mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-11-15 10:08:34 +05:00
manually reverted commit d69e4fb6c7
to get good pyramides
This commit is contained in:
parent
a1e2cdd1ed
commit
1b9b6aac15
@ -60,22 +60,22 @@ enum EQuadNature { NOT_QUAD, QUAD, DEGEN_QUAD, PYRAM_APEX = 4, TRIA_APEX = 0 };
|
|||||||
// std-like iterator used to get coordinates of nodes of mesh element
|
// std-like iterator used to get coordinates of nodes of mesh element
|
||||||
typedef SMDS_StdIterator< SMESH_TNodeXYZ, SMDS_ElemIteratorPtr > TXyzIterator;
|
typedef SMDS_StdIterator< SMESH_TNodeXYZ, SMDS_ElemIteratorPtr > TXyzIterator;
|
||||||
|
|
||||||
//================================================================================
|
// //================================================================================
|
||||||
/*!
|
// /*!
|
||||||
* \brief Return ID of pyramid base face, for debug
|
// * \brief Return ID of pyramid base face, for debug
|
||||||
*/
|
// */
|
||||||
//================================================================================
|
// //================================================================================
|
||||||
|
//
|
||||||
int getFaceID(const SMDS_MeshElement* pyram)
|
// int getFaceID(const SMDS_MeshElement* pyram)
|
||||||
{
|
// {
|
||||||
if ( pyram )
|
// if ( pyram )
|
||||||
if ( const SMDS_MeshElement* f = SMDS_Mesh::FindFace( pyram->GetNode(0),
|
// if ( const SMDS_MeshElement* f = SMDS_Mesh::FindFace( pyram->GetNode(0),
|
||||||
pyram->GetNode(1),
|
// pyram->GetNode(1),
|
||||||
pyram->GetNode(2),
|
// pyram->GetNode(2),
|
||||||
pyram->GetNode(3)))
|
// pyram->GetNode(3)))
|
||||||
return f->GetID();
|
// return f->GetID();
|
||||||
return -1;
|
// return -1;
|
||||||
}
|
// }
|
||||||
|
|
||||||
namespace
|
namespace
|
||||||
{
|
{
|
||||||
@ -537,49 +537,49 @@ void StdMeshers_QuadToTriaAdaptor::MergeAdjacent(const SMDS_MeshElement* PrmI
|
|||||||
*/
|
*/
|
||||||
//================================================================================
|
//================================================================================
|
||||||
|
|
||||||
bool StdMeshers_QuadToTriaAdaptor::DecreaseHeightDifference( const SMDS_MeshElement* thePyram,
|
// bool StdMeshers_QuadToTriaAdaptor::DecreaseHeightDifference( const SMDS_MeshElement* thePyram,
|
||||||
const double theH2 )
|
// const double theH2 )
|
||||||
{
|
// {
|
||||||
const double allowedFactor2 = 2. * 2.;
|
// const double allowedFactor2 = 2. * 2.;
|
||||||
|
//
|
||||||
bool modif = false;
|
// bool modif = false;
|
||||||
myNodes[0] = thePyram->GetNode( 3 );
|
// myNodes[0] = thePyram->GetNode( 3 );
|
||||||
for ( int i = 0; i < 4; ++i )
|
// for ( int i = 0; i < 4; ++i )
|
||||||
{
|
// {
|
||||||
myNodes[1] = thePyram->GetNode( i );
|
// myNodes[1] = thePyram->GetNode( i );
|
||||||
SMDS_Mesh::GetElementsByNodes( myNodes, myAdjPyrams, SMDSAbs_Volume );
|
// SMDS_Mesh::GetElementsByNodes( myNodes, myAdjPyrams, SMDSAbs_Volume );
|
||||||
