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Fix for bug IPAL11949(TC: Just created nodes are invisible).
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@ -89,6 +89,10 @@ SMESHDS_Command* SMESHDS_Script::getCommand(const SMESHDS_CommandType aType)
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//=======================================================================
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//=======================================================================
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void SMESHDS_Script::AddNode(int NewNodeID, double x, double y, double z)
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void SMESHDS_Script::AddNode(int NewNodeID, double x, double y, double z)
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{
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{
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if(myIsEmbeddedMode){
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myIsModified = true;
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return;
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}
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getCommand(SMESHDS_AddNode)->AddNode(NewNodeID, x, y, z);
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getCommand(SMESHDS_AddNode)->AddNode(NewNodeID, x, y, z);
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}
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}
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