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Imp 19925 - Mesh preview
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doc/salome/gui/SMESH/images/preview_mesh_1D.png
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@ -33,6 +33,7 @@
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<li>\ref constructing_submeshes_page</li>
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<li>\ref constructing_submeshes_page</li>
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<li>\ref building_compounds_page</li>
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<li>\ref building_compounds_page</li>
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<li>\ref editing_meshes_page</li>
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<li>\ref editing_meshes_page</li>
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<li>\ref preview_meshes_page</li>
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</ul>
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</ul>
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<li>\subpage viewing_meshes_page</li>
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<li>\subpage viewing_meshes_page</li>
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<ul>
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<ul>
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36
doc/salome/gui/SMESH/input/preview_meshes.doc
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36
doc/salome/gui/SMESH/input/preview_meshes.doc
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@ -0,0 +1,36 @@
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/*!
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\page preview_meshes_page Preview and Compute meshes
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Before whole mesh computation it is allowed to see the mesh preview.
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When mesh object is already created and all hypotheses assigned,
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select your mesh in the <b>Object Browser</b>. From the
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\b Mesh menu select \b Preview or click "Preview" button of the
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toolbar or activate "Preview" item from pop-up menu.
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\image html mesh_precompute.png
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<center><em>"Preview" button</em></center>
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The Mesh Preview dialog box appears. In this dialog box you can select
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preview mode <b>1D mesh</b> or <b>2D mesh</b> depending on assigned
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hypotheses to mesh.
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The 1D mesh preview shows as nodes computed on geometry edges
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\image html preview_mesh_1D.png
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The 2D mesh preview shows edge mesh elements, computed on geometry faces
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\image html preview_mesh_2D.png
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Pressing <b>Compute</b> button leads to whole mesh computation
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process.
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During exit from Preview dialog box, the question about storage temporary
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created mesh elements appers:
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\image html preview_tmp_data.png
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Note, that computed temporary mesh elements can be reused during next
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mesh computation process.
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*/
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@ -221,6 +221,17 @@ module SMESH
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in GEOM::GEOM_Object theSubObject )
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in GEOM::GEOM_Object theSubObject )
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raises ( SALOME::SALOME_Exception );
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raises ( SALOME::SALOME_Exception );
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/*!
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* Calculate Mesh as preview till indicated dimension
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* First, verify list of hypothesis associated with the subShape.
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* Return mesh preview structure
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*/
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MeshPreviewStruct Precompute( in SMESH_Mesh theMesh,
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in GEOM::GEOM_Object theSubObject,
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in Dimension theDimension,
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inout long_array theShapesId )
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raises ( SALOME::SALOME_Exception );
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/*!
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/*!
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* Return errors of hypotheses definintion
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* Return errors of hypotheses definintion
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* algo_error_array is empty if everything is OK
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* algo_error_array is empty if everything is OK
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@ -228,6 +228,12 @@ module SMESH
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void Clear()
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void Clear()
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raises (SALOME::SALOME_Exception);
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raises (SALOME::SALOME_Exception);
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/*!
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* Remove all nodes and elements of submesh
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*/
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void ClearSubMesh(in long ShapeID)
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raises (SALOME::SALOME_Exception);
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/*!
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/*!
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* Get the subMesh object associated to a subShape. The subMesh object
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* Get the subMesh object associated to a subShape. The subMesh object
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* gives access to nodes and elements IDs.
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* gives access to nodes and elements IDs.
