mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-11-12 00:29:17 +05:00
#19887 [CEA] Body fitting missing some faces and generates not-wanted splitted elements
Excess edges removed (nodes still remain)
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eac64fdf48
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@ -362,6 +362,9 @@ namespace
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gp_XYZ _origin;
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gp_XYZ _origin;
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gp_Mat _invB; // inverted basis of _axes
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gp_Mat _invB; // inverted basis of _axes
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// index shift within _nodes of nodes of a cell from the 1st node
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int _nodeShift[8];
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vector< const SMDS_MeshNode* > _nodes; // mesh nodes at grid nodes
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vector< const SMDS_MeshNode* > _nodes; // mesh nodes at grid nodes
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vector< const F_IntersectPoint* > _gridIntP; // grid node intersection with geometry
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vector< const F_IntersectPoint* > _gridIntP; // grid node intersection with geometry
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ObjectPool< E_IntersectPoint > _edgeIntPool; // intersections with EDGEs
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ObjectPool< E_IntersectPoint > _edgeIntPool; // intersections with EDGEs
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@ -427,6 +430,7 @@ namespace
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bool IsBoundaryFace( TGeomID face ) const { return _geometry._boundaryFaces.Contains( face ); }
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bool IsBoundaryFace( TGeomID face ) const { return _geometry._boundaryFaces.Contains( face ); }
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void SetOnShape( const SMDS_MeshNode* n, const F_IntersectPoint& ip, bool unset=false );
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void SetOnShape( const SMDS_MeshNode* n, const F_IntersectPoint& ip, bool unset=false );
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bool IsToCheckNodePos() const { return !_toAddEdges && _toCreateFaces; }
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bool IsToCheckNodePos() const { return !_toAddEdges && _toCreateFaces; }
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bool IsToRemoveExcessEntities() const { return !_toAddEdges; }
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void SetCoordinates(const vector<double>& xCoords,
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void SetCoordinates(const vector<double>& xCoords,
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const vector<double>& yCoords,
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const vector<double>& yCoords,
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@ -759,9 +763,13 @@ namespace
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// --------------------------------------------------------------------------------
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// --------------------------------------------------------------------------------
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struct _Face
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struct _Face
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{
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{
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SMESH_Block::TShapeID _name;
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vector< _OrientedLink > _links; // links on GridLine's
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vector< _OrientedLink > _links; // links on GridLine's
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vector< _Link > _polyLinks; // links added to close a polygonal face
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vector< _Link > _polyLinks; // links added to close a polygonal face
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vector< _Node* > _eIntNodes; // nodes at intersection with EDGEs
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vector< _Node* > _eIntNodes; // nodes at intersection with EDGEs
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_Face():_name( SMESH_Block::ID_NONE )
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{}
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bool IsPolyLink( const _OrientedLink& ol )
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bool IsPolyLink( const _OrientedLink& ol )
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{
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{
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return _polyLinks.empty() ? false :
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return _polyLinks.empty() ? false :
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@ -789,41 +797,72 @@ namespace
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// --------------------------------------------------------------------------------
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// --------------------------------------------------------------------------------
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struct _volumeDef // holder of nodes of a volume mesh element
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struct _volumeDef // holder of nodes of a volume mesh element
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{
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{
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typedef void* _ptr;
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struct _nodeDef
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struct _nodeDef
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{
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{
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const SMDS_MeshNode* _node; // mesh node at hexahedron corner
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const SMDS_MeshNode* _node; // mesh node at hexahedron corner
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const B_IntersectPoint* _intPoint;
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const B_IntersectPoint* _intPoint;
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_nodeDef(): _node(0), _intPoint(0) {}
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_nodeDef( _Node* n ): _node( n->_node), _intPoint( n->_intPoint ) {}
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_nodeDef( _Node* n ): _node( n->_node), _intPoint( n->_intPoint ) {}
