0020996: EDF 1549 SMESH: Projection 1D/2D algorithms fail

Fix FindFaceAssociation():
     1) exit from loop on outer_wire_algo as soon as solution is found
     2) treat edges of inner wires
This commit is contained in:
eap 2010-09-21 07:53:49 +00:00
parent 631ad5cae2
commit 13325ec615

View File

@ -44,6 +44,7 @@
#include "utilities.h" #include "utilities.h"
#include <BRepAdaptor_Surface.hxx>
#include <BRepTools.hxx> #include <BRepTools.hxx>
#include <BRepTools_WireExplorer.hxx> #include <BRepTools_WireExplorer.hxx>
#include <BRep_Builder.hxx> #include <BRep_Builder.hxx>
@ -53,6 +54,8 @@
#include <TopExp.hxx> #include <TopExp.hxx>
#include <TopExp_Explorer.hxx> #include <TopExp_Explorer.hxx>
#include <TopTools_Array1OfShape.hxx> #include <TopTools_Array1OfShape.hxx>
#include <TopTools_DataMapIteratorOfDataMapOfShapeListOfShape.hxx>
#include <TopTools_DataMapIteratorOfDataMapOfShapeShape.hxx>
#include <TopTools_ListIteratorOfListOfShape.hxx> #include <TopTools_ListIteratorOfListOfShape.hxx>
#include <TopTools_ListOfShape.hxx> #include <TopTools_ListOfShape.hxx>
#include <TopTools_MapOfShape.hxx> #include <TopTools_MapOfShape.hxx>
@ -61,22 +64,22 @@
#include <TopoDS_Shape.hxx> #include <TopoDS_Shape.hxx>
#include <gp_Pnt.hxx> #include <gp_Pnt.hxx>
#include <gp_Vec.hxx> #include <gp_Vec.hxx>
#include <TopTools_DataMapIteratorOfDataMapOfShapeShape.hxx>
#include <TopTools_DataMapIteratorOfDataMapOfShapeListOfShape.hxx> #include <numeric>
using namespace std; using namespace std;
#define RETURN_BAD_RESULT(msg) { MESSAGE(")-: Error: " << msg); return false; } #define RETURN_BAD_RESULT(msg) { MESSAGE(")-: Error: " << msg); return false; }
#define CONT_BAD_RESULT(msg) { MESSAGE(")-: Error: " << msg); continue; } #define CONT_BAD_RESULT(msg) { MESSAGE(")-: Error: " << msg); continue; }
#define SHOW_VERTEX(v,msg) \ #define SHOW_SHAPE(v,msg) \
// { \ // { \
// if ( (v).IsNull() ) cout << msg << " NULL SHAPE" << endl; \ // if ( (v).IsNull() ) cout << msg << " NULL SHAPE" << endl; \
// else if ((v).ShapeType() == TopAbs_VERTEX) {\ // else if ((v).ShapeType() == TopAbs_VERTEX) {\
// gp_Pnt p = BRep_Tool::Pnt( TopoDS::Vertex( (v) ));\ // gp_Pnt p = BRep_Tool::Pnt( TopoDS::Vertex( (v) ));\
// cout<<msg<<" "<<(v).TShape().operator->()<<" ( "<<p.X()<<", "<<p.Y()<<", "<<p.Z()<<" )"<<endl;}\ // cout<<msg<<" "<<shapeIndex((v))<<" ( "<<p.X()<<", "<<p.Y()<<", "<<p.Z()<<" )"<<endl;} \
// else {\ // else {\
// cout << msg << " "; TopAbs::Print((v).ShapeType(),cout) <<" "<<(v).TShape().operator->()<<endl;}\ // cout << msg << " "; TopAbs::Print((v).ShapeType(),cout) <<" "<<shapeIndex((v))<<endl;}\
// } // }
#define SHOW_LIST(msg,l) \ #define SHOW_LIST(msg,l) \
// { \ // { \
@ -92,6 +95,14 @@ using namespace std;
namespace { namespace {
static SMESHDS_Mesh* theMeshDS[2] = { 0, 0 }; // used to debug only
long shapeIndex(const TopoDS_Shape& S)
{
if ( theMeshDS[0] && theMeshDS[1] )
return max(theMeshDS[0]->ShapeToIndex(S), theMeshDS[1]->ShapeToIndex(S) );
return long(S.TShape().operator->());
}
//================================================================================ //================================================================================
/*! /*!
