IPAL52860: Free Edges control mis-location and mis-visibility

IPAL19098: Confusing "Precision" of "Average Length" implemented for NPAL17873
This commit is contained in:
eap 2015-09-04 16:55:55 +03:00
parent 1774f77443
commit 18e7b9c752
12 changed files with 51 additions and 50 deletions

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doc/salome/gui/SMESH/images/free_borders1.png Executable file → Normal file

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@ -144,12 +144,17 @@ composing your geometrical object. Definition of this hypothesis
consists of setting the \b length of segments, which will approximate these
edges, and the \b precision of rounding.
The \b precision parameter is used to round a number of segments,
calculated by dividing the edge length by the specified \b length of
segment, to the higher integer if the remainder exceeds the precision
and to the lower integer otherwise. Use value 0.5 to provide rounding
to the nearest integer, 1.0 for the lower integer, 0.0 for the higher
integer. Default value is 1e-07.
The \b precision parameter is used to round a <em>number of segments</em>,
calculated by dividing the <em>edge length</em> by the specified \b length of
segment, to the higher integer if the \a remainder exceeds the \b precision
and to the lower integer otherwise. <br>
Use value 0.5 to provide rounding to the nearest integer, 1.0 for the lower integer, 0.0 for the higher integer. Default value is 1e-07.
For example: if <em>edge length</em> is 10.0 and the segment \b length
is 3.0 then their division gives 10./3. = 3.33(3) and the \a remainder is 0.33(3).
If \b precision is less than 0.33(3) then the edge is divided into 3 segments.
If \b precision is more than 0.33(3) then the edge is divided into 4 segments.
\image html image41.gif

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@ -24,7 +24,6 @@ Node quality controls:
Edge quality controls:
<ul>
<li>\subpage free_edges_page "Free edges"</li>
<li>\subpage free_borders_page "Free borders"</li>
<li>\subpage length_page "Length"</li>
<li>\subpage borders_at_multi_connection_page "Borders at multi-connection"</li>
@ -33,6 +32,7 @@ Edge quality controls:
Face quality controls:
<ul>
<li>\subpage free_edges_page "Free edges"</li>
<li>\subpage free_faces_page "Free faces"</li>
<li>\subpage bare_border_faces_page "Bare border faces"</li>
<li>\subpage over_constrained_faces_page "Over-constrained faces"</li>

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@ -2,12 +2,14 @@
\page free_borders_page Free borders
\n This mesh quality control highlights borders of faces consisting of
1D elements (segments) belonging to one face only.
\n This mesh quality control highlights 1D elements (segments)
belonging to one element (face or volume) only.
\image html free_borders1.png
In this picture the free borders are displayed in white.
In this picture the free borders are displayed in red. (Faces are
explicitly shown via <em>Display Entity</em> menu as all elements but
segments are hidden upon this control activation).
<br><b>See Also</b> a sample TUI Script of a
\ref tui_free_borders "Free Borders quality control" operation.

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@ -3,7 +3,7 @@
\page free_edges_page Free edges
\n This mesh quality control highlights borders of faces
consisting of node links belonging to one face only.
(links between nodes, not mesh segments) belonging to one face only.
\image html free_edges.png
<center>In this picture some elements of mesh have been deleted and

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@ -2,9 +2,11 @@
\page selection_filter_library_page Selection filter library
\n Selection filter library is a powerful tool enabling to create
filters to be used on meshes. You can access to it from the Main Menu
via <b>Tools / Selection filter library</b>.
\n Selection filter library allows creating and storing in files
filters that can be later reused for operations on meshes. You can
access to it from the Main Menu via <b>Tools / Selection filter library</b>.
It is also possible to save any filter by invoking the filter library
from \a Filter dialog launched from any mesh operation.
\image html selectionfilterlibrary.png
@ -20,7 +22,9 @@ filter. By default it is prefixed with the corresponding entity type.
When we use filters during a group creation or another operation (by
clicking <b>Set Filter</b> button in the corresponding dialog), the
menu for setting filters looks as shown below.
dialog for setting filters looks as shown below.
\image html a-filteronfaces.png
The \b Add button creates a new criterion at the end of the list of
criteria. The \b Insert button creates a new criterion before the
@ -56,8 +60,6 @@ in the Library.
is no selected mesh in the Object Browser and the filter can not be
created. You have to select the mesh and the button will be enabled.
\image html a-filteronfaces.png
Some criteria are applicable to all <b>Entity types</b>:
<ul><li>
<b>Belong to Geom</b> selects entities whose all nodes lie on the
@ -133,7 +135,7 @@ See also \ref tui_double_nodes_control "Double Nodes quality control".
The following criteria allow selecting mesh <b>Edges</b>:
<ul><li>
<b>Free Borders</b> selects free 1D mesh elements, i.e. edges belonging to
one face only. See also a
one element (face or volume) only. See also a
\ref free_borders_page "Free Borders quality control".
</li><li>
<b>Double edges</b> selects 1D mesh elements basing on the same set of nodes.
@ -177,8 +179,8 @@ The following criteria allow selecting mesh <b>Faces</b>:
\ref area_page "Area quality control"), which is more, less or equal (within a given
<b>Tolerance</b>) to the predefined <b>Threshold Value</b>.
</li><li>
<b>Free edges</b> selects 2D mesh elements consisting of edges belonging to
one element of mesh only. See also a
<b>Free edges</b> selects 2D mesh elements having at least one of its
edges not shared with other faces. See also a
\ref free_edges_page "Free Edges quality control".
</li><li>
<b>Free faces</b> selects 2D mesh elements, which belong to less than two volumes.