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const SMDS_MeshNode* Node() const
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const SMDS_MeshNode* Node() const
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{ return ( _intPoint && _intPoint->_node ) ? _intPoint->_node : _node; }
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{ return ( _intPoint && _intPoint->_node ) ? _intPoint->_node : _node; }
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const E_IntersectPoint* EdgeIntPnt() const
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const E_IntersectPoint* EdgeIntPnt() const
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{ return static_cast< const E_IntersectPoint* >( _intPoint ); }
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{ return static_cast< const E_IntersectPoint* >( _intPoint ); }
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_ptr Ptr() const { return Node() ? (_ptr) Node() : (_ptr) EdgeIntPnt(); }
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};
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};
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vector< _nodeDef > _nodes;
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vector< _nodeDef > _nodes;
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vector< int > _quantities;
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vector< int > _quantities;
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_volumeDef* _next; // to store several _volumeDefs in a chain
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_volumeDef* _next; // to store several _volumeDefs in a chain
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TGeomID _solidID;
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TGeomID _solidID;
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const SMDS_MeshElement* _volume; // new volume
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const SMDS_MeshElement* _volume; // new volume
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vector< SMESH_Block::TShapeID > _names; // name of side a polygon originates from
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_volumeDef(): _next(0), _solidID(0), _volume(0) {}
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_volumeDef(): _next(0), _solidID(0), _volume(0) {}
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~_volumeDef() { delete _next; }
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~_volumeDef() { delete _next; }
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_volumeDef( _volumeDef& other ):
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_volumeDef( _volumeDef& other ):
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_next(0), _solidID( other._solidID ), _volume( other._volume )
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_next(0), _solidID( other._solidID ), _volume( other._volume )
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{ _nodes.swap( other._nodes ); _quantities.swap( other._quantities ); other._volume = 0; }
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{ _nodes.swap( other._nodes ); _quantities.swap( other._quantities ); other._volume = 0;
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_names.swap( other._names ); }
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void Set( const vector< _Node* >& nodes, const vector< int >& quant = vector< int >() )
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{ _nodes.assign( nodes.begin(), nodes.end() ); _quantities = quant; }
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void Set( _Node** nodes, int nb )
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void Set( _Node** nodes, int nb )
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{ _nodes.assign( nodes, nodes + nb ); }
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{ _nodes.assign( nodes, nodes + nb ); }
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void SetNext( _volumeDef* vd )
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void SetNext( _volumeDef* vd )
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{ if ( _next ) { _next->SetNext( vd ); } else { _next = vd; }}
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{ if ( _next ) { _next->SetNext( vd ); } else { _next = vd; }}
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bool IsEmpty() const { return (( _nodes.empty() ) &&
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( !_next || _next->IsEmpty() )); }
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struct _linkDef: public std::pair<_ptr,_ptr> // to join polygons in removeExcessSideDivision()
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{
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_nodeDef _node1;//, _node2;
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mutable /*const */_linkDef *_prev, *_next;
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size_t _loopIndex;
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_linkDef():_prev(0), _next(0) {}
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void init( const _nodeDef& n1, const _nodeDef& n2, size_t iLoop )
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{
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_node1 = n1; //_node2 = n2;
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_loopIndex = iLoop;
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first = n1.Ptr();
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second = n2.Ptr();
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if ( first > second ) std::swap( first, second );
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}
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void setNext( _linkDef* next )
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{
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_next = next;
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next->_prev = this;
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}
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};
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};
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};
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// topology of a hexahedron
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// topology of a hexahedron
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int _nodeShift[8];
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_Node _hexNodes [8];
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_Node _hexNodes [8];
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_Link _hexLinks [12];
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_Link _hexLinks [12];
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_Face _hexQuads [6];
