" class="whs5">
|
||||||
<p><img src="../pics/uniongroups.png" x-maintain-ratio="TRUE" width="306px" height="253px" border="0" class="img_whs10"></td>
|
<col class="whs6">
|
||||||
<td width="67.4%" class="whs11">
|
<col class="whs7">
|
||||||
<p><img src="../image133.gif" width="134px" height="151px" border="0" class="img_whs12"> <img src="../image134.gif" width="136px" height="151px" border="0" class="img_whs13"> <img src="../image135.gif" width="133px" height="159px" border="0" class="img_whs14"></p>
|
|
||||||
<p> Group1
|
<tr valign="top" class="whs8">
|
||||||
Group2
|
<td width="32.6%" class="whs9">
|
||||||
Group12</p>
|
<p><img src="../pics/uniongroups.png" x-maintain-ratio="TRUE" width="306px" height="253px" border="0" class="img_whs10"></td>
|
||||||
<p> </p>
|
<td width="67.4%" class="whs11">
|
||||||
<p>For example, we have two groups Group1 and Group2. </p>
|
<p><img src="../image133.gif" width="134px" height="151px" border="0" class="img_whs12"> <img src="../image134.gif" width="136px" height="151px" border="0" class="img_whs13"> <img src="../image135.gif" width="133px" height="159px" border="0" class="img_whs14"></p>
|
||||||
<p>The result of their <span style="font-weight: bold;"><B>Union</B></span> will
|
<p> Group1
|
||||||
be Group12 </td></tr>
|
Group2
|
||||||
</table>
|
Group12</p>
|
||||||
|
<p> </p>
|
||||||
<p class="whs4"> </p>
|
<p>For example, we have two groups Group1 and Group2. </p>
|
||||||
|
<p>The result of their <span style="font-weight: bold;"><B>Union</B></span> will
|
||||||
<p> <span style="margin-left: 40px;">In
|
be Group12 </td></tr>
|
||||||
this dialog box you should specify the name</span><span style="margin-left: 40px; font-weight: bold;">
|
</table>
|
||||||
<B></B></span><span style="margin-left: 40px;">of the resulting group and two
|
|
||||||
groups which will be united.</span></p>
|
<p class="whs4"> </p>
|
||||||
|
|
||||||
<p class="whs4"> </p>
|
<p> <span style="margin-left: 40px;">In
|
||||||
|
this dialog box you should specify the name</span><span style="margin-left: 40px; font-weight: bold;">
|
||||||
<p class="whs4">2. Click the <span style="font-weight: bold;"><B>Ok
|
<B></B></span><span style="margin-left: 40px;">of the resulting group and two
|
||||||
</B></span>or <span style="font-weight: bold;"><B> Apply
|
groups which will be united.</span></p>
|
||||||
</B></span>button to confirm creation of the group. </p>
|
|
||||||
|
<p class="whs4"> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p class="whs4">2. Click the <span style="font-weight: bold;"><B>Ok
|
||||||
<p class="whs15"><span style="font-weight: bold;"><B>See Also</B></span>
|
</B></span>or <span style="font-weight: bold;"><B> Apply
|
||||||
a sample TUI Script of a <a href="../grouping_elements.htm#bookmark2">Union
|
</B></span>button to confirm creation of the group. </p>
|
||||||
of two Groups</a> operation. </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs15"> </p>
|
|
||||||
|
<p class="whs15"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
<p class="whs15"> </p>
|
a sample TUI Script of a <a href="../grouping_elements.htm#bookmark2">Union
|
||||||
|
of two Groups</a> operation. </p>
|
||||||
<p> </p>
|
|
||||||
|
<p class="whs15"> </p>
|
||||||
<h3><a name=Intersection></a>Intersection of two groups</h3>
|
|
||||||
|
<p class="whs15"> </p>
|
||||||
<p>This operation allows to create a new group in such a way that all mesh
|
|
||||||
elements that are present in both initial groups are added to the new
|
<p> </p>
|
||||||
one.</p>
|
|
||||||
|
<h3><a name=Intersection></a>Intersection of two groups</h3>
|
||||||
<p> </p>
|
|
||||||
|
<p>This operation allows to create a new group in such a way that all mesh
|
||||||
<p class=TODO>To intersect two groups:</p>
|
elements that are present in both initial groups are added to the new
|
||||||
|
one.</p>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs4">1. In the <span style="font-weight: bold;"><B>Mesh
|
|
||||||
</B></span>menu select the <span style="font-weight: bold;"><B>Intersect Groups
|
<p class=TODO>To intersect two groups:</p>
|
||||||
</B></span>item. The following dialog box will appear:</p>
|
|
||||||
|
<p class=TODO> </p>
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
<p class="whs4">1. In the <span style="font-weight: bold;"><B>Mesh
|
||||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs5">
|
</B></span>menu select the <span style="font-weight: bold;"><B>Intersect Groups
|
||||||
<col class="whs16">
|
</B></span>item. The following dialog box will appear:</p>
|
||||||
<col class="whs17">
|
|
||||||
|
<p class="whs4"> </p>
|
||||||
<tr valign="top" class="whs8">
|
|
||||||
<td width="32.796%" class="whs18">
|
<table x-use-null-cells cellspacing="0" width="100%" class="whs5">
|
||||||
<p><img src="../pics/intersectgroups.png" x-maintain-ratio="TRUE" width="306px" height="253px" border="0" class="img_whs10"></td>
|
<col class="whs16">
|
||||||
<td width="67.204%" class="whs19">
|
<col class="whs17">
|
||||||
<p><img src="../image133.gif" width="134px" height="151px" border="0" class="img_whs12"> <img src="../image134.gif" width="136px" height="151px" border="0" class="img_whs13"><img src="../image136.gif" width="141px" height="157px" border="0" class="img_whs20"></p>
|
|
||||||
<p> Group1
|
<tr valign="top" class="whs8">
|
||||||
Group2
|
<td width="32.796%" class="whs18">
|
||||||
Group12a</p>
|
<p><img src="../pics/intersectgroups.png" x-maintain-ratio="TRUE" width="306px" height="253px" border="0" class="img_whs10"></td>
|
||||||
<p> </p>
|
<td width="67.204%" class="whs19">
|
||||||
<p>For example, we have two groups Group1 and Group2. </p>
|
<p><img src="../image133.gif" width="134px" height="151px" border="0" class="img_whs12"> <img src="../image134.gif" width="136px" height="151px" border="0" class="img_whs13"><img src="../image136.gif" width="141px" height="157px" border="0" class="img_whs20"></p>
|
||||||
<p>The result of their <span style="font-weight: bold;"><B>Intersection</B></span>
|
<p> Group1
|
||||||
will be Group12a </td></tr>
|
Group2
|
||||||
</table>
|
Group12a</p>
|
||||||
|
<p> </p>
|
||||||
<p> </p>
|
<p>For example, we have two groups Group1 and Group2. </p>
|
||||||
|
<p>The result of their <span style="font-weight: bold;"><B>Intersection</B></span>
|
||||||
<p class="whs15">In this dialog box you should specify the
|
will be Group12a </td></tr>
|
||||||
name<span style="font-weight: bold;"> <B></B></span>of the resulting group and
|
</table>
|
||||||
two groups which will be intersected.</p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
<p class="whs15">In this dialog box you should specify the
|
||||||
<p class="whs4">2. Click the <span style="font-weight: bold;"><B>Ok
|
name<span style="font-weight: bold;"> <B></B></span>of the resulting group and
|
||||||
</B></span>or <span style="font-weight: bold;"><B> Apply
|
two groups which will be intersected.</p>
|
||||||
</B></span>button to confirm creation of the group. </p>
|
|
||||||
|
<p class="whs4"> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p class="whs4">2. Click the <span style="font-weight: bold;"><B>Ok
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
</B></span>or <span style="font-weight: bold;"><B> Apply
|
||||||
Also</B></span> a sample TUI Script of an <a href="../grouping_elements.htm#bookmark3"> Intersection
|
</B></span>button to confirm creation of the group. </p>
|
||||||
of two Groups</a> operation. </p>
|
|
||||||
|
<p> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p> <span style="font-weight: bold;"><B>See
|
||||||
<h3><a name=Cut></a>Cut of two groups</h3>
|
Also</B></span> a sample TUI Script of an <a href="../grouping_elements.htm#bookmark3"> Intersection
|
||||||
|
of two Groups</a> operation. </p>
|
||||||
<p>This operation allows to create a new group in such a way that all mesh
|
|
||||||
elements that are present in the main group but are absent in the tool
|
<p> </p>
|
||||||
group are added to the new one.</p>
|
|
||||||
|
<h3><a name=Cut></a>Cut of two groups</h3>
|
||||||
<p> </p>
|
|
||||||
|
<p>This operation allows to create a new group in such a way that all mesh
|
||||||
<p class=TODO>To cut two groups:</p>
|
elements that are present in the main group but are absent in the tool
|
||||||
|
group are added to the new one.</p>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs4">1. In the <span style="font-weight: bold;"><B>Mesh
|
|
||||||
</B></span>menu select the <span style="font-weight: bold;"><B>Cut Groups </B></span>item.
|
<p class=TODO>To cut two groups:</p>
|
||||||
The following dialog box will appear:</p>
|
|
||||||
|
<p class=TODO> </p>
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
<p class="whs4">1. In the <span style="font-weight: bold;"><B>Mesh
|
||||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs5">
|
</B></span>menu select the <span style="font-weight: bold;"><B>Cut Groups </B></span>item.