* \brief Write shape for debug purposes * \brief Write shape for debug purposes
@ -116,31 +127,24 @@ namespace {
*/ */
//================================================================================ //================================================================================
void Reverse( list< TopoDS_Edge > & edges, const int nbEdges ) void Reverse( list< TopoDS_Edge > & edges, const int nbEdges, const int firstEdge=0)
{ {
SHOW_LIST("BEFORE REVERSE", edges); SHOW_LIST("BEFORE REVERSE", edges);
list< TopoDS_Edge >::iterator eIt = edges.begin(); list< TopoDS_Edge >::iterator eIt = edges.begin();
if ( edges.size() == nbEdges ) std::advance( eIt, firstEdge );
list< TopoDS_Edge >::iterator eBackIt = eIt;
for ( int i = 0; i < nbEdges; ++i, ++eBackIt )
eBackIt->Reverse(); // reverse edge
// reverse list
--eBackIt;
while ( eIt != eBackIt )
{ {
edges.reverse(); std::swap( *eIt, *eBackIt );
} SHOW_LIST("# AFTER SWAP", edges)
else // reverse only the given nb of edges
{
// look for the last edge to be reversed
list< TopoDS_Edge >::iterator eBackIt = edges.begin();
for ( int i = 1; i < nbEdges; ++i )
++eBackIt;
// reverse
while ( eIt != eBackIt ) {
std::swap( *eIt, *eBackIt );
SHOW_LIST("# AFTER SWAP", edges)
if ( (++eIt) != eBackIt ) if ( (++eIt) != eBackIt )
--eBackIt; --eBackIt;
}
} }
for ( eIt = edges.begin(); eIt != edges.end(); ++eIt )
eIt->Reverse();
SHOW_LIST("ATFER REVERSE", edges) SHOW_LIST("ATFER REVERSE", edges)
} }
@ -351,6 +355,26 @@ namespace {
return true; return true;
} }
//================================================================================
/*!
* \brief Return true if uv position of the vIndex-th vertex of edge on face is close
* enough to given uv
*/
//================================================================================
bool sameVertexUV( const TopoDS_Edge& edge,
const TopoDS_Face& face,
const int& vIndex,
const gp_Pnt2d& uv,
const double& tol2d )
{
TopoDS_Vertex VV[2];
TopExp::Vertices( edge, VV[0], VV[1], true);
gp_Pnt2d v1UV = BRep_Tool::Parameters( VV[vIndex], face);
double dist2d = v1UV.Distance( uv );
return dist2d < tol2d;
}
} // namespace } // namespace
//======================================================================= //=======================================================================
@ -381,7 +405,7 @@ bool StdMeshers_ProjectionUtils::FindSubShapeAssociation(const TopoDS_Shape& the
// case TopAbs_EDGE: // case TopAbs_EDGE:
// case ...: // case ...:
// } // }
// else try to accosiate in different ways: // 4) else try to accosiate in different ways:
// a) accosiate shapes by propagation and other simple cases // a) accosiate shapes by propagation and other simple cases
// switch ( ShapeType ) { // switch ( ShapeType ) {
// case TopAbs_EDGE: // case TopAbs_EDGE:
@ -390,8 +414,11 @@ bool StdMeshers_ProjectionUtils::FindSubShapeAssociation(const TopoDS_Shape& the
// b) find association of a couple of vertices and recall self. // b) find association of a couple of vertices and recall self.
// //
theMeshDS[0] = theMesh1->GetMeshDS(); // debug
theMeshDS[1] = theMesh2->GetMeshDS();
// ================================================================================= // =================================================================================
// Is it the case of associating a group member -> another group? (PAL16202, 16203) // 1) Is it the case of associating a group member -> another group? (PAL16202, 16203)
// ================================================================================= // =================================================================================
if ( theShape1.ShapeType() != theShape2.ShapeType() ) { if ( theShape1.ShapeType() != theShape2.ShapeType() ) {
TopoDS_Shape group1, group2; TopoDS_Shape group1, group2;
@ -412,7 +439,7 @@ bool StdMeshers_ProjectionUtils::FindSubShapeAssociation(const TopoDS_Shape& the
bool bidirect = ( !theShape1.IsSame( theShape2 )); bool bidirect = ( !theShape1.IsSame( theShape2 ));
// ============ // ============
// Is partner? // 2) Is partner?
