mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-11-11 16:19:16 +05:00
Change API to use pointer on elements and no longer ID of elements
This commit is contained in:
parent
24761f97d2
commit
145c89df59
@ -94,11 +94,19 @@ SMDS_MeshNode * SMDS_Mesh::AddNodeWithID(double x, double y, double z, int ID)
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///@return : The created MeshEdge
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///////////////////////////////////////////////////////////////////////////////
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SMDS_MeshEdge* SMDS_Mesh::AddEdge(int idnode1, int idnode2)
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SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(int idnode1, int idnode2, int ID)
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{
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return AddEdgeWithID(idnode1, idnode2, myElementIDFactory->GetFreeID());
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SMDS_MeshNode * node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
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SMDS_MeshNode * node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
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if((node1==NULL)||(node2==NULL)) return NULL;
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return AddEdgeWithID(node1, node2, ID);
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}
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SMDS_MeshEdge* SMDS_Mesh::AddEdge(const SMDS_MeshNode * node1,
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const SMDS_MeshNode * node2)
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{
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return AddEdgeWithID(node1, node2, myElementIDFactory->GetFreeID());
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}
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///////////////////////////////////////////////////////////////////////////////
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///Create a new edge and at it to the mesh
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///@param idnode1 ID of the first node
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@ -108,12 +116,14 @@ SMDS_MeshEdge* SMDS_Mesh::AddEdge(int idnode1, int idnode2)
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///if input nodes are not found.
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///////////////////////////////////////////////////////////////////////////////
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SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(int idnode1, int idnode2, int ID)
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SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(const SMDS_MeshNode * n1,
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const SMDS_MeshNode * n2, int ID)
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{
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SMDS_MeshNode * node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
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SMDS_MeshNode * node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
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if((node1==NULL)||(node2==NULL)) return NULL;
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SMDS_MeshEdge * edge=new SMDS_MeshEdge(node1, node2);
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SMDS_MeshNode *node1,*node2;
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node1=const_cast<SMDS_MeshNode*>(n1);
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node2=const_cast<SMDS_MeshNode*>(n2);
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SMDS_MeshEdge * edge=new SMDS_MeshEdge(node1,node2);
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if(myElementIDFactory->BindID(ID, edge))
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{
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node1->AddInverseElement(edge);
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@ -129,17 +139,19 @@ SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(int idnode1, int idnode2, int ID)
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}
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///////////////////////////////////////////////////////////////////////////////
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/// Add a triangle defined by its nodes IDs
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/// Add a triangle defined by its nodes. An ID is automatically affected to the
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/// Created face
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///////////////////////////////////////////////////////////////////////////////
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SMDS_MeshFace* SMDS_Mesh::AddFace(int idnode1, int idnode2, int idnode3)
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SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshNode * n1,
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const SMDS_MeshNode * n2,
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const SMDS_MeshNode * n3)
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{
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return AddFaceWithID(idnode1,idnode2,idnode3,
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myElementIDFactory->GetFreeID());
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return AddFaceWithID(n1,n2,n3, myElementIDFactory->GetFreeID());
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}
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///////////////////////////////////////////////////////////////////////////////
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/// Add a quandrangle defined by its nodes IDs
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/// Add a quadrangle defined by its nodes IDs
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///////////////////////////////////////////////////////////////////////////////
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SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int idnode1, int idnode2, int idnode3, int ID)
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@ -147,9 +159,24 @@ SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int idnode1, int idnode2, int idnode3, i
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SMDS_MeshNode * node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
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SMDS_MeshNode * node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
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SMDS_MeshNode * node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
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if((node1==NULL)||(node2==NULL)||(node3==NULL)) return NULL;
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SMDS_MeshFace * face=createTriangle(node1,node2,node3);
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return AddFaceWithID(node1, node2, node3, ID);
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}
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///////////////////////////////////////////////////////////////////////////////
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/// Add a quadrangle defined by its nodes
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///////////////////////////////////////////////////////////////////////////////
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SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(
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const SMDS_MeshNode * n1,
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const SMDS_MeshNode * n2,
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const SMDS_MeshNode * n3, int ID)
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{
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SMDS_MeshNode *node1, *node2, *node3;
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node1=const_cast<SMDS_MeshNode*>(n1),
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node2=const_cast<SMDS_MeshNode*>(n2),
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node3=const_cast<SMDS_MeshNode*>(n3);
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SMDS_MeshFace * face=createTriangle(node1, node2, node3);
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if(myElementIDFactory->BindID(ID, face))
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{
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@ -165,34 +192,49 @@ SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int idnode1, int idnode2, int idnode3, i
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}
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}
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//=======================================================================
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//function : AddFace
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//purpose :
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//=======================================================================
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///////////////////////////////////////////////////////////////////////////////
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/// Add a triangle defined by its nodes. An ID is automatically affected to the
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/// created face
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///////////////////////////////////////////////////////////////////////////////
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SMDS_MeshFace* SMDS_Mesh::AddFace(int idnode1,
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int idnode2, int idnode3, int idnode4)
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SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshNode * n1,
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const SMDS_MeshNode * n2,
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const SMDS_MeshNode * n3,
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const SMDS_MeshNode * n4)