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@ -129,9 +129,11 @@ SMESH_Mesh* SMESH_Gen::CreateMesh(int theStudyId, bool theIsEmbeddedMode)
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*/
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*/
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//=============================================================================
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//=============================================================================
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bool SMESH_Gen::Compute(SMESH_Mesh & aMesh,
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bool SMESH_Gen::Compute(SMESH_Mesh & aMesh,
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const TopoDS_Shape & aShape,
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const TopoDS_Shape & aShape,
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const bool anUpward)
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const bool anUpward,
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const ::MeshDimension aDim,
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TSetOfInt* aShapesId)
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{
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{
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MESSAGE("SMESH_Gen::Compute");
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MESSAGE("SMESH_Gen::Compute");
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@ -155,16 +157,22 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh,
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SMESH_subMesh* smToCompute = smIt->next();
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SMESH_subMesh* smToCompute = smIt->next();
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// do not mesh vertices of a pseudo shape
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// do not mesh vertices of a pseudo shape
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if ( !aMesh.HasShapeToMesh() &&
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const TopAbs_ShapeEnum aShType = smToCompute->GetSubShape().ShapeType();
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smToCompute->GetSubShape().ShapeType() == TopAbs_VERTEX )
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if ( !aMesh.HasShapeToMesh() && aShType == TopAbs_VERTEX )
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continue;
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continue;
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// check for preview dimension limitations
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if ( aShapesId && GetShapeDim( aShType ) > (int)aDim )
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continue;
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if (smToCompute->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE)
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if (smToCompute->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE)
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smToCompute->ComputeStateEngine( SMESH_subMesh::COMPUTE );
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smToCompute->ComputeStateEngine( SMESH_subMesh::COMPUTE );
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// we check all the submeshes here and detect if any of them failed to compute
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// we check all the submeshes here and detect if any of them failed to compute
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if (smToCompute->GetComputeState() == SMESH_subMesh::FAILED_TO_COMPUTE)
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if (smToCompute->GetComputeState() == SMESH_subMesh::FAILED_TO_COMPUTE)
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ret = false;
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ret = false;
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else if ( aShapesId )
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aShapesId->insert( smToCompute->GetId() );
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}
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}
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return ret;
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return ret;
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}
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}
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@ -184,7 +192,12 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh,
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continue;
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continue;
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const TopoDS_Shape& aSubShape = smToCompute->GetSubShape();
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const TopoDS_Shape& aSubShape = smToCompute->GetSubShape();
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if ( GetShapeDim( aSubShape ) < 1 ) break;
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const int aShapeDim = GetShapeDim( aSubShape );
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if ( aShapeDim < 1 ) break;
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// check for preview dimension limitations
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if ( aShapesId && aShapeDim > (int)aDim )
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continue;
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SMESH_Algo* algo = GetAlgo( aMesh, aSubShape );
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SMESH_Algo* algo = GetAlgo( aMesh, aSubShape );
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if ( algo && !algo->NeedDescretBoundary() )
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if ( algo && !algo->NeedDescretBoundary() )
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@ -192,7 +205,11 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh,
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if ( algo->SupportSubmeshes() )
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if ( algo->SupportSubmeshes() )
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smWithAlgoSupportingSubmeshes.push_back( smToCompute );
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smWithAlgoSupportingSubmeshes.push_back( smToCompute );
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else
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else
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{
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smToCompute->ComputeStateEngine( SMESH_subMesh::COMPUTE );
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smToCompute->ComputeStateEngine( SMESH_subMesh::COMPUTE );
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if ( aShapesId )
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aShapesId->insert( smToCompute->GetId() );
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}
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}
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}
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}
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}
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// ------------------------------------------------------------
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// ------------------------------------------------------------
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@ -219,8 +236,14 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh,
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SMESH_subMesh* smToCompute = smIt->next();
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SMESH_subMesh* smToCompute = smIt->next();
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const TopoDS_Shape& aSubShape = smToCompute->GetSubShape();
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const TopoDS_Shape& aSubShape = smToCompute->GetSubShape();
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if ( aSubShape.ShapeType() == TopAbs_VERTEX ) continue;
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const int aShapeDim = GetShapeDim( aSubShape );
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//if ( aSubShape.ShapeType() == TopAbs_VERTEX ) continue;
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if ( aShapeDim < 1 ) continue;
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// check for preview dimension limitations
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if ( aShapesId && GetShapeDim( aSubShape.ShapeType() ) > (int)aDim )
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continue;