myNodes[0] = myNodes[1];
|
// myNodes[0] = myNodes[1];
|
||||||
|
//
|
||||||
for ( const SMDS_MeshElement* pyramAdj : myAdjPyrams )
|
// for ( const SMDS_MeshElement* pyramAdj : myAdjPyrams )
|
||||||
{
|
// {
|
||||||
if ( pyramAdj == thePyram )
|
// if ( pyramAdj == thePyram )
|
||||||
continue;
|
// continue;
|
||||||
if ( !myPyramHeight2.IsBound( pyramAdj ))
|
// if ( !myPyramHeight2.IsBound( pyramAdj ))
|
||||||
continue;
|
// continue;
|
||||||
double h2Adj = Abs( myPyramHeight2( pyramAdj ));
|
// double h2Adj = Abs( myPyramHeight2( pyramAdj ));
|
||||||
double h2 = Abs( theH2 );
|
// double h2 = Abs( theH2 );
|
||||||
if ( h2Adj > h2 )
|
// if ( h2Adj > h2 )
|
||||||
{
|
// {
|
||||||
if ( h2 * allowedFactor2 < h2Adj )
|
// if ( h2 * allowedFactor2 < h2Adj )
|
||||||
{
|
// {
|
||||||
// bind negative value to allow finding pyramids whose height must change
|
// // bind negative value to allow finding pyramids whose height must change
|
||||||
myPyramHeight2.Bind( pyramAdj, - h2 * allowedFactor2 );
|
// myPyramHeight2.Bind( pyramAdj, - h2 * allowedFactor2 );
|
||||||
modif = true;
|
// modif = true;
|
||||||
}
|
// }
|
||||||
}
|
// }
|
||||||
else
|
// else
|
||||||
{
|
// {
|
||||||
if ( h2Adj * allowedFactor2 < h2 )
|
// if ( h2Adj * allowedFactor2 < h2 )
|
||||||
{
|
// {
|
||||||
// bind negative value to allow finding pyramids whose height must change
|
// // bind negative value to allow finding pyramids whose height must change
|
||||||
myPyramHeight2.Bind( thePyram, - h2Adj * allowedFactor2 );
|
// myPyramHeight2.Bind( thePyram, - h2Adj * allowedFactor2 );
|
||||||
modif = true;
|
// modif = true;
|
||||||
}
|
// }
|
||||||
}
|
// }
|
||||||
}
|
// }
|
||||||
}
|
// }
|
||||||
return modif;
|
// return modif;
|
||||||
}
|
// }
|
||||||
|
|
||||||
|
|
||||||
//================================================================================
|
//================================================================================
|
||||||
@ -614,11 +614,11 @@ StdMeshers_QuadToTriaAdaptor::~StdMeshers_QuadToTriaAdaptor()
|
|||||||
//=======================================================================
|
//=======================================================================
|
||||||
|
|
||||||
static gp_Pnt FindBestPoint(const gp_Pnt& P1, const gp_Pnt& P2,
|
static gp_Pnt FindBestPoint(const gp_Pnt& P1, const gp_Pnt& P2,
|
||||||
const gp_Pnt& PC, const gp_Vec& V,
|
const gp_Pnt& PC, const gp_Vec& V/*,
|
||||||
double & shift)
|
double & shift*/)
|
||||||
{
|
{
|
||||||
gp_Pnt Pbest = PC;
|
gp_Pnt Pbest = PC;
|
||||||
shift = 0;
|
//shift = 0;
|
||||||
const double a2 = P1.SquareDistance(P2);
|
const double a2 = P1.SquareDistance(P2);
|
||||||
const double b2 = P1.SquareDistance(PC);
|
const double b2 = P1.SquareDistance(PC);
|
||||||
const double c2 = P2.SquareDistance(PC);
|
const double c2 = P2.SquareDistance(PC);
|
||||||
@ -629,7 +629,7 @@ static gp_Pnt FindBestPoint(const gp_Pnt& P1, const gp_Pnt& P2,
|
|||||||
const double Vsize = V.Magnitude();
