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Changes for bug 0020705.
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@ -49,6 +49,9 @@
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#include <TopoDS_Vertex.hxx>
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#include <TopoDS_Vertex.hxx>
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#include <TopoDS_Wire.hxx>
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#include <TopoDS_Wire.hxx>
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#include <GCPnts_AbscissaPoint.hxx>
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#include <Geom2dAdaptor_Curve.hxx>
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#include <map>
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#include <map>
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#include "utilities.h"
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#include "utilities.h"
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@ -190,6 +193,28 @@ StdMeshers_FaceSide::StdMeshers_FaceSide(const SMDS_MeshNode* theNode,
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}
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}
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}
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}
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//=======================================================================
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//function : IsUniform
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//purpose : auxilary function
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//=======================================================================
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bool IsUniform(const Handle(Geom2d_Curve)& C2d, double fp, double lp)
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{
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//cout<<"IsUniform fp = "<<fp<<" lp = "<<lp<<endl;
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if(C2d.IsNull())
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return true;
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Geom2dAdaptor_Curve A2dC(C2d);
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double d1 = GCPnts_AbscissaPoint::Length( A2dC, fp, lp );
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double d2 = GCPnts_AbscissaPoint::Length( A2dC, fp, fp+(lp-fp)/2. );
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double d4 = GCPnts_AbscissaPoint::Length( A2dC, fp, fp+(lp-fp)/4. );
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//cout<<"d1 = "<<d1<<" d2 = "<<d2<<" fabs(2*d2/d1-1.0) = "<<fabs(2*d2/d1-1.0)<<endl;
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if( fabs(2*d2/d1-1.0) > 0.01 || fabs(2*d4/d2-1.0) > 0.01 )
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return false;
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return true;
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}
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//================================================================================
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//================================================================================
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/*!
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/*!
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* \brief Return info on nodes on the side
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* \brief Return info on nodes on the side
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@ -236,11 +261,14 @@ const vector<UVPtStruct>& StdMeshers_FaceSide::GetUVPtStruct(bool isXConst,
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u2node.insert( make_pair( 1., node ));
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u2node.insert( make_pair( 1., node ));
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}
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}
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bool IsUni = IsUniform( myC2d[i], myFirst[i], myLast[i] );
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// put internal nodes
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// put internal nodes
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SMESHDS_SubMesh* sm = meshDS->MeshElements( myEdge[i] );
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SMESHDS_SubMesh* sm = meshDS->MeshElements( myEdge[i] );
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if ( !sm ) continue;
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if ( !sm ) continue;
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SMDS_NodeIteratorPtr nItr = sm->GetNodes();
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SMDS_NodeIteratorPtr nItr = sm->GetNodes();
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double paramSize = myLast[i] - myFirst[i], r = myNormPar[i] - prevNormPar;
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double paramSize = myLast[i] - myFirst[i];
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double r = myNormPar[i] - prevNormPar;
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while ( nItr->more() ) {
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while ( nItr->more() ) {
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const SMDS_MeshNode* node = nItr->next();
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const SMDS_MeshNode* node = nItr->next();
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if ( myIgnoreMediumNodes && SMESH_MeshEditor::IsMedium( node, SMDSAbs_Edge ))
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if ( myIgnoreMediumNodes && SMESH_MeshEditor::IsMedium( node, SMDSAbs_Edge ))
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@ -249,7 +277,17 @@ const vector<UVPtStruct>& StdMeshers_FaceSide::GetUVPtStruct(bool isXConst,
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static_cast<const SMDS_EdgePosition*>(node->GetPosition().get());
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static_cast<const SMDS_EdgePosition*>(node->GetPosition().get());
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double u = epos->GetUParameter();
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double u = epos->GetUParameter();
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// paramSize is signed so orientation is taken into account
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// paramSize is signed so orientation is taken into account
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double normPar = prevNormPar + r * ( u - myFirst[i] ) / paramSize;
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double normPar = prevNormPar + r * ( u - myFirst[i] ) / paramSize;
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if(!IsUni) {
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double fp,lp;
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TopLoc_Location L;
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Handle(Geom_Curve) C3d = BRep_Tool::Curve(myEdge[i],L,fp,lp);
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GeomAdaptor_Curve A3dC( C3d );
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double aLen = GCPnts_AbscissaPoint::Length( A3dC, myFirst[i], myLast[i] );
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double aLenU = GCPnts_AbscissaPoint::Length( A3dC, myFirst[i], u );
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normPar = prevNormPar + r*aLenU/aLen;
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}
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#ifdef _DEBUG_
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#ifdef _DEBUG_
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if ( normPar > 1 || normPar < 0) {
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if ( normPar > 1 || normPar < 0) {
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dump("DEBUG");
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dump("DEBUG");
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@ -491,6 +529,7 @@ BRepAdaptor_CompCurve* StdMeshers_FaceSide::GetCurve3d() const
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return new BRepAdaptor_CompCurve( aWire );
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return new BRepAdaptor_CompCurve( aWire );
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}
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}
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//================================================================================
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//================================================================================
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/*!
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/*!
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* \brief Return 2D point by normalized parameter
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* \brief Return 2D point by normalized parameter
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@ -505,7 +544,29 @@ gp_Pnt2d StdMeshers_FaceSide::Value2d(double U) const
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int i = EdgeIndex( U );
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int i = EdgeIndex( U );
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double prevU = i ? myNormPar[ i-1 ] : 0;
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double prevU = i ? myNormPar[ i-1 ] : 0;
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double r = ( U - prevU )/ ( myNormPar[ i ] - prevU );
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double r = ( U - prevU )/ ( myNormPar[ i ] - prevU );
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return myC2d[ i ]->Value( myFirst[i] * ( 1 - r ) + myLast[i] * r );
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double par = myFirst[i] * ( 1 - r ) + myLast[i] * r;
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// check parametrization of curve
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if( !IsUniform( myC2d[i], myFirst[i], myLast[i] ) ) {
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double fp,lp;
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TopLoc_Location L;
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Handle(Geom_Curve) C3d = BRep_Tool::Curve(myEdge[i],L,fp,lp);
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fp = myFirst[i];
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lp = myLast[i];
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GeomAdaptor_Curve A3dC( C3d );
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double aLen3d = GCPnts_AbscissaPoint::Length( A3dC, fp, lp );
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double aLen3dU = aLen3d*r;
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if(fp>lp) {
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aLen3dU = -aLen3dU;
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}
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GCPnts_AbscissaPoint AbPnt( A3dC, aLen3dU, fp );
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if( AbPnt.IsDone() ) {
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par = AbPnt.Parameter();
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}
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}
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return myC2d[ i ]->Value(par);
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}
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}
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//return gp_Pnt2d( 1e+100, 1e+100 );
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//return gp_Pnt2d( 1e+100, 1e+100 );
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return myDefaultPnt2d;
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return myDefaultPnt2d;
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