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{
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int ID=myElementIDFactory->GetFreeID();
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SMDS_MeshFace* f= AddFaceWithID(idnode1, idnode2, idnode3, idnode4, ID);
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if(f==NULL) myElementIDFactory->ReleaseID(ID);
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return AddFaceWithID(n1,n2,n3, myElementIDFactory->GetFreeID());
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}
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//=======================================================================
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//function : AddFace
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//purpose :
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//=======================================================================
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///////////////////////////////////////////////////////////////////////////////
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/// Add a quadrangle defined by its nodes IDs
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///////////////////////////////////////////////////////////////////////////////
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SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int idnode1,
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int idnode2, int idnode3, int idnode4, int ID)
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SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int idnode1, int idnode2, int idnode3,
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int idnode4, int ID)
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{
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SMDS_MeshNode * node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
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SMDS_MeshNode * node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
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SMDS_MeshNode * node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
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SMDS_MeshNode * node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
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SMDS_MeshNode *node1, *node2, *node3, *node4;
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node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
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node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
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node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
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node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
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if((node1==NULL)||(node2==NULL)||(node3==NULL)) return NULL;
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return AddFaceWithID(node1, node2, node3, node4, ID);
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}
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if((node1==NULL)||(node2==NULL)||(node3==NULL)||(node4==NULL)) return NULL;
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SMDS_MeshFace * face=createQuadrangle(node1,node2,node3,node4);
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///////////////////////////////////////////////////////////////////////////////
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/// Add a quadrangle defined by its nodes
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///////////////////////////////////////////////////////////////////////////////
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SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
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const SMDS_MeshNode * n2, const SMDS_MeshNode * n3,
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const SMDS_MeshNode * n4, int ID)
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{
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SMDS_MeshNode *node1, *node2, *node3, *node4;
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node1=const_cast<SMDS_MeshNode*>(n1),
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node2=const_cast<SMDS_MeshNode*>(n2),
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node3=const_cast<SMDS_MeshNode*>(n3);
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node4=const_cast<SMDS_MeshNode*>(n4);
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SMDS_MeshFace * face=createQuadrangle(node1, node2, node3, node4);
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if(myElementIDFactory->BindID(ID, face))
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{
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@ -209,23 +251,25 @@ SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int idnode1,
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}
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}
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//=======================================================================
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//function : AddVolume
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//purpose : Tetrahedra
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//=======================================================================
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///////////////////////////////////////////////////////////////////////////////
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///Create a new tetrahedron and add it to the mesh.
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///@return The created tetrahedron or NULL if an edge with this ID already exists
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///or if input nodes are not found.
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///////////////////////////////////////////////////////////////////////////////
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SMDS_MeshVolume * SMDS_Mesh::AddVolume(int idnode1, int idnode2, int idnode3,
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int idnode4)
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SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
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const SMDS_MeshNode * n2, const SMDS_MeshNode * n3,
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const SMDS_MeshNode * n4)
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{
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int ID = myElementIDFactory->GetFreeID();
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SMDS_MeshVolume * v=
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AddVolumeWithID(idnode1, idnode2, idnode3, idnode4, ID);
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SMDS_MeshVolume * v = AddVolumeWithID(n1, n2, n3, n4, ID);
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if(v==NULL) myElementIDFactory->ReleaseID(ID);
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return v;
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}
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///////////////////////////////////////////////////////////////////////////////
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///Create a new tetrahedron and add it to the mesh.
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///@param ID The ID of the new volume
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///@return The created tetrahedron or NULL if an edge with this ID already exists
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///or if input nodes are not found.
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///////////////////////////////////////////////////////////////////////////////
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@ -233,13 +277,33 @@ SMDS_MeshVolume * SMDS_Mesh::AddVolume(int idnode1, int idnode2, int idnode3,
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SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1, int idnode2,
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int idnode3, int idnode4, int ID)
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{
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SMDS_MeshNode * node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
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SMDS_MeshNode * node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
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SMDS_MeshNode * node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
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SMDS_MeshNode * node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
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SMDS_MeshNode *node1, *node2, *node3, *node4;
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node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
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node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
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node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
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node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
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if((node1==NULL)||(node2==NULL)||(node3==NULL)||(node4=NULL)) return NULL;
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return AddVolumeWithID(node1, node2, node3, node4, ID);
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}
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///////////////////////////////////////////////////////////////////////////////
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///Create a new tetrahedron and add it to the mesh.
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///@param ID The ID of the new volume
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///@return The created tetrahedron or NULL if an edge with this ID already exists
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///or if input nodes are not found.