|
const double Vsize = V.Magnitude();
|
||||||
if ( fabs( Vsize ) > std::numeric_limits<double>::min() )
|
if ( fabs( Vsize ) > std::numeric_limits<double>::min() )
|
||||||
{
|
{
|
||||||
shift = sqrt( a2 + (b2-c2)*(b2-c2)/16/a2 - (b2+c2)/2 );
|
const double shift = sqrt( a2 + (b2-c2)*(b2-c2)/16/a2 - (b2+c2)/2 );
|
||||||
Pbest.ChangeCoord() += shift * V.XYZ() / Vsize;
|
Pbest.ChangeCoord() += shift * V.XYZ() / Vsize;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1103,6 +1103,7 @@ bool StdMeshers_QuadToTriaAdaptor::Compute(SMESH_Mesh& aMesh,
|
|||||||
case QUAD:
|
case QUAD:
|
||||||
{
|
{
|
||||||
if(!isRev) VNorm.Reverse();
|
if(!isRev) VNorm.Reverse();
|
||||||
|
#if 0
|
||||||
//double xc = 0., yc = 0., zc = 0.;
|
//double xc = 0., yc = 0., zc = 0.;
|
||||||
double h, hMin = Precision::Infinite();
|
double h, hMin = Precision::Infinite();
|
||||||
gp_Pnt PCbest = PC;
|
gp_Pnt PCbest = PC;
|
||||||
@ -1120,6 +1121,21 @@ bool StdMeshers_QuadToTriaAdaptor::Compute(SMESH_Mesh& aMesh,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
//gp_Pnt PCbest(xc/4., yc/4., zc/4.);
|
//gp_Pnt PCbest(xc/4., yc/4., zc/4.);
|
||||||
|
#else
|
||||||
|
double xc = 0., yc = 0., zc = 0.;
|
||||||
|
int i = 1;
|
||||||
|
for(; i<=4; i++) {
|
||||||
|
gp_Pnt Pbest;
|
||||||
|
if(!isRev)
|
||||||
|
Pbest = FindBestPoint(PN(i), PN(i+1), PC, VN(i).Reversed());
|
||||||
|
else
|
||||||
|
Pbest = FindBestPoint(PN(i), PN(i+1), PC, VN(i));
|
||||||
|
xc += Pbest.X();
|
||||||
|
yc += Pbest.Y();
|
||||||
|
zc += Pbest.Z();
|
||||||
|
}
|
||||||
|
gp_Pnt PCbest(xc/4., yc/4., zc/4.);
|
||||||
|
#endif
|
||||||
|
|
||||||
// check PCbest
|
// check PCbest
|
||||||
double height = PCbest.Distance(PC);
|
double height = PCbest.Distance(PC);
|
||||||
@ -1145,7 +1161,7 @@ bool StdMeshers_QuadToTriaAdaptor::Compute(SMESH_Mesh& aMesh,
|
|||||||
myPyramids.push_back(aPyram);
|
myPyramids.push_back(aPyram);
|
||||||
//cout << "F" << face->GetID() << " - V" << aPyram->GetID() << endl;
|
//cout << "F" << face->GetID() << " - V" << aPyram->GetID() << endl;
|
||||||
|
|
||||||
myPyramHeight2.Bind( aPyram, PCbest.SquareDistance( PC ));
|
// myPyramHeight2.Bind( aPyram, PCbest.SquareDistance( PC ));
|
||||||
|
|
||||||
// add triangles to result map
|
// add triangles to result map
|
||||||
helper->SetElementsOnShape( false );
|
helper->SetElementsOnShape( false );
|
||||||
@ -1354,7 +1370,7 @@ bool StdMeshers_QuadToTriaAdaptor::Compute(SMESH_Mesh& aMesh)
|
|||||||
// -----------------------------------
|
// -----------------------------------
|
||||||
|
|
||||||
// Find pyramid peak
|
// Find pyramid peak
|
||||||
|
#if 0
|
||||||
gp_XYZ PCbest = PC.XYZ();//(0., 0., 0.); // pyramid peak
|
gp_XYZ PCbest = PC.XYZ();//(0., 0., 0.); // pyramid peak
|
||||||
double h, hMin = Precision::Infinite();
|
double h, hMin = Precision::Infinite();
|
||||||
int i = 1;
|
int i = 1;
|
||||||
@ -1368,6 +1384,15 @@ bool StdMeshers_QuadToTriaAdaptor::Compute(SMESH_Mesh& aMesh)
