PAL13460 (force the mesh to go through a point)

add SMESHGUI_MakeNodeAtPointDlg
   extract SMESH_MeshEditor.idl from SMESH_Mesh.idl
This commit is contained in:
eap 2007-02-28 10:00:55 +00:00
parent 0547394167
commit 0cea136df9
2 changed files with 17 additions and 2 deletions

View File

@ -112,7 +112,8 @@ LIB_SRC = SMESHGUI.cxx \
SMESHGUI_AddQuadraticElementDlg.cxx \ SMESHGUI_AddQuadraticElementDlg.cxx \
SMESHGUI_ConvToQuadDlg.cxx \ SMESHGUI_ConvToQuadDlg.cxx \
SMESHGUI_ConvToQuadOp.cxx \ SMESHGUI_ConvToQuadOp.cxx \
SMESHGUI_MeshEditPreview.cxx SMESHGUI_MeshEditPreview.cxx \
SMESHGUI_MakeNodeAtPointDlg.cxx
LIB_MOC = \ LIB_MOC = \
SMESHGUI.h \ SMESHGUI.h \
@ -160,13 +161,15 @@ LIB_MOC = \
SMESHGUI_ShapeByMeshDlg.h \ SMESHGUI_ShapeByMeshDlg.h \
SMESHGUI_AddQuadraticElementDlg.h \ SMESHGUI_AddQuadraticElementDlg.h \
SMESHGUI_ConvToQuadDlg.h \ SMESHGUI_ConvToQuadDlg.h \
SMESHGUI_ConvToQuadOp.h SMESHGUI_ConvToQuadOp.h \
SMESHGUI_MakeNodeAtPointDlg.h
LIB_CLIENT_IDL = SALOME_Exception.idl \ LIB_CLIENT_IDL = SALOME_Exception.idl \
GEOM_Gen.idl \ GEOM_Gen.idl \
SMESH_Gen.idl \ SMESH_Gen.idl \
SMESH_Mesh.idl \ SMESH_Mesh.idl \
SMESH_MeshEditor.idl \
SMESH_Hypothesis.idl \ SMESH_Hypothesis.idl \
SMESH_Group.idl \ SMESH_Group.idl \
SALOMEDS.idl \ SALOMEDS.idl \

View File

@ -65,6 +65,7 @@
#include "SMESHGUI_ConvToQuadOp.h" #include "SMESHGUI_ConvToQuadOp.h"
#include "SMESHGUI_MeshOp.h" #include "SMESHGUI_MeshOp.h"
#include "SMESHGUI_Displayer.h" #include "SMESHGUI_Displayer.h"
#include "SMESHGUI_MakeNodeAtPointDlg.h"
#include "SMESHGUI_Utils.h" #include "SMESHGUI_Utils.h"
#include "SMESHGUI_GEOMGenUtils.h" #include "SMESHGUI_GEOMGenUtils.h"
@ -119,6 +120,7 @@
#include "SALOMEconfig.h" #include "SALOMEconfig.h"
#include CORBA_CLIENT_HEADER(SALOMEDS_Attributes) #include CORBA_CLIENT_HEADER(SALOMEDS_Attributes)
#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
// QT Includes // QT Includes
#define INCLUDE_MENUITEM_DEF #define INCLUDE_MENUITEM_DEF
@ -2108,6 +2110,10 @@ bool SMESHGUI::OnGUIEvent( int theCommandID )
break; break;
} }
case 4067: // MAKE MESH PASS THROUGH POINT
startOperation( 4067 );
break;
case 5105: // Library of selection filters case 5105: // Library of selection filters
{ {
static QValueList<int> aTypes; static QValueList<int> aTypes;
@ -2384,6 +2390,7 @@ void SMESHGUI::initialize( CAM_Application* app )
createSMESHAction( 4064, "SEW", "ICON_SMESH_SEWING_FREEBORDERS" ); createSMESHAction( 4064, "SEW", "ICON_SMESH_SEWING_FREEBORDERS" );
createSMESHAction( 4065, "MERGE", "ICON_SMESH_MERGE_NODES" ); createSMESHAction( 4065, "MERGE", "ICON_SMESH_MERGE_NODES" );
createSMESHAction( 4066, "MERGE_ELEMENTS", "ICON_DLG_MERGE_ELEMENTS" ); createSMESHAction( 4066, "MERGE_ELEMENTS", "ICON_DLG_MERGE_ELEMENTS" );
createSMESHAction( 4067, "MESH_THROU_POINT","ICON_DLG_MESH_THROU_POINT" );
createSMESHAction( 406, "MOVE", "ICON_DLG_MOVE_NODE" ); createSMESHAction( 406, "MOVE", "ICON_DLG_MOVE_NODE" );
createSMESHAction( 407, "INV", "ICON_DLG_MESH_DIAGONAL" ); createSMESHAction( 407, "INV", "ICON_DLG_MESH_DIAGONAL" );
createSMESHAction( 408, "UNION2", "ICON_UNION2TRI" ); createSMESHAction( 408, "UNION2", "ICON_UNION2TRI" );
@ -2532,6 +2539,7 @@ void SMESHGUI::initialize( CAM_Application* app )
createMenu( 4066, transfId, -1 ); createMenu( 4066, transfId, -1 );
createMenu( 406, modifyId, -1 ); createMenu( 406, modifyId, -1 );
createMenu( 4067,modifyId, -1 );
createMenu( 407, modifyId, -1 ); createMenu( 407, modifyId, -1 );
createMenu( 408, modifyId, -1 ); createMenu( 408, modifyId, -1 );
createMenu( 409, modifyId, -1 ); createMenu( 409, modifyId, -1 );
@ -2617,6 +2625,7 @@ void SMESHGUI::initialize( CAM_Application* app )
createTool( separator(), addRemTb ); createTool( separator(), addRemTb );
createTool( 406, modifyTb ); createTool( 406, modifyTb );
createTool( 4067,modifyTb );
createTool( 407, modifyTb ); createTool( 407, modifyTb );
createTool( 408, modifyTb ); createTool( 408, modifyTb );
createTool( 409, modifyTb ); createTool( 409, modifyTb );
@ -3288,6 +3297,9 @@ LightApp_Operation* SMESHGUI::createOperation( const int id ) const
case 417: //convert to quadratic case 417: //convert to quadratic
op = new SMESHGUI_ConvToQuadOp(); op = new SMESHGUI_ConvToQuadOp();
break; break;
case 4067: // make mesh pass through point
op = new SMESHGUI_MakeNodeAtPointOp();
break;
default: default:
break; break;
} }