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///////////////////////////////////////////////////////////////////////////////
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SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(
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const SMDS_MeshNode * n1,
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const SMDS_MeshNode * n2,
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const SMDS_MeshNode * n3,
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const SMDS_MeshNode * n4, int ID)
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{
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SMDS_MeshNode *node1, *node2, *node3, *node4;
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node1=const_cast<SMDS_MeshNode*>(n1),
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node2=const_cast<SMDS_MeshNode*>(n2),
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node3=const_cast<SMDS_MeshNode*>(n3);
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node4=const_cast<SMDS_MeshNode*>(n4);
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SMDS_MeshVolume* volume;
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if(hasConstructionFaces())
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{
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@ -247,17 +311,18 @@ SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1, int idnode2,
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SMDS_MeshFace * f2=createTriangle(node1,node2,node4);
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SMDS_MeshFace * f3=createTriangle(node1,node3,node4);
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SMDS_MeshFace * f4=createTriangle(node2,node3,node4);
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SMDS_MeshVolume* volume=
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new SMDS_VolumeOfFaces(f1,f2,f3,f4);
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volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4);
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myVolumes.insert(volume);
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}
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else if(hasConstructionEdges())
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{
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/** @todo */
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MESSAGE("Error : Not implemented");
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return NULL;
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}
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else
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{
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/** @todo */
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MESSAGE("Error : Not implemented");
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return NULL;
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}
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if(myElementIDFactory->BindID(ID, volume))
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@ -276,32 +341,66 @@ SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1, int idnode2,
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}
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///////////////////////////////////////////////////////////////////////////////
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/// Add a pyramid to the mesh. node 1,2,3 and 4 define the base of the pyramid
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///Create a new pyramid and add it to the mesh.
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///Nodes 1,2,3 and 4 define the base of the pyramid
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///@return The created pyramid or NULL if an edge with this ID already exists
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///or if input nodes are not found.
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///////////////////////////////////////////////////////////////////////////////
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SMDS_MeshVolume * SMDS_Mesh::AddVolume(int idnode1,
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int idnode2, int idnode3, int idnode4, int idnode5)
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SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
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const SMDS_MeshNode * n2, const SMDS_MeshNode * n3,
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const SMDS_MeshNode * n4, const SMDS_MeshNode * n5)
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{
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int ID = myElementIDFactory->GetFreeID();
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SMDS_MeshVolume * v=
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AddVolumeWithID(idnode1, idnode2, idnode3, idnode4, idnode5, ID);
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SMDS_MeshVolume * v = AddVolumeWithID(n1, n2, n3, n4, n5, ID);
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if(v==NULL) myElementIDFactory->ReleaseID(ID);
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return v;
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}
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///////////////////////////////////////////////////////////////////////////////
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/// Add a pyramid to the mesh. node 1,2,3 and 4 define the base of the pyramid
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///Create a new pyramid and add it to the mesh.
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///Nodes 1,2,3 and 4 define the base of the pyramid
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///@param ID The ID of the new volume
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///@return The created pyramid or NULL if an edge with this ID already exists
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///or if input nodes are not found.
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///////////////////////////////////////////////////////////////////////////////
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SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int idnode1, int idnode2,
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SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1, int idnode2,
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int idnode3, int idnode4, int idnode5, int ID)
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{
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SMDS_MeshNode * node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
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SMDS_MeshNode * node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
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SMDS_MeshNode * node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
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SMDS_MeshNode * node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
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SMDS_MeshNode * node5 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode5);
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if((node1==NULL)||(node2==NULL)||(node3==NULL)||(node4==NULL)||(node5==NULL))
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SMDS_MeshNode *node1, *node2, *node3, *node4, *node5;
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node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
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node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
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node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
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node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
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node5 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode5);
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if((node1==NULL)||(node2==NULL)||(node3==NULL)||(node4=NULL)||
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(node5=NULL))
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return NULL;
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return AddVolumeWithID(node1, node2, node3, node4, node5, ID);
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}
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///////////////////////////////////////////////////////////////////////////////
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///Create a new pyramid and add it to the mesh.
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///Nodes 1,2,3 and 4 define the base of the pyramid
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///@param ID The ID of the new volume
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///@return The created pyramid or NULL if an edge with this ID already exists
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///or if input nodes are not found.
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///////////////////////////////////////////////////////////////////////////////
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SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(
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const SMDS_MeshNode * n1,
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const SMDS_MeshNode * n2,
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const SMDS_MeshNode * n3,
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const SMDS_MeshNode * n4,
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const SMDS_MeshNode * n5, int ID)
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{
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SMDS_MeshNode *node1, *node2, *node3, *node4, *node5;
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node1=const_cast<SMDS_MeshNode*>(n1),
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node2=const_cast<SMDS_MeshNode*>(n2),
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node3=const_cast<SMDS_MeshNode*>(n3);
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node4=const_cast<SMDS_MeshNode*>(n4);
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node5=const_cast<SMDS_MeshNode*>(n5);
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SMDS_MeshVolume* volume;
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if(hasConstructionFaces())
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{
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@ -309,17 +408,18 @@ SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int idnode1, int idnode2,
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SMDS_MeshFace * f2=createTriangle(node1,node2,node5);
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SMDS_MeshFace * f3=createTriangle(node2,node3,node5);
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SMDS_MeshFace * f4=createTriangle(node3,node4,node5);
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SMDS_MeshFace * f5=createTriangle(node4,node1,node4);
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SMDS_MeshVolume* volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5);
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volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4);
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myVolumes.insert(volume);
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}
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else if(hasConstructionEdges())
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{
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/** @todo */
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MESSAGE("Error : Not implemented");
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return NULL;
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}
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else
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{
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/** @todo */
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MESSAGE("Error : Not implemented");
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return NULL;
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}
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if(myElementIDFactory->BindID(ID, volume))
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@ -339,56 +439,90 @@ SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int idnode1, int idnode2,
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}
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///////////////////////////////////////////////////////////////////////////////
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/// Add a prism. Nodes 1,2,3 is a triangle and 1,2,5,4 a quadrangle.