|
|||||||
//PCbest += Pbest.XYZ();
|
//PCbest += Pbest.XYZ();
|
||||||
}
|
}
|
||||||
//PCbest /= 4;
|
//PCbest /= 4;
|
||||||
|
#else
|
||||||
|
gp_XYZ PCbest(0., 0., 0.); // pyramid peak
|
||||||
|
int i = 1;
|
||||||
|
for ( ; i <= 4; i++ ) {
|
||||||
|
gp_Pnt Pbest = FindBestPoint(PN(i), PN(i+1), PC, VN(i));
|
||||||
|
PCbest += Pbest.XYZ();
|
||||||
|
}
|
||||||
|
PCbest /= 4;
|
||||||
|
#endif
|
||||||
|
|
||||||
double height = PC.Distance(PCbest); // pyramid height to precise
|
double height = PC.Distance(PCbest); // pyramid height to precise
|
||||||
if ( height < 1.e-6 ) {
|
if ( height < 1.e-6 ) {
|
||||||
@ -1525,12 +1550,13 @@ bool StdMeshers_QuadToTriaAdaptor::Compute2ndPart(SMESH_Mesh&
|
|||||||
|
|
||||||
// check adjacent pyramids
|
// check adjacent pyramids
|
||||||
|
|
||||||
// for ( i = 0; i < myPyramids.size(); ++i )
|
#if 1
|
||||||
// {
|
for ( i = 0; i < myPyramids.size(); ++i )
|
||||||
// const SMDS_MeshElement* PrmI = myPyramids[i];
|
{
|
||||||
// MergeAdjacent( PrmI, nodesToMove );
|
const SMDS_MeshElement* PrmI = myPyramids[i];
|
||||||
// }
|
MergeAdjacent( PrmI, nodesToMove );
|
||||||
|
}
|
||||||
|
#else
|
||||||
// Fix adjacent pyramids whose heights differ too much
|
// Fix adjacent pyramids whose heights differ too much
|
||||||
|
|
||||||
myNodes.resize(2);
|
myNodes.resize(2);
|
||||||
@ -1557,6 +1583,7 @@ bool StdMeshers_QuadToTriaAdaptor::Compute2ndPart(SMESH_Mesh&
|
|||||||
gp_Pnt newApex = gp_Pnt( PC ).Translated( h * V.Normalized() );
|
gp_Pnt newApex = gp_Pnt( PC ).Translated( h * V.Normalized() );
|
||||||
meshDS->MoveNode( Papex.Node(), newApex.X(), newApex.Y(), newApex.Z() );
|
meshDS->MoveNode( Papex.Node(), newApex.X(), newApex.Y(), newApex.Z() );
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
// iterate on all new pyramids
|
// iterate on all new pyramids
|
||||||
vector< const SMDS_MeshElement* > suspectPyrams;
|
vector< const SMDS_MeshElement* > suspectPyrams;
|
||||||
@ -1644,7 +1671,7 @@ bool StdMeshers_QuadToTriaAdaptor::Compute2ndPart(SMESH_Mesh&
|
|||||||
if ( nbc == 4 )
|
if ( nbc == 4 )
|
||||||
continue; // pyrams have a common base face
|
continue; // pyrams have a common base face
|
||||||
|
|
||||||
if ( nbc > 1 )
|
if (nbc > 0) //( nbc > 1 )
|
||||||
{
|
{
|
||||||
// Merge the two pyramids and others already merged with them
|
// Merge the two pyramids and others already merged with them
|
||||||
MergePiramids( PrmI, PrmJ, nodesToMove );
|
MergePiramids( PrmI, PrmJ, nodesToMove );
|
||||||
@ -1680,9 +1707,11 @@ bool StdMeshers_QuadToTriaAdaptor::Compute2ndPart(SMESH_Mesh&
|
|||||||
nodesToMove.insert( aNode2 );
|
nodesToMove.insert( aNode2 );
|
||||||
//cout << "Limit H F" << getFaceID( PrmI ) << " - F" << getFaceID( PrmJ ) << endl;
|
//cout << "Limit H F" << getFaceID( PrmI ) << " - F" << getFaceID( PrmJ ) << endl;
|
||||||
}
|
}
|
||||||
|
#if 1
|
||||||
// fix intersections that can appear after apex movement
|
// fix intersections that can appear after apex movement