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SMESH_HypoFilter filter( SMESH_HypoFilter::IsAlgo() );
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SMESH_HypoFilter filter( SMESH_HypoFilter::IsAlgo() );
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filter
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filter
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.And( SMESH_HypoFilter::IsApplicableTo( aSubShape ))
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.And( SMESH_HypoFilter::IsApplicableTo( aSubShape ))
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@ -230,7 +253,7 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh,
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SMESH_Hypothesis::Hypothesis_Status status;
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SMESH_Hypothesis::Hypothesis_Status status;
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if ( subAlgo->CheckHypothesis( aMesh, aSubShape, status ))
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if ( subAlgo->CheckHypothesis( aMesh, aSubShape, status ))
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// mesh a lower smToCompute starting from vertices
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// mesh a lower smToCompute starting from vertices
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Compute( aMesh, aSubShape, /*anUpward=*/true );
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Compute( aMesh, aSubShape, /*anUpward=*/true, aDim, aShapesId );
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}
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}
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}
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}
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}
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}
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@ -239,12 +262,21 @@ bool SMESH_Gen::Compute(SMESH_Mesh & aMesh,
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// ----------------------------------------------------------
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// ----------------------------------------------------------
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for ( subIt = smWithAlgoSupportingSubmeshes.rbegin(); subIt != subEnd; ++subIt )
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for ( subIt = smWithAlgoSupportingSubmeshes.rbegin(); subIt != subEnd; ++subIt )
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if ( sm->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE)
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if ( sm->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE)
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{
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const TopAbs_ShapeEnum aShType = sm->GetSubShape().ShapeType();
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// check for preview dimension limitations
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if ( aShapesId && GetShapeDim( aShType ) > (int)aDim )
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continue;
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sm->ComputeStateEngine( SMESH_subMesh::COMPUTE );
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sm->ComputeStateEngine( SMESH_subMesh::COMPUTE );
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if ( aShapesId )
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aShapesId->insert( sm->GetId() );
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}
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// -----------------------------------------------
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// -----------------------------------------------
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// mesh the rest subshapes starting from vertices
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// mesh the rest subshapes starting from vertices
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// -----------------------------------------------
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// -----------------------------------------------
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ret = Compute( aMesh, aShape, /*anUpward=*/true );
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ret = Compute( aMesh, aShape, /*anUpward=*/true, aDim, aShapesId );
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}
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}
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MESSAGE( "VSR - SMESH_Gen::Compute() finished, OK = " << ret);
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MESSAGE( "VSR - SMESH_Gen::Compute() finished, OK = " << ret);
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@ -708,14 +740,14 @@ int SMESH_Gen::GetShapeDim(const TopAbs_ShapeEnum & aShapeType)
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if ( dim.empty() )
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if ( dim.empty() )
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{
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{
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dim.resize( TopAbs_SHAPE, -1 );
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dim.resize( TopAbs_SHAPE, -1 );
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dim[ TopAbs_COMPOUND ] = 3;
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dim[ TopAbs_COMPOUND ] = MeshDim_3D;
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dim[ TopAbs_COMPSOLID ] = 3;
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dim[ TopAbs_COMPSOLID ] = MeshDim_3D;
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dim[ TopAbs_SOLID ] = 3;
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dim[ TopAbs_SOLID ] = MeshDim_3D;
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dim[ TopAbs_SHELL ] = 3;
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dim[ TopAbs_SHELL ] = MeshDim_3D;
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dim[ TopAbs_FACE ] = 2;
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dim[ TopAbs_FACE ] = MeshDim_2D;
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dim[ TopAbs_WIRE ] = 1;
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dim[ TopAbs_WIRE ] = MeshDim_1D;
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dim[ TopAbs_EDGE ] = 1;
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dim[ TopAbs_EDGE ] = MeshDim_1D;
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dim[ TopAbs_VERTEX ] = 0;
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dim[ TopAbs_VERTEX ] = MeshDim_0D;
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}
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}
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return dim[ aShapeType ];
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return dim[ aShapeType ];
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}
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}
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@ -45,6 +45,7 @@
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#include <TopoDS_Shape.hxx>
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#include <TopoDS_Shape.hxx>
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#include <map>
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#include <map>
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#include <list>
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class SMESHDS_Document;
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class SMESHDS_Document;
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@ -57,6 +58,8 @@ typedef struct studyContextStruct
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SMESHDS_Document * myDocument;
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SMESHDS_Document * myDocument;
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} StudyContextStruct;
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} StudyContextStruct;
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typedef std::set<int> TSetOfInt;
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class SMESH_EXPORT SMESH_Gen
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class SMESH_EXPORT SMESH_Gen
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{
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{
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public:
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public:
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@ -69,11 +72,15 @@ class SMESH_EXPORT SMESH_Gen
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/*!