// ============ // ============
bool partner = theShape1.IsPartner( theShape2 ); bool partner = theShape1.IsPartner( theShape2 );
TopTools_DataMapIteratorOfDataMapOfShapeShape vvIt( theMap ); TopTools_DataMapIteratorOfDataMapOfShapeShape vvIt( theMap );
@ -438,7 +465,7 @@ bool StdMeshers_ProjectionUtils::FindSubShapeAssociation(const TopoDS_Shape& the
if ( !theMap.IsEmpty() ) if ( !theMap.IsEmpty() )
{ {
//====================================================================== //======================================================================
// HAS initial vertex association // 3) HAS initial vertex association
//====================================================================== //======================================================================
switch ( theShape1.ShapeType() ) { switch ( theShape1.ShapeType() ) {
// ---------------------------------------------------------------------- // ----------------------------------------------------------------------
@ -876,7 +903,7 @@ bool StdMeshers_ProjectionUtils::FindSubShapeAssociation(const TopoDS_Shape& the
} // end case of available initial vertex association } // end case of available initial vertex association
//====================================================================== //======================================================================
// NO INITIAL VERTEX ASSOCIATION // 4) NO INITIAL VERTEX ASSOCIATION
//====================================================================== //======================================================================
switch ( theShape1.ShapeType() ) { switch ( theShape1.ShapeType() ) {
@ -1161,19 +1188,19 @@ int StdMeshers_ProjectionUtils::FindFaceAssociation(const TopoDS_Face& face1,
list< TopoDS_Edge > & edges1, list< TopoDS_Edge > & edges1,
list< TopoDS_Edge > & edges2) list< TopoDS_Edge > & edges2)
{ {
list< int > nbVInW1, nbVInW2; list< int > nbEInW1, nbEInW2;
for ( int outer_wire_algo = 0; outer_wire_algo < 2; ++outer_wire_algo ) for ( int outer_wire_algo = 0; outer_wire_algo < 2; ++outer_wire_algo )
{ {
edges1.clear(); edges1.clear();
edges2.clear(); edges2.clear();
if ( SMESH_Block::GetOrderedEdges( face1, VV1[0], edges1, nbVInW1, outer_wire_algo) != if ( SMESH_Block::GetOrderedEdges( face1, VV1[0], edges1, nbEInW1, outer_wire_algo) !=
SMESH_Block::GetOrderedEdges( face2, VV2[0], edges2, nbVInW2, outer_wire_algo) ) SMESH_Block::GetOrderedEdges( face2, VV2[0], edges2, nbEInW2, outer_wire_algo) )
CONT_BAD_RESULT("Different number of wires in faces "); CONT_BAD_RESULT("Different number of wires in faces ");
if ( nbVInW1.front() != nbVInW2.front() ) if ( nbEInW1.front() != nbEInW2.front() )
CONT_BAD_RESULT("Different number of edges in faces: " << CONT_BAD_RESULT("Different number of edges in faces: " <<
nbVInW1.front() << " != " << nbVInW2.front()); nbEInW1.front() << " != " << nbEInW2.front());
// Define if we need to reverse one of wires to make edges in lists match each other // Define if we need to reverse one of wires to make edges in lists match each other
@ -1186,9 +1213,9 @@ int StdMeshers_ProjectionUtils::FindFaceAssociation(const TopoDS_Face& face1,
// check if the second vertex belongs to the first or last edge in the wire // check if the second vertex belongs to the first or last edge in the wire
if ( !VV1[1].IsSame( TopExp::FirstVertex( *edgeIt, true ))) { if ( !VV1[1].IsSame( TopExp::FirstVertex( *edgeIt, true ))) {
bool KO = true; // belongs to none bool KO = true; // belongs to none
if ( nbVInW1.size() > 1 ) { // several wires if ( nbEInW1.size() > 1 ) { // several wires
edgeIt = edges1.begin(); edgeIt = edges1.begin();
for ( int i = 1; i < nbVInW1.front(); ++i ) ++edgeIt; std::advance( edgeIt, nbEInW1.front()-1 );
KO = !VV1[1].IsSame( TopExp::FirstVertex( *edgeIt, true )); KO = !VV1[1].IsSame( TopExp::FirstVertex( *edgeIt, true ));
} }
if ( KO ) if ( KO )
@ -1201,9 +1228,9 @@ int StdMeshers_ProjectionUtils::FindFaceAssociation(const TopoDS_Face& face1,
// check if the second vertex belongs to the first or last edge in the wire // check if the second vertex belongs to the first or last edge in the wire