|
||||||
//MergeAdjacent( PrmI, nodesToMove );
|
MergeAdjacent( PrmI, nodesToMove );
|
||||||
//MergeAdjacent( PrmJ, nodesToMove );
|
MergeAdjacent( PrmJ, nodesToMove );
|
||||||
|
#endif
|
||||||
|
|
||||||
apexI = PrmI->GetNode( PYRAM_APEX ); // apexI can be removed by merge
|
apexI = PrmI->GetNode( PYRAM_APEX ); // apexI can be removed by merge
|
||||||
|
|
||||||
@ -1692,12 +1721,14 @@ bool StdMeshers_QuadToTriaAdaptor::Compute2ndPart(SMESH_Mesh&
|
|||||||
|
|
||||||
} // loop on all pyramids
|
} // loop on all pyramids
|
||||||
|
|
||||||
|
#if 0
|
||||||
//smIdType nbNodes = aMesh.NbNodes();
|
//smIdType nbNodes = aMesh.NbNodes();
|
||||||
for ( i = 0; i < myPyramids.size(); ++i )
|
for ( i = 0; i < myPyramids.size(); ++i )
|
||||||
{
|
{
|
||||||
const SMDS_MeshElement* PrmI = myPyramids[i];
|
const SMDS_MeshElement* PrmI = myPyramids[i];
|
||||||
MergeAdjacent( PrmI, nodesToMove );
|
MergeAdjacent( PrmI, nodesToMove );
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
if( !nodesToMove.empty() && !meshDS->IsEmbeddedMode() )
|
if( !nodesToMove.empty() && !meshDS->IsEmbeddedMode() )
|
||||||
{
|
{
|
||||||
|
@ -44,7 +44,7 @@ class gp_Vec;
|
|||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include <TopoDS_Shape.hxx>
|
#include <TopoDS_Shape.hxx>
|
||||||
#include <NCollection_DataMap.hxx>
|
//#include <NCollection_DataMap.hxx>
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
* \brief "Transforms" quadrilateral faces into triangular ones by creation of pyramids
|
* \brief "Transforms" quadrilateral faces into triangular ones by creation of pyramids
|
||||||
@ -94,19 +94,19 @@ protected:
|
|||||||
std::set<const SMDS_MeshNode*>& nodesToMove,
|
std::set<const SMDS_MeshNode*>& nodesToMove,
|
||||||
const bool isRecursion = false);
|
const bool isRecursion = false);
|
||||||
|
|
||||||
bool DecreaseHeightDifference( const SMDS_MeshElement* pyram,
|
// bool DecreaseHeightDifference( const SMDS_MeshElement* pyram,
|
||||||
const double h2 );
|
// const double h2 );
|
||||||
|
|
||||||
TopoDS_Shape myShape;
|
TopoDS_Shape myShape;
|
||||||
std::set<const SMDS_MeshElement*> myRemovedTrias;
|
std::set<const SMDS_MeshElement*> myRemovedTrias;
|
||||||
std::list< const SMDS_MeshNode* > myDegNodes;
|
std::list< const SMDS_MeshNode* > myDegNodes;
|
||||||
const SMESH_ElementSearcher* myElemSearcher;
|
const SMESH_ElementSearcher* myElemSearcher;
|
||||||
|
|
||||||
NCollection_DataMap< const SMDS_MeshElement*, double > myPyramHeight2;
|
// NCollection_DataMap< const SMDS_MeshElement*, double > myPyramHeight2;
|
||||||
|
|
||||||
// work buffers of DecreaseHeightDifference()
|
// // work buffers of DecreaseHeightDifference()
|
||||||
std::vector< const SMDS_MeshElement* > myAdjPyrams;
|
// std::vector< const SMDS_MeshElement* > myAdjPyrams;
|
||||||
std::vector<const SMDS_MeshNode *> myNodes;
|
// std::vector<const SMDS_MeshNode *> myNodes;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
Loading…
Reference in New Issue
Block a user