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_Face _hexQuads [6];
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@ -837,7 +876,7 @@ namespace
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// additional nodes created at intersection points
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// additional nodes created at intersection points
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vector< _Node > _intNodes;
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vector< _Node > _intNodes;
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// nodes inside the hexahedron (at VERTEXes)
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// nodes inside the hexahedron (at VERTEXes) refer to _intNodes
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vector< _Node* > _vIntNodes;
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vector< _Node* > _vIntNodes;
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// computed volume elements
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// computed volume elements
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@ -858,7 +897,7 @@ namespace
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Hexahedron(Grid* grid);
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Hexahedron(Grid* grid);
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int MakeElements(SMESH_MesherHelper& helper,
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int MakeElements(SMESH_MesherHelper& helper,
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const map< TGeomID, vector< TGeomID > >& edge2faceIDsMap);
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const map< TGeomID, vector< TGeomID > >& edge2faceIDsMap);
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void ComputeElements( const Solid* solid = 0, int solidIndex = -1 );
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void computeElements( const Solid* solid = 0, int solidIndex = -1 );
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private:
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private:
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Hexahedron(const Hexahedron& other, size_t i, size_t j, size_t k, int cellID );
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Hexahedron(const Hexahedron& other, size_t i, size_t j, size_t k, int cellID );
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@ -893,6 +932,7 @@ namespace
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const map< TGeomID, vector< TGeomID > >& edge2faceIDsMap );
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const map< TGeomID, vector< TGeomID > >& edge2faceIDsMap );
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void getVolumes( vector< const SMDS_MeshElement* > & volumes );
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void getVolumes( vector< const SMDS_MeshElement* > & volumes );
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void getBoundaryElems( vector< const SMDS_MeshElement* > & boundaryVolumes );
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void getBoundaryElems( vector< const SMDS_MeshElement* > & boundaryVolumes );
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void removeExcessSideDivision(const vector< Hexahedron* >& allHexa);
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TGeomID getAnyFace() const;
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TGeomID getAnyFace() const;
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void cutByExtendedInternal( std::vector< Hexahedron* >& hexes,
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void cutByExtendedInternal( std::vector< Hexahedron* >& hexes,
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const TColStd_MapOfInteger& intEdgeIDs );
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const TColStd_MapOfInteger& intEdgeIDs );
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@ -927,7 +967,7 @@ namespace
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TID2Nb::iterator id2nb = id2nbMap.insert( s0 ).first;
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TID2Nb::iterator id2nb = id2nbMap.insert( s0 ).first;
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id2nb->second++;
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id2nb->second++;
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}
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}
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};
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}; // class Hexahedron
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#ifdef WITH_TBB
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#ifdef WITH_TBB
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// --------------------------------------------------------------------------
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// --------------------------------------------------------------------------
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@ -942,7 +982,7 @@ namespace
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{
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{
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for ( size_t i = r.begin(); i != r.end(); ++i )
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for ( size_t i = r.begin(); i != r.end(); ++i )
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if ( Hexahedron* hex = _hexVec[ i ] )
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if ( Hexahedron* hex = _hexVec[ i ] )
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hex->ComputeElements();
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hex->computeElements();
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}
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}
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};
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};
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// --------------------------------------------------------------------------
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// --------------------------------------------------------------------------
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@ -2089,14 +2129,14 @@ namespace
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size_t i101 = i100 + dz;
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size_t i101 = i100 + dz;
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size_t i011 = i010 + dz;
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size_t i011 = i010 + dz;
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size_t i111 = i110 + dz;
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size_t i111 = i110 + dz;
