Merge branch 'master' into V7_5_BR

This commit is contained in:
vsr 2014-11-05 18:40:36 +03:00
commit 17d0c28bc8
4 changed files with 84 additions and 28 deletions

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@ -2804,6 +2804,28 @@ bool SMESH_MesherHelper::IsSubShape( const TopoDS_Shape& shape, SMESH_Mesh* aMes
(shape.ShapeType() == TopAbs_COMPOUND && aMesh->GetMeshDS()->IsGroupOfSubShapes( shape ));
}
//=======================================================================
//function : IsBlock
//purpose :
//=======================================================================
bool SMESH_MesherHelper::IsBlock( const TopoDS_Shape& shape )
{
if ( shape.IsNull() )
return false;
TopoDS_Shell shell;
TopExp_Explorer exp( shape, TopAbs_SHELL );
if ( !exp.More() ) return false;
shell = TopoDS::Shell( exp.Current() );
if ( exp.Next(), exp.More() ) return false;
TopoDS_Vertex v;
TopTools_IndexedMapOfOrientedShape map;
return SMESH_Block::FindBlockShapes( shell, v, v, map );
}
//================================================================================
/*!
* \brief Return maximal tolerance of shape

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@ -221,6 +221,8 @@ class SMESH_EXPORT SMESH_MesherHelper
static bool IsSubShape( const TopoDS_Shape& shape, SMESH_Mesh* aMesh );
static bool IsBlock( const TopoDS_Shape& shape );
static double MaxTolerance( const TopoDS_Shape& shape );
static double GetAngle( const TopoDS_Edge & E1, const TopoDS_Edge & E2,

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@ -687,6 +687,7 @@ bool StdMeshers_Prism_3D::Compute(SMESH_Mesh& theMesh, const TopoDS_Shape& theSh
TopTools_MapOfShape meshedSolids;
list< Prism_3D::TPrismTopo > meshedPrism;
list< TopoDS_Face > suspectSourceFaces;
TopTools_ListIteratorOfListOfShape solidIt;
while ( meshedSolids.Extent() < nbSolids )
@ -717,6 +718,10 @@ bool StdMeshers_Prism_3D::Compute(SMESH_Mesh& theMesh, const TopoDS_Shape& theSh
{
meshedFaces.push_front( prism.myTop );
}
else
{
suspectSourceFaces.push_back( prism.myTop );
}
meshedPrism.push_back( prism );
}
}
@ -746,6 +751,10 @@ bool StdMeshers_Prism_3D::Compute(SMESH_Mesh& theMesh, const TopoDS_Shape& theSh
solidList.Remove( solidIt );
continue; // already computed prism
}
if ( myHelper->IsBlock( solid )) {
solidIt.Next();
continue; // too trivial
}
// find a source FACE of the SOLID: it's a FACE sharing a bottom EDGE with wFace
const TopoDS_Edge& wEdge = (*wQuad)->side[ QUAD_TOP_SIDE ].grid->Edge(0);
PShapeIteratorPtr faceIt = myHelper->GetAncestors( wEdge, *myHelper->GetMesh(),
@ -760,6 +769,7 @@ bool StdMeshers_Prism_3D::Compute(SMESH_Mesh& theMesh, const TopoDS_Shape& theSh
myHelper->IsSubShape( candidateF, solid ) &&
!myHelper->GetMesh()->GetSubMesh( candidateF )->IsMeshComputed() &&
initPrism( prism, solid ) &&
!myHelper->GetMesh()->GetSubMesh( prism.myTop )->IsMeshComputed() &&
project2dMesh( prismIt->myBottom, candidateF))
{
mySetErrorToSM = true;
@ -789,31 +799,49 @@ bool StdMeshers_Prism_3D::Compute(SMESH_Mesh& theMesh, const TopoDS_Shape& theSh
break; // to compute prisms with avident sources
}
if ( meshedFaces.empty() )
{
meshedFaces.splice( meshedFaces.end(), suspectSourceFaces );
}
// find FACEs with local 1D hyps, which has to be computed by now,
// or at least any computed FACEs
for ( int iF = 1; ( meshedFaces.empty() && iF < faceToSolids.Extent() ); ++iF )
if ( meshedFaces.empty() )
{
const TopoDS_Face& face = TopoDS::Face( faceToSolids.FindKey( iF ));
const TopTools_ListOfShape& solidList = faceToSolids.FindFromKey( face );
if ( solidList.IsEmpty() ) continue;
SMESH_subMesh* faceSM = theMesh.GetSubMesh( face );
if ( !faceSM->IsEmpty() )
int prevNbFaces = 0;
for ( int iF = 1; iF <= faceToSolids.Extent(); ++iF )
{
meshedFaces.push_back( face ); // lower priority
}
else
{
bool allSubMeComputed = true;
SMESH_subMeshIteratorPtr smIt = faceSM->getDependsOnIterator(false,true);
while ( smIt->more() && allSubMeComputed )
allSubMeComputed = smIt->next()->IsMeshComputed();
if ( allSubMeComputed )
const TopoDS_Face& face = TopoDS::Face( faceToSolids.FindKey( iF ));
const TopTools_ListOfShape& solidList = faceToSolids.FindFromKey( face );
if ( solidList.IsEmpty() ) continue;
SMESH_subMesh* faceSM = theMesh.GetSubMesh( face );
if ( !faceSM->IsEmpty() )
{
faceSM->ComputeStateEngine( SMESH_subMesh::COMPUTE );
if ( !faceSM->IsEmpty() )
meshedFaces.push_front( face ); // higher priority
else
faceSM->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
int nbFaces = faceSM->GetSubMeshDS()->NbElements();
if ( prevNbFaces < nbFaces )
{
if ( !meshedFaces.empty() ) meshedFaces.pop_back();
meshedFaces.push_back( face ); // lower priority
prevNbFaces = nbFaces;
}
}
else
{
bool allSubMeComputed = true;
SMESH_subMeshIteratorPtr smIt = faceSM->getDependsOnIterator(false,true);
while ( smIt->more() && allSubMeComputed )
allSubMeComputed = smIt->next()->IsMeshComputed();
if ( allSubMeComputed )
{
faceSM->ComputeStateEngine( SMESH_subMesh::COMPUTE );
if ( !faceSM->IsEmpty() ) {
meshedFaces.push_front( face ); // higher priority
break;
}
else {
faceSM->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
}
}
}
}
}
@ -1512,6 +1540,8 @@ bool StdMeshers_Prism_3D::computeWalls(const Prism_3D::TPrismTopo& thePrism)
SMESH_subMesh* topSM = mesh->GetSubMesh( topE );
SMESH_subMesh* srcSM = botSM;
SMESH_subMesh* tgtSM = topSM;
srcSM->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
tgtSM->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
if ( !srcSM->IsMeshComputed() && tgtSM->IsMeshComputed() )
std::swap( srcSM, tgtSM );
@ -1521,7 +1551,6 @@ bool StdMeshers_Prism_3D::computeWalls(const Prism_3D::TPrismTopo& thePrism)
srcSM->ComputeSubMeshStateEngine( SMESH_subMesh::COMPUTE ); // nodes on VERTEXes
srcSM->ComputeStateEngine( SMESH_subMesh::COMPUTE ); // segments on the EDGE
}
srcSM->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
if ( tgtSM->IsMeshComputed() &&
tgtSM->GetSubMeshDS()->NbNodes() != srcSM->GetSubMeshDS()->NbNodes() )