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/*!
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* \brief Computes aMesh on aShape
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* \brief Computes aMesh on aShape
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* \param anUpward - compute from vertices up to more complex shape (internal usage)
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* \param anUpward - compute from vertices up to more complex shape (internal usage)
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* \param aDim - upper level dimension of the mesh computation
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* \param aShapesId - list of shapes with computed mesh entities (elements or nodes)
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* \retval bool - true if none submesh failed to compute
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* \retval bool - true if none submesh failed to compute
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*/
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*/
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bool Compute(::SMESH_Mesh & aMesh,
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bool Compute(::SMESH_Mesh & aMesh,
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const TopoDS_Shape & aShape,
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const TopoDS_Shape & aShape,
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const bool anUpward=false);
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const bool anUpward=false,
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const ::MeshDimension aDim=::MeshDim_3D,
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TSetOfInt* aShapesId=0);
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bool CheckAlgoState(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape);
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bool CheckAlgoState(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape);
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// notify on bad state of attached algos, return false
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// notify on bad state of attached algos, return false
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@ -37,6 +37,14 @@ class SMESH_Gen;
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class TopoDS_Shape;
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class TopoDS_Shape;
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class SMESH_Mesh;
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class SMESH_Mesh;
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enum MeshDimension // dimension of mesh
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{
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MeshDim_0D,
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MeshDim_1D,
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MeshDim_2D,
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MeshDim_3D
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};
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class SMESH_EXPORT SMESH_Hypothesis: public SMESHDS_Hypothesis
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class SMESH_EXPORT SMESH_Hypothesis: public SMESHDS_Hypothesis
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{
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{
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public:
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public:
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@ -265,6 +265,32 @@ void SMESH_Mesh::Clear()
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// }
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// }
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}
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}
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//=======================================================================
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/*!
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* \brief Remove all nodes and elements of indicated shape
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*/
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//=======================================================================
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void SMESH_Mesh::ClearSubMesh(const int theShapeId)
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{
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// clear sub-meshes; get ready to re-compute as a side-effect
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if ( SMESH_subMesh *sm = GetSubMeshContaining( theShapeId ) )
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{
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SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(/*includeSelf=*/true,
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/*complexShapeFirst=*/false);
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while ( smIt->more() )
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{
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sm = smIt->next();
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TopAbs_ShapeEnum shapeType = sm->GetSubShape().ShapeType();
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if ( shapeType == TopAbs_VERTEX || shapeType < TopAbs_SOLID )
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// all other shapes depends on vertices so they are already cleaned
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sm->ComputeStateEngine( SMESH_subMesh::CLEAN );
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// to recompute even if failed
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sm->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
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}
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}
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}
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//=======================================================================
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//=======================================================================
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//function : UNVToMesh
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//function : UNVToMesh
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//purpose :
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//purpose :
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@ -87,6 +87,11 @@ public:
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*/
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*/
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void Clear();
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void Clear();
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/*!