|
||||||
<col class="whs21">
|
The following dialog box will appear:</p>
|
||||||
<col class="whs22">
|
|
||||||
|
<p class="whs4"> </p>
|
||||||
<tr valign="top" class="whs8">
|
|
||||||
<td width="33.089%" class="whs23">
|
<table x-use-null-cells cellspacing="0" width="100%" class="whs5">
|
||||||
<p><img src="../pics/cutgroups.png" x-maintain-ratio="TRUE" width="306px" height="253px" border="0" class="img_whs10"></td>
|
<col class="whs21">
|
||||||
<td width="66.911%" class="whs24">
|
<col class="whs22">
|
||||||
<p><img src="../image133.gif" width="134px" height="151px" border="0" class="img_whs12"> <img src="../image134.gif" width="136px" height="151px" border="0" class="img_whs13"> <img src="../image137.gif" width="140px" height="146px" border="0" class="img_whs25"></p>
|
|
||||||
<p> Group1
|
<tr valign="top" class="whs8">
|
||||||
Group2
|
<td width="33.089%" class="whs23">
|
||||||
Group12b</p>
|
<p><img src="../pics/cutgroups.png" x-maintain-ratio="TRUE" width="306px" height="253px" border="0" class="img_whs10"></td>
|
||||||
<p> </p>
|
<td width="66.911%" class="whs24">
|
||||||
<p>For example, we have two groups Group1 and Group2. </p>
|
<p><img src="../image133.gif" width="134px" height="151px" border="0" class="img_whs12"> <img src="../image134.gif" width="136px" height="151px" border="0" class="img_whs13"> <img src="../image137.gif" width="140px" height="146px" border="0" class="img_whs25"></p>
|
||||||
<p>The result of their <span style="font-weight: bold;"><B>Cut</B></span> will
|
<p> Group1
|
||||||
be Group12b </td></tr>
|
Group2
|
||||||
</table>
|
Group12b</p>
|
||||||
|
<p> </p>
|
||||||
<p> </p>
|
<p>For example, we have two groups Group1 and Group2. </p>
|
||||||
|
<p>The result of their <span style="font-weight: bold;"><B>Cut</B></span> will
|
||||||
<p class="whs4">In this dialog box you should specify the
|
be Group12b </td></tr>
|
||||||
name<span style="font-weight: bold;"> <B></B></span>of the resulting group and
|
</table>
|
||||||
two groups which will be cut.</p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs4"> </p>
|
|
||||||
|
<p class="whs4">In this dialog box you should specify the
|
||||||
<p class="whs4">2. Click the <span style="font-weight: bold;"><B>Ok
|
name<span style="font-weight: bold;"> <B></B></span>of the resulting group and
|
||||||
</B></span>or <span style="font-weight: bold;"><B> Apply
|
two groups which will be cut.</p>
|
||||||
</B></span>button to confirm creation of the group. </p>
|
|
||||||
|
<p class="whs4"> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p class="whs4">2. Click the <span style="font-weight: bold;"><B>Ok
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
</B></span>or <span style="font-weight: bold;"><B> Apply
|
||||||
Also</B></span> a sample TUI Script of a <a href="../grouping_elements.htm#bookmark3"> Cut
|
</B></span>button to confirm creation of the group. </p>
|
||||||
of two Groups</a> operation. </p>
|
|
||||||
|
<p> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p> <span style="font-weight: bold;"><B>See
|
||||||
<p> </p>
|
Also</B></span> a sample TUI Script of a <a href="../grouping_elements.htm#bookmark3"> Cut
|
||||||
|
of two Groups</a> operation. </p>
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
<p> </p>
|
||||||
if (window.writeIntopicBar)
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|
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writeIntopicBar(0);
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|
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|
</html>
|
||||||
|
@ -1,164 +1,184 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||||
|
|
||||||
<html>
|
<html>
|
||||||
|
|
||||||
<head>
|
<head>
|
||||||
<title>Viewing mesh info</title>
|
<title>Viewing mesh info</title>
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
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{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
||||||
//-->
|
//-->
|
||||||
</script>
|
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|
||||||
<style type="text/css">
|
<style type="text/css">
|
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|
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|
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p.whs1 { font-style:normal; font-weight:normal; }
|
ul.whs1 { list-style:disc; }
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p.whs5 { margin-left:40px; }
|
||||||
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||||||
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|
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p.whs8 { margin-left:0px; }
|
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|
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|
img_whs9 { border:none; width:866px; height:287px; float:none; border-style:none; }
|
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-->
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p.whs10 { margin-left:0px; }
|
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</style><script type="text/javascript" language="JavaScript">
|
p.whs11 { margin-left:80px; }
|
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|
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if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4))
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if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4))
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{
|
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strNSS +="</style>";
|
var strNSS = "<style type='text/css'>";
|
||||||
document.write(strNSS);
|
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|
||||||
}
|
strNSS +="</style>";
|
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if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
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|
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|
{
|
||||||
{
|
setRelStartPage("../index.htm");
|
||||||
setRelStartPage("../smesh.htm");
|
|
||||||
|
autoSync(1);
|
||||||
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|
sendSyncInfo();
|
||||||
sendSyncInfo();
|
sendAveInfoOut();
|
||||||
sendAveInfoOut();
|
}
|
||||||
}
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
if (window.gbIE4)
|
if (window.gbIE4)
|
||||||
document.location.reload();
|
document.location.reload();
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
<h1>Mesh infos</h1>
|
</head>
|
||||||
|
<body><script type="text/javascript" language="javascript1.2">
|
||||||
<p>There are two types of information boxes: <span style="font-weight: bold;"><B>Standard
|
<!--
|
||||||
Mesh Infos</B></span> and <span style="font-weight: bold;"><B>Advanced</B></span>
|
if (window.writeIntopicBar)
|
||||||
<span style="font-weight: bold;"><B>Mesh Infos.</B></span></p>
|
writeIntopicBar(4);
|
||||||
|
//-->
|
||||||
<p> </p>
|
</script>
|
||||||
|
<h1>Mesh infos</h1>
|
||||||
<p class="whs1">The <span style="font-weight: bold;"><B>Standard
|
|
||||||
Mesh Infos</B></span> box gives only the information on the number of 2D elements
|
<p>There are two types of information boxes: <span style="font-weight: bold;"><B>Standard
|
||||||
of mesh and the number of nodes. However, from this Info you can learn
|
Mesh Infos</B></span> and <span style="font-weight: bold;"><B>Advanced</B></span>
|
||||||
about groups selected on this mesh. </p>
|
<span style="font-weight: bold;"><B>Mesh Infos.</B></span></p>
|
||||||
|
|
||||||
<p class="whs1">To view the <span style="font-weight: bold;"><B>Standard
|
<p> </p>
|
||||||
Mesh Infos, </B></span>select your mesh or submesh in the <span style="font-weight: bold;"><B>Object
|
|
||||||
Browser</B></span> and<span style="font-weight: bold;"> <B></B></span>select <span
|
<ul type="disc" class="whs1">
|
||||||
style="font-weight: bold;"><B>Standard Mesh Infos </B></span>from<span style="font-weight: bold;">
|
|
||||||
<B></B></span>the <span style="font-weight: bold;"><B>Mesh </B></span>menu or click
|
<li class=kadov-p><p class="whs2"><a
|
||||||
<img src="../image49.gif" width="20px" height="26px" border="0" class="img_whs2"> button in the toolbar. The following information will
|
href="#standard_infos">Standard</a></p></li>
|
||||||
be displayed:</p>
|
|
||||||
|
<li class=kadov-p><p class="whs2"><a
|
||||||
<p class="whs1"> </p>
|
href="#advanced_infos">Advanced</a></p></li>
|
||||||
|
</ul>
|
||||||
<p class="whs3"><img src="../pics/a-standmeshinfo.png" x-maintain-ratio="TRUE" width="271px" height="269px" border="0" class="img_whs4"></p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p> </p>
|
|
||||||
|
<h3><a name=standard_infos>Standard Mesh Infos</a></h3>
|
||||||
<p>The<span style="font-weight: bold;"><B> Advanced</B></span> <span style="font-weight: bold;"><B>Mesh
|
|
||||||
Infos </B></span>gives more information about the mesh, including the total
|
<p class="whs3">The <span style="font-weight: bold;"><B>Standard
|
||||||
number of faces and volumes and their geometrical types.</p>
|
Mesh Infos</B></span> box gives only the information on the number of elements
|
||||||
|
of maximum dimension and the number of nodes in the mesh. However, from
|
||||||
<p>To view the <span style="font-weight: bold;"><B>Advanced Mesh Infos, </B></span>select
|
this Info you can learn about groups selected on this mesh. </p>
|
||||||
your mesh or submesh in the <span style="font-weight: bold;"><B>Object Browser</B></span>
|
|
||||||
and<span style="font-weight: bold;"> <B></B></span>select <span style="font-weight: bold;"><B>Advanced
|
<p class="whs3">To view the <span style="font-weight: bold;"><B>Standard
|
||||||
Mesh Infos </B></span>from<span style="font-weight: bold;"> <B></B></span>the <span
|
Mesh Infos, </B></span>select your mesh or submesh in the <span style="font-weight: bold;"><B>Object
|
||||||
style="font-weight: bold;"><B>Mesh </B></span>menu or click <img src="../image50.gif" width="22px" height="27px" border="0" class="img_whs5"> button
|
Browser</B></span> and<span style="font-weight: bold;"> <B></B></span>select <span
|
||||||
in the toolbar. The following information will be displayed:</p>
|
style="font-weight: bold;"><B>Standard Mesh Infos </B></span>from<span style="font-weight: bold;">
|
||||||
|
<B></B></span>the <span style="font-weight: bold;"><B>Mesh </B></span>menu or click
|
||||||
<p> </p>
|
<img src="../image49.gif" width="20px" height="26px" border="0" class="img_whs4"> button in the toolbar. The following information will
|
||||||
|
be displayed:</p>
|
||||||
<p class="whs3"><img src="../pics/a-advmeshinfo.png" x-maintain-ratio="TRUE" width="260px" height="485px" border="0" class="img_whs6"></p>
|
|
||||||
|
<p class="whs3"> </p>
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
<p class="whs5"><img src="../pics/a-standmeshinfo.png" x-maintain-ratio="TRUE" width="271px" height="269px" border="0" class="img_whs6"></p>
|
||||||
<p class="whs3"> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs3">In case you get Mesh Infos via a TUI script,
|
|
||||||
the information is displayed in Python Console.</p>
|
<h3><a name="advanced infos">Advanced Mesh Infos</a></h3>
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
<p>The<span style="font-weight: bold;"><B> Advanced</B></span> <span style="font-weight: bold;"><B>Mesh
|
||||||
|
Infos </B></span>gives more information about the mesh, including the total
|
||||||
<p class="whs3"><img src="../pics/b-mesh_infos.png" x-maintain-ratio="TRUE" width="866px" height="287px" border="0" class="img_whs7"></p>
|
number of faces and volumes and their geometrical types.</p>
|
||||||
|
|
||||||
<p> </p>
|
<p>To view the <span style="font-weight: bold;"><B>Advanced Mesh Infos, </B></span>select
|
||||||
|
your mesh or submesh in the <span style="font-weight: bold;"><B>Object Browser</B></span>
|
||||||
<p class="whs8"> </p>
|
and<span style="font-weight: bold;"> <B></B></span>select <span style="font-weight: bold;"><B>Advanced
|
||||||
|
Mesh Infos </B></span>from<span style="font-weight: bold;"> <B></B></span>the <span
|
||||||
<p class="whs8"> </p>
|
style="font-weight: bold;"><B>Mesh </B></span>menu or click <img src="../image50.gif" width="22px" height="27px" border="0" class="img_whs7"> button
|
||||||
|
in the toolbar. The following information will be displayed:</p>
|
||||||
<p class="whs9"> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs9"> </p>
|
|
||||||
|
<p class="whs5"><img src="../pics/advanced_mesh_infos.png" x-maintain-ratio="TRUE" width="451px" height="506px" border="0" class="img_whs8"></p>
|
||||||
<p class="whs9"> </p>
|
|
||||||
|
<p class="whs5"> </p>
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
<!--
|
<p class="whs5"> </p>
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(0);
|
<p class="whs5">In case you get Mesh Infos via a <a href="../viewing_meshes.htm">TUI
|
||||||
//-->
|
script</a>, the information is displayed in Python Console.</p>
|
||||||
</script>
|
|
||||||
</body>
|
<p class="whs5"> </p>
|
||||||
</html>
|
|
||||||
|
<p class="whs5"><img src="../pics/b-mesh_infos.png" x-maintain-ratio="TRUE" width="866px" height="287px" border="0" class="img_whs9"></p>
|
||||||
|
|
||||||
|
<p class="whs10"> </p>
|
||||||
|
|
||||||
|
<p> </p>
|
||||||
|
|
||||||
|
<p class="whs11"> </p>
|
||||||
|
|
||||||
|
<p class="whs11"> </p>
|
||||||
|
|
||||||
|
<p class="whs11"> </p>
|
||||||
|
|
||||||
|
<script type="text/javascript" language="javascript1.2">
|
||||||
|
<!--
|
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|
if (window.writeIntopicBar)
|
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|
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|
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|
//-->
|
||||||
|
</script>
|
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|
</body>
|
||||||
|
</html>
|
||||||
|
@ -1,229 +1,229 @@
|
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|
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<html>
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<html>
|
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|
|
||||||
<head>
|
<head>
|
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<title>VTK 3D Viewer</title>
|
<title>VTK 3D Viewer</title>
|
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<meta http-equiv="content-type" content="text/html; charset=windows-1252">