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_nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V000 )] = i000;
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grid->_nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V000 )] = i000;
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_nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V100 )] = i100;
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grid->_nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V100 )] = i100;
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_nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V010 )] = i010;
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grid->_nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V010 )] = i010;
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_nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V110 )] = i110;
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grid->_nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V110 )] = i110;
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_nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V001 )] = i001;
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grid->_nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V001 )] = i001;
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_nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V101 )] = i101;
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grid->_nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V101 )] = i101;
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_nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V011 )] = i011;
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grid->_nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V011 )] = i011;
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_nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V111 )] = i111;
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grid->_nodeShift[ SMESH_Block::ShapeIndex( SMESH_Block::ID_V111 )] = i111;
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vector< int > idVec;
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vector< int > idVec;
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// set nodes to links
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// set nodes to links
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@ -2112,8 +2152,10 @@ namespace
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int interlace[4] = { 0, 3, 1, 2 }; // to walk by links around a face: { u0, 1v, u1, 0v }
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int interlace[4] = { 0, 3, 1, 2 }; // to walk by links around a face: { u0, 1v, u1, 0v }
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for ( int faceID = SMESH_Block::ID_Fxy0; faceID <= SMESH_Block::ID_F1yz; ++faceID )
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for ( int faceID = SMESH_Block::ID_Fxy0; faceID <= SMESH_Block::ID_F1yz; ++faceID )
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{
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{
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SMESH_Block::GetFaceEdgesIDs( faceID, idVec );
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_Face& quad = _hexQuads[ SMESH_Block::ShapeIndex( faceID )];
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_Face& quad = _hexQuads[ SMESH_Block::ShapeIndex( faceID )];
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quad._name = (SMESH_Block::TShapeID) faceID;
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SMESH_Block::GetFaceEdgesIDs( faceID, idVec );
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bool revFace = ( faceID == SMESH_Block::ID_Fxy0 ||
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bool revFace = ( faceID == SMESH_Block::ID_Fxy0 ||
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faceID == SMESH_Block::ID_Fx1z ||
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faceID == SMESH_Block::ID_Fx1z ||
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faceID == SMESH_Block::ID_F0yz );
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faceID == SMESH_Block::ID_F0yz );
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@ -2141,9 +2183,6 @@ namespace
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_polygons.reserve(100); // to avoid reallocation;
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_polygons.reserve(100); // to avoid reallocation;
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// copy topology
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// copy topology
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for ( int i = 0; i < 8; ++i )
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_nodeShift[i] = other._nodeShift[i];
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for ( int i = 0; i < 12; ++i )
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for ( int i = 0; i < 12; ++i )
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{
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{
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const _Link& srcLink = other._hexLinks[ i ];
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const _Link& srcLink = other._hexLinks[ i ];
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@ -2156,6 +2195,7 @@ namespace
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{
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{
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const _Face& srcQuad = other._hexQuads[ i ];
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const _Face& srcQuad = other._hexQuads[ i ];
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_Face& tgtQuad = this->_hexQuads[ i ];
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_Face& tgtQuad = this->_hexQuads[ i ];
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tgtQuad._name = srcQuad._name;
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tgtQuad._links.resize(4);
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tgtQuad._links.resize(4);
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for ( int j = 0; j < 4; ++j )
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for ( int j = 0; j < 4; ++j )
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{
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{
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@ -2188,8 +2228,8 @@ namespace
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_origNodeInd = _grid->NodeIndex( _i,_j,_k );
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_origNodeInd = _grid->NodeIndex( _i,_j,_k );
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for ( int iN = 0; iN < 8; ++iN )
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for ( int iN = 0; iN < 8; ++iN )
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{