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* \brief Remove all nodes and elements of indicated shape
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*/
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void ClearSubMesh(const int theShapeId);
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int UNVToMesh(const char* theFileName);
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int UNVToMesh(const char* theFileName);
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/*!
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/*!
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* consult DriverMED_R_SMESHDS_Mesh::ReadStatus for returned value
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* consult DriverMED_R_SMESHDS_Mesh::ReadStatus for returned value
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@ -92,22 +92,6 @@ struct TNodeXYZ : public gp_XYZ {
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TNodeXYZ( const SMDS_MeshNode* n ):gp_XYZ( n->X(), n->Y(), n->Z() ) {}
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TNodeXYZ( const SMDS_MeshNode* n ):gp_XYZ( n->X(), n->Y(), n->Z() ) {}
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};
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};
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typedef pair< const SMDS_MeshNode*, const SMDS_MeshNode* > NLink;
|
|
||||||
|
|
||||||
//=======================================================================
|
|
||||||
/*!
|
|
||||||
* \brief A sorted pair of nodes
|
|
||||||
*/
|
|
||||||
//=======================================================================
|
|
||||||
|
|
||||||
struct TLink: public NLink
|
|
||||||
{
|
|
||||||
TLink(const SMDS_MeshNode* n1, const SMDS_MeshNode* n2 ):NLink( n1, n2 )
|
|
||||||
{ if ( n1->GetID() < n2->GetID() ) std::swap( first, second ); }
|
|
||||||
TLink(const NLink& link ):NLink( link )
|
|
||||||
{ if ( first->GetID() < second->GetID() ) std::swap( first, second ); }
|
|
||||||
};
|
|
||||||
|
|
||||||
//=======================================================================
|
//=======================================================================
|
||||||
//function : SMESH_MeshEditor
|
//function : SMESH_MeshEditor
|
||||||
//purpose :
|
//purpose :
|
||||||
@ -1460,10 +1444,10 @@ bool SMESH_MeshEditor::TriToQuad (TIDSortedElemSet & theElems,
|
|||||||
// 1. map of elements with their linkIDs
|
// 1. map of elements with their linkIDs
|
||||||
// 2. map of linkIDs with their elements
|
// 2. map of linkIDs with their elements
|
||||||
|
|
||||||
map< TLink, list< const SMDS_MeshElement* > > mapLi_listEl;
|
map< SMESH_TLink, list< const SMDS_MeshElement* > > mapLi_listEl;
|
||||||
map< TLink, list< const SMDS_MeshElement* > >::iterator itLE;
|
map< SMESH_TLink, list< const SMDS_MeshElement* > >::iterator itLE;
|
||||||
map< const SMDS_MeshElement*, set< TLink > > mapEl_setLi;
|
map< const SMDS_MeshElement*, set< SMESH_TLink > > mapEl_setLi;
|
||||||
map< const SMDS_MeshElement*, set< TLink > >::iterator itEL;