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<meta http-equiv="content-type" content="text/html; charset=windows-1252">
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||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
<h1>VTK 3D Viewer</h1>
|
<h1>VTK 3D Viewer</h1>
|
||||||
|
|
||||||
<p class="whs1"><span style="font-weight: bold;"><B>VTK
|
<p class="whs1"><span style="font-weight: bold;"><B>VTK
|
||||||
3D viewer</B></span> is the default viewer for Mesh Module, allowing to visualize
|
3D viewer</B></span> is the default viewer for Mesh Module, allowing to visualize
|
||||||
meshes. It is also used in Post-Pro module for all 3D presentations except
|
meshes. It is also used in Post-Pro module for all 3D presentations except
|
||||||
for Gauss Points.</p>
|
for Gauss Points.</p>
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
<p class="whs1"> </p>
|
||||||
|
|
||||||
<p class="whs1">The functionalities of
|
<p class="whs1">The functionalities of
|
||||||
VTK viewer are available via its Viewer Toolbar. Buttons marked with small
|
VTK viewer are available via its Viewer Toolbar. Buttons marked with small
|
||||||
downward triangles have extended functionality which can be accessed by
|
downward triangles have extended functionality which can be accessed by
|
||||||
locking on them with left mouse button. </p>
|
locking on them with left mouse button. </p>
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
<p class="whs1"> </p>
|
||||||
|
|
||||||
<p class="whs2"><img src="../pics/image107.gif" x-maintain-ratio="TRUE" width="249px" height="29px" border="0" class="img_whs3"></p>
|
<p class="whs2"><img src="../pics/image107.gif" x-maintain-ratio="TRUE" width="249px" height="29px" border="0" class="img_whs3"></p>
|
||||||
|
|
||||||
<ul type="disc" class="whs4">
|
<ul type="disc" class="whs4">
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><img src="../pics/image77.gif" x-maintain-ratio="TRUE" width="26px" height="25px" border="0" class="img_whs5"> <span style="font-weight: bold;"><B>Dump View</B></span> - exports
|
<li class=kadov-p><p class="whs1"><img src="../pics/image77.gif" x-maintain-ratio="TRUE" width="26px" height="25px" border="0" class="img_whs5"> <span style="font-weight: bold;"><B>Dump View</B></span> - exports
|
||||||
an object from the viewer in bmp, png, jpg or jpeg image format. </p></li>
|
an object from the viewer in bmp, png, jpg or jpeg image format. </p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><img src="../pics/image78.gif" x-maintain-ratio="TRUE" width="27px" height="25px" border="0" class="img_whs6"> <span style="font-weight: bold;"><B>Show/Hide Trihedron</B></span>
|
<li class=kadov-p><p class="whs1"><img src="../pics/image78.gif" x-maintain-ratio="TRUE" width="27px" height="25px" border="0" class="img_whs6"> <span style="font-weight: bold;"><B>Show/Hide Trihedron</B></span>
|
||||||
- shows or hides coordinate axes. </p></li>
|
- shows or hides coordinate axes. </p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><img src="../pics/image96.gif" x-maintain-ratio="TRUE" width="24px" height="23px" border="0" class="img_whs7"> <span style="font-weight: bold;"><B>Fit
|
<li class=kadov-p><p class="whs1"><img src="../pics/image96.gif" x-maintain-ratio="TRUE" width="24px" height="23px" border="0" class="img_whs7"> <span style="font-weight: bold;"><B>Fit
|
||||||
all - </B></span>allows to select a point to be the center of a scene representing
|
all - </B></span>allows to select a point to be the center of a scene representing
|
||||||
all displayed objects in the visible area.<span style="font-weight: bold;">
|
all displayed objects in the visible area.<span style="font-weight: bold;">
|
||||||
<B></B></span></p></li>
|
<B></B></span></p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"> <img src="../pics/image97.gif" x-maintain-ratio="TRUE" width="24px" height="24px" border="0" class="img_whs8"> <span style="font-weight: bold;"><B>Fit area</B></span> - resizes
|
<li class=kadov-p><p class="whs1"> <img src="../pics/image97.gif" x-maintain-ratio="TRUE" width="24px" height="24px" border="0" class="img_whs8"> <span style="font-weight: bold;"><B>Fit area</B></span> - resizes
|
||||||
the view to place in the visible area only the contents of a frame drawn
|
the view to place in the visible area only the contents of a frame drawn
|
||||||
with pressed left mouse button.</p></li>
|
with pressed left mouse button.</p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><img src="../pics/image98.gif" x-maintain-ratio="TRUE" width="25px" height="24px" border="0" class="img_whs9"> <span style="font-weight: bold;"><B>Zoom</B></span> - allows
|
<li class=kadov-p><p class="whs1"><img src="../pics/image98.gif" x-maintain-ratio="TRUE" width="25px" height="24px" border="0" class="img_whs9"> <span style="font-weight: bold;"><B>Zoom</B></span> - allows
|
||||||
to zoom in and out. </p></li>
|
to zoom in and out. </p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><img src="../pics/image99.gif" x-maintain-ratio="TRUE" width="23px" height="23px" border="0" class="img_whs10"> <span style="font-weight: bold;"><B>Panning</B></span> - if the
|
<li class=kadov-p><p class="whs1"><img src="../pics/image99.gif" x-maintain-ratio="TRUE" width="23px" height="23px" border="0" class="img_whs10"> <span style="font-weight: bold;"><B>Panning</B></span> - if the
|
||||||
represented objects are greater that the visible area and you don't wish
|
represented objects are greater that the visible area and you don't wish
|
||||||
to use <span style="font-weight: bold;"><B>Fit all</B></span> functionality,
|
to use <span style="font-weight: bold;"><B>Fit all</B></span> functionality,
|
||||||
click on this button and you'll be able to drag the scene to see its remote
|
click on this button and you'll be able to drag the scene to see its remote
|
||||||
parts. </p></li>
|
parts. </p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><img src="../pics/image100.gif" x-maintain-ratio="TRUE" width="24px" height="24px" border="0" class="img_whs8"> <span style="font-weight: bold;"><B>Global panning</B></span> -
|
<li class=kadov-p><p class="whs1"><img src="../pics/image100.gif" x-maintain-ratio="TRUE" width="24px" height="24px" border="0" class="img_whs8"> <span style="font-weight: bold;"><B>Global panning</B></span> -
|
||||||
represents all displayed objects in the visible area. </p></li>
|
represents all displayed objects in the visible area. </p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><img src="../pics/image89.gif" x-maintain-ratio="TRUE" width="26px" height="26px" border="0" class="img_whs11"> <span style="font-weight: bold;"><B>Rotation</B></span> - allows
|
<li class=kadov-p><p class="whs1"><img src="../pics/image89.gif" x-maintain-ratio="TRUE" width="26px" height="26px" border="0" class="img_whs11"> <span style="font-weight: bold;"><B>Rotation</B></span> - allows
|
||||||
to rotate the selected object using the mouse. </p></li>
|
to rotate the selected object using the mouse. </p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><img src="../pics/image102.gif" x-maintain-ratio="TRUE" width="78px" height="147px" border="0" class="img_whs12"> These buttons orientate the scene strictly about coordinate
|
<li class=kadov-p><p class="whs1"><img src="../pics/image102.gif" x-maintain-ratio="TRUE" width="78px" height="147px" border="0" class="img_whs12"> These buttons orientate the scene strictly about coordinate
|
||||||
axes.</p></li>
|
axes.</p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><img src="../pics/image91.gif" x-maintain-ratio="TRUE" width="26px" height="26px" border="0" class="img_whs11"> <span style="font-weight: bold;"><B>Reset</B></span> - restores
|
<li class=kadov-p><p class="whs1"><img src="../pics/image91.gif" x-maintain-ratio="TRUE" width="26px" height="26px" border="0" class="img_whs11"> <span style="font-weight: bold;"><B>Reset</B></span> - restores
|
||||||
the default position (isometric) of objects in the scene.</p></li>
|
the default position (isometric) of objects in the scene.</p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"><img src="../pics/image108.gif" x-maintain-ratio="TRUE" width="28px" height="25px" border="0" class="img_whs13"> <span style="font-weight: bold;"><B>Scaling</B></span> - represents
|
<li class=kadov-p><p class="whs1"><img src="../pics/image108.gif" x-maintain-ratio="TRUE" width="28px" height="25px" border="0" class="img_whs13"> <span style="font-weight: bold;"><B>Scaling</B></span> - represents
|
||||||
objects deformed (stretched or stuffed) along the axes of coordinates</p></li>
|
objects deformed (stretched or stuffed) along the axes of coordinates</p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs1"> <span
|
<li class=kadov-p><p class="whs1"> <span
|
||||||
style="font-weight: bold;
|
style="font-weight: bold;
|
||||||
margin-top: 0pt;
|
margin-top: 0pt;
|
||||||
margin-bottom: 0pt;"><B><img src="../pics/image109.gif" x-maintain-ratio="TRUE" width="27px" height="27px" border="0" class="img_whs14">Graduated axes - </B></span><span style="margin-top: 0pt;
|
margin-bottom: 0pt;"><B><img src="../pics/image109.gif" x-maintain-ratio="TRUE" width="27px" height="27px" border="0" class="img_whs14">Graduated axes - </B></span><span style="margin-top: 0pt;
|
||||||
margin-bottom: 0pt;
|
margin-bottom: 0pt;
|
||||||
font-weight: normal;">allows
|
font-weight: normal;">allows
|
||||||
to define parameters of axes and graduate them.</span></p></li>
|
to define parameters of axes and graduate them.</span></p></li>
|
||||||
</ul>
|
</ul>
|
||||||
|
|
||||||
<p class="whs1"> </p>
|
<p class="whs1"> </p>
|
||||||
|
|
||||||
<p class="whs15"><img src="../pics/graduatedaxes1.png" x-maintain-ratio="TRUE" width="350px" height="453px" border="0" class="img_whs16"></p>
|
<p class="whs15"><img src="../pics/graduatedaxes1.png" x-maintain-ratio="TRUE" width="350px" height="453px" border="0" class="img_whs16"></p>
|
||||||
|
|
||||||
<ul type="disc" class="whs4">
|
<ul type="disc" class="whs4">
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs17">Axis name </p></li>
|
<li class=kadov-p><p class="whs17">Axis name </p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs18">Is visible - <span
|
<li class=kadov-p><p class="whs18">Is visible - <span
|
||||||
style="font-weight: normal;">if checked the axis name is displayed in
|
style="font-weight: normal;">if checked the axis name is displayed in
|
||||||
the viewer.</span></p></li>
|
the viewer.</span></p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs18">Name<span style="font-weight: normal;">
|
<li class=kadov-p><p class="whs18">Name<span style="font-weight: normal;">
|
||||||
- allows to redefine the name of the axis.</span></p></li>
|
- allows to redefine the name of the axis.</span></p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs18">Font<span style="font-weight: normal;">
|
<li class=kadov-p><p class="whs18">Font<span style="font-weight: normal;">
|
||||||
- allows to define color and properties of the font of axis name. </span></p></li>
|
- allows to define color and properties of the font of axis name. </span></p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs19">Labels<span style="font-weight: normal;">
|
<li class=kadov-p><p class="whs19">Labels<span style="font-weight: normal;">
|
||||||
</span></p></li>
|
</span></p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs18">Is visible - <span
|
<li class=kadov-p><p class="whs18">Is visible - <span
|
||||||
style="font-weight: normal;">if checked the labels are displayed in the
|
style="font-weight: normal;">if checked the labels are displayed in the
|
||||||
viewer.</span></p></li>
|
viewer.</span></p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs18">Number<span style="font-weight: normal;">
|
<li class=kadov-p><p class="whs18">Number<span style="font-weight: normal;">
|
||||||
- allows to define the number of labels.</span></p></li>
|
- allows to define the number of labels.</span></p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs18">Offset<span style="font-weight: normal;">
|
<li class=kadov-p><p class="whs18">Offset<span style="font-weight: normal;">
|
||||||
- allows to define the distance between labels.</span></p></li>
|
- allows to define the distance between labels.</span></p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs18">Font<span style="font-weight: normal;">
|
<li class=kadov-p><p class="whs18">Font<span style="font-weight: normal;">
|
||||||
- allows to define color and properties of the font of labels names.</span></p></li>
|
- allows to define color and properties of the font of labels names.</span></p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs20">Tick marks </p></li>
|
<li class=kadov-p><p class="whs20">Tick marks </p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs18">Is visible - <span
|
<li class=kadov-p><p class="whs18">Is visible - <span
|
||||||
style="font-weight: normal;">if checked the tick marks are displayed in
|
style="font-weight: normal;">if checked the tick marks are displayed in
|
||||||
the viewer.</span></p></li>
|
the viewer.</span></p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs18">Length<span style="font-weight: normal;">
|
<li class=kadov-p><p class="whs18">Length<span style="font-weight: normal;">
|
||||||
- allows to define the length of tick marks</span></p></li>
|
- allows to define the length of tick marks</span></p></li>
|
||||||
|
|
||||||
<li class=kadov-p><p class="whs20">Is visible <span style="font-weight: normal;">if
|
<li class=kadov-p><p class="whs20">Is visible <span style="font-weight: normal;">if
|
||||||
checked the axis is displayed in the viewer.</span></p></li>
|
checked the axis is displayed in the viewer.</span></p></li>
|
||||||
</ul>
|
</ul>
|
||||||
|
|
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//-->
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|
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</script>
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<body><script type="text/javascript" language="javascript1.2">
|
||||||
<h1>Warping</h1>
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
||||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Warping</B></span> indicates
|
writeIntopicBar(4);
|
||||||
that a face is not planar and is applied only to 2D elements with 4 nodes.