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{
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_hexNodes[iN]._node = _grid->_nodes [ _origNodeInd + _nodeShift[iN] ];
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_hexNodes[iN]._node = _grid->_nodes [ _origNodeInd + _grid->_nodeShift[iN] ];
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_hexNodes[iN]._intPoint = _grid->_gridIntP[ _origNodeInd + _nodeShift[iN] ];
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_hexNodes[iN]._intPoint = _grid->_gridIntP[ _origNodeInd + _grid->_nodeShift[iN] ];
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if ( _hexNodes[iN]._intPoint ) // intersection with a FACE
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if ( _hexNodes[iN]._intPoint ) // intersection with a FACE
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{
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{
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@ -2348,8 +2388,8 @@ namespace
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{
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{
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_hexNodes[iN]._isInternalFlags = 0;
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_hexNodes[iN]._isInternalFlags = 0;
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_hexNodes[iN]._node = _grid->_nodes [ _origNodeInd + _nodeShift[iN] ];
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_hexNodes[iN]._node = _grid->_nodes [ _origNodeInd + _grid->_nodeShift[iN] ];
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_hexNodes[iN]._intPoint = _grid->_gridIntP[ _origNodeInd + _nodeShift[iN] ];
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_hexNodes[iN]._intPoint = _grid->_gridIntP[ _origNodeInd + _grid->_nodeShift[iN] ];
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if ( _hexNodes[iN]._node && !solid->Contains( _hexNodes[iN]._node->GetShapeID() ))
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if ( _hexNodes[iN]._node && !solid->Contains( _hexNodes[iN]._node->GetShapeID() ))
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_hexNodes[iN]._node = 0;
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_hexNodes[iN]._node = 0;
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@ -2569,7 +2609,7 @@ namespace
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/*!
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/*!
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* \brief Compute mesh volumes resulted from intersection of the Hexahedron
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* \brief Compute mesh volumes resulted from intersection of the Hexahedron
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*/
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*/
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void Hexahedron::ComputeElements( const Solid* solid, int solidIndex )
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void Hexahedron::computeElements( const Solid* solid, int solidIndex )
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{
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{
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if ( !solid )
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if ( !solid )
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{
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{
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@ -2583,7 +2623,7 @@ namespace
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for ( size_t i = 0; i < nbSolids; ++i )
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for ( size_t i = 0; i < nbSolids; ++i )
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{
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{
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solid = _grid->GetSolid( solidIDs[i] );
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solid = _grid->GetSolid( solidIDs[i] );
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ComputeElements( solid, i );
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computeElements( solid, i );
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if ( !_volumeDefs._nodes.empty() && i < nbSolids - 1 )
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if ( !_volumeDefs._nodes.empty() && i < nbSolids - 1 )
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_volumeDefs.SetNext( new _volumeDef( _volumeDefs ));
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_volumeDefs.SetNext( new _volumeDef( _volumeDefs ));
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}
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}
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@ -2648,6 +2688,7 @@ namespace
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_polygons.resize( _polygons.size() + 1 );
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_polygons.resize( _polygons.size() + 1 );
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_Face* polygon = &_polygons.back();
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_Face* polygon = &_polygons.back();
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polygon->_polyLinks.reserve( 20 );
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polygon->_polyLinks.reserve( 20 );
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polygon->_name = quad._name;
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splits.clear();
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splits.clear();
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for ( int iE = 0; iE < 4; ++iE ) // loop on 4 sides of a quadrangle
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for ( int iE = 0; iE < 4; ++iE ) // loop on 4 sides of a quadrangle
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@ -2682,6 +2723,7 @@ namespace
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_polygons.resize( _polygons.size() + 1 );
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_polygons.resize( _polygons.size() + 1 );
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polygon = &_polygons.back();
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polygon = &_polygons.back();
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polygon->_polyLinks.reserve( 20 );
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polygon->_polyLinks.reserve( 20 );
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polygon->_name = quad._name;
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}
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}
|
||||||
polygon->_links.push_back( splits[ iS ] );
|
polygon->_links.push_back( splits[ iS ] );
|
||||||
splits[ iS++ ]._link = 0;
|
splits[ iS++ ]._link = 0;
|
||||||
@ -3148,6 +3190,40 @@ namespace
|
|||||||
if ( _hasTooSmall )