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@ -2429,26 +2429,15 @@ bool FreeEdges::IsSatisfy( long theId )
if ( aFace == 0 || aFace->GetType() != SMDSAbs_Face || aFace->NbNodes() < 3 )
return false;
SMDS_ElemIteratorPtr anIter;
if ( aFace->IsQuadratic() ) {
anIter = dynamic_cast<const SMDS_VtkFace*>
(aFace)->interlacedNodesElemIterator();
}
else {
anIter = aFace->nodesIterator();
}
SMDS_NodeIteratorPtr anIter = aFace->interlacedNodesIterator();
if ( !anIter )
return false;
int i = 0, nbNodes = aFace->NbNodes();
std::vector <const SMDS_MeshNode*> aNodes( nbNodes+1 );
while( anIter->more() )
{
const SMDS_MeshNode* aNode = (SMDS_MeshNode*)anIter->next();
if ( aNode == 0 )
if ( ! ( aNodes[ i++ ] = anIter->next() ))
return false;
aNodes[ i++ ] = aNode;
}
aNodes[ nbNodes ] = aNodes[ 0 ];
for ( i = 0; i < nbNodes; i++ )

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@ -4366,7 +4366,8 @@ void SMESHGUI::initialize( CAM_Application* app )
hasElems0d("({'Elem0d'} in elemTypes)"),
hasEdges("({'Edge'} in elemTypes)"),
hasFaces("({'Face'} in elemTypes)"),
hasVolumes("({'Volume'} in elemTypes)");
hasVolumes("({'Volume'} in elemTypes)"),
hasFacesOrVolumes("(({'Face'} in elemTypes) || ({'Volume'} in elemTypes)) ");
createPopupItem( SMESHOp::OpFileInformation, OB, mesh, "&& selcount=1 && isImported" );
createPopupItem( SMESHOp::OpCreateSubMesh, OB, mesh, "&& isComputable");
@ -4577,12 +4578,8 @@ void SMESHGUI::initialize( CAM_Application* app )
aSubId = popupMgr()->insert( tr( "MEN_EDGE_CTRL" ), anId, -1 ); // EDGE CONTROLS
popupMgr()->insert( action( SMESHOp::OpFreeEdge ), aSubId, -1 );
popupMgr()->setRule( action( SMESHOp::OpFreeEdge ), aMeshInVtkHasEdges, QtxPopupMgr::VisibleRule );
popupMgr()->setRule( action( SMESHOp::OpFreeEdge ), "controlMode = 'eFreeEdges'", QtxPopupMgr::ToggleRule );
popupMgr()->insert( action( SMESHOp::OpFreeBorder ), aSubId, -1 );
popupMgr()->setRule( action( SMESHOp::OpFreeBorder ), aMeshInVtkHasEdges, QtxPopupMgr::VisibleRule );
popupMgr()->setRule( action( SMESHOp::OpFreeBorder ), aMeshInVTK + "&&" + hasEdges + "&&" + hasFacesOrVolumes, QtxPopupMgr::VisibleRule );
popupMgr()->setRule( action( SMESHOp::OpFreeBorder ), "controlMode = 'eFreeBorders'", QtxPopupMgr::ToggleRule );
popupMgr()->insert( action( SMESHOp::OpLength ), aSubId, -1 );
@ -4598,6 +4595,10 @@ void SMESHGUI::initialize( CAM_Application* app )
aSubId = popupMgr()->insert( tr( "MEN_FACE_CTRL" ), anId, -1 ); // FACE CONTROLS
popupMgr()->insert( action( SMESHOp::OpFreeEdge ), aSubId, -1 );
popupMgr()->setRule( action( SMESHOp::OpFreeEdge ), aMeshInVtkHasFaces, QtxPopupMgr::VisibleRule );
popupMgr()->setRule( action( SMESHOp::OpFreeEdge ), "controlMode = 'eFreeEdges'", QtxPopupMgr::ToggleRule );
popupMgr()->insert ( action( SMESHOp::OpFreeFace ), aSubId, -1 );
popupMgr()->setRule( action( SMESHOp::OpFreeFace ), aMeshInVtkHasFaces /*aMeshInVtkHasVolumes*/,
QtxPopupMgr::VisibleRule );