|
map< const SMDS_MeshElement*, set< SMESH_TLink > >::iterator itEL;
|
||||||
|
|
||||||
TIDSortedElemSet::iterator itElem;
|
TIDSortedElemSet::iterator itElem;
|
||||||
for ( itElem = theElems.begin(); itElem != theElems.end(); itElem++ ) {
|
for ( itElem = theElems.begin(); itElem != theElems.end(); itElem++ ) {
|
||||||
@ -1482,7 +1466,7 @@ bool SMESH_MeshEditor::TriToQuad (TIDSortedElemSet & theElems,
|
|||||||
|
|
||||||
// fill maps
|
// fill maps
|
||||||
for ( i = 0; i < 3; i++ ) {
|
for ( i = 0; i < 3; i++ ) {
|
||||||
TLink link( aNodes[i], aNodes[i+1] );
|
SMESH_TLink link( aNodes[i], aNodes[i+1] );
|
||||||
// check if elements sharing a link can be fused
|
// check if elements sharing a link can be fused
|
||||||
itLE = mapLi_listEl.find( link );
|
itLE = mapLi_listEl.find( link );
|
||||||
if ( itLE != mapLi_listEl.end() ) {
|
if ( itLE != mapLi_listEl.end() ) {
|
||||||
@ -1508,7 +1492,7 @@ bool SMESH_MeshEditor::TriToQuad (TIDSortedElemSet & theElems,
|
|||||||
int nbElems = (*itLE).second.size();
|
int nbElems = (*itLE).second.size();
|
||||||
if ( nbElems < 2 ) {
|
if ( nbElems < 2 ) {
|
||||||
const SMDS_MeshElement* elem = (*itLE).second.front();
|
const SMDS_MeshElement* elem = (*itLE).second.front();
|
||||||
TLink link = (*itLE).first;
|
SMESH_TLink link = (*itLE).first;
|
||||||
mapEl_setLi[ elem ].erase( link );
|
mapEl_setLi[ elem ].erase( link );
|
||||||
if ( mapEl_setLi[ elem ].empty() )
|
if ( mapEl_setLi[ elem ].empty() )
|
||||||
mapEl_setLi.erase( elem );
|
mapEl_setLi.erase( elem );
|
||||||
@ -1534,11 +1518,11 @@ bool SMESH_MeshEditor::TriToQuad (TIDSortedElemSet & theElems,
|
|||||||
|
|
||||||
// search elements to fuse starting from startElem or links of elements
|
// search elements to fuse starting from startElem or links of elements
|
||||||
// fused earlyer - startLinks
|
// fused earlyer - startLinks
|
||||||
list< TLink > startLinks;
|
list< SMESH_TLink > startLinks;
|
||||||
while ( startElem || !startLinks.empty() ) {
|
while ( startElem || !startLinks.empty() ) {
|
||||||
while ( !startElem && !startLinks.empty() ) {
|
while ( !startElem && !startLinks.empty() ) {
|
||||||
// Get an element to start, by a link
|
// Get an element to start, by a link
|
||||||
TLink linkId = startLinks.front();
|
SMESH_TLink linkId = startLinks.front();
|
||||||
startLinks.pop_front();
|
startLinks.pop_front();
|
||||||
itLE = mapLi_listEl.find( linkId );
|
itLE = mapLi_listEl.find( linkId );
|
||||||
if ( itLE != mapLi_listEl.end() ) {
|
if ( itLE != mapLi_listEl.end() ) {
|
||||||
@ -1554,15 +1538,15 @@ bool SMESH_MeshEditor::TriToQuad (TIDSortedElemSet & theElems,
|
|||||||
if ( startElem ) {
|
if ( startElem ) {
|
||||||
// Get candidates to be fused
|
// Get candidates to be fused
|
||||||
const SMDS_MeshElement *tr1 = startElem, *tr2 = 0, *tr3 = 0;
|
const SMDS_MeshElement *tr1 = startElem, *tr2 = 0, *tr3 = 0;
|
||||||
const TLink *link12, *link13;
|
const SMESH_TLink *link12, *link13;
|
||||||
startElem = 0;
|
startElem = 0;
|
||||||