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///Create a new prism and add it to the mesh.
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///Nodes 1,2,3 is a triangle and 1,2,5,4 a quadrangle.
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///@return The created prism or NULL if an edge with this ID already exists
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///or if input nodes are not found.
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///////////////////////////////////////////////////////////////////////////////
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SMDS_MeshVolume* SMDS_Mesh::AddVolume(int idnode1, int idnode2, int idnode3,
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int idnode4, int idnode5, int idnode6)
|
||||
|
||||
SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
|
||||
const SMDS_MeshNode * n2, const SMDS_MeshNode * n3,
|
||||
const SMDS_MeshNode * n4, const SMDS_MeshNode * n5,
|
||||
const SMDS_MeshNode * n6)
|
||||
{
|
||||
int ID = myElementIDFactory->GetFreeID();
|
||||
SMDS_MeshVolume * v=
|
||||
AddVolumeWithID(idnode1, idnode2, idnode3, idnode4, idnode5, idnode6,
|
||||
ID);
|
||||
SMDS_MeshVolume * v = AddVolumeWithID(n1, n2, n3, n4, n5, n6, ID);
|
||||
if(v==NULL) myElementIDFactory->ReleaseID(ID);
|
||||
return v;
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : AddVolume
|
||||
//purpose : Prism
|
||||
//=======================================================================
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
///Create a new prism and add it to the mesh.
|
||||
///Nodes 1,2,3 is a triangle and 1,2,5,4 a quadrangle.
|
||||
///@param ID The ID of the new volume
|
||||
///@return The created prism or NULL if an edge with this ID already exists
|
||||
///or if input nodes are not found.
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int idnode1, int idnode2, int idnode3,
|
||||
int idnode4, int idnode5, int idnode6, int ID)
|
||||
SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1, int idnode2,
|
||||
int idnode3, int idnode4, int idnode5, int idnode6, int ID)
|
||||
{
|
||||
SMDS_MeshNode * node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
|
||||
SMDS_MeshNode * node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
|
||||
SMDS_MeshNode * node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
|
||||
SMDS_MeshNode * node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
|
||||
SMDS_MeshNode * node5 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode5);
|
||||
SMDS_MeshNode * node6 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode6);
|
||||
SMDS_MeshNode *node1, *node2, *node3, *node4, *node5, *node6;
|
||||
node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
|
||||
node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
|
||||
node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
|
||||
node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
|
||||
node5 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode5);
|
||||
node6 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode6);
|
||||
if((node1==NULL)||(node2==NULL)||(node3==NULL)||(node4=NULL)||
|
||||
(node5==NULL)||(node6=NULL))
|
||||
return NULL;
|
||||
return AddVolumeWithID(node1, node2, node3, node4, node5, node6, ID);
|
||||
}
|
||||
|
||||
if((node1==NULL)||(node2==NULL)||(node3==NULL)||(node4==NULL)||(node5==NULL)||
|
||||
(node6==NULL)) return NULL;
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
///Create a new prism and add it to the mesh.
|
||||
///Nodes 1,2,3 is a triangle and 1,2,5,4 a quadrangle.
|
||||
///@param ID The ID of the new volume
|
||||
///@return The created prism or NULL if an edge with this ID already exists
|
||||
///or if input nodes are not found.
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(
|
||||
const SMDS_MeshNode * n1,
|
||||
const SMDS_MeshNode * n2,
|
||||
const SMDS_MeshNode * n3,
|
||||
const SMDS_MeshNode * n4,
|
||||
const SMDS_MeshNode * n5,
|
||||
const SMDS_MeshNode * n6, int ID)
|
||||
{
|
||||
SMDS_MeshNode *node1, *node2, *node3, *node4, *node5, *node6;
|
||||
node1=const_cast<SMDS_MeshNode*>(n1),
|
||||
node2=const_cast<SMDS_MeshNode*>(n2),
|
||||
node3=const_cast<SMDS_MeshNode*>(n3);
|
||||
node4=const_cast<SMDS_MeshNode*>(n4);
|
||||
node5=const_cast<SMDS_MeshNode*>(n5);
|
||||
node6=const_cast<SMDS_MeshNode*>(n6);
|
||||
SMDS_MeshVolume* volume;
|
||||
if(hasConstructionFaces())
|
||||
|
||||
{
|
||||
SMDS_MeshFace * f1=createTriangle(node1,node2,node3);
|
||||
SMDS_MeshFace * f2=createTriangle(node4,node5,node6);
|
||||
SMDS_MeshFace * f3=createQuadrangle(node1,node4,node5,node2);
|
||||
SMDS_MeshFace * f4=createQuadrangle(node2,node5,node6,node3);
|
||||
SMDS_MeshFace * f5=createQuadrangle(node3,node6,node4,node1);
|
||||
|
||||
SMDS_MeshVolume* volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5);
|
||||
volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5);
|
||||
myVolumes.insert(volume);
|
||||
}
|
||||
else if(hasConstructionEdges())
|
||||
{
|
||||
/** @todo */
|
||||
MESSAGE("Error : Not implemented");
|
||||
return NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
/** @todo */
|
||||
MESSAGE("Error : Not implemented");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if(myElementIDFactory->BindID(ID, volume))
|
||||
@ -408,40 +542,80 @@ SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int idnode1, int idnode2, int idnode
|
||||
}
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : AddVolume
|
||||
//purpose : Hexahedra
|
||||
//=======================================================================
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
///Create a new hexahedron and add it to the mesh.