|
//-->
|
||||||
This quality control criterion is based on a projection plane created
|
</script>
|
||||||
by:</p>
|
<h1>Warping</h1>
|
||||||
|
|
||||||
<p class="whs2">1. bisecting the four element edges, </p>
|
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Warping</B></span> indicates
|
||||||
|
that a face is not planar and is applied only to 2D elements with 4 nodes.
|
||||||
<p class="whs2">2. creating a point on the plane at the vector
|
This quality control criterion is based on a projection plane created
|
||||||
average of the corners, where the x-axis extends from the point to the
|
by:</p>
|
||||||
bisector on edge 2. </p>
|
|
||||||
|
<p class="whs2">1. bisecting the four element edges, </p>
|
||||||
<p class="whs3">The plane normal is in the direction of the
|
|
||||||
cross product of the x-axis and the vector from the origin to the bisector
|
<p class="whs2">2. creating a point on the plane at the vector
|
||||||
of edge 3. Every corner of the quad will then be a distance “h” from the
|
average of the corners, where the x-axis extends from the point to the
|
||||||
plane. The length of each half edge is measured and the shortest length
|
bisector on edge 2. </p>
|
||||||
is assigned “l”. The warp angle is the arcsine of the ratio of the projection
|
|
||||||
height “h” to the half edge length “l”. </p>
|
<p class="whs3">The plane normal is in the direction of the
|
||||||
|
cross product of the x-axis and the vector from the origin to the bisector
|
||||||
<p> </p>
|
of edge 3. Every corner of the quad will then be a distance “h” from the
|
||||||
|
plane. The length of each half edge is measured and the shortest length
|
||||||
<p class="whs2"><img src="../image24.gif" width="496px" height="336px" border="0" class="img_whs4"></p>
|
is assigned “l”. The warp angle is the arcsine of the ratio of the projection
|
||||||
|
height “h” to the half edge length “l”. </p>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p class="whs2"><img src="../image24.gif" width="496px" height="336px" border="0" class="img_whs4"></p>
|
||||||
<p class=TODO>To apply the Warping quality criterion to your mesh:</p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p class=TODO> </p>
|
|
||||||
|
<p class=TODO> </p>
|
||||||
<p class="whs2">1. Display your mesh in the viewer.</p>
|
|
||||||
|
<p class=TODO>To apply the Warping quality criterion to your mesh:</p>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<p class=TODO> </p>
|
||||||
<p class="whs2">2. Choose <span style="font-weight: bold;"><B>Controls
|
|
||||||
> Warp </B></span>or click <img src="../image39.gif" width="23px" height="23px" border="0" class="img_whs5"> button of the toolbar. Your mesh
|
<p class="whs2">1. Display your mesh in the viewer.</p>
|
||||||
will be displayed in the viewer with its elements colored according to
|
|
||||||
the applied mesh quality control criterion:</p>
|
<p class="whs2"> </p>
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
<p class="whs2">2. Choose <span style="font-weight: bold;"><B>Controls
|
||||||
|
> Warp </B></span>or click <img src="../image39.gif" width="23px" height="23px" border="0" class="img_whs5"> button of the toolbar. Your mesh
|
||||||
<p class="whs2"><img src="../image97.jpg" width="405px" height="308px" border="0" class="img_whs6"></p>
|
will be displayed in the viewer with its elements colored according to
|
||||||
|
the applied mesh quality control criterion:</p>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p class="whs3"><span style="font-weight: bold;"><B>See Also</B></span>
|
|
||||||
a sample TUI Script of a <a href="../quality_controls.htm#bookmark10">Warping
|
<p class="whs2"><img src="../image97.jpg" width="405px" height="308px" border="0" class="img_whs6"></p>
|
||||||
quality control</a> operation. </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p class="whs3"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
<p class="whs2"> </p>
|
a sample TUI Script of a <a href="../quality_controls.htm#bookmark10">Warping
|
||||||
|
quality control</a> operation. </p>
|
||||||
<script type="text/javascript" language="javascript1.2">
|
|
||||||
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|
<p> </p>
|
||||||
if (window.writeIntopicBar)
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|
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|
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|
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|
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|
||||||
</body>
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|
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if (window.writeIntopicBar)
|
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|
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</script>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
|
@ -1,114 +1,120 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
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|
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<html>
|
<html>
|
||||||
|
|
||||||
<head>
|
<head>
|
||||||
<title>Free borders</title>
|
<title>Free borders</title>
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
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<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
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if (navigator.appName !="Netscape")
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if (navigator.appName !="Netscape")
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{ document.write("<link rel='stylesheet' href='default.css'>");}
|
{ document.write("<link rel='stylesheet' href='default.css'>");}
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
<style type="text/css">
|
<style type="text/css">
|
||||||
<!--
|
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|
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img_whs1 { border:none; width:30px; height:30px; float:none; border-style:none; }
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img_whs2 { border:none; border-style:none; width:278px; height:231px; float:none; }
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p.whs2 { margin-left:40px; }
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p.whs3 { margin-left:0px; }
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img_whs3 { border:none; width:278px; height:231px; float:none; border-style:none; }
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-->
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p.whs4 { margin-left:0px; }
|
||||||
</style><script type="text/javascript" language="JavaScript">
|
-->
|
||||||
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|
</style><script type="text/javascript" language="JavaScript">
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if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4))
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if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4))
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var strNSS = "<style type='text/css'>";
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{
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strNSS += "p.whs3 {margin-left:1pt; }";
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strNSS +="</style>";
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strNSS += "p.whs4 {margin-left:1pt; }";
|
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document.write(strNSS);
|
strNSS +="</style>";
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}
|
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//-->
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//-->
|
</script>
|
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</script>
|
</head>
|
||||||
<h1>Free borders</h1>
|
<body><script type="text/javascript" language="javascript1.2">
|
||||||
|
<!--
|
||||||
<p><img src="i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1">This mesh quality control highlights borders of faces
|
if (window.writeIntopicBar)
|
||||||
consisting of edges belonging to one face only.</p>
|
writeIntopicBar(4);
|
||||||
|
//-->
|
||||||
<p> </p>
|
</script>
|
||||||
|
<h1>Free borders</h1>
|
||||||
<p><img src="pics/free_borders1.png" x-maintain-ratio="TRUE" width="278px" height="231px" border="0" class="img_whs2"> </p>
|
|
||||||
|
<p><img src="i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1">This mesh quality control highlights borders of faces
|
||||||
<p> </p>
|
consisting of edges belonging to one face only.</p>
|
||||||
|
|
||||||
<p>In this picture the free borders are displayed in white. </p>
|
<p> </p>
|
||||||
|
|
||||||
<p> </p>
|
<p class="whs2"><img src="pics/free_borders1.png" x-maintain-ratio="TRUE" width="278px" height="231px" border="0" class="img_whs3"> </p>
|
||||||
|
|
||||||
<p class="whs3"><span style="font-weight: bold;"><B>See Also</B></span>
|
<p> </p>
|
||||||
a sample TUI Script of a <a href="quality_controls.htm#bookmark1">Free
|
|
||||||
Borders quality control</a> operation. </p>
|
<p>In this picture the free borders are displayed in white. </p>
|
||||||
|
|
||||||
<p> </p>
|
<p> </p>
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
<p class="whs4"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
<!--
|
a sample TUI Script of a <a href="quality_controls.htm#bookmark">Free
|
||||||
if (window.writeIntopicBar)
|
Borders quality control</a> operation. </p>
|
||||||
writeIntopicBar(0);
|
|
||||||
//-->
|
<p> </p>
|
||||||
</script>
|
|
||||||
</body>
|
<script type="text/javascript" language="javascript1.2">
|
||||||
</html>
|
<!--
|
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|
if (window.writeIntopicBar)
|
||||||
|
writeIntopicBar(0);
|
||||||
|
//-->
|
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|
</script>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
|
@ -1,117 +1,122 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
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|
|
||||||
<html>
|
<html>
|
||||||
|
|
||||||
<head>
|
<head>
|
||||||
<title>Free_edges</title>
|
<title>Free_edges</title>
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
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<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
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<link rel="stylesheet" href="default_ns.css"><script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
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if (navigator.appName !="Netscape")
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{ document.write("<link rel='stylesheet' href='default.css'>");}
|
{ document.write("<link rel='stylesheet' href='default.css'>");}
|
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//-->
|
//-->
|
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</script>
|
</script>
|
||||||
<style type="text/css">
|
<style type="text/css">
|
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<!--
|
<!--
|
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img_whs1 { border:none; width:30px; height:30px; float:none; border-style:none; }
|
img_whs1 { border:none; width:30px; height:30px; float:none; border-style:none; }
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p.whs2 { margin-left:40px; }
|
p.whs2 { margin-left:40px; }
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img_whs3 { border:none; border-style:none; width:395px; height:445px; float:none; }
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img_whs3 { border:none; border-style:none; width:395px; height:445px; float:none; }
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p.whs4 { margin-left:0px; }
|
p.whs4 { margin-left:0px; }
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-->
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-->
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</style><script type="text/javascript" language="JavaScript">
|
</style><script type="text/javascript" language="JavaScript">
|
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if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4))
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if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4))
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{
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{
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var strNSS = "<style type='text/css'>";
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strNSS += "p.whs4 {margin-left:1pt; }";
|
||||||
strNSS +="</style>";
|
strNSS +="</style>";
|
||||||
document.write(strNSS);
|
document.write(strNSS);
|
||||||
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|
}
|
||||||
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|
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|
||||||
</script>
|
</script>
|
||||||
<script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
|
<script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