ASSERT( mapEl_setLi.find( tr1 ) != mapEl_setLi.end() );
|
ASSERT( mapEl_setLi.find( tr1 ) != mapEl_setLi.end() );
|
||||||
set< TLink >& setLi = mapEl_setLi[ tr1 ];
|
set< SMESH_TLink >& setLi = mapEl_setLi[ tr1 ];
|
||||||
ASSERT( !setLi.empty() );
|
ASSERT( !setLi.empty() );
|
||||||
set< TLink >::iterator itLi;
|
set< SMESH_TLink >::iterator itLi;
|
||||||
for ( itLi = setLi.begin(); itLi != setLi.end(); itLi++ )
|
for ( itLi = setLi.begin(); itLi != setLi.end(); itLi++ )
|
||||||
{
|
{
|
||||||
const TLink & link = (*itLi);
|
const SMESH_TLink & link = (*itLi);
|
||||||
itLE = mapLi_listEl.find( link );
|
itLE = mapLi_listEl.find( link );
|
||||||
if ( itLE == mapLi_listEl.end() )
|
if ( itLE == mapLi_listEl.end() )
|
||||||
continue;
|
continue;
|
||||||
@ -1583,10 +1567,10 @@ bool SMESH_MeshEditor::TriToQuad (TIDSortedElemSet & theElems,
|
|||||||
}
|
}
|
||||||
|
|
||||||
// add other links of elem to list of links to re-start from
|
// add other links of elem to list of links to re-start from
|
||||||
set< TLink >& links = mapEl_setLi[ elem ];
|
set< SMESH_TLink >& links = mapEl_setLi[ elem ];
|
||||||
set< TLink >::iterator it;
|
set< SMESH_TLink >::iterator it;
|
||||||
for ( it = links.begin(); it != links.end(); it++ ) {
|
for ( it = links.begin(); it != links.end(); it++ ) {
|
||||||
const TLink& link2 = (*it);
|
const SMESH_TLink& link2 = (*it);
|
||||||
if ( link2 != link )
|
if ( link2 != link )
|
||||||
startLinks.push_back( link2 );
|
startLinks.push_back( link2 );
|
||||||
}
|
}
|
||||||
@ -2443,9 +2427,8 @@ void SMESH_MeshEditor::Smooth (TIDSortedElemSet & theElems,
|
|||||||
// fix nodes on mesh boundary
|
// fix nodes on mesh boundary
|
||||||
|
|
||||||
if ( checkBoundaryNodes ) {
|
if ( checkBoundaryNodes ) {
|
||||||
typedef pair<const SMDS_MeshNode*, const SMDS_MeshNode*> TLink;
|
map< NLink, int > linkNbMap; // how many times a link encounters in elemsOnFace
|
||||||
map< TLink, int > linkNbMap; // how many times a link encounters in elemsOnFace
|
map< NLink, int >::iterator link_nb;
|
||||||
map< TLink, int >::iterator link_nb;
|
|
||||||
// put all elements links to linkNbMap
|
// put all elements links to linkNbMap
|
||||||
list< const SMDS_MeshElement* >::iterator elemIt = elemsOnFace.begin();
|
list< const SMDS_MeshElement* >::iterator elemIt = elemsOnFace.begin();
|
||||||
for ( ; elemIt != elemsOnFace.end(); ++elemIt ) {
|
for ( ; elemIt != elemsOnFace.end(); ++elemIt ) {
|
||||||
@ -2457,7 +2440,7 @@ void SMESH_MeshEditor::Smooth (TIDSortedElemSet & theElems,
|
|||||||
const SMDS_MeshNode* curNode, *prevNode = elem->GetNode( nbn );
|
const SMDS_MeshNode* curNode, *prevNode = elem->GetNode( nbn );
|
||||||
for ( int iN = 0; iN < nbn; ++iN ) {
|
for ( int iN = 0; iN < nbn; ++iN ) {
|
||||||
curNode = elem->GetNode( iN );
|
curNode = elem->GetNode( iN );
|
||||||
TLink link;
|
NLink link;
|
||||||
if ( curNode < prevNode ) link = make_pair( curNode , prevNode );
|
if ( curNode < prevNode ) link = make_pair( curNode , prevNode );
|
||||||
else link = make_pair( prevNode , curNode );