|
if ( _hasTooSmall )
|
||||||
return false; // too small volume
|
return false; // too small volume
|
||||||
|
|
||||||
|
|
||||||
|
// Try to find out names of no-name polygons (issue # 19887)
|
||||||
|
if ( _grid->IsToRemoveExcessEntities() && _polygons.back()._name == SMESH_Block::ID_NONE )
|
||||||
|
{
|
||||||
|
gp_XYZ uvwCenter =
|
||||||
|
0.5 * ( _grid->_coords[0][_i] + _grid->_coords[0][_i+1] ) * _grid->_axes[0] +
|
||||||
|
0.5 * ( _grid->_coords[1][_j] + _grid->_coords[1][_j+1] ) * _grid->_axes[1] +
|
||||||
|
0.5 * ( _grid->_coords[2][_k] + _grid->_coords[2][_k+1] ) * _grid->_axes[2];
|
||||||
|
for ( size_t i = _polygons.size() - 1; _polygons[i]._name == SMESH_Block::ID_NONE; --i )
|
||||||
|
{
|
||||||
|
_Face& face = _polygons[ i ];
|
||||||
|
Bnd_Box bb;
|
||||||
|
gp_Pnt uvw;
|
||||||
|
for ( size_t iL = 0; iL < face._links.size(); ++iL )
|
||||||
|
{
|
||||||
|
_Node* n = face._links[ iL ].FirstNode();
|
||||||
|
gp_XYZ p = SMESH_NodeXYZ( n->Node() );
|
||||||
|
_grid->ComputeUVW( p, uvw.ChangeCoord().ChangeData() );
|
||||||
|
bb.Add( uvw );
|
||||||
|
}
|
||||||
|
gp_Pnt pMin = bb.CornerMin();
|
||||||
|
if ( bb.IsXThin( _grid->_tol ))
|
||||||
|
face._name = pMin.X() < uvwCenter.X() ? SMESH_Block::ID_F0yz : SMESH_Block::ID_F1yz;
|
||||||
|
else if ( bb.IsYThin( _grid->_tol ))
|
||||||
|
face._name = pMin.Y() < uvwCenter.Y() ? SMESH_Block::ID_Fx0z : SMESH_Block::ID_Fx1z;
|
||||||
|
else if ( bb.IsZThin( _grid->_tol ))
|
||||||
|
face._name = pMin.Z() < uvwCenter.Z() ? SMESH_Block::ID_Fxy0 : SMESH_Block::ID_Fxy1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
_volumeDefs._nodes.clear();
|
||||||
|
_volumeDefs._quantities.clear();
|
||||||
|
_volumeDefs._names.clear();
|
||||||
|
|
||||||
// create a classic cell if possible
|
// create a classic cell if possible
|
||||||
|
|
||||||
int nbPolygons = 0;
|
int nbPolygons = 0;
|
||||||
@ -3168,14 +3244,12 @@ namespace
|
|||||||
else if ( nbNodes == 5 && nbPolygons == 5 ) isClassicElem = addPyra ();
|
else if ( nbNodes == 5 && nbPolygons == 5 ) isClassicElem = addPyra ();
|
||||||
if ( !isClassicElem )
|
if ( !isClassicElem )
|
||||||
{
|
{
|
||||||
_volumeDefs._nodes.clear();
|
|
||||||
_volumeDefs._quantities.clear();
|
|
||||||
|
|
||||||
for ( size_t iF = 0; iF < _polygons.size(); ++iF )
|
for ( size_t iF = 0; iF < _polygons.size(); ++iF )
|
||||||
{
|
{
|
||||||
const size_t nbLinks = _polygons[ iF ]._links.size();
|
const size_t nbLinks = _polygons[ iF ]._links.size();
|
||||||
if ( nbLinks == 0 ) continue;
|
if ( nbLinks == 0 ) continue;
|
||||||
_volumeDefs._quantities.push_back( nbLinks );
|
_volumeDefs._quantities.push_back( nbLinks );
|
||||||
|
_volumeDefs._names.push_back( _polygons[ iF ]._name );
|
||||||
for ( size_t iL = 0; iL < nbLinks; ++iL )
|
for ( size_t iL = 0; iL < nbLinks; ++iL )
|
||||||
_volumeDefs._nodes.push_back( _polygons[ iF ]._links[ iL ].FirstNode() );
|
_volumeDefs._nodes.push_back( _polygons[ iF ]._links[ iL ].FirstNode() );
|
||||||
}
|
}
|
||||||
@ -3294,22 +3368,24 @@ namespace
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// add elements resulted from hexadron intersection
|
// compute definitions of volumes resulted from hexadron intersection
|
||||||
#ifdef WITH_TBB
|
#ifdef WITH_TBB
|
||||||
tbb::parallel_for ( tbb::blocked_range<size_t>( 0, intHexa.size() ),
|
tbb::parallel_for ( tbb::blocked_range<size_t>( 0, intHexa.size() ),
|
||||||
ParallelHexahedron( intHexa ),
|
ParallelHexahedron( intHexa ),
|
||||||
tbb::simple_partitioner()); // ComputeElements() is called here
|
tbb::simple_partitioner()); // computeElements() is called here
|
||||||
for ( size_t i = 0; i < intHexa.size(); ++i )
|
|
||||||
if ( Hexahedron * hex = intHexa[ i ] )
|
|
||||||
nbAdded += hex->addVolumes( helper );
|
|
||||||
#else
|
#else
|
||||||
|
for ( size_t i = 0; i < intHexa.size(); ++i )
|
||||||
|
if ( Hexahedron * hex = intHexa[ i ] )
|
||||||
|
hex->computeElements();
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// add volumes
|
||||||
for ( size_t i = 0; i < intHexa.size(); ++i )
|
for ( size_t i = 0; i < intHexa.size(); ++i )
|
||||||
if ( Hexahedron * hex = intHexa[ i ] )
|
if ( Hexahedron * hex = intHexa[ i ] )
|
||||||
{
|
{
|
||||||
hex->ComputeElements();
|
hex->removeExcessSideDivision( allHexa );
|
||||||
nbAdded += hex->addVolumes( helper );
|
nbAdded += hex->addVolumes( helper );
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
// fill boundaryVolumes with volumes neighboring too small skipped volumes
|
// fill boundaryVolumes with volumes neighboring too small skipped volumes
|
||||||
if ( _grid->_toCreateFaces )
|
if ( _grid->_toCreateFaces )
|
||||||
@ -3604,7 +3680,8 @@ namespace
|
|||||||
int i = ! ( u < _grid->_tol ); // [0,1]
|
int i = ! ( u < _grid->_tol ); // [0,1]
|
||||||
int iN = link._nodes[ i ] - hex->_hexNodes; // [0-7]
|
int iN = link._nodes[ i ] - hex->_hexNodes; // [0-7]
|
||||||
|
|
||||||
const F_IntersectPoint * & ip = _grid->_gridIntP[ hex->_origNodeInd + _nodeShift[iN] ];
|
const F_IntersectPoint * & ip = _grid->_gridIntP[ hex->_origNodeInd +
|
||||||
|
_grid->_nodeShift[iN] ];
|
||||||
if ( !ip )
|
if ( !ip )
|
||||||
{
|
{
|
||||||
ip = _grid->_extIntPool.getNew();
|
ip = _grid->_extIntPool.getNew();
|
||||||
@ -3698,8 +3775,8 @@ namespace
|
|||||||
|
|
||||||
for ( size_t iN = 0; iN < 8; ++iN ) // check corners
|
for ( size_t iN = 0; iN < 8; ++iN ) // check corners
|
||||||
{
|
{
|
||||||
_hexNodes[iN]._node = _grid->_nodes [ _origNodeInd + _nodeShift[iN] ];
|
_hexNodes[iN]._node = _grid->_nodes [ _origNodeInd + _grid->_nodeShift[iN] ];
|
||||||
_hexNodes[iN]._intPoint = _grid->_gridIntP[ _origNodeInd + _nodeShift[iN] ];
|
_hexNodes[iN]._intPoint = _grid->_gridIntP[ _origNodeInd + _grid->_nodeShift[iN] ];
|
||||||
if ( _hexNodes[iN]._intPoint )
|
if ( _hexNodes[iN]._intPoint )
|
||||||
for ( size_t iF = 0; iF < _hexNodes[iN]._intPoint->_faceIDs.size(); ++iF )
|
for ( size_t iF = 0; iF < _hexNodes[iN]._intPoint->_faceIDs.size(); ++iF )
|
||||||
{
|
{
|
||||||
@ -5005,8 +5082,9 @@ namespace
|
|||||||
if ( !faceID )
|
if ( !faceID )
|
||||||
break;
|
break;
|
||||||
if ( _grid->IsInternal( faceID ) ||
|
if ( _grid->IsInternal( faceID ) ||
|
||||||
_grid->IsShared( faceID ) /*||
|
_grid->IsShared( faceID ) //||
|
||||||
_grid->IsBoundaryFace( faceID )*/)
|
//_grid->IsBoundaryFace( faceID ) -- commented for #19887
|
||||||
|
)
|
||||||
break; // create only if a new face will be used by other 3D algo
|
break; // create only if a new face will be used by other 3D algo
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -5035,6 +5113,159 @@ namespace
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//================================================================================
|
||||||
|
/*!