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||||||
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function reDo() {
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function reDo() {
|
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if (innerWidth != origWidth || innerHeight != origHeight)
|
if (innerWidth != origWidth || innerHeight != origHeight)
|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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<style type="text/css">
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<style type="text/css">
|
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p.WebHelpNavBar { text-align:right; }
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|
</style><script type="text/javascript" language="javascript1.2" src="whmsg.js"></script>
|
||||||
<script type="text/javascript" language="javascript1.2" src="whproxy.js"></script>
|
<script type="text/javascript" language="javascript" src="whver.js"></script>
|
||||||
<script type="text/javascript" language="javascript1.2" src="whutils.js"></script>
|
<script type="text/javascript" language="javascript1.2" src="whproxy.js"></script>
|
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<script type="text/javascript" language="javascript1.2" src="whtopic.js"></script>
|
<script type="text/javascript" language="javascript1.2" src="whutils.js"></script>
|
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</head>
|
<script type="text/javascript" language="javascript1.2" src="whtopic.js"></script>
|
||||||
<body><script type="text/javascript" language="javascript1.2">
|
<script type="text/javascript" language="javascript1.2">
|
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|
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|
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|
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|
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|
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|
if (window.setRelStartPage)
|
||||||
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|
{
|
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|
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|
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|
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|
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|
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|
|
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|
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|
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setRelStartPage("smesh.htm");
|
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|
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|
sendAveInfoOut();
|
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autoSync(1);
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|
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sendSyncInfo();
|
|
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sendAveInfoOut();
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|
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else
|
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|
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else
|
document.location.reload();
|
||||||
if (window.gbIE4)
|
//-->
|
||||||
document.location.reload();
|
</script>
|
||||||
//-->
|
</head>
|
||||||
</script>
|
<body><script type="text/javascript" language="javascript1.2">
|
||||||
<h1>Free edges</h1>
|
<!--
|
||||||
|
if (window.writeIntopicBar)
|
||||||
<p><img src="i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> This
|
writeIntopicBar(4);
|
||||||
mesh quality control highlights borders of elements
|
//-->
|
||||||
of mesh consisting of edges belonging to one element of mesh only.</p>
|
</script>
|
||||||
|
<h1>Free edges</h1>
|
||||||
<p> </p>
|
|
||||||
|
<p><img src="i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> This
|
||||||
<p class="whs2"><img src="pics/free_edges.png" x-maintain-ratio="TRUE" width="395px" height="445px" border="0" class="img_whs3"></p>
|
mesh quality control highlights borders of elements
|
||||||
|
of mesh consisting of edges belonging to one element of mesh only.</p>
|
||||||
<p class="whs2"> </p>
|
|
||||||
|
<p> </p>
|
||||||
<p class="whs2">In this picture some elements of mesh have
|
|
||||||
been deleted and the "holes" are outlined in red. </p>
|
<p class="whs2"><img src="pics/free_edges.png" x-maintain-ratio="TRUE" width="395px" height="445px" border="0" class="img_whs3"></p>
|
||||||
|
|
||||||
<p class="whs2"> </p>
|
<p class="whs2"> </p>
|
||||||
|
|
||||||
<p class="whs4"><span style="font-weight: bold;"><B>See Also</B></span>
|
<p class="whs2">In this picture some elements of mesh have
|
||||||
a sample TUI Script of a <a href="quality_controls.htm#bookmark4">Free
|
been deleted and the "holes" are outlined in red. </p>
|
||||||
Edges quality control</a> operation. </p>
|
|
||||||
|
<p class="whs2"> </p>
|
||||||
<p> </p>
|
|
||||||
|
<p class="whs4"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
<script type="text/javascript" language="javascript1.2">
|
a sample TUI Script of a <a href="quality_controls.htm#bookmark3">Free
|
||||||
<!--
|
Edges quality control</a> operation. </p>
|
||||||
if (window.writeIntopicBar)
|
|
||||||
writeIntopicBar(0);
|
<p> </p>
|
||||||
//-->
|
|
||||||
</script>
|
<script type="text/javascript" language="javascript1.2">
|
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</body>
|
<!--
|
||||||
</html>
|
if (window.writeIntopicBar)
|
||||||
|
writeIntopicBar(0);
|
||||||
|
//-->
|
||||||
|
</script>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 9.8 KiB |
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 2.6 KiB |
Before Width: | Height: | Size: 4.7 KiB |
Before Width: | Height: | Size: 5.2 KiB |
Before Width: | Height: | Size: 53 KiB |
Before Width: | Height: | Size: 1.5 KiB |
Before Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 6.8 KiB |
Before Width: | Height: | Size: 1.7 KiB |
Before Width: | Height: | Size: 1001 B After Width: | Height: | Size: 1000 B |
Before Width: | Height: | Size: 65 KiB After Width: | Height: | Size: 65 KiB |
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 2.9 KiB |
Before Width: | Height: | Size: 987 B After Width: | Height: | Size: 986 B |
@ -1,180 +1,180 @@
|
|||||||
<html>
|
<html>
|
||||||
<head>
|
<head>
|
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<title>Mesh Module Reference Manual</title>
|
<title>Mesh Module Reference Manual</title>
|
||||||
|
|
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<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
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<meta name="description" content="WebHelp 5.50">
|
<meta name="description" content="WebHelp 5.50">
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</head>
|
</head>
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<script language="javascript1.2" src="whutils.js"></script>
|
<script language="javascript1.2" src="whutils.js"></script>
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<script language="javascript1.2" src="whmsg.js"></script>
|
<script language="javascript1.2" src="whmsg.js"></script>
|
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<script language="javascript" src="whver.js"></script>
|
<script language="javascript" src="whver.js"></script>
|
||||||
<script language="javascript1.2" src="whstub.js"></script><script language="javascript1.2" src="whstart.js"></script>
|
<script language="javascript1.2" src="whstub.js"></script><script language="javascript1.2" src="whstart.js"></script>
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<script language="javascript">
|
<script language="javascript">
|
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<!--
|
<!--
|
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var strDefaultTopic = "about:blank";
|
var strDefaultTopic = "about:blank";
|
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var nWebhelpNavPaneMode = 1; //1: DHTML 2:Applet 3:PureHTML 4:Noframeset
|
var nWebhelpNavPaneMode = 1; //1: DHTML 2:Applet 3:PureHTML 4:Noframeset
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var bNoApplet = false;
|
var bNoApplet = false;
|
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var strPaneDHTML = "whd_nvp10.htm"; //whd_nvp10.htm if tab enabled, whnframe.htm if tab disabled.
|
var strPaneDHTML = "whd_nvp10.htm"; //whd_nvp10.htm if tab enabled, whnframe.htm if tab disabled.
|
||||||
var strPaneApplet = "whd_nvp20.htm";
|
var strPaneApplet = "whd_nvp20.htm";
|
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var strPaneList = "whgdata/whnvp30.htm";
|
var strPaneList = "whgdata/whnvp30.htm";
|
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|
|
||||||
var strHTML = "";
|
var strHTML = "";
|
||||||
var strPane = "";
|
var strPane = "";
|
||||||
var nViewFrameType = -1;
|
var nViewFrameType = -1;
|
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|
|
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function CMRServer()
|
function CMRServer()
|
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{
|
{
|
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this.m_cAgents = new Array;
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this.m_cAgents = new Array;
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}
|
}
|
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var cMRServer = new CMRServer;
|
var cMRServer = new CMRServer;
|
||||||
|
|
||||||
//figure out which mode is the best
|
//figure out which mode is the best
|
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if (!window.gAgent)
|
if (!window.gAgent)
|
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{
|
{
|
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// low end browser, we don't even try to determine it.
|
// low end browser, we don't even try to determine it.
|
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document.location = "whnjs.htm";
|
document.location = "whnjs.htm";
|
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}
|
}
|
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else
|
else
|
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{
|
{
|
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if (!gbNav4&&!gbIE4&&!gbOpera7&&!gbSafari)
|
if (!gbNav4&&!gbIE4&&!gbOpera7&&!gbSafari)
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document.location = "whnjs.htm";
|
document.location = "whnjs.htm";
|
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else if (gbNav4 && !gbNav6 && ((gnVerMinor <= 4.06)))
|
else if (gbNav4 && !gbNav6 && ((gnVerMinor <= 4.06)))
|
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document.location = "whnjs.htm";
|
document.location = "whnjs.htm";
|
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else if (gbMac && gbIE4 && !gbIE5)
|
else if (gbMac && gbIE4 && !gbIE5)
|
||||||
document.location = "whnjs.htm";
|
document.location = "whnjs.htm";
|
||||||
//figure out which mode is the best
|
//figure out which mode is the best
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
nViewFrameType=nWebhelpNavPaneMode;
|
nViewFrameType=nWebhelpNavPaneMode;
|
||||||
if (nWebhelpNavPaneMode==1||nWebhelpNavPaneMode == 2)
|
if (nWebhelpNavPaneMode==1||nWebhelpNavPaneMode == 2)
|
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{
|
{
|
||||||
var gbDHTML=(nWebhelpNavPaneMode==1);
|
var gbDHTML=(nWebhelpNavPaneMode==1);
|
||||||
if (gbNav4) nViewFrameType = 2;
|
if (gbNav4) nViewFrameType = 2;
|
||||||
if (gbNav4&&(gnVerMinor < 4.1)) nViewFrameType = 3;
|
if (gbNav4&&(gnVerMinor < 4.1)) nViewFrameType = 3;
|
||||||
if (gbNav4&&(gnVerMinor == 4.6)) nViewFrameType = 3;
|
if (gbNav4&&(gnVerMinor == 4.6)) nViewFrameType = 3;
|
||||||
if (gbIE4&&gbDHTML) nViewFrameType = 1;
|
if (gbIE4&&gbDHTML) nViewFrameType = 1;
|
||||||
if (gbIE4&&gbSunOS&&nWebhelpNavPaneMode==2) nViewFrameType = 3;
|
if (gbIE4&&gbSunOS&&nWebhelpNavPaneMode==2) nViewFrameType = 3;
|
||||||
if (gbNav6&&gbDHTML) nViewFrameType = 1;
|
if (gbNav6&&gbDHTML) nViewFrameType = 1;
|
||||||
if (gbNav6&&!gbNav61&&nWebhelpNavPaneMode == 2) nViewFrameType = 3;
|
if (gbNav6&&!gbNav61&&nWebhelpNavPaneMode == 2) nViewFrameType = 3;
|
||||||
if (gbMac) nViewFrameType = 3;
|
if (gbMac) nViewFrameType = 3;
|
||||||
if (gbOpera7&&nViewFrameType == 2) nViewFrameType = 3;
|
if (gbOpera7&&nViewFrameType == 2) nViewFrameType = 3;
|
||||||
if ((bNoApplet)&&(nViewFrameType == 2)) nViewFrameType = 3;
|
if ((bNoApplet)&&(nViewFrameType == 2)) nViewFrameType = 3;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (nViewFrameType!=-1)
|
if (nViewFrameType!=-1)
|
||||||
{
|
{
|
||||||
var gbWindows = ((gAgent.indexOf("win") != -1) || (gAgent.indexOf("16bit") != -1));
|
var gbWindows = ((gAgent.indexOf("win") != -1) || (gAgent.indexOf("16bit") != -1));
|
||||||
//The colordepth of the 16 color on Windows is 1.
|
//The colordepth of the 16 color on Windows is 1.