|
else link = make_pair( prevNode , curNode );
|
||||||
prevNode = curNode;
|
prevNode = curNode;
|
||||||
@ -7541,8 +7524,8 @@ SMESH_MeshEditor::FindMatchingNodes(set<const SMDS_MeshElement*>& theSide1,
|
|||||||
if ( theSecondNode1 != theSecondNode2 )
|
if ( theSecondNode1 != theSecondNode2 )
|
||||||
nReplaceMap.insert( make_pair( theSecondNode1, theSecondNode2 ));
|
nReplaceMap.insert( make_pair( theSecondNode1, theSecondNode2 ));
|
||||||
|
|
||||||
set< TLink > linkSet; // set of nodes where order of nodes is ignored
|
set< SMESH_TLink > linkSet; // set of nodes where order of nodes is ignored
|
||||||
linkSet.insert( TLink( theFirstNode1, theSecondNode1 ));
|
linkSet.insert( SMESH_TLink( theFirstNode1, theSecondNode1 ));
|
||||||
|
|
||||||
list< NLink > linkList[2];
|
list< NLink > linkList[2];
|
||||||
linkList[0].push_back( NLink( theFirstNode1, theSecondNode1 ));
|
linkList[0].push_back( NLink( theFirstNode1, theSecondNode1 ));
|
||||||
@ -7657,8 +7640,8 @@ SMESH_MeshEditor::FindMatchingNodes(set<const SMDS_MeshElement*>& theSide1,
|
|||||||
for ( int i = 0; i < nbN; i++ )
|
for ( int i = 0; i < nbN; i++ )
|
||||||
{
|
{
|
||||||
const SMDS_MeshNode* n2 = f0->GetNode( i );
|
const SMDS_MeshNode* n2 = f0->GetNode( i );
|
||||||
pair< set< TLink >::iterator, bool > iter_isnew =
|
pair< set< SMESH_TLink >::iterator, bool > iter_isnew =
|
||||||
linkSet.insert( TLink( n1, n2 ));
|
linkSet.insert( SMESH_TLink( n1, n2 ));
|
||||||
if ( !iter_isnew.second ) { // already in a set: no need to process
|
if ( !iter_isnew.second ) { // already in a set: no need to process
|
||||||
linkSet.erase( iter_isnew.first );
|
linkSet.erase( iter_isnew.first );
|
||||||
}
|
}
|
||||||
|
@ -49,6 +49,24 @@ typedef std::map<const SMDS_MeshElement*,
|
|||||||
std::list<const SMDS_MeshElement*> > TElemOfElemListMap;
|
std::list<const SMDS_MeshElement*> > TElemOfElemListMap;
|
||||||
typedef std::map<const SMDS_MeshNode*, const SMDS_MeshNode*> TNodeNodeMap;
|
typedef std::map<const SMDS_MeshNode*, const SMDS_MeshNode*> TNodeNodeMap;
|
||||||
|
|
||||||
|
|
||||||
|
typedef pair< const SMDS_MeshNode*, const SMDS_MeshNode* > NLink;
|
||||||
|
|
||||||
|
//=======================================================================
|
||||||
|
/*!
|
||||||
|
* \brief A sorted pair of nodes
|
||||||
|
*/
|
||||||
|
//=======================================================================
|
||||||
|
|
||||||
|
struct SMESH_TLink: public NLink
|
||||||
|
{
|
||||||
|
SMESH_TLink(const SMDS_MeshNode* n1, const SMDS_MeshNode* n2 ):NLink( n1, n2 )
|
||||||
|
{ if ( n1->GetID() < n2->GetID() ) std::swap( first, second ); }
|
||||||
|
SMESH_TLink(const NLink& link ):NLink( link )
|
||||||
|
{ if ( first->GetID() < second->GetID() ) std::swap( first, second ); }
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
class SMDS_MeshFace;
|
class SMDS_MeshFace;
|
||||||
class SMDS_MeshNode;
|
class SMDS_MeshNode;
|
||||||
class gp_Ax1;
|
class gp_Ax1;
|
||||||
|
Loading…
Reference in New Issue
Block a user