|
||||||
|
* \brief Remove edges and nodes dividing a hexa side in the case if an adjacent
|
||||||
|
* volume also sharing the dividing edge is missing due to its small side.
|
||||||
|
* Issue #19887.
|
||||||
|
*/
|
||||||
|
//================================================================================
|
||||||
|
|
||||||
|
void Hexahedron::removeExcessSideDivision(const vector< Hexahedron* >& allHexa)
|
||||||
|
{
|
||||||
|
if ( !_grid->IsToRemoveExcessEntities() || _volumeDefs.IsEmpty() )
|
||||||
|
return;
|
||||||
|
if (( _volumeDefs._quantities.empty() ) &&
|
||||||
|
( !_volumeDefs._next || _volumeDefs._next->_quantities.empty() ))
|
||||||
|
return; // not a polyhedron
|
||||||
|
|
||||||
|
// look for a divided side adjacent to a small hexahedron
|
||||||
|
|
||||||
|
int di[6] = { 0, 0, 0, 0,-1, 1 };
|
||||||
|
int dj[6] = { 0, 0,-1, 1, 0, 0 };
|
||||||
|
int dk[6] = {-1, 1, 0, 0, 0, 0 };
|
||||||
|
|
||||||
|
for ( int iF = 0; iF < 6; ++iF ) // loop on 6 sides of a hexahedron
|
||||||
|
{
|
||||||
|
size_t neighborIndex = _grid->CellIndex( _i + di[iF],
|
||||||
|
_j + dj[iF],
|
||||||
|
_k + dk[iF] );
|
||||||
|
if ( neighborIndex >= allHexa.size() ||
|
||||||
|
!allHexa[ neighborIndex ] ||
|
||||||
|
!allHexa[ neighborIndex ]->_hasTooSmall )
|
||||||
|
continue;
|
||||||
|
|
||||||
|
// check if a side is divided into several polygons
|
||||||
|
for ( _volumeDef* volDef = &_volumeDefs; volDef; volDef = volDef->_next )
|
||||||
|
{
|
||||||
|
int nbPolygons = 0, nbNodes = 0;
|
||||||
|
for ( size_t i = 0; i < volDef->_names.size(); ++i )
|
||||||
|
if ( volDef->_names[ i ] == _hexQuads[ iF ]._name )
|
||||||
|
{
|
||||||
|
++nbPolygons;
|
||||||
|
nbNodes += volDef->_quantities[ i ];
|
||||||
|
}
|
||||||
|
if ( nbPolygons < 2 )
|
||||||
|
continue;
|
||||||
|
|
||||||
|
// construct loops from polygons
|
||||||
|
typedef _volumeDef::_linkDef TLinkDef;
|
||||||
|
std::vector< TLinkDef* > loops;
|
||||||
|
std::vector< TLinkDef > links( nbNodes );
|
||||||
|
for ( size_t i = 0, iN = 0, iLoop = 0; iLoop < volDef->_quantities.size(); ++iLoop )
|
||||||
|
{
|
||||||
|
size_t nbLinks = volDef->_quantities[ iLoop ];
|
||||||
|
if ( volDef->_names[ iLoop ] != _hexQuads[ iF ]._name )
|
||||||
|
{
|
||||||
|
iN += nbLinks;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
loops.push_back( & links[i] );
|
||||||
|
for ( size_t n = 0; n < nbLinks-1; ++n, ++i, ++iN )
|
||||||
|
{
|
||||||
|
links[i].init( volDef->_nodes[iN], volDef->_nodes[iN+1], iLoop );
|
||||||
|
links[i].setNext( &links[i+1] );
|
||||||
|
}
|
||||||
|
links[i].init( volDef->_nodes[iN], volDef->_nodes[iN-nbLinks+1], iLoop );
|
||||||
|
links[i].setNext( &links[i-nbLinks+1] );
|
||||||
|
++i; ++iN;
|
||||||
|
}
|
||||||
|
|
||||||
|
// look for equal links in different loops and join such loops
|
||||||
|
bool loopsJoined = false;
|
||||||
|
std::set< TLinkDef > linkSet;
|
||||||
|
for ( size_t iLoop = 0; iLoop < loops.size(); ++iLoop )
|
||||||
|
{
|
||||||
|
bool joined = false;
|
||||||
|
TLinkDef* beg = 0;
|
||||||
|
for ( TLinkDef* l = loops[ iLoop ]; l != beg; l = l->_next ) // walk around the iLoop
|
||||||
|
{
|
||||||
|
std::pair< std::set< TLinkDef >::iterator, bool > it2new = linkSet.insert( *l );
|
||||||
|
if ( !it2new.second ) // equal found, join loops
|
||||||
|
{
|
||||||
|
const TLinkDef* equal = &(*it2new.first);
|
||||||
|
if ( equal->_loopIndex == l->_loopIndex )
|
||||||
|
continue; // error?