|
||||
///Nodes 1,2,3,4 and 5,6,7,8 are quadrangle and 5,1 and 7,3 are an edges.
|
||||
///@return The created hexahedron or NULL if an edge with this ID already exists
|
||||
///or if input nodes are not found.
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
SMDS_MeshVolume* SMDS_Mesh::AddVolume(int idnode1, int idnode2, int idnode3,
|
||||
int idnode4, int idnode5, int idnode6, int idnode7, int idnode8)
|
||||
SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
|
||||
const SMDS_MeshNode * n2, const SMDS_MeshNode * n3,
|
||||
const SMDS_MeshNode * n4, const SMDS_MeshNode * n5,
|
||||
const SMDS_MeshNode * n6, const SMDS_MeshNode * n7,
|
||||
const SMDS_MeshNode * n8)
|
||||
{
|
||||
int ID = myElementIDFactory->GetFreeID();
|
||||
SMDS_MeshVolume * v=
|
||||
AddVolumeWithID(idnode1, idnode2, idnode3, idnode4, idnode5, idnode6,
|
||||
idnode7, idnode8, ID);
|
||||
SMDS_MeshVolume * v = AddVolumeWithID(n1, n2, n3, n4, n5, n6, n7, n8, ID);
|
||||
if(v==NULL) myElementIDFactory->ReleaseID(ID);
|
||||
return v;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
/// Add an hexahedron to the mesh. node 1,2,3,4 and 5,6,7,8 are quadrangle and
|
||||
/// 5,1 and 7,3 are an edges.
|
||||
///Create a new hexahedron and add it to the mesh.
|
||||
///Nodes 1,2,3,4 and 5,6,7,8 are quadrangle and 5,1 and 7,3 are an edges.
|
||||
///@param ID The ID of the new volume
|
||||
///@return The created hexahedron or NULL if an edge with this ID already exists
|
||||
///or if input nodes are not found.
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int idnode1, int idnode2, int idnode3,
|
||||
int idnode4, int idnode5, int idnode6, int idnode7, int idnode8, int ID)
|
||||
|
||||
SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1, int idnode2,
|
||||
int idnode3, int idnode4, int idnode5, int idnode6, int idnode7,
|
||||
int idnode8, int ID)
|
||||
{
|
||||
SMDS_MeshNode * node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
|
||||
SMDS_MeshNode * node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
|
||||
SMDS_MeshNode * node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
|
||||
SMDS_MeshNode * node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
|
||||
SMDS_MeshNode * node5 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode5);
|
||||
SMDS_MeshNode * node6 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode6);
|
||||
SMDS_MeshNode * node7 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode7);
|
||||
SMDS_MeshNode * node8 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode8);
|
||||
SMDS_MeshNode *node1, *node2, *node3, *node4, *node5, *node6, *node7, *node8;
|
||||
node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
|
||||
node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
|
||||
node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
|
||||
node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
|
||||
node5 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode5);
|
||||
node6 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode6);
|
||||
node7 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode7);
|
||||
node8 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode8);
|
||||
if((node1==NULL)||(node2==NULL)||(node3==NULL)||(node4=NULL)||
|
||||
(node5==NULL)||(node6=NULL)||(node7==NULL)||(node8=NULL))
|
||||
return NULL;
|
||||
return AddVolumeWithID(node1, node2, node3, node4, node5, node6, node7,
|
||||
node8, ID);
|
||||
}
|
||||
|
||||
if((node1==NULL)||(node2==NULL)||(node3==NULL)||(node4==NULL)||(node5==NULL)||
|
||||
(node6==NULL)||(node7==NULL)||(node8==NULL)) return NULL;
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
///Create a new prism and add it to the mesh.
|
||||
///Nodes 1,2,3,4 and 5,6,7,8 are quadrangle and 5,1 and 7,3 are an edges.
|
||||
///@param ID The ID of the new volume
|
||||
///@return The created prism or NULL if an edge with this ID already exists
|
||||
///or if input nodes are not found.
