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[bos #32517][EDF] Dynamic logging: Removed _MYDEBUG_.
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@ -46,11 +46,9 @@
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#include <TopoDS_Vertex.hxx>
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#include <TopoDS_Vertex.hxx>
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#include <TopoDS_Wire.hxx>
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#include <TopoDS_Wire.hxx>
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#ifdef _DEBUG_
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//#define _MYDEBUG_
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#include "SMESH_File.hxx"
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#include "SMESH_File.hxx"
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#include "SMESH_Comment.hxx"
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#include "SMESH_Comment.hxx"
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#endif
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#include "utilities.h"
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using namespace std;
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using namespace std;
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using boost::polygon::x;
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using boost::polygon::x;
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@ -155,12 +153,13 @@ namespace
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// }
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// }
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// -------------------------------------------------------------------------------------
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// -------------------------------------------------------------------------------------
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#ifdef _MYDEBUG_
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// writes segments into a txt file readable by voronoi_visualizer
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// writes segments into a txt file readable by voronoi_visualizer
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void inSegmentsToFile( vector< InSegment>& inSegments)
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void inSegmentsToFile( vector< InSegment>& inSegments)
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{
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{
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if ( inSegments.size() > 1000 )
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if (inSegments.size() > 1000 || !SALOME::VerbosityActivated())
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return;
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return;
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const char* fileName = "/misc/dn25/salome/eap/salome/misc/Code/C++/MAdebug.txt";
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const char* fileName = "/misc/dn25/salome/eap/salome/misc/Code/C++/MAdebug.txt";
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const char* user = getenv("USER");
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const char* user = getenv("USER");
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if ( !user || strcmp( user, "eap" )) return;
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if ( !user || strcmp( user, "eap" )) return;
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@ -219,11 +218,6 @@ namespace
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} while (edge != cell->incident_edge());
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} while (edge != cell->incident_edge());
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}
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}
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}
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}
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#else
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#define inSegmentsToFile(arg) {}
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//void dumpEdge( const TVDEdge* edge ) {}
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//void dumpCell( const TVDCell* cell ) {}
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#endif
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}
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}
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// -------------------------------------------------------------------------------------
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// -------------------------------------------------------------------------------------
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@ -420,9 +414,9 @@ namespace
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void bndSegsToMesh( const vector< vector< BndSeg > >& bndSegsPerEdge )
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void bndSegsToMesh( const vector< vector< BndSeg > >& bndSegsPerEdge )
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{
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{
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if ( bndSegsPerEdge.empty() )
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if (bndSegsPerEdge.empty() || !SALOME::VerbosityActivated())
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return;
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return;
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#ifdef _MYDEBUG_
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if ( !getenv("bndSegsToMesh")) return;
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if ( !getenv("bndSegsToMesh")) return;
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map< const TVDVertex *, int > v2Node;
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map< const TVDVertex *, int > v2Node;
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map< const TVDVertex *, int >::iterator v2n;
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map< const TVDVertex *, int >::iterator v2n;
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@ -472,7 +466,6 @@ namespace
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text << "\n";
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text << "\n";
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file.write( text.c_str(), text.size() );
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file.write( text.c_str(), text.size() );
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cout << fileName << endl;
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cout << fileName << endl;
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#endif
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}
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}
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//================================================================================
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//================================================================================
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@ -38,25 +38,13 @@
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using namespace std;
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using namespace std;
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// Define error message and _MYDEBUG_ if needed
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// Define error message
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#ifdef _DEBUG_
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#define BAD_MESH_ERR \
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#define BAD_MESH_ERR \
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error(SMESH_Comment("Can't detect block-wise structure of the input 2D mesh.\n" \
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error(SMESH_Comment("Can't detect block-wise structure of the input 2D mesh.\n" \
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__FILE__ ":" )<<__LINE__)
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__FILE__ ":" )<<__LINE__)
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//#define _MYDEBUG_
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#else
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#define BAD_MESH_ERR \
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error(SMESH_Comment("Can't detect block-wise structure of the input 2D mesh"))
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#endif
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// Debug output
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// Debug output
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#ifdef _MYDEBUG_
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#define _DUMP_(msg) cout << msg << endl
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#define _DUMP_(msg) cout << msg << endl
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#else
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#define _DUMP_(msg)
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#endif
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namespace
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namespace
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{
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{
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@ -68,12 +56,12 @@ namespace
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{
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{
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B_BOTTOM=0, B_RIGHT, B_TOP, B_LEFT, B_FRONT, B_BACK, NB_BLOCK_SIDES
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B_BOTTOM=0, B_RIGHT, B_TOP, B_LEFT, B_FRONT, B_BACK, NB_BLOCK_SIDES
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};
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};
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#ifdef _MYDEBUG_
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const char* SBoxSides[] = //!< names of block sides -- needed for DEBUG only
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const char* SBoxSides[] = //!< names of block sides -- needed for DEBUG only
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{
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{
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"BOTTOM", "RIGHT", "TOP", "LEFT", "FRONT", "BACK", "UNDEFINED"
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"BOTTOM", "RIGHT", "TOP", "LEFT", "FRONT", "BACK", "UNDEFINED"
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};
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};
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#endif
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enum EQuadEdge //!< edges of quadrangle side
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enum EQuadEdge //!< edges of quadrangle side
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{
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{
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Q_BOTTOM = 0, Q_RIGHT, Q_TOP, Q_LEFT, NB_QUAD_SIDES
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Q_BOTTOM = 0, Q_RIGHT, Q_TOP, Q_LEFT, NB_QUAD_SIDES
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