if ( !VV2[1].IsSame( TopExp::FirstVertex( *edgeIt, true ))) { if ( !VV2[1].IsSame( TopExp::FirstVertex( *edgeIt, true ))) {
bool KO = true; // belongs to none bool KO = true; // belongs to none
if ( nbVInW2.size() > 1 ) { // several wires if ( nbEInW2.size() > 1 ) { // several wires
edgeIt = edges2.begin(); edgeIt = edges2.begin();
for ( int i = 1; i < nbVInW2.front(); ++i ) ++edgeIt; std::advance( edgeIt, nbEInW2.front()-1 );
KO = !VV2[1].IsSame( TopExp::FirstVertex( *edgeIt, true )); KO = !VV2[1].IsSame( TopExp::FirstVertex( *edgeIt, true ));
} }
if ( KO ) if ( KO )
@ -1212,13 +1239,67 @@ int StdMeshers_ProjectionUtils::FindFaceAssociation(const TopoDS_Face& face1,
} }
if ( reverse ) if ( reverse )
{ {
Reverse( edges2 , nbVInW2.front()); Reverse( edges2 , nbEInW2.front());
if (( VV1[1].IsSame( TopExp::LastVertex( edges1.front(), true ))) != if (( VV1[1].IsSame( TopExp::LastVertex( edges1.front(), true ))) !=
( VV2[1].IsSame( TopExp::LastVertex( edges2.front(), true )))) ( VV2[1].IsSame( TopExp::LastVertex( edges2.front(), true ))))
CONT_BAD_RESULT("GetOrderedEdges() failed"); CONT_BAD_RESULT("GetOrderedEdges() failed");
} }
}
return nbVInW2.front(); // Try to orient internal wires (0020996)
if ( nbEInW1.size() > 1 )
{
// Try by UV similarity. Check that Vec(VV1[0],VV1[1]) in 2D on face1 is the same
// as Vec(VV2[0],VV2[1]) on face2
double vTol = BRep_Tool::Tolerance( VV1[0] );
BRepAdaptor_Surface surface1( face1, false );
double vTolUV =
surface1.UResolution( vTol ) + surface1.VResolution( vTol ); // let's be tolerant
gp_Pnt2d v1UV = BRep_Tool::Parameters( VV1[0], face1 );
gp_Pnt2d v2UV = BRep_Tool::Parameters( VV2[0], face2 );
gp_Pnt2d v1UV1 = BRep_Tool::Parameters( VV1[1], face1 );
gp_Pnt2d v2UV1 = BRep_Tool::Parameters( VV2[1], face2 );
gp_Vec2d e1Vec( v1UV, v1UV1 );
gp_Vec2d e2Vec( v2UV, v2UV1 );
if ( Abs( e1Vec.X()-e2Vec.X()) < vTolUV && Abs( e1Vec.Y()-e2Vec.Y()) < vTolUV )
{
gp_XY dUV = v2UV.XY() - v1UV.XY();
// skip edges of the outer wire
list< int >::iterator nbEInW = nbEInW1.begin();
list< TopoDS_Edge >::iterator edge1Beg = edges1.begin(), edge2Beg = edges2.begin();
for ( int i = 0; i < *nbEInW; ++i )
++edge1Beg, ++edge2Beg;
for ( ++nbEInW; nbEInW != nbEInW1.end(); ++nbEInW ) // loop on inner wires
{
// reach an end of edges of a current innner wire
list< TopoDS_Edge >::iterator edge1End = edge1Beg, edge2End = edge2Beg;
for ( int i = 0; i < *nbEInW; ++i )
++edge1End, ++edge2End;
// rotate edges2 untill coincident with edges1 in 2D
v1UV = BRep_Tool::Parameters( TopExp::FirstVertex(*edge1Beg,true), face1 );
v2UV = BRep_Tool::Parameters( TopExp::LastVertex (*edge1Beg,true), face1 );
v1UV.ChangeCoord() += dUV;
v2UV.ChangeCoord() += dUV;
int i = *nbEInW;
while ( --i > 0 && !sameVertexUV( *edge2Beg, face2, 0, v1UV, vTolUV ))
edges2.splice( edge2End, edges2, edge2Beg++ ); // move edge2Beg to place before edge2End
// reverse edges2 if needed
if ( sameVertexUV( *edge2Beg, face2, 0, v1UV, vTolUV ) &&
!sameVertexUV( *edge2Beg, face2, 1, v2UV, vTolUV ))
{
Reverse( edges2 , *nbEInW, distance( edges2.begin(),edge2Beg ));
edge2End = edges2.begin();
std::advance( edge2End, std::accumulate( nbEInW1.begin(), nbEInW, *nbEInW));
}
// prepare to the next wire loop
edge1Beg = edge1End, edge2Beg = edge2End;
}
}
}
break; // OK
} // loop algos getting an outer wire
return nbEInW2.front();
} }
//======================================================================= //=======================================================================
@ -1271,8 +1352,8 @@ bool StdMeshers_ProjectionUtils::InsertAssociation( const TopoDS_Shape& theShape
const bool theBidirectional) const bool theBidirectional)
{ {
if ( !theShape1.IsNull() && !theShape2.IsNull() ) { if ( !theShape1.IsNull() && !theShape2.IsNull() ) {
SHOW_VERTEX(theShape1,"Assoc "); SHOW_SHAPE(theShape1,"Assoc ");
SHOW_VERTEX(theShape2," to "); SHOW_SHAPE(theShape2," to ");
bool isNew = ( theAssociationMap.Bind( theShape1, theShape2 )); bool isNew = ( theAssociationMap.Bind( theShape1, theShape2 ));
if ( theBidirectional ) if ( theBidirectional )
theAssociationMap.Bind( theShape2, theShape1 ); theAssociationMap.Bind( theShape2, theShape1 );