|
||||||
if ((gbWindows) && (gbNav4) && (window.screen) && (window.screen.colorDepth <= 4))
|
if ((gbWindows) && (gbNav4) && (window.screen) && (window.screen.colorDepth <= 4))
|
||||||
{
|
{
|
||||||
alert("WebHelp has detected that your display is set to 16 colors. For full WebHelp support, please set your display to use 256 or more colors.");
|
alert("WebHelp has detected that your display is set to 16 colors. For full WebHelp support, please set your display to use 256 or more colors.");
|
||||||
nViewFrameType = 3;
|
nViewFrameType = 3;
|
||||||
}
|
}
|
||||||
|
|
||||||
//figure out which one is navpane
|
//figure out which one is navpane
|
||||||
if (nViewFrameType == 1)
|
if (nViewFrameType == 1)
|
||||||
strPane = strPaneDHTML;
|
strPane = strPaneDHTML;
|
||||||
else if (nViewFrameType == 2)
|
else if (nViewFrameType == 2)
|
||||||
strPane = strPaneApplet;
|
strPane = strPaneApplet;
|
||||||
else
|
else
|
||||||
strPane = strPaneList;
|
strPane = strPaneList;
|
||||||
|
|
||||||
var oParam = new Object();
|
var oParam = new Object();
|
||||||
oParam.sTopic = "";
|
oParam.sTopic = "";
|
||||||
var oMsg = new whMessage(WH_MSG_GETDEFAULTTOPIC, window, 1, oParam);
|
var oMsg = new whMessage(WH_MSG_GETDEFAULTTOPIC, window, 1, oParam);
|
||||||
if (SendMessage(oMsg) && oParam.sTopic != "")
|
if (SendMessage(oMsg) && oParam.sTopic != "")
|
||||||
strDefaultTopic = oParam.sTopic;
|
strDefaultTopic = oParam.sTopic;
|
||||||
|
|
||||||
|
|
||||||
if (nViewFrameType == 1)
|
if (nViewFrameType == 1)
|
||||||
{
|
{
|
||||||
//DHTML (iframe or xml based)
|
//DHTML (iframe or xml based)
|
||||||
strHTML += "<frameset id=\"whPfset\" cols=\"260,*\" frameborder=\"1\">";
|
strHTML += "<frameset id=\"whPfset\" cols=\"260,*\" frameborder=\"1\">";
|
||||||
strHTML += "<frame name=\"bsscleft\" title=\"navigation frame\" src=\"" + strPane + "\" scrolling=\"no\"></frame>";
|
strHTML += "<frame name=\"bsscleft\" title=\"navigation frame\" src=\"" + strPane + "\" scrolling=\"no\"></frame>";
|
||||||
strHTML += "<frame name=\"bsscright\" title=\"topic frame\" src=\"" + strDefaultTopic + "\" scrolling=\"auto\"></frame></frameset>";
|
strHTML += "<frame name=\"bsscright\" title=\"topic frame\" src=\"" + strDefaultTopic + "\" scrolling=\"auto\"></frame></frameset>";
|
||||||
}
|
}
|
||||||
else if (nViewFrameType == 2)
|
else if (nViewFrameType == 2)
|
||||||
{
|
{
|
||||||
//applet (xml based)
|
//applet (xml based)
|
||||||
strHTML += "<frameset id=\"whPfset\" cols=\"260,*\" framespacing=\"0\" frameborder=\"0\" border=\"0\">";
|
strHTML += "<frameset id=\"whPfset\" cols=\"260,*\" framespacing=\"0\" frameborder=\"0\" border=\"0\">";
|
||||||
strHTML += "<frame name=\"bsscleft\" title=\"navigation frame\" src=\"" + strPane+ "\" scrolling=\"no\" marginwidth=\"0\" marginheight=\"0\"></frame>";
|
strHTML += "<frame name=\"bsscleft\" title=\"navigation frame\" src=\"" + strPane+ "\" scrolling=\"no\" marginwidth=\"0\" marginheight=\"0\"></frame>";
|
||||||
strHTML += "<frame name=\"bsscright\" title=\"topic frame\" src=\"" + strDefaultTopic + "\" scrolling=\"auto\"></frame></frameset>";
|
strHTML += "<frame name=\"bsscright\" title=\"topic frame\" src=\"" + strDefaultTopic + "\" scrolling=\"auto\"></frame></frameset>";
|
||||||
}
|
}
|
||||||
else if (nViewFrameType == 3)
|
else if (nViewFrameType == 3)
|
||||||
{
|
{
|
||||||
//generic html (pure html based)
|
//generic html (pure html based)
|
||||||
strHTML += "<frameset id=\"whPfset\" cols=\"260,*\">";
|
strHTML += "<frameset id=\"whPfset\" cols=\"260,*\">";
|
||||||
strHTML += "<frame title=\"navigation frame\" src=\"" + strPane + "\" name=\"bsscleft\" scrolling=\"no\"></frame>";
|
strHTML += "<frame title=\"navigation frame\" src=\"" + strPane + "\" name=\"bsscleft\" scrolling=\"no\"></frame>";
|
||||||
strHTML += "<frame title=\"topic frame\" src=\"" + strDefaultTopic + "\" name=\"bsscright\" scrolling=\"auto\"></frame>";
|
strHTML += "<frame title=\"topic frame\" src=\"" + strDefaultTopic + "\" name=\"bsscright\" scrolling=\"auto\"></frame>";
|
||||||
strHTML += "</frameset>";
|
strHTML += "</frameset>";
|
||||||
}
|
}
|
||||||
else if (nViewFrameType == 4)
|
else if (nViewFrameType == 4)
|
||||||
{
|
{
|
||||||
//no navipane at all
|
//no navipane at all
|
||||||
strHTML += "<frameset id=\"whPfset\" border=\"0\" cols=\"100%,*\">";
|
strHTML += "<frameset id=\"whPfset\" border=\"0\" cols=\"100%,*\">";
|
||||||
strHTML += "<frame title=\"topic frame\" src=\"" + strDefaultTopic + "\" name=\"bsscright\" framespacing=\"0\" frameborder=\"0\" border=\"0\" scrolling=\"auto\">";
|
strHTML += "<frame title=\"topic frame\" src=\"" + strDefaultTopic + "\" name=\"bsscright\" framespacing=\"0\" frameborder=\"0\" border=\"0\" scrolling=\"auto\">";
|
||||||
strHTML += "</frameset>";
|
strHTML += "</frameset>";
|
||||||
}
|
}
|
||||||
|
|
||||||
document.write(strHTML);
|
document.write(strHTML);
|
||||||
|
|
||||||
RegisterListener2(window, WH_MSG_SHOWPANE);
|
RegisterListener2(window, WH_MSG_SHOWPANE);
|
||||||
RegisterListener2(window, WH_MSG_HIDEPANE);
|
RegisterListener2(window, WH_MSG_HIDEPANE);
|
||||||
RegisterListener2(window, WH_MSG_ISPANEVISIBLE);
|
RegisterListener2(window, WH_MSG_ISPANEVISIBLE);
|
||||||
window.onunload = window_unload;
|
window.onunload = window_unload;
|
||||||
}
|
}
|
||||||
|
|
||||||
function window_unload()
|
function window_unload()
|
||||||
{
|
{
|
||||||
UnRegisterListener2(window, WH_MSG_SHOWPANE);
|
UnRegisterListener2(window, WH_MSG_SHOWPANE);
|
||||||
UnRegisterListener2(window, WH_MSG_HIDEPANE);
|
UnRegisterListener2(window, WH_MSG_HIDEPANE);
|
||||||
UnRegisterListener2(window, WH_MSG_ISPANEVISIBLE);
|
UnRegisterListener2(window, WH_MSG_ISPANEVISIBLE);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
function onSendMessage(oMsg)
|
function onSendMessage(oMsg)
|
||||||
{
|
{
|
||||||
var nMsgId = oMsg.nMessageId;
|
var nMsgId = oMsg.nMessageId;
|
||||||
if (nMsgId == WH_MSG_SHOWPANE)
|
if (nMsgId == WH_MSG_SHOWPANE)
|
||||||
{
|
{
|
||||||
getElement("whPfset").cols = "260,*";
|
getElement("whPfset").cols = "260,*";
|
||||||
var onMsg = new whMessage(WH_MSG_PANESTATUE, this, 1, "visible");
|
var onMsg = new whMessage(WH_MSG_PANESTATUE, this, 1, "visible");
|
||||||
SendMessage(onMsg);
|
SendMessage(onMsg);
|
||||||
onMsg = new whMessage(WH_MSG_GETPANEINFO, this, 1, "");
|
onMsg = new whMessage(WH_MSG_GETPANEINFO, this, 1, "");
|
||||||
if (SendMessage(onMsg))
|
if (SendMessage(onMsg))
|
||||||
{
|
{
|
||||||
onMsg = new whMessage(WH_MSG_PANEINFO, this, 1, onMsg.oParam);
|
onMsg = new whMessage(WH_MSG_PANEINFO, this, 1, onMsg.oParam);
|
||||||
SendMessage(onMsg);
|
SendMessage(onMsg);
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
else if (nMsgId == WH_MSG_HIDEPANE)
|
else if (nMsgId == WH_MSG_HIDEPANE)
|
||||||
{
|
{
|
||||||
getElement("whPfset").cols = "0,*";
|
getElement("whPfset").cols = "0,*";
|
||||||
var onMsg = new whMessage(WH_MSG_PANESTATUE, this, 1, "invisible");
|
var onMsg = new whMessage(WH_MSG_PANESTATUE, this, 1, "invisible");
|
||||||
SendMessage(onMsg);
|
SendMessage(onMsg);
|
||||||
onMsg = new whMessage(WH_MSG_PANEINFO, this, 1, "");
|
onMsg = new whMessage(WH_MSG_PANEINFO, this, 1, "");
|
||||||
SendMessage(onMsg);
|
SendMessage(onMsg);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
else if (nMsgId == WH_MSG_ISPANEVISIBLE)
|
else if (nMsgId == WH_MSG_ISPANEVISIBLE)
|
||||||
{
|
{
|
||||||
var n = parseInt(getElement("whPfset").cols);
|
var n = parseInt(getElement("whPfset").cols);
|
||||||
if (n > 0)
|
if (n > 0)
|
||||||
{
|
{
|
||||||
oMsg.oParam.bVisible = true;
|
oMsg.oParam.bVisible = true;
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
<body>
|
<body>
|
||||||
<noscript>
|
<noscript>
|
||||||
<p> It seems javascript is disabled in your browser, please enable it and reload again, or click <a href="whnjs.htm">here</a> to view without javascript</p>
|
<p> It seems javascript is disabled in your browser, please enable it and reload again, or click <a href="whnjs.htm">here</a> to view without javascript</p>
|
||||||
</noscript>
|
</noscript>
|
||||||
</body>
|
</body>
|
||||||
</html>
|
</html>
|
||||||
|
@ -1,106 +1,106 @@
|
|||||||
<html>
|
<html>
|
||||||
<head>
|
<head>
|
||||||
<title>Mesh Module Reference Manual</title>
|
<title>Mesh Module Reference Manual</title>
|
||||||
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
||||||
<meta name="description" content="WebHelp 5.50">
|
<meta name="description" content="WebHelp 5.50">
|
||||||
<script language="javascript" src="whutils.js"></script>
|
<script language="javascript" src="whutils.js"></script>
|
||||||
<script language="javascript">
|
<script language="javascript">
|
||||||
<!--
|
<!--
|
||||||
var gCSHFileName = "whc_data.htm";
|
var gCSHFileName = "whc_data.htm";
|
||||||
var gCSHSuffixName1 = "_csh.html";
|
var gCSHSuffixName1 = "_csh.html";
|
||||||
var gCSHSuffixName2 = "_csh.htm";
|
var gCSHSuffixName2 = "_csh.htm";
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
<script language="javascript">
|
<script language="javascript">
|
||||||
<!--
|
<!--
|
||||||
gCSHFileName="cshdat_webhelp.htm";
|
gCSHFileName="cshdat_webhelp.htm";
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
<script language="javascript">
|
<script language="javascript">
|
||||||
<!--
|
<!--
|
||||||
var gasProj = new Array();
|
var gasProj = new Array();
|
||||||
gasProj[0] = _getPath(document.location.href);
|
gasProj[0] = _getPath(document.location.href);
|
||||||
var gCurrent = 0;
|
var gCurrent = 0;
|
||||||
|
|
||||||
function addProject(strProj)
|
function addProject(strProj)
|
||||||
{
|
{
|
||||||
var len = gasProj.length;
|
var len = gasProj.length;
|
||||||
if (strProj)
|
if (strProj)
|
||||||
{
|
{
|
||||||
strProj = _replaceSlash(strProj);
|
strProj = _replaceSlash(strProj);
|
||||||
if (strProj.lastIndexOf("/") != strProj.length - 1)
|
if (strProj.lastIndexOf("/") != strProj.length - 1)
|
||||||
strProj += "/";
|
strProj += "/";
|
||||||
var strPPath = _getFullPath(_getPath(document.location.href), strProj);
|
var strPPath = _getFullPath(_getPath(document.location.href), strProj);
|
||||||
var bFound = false;
|
var bFound = false;
|
||||||
for (var i = 0; i < len; i ++)
|
for (var i = 0; i < len; i ++)
|
||||||
{
|
{
|
||||||
if (isSamePath(gasProj[i], strPPath))
|
if (isSamePath(gasProj[i], strPPath))
|
||||||
{
|
{
|
||||||
bFound = true;
|
bFound = true;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!bFound)
|
if (!bFound)
|
||||||
gasProj[len] = strPPath;
|
gasProj[len] = strPPath;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function isSamePath(strPath1, strPath2)
|
function isSamePath(strPath1, strPath2)
|
||||||
{
|
{
|
||||||
return strPath1.toLowerCase() == strPath2.toLowerCase();
|
return strPath1.toLowerCase() == strPath2.toLowerCase();
|
||||||
}
|
}
|
||||||
|
|
||||||
function goNext()
|
function goNext()
|
||||||
{
|
{
|
||||||
gCurrent ++;
|
gCurrent ++;
|
||||||
var len = gasProj.length;
|
var len = gasProj.length;
|
||||||
if (gCurrent >= len)
|
if (gCurrent >= len)
|
||||||
return getHomePage()
|
return getHomePage()
|
||||||
else
|
else
|
||||||
frames["csh"].location = gasProj[gCurrent] + gCSHFileName;
|
frames["csh"].location = gasProj[gCurrent] + gCSHFileName;
|
||||||
return "";
|
return "";
|
||||||
}
|
}
|
||||||
|
|
||||||
function getRelHomePage(strLocation)
|
function getRelHomePage(strLocation)
|
||||||
{
|
{
|
||||||
var strCurPPath = _getPath(strLocation);
|
var strCurPPath = _getPath(strLocation);
|
||||||
var strOriPPath = _getPath(getHomePage());
|
var strOriPPath = _getPath(getHomePage());
|
||||||
var strRelPath = _getRelativeFileName(strOriPPath, strCurPPath);
|
var strRelPath = _getRelativeFileName(strOriPPath, strCurPPath);
|
||||||
var strURL = getHomePage() + "#" + strRelPath;
|
var strURL = getHomePage() + "#" + strRelPath;
|
||||||
