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0021339: EDF 1928 SMESH: Create group of 0D elements
Enable filtering 0D elements
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1fb9c7dd26
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@ -1743,6 +1743,7 @@ void SMESHGUI_FilterTable::onCriterionChanged (const int row, const int col, con
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aTable->blockSignals( isSignalsBlocked );
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}
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// set Compare and enable/desable Threshold
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if ((aType == SMESH::NODE && (aCriterionType == SMESH::FT_FreeNodes ||
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aCriterionType == SMESH::FT_EqualNodes )) ||
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(aType == SMESH::EDGE && (aCriterionType == SMESH::FT_FreeBorders ||
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@ -1970,6 +1971,7 @@ const QMap<int, QString>& SMESHGUI_FilterTable::getSupportedTypes() const
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if (aTypes.isEmpty())
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{
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aTypes[ SMESH::NODE ] = tr("NODES");
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aTypes[ SMESH::ELEM0D ] = tr("ELEM0D");
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aTypes[ SMESH::BALL ] = tr("BALLS");
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aTypes[ SMESH::EDGE ] = tr("EDGES");
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aTypes[ SMESH::FACE ] = tr("FACES");
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@ -2106,6 +2108,20 @@ const QMap<int, QString>& SMESHGUI_FilterTable::getCriteria (const int theType)
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}
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return aCriteria;
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}
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else if (theType == SMESH::ELEM0D)
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{
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static QMap<int, QString> aCriteria;
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if (aCriteria.isEmpty())
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{
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aCriteria[ SMESH::FT_RangeOfIds ] = tr("RANGE_OF_IDS");
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aCriteria[ SMESH::FT_BelongToGeom ] = tr("BELONG_TO_GEOM");
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aCriteria[ SMESH::FT_BelongToPlane ] = tr("BELONG_TO_PLANE");
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aCriteria[ SMESH::FT_BelongToCylinder ] = tr("BELONG_TO_CYLINDER");
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aCriteria[ SMESH::FT_BelongToGenSurface ] = tr("BELONG_TO_GENSURFACE");
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aCriteria[ SMESH::FT_GroupColor ] = tr("GROUP_COLOR");
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}
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return aCriteria;
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}
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else // SMESH::ALL
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{
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static QMap<int, QString> aCriteria;
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@ -2673,6 +2689,8 @@ void SMESHGUI_FilterDlg::Init (const QList<int>& theTypes, const bool setInViewe
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{
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int aType = theTypes.first();
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if (aType == SMESH::NODE ) setWindowTitle(tr("NODES_TLT"));
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else if (aType == SMESH::ELEM0D) setWindowTitle(tr("ELEM0D_TLT"));
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else if (aType == SMESH::BALL ) setWindowTitle(tr("BALL_TLT"));
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else if (aType == SMESH::EDGE ) setWindowTitle(tr("EDGES_TLT"));
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else if (aType == SMESH::FACE ) setWindowTitle(tr("FACES_TLT"));
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else if (aType == SMESH::VOLUME) setWindowTitle(tr("VOLUMES_TLT"));
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@ -2879,6 +2897,8 @@ Selection_Mode SMESHGUI_FilterDlg::getSelMode (const int theType) const
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switch (theType)
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{
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case SMESH::NODE : return NodeSelection;
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case SMESH::ELEM0D : return Elem0DSelection;
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case SMESH::BALL : return BallSelection;
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case SMESH::EDGE : return EdgeSelection;
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case SMESH::FACE : return FaceSelection;
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case SMESH::VOLUME : return VolumeSelection;
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