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22368: EDF SMESH: Pattern mapping to assign new nodes to sub-shapes
+ mesh.GetSubMesh( shape )->SetIsAlwaysComputed( true );
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@ -25,6 +25,9 @@
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//
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#include "StdMeshers_UseExisting_1D2D.hxx"
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#include "SMESH_Mesh.hxx"
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#include "SMESH_subMesh.hxx"
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//=======================================================================
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//function : StdMeshers_UseExisting_1D
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//purpose :
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@ -56,10 +59,11 @@ bool StdMeshers_UseExisting_1D::CheckHypothesis(SMESH_Mesh& ,
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//purpose :
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//=======================================================================
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bool StdMeshers_UseExisting_1D::Compute(SMESH_Mesh&, const TopoDS_Shape&)
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bool StdMeshers_UseExisting_1D::Compute(SMESH_Mesh& mesh, const TopoDS_Shape& edge)
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{
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// This algorithm exists to allow mesh generation by mesh
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// edition functions in TUI mode
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mesh.GetSubMesh( edge )->SetIsAlwaysComputed( true );
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return true;
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}
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@ -110,10 +114,11 @@ bool StdMeshers_UseExisting_2D::CheckHypothesis(SMESH_Mesh& ,
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//purpose :
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//=======================================================================
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bool StdMeshers_UseExisting_2D::Compute(SMESH_Mesh&, const TopoDS_Shape&)
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bool StdMeshers_UseExisting_2D::Compute(SMESH_Mesh& mesh, const TopoDS_Shape& face)
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{
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// This algorithm exists to allow mesh generation by mesh edition
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// functions in TUI mode
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mesh.GetSubMesh( face )->SetIsAlwaysComputed( true );
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return true;
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}
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