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(
|
||||
const SMDS_MeshNode * n1,
|
||||
const SMDS_MeshNode * n2,
|
||||
const SMDS_MeshNode * n3,
|
||||
const SMDS_MeshNode * n4,
|
||||
const SMDS_MeshNode * n5,
|
||||
const SMDS_MeshNode * n6,
|
||||
const SMDS_MeshNode * n7,
|
||||
const SMDS_MeshNode * n8, int ID)
|
||||
{
|
||||
SMDS_MeshNode *node1, *node2, *node3, *node4, *node5, *node6, *node7, *node8;
|
||||
node1=const_cast<SMDS_MeshNode*>(n1),
|
||||
node2=const_cast<SMDS_MeshNode*>(n2),
|
||||
node3=const_cast<SMDS_MeshNode*>(n3);
|
||||
node4=const_cast<SMDS_MeshNode*>(n4);
|
||||
node5=const_cast<SMDS_MeshNode*>(n5);
|
||||
node6=const_cast<SMDS_MeshNode*>(n6);
|
||||
node7=const_cast<SMDS_MeshNode*>(n7);
|
||||
node8=const_cast<SMDS_MeshNode*>(n8);
|
||||
SMDS_MeshVolume* volume;
|
||||
if(hasConstructionFaces())
|
||||
{
|
||||
@ -456,17 +630,18 @@ SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int idnode1, int idnode2, int idnod
|
||||
}
|
||||
else if(hasConstructionEdges())
|
||||
{
|
||||
MESSAGE("Error : Not Implemented");
|
||||
MESSAGE("Error : Not implemented");
|
||||
return NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
volume=new SMDS_VolumeOfNodes(node1,node2,node3,node4,node5,node6,node7,node8);
|
||||
volume=new SMDS_VolumeOfNodes(node1,node2,node3,node4,node5,node6,
|
||||
node7,node8);
|
||||
myVolumes.insert(volume);
|
||||
}
|
||||
|
||||
if(myElementIDFactory->BindID(ID, volume))
|
||||
{
|
||||
//MESSAGE("SMDS_Mesh::AddVolumeWithID: update inverse elements");
|
||||
node1->AddInverseElement(volume);
|
||||
node2->AddInverseElement(volume);
|
||||
node3->AddInverseElement(volume);
|
||||
@ -547,22 +722,13 @@ SMDS_MeshFace * SMDS_Mesh::createQuadrangle(SMDS_MeshNode * node1,
|
||||
}
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : RemoveNode
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void SMDS_Mesh::RemoveNode(int IDnode)
|
||||
{
|
||||
RemoveNode(FindNode(IDnode));
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : RemoveNode
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
bool SMDS_Mesh::RemoveNode(const SMDS_MeshNode * node)
|
||||
void SMDS_Mesh::RemoveNode(const SMDS_MeshNode * node)
|
||||
{
|
||||
SMDS_Iterator<const SMDS_MeshElement *> * it=
|
||||
node->GetInverseElementIterator();
|
||||
@ -576,16 +742,6 @@ bool SMDS_Mesh::RemoveNode(const SMDS_MeshNode * node)
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void SMDS_Mesh::RemoveEdge(int idnode1, int idnode2)
|
||||
{
|
||||
RemoveEdge(FindEdge(idnode1, idnode2));
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : RemoveEdge
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void SMDS_Mesh::RemoveEdge(const SMDS_MeshEdge * edge)
|
||||
{
|
||||
/** @todo to be fix */
|
||||
@ -599,26 +755,6 @@ void SMDS_Mesh::RemoveEdge(const SMDS_MeshEdge * edge)
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void SMDS_Mesh::RemoveFace(int idnode1, int idnode2, int idnode3)
|
||||
{
|
||||
RemoveFace(FindFace(idnode1, idnode2, idnode3));
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : RemoveFace
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void SMDS_Mesh::RemoveFace(int idnode1, int idnode2, int idnode3, int idnode4)
|
||||
{
|
||||
RemoveFace(FindFace(idnode1, idnode2, idnode3, idnode4));
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : RemoveFace
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void SMDS_Mesh::RemoveFace(const SMDS_MeshFace * face)
|
||||
{
|
||||
/** @todo to be fix */
|
||||
@ -655,15 +791,6 @@ void SMDS_Mesh::removeElementDependencies(SMDS_MeshElement * element)
|
||||
if(node->emptyInverseElements()) RemoveNode(node);
|
||||
}
|
||||
}
|
||||
//=======================================================================
|
||||
//function : RemoveElement
|
||||
//purpose :
|
||||
