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Base class for all smesh dialogs
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src/SMESHGUI/SMESHGUI_Dialog.cxx
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src/SMESHGUI/SMESHGUI_Dialog.cxx
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// SMESH SMESHGUI : GUI for SMESH component
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
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//
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//
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//
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// File : SMESHGUI_Dialog.cxx
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// Author : Alexander SOLOVYOV
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// Module : SMESH
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// $Header$
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#include <SMESHGUI_Dialog.h>
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#include <SMESH_Type.h>
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#include <SUIT_Session.h>
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#include <SalomeApp_Application.h>
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//=================================================================================
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// function : SMESHGUI_Dialog
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// purpose : Constructor
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//=================================================================================
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SMESHGUI_Dialog::SMESHGUI_Dialog( QWidget* parent, const bool modal,
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const bool allowResize, const int flags )
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: SalomeApp_Dialog( parent == 0 ? desktop() : parent, "", modal, allowResize, flags )
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{
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int pr = prefix( "SMESH" );
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typeName( pr + MESH ) = tr( "DLG_MESH" );
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typeName( pr + HYPOTHESIS ) = tr( "DLG_HYPO" );
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typeName( pr + ALGORITHM ) = tr( "DLG_ALGO" );
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}
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//=================================================================================
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// function : ~SMESHGUI_Dialog
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// purpose : Destructor
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//=================================================================================
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SMESHGUI_Dialog::~SMESHGUI_Dialog()
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{
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}
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//=================================================================================
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// function : show
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// purpose :
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//=================================================================================
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void SMESHGUI_Dialog::show()
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{
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adjustSize();
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SUIT_Desktop *PP = desktop();
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int x = abs( PP->x() + PP->size().width() - size().width() - 10 ),
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y = abs( PP->y() + PP->size().height() - size().height() - 10 );
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move(x, y);
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SalomeApp_Dialog::show();
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}
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//=================================================================================
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// function : setContentActive
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// purpose :
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//=================================================================================
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void SMESHGUI_Dialog::setContentActive( const bool active ) const
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{
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mainFrame()->setEnabled( active );
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}
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//=================================================================================
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// function : desktop
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// purpose :
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//=================================================================================
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SUIT_Desktop* SMESHGUI_Dialog::desktop() const
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{
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SUIT_Desktop* d = 0;
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SUIT_Session* s = SUIT_Session::session();
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if( s )
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{
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SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( s->activeApplication() );
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if( app )
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d = app->desktop();
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}
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return d;
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}
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//=======================================================================
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// name : prefix
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// Purpose : Get prefix for module types
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//=======================================================================
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int SMESHGUI_Dialog::prefix( const QString& name )
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{
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if( name == "GEOM" )
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return 100;
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else if( name == "SMESH" )
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return 200;
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else if( name == "SMESH element" )
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return 300;
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else
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return 0;
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}
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//=======================================================================
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// name : resourceMgr
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// Purpose : Gets resource manager
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//=======================================================================
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SUIT_ResourceMgr* resourceMgr()
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{
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return SUIT_Session::session()->resourceMgr();
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}
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66
src/SMESHGUI/SMESHGUI_Dialog.h
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66
src/SMESHGUI/SMESHGUI_Dialog.h
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@ -0,0 +1,66 @@
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// SMESH SMESHGUI : GUI for SMESH component
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//
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// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
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//
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//
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//
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// File : SMESHGUI_Dialog.h
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// Author : Alexander SOLOVYOV
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// Module : SMESH
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// $Header$
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#ifndef SMESHGUI_DIALOG_H
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#define SMESHGUI_DIALOG_H
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#include <SalomeApp_Dialog.h>
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class SUIT_Desktop;
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class SUIT_ResourceMgr;
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//=================================================================================
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// class : SMESHGUI_Dialog
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// purpose : Base dialog for all SMESHGUI dialogs
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//=================================================================================
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class SMESHGUI_Dialog : public SalomeApp_Dialog
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{
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Q_OBJECT
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public:
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SMESHGUI_Dialog( QWidget* = 0, const bool = false, const bool = false, const int = OK | Cancel | Apply );
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virtual ~SMESHGUI_Dialog();
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virtual void show();
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//! set all content to enable (parameter is true) or disable state
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virtual void setContentActive( const bool ) const;
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//! Return hard-coded prefix using to differ overlapping types
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static int prefix( const QString& );
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protected:
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//! find desktop of active application
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SUIT_Desktop* desktop() const;
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//! gets resource manager
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SUIT_ResourceMgr* resourceMgr();
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};
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#endif
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