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@ -1260,7 +1260,7 @@ bool AdaptiveAlgo::Compute(SMESH_Mesh & theMesh,
double maxSegSize = 0;
// get points to check distance to the face
EdgeData::TPntIter pIt2 = eData.myPoints.begin(), pIt1 = pIt2++;
EdgeData::TPntIter pIt2 = eData.myPoints.begin(), pIt1 = pIt2++, pItLast;
maxSegSize = pIt1->mySegSize = Min( pIt1->mySegSize, sizeTree.GetSize( pIt1->myP ));
for ( ; pIt2 != eData.myPoints.end(); )
{
@ -1290,6 +1290,7 @@ bool AdaptiveAlgo::Compute(SMESH_Mesh & theMesh,
//cout << "E " << theMesh.GetMeshDS()->ShapeToIndex( eData.Edge() ) << endl;
sizeDecreased = false;
const gp_Pnt* avoidPnt = & eData.First().myP;
pItLast = --eData.myPoints.end();
for ( pIt1 = eData.myPoints.begin(); pIt1 != eData.myPoints.end(); )
{
double distToFace =
@ -1316,7 +1317,7 @@ bool AdaptiveAlgo::Compute(SMESH_Mesh & theMesh,
pIt1->mySegSize = allowedSize;
}
++pIt1;
if ( & (*pIt1) == & eData.Last() )
if ( pIt1 == pItLast )
avoidPnt = & eData.Last().myP;
else
avoidPnt = NULL;

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@ -657,7 +657,7 @@ void StdMeshers_Penta_3D::MakeVolumeMesh()
}
//
// 2. Make pentahedrons
int aID0, k , aJ[3];
int aID0, k , aJ[4];
vector<const SMDS_MeshNode*> aN;
//
SMDS_ElemIteratorPtr itf, aItNodes;

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@ -5072,8 +5072,10 @@ int StdMeshers_Quadrangle_2D::splitQuad(FaceQuadStruct::Ptr quad, int I, int J)
// << " L " << &quad->side[ QUAD_LEFT_SIDE ] << " "<< quad->side[ QUAD_LEFT_SIDE].NbPoints()
// << " R " << &quad->side[ QUAD_RIGHT_SIDE ] << " "<< quad->side[ QUAD_RIGHT_SIDE].NbPoints()<< endl;
newQuad->side[ QUAD_RIGHT_SIDE ].to = iRgt+1;
newQuad->side[ QUAD_LEFT_SIDE ].to = iLft+1;
bool rRev = newQuad->side[ QUAD_RIGHT_SIDE ].IsReversed();
bool lRev = newQuad->side[ QUAD_LEFT_SIDE ].IsReversed();
newQuad->side[ QUAD_RIGHT_SIDE ].to = iRgt + ( rRev ? -1 : +1 );
newQuad->side[ QUAD_LEFT_SIDE ].to = iLft + ( lRev ? -1 : +1 );
newQuad->name = ( TComm("Below J=") << J );
quad->side[ QUAD_RIGHT_SIDE ].from = iRgt;

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@ -930,8 +930,7 @@ bool StdMeshers_RadialQuadrangle_1D2D::Compute(SMESH_Mesh& aMesh,
//cout<<"Angles.Length() = "<<Angles.Length()<<" Points.Length() = "<<Points.Length()<<endl;
//cout<<"Nodes1.size() = "<<Nodes1.size()<<" Pnts2d1.Length() = "<<Pnts2d1.Length()<<endl;
for(; i<Angles.Length(); i++) {
vector< const SMDS_MeshNode* > tmpNodes;
tmpNodes.reserve(Nodes1.size());
vector< const SMDS_MeshNode* > tmpNodes(Nodes1.size());
gp_Trsf aTrsf;
gp_Ax1 theAxis(P0,gp_Dir(Axis));
aTrsf.SetRotation( theAxis, Angles.Value(i) );