//=======================================================================
|
||||
|
||||
void SMDS_Mesh::RemoveElement(int IDelem, const bool removenodes)
|
||||
{
|
||||
RemoveElement(myElementIDFactory->MeshElement(IDelem), removenodes);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
//function : RemoveElement
|
||||
@ -1028,7 +1155,7 @@ void SMDS_Mesh::DebugStats() const
|
||||
|
||||
int SMDS_Mesh::NbNodes() const
|
||||
{
|
||||
myNodes.size();
|
||||
return myNodes.size();
|
||||
}
|
||||
|
||||
int SMDS_Mesh::NbEdges() const
|
||||
@ -1145,7 +1272,7 @@ SMDS_Iterator<const SMDS_MeshNode *> * SMDS_Mesh::nodesIterator() const
|
||||
|
||||
bool more()
|
||||
{
|
||||
myIterator!=mySet.end();
|
||||
return myIterator!=mySet.end();
|
||||
}
|
||||
|
||||
const SMDS_MeshNode* next()
|
||||
@ -1251,7 +1378,7 @@ SMDS_Iterator<const SMDS_MeshVolume *> * SMDS_Mesh::volumesIterator() const
|
||||
|
||||
bool more()
|
||||
{
|
||||
myIterator!=mySet.end();
|
||||
return myIterator!=mySet.end();
|
||||
}
|
||||
|
||||
const SMDS_MeshVolume* next()
|
||||
|
@ -55,43 +55,105 @@ class SMDS_Mesh:public SMDS_MeshObject
|
||||
virtual SMDS_MeshNode* AddNode(double x, double y, double z);
|
||||
virtual SMDS_MeshNode* AddNodeWithID(double x, double y, double z, int ID);
|
||||
|
||||
virtual SMDS_MeshEdge* AddEdge(int idnode1, int idnode2);
|
||||
virtual SMDS_MeshEdge* AddEdgeWithID(int idnode1, int idnode2, int ID);
|
||||
virtual SMDS_MeshFace* AddFace(int idnode1, int idnode2, int idnode3);
|
||||
virtual SMDS_MeshFace* AddFaceWithID(int idnode1, int idnode2, int idnode3,
|
||||
virtual SMDS_MeshEdge* AddEdge(
|
||||
const SMDS_MeshNode * n1,
|
||||
const SMDS_MeshNode * n2);
|
||||
virtual SMDS_MeshFace* AddFace(
|
||||
const SMDS_MeshNode * n1,
|
||||
const SMDS_MeshNode * n2,
|
||||
const SMDS_MeshNode * n3);
|
||||
virtual SMDS_MeshFace* AddFace(
|
||||
const SMDS_MeshNode * n1,
|
||||
const SMDS_MeshNode * n2,
|
||||
const SMDS_MeshNode * n3,
|
||||
const SMDS_MeshNode * n4);
|
||||
virtual SMDS_MeshVolume* AddVolume(
|
||||
const SMDS_MeshNode * n1,
|
||||
const SMDS_MeshNode * n2,
|
||||
const SMDS_MeshNode * n3,
|
||||
const SMDS_MeshNode * n4);
|
||||
virtual SMDS_MeshVolume* AddVolume(
|
||||
const SMDS_MeshNode * n1,
|
||||
const SMDS_MeshNode * n2,
|
||||
const SMDS_MeshNode * n3,
|
||||
const SMDS_MeshNode * n4,
|
||||
const SMDS_MeshNode * n5);
|
||||
virtual SMDS_MeshVolume* AddVolume(
|
||||
const SMDS_MeshNode * n1,
|
||||
const SMDS_MeshNode * n2,
|
||||
const SMDS_MeshNode * n3,
|
||||
const SMDS_MeshNode * n4,
|
||||
const SMDS_MeshNode * n5,
|
||||
const SMDS_MeshNode * n6);
|
||||
virtual SMDS_MeshVolume* AddVolume(
|
||||
const SMDS_MeshNode * n1,
|
||||
const SMDS_MeshNode * n2,
|
||||
const SMDS_MeshNode * n3,
|
||||
const SMDS_MeshNode * n4,
|
||||
const SMDS_MeshNode * n5,
|
||||
const SMDS_MeshNode * n6,
|
||||
const SMDS_MeshNode * n7,
|
||||
const SMDS_MeshNode * n8);
|
||||
|
||||
SMDS_MeshEdge* AddEdgeWithID(int n1, int n2, int ID);
|
||||
SMDS_MeshFace* AddFaceWithID(int n1, int n2, int n3, int ID);
|
||||
SMDS_MeshFace* AddFaceWithID(int n1, int n2, int n3, int n4,
|
||||
int ID);
|
||||
virtual SMDS_MeshFace* AddFace(int idnode1, int idnode2, int idnode3,
|
||||
int idnode4);
|
||||
virtual SMDS_MeshFace* AddFaceWithID(int idnode1, int idnode2, int idnode3,
|
||||
int idnode4, int ID);
|
||||
virtual SMDS_MeshVolume* AddVolume(int idnode1, int idnode2, int idnode3,
|
||||
int idnode4);
|
||||
virtual SMDS_MeshVolume* AddVolumeWithID(int idnode1, int idnode2,
|
||||
int idnode3, int idnode4, int ID);
|
||||
virtual SMDS_MeshVolume* AddVolume(int idnode1, int idnode2, int idnode3,
|
||||
int idnode4, int idnode5);
|
||||
virtual SMDS_MeshVolume* AddVolumeWithID(int idnode1, int idnode2, int idnode3,
|
||||
int idnode4, int idnode5, int ID);
|
||||