|
||||||
|
|
||||||
|
// exclude l and equal and join two loops
|
||||||
|
if ( l->_prev != equal )
|
||||||
|
l->_prev->setNext( equal->_next );
|
||||||
|
if ( equal->_prev != l )
|
||||||
|
equal->_prev->setNext( l->_next );
|
||||||
|
|
||||||
|
joined = true;
|
||||||
|
if ( volDef->_quantities[ l->_loopIndex ] > 0 )
|
||||||
|
volDef->_quantities[ l->_loopIndex ] *= -1;
|
||||||
|
if ( volDef->_quantities[ equal->_loopIndex ] > 0 )
|
||||||
|
volDef->_quantities[ equal->_loopIndex ] *= -1;
|
||||||
|
|
||||||
|
if ( loops[ iLoop ] == l )
|
||||||
|
loops[ iLoop ] = l->_prev->_next;
|
||||||
|
}
|
||||||
|
beg = loops[ iLoop ];
|
||||||
|
}
|
||||||
|
if ( joined )
|
||||||
|
{
|
||||||
|
loops[ iLoop ] = 0;
|
||||||
|
loopsJoined = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// update volDef
|
||||||
|
if ( loopsJoined )
|
||||||
|
{
|
||||||
|
// set unchanged polygons
|
||||||
|
std::vector< int > newQuantities; newQuantities.reserve( volDef->_quantities.size() );
|
||||||
|
std::vector< _volumeDef::_nodeDef > newNodes; newNodes.reserve( volDef->_nodes.size() );
|
||||||
|
vector< SMESH_Block::TShapeID > newNames; newNames.reserve( volDef->_names.size() );
|
||||||
|
for ( size_t i = 0, iLoop = 0; iLoop < volDef->_quantities.size(); ++iLoop )
|
||||||
|
{
|
||||||
|
if ( volDef->_quantities[ iLoop ] < 0 )
|
||||||
|
{
|
||||||
|
i -= volDef->_quantities[ iLoop ];
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
newQuantities.push_back( volDef->_quantities[ iLoop ]);
|
||||||
|
newNodes.insert( newNodes.end(),
|
||||||
|
volDef->_nodes.begin() + i,
|
||||||
|
volDef->_nodes.begin() + i + newQuantities.back() );
|
||||||
|
newNames.push_back( volDef->_names[ iLoop ]);
|
||||||
|
i += volDef->_quantities[ iLoop ];
|
||||||
|
}
|
||||||
|
|
||||||
|
// set joined loops
|
||||||
|
for ( size_t iLoop = 0; iLoop < loops.size(); ++iLoop )
|
||||||
|
{
|
||||||
|
if ( !loops[ iLoop ] )
|
||||||
|
continue;
|
||||||
|
newQuantities.push_back( 0 );
|
||||||
|
TLinkDef* beg = 0;
|
||||||
|
for ( TLinkDef* l = loops[ iLoop ]; l != beg; l = l->_next, ++newQuantities.back() )
|
||||||
|
{
|
||||||
|
newNodes.push_back( l->_node1 );
|
||||||
|
beg = loops[ iLoop ];
|
||||||
|
}
|
||||||
|
newNames.push_back( _hexQuads[ iF ]._name );
|
||||||
|
}
|
||||||
|
volDef->_quantities.swap( newQuantities );
|
||||||
|
volDef->_nodes.swap( newNodes );
|
||||||
|
volDef->_names.swap( newNames );
|
||||||
|
}
|
||||||
|
} // loop on volDef's
|
||||||
|
} // loop on hex sides
|
||||||
|
|
||||||
|
return;
|
||||||
|
} // removeExcessSideDivision()
|
||||||
|
|
||||||
//================================================================================
|
//================================================================================
|
||||||
/*!
|
/*!
|
||||||
* \brief Set to _hexLinks a next portion of splits located on one side of INTERNAL FACEs
|
* \brief Set to _hexLinks a next portion of splits located on one side of INTERNAL FACEs
|
||||||
|
Loading…
Reference in New Issue
Block a user