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@ -706,7 +706,12 @@ namespace {
if ( !tgtFace.IsPartner( srcFace ) )
{
SMESH_MesherHelper edgeHelper( *tgtMesh );
edgeHelper.ToFixNodeParameters( true );
helper.ToFixNodeParameters( true );
int nbOkPos = 0;
bool toCheck = true;
const double tol2d = 1e-12;
srcN_tgtN = src2tgtNodes.begin();
for ( ; srcN_tgtN != src2tgtNodes.end(); ++srcN_tgtN )
@ -716,11 +721,11 @@ namespace {
{
case SMDS_TOP_FACE:
{
if ( nbOkPos < 10 ) break;
gp_XY uv = helper.GetNodeUV( tgtFace, n ), uvBis = uv;
if (( helper.CheckNodeUV( tgtFace, n, uv, tol )) &&
(( uv - uvBis ).SquareModulus() < tol2d ) &&
( ++nbOkPos > 10 ))
return true;
(( uv - uvBis ).SquareModulus() < tol2d ))
++nbOkPos;
else
nbOkPos = 0;
break;
@ -728,10 +733,8 @@ namespace {
case SMDS_TOP_EDGE:
{
const TopoDS_Edge & tgtE = TopoDS::Edge( tgtMeshDS->IndexToShape( n->getshapeId() ));
double u = helper.GetNodeU( tgtE, n ), uBis = u;
if (( !helper.CheckNodeU( tgtE, n, u, tol )) ||
(( u - uBis ) < tol2d ))
nbOkPos = 0;
edgeHelper.SetSubShape( tgtE );
edgeHelper.GetNodeU( tgtE, n, 0, &toCheck );
break;
}
default:;