virtual SMDS_MeshVolume* AddVolume(int idnode1, int idnode2, int idnode3,
|
||||
int idnode4, int idnode5, int idnode6);
|
||||
virtual SMDS_MeshVolume* AddVolumeWithID(int idnode1, int idnode2,
|
||||
int idnode3, int idnode4, int idnode5, int idnode6, int ID);
|
||||
virtual SMDS_MeshVolume* AddVolume(int idnode1, int idnode2, int idnode3,
|
||||
int idnode4, int idnode5, int idnode6, int idnode7, int idnode8);
|
||||
virtual SMDS_MeshVolume* AddVolumeWithID(int idnode1, int idnode2, int idnode3,
|
||||
int idnode4, int idnode5, int idnode6, int idnode7, int idnode8,
|
||||
SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4,
|
||||
int ID);
|
||||
virtual void RemoveNode(int IDnode);
|
||||
virtual void RemoveEdge(int idnode1, int idnode2);
|
||||
virtual void RemoveFace(int idnode1, int idnode2, int idnode3);
|
||||
virtual void RemoveFace(int idnode1, int idnode2, int idnode3, int idnode4);
|
||||
virtual void RemoveElement(int IDelem, const bool removenodes = false);
|
||||
void RemoveElement(const SMDS_MeshElement * elem, const bool removenodes =
|
||||
SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4,
|
||||
int n5, int ID);
|
||||
SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4,
|
||||
int n5, int n6, int ID);
|
||||
SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4,
|
||||
int n5, int n6, int n7, int n8, int ID);
|
||||
|
||||
SMDS_MeshEdge* AddEdgeWithID(
|
||||
const SMDS_MeshNode * n1,
|
||||
const SMDS_MeshNode * n2, int ID);
|
||||
SMDS_MeshFace* AddFaceWithID(
|
||||
const SMDS_MeshNode * n1,
|
||||
const SMDS_MeshNode * n2,
|
||||
const SMDS_MeshNode * n3, int ID);
|
||||
SMDS_MeshFace* AddFaceWithID(
|
||||
const SMDS_MeshNode * n1,
|
||||
const SMDS_MeshNode * n2,
|
||||
const SMDS_MeshNode * n3,
|
||||
const SMDS_MeshNode * n4, int ID);
|
||||
SMDS_MeshVolume* AddVolumeWithID(
|
||||
const SMDS_MeshNode * n1,
|
||||
const SMDS_MeshNode * n2,
|
||||
const SMDS_MeshNode * n3,
|
||||
const SMDS_MeshNode * n4, int ID);
|
||||
SMDS_MeshVolume* AddVolumeWithID(
|
||||
const SMDS_MeshNode * n1,
|
||||
const SMDS_MeshNode * n2,
|
||||
const SMDS_MeshNode * n3,
|
||||
const SMDS_MeshNode * n4,
|
||||
const SMDS_MeshNode * n5, int ID);
|
||||
SMDS_MeshVolume* AddVolumeWithID(
|
||||
const SMDS_MeshNode * n1,
|
||||
const SMDS_MeshNode * n2,
|
||||
const SMDS_MeshNode * n3,
|
||||
const SMDS_MeshNode * n4,
|
||||
const SMDS_MeshNode * n5,
|
||||
const SMDS_MeshNode * n6, int ID);
|
||||
SMDS_MeshVolume* AddVolumeWithID(
|
||||
const SMDS_MeshNode * n1,
|
||||
const SMDS_MeshNode * n2,
|
||||
const SMDS_MeshNode * n3,
|
||||
const SMDS_MeshNode * n4,
|
||||
const SMDS_MeshNode * n5,
|
||||
const SMDS_MeshNode * n6,
|
||||
const SMDS_MeshNode * n7,
|
||||
const SMDS_MeshNode * n8, int ID);
|
||||
|
||||
virtual void RemoveElement(const SMDS_MeshElement * elem, const bool removenodes =
|
||||
false);
|
||||
bool RemoveNode(const SMDS_MeshNode * node); //Remove a node and elements which need this node
|
||||
void RemoveEdge(const SMDS_MeshEdge * edge);
|
||||
void RemoveFace(const SMDS_MeshFace * face);
|
||||
void RemoveVolume(const SMDS_MeshVolume * volume);
|
||||
virtual void RemoveNode(const SMDS_MeshNode * node);
|
||||
virtual void RemoveEdge(const SMDS_MeshEdge * edge);
|
||||
virtual void RemoveFace(const SMDS_MeshFace * face);
|
||||
virtual void RemoveVolume(const SMDS_MeshVolume * volume);
|
||||
|
||||
virtual bool RemoveFromParent();
|
||||
virtual bool RemoveSubMesh(const SMDS_Mesh * aMesh);
|
||||
@ -114,7 +176,7 @@ class SMDS_Mesh:public SMDS_MeshObject
|
||||
void DebugStats() const;
|
||||
SMDS_Mesh *boundaryFaces();
|
||||
SMDS_Mesh *boundaryEdges();
|
||||
~SMDS_Mesh();
|
||||
virtual ~SMDS_Mesh();
|
||||
bool hasConstructionEdges();
|
||||
bool hasConstructionFaces();
|
||||
bool hasInverseElements();
|
||||
|
Loading…
Reference in New Issue
Block a user