return strURL;
|
return strURL;
|
||||||
}
|
}
|
||||||
|
|
||||||
function getHomePage()
|
function getHomePage()
|
||||||
{
|
{
|
||||||
var strHomePage;
|
var strHomePage;
|
||||||
var strTmp = location.toString();
|
var strTmp = location.toString();
|
||||||
var nPos = strTmp.indexOf("#");
|
var nPos = strTmp.indexOf("#");
|
||||||
if (nPos != -1)
|
if (nPos != -1)
|
||||||
{
|
{
|
||||||
strHomePage = strTmp.substring(0, nPos);
|
strHomePage = strTmp.substring(0, nPos);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
strHomePage = strTmp;
|
strHomePage = strTmp;
|
||||||
}
|
}
|
||||||
var nPos1 = strHomePage.indexOf(gCSHSuffixName1);
|
var nPos1 = strHomePage.indexOf(gCSHSuffixName1);
|
||||||
var nPos = strHomePage.indexOf(gCSHSuffixName2);
|
var nPos = strHomePage.indexOf(gCSHSuffixName2);
|
||||||
if (nPos != -1)
|
if (nPos != -1)
|
||||||
{
|
{
|
||||||
strHomePage = strHomePage.substring(0,nPos);
|
strHomePage = strHomePage.substring(0,nPos);
|
||||||
if (nPos1 != -1)
|
if (nPos1 != -1)
|
||||||
strHomePage += ".html";
|
strHomePage += ".html";
|
||||||
else
|
else
|
||||||
strHomePage += ".htm";
|
strHomePage += ".htm";
|
||||||
}
|
}
|
||||||
return strHomePage;
|
return strHomePage;
|
||||||
}
|
}
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
</head>
|
</head>
|
||||||
<frameset rows="1,*">
|
<frameset rows="1,*">
|
||||||
<frame name="dumb" src="about:blank"></frame>
|
<frame name="dumb" src="about:blank"></frame>
|
||||||
<frame name="csh" src="cshdat_webhelp.htm"></frame>
|
<frame name="csh" src="cshdat_webhelp.htm"></frame>
|
||||||
</frameset>
|
</frameset>
|
||||||
</html>
|
</html>
|
@ -1,106 +1,106 @@
|
|||||||
<html>
|
<html>
|
||||||
<head>
|
<head>
|
||||||
<title>Mesh Module Reference Manual</title>
|
<title>Mesh Module Reference Manual</title>
|
||||||
|
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
||||||
<meta name="description" content="WebHelp 5.50">
|
<meta name="description" content="WebHelp 5.50">
|
||||||
<script language="javascript" src="whutils.js"></script>
|
<script language="javascript" src="whutils.js"></script>
|
||||||
<script language="javascript">
|
<script language="javascript">
|
||||||
<!--
|
<!--
|
||||||
var gCSHFileName = "whc_data.htm";
|
var gCSHFileName = "whc_data.htm";
|
||||||
var gCSHSuffixName1 = "_rhc.html";
|
var gCSHSuffixName1 = "_rhc.html";
|
||||||
var gCSHSuffixName2 = "_rhc.htm";
|
var gCSHSuffixName2 = "_rhc.htm";
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
<script language="javascript">
|
<script language="javascript">
|
||||||
<!--
|
<!--
|
||||||
gCSHFileName="cshdat_robohelp.htm";
|
gCSHFileName="cshdat_robohelp.htm";
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
<script language="javascript">
|
<script language="javascript">
|
||||||
<!--
|
<!--
|
||||||
var gasProj = new Array();
|
var gasProj = new Array();
|
||||||
gasProj[0] = _getPath(document.location.href);
|
gasProj[0] = _getPath(document.location.href);
|
||||||
var gCurrent = 0;
|
var gCurrent = 0;
|
||||||
|
|
||||||
function addProject(strProj)
|
function addProject(strProj)
|
||||||
{
|
{
|
||||||
var len = gasProj.length;
|
var len = gasProj.length;
|
||||||
if (strProj)
|
if (strProj)
|
||||||
{
|
{
|
||||||
strProj = _replaceSlash(strProj);
|
strProj = _replaceSlash(strProj);
|
||||||
if (strProj.lastIndexOf("/") != strProj.length - 1)
|
if (strProj.lastIndexOf("/") != strProj.length - 1)
|
||||||
strProj += "/";
|
strProj += "/";
|
||||||
var strPPath = _getFullPath(_getPath(document.location.href), strProj);
|
var strPPath = _getFullPath(_getPath(document.location.href), strProj);
|
||||||
var bFound = false;
|
var bFound = false;
|
||||||
for (var i = 0; i < len; i ++)
|
for (var i = 0; i < len; i ++)
|
||||||
{
|
{
|
||||||
if (isSamePath(gasProj[i], strPPath))
|
if (isSamePath(gasProj[i], strPPath))
|
||||||
{
|
{
|
||||||
bFound = true;
|
bFound = true;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!bFound)
|
if (!bFound)
|
||||||
gasProj[len] = strPPath;
|
gasProj[len] = strPPath;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function isSamePath(strPath1, strPath2)
|
function isSamePath(strPath1, strPath2)
|
||||||
{
|
{
|
||||||
return strPath1.toLowerCase() == strPath2.toLowerCase();
|
return strPath1.toLowerCase() == strPath2.toLowerCase();
|
||||||
}
|
}
|
||||||
|
|
||||||
function goNext()
|
function goNext()
|
||||||
{
|
{
|
||||||
gCurrent ++;
|
gCurrent ++;
|
||||||
var len = gasProj.length;
|
var len = gasProj.length;
|
||||||
if (gCurrent >= len)
|
if (gCurrent >= len)
|
||||||
return getHomePage()
|
return getHomePage()
|
||||||
else
|
else
|
||||||
frames["csh"].location = gasProj[gCurrent] + gCSHFileName;
|
frames["csh"].location = gasProj[gCurrent] + gCSHFileName;
|
||||||
return "";
|
return "";
|
||||||
}
|
}
|
||||||
|
|
||||||
function getRelHomePage(strLocation)
|
function getRelHomePage(strLocation)
|
||||||
{
|
{
|
||||||
var strCurPPath = _getPath(strLocation);
|
var strCurPPath = _getPath(strLocation);
|
||||||
var strOriPPath = _getPath(getHomePage());
|
var strOriPPath = _getPath(getHomePage());
|
||||||
var strRelPath = _getRelativeFileName(strOriPPath, strCurPPath);
|
var strRelPath = _getRelativeFileName(strOriPPath, strCurPPath);
|
||||||
var strURL = getHomePage() + "#" + strRelPath;
|
var strURL = getHomePage() + "#" + strRelPath;
|
||||||
return strURL;
|
return strURL;
|
||||||
}
|
}
|
||||||
|
|
||||||
function getHomePage()
|
function getHomePage()
|
||||||
{
|
{
|
||||||
var strHomePage;
|
var strHomePage;
|
||||||
var strTmp = location.toString();
|
var strTmp = location.toString();
|
||||||
var nPos = strTmp.indexOf("#");
|
var nPos = strTmp.indexOf("#");
|
||||||
if (nPos != -1)
|
if (nPos != -1)
|
||||||
{
|
{
|
||||||
strHomePage = strTmp.substring(0, nPos);
|
strHomePage = strTmp.substring(0, nPos);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
strHomePage = strTmp;
|
strHomePage = strTmp;
|
||||||
}
|
}
|
||||||
var nPos1 = strHomePage.indexOf(gCSHSuffixName1);
|
var nPos1 = strHomePage.indexOf(gCSHSuffixName1);
|
||||||
var nPos = strHomePage.indexOf(gCSHSuffixName2);
|
var nPos = strHomePage.indexOf(gCSHSuffixName2);
|
||||||
if (nPos != -1)
|
if (nPos != -1)
|
||||||
{
|
{
|
||||||
strHomePage = strHomePage.substring(0,nPos);
|
strHomePage = strHomePage.substring(0,nPos);
|
||||||
if (nPos1 != -1)
|
if (nPos1 != -1)
|
||||||
strHomePage += ".html";
|
strHomePage += ".html";
|
||||||
else
|
else
|
||||||
strHomePage += ".htm";
|
strHomePage += ".htm";
|
||||||
}
|
}
|
||||||
return strHomePage;
|
return strHomePage;
|
||||||
}
|
}
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
</head>
|
</head>
|
||||||
<frameset rows="1,*">
|
<frameset rows="1,*">
|
||||||
<frame name="dumb" src="about:blank"></frame>
|
<frame name="dumb" src="about:blank"></frame>
|
||||||
<frame name="csh" src="cshdat_robohelp.htm"></frame>
|
<frame name="csh" src="cshdat_robohelp.htm"></frame>
|
||||||
</frameset>
|
</frameset>
|
||||||
</html>
|
</html>
|
@ -1,112 +1,118 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||||
|
|
||||||
<html>
|
<html>
|
||||||
|
|
||||||
<head>
|
<head>
|
||||||
<title>Length</title>
|
<title>Length</title>
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
||||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
||||||
<link rel="stylesheet" href="default_ns.css"><script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
<link rel="stylesheet" href="default_ns.css"><script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
||||||
<!--
|
<!--
|
||||||
if (navigator.appName !="Netscape")
|
if (navigator.appName !="Netscape")
|
||||||
{ document.write("<link rel='stylesheet' href='default.css'>");}
|
{ document.write("<link rel='stylesheet' href='default.css'>");}
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
<style type="text/css">
|
<style type="text/css">
|
||||||
<!--
|
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|
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img_whs1 { border:none; width:30px; height:30px; float:none; border-style:none; }
|
img_whs1 { border:none; width:30px; height:30px; float:none; border-style:none; }
|
||||||
img_whs2 { border:none; width:355px; height:329px; float:none; }
|
p.whs2 { margin-left:40px; }
|
||||||
p.whs3 { margin-left:0px; }
|
img_whs3 { border:none; width:165px; height:239px; float:none; border-style:none; }
|
||||||
-->
|
p.whs4 { margin-left:0px; }
|
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</style><script type="text/javascript" language="JavaScript">
|
-->
|
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|
</style><script type="text/javascript" language="JavaScript">
|
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if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4))
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{
|
if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4))
|
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var strNSS = "<style type='text/css'>";
|
{
|
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strNSS += "p.whs3 {margin-left:1pt; }";
|
var strNSS = "<style type='text/css'>";
|
||||||
strNSS +="</style>";
|
strNSS += "p.whs4 {margin-left:1pt; }";
|
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document.write(strNSS);
|
strNSS +="</style>";
|
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}
|
document.write(strNSS);
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if (innerWidth != origWidth || innerHeight != origHeight)
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location.reload();
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}
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location.reload();
|
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if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
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if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
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origHeight = innerHeight;
|
origWidth = innerWidth;
|
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onresize = reDo;
|
origHeight = innerHeight;
|
||||||
}
|
onresize = reDo;
|
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onerror = null;
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|
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|
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|
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<style type="text/css">
|
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div.WebHelpPopupMenu { position:absolute; left:0px; top:0px; z-index:4; visibility:hidden; }
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-->
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div.WebHelpPopupMenu { position:absolute; left:0px; top:0px; z-index:4; visibility:hidden; }
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<body><script type="text/javascript" language="javascript1.2">
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if (window.gbWhTopic)
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if (window.addTocInfo)
|
{
|
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{
|
if (window.setRelStartPage)
|
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addTocInfo("MESH module\nQuality controls\nLength");
|
{
|
||||||
addButton("show",BTN_TEXT,"Show","","","","",0,0,"","","");
|
addTocInfo("MESH module\nQuality controls\nLength");
|
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|
addButton("show",BTN_IMG,"Show","","","","",0,0,"whd_show0.gif","whd_show2.gif","whd_show1.gif");
|
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}
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addButton("hide",BTN_IMG,"Hide","","","","",0,0,"whd_hide0.gif","whd_hide2.gif","whd_hide1.gif");
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if (window.writeBtnStyle)
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writeBtnStyle();
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writeIntopicBar(1);
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if (window.setRelStartPage)
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setRelStartPage("index.htm");
|
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{
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setRelStartPage("smesh.htm");
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autoSync(1);
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sendSyncInfo();
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autoSync(1);
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sendAveInfoOut();
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sendSyncInfo();
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}
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sendAveInfoOut();
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}
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}
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}
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else
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else
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if (window.gbIE4)
|
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if (window.gbIE4)
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document.location.reload();
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document.location.reload();
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//-->
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//-->
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</script>
|
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</script>
|
</head>
|
||||||
<h1>Length</h1>
|
<body><script type="text/javascript" language="javascript1.2">
|
||||||
|
<!--
|
||||||
<p><img src="i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> The Length quality control criterion returns a value
|
if (window.writeIntopicBar)
|
||||||
of length of edge.</p>
|
writeIntopicBar(4);
|
||||||
|
//-->
|
||||||
<p> </p>
|
</script>
|
||||||
|
<h1>Length</h1>
|
||||||
<p><img src="pics/length1.png" x-maintain-ratio="TRUE" width="355px" height="329px" border="0" class="img_whs2"></p>
|
|
||||||
|
<p><img src="i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> The Length quality control criterion returns a value
|
||||||
<p> </p>
|
of length of edge.</p>
|
||||||
|
|
||||||
<p class="whs3"> </p>
|
<p> </p>
|
||||||
|
|
||||||
<p class="whs3"><span style="font-weight: bold;"><B>See Also</B></span>
|
<p class="whs2"><img src="pics/length-crit.png" x-maintain-ratio="TRUE" width="165px" height="239px" border="0" class="img_whs3"></p>
|
||||||
a sample TUI Script of a <a href="quality_controls.htm#bookmark4"> Length
|
|
||||||
quality control</a> operation. </p>
|
<p> </p>
|
||||||
|
|
||||||
<p>.</p>
|
<p class="whs4"> </p>
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
<p class="whs4"><span style="font-weight: bold;"><B>See Also</B></span>
|
||||||
<!--
|
a sample TUI Script of a <a href="quality_controls.htm#bookmark2"> Length
|
||||||
if (window.writeIntopicBar)
|
quality control</a> operation. </p>
|
||||||
writeIntopicBar(0);
|
|
||||||
//-->
|
<p>.</p>
|
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</script>
|
|
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</body>
|
<script type="text/javascript" language="javascript1.2">
|
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</html>
|
<!--
|
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|
if (window.writeIntopicBar)
|
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|
writeIntopicBar(0);
|
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|
//-->
|
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|
</script>
|
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|
</body>
|
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|
</html>
|
||||||
|
@ -1,101 +1,101 @@
|
|||||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||||
|
|
||||||
<html>
|
<html>
|
||||||
|
|
||||||
<head>
|
<head>
|
||||||
<title>Merge Elements</title>
|
<title>Merge Elements</title>
|
||||||
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
|
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
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|
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com"><style type="text/css">
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<!--
|
<!--
|
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img_whs1 { border:none; width:30px; height:30px; float:none; border-style:none; }
|
img_whs1 { border:none; width:30px; height:30px; float:none; border-style:none; }
|
||||||
img_whs2 { border:none; width:313px; height:221px; float:none; border-style:none; }
|
img_whs2 { border:none; width:313px; height:221px; float:none; border-style:none; }
|
||||||
img_whs3 { border:none; width:235px; height:150px; float:none; border-style:none; }
|
img_whs3 { border:none; width:235px; height:150px; float:none; border-style:none; }
|
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-->
|
-->
|
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</style><script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
|
</style><script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
|
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<!--
|
<!--
|
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function reDo() {
|
function reDo() {
|
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if (innerWidth != origWidth || innerHeight != origHeight)
|
if (innerWidth != origWidth || innerHeight != origHeight)
|
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location.reload();
|
location.reload();
|
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}
|
}
|
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if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
||||||
origWidth = innerWidth;
|
origWidth = innerWidth;
|
||||||
origHeight = innerHeight;
|
origHeight = innerHeight;
|
||||||
onresize = reDo;
|
onresize = reDo;
|
||||||
}
|
}
|
||||||
onerror = null;
|
onerror = null;
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
<style type="text/css">
|
<style type="text/css">
|
||||||
<!--
|
<!--
|
||||||
div.WebHelpPopupMenu { position:absolute; left:0px; top:0px; z-index:4; visibility:hidden; }
|
div.WebHelpPopupMenu { position:absolute; left:0px; top:0px; z-index:4; visibility:hidden; }
|
||||||
p.WebHelpNavBar { text-align:right; }
|
p.WebHelpNavBar { text-align:right; }
|
||||||
-->
|
-->
|
||||||
</style><script type="text/javascript" language="javascript1.2" src="whmsg.js"></script>
|
</style><script type="text/javascript" language="javascript1.2" src="whmsg.js"></script>
|
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<script type="text/javascript" language="javascript" src="whver.js"></script>
|
<script type="text/javascript" language="javascript" src="whver.js"></script>
|
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<script type="text/javascript" language="javascript1.2" src="whproxy.js"></script>
|
<script type="text/javascript" language="javascript1.2" src="whproxy.js"></script>
|
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|
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|
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|
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|
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<script type="text/javascript" language="javascript1.2">
|
<script type="text/javascript" language="javascript1.2">
|
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|
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|
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if (window.gbWhTopic)
|
if (window.gbWhTopic)
|
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{
|
{
|
||||||
if (window.setRelStartPage)
|
if (window.setRelStartPage)
|
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{
|
{
|
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addTocInfo("MESH module\nModifying meshes\nTransforming meshes\nMerging Elements");
|
addTocInfo("MESH module\nModifying meshes\nTransforming meshes\nMerging Elements");
|
||||||
addButton("show",BTN_IMG,"Show","","","","",0,0,"whd_show0.gif","whd_show2.gif","whd_show1.gif");
|
addButton("show",BTN_IMG,"Show","","","","",0,0,"whd_show0.gif","whd_show2.gif","whd_show1.gif");
|
||||||
addButton("hide",BTN_IMG,"Hide","","","","",0,0,"whd_hide0.gif","whd_hide2.gif","whd_hide1.gif");
|
addButton("hide",BTN_IMG,"Hide","","","","",0,0,"whd_hide0.gif","whd_hide2.gif","whd_hide1.gif");
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if (window.setRelStartPage)
|
if (window.setRelStartPage)
|
||||||
{
|
{
|
||||||
setRelStartPage("index.htm");
|
setRelStartPage("index.htm");
|
||||||
|
|
||||||
autoSync(1);
|
autoSync(1);
|
||||||
sendSyncInfo();
|
sendSyncInfo();
|
||||||
sendAveInfoOut();
|
sendAveInfoOut();
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
if (window.gbIE4)
|
if (window.gbIE4)
|
||||||
document.location.reload();
|
document.location.reload();
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
</head>
|
</head>
|
||||||
<body><script type="text/javascript" language="javascript1.2">
|
<body><script type="text/javascript" language="javascript1.2">
|
||||||
<!--
|
<!--
|
||||||
if (window.writeIntopicBar)
|
if (window.writeIntopicBar)
|
||||||
writeIntopicBar(4);
|
writeIntopicBar(4);
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
<h1>Merging Elements</h1>
|
<h1>Merging Elements</h1>
|
||||||
|
|
||||||
<p><img src="i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> This functionality allows to merge coincident elements
|
<p><img src="i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> This functionality allows to merge coincident elements
|
||||||
of a mesh selectable in the dialog box. </p>
|
of a mesh selectable in the dialog box. </p>
|
||||||
|
|
||||||
<p><img src="pics/mergeelems.png" x-maintain-ratio="TRUE" width="313px" height="221px" border="0" class="img_whs2"></p>
|
<p><img src="pics/mergeelems.png" x-maintain-ratio="TRUE" width="313px" height="221px" border="0" class="img_whs2"></p>
|
||||||
|
|
||||||
<p>In this picture you see a triangle which coincides with one of the elements
|
<p>In this picture you see a triangle which coincides with one of the elements
|
||||||
of the mesh. After we apply <span style="font-weight: bold;"><B>Merge Elements</B></span>
|
of the mesh. After we apply <span style="font-weight: bold;"><B>Merge Elements</B></span>
|
||||||
functionality, the triangle will be completely merged with the mesh. </p>
|
functionality, the triangle will be completely merged with the mesh. </p>
|
||||||
|
|
||||||
<p><img src="pics/meshtrianglemergeelem1.png" x-maintain-ratio="TRUE" width="235px" height="150px" border="0" class="img_whs3"></p>
|
<p><img src="pics/meshtrianglemergeelem1.png" x-maintain-ratio="TRUE" width="235px" height="150px" border="0" class="img_whs3"></p>
|
||||||
|
|
||||||
<p> <span style="font-weight: bold;"><B>See
|
<p> <span style="font-weight: bold;"><B>See
|
||||||
Also</B></span> a sample TUI Script of a <a href="transforming_meshes.htm#bookmark8">Merge
|
Also</B></span> a sample TUI Script of a <a href="transforming_meshes.htm#bookmark8">Merge
|
||||||
Elements</a> operation. </p>
|
Elements</a> operation. </p>
|
||||||
|
|
||||||
<p> </p>
|
<p> </p>
|
||||||
|
|
||||||
<p> </p>
|
<p> </p>
|
||||||
|
|
||||||
<script type="text/javascript" language="javascript1.2">
|
<script type="text/javascript" language="javascript1.2">
|
||||||
<!--
|
<!--
|
||||||
if (window.writeIntopicBar)
|
if (window.writeIntopicBar)
|
||||||
writeIntopicBar(0);
|
writeIntopicBar(0);
|
||||||
//-->
|
//-->
|
||||||
</script>
|
</script>
|
||||||
</body>
|
</body>
|
||||||
</html>
|
</html>
|
||||||
|